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I don't think this mapset has reached it's highest potential yet, and has still got several space for improvement remaining.
- My personal two cents that ar5 felt a little high for the actual diff itself.
- 01:38:253 - It's pretty sad that there is no spinner here, which hurts the consistency cross difficulties. Also since 01:36:488 (1,2,3) is highly related with 00:25:900 (1,2,3) in patterns and the song, having no spinner at the end such as 00:27:665 (1) also damaged consistency.
- 00:23:474 (3,4) - (3) has a bigger spacing, while (4) has a bigger sound.
- 00:48:180 (4,5,6) - Emphasis issue. (5) has a stronger sound, while (6) containing a jump.
- 01:15:312 (1,2,3) - Indeed (2,3) is bigger in spacing, and you may wanted a downbeat emphasis. But since (1,2) is also far enough, the feeling of an emphasis wasn't clear enough only to get feeled as an unbalanced spacing.
- 01:16:415 (4,5,6) - (5) has a stronger sound while (6) having a bigger jump. Emphasis issue.
- 01:04:724 (1,2,3,4) - (2,3) has strong sounds, so it is understandable for them to have big spacing. However (4) does not, and it also having a big spacing feels not fitting the song properly.
- 01:05:827 (4,5) - 01:07:592 (4,5) - These got similar feelings, but the spacing is different.
- 00:28:768 (1,2,3) - Spacing is inconsistent.
- 00:30:312 (3,4,5,6) - 00:32:297 (4,5,6) - 00:34:062 (4,5,6) - 00:35:827 (5,6,7) - 00:37:592 (4,5,6) - 00:41:121 (4,5,6) - 00:42:885 (4,5,6) - Structure issue. I see you were trying to give a similar feeling by using notes for similar parts of the song, but unlike the consistency of rhythms, the patterning wasn't as organized enough. Sometimes it is a triangle, sometimes it's a linear beat. Sometimes the spacing is 1.00x, sometimes 1.5x, 2.00x, or having random spacings.
- 01:26:562 - The hitsound here feels unnatural compared to the song. It's way too much ;w;
- Spacing consistency is highly lacking. 1.00x and 1.50x seems to be some of the major spacings you are using, but those in usage feels quite arbitrary. 00:31:194 (1,2,3,4,5,6) for example, 1.5x is the main usage while (5) being inconsistent. Seems as an intended jump, but the scale is so minor, only to be interpreted as a spacing error. 00:41:783 (1,2) - 00:45:974 (3,4) - 1.00x isn't been used for close 1/2 here.
- Major issues are lacking of patterns, and weak logic behind emphasis selection.
I don't think this mapset has reached it's highest potential yet, and has still got several space for improvement remaining.