LOL, I'm a nerd and memorize skills/spells/items by name.EneT wrote:
In teamfights, GP isn't the kind of top laner that rushes in melee. He plays a lot like a mid laner, dealing massive damage with his barrels; once you get someone low, that's when you go in, so you don't need defensive items at all. His Biscuits also act like QSS so it's quite easy to stay alive with him. For the upgrades, I never really bother remembering their names... I go for the true damage one first, then the one that increases the number waves then finally the one that increases movespeed.
GP is a lot more skill-oriented since his re-work. He depends a lot on landing those barrels. It gets quite easy once you get used to him.
Yeah he is. Which is likely why I'm struggling with him since the rework.
Alright. Thanks for your help! =D