forum

Kawada Mami - No buts! (TV Size)

posted
Total Posts
60
show more
Topic Starter
DJPop

arien666 wrote:

Hey! Where's your pizza ;_;?

Anyway, good luck :3
What pizza? =0
ignorethis
I was being sloppy last night and omitted a lot of hitsounds :o

here is the fixed version

Download: Kawada Mami - No buts! (TV Size) (DJPop) [ignore's Sparks].osu
Shohei Ohtani
Shana
star XD
Rucker
nice :P
Nakagawa-Kanon
here

DJPop wrote:

* dksslqj will map mapped Normal diff.
Download: Kawada Mami - No buts! (TV Size) (DJPop) [Niber's Normal].osu
ignorethis

dksslqj wrote:

here

DJPop wrote:

* dksslqj will map mapped Normal diff.
:o :o :o this is hard

cool dif anyway
Shohei Ohtani
Holy shit 4.61 normal.
arien666

DJPop wrote:

arien666 wrote:

Hey! Where's your pizza ;_;?

Anyway, good luck :3
What pizza? =0
Umm...
Not real pizza but popularship pizza

Just figure of speech :3
Don't mind about this please ;_;
Topic Starter
DJPop

dksslqj wrote:

here

DJPop wrote:

* dksslqj will map mapped Normal diff.
Played it and feel it's like a Hard diff :o

I can't take it if the difficulty is too high for Normal (Should get an N sign)
Nakagawa-Kanon
Kuroneko-sHerald
I suggest to you to put this video.

It's smaller and I think that it sees better ;)
TKiller
your Insane

00:12:459 (2,3) - please add a bit more spacing, like 1,2x or 1,3x

00:20:983 (7,8,9,10,11) - how about Ctrl+R it?

00:44:918 (1,2,3,4,5,6,7,8) - a bit hard to read on first try, fine with me but keep that in mind

00:52:131 (3) - this slider is almost invisible with this skin, yet again traps like this are fine with me, but people won't like it. I also highly suggest putting a 2x timesection on it.

And also, why OD and HP drain are set to 6? If you set OD to 7 and HP drain to 8 or OD to 7 and HP to 8, max score will increase by ~1 million. Scoring is an important matter. It doesn't mean you must make your maps for score, but if it's hard enough and interesting to play, you should increase it's max score if you can do it and it's reasonable.

[Niber's]

a bit harder than a usual Normal because of fast sliders. Ridiculously low OD and HP drain, even for a normal. They are lower than on CDFA's Easy. If they are lowered so much for lower star rating, than it's wrong.
Topic Starter
DJPop

TKiller wrote:

your Insane

00:12:459 (2,3) - please add a bit more spacing, like 1,2x or 1,3x
Fixed.
00:20:983 (7,8,9,10,11) - how about Ctrl+R it?
Fixed.
00:44:918 (1,2,3,4,5,6,7,8) - a bit hard to read on first try, fine with me but keep that in mind
ok, though someone like it.
00:52:131 (3) - this slider is almost invisible with this skin, yet again traps like this are fine with me, but people won't like it. I also highly suggest putting a 2x timesection on it.
Fixed.

And also, why OD and HP drain are set to 6? If you set OD to 7 and HP drain to 8 or OD to 7 and HP to 8, max score will increase by ~1 million. Scoring is an important matter. It doesn't mean you must make your maps for score, but if it's hard enough and interesting to play, you should increase it's max score if you can do it and it's reasonable.
Have tried, but increase or decrease them affect the highscore only about 1,000 points.

Also added new MV, converted by Dangaard.
TKiller

DJPop wrote:

Have tried, but increase or decrease them affect the highscore only about 1,000 points.
OD 6 HP 6

OD 7 HP 7

OD 7 HP 8/OD8 HP 7
Shohei Ohtani

TKiller wrote:

low HP drain, lower than on CDFA's Easy.
Holy god how does someone do that.
Topic Starter
DJPop

TKiller wrote:

OD 7 HP 8/OD8 HP 7
Isn't that too intense? :o
TKiller

DJPop wrote:

TKiller wrote:

OD 7 HP 8/OD8 HP 7
Isn't that too intense? :o
not really, map has enough beats to make sure player can endure HP Drain 8 (it barely drops below 60% unless player is going at like < 89% acc). OD 8 might be tougher, so imo OD 7 HP 8 combination is better.

I'm not forcing you to do this of course, do as you like it.
Mismagius
*sigh* I'm pretty sure I won't find anything... But here we go. Modding queue!

CDFA's Easy
Slider velocity is VERY high for easy... Oh well :o

00:50:164 - Map something here x.x 2 second break is bad
01:02:623 (5) - Isn't this 1/2 early than it should be?

I am not a big fan of this difficulty. It's not newbie friendly because of the high velocity sliders. Sorry D:

Niber's Normal
00:20:491 (4) - Maybe start is 1/2 early than it should be? :v But the end is in the right place o.o

Can't call this really Normal because it's just a Hard difficulty with low AR. I agree with +1/+2 AR, but then it should be called hard x_x

Insane
01:24:098 (1) - ................................................................................
Well, everything I have to say on that slider is... I didn't see the Hold SB on the first time. Could you make it more visible somehow?
Still, sliders like that are unrankable AFAIK

ignore's sparks
Awesome.

Other than the *ugh* "Easy", I think this map is great. It really deserves my star.
(I'm 90% sure my mod will be rejected because i'm not experient modder, but oh well XD)
Topic Starter
DJPop

Blue Dragon wrote:

Insane
01:24:098 (1) - ................................................................................
Well, everything I have to say on that slider is... I didn't see the Hold SB on the first time. Could you make it more visible somehow?
Still, sliders like that are unrankable AFAIK
Not exist in guildline. And it's guildline, not rules.
Fixed SB.
l3lueskyiiz
เอาดาวไป๊
Dangaard
fumoffu :3
wmfchris
[shalon's taiko]
fine, next time try to put less big notes?

[ign]
eggggggggpain ._.

[Insane]
0:03:442 (3,4) right 1 grid
0:05:082 (3) up 1 bit, try x:236, y:155?
0:09:344 (5) down 0.5 grid?
0:31:311 (6,7,8,1) down 1 grid to make it symmetrical and correct spacing
1:24:098 -SB- adjust the position a bit? XD

[Dan's hard]
0:51:475 (3) right 1 grid?
nice spacing

[Normal] and [easy] is ok~

star~
eddieee
more stars for djpop:D really nice map
Topic Starter
DJPop

wmfchris wrote:

[Dan's hard]
0:51:475 (3) right 1 grid?
Fixed.

[Insane]
0:03:442 (3,4) right 1 grid
Checked with DTS and it's fine.
0:05:082 (3) up 1 bit, try x:236, y:155?
Cloned (2), flipped and reversed it.
0:09:344 (5) down 0.5 grid?
Fixed.
0:31:311 (6,7,8,1) down 1 grid to make it symmetrical and correct spacing
Fixed.
1:24:098 -SB- adjust the position a bit? XD
Fixed.
[Shalon]

wmfchris wrote:

[shalon's taiko]
fine, next time try to put less big notes?
Well, thx for opinion, and I know most of my maps have many big notes compare with other taiko mapper's map.

but, I want stick to that style, cuz that's the style what I like.

I like the taiko map which have good heat-feeling.

and, thx again for your opinion, I'll try to reduce the big note in next map
Gabi
That hitsound sounds like someone is getting smacked on the head by a paper fan :D

Great, Star
Garven
As per your request:

[CDFA's Easy]
Raise stack leniency please.
Holy... this is really fast-paced for an easy. AR is ridiculously high. I know it's 183 bpm, but it's still a bit much.
00:17:377 (3,4) - Please no stacks - especially under a slider end on- an easy.
00:22:623 (2,1) - With the AR you have set up, this won't work. Distance it further out.
00:36:065 (1,2,3) - I don't like stacks in easies - they're tough to figure out the rhythm (especially with nothing before them to establish a rhythm) for newer players.
01:05:901 (1,2) - Stacking with sliders, orz
01:11:147 (1,2) - Really bad here. It's even a rhythm that's not going with the strongest part of the song.
01:19:016 (1) - Way too soon after a spinner for an easy - even with how this one is paced out. Newbie recovery time is garbage post-spinner. Might be better to map through the second spinner (I don't really like the double spinner either, but that's more a personal peeve)
This really needs some toning down. The difficulty is rather high for the easiest of a 6-difficulty set.

[Niber's Normal]
Raise stack leniency.
General velocity is pretty crazy for a normal as well (taking into account the amount of difficulties this set offers).
With the way it is now, I found that raising the AR and OD made this play much better.
Though I really recommend you reduce the distance snap a bit. If you did, you couple probably get away with lowering the AR by 1.
00:58:032 (1,2) - This pair didn't look very appealing.
I think a distance snap lowering would help tone the difficulty down a bit to get it back into a more realistic normal feel.

[Dan's Hard]
Fun. :D

[Insane]
Discussed some things about slider speeds and slider tick sounds in IRC.

[Shalon]
Looks good to me.

[Sparks]
~

Yeah, mostly problems with the easier difficulties here. Good otheriwse~
Solity_old
still hard for me
QAQ
Nakagawa-Kanon
Shohei Ohtani
Topic Starter
DJPop
Updated and fixed.

Should be fine now...
kanpakyin
Mod4Mod(My map has already post in you modding queue)
I just post here again:http://osu.ppy.sh/s/20769
OK..Let's start
---------------------------------------------------------------
BluE=Just suggestion
ReD=I think you should fix this

[CDFA's Easy]
00:05:573(1)spacing
00:81:196(3)up 1 grid?(LV3)
00:09:508(3)Remove clap
00:24:262(3)right 1 grid?(LV3)
00:31:803(5)Remove finish
01:03:278(1)use x1.0 BPM?(
01:05:246(2)add a clap

[Niber's Normal]
00:57:541(4)Remove whistle
00:08:032(1.2)Make the slider straight?
01:16:721(x)The spinner should stop in 01:18:360?
01:20:983(3)Remove clap?

[Dan's Hard]
00:01:147(4)add clap?
00:14:426(x)start a new note here?
00:45:246(1)add a clap?
00:47:541(x)spinner should stop in 00;49:836?

[Insane]
Perfect,But I think the volume is really noisy...Maybe you can move down the volume

[Shalon]'s Taiko]
Hi Shalon>.<Mod it to you.
00:00:328(1)Change to big red note?
00:02:295(8~12)Change to k?
00:04:262(17)^
00:13:770~00:15:409(x)map something here?
00:36:557(133)^

Well done0.0

[ignore's Sparks]
looks Fine0.0
But many place you can add new combo.

STAR~*
[Shalon]

kanpakyin wrote:

[Shalon]'s Taiko]
Hi Shalon>.<Mod it to you.
00:00:328(1)Change to big red note? - nope
00:02:295(8~12)Change to k? - nope
00:04:262(17)^ - nope
00:13:770~00:15:409(x)map something here? - Well, I mapped the song based mostly drum sounds, (

that's not mean just drum sound.) So ignore the guirar sound in there.but I'll think about it,

00:36:557(133)^ - maybe you say 00:36:639 - here (the point where you said is already have note)

but If you hear carefully that part, maybe you can catck that there is no sounds with out echo.
Thx for mod, but I think I should not fixed in all parts.

about the red colored text, I'll think about it.
wmfchris
mod requests to easy and normal

[Normal]
0:07:868 (5) right 1 grid for better spacing, but this look fine too

[easy]
0:02:295 (2,3,4,1) these spacing aren't 0.8x

no big problems, no need kds =d
Dangaard
no changes from my side
Nakagawa-Kanon
me too
Zelos
hello there. as requested.

I had to ask a BAT to confirm this.

Since your mp3 was first submitted on oct 25th, it breaks the no mp3 above 192 kbps rule.

So it needs to be re-encoded for it to be ranked.

Obviously it will result in a different offset.

viewtopic.php?f=13&t=40016&st=0&sk=t&sd=a
this shows how if you dont know how to do it.

I will do my best since you are an amazing mapper.

Easy:

00:34:426 (2,3,4) - the spacing between 2 and 3 are slightly different between 3 and 4.

Wow. In all honesty, i did not really see anything wrong.

Great job mister 107 ranked maps.
Selee
Star!
Shohei Ohtani
because I'm lazy, replace the following sections in my .osu with this.

SPOILER
[TimingPoints]
328,327.868852459016,4,1,1,80,1,0
11639,-100,4,2,1,60,0,0
13278,-100,4,1,1,80,0,0
14262,-100,4,2,1,60,0,0
15573,-100,4,1,1,80,0,0
21475,-100,4,1,1,60,0,0
36885,-100,4,1,1,70,0,0
42131,-100,4,1,1,80,0,0
47541,-100,4,2,2,80,0,0
52787,-83.3333333333333,4,1,1,80,0,1
63114,-111.111111111111,4,1,1,80,0,1
64918,-83.3333333333333,4,1,1,80,0,1
73606,-100,4,1,1,60,0,0
74754,-100,4,2,1,5,0,0
75081,-100,4,1,1,60,0,0
76393,-100,4,2,2,60,0,0
78524,-100,4,1,1,60,0,0
86885,-100,4,2,2,60,0,0

[HitObjects]
256,64,328,2,0,B|257:145|345:189,2,144,4|0|0
371,64,2295,1,0
448,128,2950,2,0,B|446:199|384:258,2,144
333,128,4918,1,0
256,256,5573,6,0,B|256:309|281:355|320:376,2,144,4|0|0
256,141,7541,1,0
337,60,8196,2,0,B|379:34|420:127|483:51,2,144,0|0|8
222,60,10164,1,8
181,101,10491,1,8
140,142,10819,6,0,B|137:296|271:299,1,216,4|0
311,298,12131,2,0,B|426:297|429:128,1,216
428,88,13442,2,0,B|332:50|214:86,1,216,4|0
175,126,14754,2,0,B|87:229,2,108,0|0|8
233,126,16065,6,0,B|390:128|392:263,1,216,4|8
350,281,17377,2,0,B|312:308|279:279,1,72,0|8
243,242,18032,2,0,B|244:156,1,72,0|8
244,112,18688,6,0,B|345:62|455:121,1,216,0|8
451,177,20000,2,0,B|451:256,1,72,0|8
393,249,20655,2,0,B|393:331,1,72,0|8
256,320,21639,6,0,B|256:0,1,288,8|8
175,113,23606,1,8
94,194,24262,2,0,B|92:346|304:349,1,288,8|8
376,267,26229,1,12
457,186,26885,6,0,B|457:69|329:14,2,216,8|0|8
457,244,29180,2,0,B|458:325|358:352,2,144
376,163,31147,1,8
335,122,31475,1,12
294,163,31803,1,4
216,248,32459,6,0,B|216:280|232:352|320:368|337:373|352:368|440:352|456:280|456:248,1,360,0|8
456,192,34426,2,0,B|456:160|440:88|352:72|335:67|320:72|232:88|216:160|216:192,1,360,0|8
251,226,36393,1,0
292,267,36721,1,8
333,308,37049,6,0,B|417:308|442:214,1,144,8|8
438,169,38032,2,0,B|443:94|365:39,1,144,8|8
317,46,39016,2,0,B|226:46,1,72,8|8
187,46,39672,2,0,B|110:46|65:114,1,144,8|8
66,170,40655,2,0,B|63:257|166:285,1,144,8|8
202,278,41639,2,0,B|289:281,1,72,8|8
332,280,42295,6,0,B|426:282|431:183,2,144,4|0|0
274,280,43934,2,0,B|227:278|226:227,2,72,8|0|8
331,280,44918,2,0,B|392:209|320:141,2,144,8|0|0
211,292,46885,2,0,B|212:191,1,72,0|8
256,192,47541,12,0,51475
128,192,52787,6,0,B|128:128|192:64|320:64|384:128|382:224,1,345.600008239746
280,283,54754,1,0
141,283,55409,2,0,B|20:283|22:172,1,172.800004119873
120,88,56721,2,0,B|166:121|209:39|292:108,1,172.800004119873,0|4
381,199,58032,6,0,B|382:291|251:289,2,172.800004119873,4|0|0
430,149,59672,1,0
381,100,60000,1,0
332,148,60327,1,0
283,99,60655,2,0,B|201:76|144:171|20:122,1,259.20000617981
31,195,61967,2,0,B|62:309|216:319,1,216.000005149841
247,261,63278,6,0,B|246:133|375:127|375:261,1,259.199987640381,4|0
277,358,65246,1,0
179,260,65901,2,0,B|-7:261,2,172.800004119873
276,357,67868,6,0,B|367:357,1,86.4000020599366,0|8
431,357,68524,2,0,B|472:139|271:41,1,345.600008239746,4|0
237,60,70164,2,0,B|132:60,2,86.4000020599366,8|0|8
285,108,71147,2,0,B|285:193|202:274,1,172.800004119873
116,359,72459,6,0,B|117:214,2,129.600003089905
173,359,73770,2,0,B|395:219,2,252,4|0|8
256,192,76393,12,0,78196
128,192,79016,6,0,B|206:95|318:296|384:192,1,288,4|0
384,77,80983,1,8
425,36,81311,1,8
466,77,81639,2,0,B|513:221|474:367,1,288
394,279,83606,1,8
353,238,83934,1,8
272,157,84590,6,0,B|257:67|167:67,2,144,12|8|8
272,215,86229,1,8
272,273,86557,1,8
256,192,86885,12,0,89344
Topic Starter
DJPop
MP3 changed. Please re-download the map.
TKiller
I've redownloaded this map about 15 times by now D:
Sakura
Only thing is the preview times are different and the slider speeds on [Insane] already talked with DJPop about it on IRC Sorry >.<
Nice map so i'll give it a star for now
Edit: Sliders fixed so Bubbled~
Topic Starter
DJPop
Thx, Sakura ^^



Just post my precious thing here.
Even it's unrankable, I don't think this should be gotten rid of.
Download .osu and picture below, put in the same folder as other diffs.


Download: Kawada Mami - No buts! (TV Size) (DJPop) [Unrankable Hold Slider].osu


TKiller
that slider was totally okay and not off-style :[
Garven
CDFA:

00:52:734 (1) - Your mentor would cry if he saw this slider.

144,192,52734,6,0,B|144:128|208:64|320:64|384:128|384:192,1,345.600008239746

Otherwise looks good now~
Lemon Water_old
What's the difference between the the new mp3 and the old one? I know there's something different between the two, but I can't seem to put my finger on it...

Nice map btw ~ ;)
Andrea
[Dan's Hard]

Approach Rate is really too low for a Hard difficulty, plus it makes the difficulty really hard to read. Increase it by 1 or 2 ticks at least.


[[Shalon]'s Taiko]

01:02:161 (50) - This note is placed on the wrong place.

Fix and I'll rank!

EDIT: Everything looks on order now.

Ranked~
[Shalon]
Cool,

congrat , DJPop, haha
Andrea
Heart fixed.

Take this Gens, my revenge ha!
DaRRi
why every kawada mami map of yours is so cooooooooooool!!!! >:(
Please sign in to reply.

New reply