MetalMario201 in tags and replace title with U Can Do It! (TV Size)
no kudosu unless I replace this post with a helpful mod
no kudosu unless I replace this post with a helpful mod
Try to follow this viewtopic.php?f=56&t=24443 to change the name withouth creating other thread :3Haneii wrote:
Can't change the name without duplicating but I'll try again later tonight ^_^
Thanks for the mod and kudostar lovhin:)lovhin456 wrote:
I forgot to mod this ;w;
General;
- Hey ~ I found a video and audio, I don't know if is better but check them out :3
http://www.mediafire.com/?235u2im8z4h4uxd
- Make audio lead in the same on all diffs ??Done
Video quality seems about the same and the mp3 cuts off too soon (although prob sounded better ;~;)
Looks;
- Could you get rid of the words at the bottom of the BG also make it 1024x768 ~ Done
Normal;Most of these points sound good but will make the difficulty harder so sorry I won't change anything
- 00:34:455 >> Add a note ??
- 00:34:732 >> Remove a repeat then ...
- 00:35:566 >> Add a slider here that ends at 00:35:844 and add a repeat
- 00:57:510 >> Remove a repeat then add a note at 00:58:621 with a finish, the new combo also starts here with this new note
I really like the "ching ching" effect~lovhin456 wrote:
iNiS201;
- 00:17:510 >> Remove whistle, add finish ??
- 01:10:844 >> Remove whistle, add a normal finish ??
I can't, it won't let me :S It forces a new combo right after the spinner, and yes I updated.MetalMario201 wrote:
Edit: Thx to the new public, I can now say...
Hard:
01:29:177 (1) - Remove the new combo~
Good case for adding this then?Haneii wrote:
Okay, new combo removed but....
Just wondering if this new feature is a good idea. When it comes to ctb, some players (like me) depend on the fruit plate emptying (because of the new combo) at the end of the spinner to tell when its over - this is mainly for those hard/insane maps where you need to catch fruit instantly after the spinner ends. Furthermore the spinner fruits tend to pile up on the plate, and I'm sure most players prefer the plate emptying before they have to catch the next set of falling fruits (hitcircles/sliders).
Edit: Put the new combo back since I can't control the colour without it (or so it seems).
Haneii wrote:
Furthermore the spinner fruits tend to pile up on the plate, and I'm sure most players prefer the plate emptying before they have to catch the next set of falling fruits (hitcircles/sliders).
Doomsday wrote:
Hey
[NORMAL]
It's stuck on straight horizontal/vertical lines a bit too much for my liking, which kinda gets monotonous after a while, but it's not too bad. Everything seems to work okay. Hai, remapped a couple of spots (some of the new sliders look horrendous though. Hope no one complains D:)
[HARD]
00:52:788 (1) - I'm not keen on this short-ish spinner. I think a long-ish slider would work better. Sorry, I think spinner sounds best here
01:18:344 (1,2,3,4) - Bring these sliders closer together? I don't mind the jumps here, but these one's are pretty harsh, especially compared to the ones before. Bringing them closer would make them make more sense methinks. I disagree, I don't think its too hard.
If there's 5 colours, I can't line them up with the music.Doomsday wrote:
In iNiS201, one of the combo colours is missing that the other diffs have: Purple. Mind adding that to MM's difficulty?
If Haneii didn't feel that your mod was helpful, there is an option to not give kudosu. Please don't pester for kudosu.Hyguys wrote:
and my kudosu >_< gimme now
17:11 <Garven> : Just doing a quick IRC mod here since it looks like you're getting bubble attention from others, hehe
17:11 <Haneii> : :D okay
17:11 <Garven> : Normal:
17:11 <Garven> : 00:07:232 (1) - This didn't feel like a good spot for a spinner to me
17:11 <Garven> : And the note after it feels a tad too soon for a normal anyway.
17:11 <Garven> : btw, <3 what you did with the combo colors
17:12 <Haneii> : thanks :3
17:12 <Garven> : 00:31:955 (1) - The way this slider is shaped, it kind of forces you to map in a non-fluid direction afterward
17:12 <Garven> : If you could maybe have it do an arv going up, then right it would flow better imo
17:12 <Garven> : arv = arc
17:13 <Haneii> : "then right" ?
17:13 <Garven> : Yeah, so like, uh, one sec
17:14 <Garven> : Maybe something like this? http://puu.sh/vko
17:14 <Haneii> : sure
17:15 <Garven> : 00:52:788 (1) - This spinner feels fine, but the note after it feels a tad soon as well. You might be better off mapping through it, though it's your
17:15 <Garven> : call.
17:15 <Garven> : I just recall trying to realign from spinners when I was newer
17:15 <Garven> : And I sucked bad at it, haha
17:15 <Haneii> : i'll give it a try~
17:16 <Garven> : 01:00:844 (3,4) - Just a nazi thing here, but can you try and make these so you don't have that tiny crop sticking through the curve of the slider at
17:16 <Garven> : the top? http://puu.sh/vkp
17:16 <Haneii> : hai
17:17 <Garven> : 01:24:732 - Maybe add a note stacked under the 7 here and start the spinner on the red tick?
17:17 <Garven> : And end that first spinner at 01:26:955 -
17:17 <Garven> : And adjust the next spinner accordingly
17:18 <Haneii> : okay
17:18 <Haneii> : @_@ so much to do lol
17:18 <Garven> : Hehe, just my thoughts on it. You don't need to do any of them. >_<
17:18 <Haneii> : is that the only diff you had suggestions for, and i think ill be using most of your suggestions ;)
17:19 <Garven> : Well, I can glance at the other ones if you want
17:19 <Garven> : I just remember you mentioned that you had remapped a bit of normal
17:19 <Garven> : So you wanted a mod or two on it
17:19 <Haneii> : yup
17:19 <Garven> : I suppose for next time you do a map set, increase the slider velocity a little more than just .1. :<
17:20 <Garven> : It has a very samey feeling.
17:20 <Garven> : (For hard)
17:20 <Haneii> : loool i know XD
17:20 <Haneii> : is there a way i can do it without redoing the sliders?
17:20 <Garven> : Not really. That's why I just say for your next map set
17:20 <Garven> : Because it's a royal pain to redo all sliders for something like that, hehe
17:21 <Haneii> : ill have a look at it if i can i will >:)
17:21 <Haneii> : cuz its been bugging me too
17:21 <Haneii> : lol this sets never gonna get ranked with all the changes i keep doing XD
17:22 <Garven> : Nah, I'm kinda expediting your queue slot because I thought it was going to be bubbled soon. x.x
17:22 <Haneii> : i change my mind im not touching it - exams start in less than week i need to put this map aside or get it ranked
17:22 <Haneii> : hopefully i can get it bubbled sometime this week ^_^
17:23 <Garven> : 00:56:121 (1,2,3,4) - I kinda wish this was more diverse in the rhythmic category considering the rich vocals
17:23 <Haneii> : hard?
17:23 <Garven> : Yeah
17:23 <Garven> : 01:05:844 (3,4,5) - Also kind of here - was expecting the vocal following considering the break from the general beat you were following before
17:24 <Haneii> : well thing is people complain how i map to the vocals
17:24 <Haneii> : so for this set ive been trying to avoid that
17:24 <Garven> : Pfft, I map to whatever comes strongest to me in the music. Which tends to be the vocals.
17:25 <Garven> : I dunno, it's just what I think about my maps; I map for myself. If someone else happens to enjoy it, cool, if not, there's plenty of other maps to
17:25 <Garven> : play. :3
17:25 <Haneii> : hmm i guess you're right, I'll see what i can do at this point since im so used to the way it is i might have trouble of thinking up a new pattern
17:25 <Garven> : Eh, just suggestions as I said
17:25 <Garven> : Nothing else sticking out to me in the Hard diff though
17:25 <Haneii> : :)
17:26 <Garven> : And I guess those are your only two diffs
17:26 <Haneii> : yup lol
17:26 <Garven> : the inis is probably going to be flawless, so I'm not going to bother. :P
17:26 <Haneii> : XD
17:26 <Garven> : Let's see what Kiddo's got
17:27 <Garven> : 00:31:955 (1,2,3,4,5,6,7,8) - These felt kind of extreme considering the song...
17:27 <Haneii> : is it :(
17:28 <Haneii> : its my fav part in the whole map XD
17:28 *Haneii is a ctb player
17:28 <Haneii> : too hard for standard?
17:28 <Garven> : It feels a bit much considering that part itn he song
17:28 <Garven> : It's already fairly laid-back and it's a pretty steady part in the music
17:29 <Garven> : So it doesn't scream to me "accellerated spacing GO"
17:29 <Garven> : Again for this diff I felt that it coul dbe more rhythmically diverse, but the way it is is okay too.
17:30 <Haneii> : okay :)
17:30 <Haneii> : all done?
17:30 <Haneii> : lol testing the easy :p
17:31 <Garven> : I don't like the stacks, but I know his opinion on those already, so 'tis fine. ;p
17:32 <Garven> : And there ya go
17:32 <Garven> : Quickie mod that took longer than I thought it would, hehe.
17:32 <Haneii> : thank you so much :D
17:32 <Garven> : np Good luck. :D
17:32 <Haneii> : :3
Odaril wrote:
General
The combo colours match the colour of Naruto's opponent. Great idea, I like it a lot. <3<3
Normal
00:48:066 (3) - Clap on the first beat ? You've been having claps every second white beat so far, and this one lacks, it sounds weird.Done
00:56:955 (6,7) - Is this jump made on purpose ? Yes
01:23:066 (5) - New combo ? It will make the pattern more symmetrical and the combo shorter.okay
Hardthe lack of claps are all intentional,I think it sounds nice :3
00:37:788 (1) - This slider sounds weird, because it covers a clap that should have been there. The lack of the clap breaks the pattern that has been used so far and makes it a bit unpleasant to hear.
00:42:510 (2) - Clap on the first beat for the same reasons ?
00:46:955 (2) - Clap for the same reasons ?
iNiS201
seems fine
Kiddo
Hm... Lower the OD by one ?Nope
Also I disagree with all the jumps in this diff. Especially:
00:31:955 (1,2,3,4,5,6,7,8) - these that make absolutely no sense to me.switched to z-spacing
lepidon! - Taiko Oni
<3
Call me back for a recheck.
Be prepared to spend your winter holiday and new years here then, I suck at getting BAT attention for my mapsKiddo-Kun wrote:
I'm gonna camp here until this gets ranked
XDWeezy wrote:
looks like...
u finally did it
.........wow that kinda sucked >.<
gogo edit it againosuplayer111 wrote:
Heart fixed #2.
Haneii stop edit the first post please >_>
Bad James bad james ;_;James2250 wrote:
gogo edit it againosuplayer111 wrote:
Heart fixed #2.
Haneii stop edit the first post please >_>