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KOTOKO - frozen fir tree

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Topic Starter
Andrea
This beatmap was submitted using in-game submission on sabato 5 dicembre 2015 at 16:33:06

Artist: KOTOKO
Title: frozen fir tree
Tags: Sekai-nyan osuplayer111 Yaginuma Satoshi 八木沼悟志 fripSide 空中パズル Kuchu Puzzle Xmas Christmas Collab
BPM: 113
Filesize: 10188kb
Play Time: 05:08
Difficulties Available:
  1. Snowy (3,08 stars, 923 notes)
Download: KOTOKO - frozen fir tree
Information: Scores/Beatmap Listing
---------------
My 213th Beatmap.

A really nice song which I wanted to map for this Christmas - Collab with Sekai <3

I mapped odds, Sekai mapped evens.



Mapset:

Snowy - Done.
Mekki
OMG!! You're back on mapping *3*
Satellite
nice xd
Nyukai
Good luck with this :3
Natsu
wew!, call me when you need BN!
Umi
My honey is back <3
Mekki
Andrea doesn't need to call BNs for his map because all BNs come to him :P
BeatofIke
Andrea-sensei is back. Good luck with this map.
Star =w=b
Nyukai

MkGuh wrote:

Andrea doesn't need to call BNs for his map because all BNs come to him :P
Sadly or luckily it's true lol

Anyways you know what to do when you have both bubbles~ :3
lit120
reminder: call me if you need free NM
Topic Starter
Andrea
Thanks everyone for the stars and the warm support, I love you guys! <3

Anyway -Hakurei- you can mod it if you wish, I'm looking for mods actually. =P
Gero
~ Bubbled #1 ~
Yuii-
Hey, Andrewwwwwwwwwwww! Welcome back!! <3

You guys should take more care with that linear flow and consistency, so take it easy before ranking this.

  1. 00:18:559 - You could add something there, for consistency with the previous patterns. It won't be that good to leave this like that.
  2. 00:34:488 (1,2) - Regarding this pattern, you are losing several opportunities to make things clickable, such as 00:34:886 - , what about this rhythm http://puu.sh/lxAu3/6ab64aa2c5.jpg ? It emphasises beats and rhythm much better.
  3. 00:38:736 (7,8) - Ayy, the stacks, but why? If you analyze this part properly, you will see you are avoiding stacks between sliders no matter what.
  4. 00:47:895 (6) - I'm pretty sure this should be on 00:48:028 - instead.
  5. 00:51:479 (1,2,3,4) - Linear flow? Are you sure about this? I would try making something more... more... more nothing, but improving this a bit, so you could try to make it a tad more circular, that would be much better with your map I was thinking about https://osu.ppy.sh/ss/4016718 that.
  6. 01:14:842 (1,2) - Intentional spacing? In my honest opinion, there's nothing to be emphasised here, so you would rather make this consistent. I might understand your point of "hey, I want to make this part similar to 01:16:435 (5,6,7,1) - " but thing is... they are really different rhythm-wise, pay attention to that. And the same way I said that, I would recommend you to space 01:19:090 (6) - a biiit more. You are even using your custom finish for it.
  7. 01:36:346 - Did you forget to add something here as well? It's a really audible beat, you shouldn't ignore it.
  8. 01:41:523 (4) - Sounds so weird! Could you find a different rhythm for this? There are so many beats involved onto this sliders that I don't even know what are you trying to map :(
  9. 02:27:054 (1,2,3,4,5) - Despite the fact of being an "understandable" pattern, there are a lot of inconsistencies through these objects that might confuse players a bit. Remember that you are mostly stacking every 1/4 triple that is right after a slider, and the distances between these two different patterns may create different points of view in terms of reading. Sooo, to make it simple, either stack (2,3) or space (4,5) a bit more.
  10. 02:42:851 - What about adding a circle here? Would be nice.
  11. 04:30:506 (2,3,4,5,6) - I want you to compare for a while 04:19:621 (1,2,3,4,5,6) - 04:02:630 (1,2,3,4,5,6) - . Basically, spacing for the sake of readability.
------------

Call me for a recheck once you have analyzed/replied the mod above aaaand... yeah, if you have enough time, please, take a look at the map again, please!

Love you both <3
pkhg
who needs mods 8)
Nyukai
wtf I don't understand this fast (>46 hours) bubble, the map looks good but still need many mods LOL
Topic Starter
Andrea

Yuii- wrote:

Hey, Andrewwwwwwwwwwww! Welcome back!! <3

You guys should take more care with that linear flow and consistency, so take it easy before ranking this.

  1. 00:18:559 - You could add something there, for consistency with the previous patterns. It won't be that good to leave this like that. I'm following the piano here, that's why I didn't add a circle here like the previous one.
  2. 00:34:488 (1,2) - Regarding this pattern, you are losing several opportunities to make things clickable, such as 00:34:886 - , what about this rhythm http://puu.sh/lxAu3/6ab64aa2c5.jpg ? It emphasises beats and rhythm much better. Sekai is following the main beats here, that's why she didn't add triplets or anything like that.
  3. 00:38:736 (7,8) - Ayy, the stacks, but why? If you analyze this part properly, you will see you are avoiding stacks between sliders no matter what. I felt like it was a nice place to add one, I don't really feel like changing it. ;w;
  4. 00:47:895 (6) - I'm pretty sure this should be on 00:48:028 - instead. Nice catch, fixed.
  5. 00:51:479 (1,2,3,4) - Linear flow? Are you sure about this? I would try making something more... more... more nothing, but improving this a bit, so you could try to make it a tad more circular, that would be much better with your map I was thinking about https://osu.ppy.sh/ss/4016718 that. I wanted to make this part symmetric, so I'd love to keep it if possible.
  6. 01:14:842 (1,2) - Intentional spacing? In my honest opinion, there's nothing to be emphasised here, so you would rather make this consistent. I might understand your point of "hey, I want to make this part similar to 01:16:435 (5,6,7,1) - " but thing is... they are really different rhythm-wise, pay attention to that. And the same way I said that, I would recommend you to space 01:19:090 (6) - a biiit more. You are even using your custom finish for it. Yup, this circle is emphasizing the voice changing of the singer, that's why I made a small jump there.
  7. 01:36:346 - Did you forget to add something here as well? It's a really audible beat, you shouldn't ignore it. That's true, added a circle here.
  8. 01:41:523 (4) - Sounds so weird! Could you find a different rhythm for this? There are so many beats involved onto this sliders that I don't even know what are you trying to map :( I agree it does sound weird, made a completely different rhythm here instead.
  9. 02:27:054 (1,2,3,4,5) - Despite the fact of being an "understandable" pattern, there are a lot of inconsistencies through these objects that might confuse players a bit. Remember that you are mostly stacking every 1/4 triple that is right after a slider, and the distances between these two different patterns may create different points of view in terms of reading. Sooo, to make it simple, either stack (2,3) or space (4,5) a bit more. I always used this kind of spacing between triplets in most of my parts, so I think it's easy to read already, if more people will complain about this I'll change it though, but I'd like to keep it.
  10. 02:42:851 - What about adding a circle here? Would be nice. Nice suggestion, added.
  11. 04:30:506 (2,3,4,5,6) - I want you to compare for a while 04:19:621 (1,2,3,4,5,6) - 04:02:630 (1,2,3,4,5,6) - . Basically, spacing for the sake of readability. I have used the same spacing here as well 03:54:399 (2,3,4,5,6) - so it should be okay.
------------

Call me for a recheck once you have analyzed/replied the mod above aaaand... yeah, if you have enough time, please, take a look at the map again, please!

Love you both <3
Thanks a lot for the mod Yui <3

Everything rechecked properly and ready now, I'll be waiting for your recheck. :3
Sunkiss
WOW YOU'RE BACK! I missed your maps...
MondoKuma
Squish! Squish! What's That? What am I doing?
I'm Squishing the circles of your beatmap!


What do you think I would be doing?

Snowy


00:42:054 (2) - I think this should be 1/4 Tick later


01:24:267 (3) - I think this should *START* 1/4 Tick Later (^_^)


02:41:258 (8,9) - I think You should remove these two circles


03:08:470 (2,3,4,5,6) - I Think there should be a stream up until the 6th circle


03:09:399 (7) - Remove This Circle.


03:05:816 (2,3,4,5,6,7,8) - There Should be a stream leading to 03:06:877 (9) - And there should be a circle @03:06:635 -


04:03:691 (2,3,4,5,6) - Turn this stream into a slider


05:08:459 - [/color]

Squish! Squish! Now that my first analysis of this map is done time for the second one!



Tsk. I like this one more than that bagel loving moron



02:14:311 (1,2) - Turn this into 1 Slider that goes back



02:32:365 (5,6,7,8,9) - Turn this into one slider!








That's All I have for this map! Good Luck on getting it ranked!
Gaia
[bakai]
00:41:656 (1,2,3,4) - what is this rhythm pls =3=
01:14:842 (1,2,3) - weird spacing imo
01:27:320 (7,1,2) - 3/4 spacing looks the same as 1/2 umm *slaps
02:10:063 (4,5,6,7,8,9,1) - try this!!!

just stalking passing by because i havent slapped in a long time!!! ;w;
Owntrolf
I be hating for all those circle+sliders because they feel like they dont fit to me

-Starting from around here 00:30:240 - you begin to go away from white ticks
00:30:240 (1,2) - This is really awkward
00:38:072 (6) - Maybe make this parallel with red5 (im somewhat bothered with skipping that white tick)
00:41:656 (1,2,3,4) - To me I find that its better to just follow the beats on white ticks
00:44:045 (4) - Maybe change this to one circle
00:44:444 (5) - This is probably fine to change to 2 circles
00:50:948 (8) - Maybe change this to 2 circles because I find its better to make the sliderend clickable
00:57:983 (2) - This doesnt feel like it fits here, maybe delete the yellow 1 and make it into a 3/4 slider
01:12:718 (1,2) - Swap positions in timing, the slider should start first then the circle
01:33:028 (4) - This slider skips over the guitar on the red tick, (make it a triplet to 01:33:426 (5) - )
01:48:824 (1) - Maybe add whistle here (also I dont understand how its so quiet compared to other whistles after it even though there isnt a green bar)
02:44:045 (1,2,3) - Maybe change to something like this 02:55:860 (4,5) - Blanket eachother so yellow1 wont overlap the slider edge
04:18:028 (2,3) - Betterblanket
05:06:612 (2) - Maybe move this near the middle for symmetry
BeatofIke
The current timing is correct so you're good there. Anywyays, I would polish 00:09:001 (7) like this (optional):
198,228,9001,2,0,B|242:236|270:208|270:208|328:208,2,135,2|0|0,0:0|0:0|0:0,0:0:0:0:
No kudosu for this one o3o
_handholding
hi from your modding queue

[snowy]
00:32:364 (1) - I feel liek the slider should come first then the circle, matches the vocals and feels alot better when playing
01:24:267 (3) - would look better as a blanket
01:53:470 (2) - no distinguishable sound on the blue tick so end it on the red
01:59:842 (7) - curve it so it flows with slider (6) ? 02:22:806 (1,2) - nazi mod inc - they arent completly parallel. fix it?
03:49:886 (1) - curve it?
04:09:001 (1,2) - these arent completely either.

Thats all I could find. I hope this mod was useful, GL
-Atri-
Welcome back master of synthetics

I found nothing
Aldwych
Mister Andrea!
M4M from queue Placeholded.

[General]

Nothing found.

[Snowy]

00:04:753 (7) : This overlapp felt a bit odd and weird imo, how abut making a curved blanked slider around 6?
00:10:063 (8) : Same this as above, also because you did this kind of thing on the next combo, it's make the whole pattern a bit more consistent.
00:18:559 : In terms of rythm it's legit and it's ok, however... imo it's worth addind a circle here, that sounds better and make the pattern as same as previously.
00:28:647 (2,3) : Maybe make this 2 sliders parallel? (Is it english? xD)
00:36:479 (6) : I didn't checked all the circle, but this kind are really shy, we cannot really hear them, on the end of sliders it's fine imo, on some circles maybe because of vocals, but here this is too shy for me, maybe consider adding a clap?
00:37:408 (3,4) : Again that's quite shy, maybe you should find a soft whistle sound for this kind of note, it seems that you follow the piano melody (i guess), so it could makes it cooler to have a whistle sound and help people while playing your map.
00:47:099 (2) : Why stacking these 2 circles? Why not making a complete line instead? I can understand that it's following your mapping style on this map, but that weird for 2 stacked circles instead of 2 sliders or 1 slider / 1 circle. :x
00:48:824 (8) : Imo the DS is quite unballanced here go change from 2.1X to 1.2X, that's a bit rude. How about rotating / making a blanket with previous slider in order to reduce the DS, that would also makes the flow better not only between (7) and (8) but also with previous circles.
00:57:983 (2) : I completely disagree with this 1/4, the vocals are on the 1/2 and there's nothing here. You should reduce this slider imo.
01:47:497 (4) : Not really sure if it's a good stack imo, right now, you go with full 1/4 + jump and here you have 1/2 stack, maybe the player will be confuse and instant tap this note and break.
02:09:011 (1,2) : You're so close of a blanket D:, but that sould be hard to correct it.
03:00:771 (7,8,9) : I'm ok for having spacing between 1/4 sliders, quite less with circles. Why don't you group them?
03:05:284 (1) : I'm not sure if ppl really appreciate this kind of stack, If it's ok too. :P
04:09:532 (1,2) : They aren't not perfectly parallel (yea Nazi stuff) :p
04:18:426 (2,3) : Hanw, obvious blanket.


And... that's all! Well overall i really really like your mapping, the rythm you used, the hitsound are really great too but yea sometimes it's too shy D:
Anyway gl hf for rank and take my star. :D
Topic Starter
Andrea
MondoKuma

MondoKuma wrote:

Squish! Squish! What's That? What am I doing?
I'm Squishing the circles of your beatmap!


What do you think I would be doing?

Snowy


00:42:054 (2) - I think this should be 1/4 Tick later I'm following the instrumentals here, not vocals.


01:24:267 (3) - I think this should *START* 1/4 Tick Later (^_^) The lyrics begin where the slider already is, putting it later would make it wrong.


02:41:258 (8,9) - I think You should remove these two circles Every kiai is using a 5-note stream before that the chorus begins again.


03:08:470 (2,3,4,5,6) - I Think there should be a stream up until the 6th circle I got your point but I'm following the instrumentals here instead of the guitar, that's why it's like this.


03:09:399 (7) - Remove This Circle. Removing this circle would block the emphasis that was created by the previous doubles, that's why I would like to keep it.


03:05:816 (2,3,4,5,6,7,8) - There Should be a stream leading to 03:06:877 (9) - And there should be a circle @03:06:635 - I wanted to make a pause in the middle to not make a too long stream, also a note at 03:06:635 would be random honestly.


04:03:691 (2,3,4,5,6) - Turn this stream into a slider I don't see why it should be made as slider, other parts which are the same are always been 5 circles.


05:08:459 - Add a Spinner here? I wanted to end the map with a small jump, that's why I didn't add any spinner here.

Squish! Squish! Now that my first analysis of this map is done time for the second one!



Tsk. I like this one more than that bagel loving moron



02:14:311 (1,2) - Turn this into 1 Slider that goes back
The next slider already does this, doing it twice would make this part too boring to play.


02:32:365 (5,6,7,8,9) - Turn this into one slider!
No change, already explained that I'll keep the 5 circles as they are.







That's All I have for this map! Good Luck on getting it ranked!

Gaia

Gaia wrote:

[bakai]
00:41:656 (1,2,3,4) - what is this rhythm pls =3= Nice suggestion, changed.
01:14:842 (1,2,3) - weird spacing imo As I already explained to Yui, I'm emphasizing the vocals here with this small jump.
01:27:320 (7,1,2) - 3/4 spacing looks the same as 1/2 umm *slaps That's why I added a new combo here.
02:10:063 (4,5,6,7,8,9,1) - try this!!! Nice suggestion again, changed.

just stalking passing by because i havent slapped in a long time!!! ;w;

Owntrolf

Owntrolf wrote:

I be hating for all those circle+sliders because they feel like they dont fit to me

-Starting from around here 00:30:240 - you begin to go away from white ticks
00:30:240 (1,2) - This is really awkward Sekai made it this way on purpose, if more people complains about it she will change it.
00:38:072 (6) - Maybe make this parallel with red5 (im somewhat bothered with skipping that white tick) Should be okay now.
00:41:656 (1,2,3,4) - To me I find that its better to just follow the beats on white ticks I changed it with Gaia's mod, so it's okay now.
00:44:045 (4) - Maybe change this to one circle I prefer to keep it as a slider for now.
00:44:444 (5) - This is probably fine to change to 2 circles Since I'm keeping the previous one, I'll also keep this as well.
00:50:948 (8) - Maybe change this to 2 circles because I find its better to make the sliderend clickable It would ruin completely my pattern, so I won't change it, it's fine already imo.
00:57:983 (2) - This doesnt feel like it fits here, maybe delete the yellow 1 and make it into a 3/4 slider Rearranged completely this pattern.
01:12:718 (1,2) - Swap positions in timing, the slider should start first then the circle I think it's fine like it is as well.
01:33:028 (4) - This slider skips over the guitar on the red tick, (make it a triplet to 01:33:426 (5) - This part isn't following the guitar but the main beat, that's why it is like that.
01:48:824 (1) - Maybe add whistle here (also I dont understand how its so quiet compared to other whistles after it even though there isnt a green bar) Don't wanna add it there, same reason as I didn't add it at the beginning of the song, which has a similiar part.
02:44:045 (1,2,3) - Maybe change to something like this Rearranged whole pattern completely.
02:55:860 (4,5) - Blanket eachother so yellow1 wont overlap the slider edge Fixed.
04:18:028 (2,3) - Betterblanket Fixed.
05:06:612 (2) - Maybe move this near the middle for symmetry It would destroy my previous square pattern if I do that, so not gonna change it.

BeatofIke

BeatofIke wrote:

The current timing is correct so you're good there. Anywyays, I would polish 00:09:001 (7) like this (optional):
198,228,9001,2,0,B|242:236|270:208|270:208|328:208,2,135,2|0|0,0:0|0:0|0:0,0:0:0:0:
Changed, thanks a lot!
No kudosu for this one o3o

Hi Im Nathan

Hi Im Nathan wrote:

hi from your modding queue

[snowy]
00:32:364 (1) - I feel liek the slider should come first then the circle, matches the vocals and feels alot better when playing This is a great suggestion, fixed.
01:24:267 (3) - would look better as a blanket I see your idea but I would like to not make a blanket here.
01:53:470 (2) - no distinguishable sound on the blue tick so end it on the red Following the piano here, that's why it's on blue tick.
01:59:842 (7) - curve it so it flows with slider (6) ? Next slider is also curve, don't wanna make this as well or otherwise it looks all the same.
02:22:806 (1,2) - nazi mod inc - they arent completly parallel. fix it? Fixed.
03:49:886 (1) - curve it? Same as I answered before, I don't want all the sliders to be curved.
04:09:001 (1,2) - these arent completely either. They look okay to me.

Thats all I could find. I hope this mod was useful, GL

Aldwych

Aldwych wrote:

Mister Andrea!
M4M from queue Placeholded.

[General]

Nothing found.

[Snowy]

00:04:753 (7) : This overlapp felt a bit odd and weird imo, how abut making a curved blanked slider around 6? It's like this on purpose, would like to keep it.
00:10:063 (8) : Same this as above, also because you did this kind of thing on the next combo, it's make the whole pattern a bit more consistent. It got polished now, thanks BeatofIke!
00:18:559 : In terms of rythm it's legit and it's ok, however... imo it's worth addind a circle here, that sounds better and make the pattern as same as previously. Already denied this on Yui's mod, I'm following piano here.
00:28:647 (2,3) : Maybe make this 2 sliders parallel? (Is it english? xD) Fixed.
00:36:479 (6) : I didn't checked all the circle, but this kind are really shy, we cannot really hear them, on the end of sliders it's fine imo, on some circles maybe because of vocals, but here this is too shy for me, maybe consider adding a clap? There is already a clap there, I won't add more.
00:37:408 (3,4) : Again that's quite shy, maybe you should find a soft whistle sound for this kind of note, it seems that you follow the piano melody (i guess), so it could makes it cooler to have a whistle sound and help people while playing your map. I'm hitsounding the main beat only here though, so it would ruin my hitsounding pattern if I do, if more people complains about it, I'll see what to do.
00:47:099 (2) : Why stacking these 2 circles? Why not making a complete line instead? I can understand that it's following your mapping style on this map, but that weird for 2 stacked circles instead of 2 sliders or 1 slider / 1 circle. :x Because I'm making a square pattern here.
00:48:824 (8) : Imo the DS is quite unballanced here go change from 2.1X to 1.2X, that's a bit rude. How about rotating / making a blanket with previous slider in order to reduce the DS, that would also makes the flow better not only between (7) and (8) but also with previous circles. A small jump won't hurt players I guess, since it's a low BPM song after all.
00:57:983 (2) : I completely disagree with this 1/4, the vocals are on the 1/2 and there's nothing here. You should reduce this slider imo. Fixed with the previous mods already.
01:47:497 (4) : Not really sure if it's a good stack imo, right now, you go with full 1/4 + jump and here you have 1/2 stack, maybe the player will be confuse and instant tap this note and break. Yeah you're right, unstacked that note and spaced it normally.
02:09:011 (1,2) : You're so close of a blanket D:, but that sould be hard to correct it. Yup it's quite hard to do it better.
03:00:771 (7,8,9) : I'm ok for having spacing between 1/4 sliders, quite less with circles. Why don't you group them? It's a really small jump so it should be fine.
03:05:284 (1) : I'm not sure if ppl really appreciate this kind of stack, If it's ok too. :P I used it quite often through the map, hope it's fine for everyone to play.
04:09:532 (1,2) : They aren't not perfectly parallel (yea Nazi stuff) :p Fixed.
04:18:426 (2,3) : Hanw, obvious blanket. Fixed.


And... that's all! Well overall i really really like your mapping, the rythm you used, the hitsound are really great too but yea sometimes it's too shy D:
Anyway gl hf for rank and take my star. :D
lit120
sup

[Snowy Winterino Weather Stuff]
  1. how to handle those 2 notes D:
  2. 00:21:745 (1,2) - not so blanket enough
  3. 00:27:585 (1) - remove clap, since i didn't hear a beat on this one, except for the chime one
  4. 00:27:585 (1) - end that note at red tick
  5. 00:55:461 (7,8) - yep, clap for these 2
  6. 01:27:585 (1,2,3,4) - try to make the spacing more equal
  7. 01:31:302 (8) - it will be great if you set it into clap instead of finish
  8. 01:50:948 (6) - dat slider anchor though LOL. making it into 90 degrees straight
  9. 02:07:939 (1,2) - try to make the blanket neater
  10. 02:10:063 (4,5) - not so neat enough here
  11. 03:19:886 (6,7) - add clap
good to see you back Andrea :D. GL!
Chewin
♥ he's back
Topic Starter
Andrea

-Hakurei- wrote:

sup

[Snowy Winterino Weather Stuff]
  1. how to handle those 2 notes D:
  2. 00:21:745 (1,2) - not so blanket enough Fixed.
  3. 00:27:585 (1) - remove clap, since i didn't hear a beat on this one, except for the chime one Every white tick is using a clap, removing it would break the consistency.
  4. 00:27:585 (1) - end that note at red tick It's on blue tick on purpose.
  5. 00:55:461 (7,8) - yep, clap for these 2 There isn't any strong beat in the music though, it would sound weird imo.
  6. 01:27:585 (1,2,3,4) - try to make the spacing more equal Fixed.
  7. 01:31:302 (8) - it will be great if you set it into clap instead of finish Music here calls more for a finish rather than a clap.
  8. 01:50:948 (6) - dat slider anchor though LOL. making it into 90 degrees straight I guess it's fine.
  9. 02:07:939 (1,2) - try to make the blanket neater It's curved like that on purpose.
  10. 02:10:063 (4,5) - not so neat enough here Fixed.
  11. 03:19:886 (6,7) - add clap Would be way too loud, that part is quite calm.
good to see you back Andrea :D. GL!
Thanks for the mod c:

Chewin ♥
Winnie
Aw shit haven't noticed, good to see Andrea maps :)
Underforest
Andrea :) :) :)
You're back, love your mapping style uwu
Gero
~ Rebubbled #1 ~
Underforest
Star :)
Chewin
Nippaah *ç*
BeatofIke
Andrea so pro ^w^
HabiHolic
#2~
Shad0w1and
let me shoot one star b4 it gets ranked! :idea:
Nyukai
Call me this weekend, I still have exams this week but I'll be glad to approve this for december c:
Myxo
Welcome back :D Moved to Pending~
Topic Starter
Andrea
Thank you really much Gero and Habi for checking! :3

And also thanks to everyone who is supporting this map with the nice comments or stars, love you all. <3
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