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Jazz

Vulf wrote:

From a design point of view Gnar is NO WHERE near as disgusting as Rengar is. Rengar shouldn't even exist and has deserved every nerf thrown in his direction. Horrible champion.
why you hating on Rengar
Vulf

Jazz wrote:

why you hating on Rengar
Terribly designed champion.
GeeNX
Soon Jax will start to be hated again

Inb4 worlds = buff jax, corki and trinity
Jazz

Vulf wrote:

Terribly designed champion.
if you're talking about aesthetics I don't think it matters because you barely see any of the champion's details in game
but if you're talking about something else, well then carry on
Vulf
Why would I be talking about aesthetics? Rengars theme is cool, but his kit is completely obnoxious and disgusting. It's so stupid that it's essentially been reworked about 4 times now. As long as Riot keeps trying to retain his "Identity" with the reworks he will continue to be retarded and keep getting nerfed.
khan119
there a tons of terribly desgined champs who cant be balanced since they would be either too weak or too strong. e.g. yasuo,kassadin,rengar,kaz, lots of assassins
Ceph23

Sugoi-_-Desu wrote:

kaz
This is where I disagree with you.
But everything else I agree with.
khan119
actually, youre right fuck kaz striking that bug
DothThouHoist
TBH i can't really see find Kaz's spot in the current meta (Where jungle tanks and adc off tanks are kind of the thing)
Well in medium-high elo at least... Either that or assasin's are kinda lossing their thing now.---.
Vulf

Sugoi-_-Desu wrote:

there a tons of terribly desgined champs who cant be balanced since they would be either too weak or too strong. e.g. yasuo,kassadin,rengar,kaz, lots of assassins
There is a big difference when you compare kits like Yasuo and Kha'Zix to Kassadin and Rengar. You can balance Yasuo and Kha'Zix with their current kits. I think Kha'Zix is actually in a decent spot now in terms of healthy gameplay. Never really had a problem with that champion until they randomly decided to give him super tankyness in stealth for some reason (which was later removed).

Kits like Rengar and Kassadin will never be healthy for the game and they should be remade from scratch. Been saying this since the first mini rework Kassadin got back in 2010. As long as they try to keep their identity with the reworks those two champions will always be bad for the game or unplayable.
khan119
I didnt compare them, i listed them as terribly designed champs.
Vulf
Yasuo and K6 aren't terribly designed though. Is the point of my post.
Their problems are too many free stats in an already overloaded kit which is fixable without a rework unlike Kass and Rengar.
khan119
i striked k6 because of that but yasuo actually is teribly designed and unbalancable without him being completely useless or completely overpowered
Vulf
Care to explain why? I'm interested in why you think this.

I agree that he is annoying and frustrating to play against, but he is definitely a champion that can be tweaked some without making him useless.
Witch Mercy
Kha'zix is so fun omg.
I should just play eve and him from now!
OzzyOzrock
I wonder what it would do to Yasuo to nerf his crit-building identity. Would annihilate some DPS but where would they compensate if that were to happen?
khan119
tell me some of these tweaks that can be applied to yasuo without drastically changing his place in the game
Vulf
If I was going to do some tweaks to Yasuo the first thing I would start with would be his ulti.

Lets take a look at this ability



See how ridiculously overloaded that ability is? Does he really need all of that? No

Does this ability need 1200 range to be used effectively? No
Would nerfing the range affect his gameplay significantly? Not enough to make him unplayable.

Does this ability need to work with other knock ups? No

Would increasing the CD at later levels nerf him enough to hurt his place in the game? No

Another thing would be to remove the maximum flow upon arrival because a big problem with Yasuo is that he is too tanky for what he does.

None of these changes alone would make him unplayable but would hurt him enough to where he is less excruciating to play against. Yasuo isn't binary enough to where changes like this would make him unviable.

If he is still problematic after that I would look at his passive shield.

Most people seem to think wind wall is the problem with that champion when it really is his overloaded passives and ulti.
khan119
the ult only working on his own airborne would make yasuo so fucking bad
Vulf
Nerfs his late game which is his problematic area aside from the random tankyness, but yeah I agree it's probably too much since that would make that ability way too unreliable.
Could make it only effect one target not sure why it hits multiple.

You still haven't explained to me why you think he is a terribly designed champion?
khan119
Your tweaks wouldn't make yasuo a balanced champ. He can still just crit the shit out of ad carrys no matter how far behind he is
Vulf
So you are just going to ignore my question then? Okay

His crit passive isn't anywhere near his problem which is why I said remove some of his tankyness. With supports like braum and morg being dominate there is absolutely no reason a Yasuo should be sticking to a carry to crit the shit out of them unless you got caught in his ult in which case you deserve to die.

He loses some of his tankyness means he is bursted down in fights if he tries to dive an adc.
Hika
yasuo is not okay, let's just leave it at that.
not sure how people let him catch up after he feeds enough to stop starvation in africa
Vulf
The same way they let Akali do. Similar issues.
BrokenArrow
Except that Akali is balanced
Vulf
Until Yasuo,Talon and a few other champs are nerfed she is.
Hika
Talon? Why Talon?

what
Vulf
I said until then. Not that he needs it.

If I had the choice between playing Talon or Akali I would play Talon. Easier laning phase against more matchups.

I see Talon quite often in high Diamond it's freakin annoying but you can deal with him.
khan119
i said hes terribly designed because hes unbalancable
BrokenArrow
stop being stubborn and give reasons
Witch Mercy
why did talon suddenly get popular again
also when I play him I feel like I do no dmg LOL
Navizel

Graciee wrote:

also when I play him I feel like I do no dmg LOL
me every single time lol

try armor pen reds + armor pen items
Eren Yaeger
I'm not sure why but recently I've been playing a ton of AD Nidalee and can say for sure that she's extremely fun, even when built AP she's still pretty strong. :>

Same with Akali, the amount of people that don't respect her level 6 power spike is ridiculous and I can get a kill nearly 70% of the time I hit 6.
Navizel
AD Nidalee is fun. Most of the time, I play her against Nasus. Nidalee wrecks Nasus early game by harassing him with autos and Nidalee has much more to offer in teamfights than Nasus.
Eren Yaeger

Navizel wrote:

AD Nidalee is fun. Most of the time, I play her against Nasus. Nidalee wrecks Nasus early game by harassing him with autos and Nidalee has much more to offer in teamfights than Nasus.
I do the same but I build differently when I am fighting a Nasus or another really tanky toplaner and jng where I will usually buy sheen/phage then rush BotRK so I can actually do damage to them when they are trying to farm or get stacks. It also helps with split pushing when you buy a BotRK but you won't get as tanky sooner but you'll be more relevant late game cause you will still have the BotRK passive to help you still do dmg.

It's nice to have a top laner that actually has a ton of variety in what she can build unlike the typical rush BotRK then get tanky.
DothThouHoist
*Plays ADC fizz* lololol
BrokenArrow

Eren Yaeger wrote:

It's nice to have a top laner that actually has a ton of variety in what she can build unlike the typical rush BotRK then get tanky.
That's so mid-season 4 though, right now they go either for the Triforce or RoA rush
Vulf
A lot of ranged top laners being played so "bork rush then tanky" is definitely not true..

I kinda miss Renekton being played every game.
Mofu kun
Hey guys, fairly new player here, i have experience midlane and jungle, but no so much support or top.

Can you guys give me champ recommendations and tips for support and top?
Navizel
How new though

Top - tank damage, peel, kill enemy carry
Irelia
Put points in your R whenever (q>e>w>w>w>r>w>e>w>>>>>)
Starting Items: Crystalline Flask, 3 health pot, trinket/Doran's Blade, 1 health pot, trinket
Core build: Triforce, Choice of boots (Ninja Tabi against AD, Merc Treads against AP or heavy cc team)
Optional: Blade of the Ruined King
Against AD: Randuin's Omen/Frozen Heart
Against AP: Banshee's Veil/Spirit Visage
Extension: Guardian Angel/Thornmail

Focus on farm, Q a minion if you can't land the last hit. If your enemy got too close, auto-attack them. They will attack back or will run, E them either way. Use your W and auto-attack them to death. If they run and you can't chase, use your q to close the gap. If you have Sheen, AA-E-AA-W-AA...-Q. Make sure to know your matchup though.

Also, ult+auto+ult+auto.. for Sheen procs.

For support
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