Expert
* OD9.5 = overkill imo. You don't need such high OD in my point of view... I can see myself getting 99% in the beginning and then because of stamina getting like 85% acc towards the end. Nor is this a special case of 'notelock', this is not a Mazzerin map with high BPM lol.
As said before, this song is easy rhythm wise and it's pretty high difficulty so having it the same as 5 star DnB map would be silly imo.
* 00:30:373 (5,6) - Don't see why this is so large? Literally nothing special at (6), and really takes away the emphasis on (7) after this, because (5,6) is already large.
I wouldn't it call it large tbh it's just a tiny wee bit larger than other ones, I really don't think it's a big deal. The snare is still spaced more. The whole map is mainly based on the drum on red tick and snare on white tick after, so I also used it in the beginning in some places like 00:27:845 (6,7) - aswell * 00:40:149 (8,9,10,1,2) - Gotta find these almost straight lines a bit unconmfortable when they are not straight (it looks like a mistake, rather than intentional) and not consistent in spacing.
The stack resets the movement so the linear movement doesn't really mean anything here, especially when it's right next to the stack. * 01:06:104 (1) - NC spam in this whole section is -kinda- really unneeded >_>
why not? I think it seperates the paterns pretty nicely * 01:18:744 (2) - Literally, the emphasis of the whole intro was mainly on the vocals. Why skip these now? 01:16:890 (1) -
from here I start mapping to drums and other stuff as indicated with hitsounds * 01:39:137 (2) - CTRL+G? (2,3) plays awkwardly now due to antiflow.
It plays better how it is, if you play the sliders as circles. If ctrl g that, then the clickable slider will be too high and uncomfortable imo. The spacing gets messed up a bit too * 01:52:283 (3,1,2,3,4,5) - Would move 3 upwards. Your map seems to be mostly freestyle and being restricted to the same (straight) area is really uncomfortable & sudden, when 99% of the kiai is fully freestyle with many jumps & curved sliders ...
if anything I'd move not the 3 but the burst a bit up like 01:49:587 (3,1,2,3,4,5) - but this so minor that kill me, Ill change it if I convince you to bubble this somehow xd. * 02:10:823 (1) - 05:03:407 (1) -
gotta say these slider spam parts are pretty cool /w\ tbh some people like this thing the most and some people hate the most * 02:37:705 (4,1) - That ongoing loud beat pattern is gone and the section is slowly getting calmer, let's put a stream jump here!!! what ehh..?? (this is very different than for example 02:43:097 (4,1) - , where it goes from calm -> original again. even at a similar part 02:37:705 (4,1) - you just keep DS)
maybe I'm deaf but 02:42:845 (1,2,3,4,1,2,3,4) - and 02:37:452 (1,2,3,4,1,2,3,4) - sound identically to me when the stream jump note hits the highest pitch * 04:31:722 (2) - Spacing is a bit too large here to do this antiflow kickslider pattern imo. You seem to do this quite often tho... but maybe try this?
http://puu.sh/n1A5q/57e6a43faa.jpg Same applies here too. I don't want the player to play this patern in a circular way and want to him to just click the slider and ignore it's direction looks cool too Spacing wise, it doesn't extend the spacing I use for most kiais so it's fine.
* 04:40:486 (1,1) - Spam not needed.
04:41:160 - nc intended here but that's impossible so it's like that. Same applies at 03:14:868 - * 05:35:598 (3,4,1) - From your description, I think you mean this? Maybe I interpreted it wrongly, but I still think stuff like this should be avoided. I'm definitely NOT against spaced stuff; the thing is however, that this is the first real time you did stuff like this.... in the 5th minute of the song. If you're going to do spaced 1/4 or overall gimmicky stuff, better do it consistently throughout the whole map, or else it's just a mess ._.
This section is one of the easiest tho. People mostly complained about the overall spacing of kiais and stuff but it already got really nerfed I just can't nerf it more than it is or it's completely something not I had in mind when mapping this... Regarding the mentioned patern it's the same way emphasized as in the previous streams like 02:37:705 (4,1) - 02:43:097 (4,1) - 05:30:205 (3,4,1) - . I think it really fits