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Domino - U Can Do It

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NotShinta
MetalMario201 in tags and replace title with U Can Do It! (TV Size)

no kudosu unless I replace this post with a helpful mod
Topic Starter
Haneii
Can't change the name without duplicating but I'll try again later tonight ^_^
lovhin456

Haneii wrote:

Can't change the name without duplicating but I'll try again later tonight ^_^
Try to follow this viewtopic.php?f=56&t=24443 to change the name withouth creating other thread :3
Topic Starter
Haneii
Thanks lovhin, title now fixed ^_^
lovhin456
I forgot to mod this ;w;

General;
- Hey ~ I found a video and audio, I don't know if is better but check them out :3
http://www.mediafire.com/?235u2im8z4h4uxd
- Make audio lead in the same on all diffs ??

Looks;
- Could you get rid of the words at the bottom of the BG also make it 1024x768 ~

iNiS201;
- 00:17:510 >> Remove whistle, add finish ??
- 01:10:844 >> Remove whistle, add a normal finish ??

Normal;
- 00:34:455 >> Add a note ??
- 00:34:732 >> Remove a repeat then ...
- 00:35:566 >> Add a slider here that ends at 00:35:844 and add a repeat
- 00:57:510 >> Remove a repeat then add a note at 00:58:621 with a finish, the new combo also starts here with this new note

Hard;
- Is okk ~

Kiddo;
- Is okk ~

Lepidon! - Taiko Oni;
- Good job Lepi :3

* You already have my star but ... anyways, kudosu star ~ :3
Topic Starter
Haneii

lovhin456 wrote:

I forgot to mod this ;w;

General;
- Hey ~ I found a video and audio, I don't know if is better but check them out :3
http://www.mediafire.com/?235u2im8z4h4uxd
- Make audio lead in the same on all diffs ??Done
Video quality seems about the same and the mp3 cuts off too soon (although prob sounded better ;~;)

Looks;
- Could you get rid of the words at the bottom of the BG also make it 1024x768 ~ Done


Normal;Most of these points sound good but will make the difficulty harder so sorry I won't change anything
- 00:34:455 >> Add a note ??
- 00:34:732 >> Remove a repeat then ...
- 00:35:566 >> Add a slider here that ends at 00:35:844 and add a repeat
- 00:57:510 >> Remove a repeat then add a note at 00:58:621 with a finish, the new combo also starts here with this new note
Thanks for the mod and kudostar lovhin:)
mm201

lovhin456 wrote:

iNiS201;
- 00:17:510 >> Remove whistle, add finish ??
- 01:10:844 >> Remove whistle, add a normal finish ??
I really like the "ching ching" effect~

Edit: Thx to the new public, I can now say...
Hard:
01:29:177 (1) - Remove the new combo~
Topic Starter
Haneii

MetalMario201 wrote:

Edit: Thx to the new public, I can now say...
Hard:
01:29:177 (1) - Remove the new combo~
I can't, it won't let me :S It forces a new combo right after the spinner, and yes I updated.
mm201
Make sure the spinner itself has a new combo or it won't work.

Edit: Also nothing visual changes aside from the spinner not having a Geki when you complete it.
Topic Starter
Haneii
Okay, new combo removed but....


Just wondering if this new feature is a good idea. When it comes to ctb, some players (like me) depend on the fruit plate emptying (because of the new combo) at the end of the spinner to tell when its over - this is mainly for those hard/insane maps where you need to catch fruit instantly after the spinner ends. Furthermore the spinner fruits tend to pile up on the plate, and I'm sure most players prefer the plate emptying before they have to catch the next set of falling fruits (hitcircles/sliders).



Edit: Put the new combo back since I can't control the colour without it (or so it seems).
ouranhshc
Kiddo:
00:11:955 - Map that part?

^ thats just a suggestion.
there are also minor spacing errors but they aren't that important.

Hard
Good Job

Normal
Good Job

INiS
Nice - not too crazy about the large break though
Luvdic
Kiddo:
SPOILER
Kiddo:

00:22:788 - Consider adding circle here.
00:42:232 - Consider adding circle here.

00:23:899 (4) - This could be moved 1/4 later, and then adding circle at 00:23:899. Or something like what you did in 00:28:344 (3,4) - Could work as well.

00:44:038 - Consider adding a circle here.
Also, this part 00:39:177 (5,6,7,8) - is kind of messed up, this should sound kind of like 00:43:899 (5,6,7,8) + the possible circle that youre going to add.

01:17:232 (4) - Do something like what i suggested at 00:23:899 (4)

00:23:899 (4) - Consider adding circle here and here too 01:27:232 -
Hard:
SPOILER
Hard:
00:07:232 (1,2,3,4,5) - This sounds really messed up imo. Try this, just look at the timeline:
http://osu.ppy.sh/ss/38074
Note that the changes starts at (5)

I guess the rest is fine, except for that other spot that sounds messed up, but i have nothing to suggest you. for that case.
Normal:
SPOILER
Normal:

00:24:732 (2,3) - Awful position imo. I suggest to move it more to left so it is semi "blanket" with 00:23:066 (1). Remember that you will have to change 00:25:844 (4) -
inis201 (screw the capitals)
SPOILER
inis201:

01:23:066 (5) - Uh oh!... catmulls are not entirely dead :T
Topic Starter
Haneii
Remapped+removed that stream in Hard since it did feel awkward.

Thanks for the star and mod ErufenRito

Edit:

~iNiS201~

Break is too long considering the the song itself is just a little over a minute long.
Suggestion: Add a spinner between 00:36:399 - 00:38:066 and another between 00:40:844 - 00:42:510
mm201

Haneii wrote:

Okay, new combo removed but....


Just wondering if this new feature is a good idea. When it comes to ctb, some players (like me) depend on the fruit plate emptying (because of the new combo) at the end of the spinner to tell when its over - this is mainly for those hard/insane maps where you need to catch fruit instantly after the spinner ends. Furthermore the spinner fruits tend to pile up on the plate, and I'm sure most players prefer the plate emptying before they have to catch the next set of falling fruits (hitcircles/sliders).



Edit: Put the new combo back since I can't control the colour without it (or so it seems).
Good case for adding this then?
Topic Starter
Haneii
Well a new feature like that might clear up the first issue but what about my second point:

Haneii wrote:

Furthermore the spinner fruits tend to pile up on the plate, and I'm sure most players prefer the plate emptying before they have to catch the next set of falling fruits (hitcircles/sliders).



Depending on the length of the slider, you could end up with a mountain of fruits on the plate :O
Yunacat
Well I can't really mod OSU so I'll look to the one Taiko difficulty. I love it, honestly, but because of the huge Taiko change, I found one thing I wanna suggest. I think overall it sounds better with the "normal" soundset rather than the "soft"s soundset.

Oh and here's another star! O:
mm201
Hyguys
modmodmod >.<

iNiS201
00:03:630 Beat with clap here
00:16:955 Clap
00:18:066 ^
00:40:288 ^
00:44:732 ^

Normal
Circle size +1
00:13:066 1/4 Early
01:24:732 Random

Hard
00:31:399 Beat with clap here?
01:13:899 Beat
01:20:566 ^
01:20:705 ^
01:29:455 Remove finish add whistle

Kiddo
Ok

I can't mod taiko , sorry ç-ç

Rate : 9.5
OMG i loved this music <3 star
lepidopodus
@Yunacat: Oh, yeah, normal hitsound seems better, thanks for modding~

Download: DOMINO - U Can Do It! (TV Size) (Haneii) [lepidon! - Taiko Oni].osu
Kagamine Yoshi DX
yes,yes.. Hard to mod !
I add star.

Download: DOMINO - U Can Do It! (TV Size) (Haneii) [Yosh93's Just Do It].osu
Topic Starter
Haneii
Thanks for the mod and star Hyguys

Sorry Yosh93, but I'm not taking guest difficulties - this set is done :(.
jericho2442
Hard
00:54:177 (1,2,3) - this jump pattern does not suit your map, the whole map has no jump patterns and then this one hits you in the face and its not nice :/, i advise to take this jump pattern into the maps normal spacing, it will flow much better then, because atm the flow is being broken abit by it

Kiddo
01:28:482 (5,6) - yes i kno its for pattern, but this is broken spacing and it dont really play that good, please move (6) more away from (5) so its the same spacing as the rest of the combo, rather than a anti jump


overall nice clean maps so have a star ;)
Topic Starter
Haneii
Both fixed. Thanks for the star and mod jericho ^_^
Doomsday
Hey :)

  1. Timing sounds about right
  2. In iNiS201, one of the combo colours is missing that the other diffs have: Purple. Mind adding that to MM's difficulty?
[INIS201]

Lookin' good. A little harder than my kind of easies, but it's alright.

[NORMAL]

It's stuck on straight horizontal/vertical lines a bit too much for my liking, which kinda gets monotonous after a while, but it's not too bad. Everything seems to work okay.

[HARD]

00:52:788
(1) - I'm not keen on this short-ish spinner. I think a long-ish slider would work better.
01:18:344 (1,2,3,4) - Bring these sliders closer together? I don't mind the jumps here, but these one's are pretty harsh, especially compared to the ones before. Bringing them closer would make them make more sense methinks.

[KIDDO]

00:31:955 (1,2,3,4,5,6,7,8) - I'm not keen on this pattern, since there is nothing in the song that this is supposed to show. It's pretty calm too so stuff like this feels like overmapping .:(
01:27:232 (1,2) - Move these 2 further apart? These looks pretty ugly compared to the wider spacing of the other notes :(

[LEPIDON! - TAIKO ONI]

Looks clean to me. Nice Katsu patterns as per usual from you. :P

A clean and solid map. It's not the most amazing map around, it has to be said, but it's alright, and it's cleanly made. Cool

I'll just drop a star here
Topic Starter
Haneii

Doomsday wrote:

Hey :)

[NORMAL]

It's stuck on straight horizontal/vertical lines a bit too much for my liking, which kinda gets monotonous after a while, but it's not too bad. Everything seems to work okay. Hai, remapped a couple of spots (some of the new sliders look horrendous though. Hope no one complains D:)

[HARD]

00:52:788
(1) - I'm not keen on this short-ish spinner. I think a long-ish slider would work better. Sorry, I think spinner sounds best here
01:18:344 (1,2,3,4) - Bring these sliders closer together? I don't mind the jumps here, but these one's are pretty harsh, especially compared to the ones before. Bringing them closer would make them make more sense methinks. I disagree, I don't think its too hard.

Thanks for the star and mod Doomsday
mm201

Doomsday wrote:

In iNiS201, one of the combo colours is missing that the other diffs have: Purple. Mind adding that to MM's difficulty?
If there's 5 colours, I can't line them up with the music.
Hyguys
and my kudosu >_< gimme now
Garven

Hyguys wrote:

and my kudosu >_< gimme now
If Haneii didn't feel that your mod was helpful, there is an option to not give kudosu. Please don't pester for kudosu.
Topic Starter
Haneii
Thanks for the IRC mod and star Garven

Re-did/fixed a couple of sliders, added some notes, as well as tried to change some of the mentioned patterns in hard so it matched the vocals more. I'm gonna be stubborn when it comes to changing spinner locations though, I really like where they are atm :P (although i I used your suggestion for the ending in normal :)


SPOILER
17:11 <Garven> : Just doing a quick IRC mod here since it looks like you're getting bubble attention from others, hehe
17:11 <Haneii> : :D okay
17:11 <Garven> : Normal:
17:11 <Garven> : 00:07:232 (1) - This didn't feel like a good spot for a spinner to me
17:11 <Garven> : And the note after it feels a tad too soon for a normal anyway.
17:11 <Garven> : btw, <3 what you did with the combo colors
17:12 <Haneii> : thanks :3
17:12 <Garven> : 00:31:955 (1) - The way this slider is shaped, it kind of forces you to map in a non-fluid direction afterward
17:12 <Garven> : If you could maybe have it do an arv going up, then right it would flow better imo
17:12 <Garven> : arv = arc
17:13 <Haneii> : "then right" ?
17:13 <Garven> : Yeah, so like, uh, one sec
17:14 <Garven> : Maybe something like this? http://puu.sh/vko
17:14 <Haneii> : sure
17:15 <Garven> : 00:52:788 (1) - This spinner feels fine, but the note after it feels a tad soon as well. You might be better off mapping through it, though it's your
17:15 <Garven> : call.
17:15 <Garven> : I just recall trying to realign from spinners when I was newer
17:15 <Garven> : And I sucked bad at it, haha
17:15 <Haneii> : i'll give it a try~
17:16 <Garven> : 01:00:844 (3,4) - Just a nazi thing here, but can you try and make these so you don't have that tiny crop sticking through the curve of the slider at
17:16 <Garven> : the top? http://puu.sh/vkp
17:16 <Haneii> : hai
17:17 <Garven> : 01:24:732 - Maybe add a note stacked under the 7 here and start the spinner on the red tick?
17:17 <Garven> : And end that first spinner at 01:26:955 -
17:17 <Garven> : And adjust the next spinner accordingly
17:18 <Haneii> : okay
17:18 <Haneii> : @_@ so much to do lol
17:18 <Garven> : Hehe, just my thoughts on it. You don't need to do any of them. >_<
17:18 <Haneii> : is that the only diff you had suggestions for, and i think ill be using most of your suggestions ;)
17:19 <Garven> : Well, I can glance at the other ones if you want
17:19 <Garven> : I just remember you mentioned that you had remapped a bit of normal
17:19 <Garven> : So you wanted a mod or two on it
17:19 <Haneii> : yup
17:19 <Garven> : I suppose for next time you do a map set, increase the slider velocity a little more than just .1. :<
17:20 <Garven> : It has a very samey feeling.
17:20 <Garven> : (For hard)
17:20 <Haneii> : loool i know XD
17:20 <Haneii> : is there a way i can do it without redoing the sliders?
17:20 <Garven> : Not really. That's why I just say for your next map set
17:20 <Garven> : Because it's a royal pain to redo all sliders for something like that, hehe
17:21 <Haneii> : ill have a look at it if i can i will >:)
17:21 <Haneii> : cuz its been bugging me too
17:21 <Haneii> : lol this sets never gonna get ranked with all the changes i keep doing XD
17:22 <Garven> : Nah, I'm kinda expediting your queue slot because I thought it was going to be bubbled soon. x.x
17:22 <Haneii> : i change my mind im not touching it - exams start in less than week i need to put this map aside or get it ranked
17:22 <Haneii> : hopefully i can get it bubbled sometime this week ^_^
17:23 <Garven> : 00:56:121 (1,2,3,4) - I kinda wish this was more diverse in the rhythmic category considering the rich vocals
17:23 <Haneii> : hard?
17:23 <Garven> : Yeah
17:23 <Garven> : 01:05:844 (3,4,5) - Also kind of here - was expecting the vocal following considering the break from the general beat you were following before
17:24 <Haneii> : well thing is people complain how i map to the vocals
17:24 <Haneii> : so for this set ive been trying to avoid that
17:24 <Garven> : Pfft, I map to whatever comes strongest to me in the music. Which tends to be the vocals.
17:25 <Garven> : I dunno, it's just what I think about my maps; I map for myself. If someone else happens to enjoy it, cool, if not, there's plenty of other maps to
17:25 <Garven> : play. :3
17:25 <Haneii> : hmm i guess you're right, I'll see what i can do at this point since im so used to the way it is i might have trouble of thinking up a new pattern
17:25 <Garven> : Eh, just suggestions as I said
17:25 <Garven> : Nothing else sticking out to me in the Hard diff though
17:25 <Haneii> : :)
17:26 <Garven> : And I guess those are your only two diffs
17:26 <Haneii> : yup lol
17:26 <Garven> : the inis is probably going to be flawless, so I'm not going to bother. :P
17:26 <Haneii> : XD
17:26 <Garven> : Let's see what Kiddo's got
17:27 <Garven> : 00:31:955 (1,2,3,4,5,6,7,8) - These felt kind of extreme considering the song...
17:27 <Haneii> : is it :(
17:28 <Haneii> : its my fav part in the whole map XD
17:28 *Haneii is a ctb player
17:28 <Haneii> : too hard for standard?
17:28 <Garven> : It feels a bit much considering that part itn he song
17:28 <Garven> : It's already fairly laid-back and it's a pretty steady part in the music
17:29 <Garven> : So it doesn't scream to me "accellerated spacing GO"
17:29 <Garven> : Again for this diff I felt that it coul dbe more rhythmically diverse, but the way it is is okay too.
17:30 <Haneii> : okay :)
17:30 <Haneii> : all done?
17:30 <Haneii> : lol testing the easy :p
17:31 <Garven> : I don't like the stacks, but I know his opinion on those already, so 'tis fine. ;p
17:32 <Garven> : And there ya go
17:32 <Garven> : Quickie mod that took longer than I thought it would, hehe.
17:32 <Haneii> : thank you so much :D
17:32 <Garven> : np Good luck. :D
17:32 <Haneii> : :3
Shiro
General
The combo colours match the colour of Naruto's opponent. Great idea, I like it a lot. <3

Normal
00:48:066 (3) - Clap on the first beat ? You've been having claps every second white beat so far, and this one lacks, it sounds weird.
00:56:955 (6,7) - Is this jump made on purpose ?
01:23:066 (5) - New combo ? It will make the pattern more symmetrical and the combo shorter.

Hard
00:37:788 (1) - This slider sounds weird, because it covers a clap that should have been there. The lack of the clap breaks the pattern that has been used so far and makes it a bit unpleasant to hear.
00:42:510 (2) - Clap on the first beat for the same reasons ?
00:46:955 (2) - Clap for the same reasons ?

iNiS201
seems fine

Kiddo
Hm... Lower the OD by one ?
Also I disagree with all the jumps in this diff. Especially:
00:31:955 (1,2,3,4,5,6,7,8) - these that make absolutely no sense to me.

lepidon! - Taiko Oni
<3

Call me back for a recheck.
Topic Starter
Haneii

Odaril wrote:

General
The combo colours match the colour of Naruto's opponent. Great idea, I like it a lot. <3<3

Normal
00:48:066 (3) - Clap on the first beat ? You've been having claps every second white beat so far, and this one lacks, it sounds weird.Done
00:56:955 (6,7) - Is this jump made on purpose ? Yes
01:23:066 (5) - New combo ? It will make the pattern more symmetrical and the combo shorter.okay

Hardthe lack of claps are all intentional,I think it sounds nice :3
00:37:788 (1) - This slider sounds weird, because it covers a clap that should have been there. The lack of the clap breaks the pattern that has been used so far and makes it a bit unpleasant to hear.
00:42:510 (2) - Clap on the first beat for the same reasons ?
00:46:955 (2) - Clap for the same reasons ?

iNiS201
seems fine

Kiddo
Hm... Lower the OD by one ?Nope
Also I disagree with all the jumps in this diff. Especially:
00:31:955 (1,2,3,4,5,6,7,8) - these that make absolutely no sense to me.switched to z-spacing

lepidon! - Taiko Oni
<3

Call me back for a recheck.
Shiro
Rechecked while you were doing this... Good job.
Kiddo-Kun
I'm gonna camp here until this gets ranked :D
Topic Starter
Haneii

Kiddo-Kun wrote:

I'm gonna camp here until this gets ranked :D
Be prepared to spend your winter holiday and new years here then, I suck at getting BAT attention for my maps :P
Plus this bubble hasn't been popped yet - tradition dictates that my bubbled mapsets must be popped several times before they can be ranked XD
Kiddo-Kun
*Builds Tent*
ouranhshc
Builds fortress
Andrea
Good and solid map.

Ranked~
Shiro
Finally ! Grats :3
Krisom
*Superhugs* >w<
Andrea
Heart fixed.

Yes, another heart for you.
Topic Starter
Haneii
Yay! its no longer a Heartless :)
Kiddo-Kun
*Packs up tent*
Grats <3
Roddie
Congrats on getting your map ranked, Marri. :D
Topic Starter
Haneii
Thanks everyone >w<
ouranhshc
congrats :D

*oops forgot to take down my fortress*
DJ Angel
gratz haneii chan xD if i played it when it was ranked on ctb i would get #1 T_T

anyways, gratz xD
Weez
looks like...
u finally did it
.........wow that kinda sucked >.<

congratz haneii :3
Andrea
Heart fixed #2.

Haneii stop edit the first post please >_>
Topic Starter
Haneii
No more heart breaking, I promise >w<

Weezy wrote:

looks like...
u finally did it
.........wow that kinda sucked >.<
XD

Thanks weezy, Angel <3
James2250

osuplayer111 wrote:

Heart fixed #2.

Haneii stop edit the first post please >_>
gogo edit it again :P
arien666

James2250 wrote:

osuplayer111 wrote:

Heart fixed #2.

Haneii stop edit the first post please >_>
gogo edit it again :P
Bad James bad james ;_;

Anyway, good job :3
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