forum

Uchida Aya - Snow halation

posted
Total Posts
13
Topic Starter
TyrantsEye2014
This beatmap was submitted using in-game submission on Tuesday, May 10, 2016 at 6:12:40 PM

Artist: Uchida Aya
Title: Snow halation
Source: ラブライブ! School idol project
Tags: muse kotori sonoda Uchida Aya sunrise best album collection ラブライブ solo kotorimix
BPM: 173
Filesize: 10045kb
Play Time: 04:06
Difficulties Available:
  1. Hard (3.38000011444092 stars, 556 notes)
  2. Insane (4.92999982833862 stars, 784 notes)
  3. Normal (2.03999996185303 stars, 350 notes)
Download: Uchida Aya - Snow halation
Information: Scores/Beatmap Listing
---------------
Akitoshi
Hi koya
Tagalog mod too op af

[General]
  1. ur BG can improve imo, I suggest this for nao
[Normal]
  1. ok first of all, uhmm. Try mo gumamit ng Distance Snap. Kailangan buong kanta naka on yan. Pagtapos yung distance is maybe x1 is enuf. Hold ALT and mousewheel to adjust the multiplier of Distance Snap.
  2. HP3 is too low, make it 4 :^)
  3. green line around 00:23:556 - wasn't snapped
  4. 00:01:034 (2,1) - avoid this kind of overlapping
  5. 00:02:595 (1,2) - scrubs can miss this part, the spacing for 1/2 is too boosted lol
  6. 00:29:820 (2,5) - stack?
  7. 00:37:797 (1,3) - they're touching so ye avoid it even tho it's slight
  8. 00:55:485 (3) - babaan mo to hanggang maging linear sa 00:54:965 (2) - para pwede mo rin babaan ung 00:55:832 (4) - kasi nagmumukhang overlap :v
  9. 01:09:531 (2,4) - i dunno if it works but ye consider to change it to avoid blindspot of 01:11:092 (4) -
  10. 01:16:641 (1,3) - slight overlap
  11. 01:38:144 (3) - nice blindspot m8
  12. 01:54:791 (5,1) - slight
  13. 01:59:994 (3) - you can parallel with 01:59:300 (2) - by deleting curve point
  14. 01:59:300 (2,4) - avoid touching them
  15. 03:09:011 (2,1) - stack plz
  16. 03:29:473 (5,6,7) - triple stack is pretty extreme imo, try convert 03:29:473 (5,6) - into 1/2 slidur
  17. 03:40:572 (1) - remove nc then add it on 03:41:265 (2) - instead.
  18. 04:02:421 (7) - scrubs can usually read linear or simple-curved one than squished/wubbed blobs. consider to change it.
[Hard]
  1. HP = 5 > more forgiving for scrubs liek mi
  2. 00:01:901 (1) - single NC for? Maybe remove NC here.
  3. 00:22:190 (2) - move to x:183|y:256 for avoid touching with 00:21:150 (1) - and for the blanket's sake in 00:22:537 (1) -
[Insane]
  1. 00:00:687 (2,2) - stack plz
  2. 00:08:577 (1) - whistle is too noisy or just out-of-the-beat? :v
  3. 00:09:185 (1,2,3,4,5) - oh boi spread it out. you can CTRL + SHIFT + S :^)
  4. 00:38:144 (1) - change angle to avoid touching with 00:37:450 (2) -
  5. 00:50:283 (1,2) - too near compared to 00:49:589 (1,2) - since it's the stronk beat so ye I suggest to make it more exploding :^)
  6. 00:51:236 (1,2,3) - Rotate to -15degree and maybe like this? >>> https://osu.ppy.sh/ss/4183294
  7. 02:09:011 (3,2) - touching. ye. very slight.
  8. 02:14:907 (1) - should be same spacing with 02:14:560 (3,4,5,6) - regardless of impact of the beat.
  9. 02:28:780 (1,2) - just an opinion, this kind of slider should put on some weird beat of the song, not in the main chorus lol
  10. 02:59:300 (1,1,2,3) - stack plz
  11. 03:02:075 (1,1,2,3) - ^
  12. 04:02:595 (2,3,4,5,6) - make their streams constant?
  13. this is some personal taste tho, since u using wub sliders, why not use before the last spinner? ex.img >>> https://osu.ppy.sh/ss/4183367
this reminds me when I see kotori

HAHAHAHAHALFSAKFKSAFKLDSF
Topic Starter
TyrantsEye2014

[-AKiTOSHi-] wrote:

Hi koya
Tagalog mod too op af

[General]
  1. ur BG can improve imo, I suggest this for nao
[Normal]
  1. ok first of all, uhmm. Try mo gumamit ng Distance Snap. Kailangan buong kanta naka on yan. Pagtapos yung distance is maybe x1 is enuf. Hold ALT and mousewheel to adjust the multiplier of Distance Snap.
  2. HP3 is too low, make it 4 :^)
  3. green line around 00:23:556 - wasn't snapped
  4. 00:01:034 (2,1) - avoid this kind of overlapping
  5. 00:02:595 (1,2) - scrubs can miss this part, the spacing for 1/2 is too boosted lol
  6. 00:29:820 (2,5) - stack?
  7. 00:37:797 (1,3) - they're touching so ye avoid it even tho it's slight
  8. 00:55:485 (3) - babaan mo to hanggang maging linear sa 00:54:965 (2) - para pwede mo rin babaan ung 00:55:832 (4) - kasi nagmumukhang overlap :v
  9. 01:09:531 (2,4) - i dunno if it works but ye consider to change it to avoid blindspot of 01:11:092 (4) -
  10. 01:16:641 (1,3) - slight overlap
  11. 01:38:144 (3) - nice blindspot m8
  12. 01:54:791 (5,1) - slight
  13. 01:59:994 (3) - you can parallel with 01:59:300 (2) - by deleting curve point
  14. 01:59:300 (2,4) - avoid touching them
  15. 03:09:011 (2,1) - stack plz
  16. 03:29:473 (5,6,7) - triple stack is pretty extreme imo, try convert 03:29:473 (5,6) - into 1/2 slidur
  17. 03:40:572 (1) - remove nc then add it on 03:41:265 (2) - instead.
  18. 04:02:421 (7) - scrubs can usually read linear or simple-curved one than squished/wubbed blobs. consider to change it.
[Hard]
  1. HP = 5 > more forgiving for scrubs liek mi
  2. 00:01:901 (1) - single NC for? Maybe remove NC here.
  3. 00:22:190 (2) - move to x:183|y:256 for avoid touching with 00:21:150 (1) - and for the blanket's sake in 00:22:537 (1) -
[Insane]
  1. 00:00:687 (2,2) - stack plz
  2. 00:08:577 (1) - whistle is too noisy or just out-of-the-beat? :v
  3. 00:09:185 (1,2,3,4,5) - oh boi spread it out. you can CTRL + SHIFT + S :^)
  4. 00:38:144 (1) - change angle to avoid touching with 00:37:450 (2) -
  5. 00:50:283 (1,2) - too near compared to 00:49:589 (1,2) - since it's the stronk beat so ye I suggest to make it more exploding :^)
  6. 00:51:236 (1,2,3) - Rotate to -15degree and maybe like this? >>> https://osu.ppy.sh/ss/4183294
  7. 02:09:011 (3,2) - touching. ye. very slight.
  8. 02:14:907 (1) - should be same spacing with 02:14:560 (3,4,5,6) - regardless of impact of the beat.
  9. 02:28:780 (1,2) - just an opinion, this kind of slider should put on some weird beat of the song, not in the main chorus lol
  10. 02:59:300 (1,1,2,3) - stack plz
  11. 03:02:075 (1,1,2,3) - ^
  12. 04:02:595 (2,3,4,5,6) - make their streams constant?
  13. this is some personal taste tho, since u using wub sliders, why not use before the last spinner? ex.img >>> https://osu.ppy.sh/ss/4183367
this reminds me when I see kotori

HAHAHAHAHALFSAKFKSAFKLDSF
LJSANDHISABDASIHASDSA

wao!! Thanks koya :) :)
Warpyc
quick mod bc makan is bae

[General]
Disable widescreen support unless you have a storyboard that needs it
Filesize is too big try to reduce it, song bitrate etc.

[insane]

Mostly bad blankets!

00:05:716 (2,1) - could be blanketed

00:15:601 (1,1) - bad blanket

00:41:612 (3,4,5) - idk if these are supposed to be blankets, but they should be fixed nonetheless

00:50:803 (1,1,2) - weird flow, you could put something that feels better here

01:13:867 (3,4) - not going to point out any more bad blankets but you should find them yourself and fix them, there's a lot of them

[Hard]
Cant mod hards zzzz but if the blankets is the same as insane I suggest you look through it and fix them

[Normal]
Check ai mod for ds fails http://puu.sh/mvmG5/7daddfd11d.png



Otherwise pretty nice map good luck in the future 8-)
Topic Starter
TyrantsEye2014

Warpyc wrote:

quick mod bc makan is bae

[General]
Disable widescreen support unless you have a storyboard that needs it
Filesize is too big try to reduce it, song bitrate etc.

[insane]

Mostly bad blankets!

00:05:716 (2,1) - could be blanketed

00:15:601 (1,1) - bad blanket

00:41:612 (3,4,5) - idk if these are supposed to be blankets, but they should be fixed nonetheless

00:50:803 (1,1,2) - weird flow, you could put something that feels better here

01:13:867 (3,4) - not going to point out any more bad blankets but you should find them yourself and fix them, there's a lot of them

[Hard]
Cant mod hards zzzz but if the blankets is the same as insane I suggest you look through it and fix them

[Normal]
Check ai mod for ds fails http://puu.sh/mvmG5/7daddfd11d.png



Otherwise pretty nice map good luck in the future 8-)
thanks for the mod :D i will fix them later :^)
Frost
NM from my modding queue!~

Only modding the insane because almost 4:00 drain :( .

Insane

00:07:277 (1) - Whistle here?
00:07:797 (2) - ^.
00:45:774 (5,1) - These are closer than the 1/2 notes and they're 1/1 :? .
00:51:236 (1,2,3,1) - Doesn't flow very well. I like the clicking aspect, but the placement is kinda weird. Move 00:51:670 (1,1) to the right so that 00:51:497 (3) flows into it maybe?
00:54:098 (3,1) - Really close for a 1/1 beat.
01:01:208 (1,2,1) - Doesn't flow well imo, maybe just circles for this part (1/2 jump, pause, 1/2 jump).
01:10:225 (6,1) - This blanket could use some work. :/
01:11:092 (2,4) - ^.
01:22:017 (5,1) - Space these more, as it is now, it looks like a 1/4 double.
01:28:780 (3) - Move the start of this slider to blanket 01:28:260 (2) better.
01:37:450 (1,1) - Maybe space these a bit more.
01:38:838 (1) - Drag the end of this down a bit to blanket the next slider. (That part is so cool!)
01:42:132 (2,3) - These are at a really sharp angle even though the music is kind of soft, curve them out maybe?
01:49:936 (1,2) - ^.
02:02:248 (4,5) - ^.
02:06:930 (3,4) - ^.
02:25:485 (2,1,2,3) - A bit more spacing here?
02:41:265 (4,5) - I actually like these as they are, it matches the vocals well.
02:45:427 (1,1,1,1) - Cool pattern!
03:04:849 (1,2) - A bit too angled.
03:09:705 (3,1) - This is a really sudden speed change, hard to predict.
03:12:132 (1,2) - Add a note in between these two? Or you can follow vocals like it is now, either works.
03:46:988 (3) - Not sure if this slider is even rankable. They aren't supposed to curve back in on themselves.
03:49:242 (1,3) - Blanket isn't perfect.
03:50:630 (1,2) - ^.
03:52:017 - 04:01:728 - I feel like this should be more intense than it is...
04:06:930 (1) - This annoys me so much but I can't say it's wrong...

Cool map overall. Good luck getting it ranked!~
Topic Starter
TyrantsEye2014
8-)

[ -SK- ] wrote:

NM from my modding queue!~

Only modding the insane because almost 4:00 drain :( .

Insane

00:07:277 (1) - Whistle here?
00:07:797 (2) - ^.
00:45:774 (5,1) - These are closer than the 1/2 notes and they're 1/1 :? .
00:51:236 (1,2,3,1) - Doesn't flow very well. I like the clicking aspect, but the placement is kinda weird. Move 00:51:670 (1,1) to the right so that 00:51:497 (3) flows into it maybe?
00:54:098 (3,1) - Really close for a 1/1 beat.
01:01:208 (1,2,1) - Doesn't flow well imo, maybe just circles for this part (1/2 jump, pause, 1/2 jump).
01:10:225 (6,1) - This blanket could use some work. :/
01:11:092 (2,4) - ^.
01:22:017 (5,1) - Space these more, as it is now, it looks like a 1/4 double.
01:28:780 (3) - Move the start of this slider to blanket 01:28:260 (2) better.
01:37:450 (1,1) - Maybe space these a bit more.
01:38:838 (1) - Drag the end of this down a bit to blanket the next slider. (That part is so cool!)
01:42:132 (2,3) - These are at a really sharp angle even though the music is kind of soft, curve them out maybe?
01:49:936 (1,2) - ^.
02:02:248 (4,5) - ^.
02:06:930 (3,4) - ^.
02:25:485 (2,1,2,3) - A bit more spacing here?
02:41:265 (4,5) - I actually like these as they are, it matches the vocals well.
02:45:427 (1,1,1,1) - Cool pattern!
03:04:849 (1,2) - A bit too angled.
03:09:705 (3,1) - This is a really sudden speed change, hard to predict.
03:12:132 (1,2) - Add a note in between these two? Or you can follow vocals like it is now, either works.
03:46:988 (3) - Not sure if this slider is even rankable. They aren't supposed to curve back in on themselves.
03:49:242 (1,3) - Blanket isn't perfect.
03:50:630 (1,2) - ^.
03:52:017 - 04:01:728 - I feel like this should be more intense than it is...
04:06:930 (1) - This annoys me so much but I can't say it's wrong...

Cool map overall. Good luck getting it ranked!~
Thanks for mod... i will fix this asap :D
jigglypuff
Insane
00:09:185 (1,2,3,4,5,1) - Keep this as one combo.
00:14:213 (2,3,4,5) - Maybe try spreading this out a little bit more?
00:51:236 (1,2,3,1,1) - Please incorporate the lone combo.
00:56:872 (3,1,1) - ^^^
01:22:190 (1) - Try making this a stream or several sliders.
01:58:086 (7,8) - This segment is full of large jumps so the small spacing on these seems awkward.
02:01:728 (3) - This doesn't flow well. Try to make the slider look something like this.
02:14:907 (1) - Please incorporate the lone combo.
02:38:838 (1,2) - That second circle doesn't sound right to me. Maybe try mapping it to the vocal as a slider?
02:45:427 (1) - Same as before, try making this a stream or several sliders.
02:48:202 (1) - This would work better as a slider or a spinner.
The music cuts off at 98% so I recommend that you trim tit down.
I noticed a lot of single combos and I didn't want to mention them all but you should go ahead and correct those.
In a few instances I could see what you were trying to do but in most of the time it was clearly unnecessary.

I'll probably mod the other diffs later.
Topic Starter
TyrantsEye2014

_rat wrote:

Insane
00:09:185 (1,2,3,4,5,1) - Keep this as one combo.
00:14:213 (2,3,4,5) - Maybe try spreading this out a little bit more?
00:51:236 (1,2,3,1,1) - Please incorporate the lone combo.
00:56:872 (3,1,1) - ^^^
01:22:190 (1) - Try making this a stream or several sliders.
01:58:086 (7,8) - This segment is full of large jumps so the small spacing on these seems awkward.
02:01:728 (3) - This doesn't flow well. Try to make the slider look something like this.
02:14:907 (1) - Please incorporate the lone combo.
02:38:838 (1,2) - That second circle doesn't sound right to me. Maybe try mapping it to the vocal as a slider?
02:45:427 (1) - Same as before, try making this a stream or several sliders.
02:48:202 (1) - This would work better as a slider or a spinner.
The music cuts off at 98% so I recommend that you trim tit down.
I noticed a lot of single combos and I didn't want to mention them all but you should go ahead and correct those.
In a few instances I could see what you were trying to do but in most of the time it was clearly unnecessary.

I'll probably mod the other diffs later.
thank you for mod! :D
uuuget
Hi, from modding queue
[insane]
00:35:369 (2) - may need a NC
01:02:768 (1) - may need a whistle to be consistent with before
01:08:317 (1) - may need a whistle, too
01:22:884 (1) - no reason NC
02:20:456 (1) - may need a whistle, the same
03:53:404 (1,2) - i prefer 1/2 slider here, jumps don't fit the rhythm. So do those jumps after.


BTW,fascinating whistle hitsound
Topic Starter
TyrantsEye2014

uuuget wrote:

Hi, from modding queue
[insane]
00:35:369 (2) - may need a NC
01:02:768 (1) - may need a whistle to be consistent with before
01:08:317 (1) - may need a whistle, too
01:22:884 (1) - no reason NC
02:20:456 (1) - may need a whistle, the same
03:53:404 (1,2) - i prefer 1/2 slider here, jumps don't fit the rhythm. So do those jumps after.


BTW,fascinating whistle hitsound
thank you! :D
4399guangguang
mod
[Hard]


01:02:421 (2,3,4,5) - Change it into a short slider
02:25:658 (3,4,5,6) - ^

[Insane]


00:46:641 (1) - Cancel NC


[Normal]

00:18:375 (1,2) - These look strange in shape
00:26:699 (5) - NC
00:35:023 (3) - ^
01:11:092 (4) - ^
01:38:838 (4) - NC,maybe
01:47:508 - Add a circle,maybe
03:57:913 (7) - NC
03:58:260 (1) - Cancel NC
Topic Starter
TyrantsEye2014

4399guangguang wrote:

mod
[Hard]


01:02:421 (2,3,4,5) - Change it into a short slider
02:25:658 (3,4,5,6) - ^

[Insane]


00:46:641 (1) - Cancel NC


[Normal]

00:18:375 (1,2) - These look strange in shape
00:26:699 (5) - NC
00:35:023 (3) - ^
01:11:092 (4) - ^
01:38:838 (4) - NC,maybe
01:47:508 - Add a circle,maybe
03:57:913 (7) - NC
03:58:260 (1) - Cancel NC
thanks for mod! <3
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply