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fhana - Comet Lucifer ~The Seed and the Sower ~

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Topic Starter
Del05
This beatmap was submitted using in-game submission on Monday, May 02, 2016 at 12:57:56 PM

Artist: fhana
Title: Comet Lucifer ~The Seed and the Sower ~
Source: コメット・ルシファー
Tags: opening felia sougo gifdium tv size SnowNiNo_
BPM: 219
Filesize: 21495kb
Play Time: 01:29
Difficulties Available:
  1. Easy (1.79 stars, 134 notes)
  2. Hard (3.51 stars, 285 notes)
  3. Insane (4.56 stars, 358 notes)
  4. NiNo's Extra (5.7 stars, 377 notes)
  5. Normal (2.23 stars, 195 notes)
Download: fhana - Comet Lucifer ~The Seed and the Sower ~
Download: fhana - Comet Lucifer ~The Seed and the Sower ~ (no video)
Information: Scores/Beatmap Listing
---------------
Please dont use the video without my permission

Easy - me
Normal - me
Hard - me
Insane - me

Next fhana project --> wonder stella
_handholding
[easy]
00:12:652 (1,2,3) - this might be too hard to play for an easy diff, though I cant come up with an easier rhythm atm
00:42:378 (3) - how about using this rhythm? It matches the music and is a lot easier for beginners to play
you have quite a lot of 1/2 sliders which is kinda frowned upon in easy diffs especially at such a high bpm. Try and see if you can change some of those patterns

[normal]
00:09:228 - I feel like this should be clickable so how about this rhtythm?
00:20:735 - thers a beat here so maybe end the slider here and add a circle next to it?

[Insane]
00:06:214 - I really do fee like this downbeat should be clickable and would play better if it was. so move 00:06:077 (3) to 00:06:214 and add a circle at 00:06:077
00:16:488 (2) - Add a finish on the slider head
00:18:269 (1) - ^
00:45:255 (4) - move to 192x, 304y
00:45:666 (1) - A straight slider seems boring here and doesnt flow between the other 2 sliders 00:49:091 (1,1) - stack these and keep 00:49:776 (1) where it is. Plays better imo
01:02:104 (1,2) - I feel like you should be a bit more creative with these 2 sliders and not have them as straight lines
01:07:310 (4) - move to 348x 144y ?
01:15:255 (1,2) - The jump is waaaay too big imo
01:21:283 (3,4) - Increase the DS. 01:24:844 (5,6) - ^

Another thing, I really think you should increase the volume of the hitsounds in your easy and normal diff a bit
Anyway thats all from me. I hope this mod was useful! gl!
Iceskulls
as requested

[insane]
  1. 00:12:104 (3,4,5,1) - why spacing suddenly decrease now ? I don't see anything worth for spacing decrease there , maybe try to make spacing here consistent with previous
  2. 00:13:200 (3,1) - maybe increase spacing here ? I think eventhough the nc take action in spacing different here or something but I still thing a bit more spacing here to make things easier to read would be good
  3. 00:22:241 (1) - why nc lol ? I don't see anything worth nc there
  4. 00:26:488 (3,4) - I think spacing increase thing here sound weird imo , (4) sound like has the same intensity as (3) so try to do consistent spacing instead ? try stack 00:26:625 (4,6) - or 00:26:488 (3,4) - ?
  5. 01:19:913 (3) - mm I think place this at x202 y25 might make flow here 01:19:639 (1,2,3,4,5) - better imo
  6. 01:25:529 (1,1) - not really need to do nc imo cus nothing really change here
[hard]
  1. 00:31:146 (5,6,1) - make spacing consistent ? I think that jumps not really need here lol
  2. 00:58:680 (4,1) - circle jumps here seems a bit too hard for hard diff at this level of bpm I think better make spacing consistent
  3. 01:16:899 (3,1) - wow this place so close maybe try move (1) to around x204 y336 ?
[normal]
  1. 00:01:831 (1) - , 00:02:652 (2) - ,00:04:022 (1) - , 00:04:844 (2) - I think ignoring the 1/2 beat there make the rhythm here sound pretty weird , I think it's ok to have some weird spacing things there cus all the beat here sound really emphasized and players can play that easily imo
  2. 00:11:557 - ignore this beat make rhythm sound weird imo ,try this ?
[easy]
  1. 00:01:831 (1,2,1) - same as what I said in normal there
  2. 00:04:843 (2) - try this rhythm instead ? sound better
  3. 00:12:652 (1,2,3) - the 1/2 slider seems play pretty fast here and might be hard for beginner to properly play it at this level of bpm so consider rhythm here a bit , you can try do this instead
  4. 00:42:378 (3,4) - ,01:05:529 (1) - ,01:09:776 (1) - ,01:14:159 (1) - ^^^
good luck :)
Aihuro
Hey! M4M here~ Did some IRC mod, hopefully it was helpful lol

IRC
14:10 Aihuro: Which map should I mod again? 
14:10 Aihuro: >///<
14:11 *Del05 is listening to [http://osu.ppy.sh/b/814653 fhana - Comet Lucifer ~The Seed and the Sower ~]
14:11 Del05: but you know i just find small thing in your map xD
14:11 Del05: maybe you can do quick mod then for my map :D
14:12 Aihuro: Lol XD Okay~ Wanna IRC?
14:12 Del05: hm.. okay then :D
14:12 Del05: i will post my mod tomorrow :D
14:12 Aihuro: Okay, thanks~
14:13 Del05: me too thanks :D
14:16 Aihuro: Okay~ I think you should enable "widescreen support" since you don't have a SB and no. . a video is not the same. A BN told me that :P
14:17 Del05: ah okay my bad xD
14:17 Del05: video not same ?
14:17 Del05: xD
14:17 Aihuro: Lol, long story XD
14:18 Del05: ah xD
14:18 Del05: okay then
14:22 Aihuro: In AiMod they say there is an unsnapped object. .?
14:23 Del05: for ??
14:23 Aihuro: Easy
14:26 Aihuro: Also in tags you must put the english name of the anime
14:27 Del05: the english name of the anime same with the song title, comet lucifer, so i dont add it :D
14:27 Aihuro: Oh okay ^^
14:28 Del05: okay fixed :D for unsnapped object
14:30 Aihuro: 00:12:652 (1,2,3) - Uhm, imo. . this rhythm can be improved. Just do something like this: http://puu.sh/m5VfI/e1c944755f.jpg
14:30 Del05: okay fixed
14:34 Aihuro: 00:21:694 (3) - Uhm. . there is a strong beat here: 00:22:378 - so I suggest you end (3) there
14:36 Del05: hm.. i cant hear sound at 00:22:378 xD
14:36 Del05: but i wil consider it then
14:37 Aihuro: Lol, I mean like the vocal starts there
14:38 Del05: oh xD
14:38 Del05: but i will consider it too xD
14:39 Aihuro: 00:42:378 (3,4) - Also why not turn this into one slider like this: http://puu.sh/m5VBc/3400aa092c.jpg
14:39 Aihuro: Just remember to puts claps on both ends :P
14:42 Del05: yeah
14:42 Del05: fixed
14:43 Aihuro: 00:54:707 (2) - Mm. . this is stupid but maybe just curve it a bit like (3) the pink combo :P
14:45 Del05: hm.. i will consider it first then xD
14:46 Aihuro: 01:05:529 (1) - Uhm. . don't really understand why you started that slider here. . doesn't really follow the beat. . I highly suggest you start it on the big white tick
14:48 Aihuro: 01:09:776 (1) - here it makes more since
14:48 Del05: fixed :D
14:50 Del05: about this 01:09:776 (1) - idk what you mean xD
14:51 Aihuro: You follow something there: vocals but what you did before that. . there were no vocals lol and the music didn't really call for that beat so yeah ^^
14:52 Del05: ??actually i follow the beat ?
14:52 Del05: lemme check it again :D
14:52 Aihuro: 01:22:926 (1,2) - Uhm, you follow the vocals here so I have a better rhythm: Just do something like this: http://puu.sh/m5War/8e9616dc6b.jpg
14:52 Aihuro: Ok
14:54 Del05: lemme consider it too
14:54 Del05: savelog until here :D
14:54 Aihuro: You sure, I have one more thing to suggest
14:54 Del05: i savelog for if i'm not forget
14:55 Del05: sure,
14:55 Aihuro: Ok~
14:55 Del05: i will do many savelog :D
14:55 Aihuro: Lol
14:55 Del05: what is your suggestion ?
14:57 Aihuro: 01:26:762 (3,1) - Uhm. . this is also stupid but maybe end the slider on the white tick and start the spinner on the red tick (Where the slider ended before)
14:57 Aihuro: Since the spinner is suppose to start there
14:59 Del05: but there is finish sound in 01:27:173
14:59 Aihuro: Yeah
14:59 Aihuro: I also thought that
14:59 Del05: i think better not use spinner for that kind soun
15:00 Del05: hm.. lemme think it again :D
15:00 Aihuro: Okay~
15:02 Aihuro: Uhm. . there seem to be a DS error in Normal. .
15:03 Aihuro: I checked it and seems you can do something there
15:03 Del05: DS error ??
15:04 Aihuro: http://puu.sh/m5WFr/ca21ffc461.png
15:04 Aihuro: Sometimes AiMod can be wrong, lol but just to be sure
15:04 Del05: in mine there is no prob about DS xD
15:05 Del05: there is no object at that time xD
15:05 Aihuro: Lol, that is freaky
15:05 Del05: yeah xD
15:07 Aihuro: 00:05:940 (4,1) - I think it will be better if you can follow this: http://puu.sh/m5WOy/3939099130.jpg
15:07 Aihuro: If you want to follow the voclas
15:08 Aihuro: vocals*
15:09 Del05: okay fixed :D
15:10 Aihuro: 01:08:543 (4) - Ctrl+J will improve the flo imo ^^
15:13 Aihuro: 01:09:091 (5,6) - Uhm. . this feels a little weird (It can just be me lol XD) but I think you should end (5) here: 01:09:365 - and remove (6)
15:14 Del05: hm.. may i will try new rhythm ten
15:14 Del05: thenn
15:15 Aihuro: Sure
15:15 Del05: fixed :D
15:19 Aihuro: 01:13:337 - I think you can add a note here (it feels kinda empty atm ;w;)
15:20 Del05: hm.. i will consider it first :D
15:20 Aihuro: Okay~
15:20 Aihuro: Looks good ^^
15:21 Aihuro: Want to go on with the mod?
15:21 Del05: up to you :D
15:21 Del05: if you want i will go on :D
15:21 Aihuro: Mm. . do you think this will be fair
15:22 Del05: ?? fair ?? sorry i dont get it xD
15:22 Aihuro: Lol, like
15:22 Aihuro: XD
15:22 Aihuro: Won't my mod be too small?
15:23 Aihuro: Like aren't yours more?
15:23 Del05: nope
15:23 Del05: my mod is small
15:23 Del05: i think our mod is same actually
15:23 Aihuro: Oh okay~ Then I will end here. If you want another mod. . just PM me ^^
15:24 Aihuro: I will give you a ticket lol XD
Dellvangel
/me throw a star~
Affirmation
Hi~~

[General]
Tags...?

[Easy]
00:32:515 (3) - make it more softly.

[Normal]
00:12:515 (1) - make it more softly http://puu.sh/mj9YI/8f0639f415.jpg
00:39:091 (1,2) - blanket error? I prefer blanket.

[Hard]
00:19:913 (3,2) - how about avoid this overlap?
00:49:091 (1,1) - delete NC

[Insane]
00:11:009 (4,5) - fix distance.
01:04:296 (1,2,1) - this distance is hard to read. How about this? http://puu.sh/mjafl/39016d8edf.

Very Good map, Good Luck! :)
Affirmation
+1 KDS star!
Electoz
Hi, from my modding queue~

[General]

  1. Add tags pls.
[Easy]

  1. 00:13:611 (3,1) - DS
  2. Tbh I'm confused with the rhythm sometimes because it feels like some part of vocals/instruments are really dominant on the red tick and you skipped those because you're trying not to put anything on the red tick. Maybe you can do some polarity changes on those red ticks instead?
  3. 00:06:214 (1) - I'm not sure what are you following, but if you're following vocal then 00:06:488 shouldn't be skipped.
  4. 00:21:146 (2) - The shape looks funny lol, I would move the red anchor down a bit so the shape will become more edgy and obvious.
[Normal]

  1. 00:05:940 (4,1) - Imo this will be much easier to read when stacked.
  2. 00:08:132 (5,1) - Maybe this rhythm? This way captures the vocal better.
  3. 00:15:118 - This clap is pretty damn confusing as it was placed on the red tick.
  4. 01:26:351 (4) - Prettty optional but I think a 1/1 slider fits here as well, unless you're worried that there will be too much slider chains.
[Hard]

  1. 00:05:666 (2,1) - Maybe do a flowbreak here as an introduction to vocal?
  2. 00:55:940 (2,3,4) - Imo these shouldn't be in the same pattern cuz 00:55:940 (2) is based on vocal while 00:56:077 (3,4) are based on the drums so it's kinda confusing.
  3. 01:09:228 (2) - Not sure how to describe this properly but the rhythm here feels weird for some reason.
  4. 01:27:036 (3) - Maybe put an NC here? As the beat spacing change on 01:27:036 (3,4) will become more noticable.
Ok, hope my mod helps, good luck~
Kyle Y


In fact, all diff are good already, just a little suggestion that you can fix it optionally.

Insane

00:49:091 (1) - this circle really like 1/4 snapping
01:01:009 (1) - this slider better same slope with 01:00:324 (2) - , better look.


anyway, star +1.
Xinying
irc mod :3

15:56 *Chocox is editing [https://osu.ppy.sh/b/819461 fhana - Comet Lucifer ~The Seed and the Sower ~ [Easy]]
15:56 Chocox: want to irc mod?
15:56 Del05: sure :D
15:57 Chocox: 00:13:885 (1) - i think this ds is a bit too high
15:57 Chocox: but when I try to move can't move ==
15:57 Chocox: I think this my best solution - > http://puu.sh/nog8p/d61bb465b8.jpg
15:58 Del05: lol xD my bad
15:58 Del05: moved in mine :D
15:58 Chocox: http://puu.sh/nog9T/c5f93f5c2f.jpg
15:58 Chocox: 00:15:803 (4,1) - ds abit off 1.06x now
15:59 Del05: fixed :D
15:59 Chocox: 00:22:652 (1) - finish the head
15:59 Chocox: 00:39:091 (1) - ^
16:00 Chocox: 00:50:050 (1) - ^
16:00 Chocox: 01:07:584 (1) - ^
16:00 Del05: fixed :D
16:00 Del05: xD my HS xD
16:00 Chocox: xD
16:01 Chocox: this song hard to hs actually
16:01 Chocox: nothing else here I think good flow :D
16:01 Del05: yeah very had xD
16:01 Del05: okay :D
16:01 Del05: glad to hear that :D
16:02 *Chocox is editing [https://osu.ppy.sh/b/821601 fhana - Comet Lucifer ~The Seed and the Sower ~ [Normal]]
16:02 Chocox: 00:25:940 (4) - I think this blanket abit off xD
16:02 Del05: fixed :D
16:02 Chocox: 00:39:091 (1) - finish the head
16:03 Chocox: wow the chorus so nice
16:03 Del05: thanks
16:03 Del05: glad to hear that too :D/
16:03 Chocox: nothing else to say xD good
16:04 Chocox: 00:22:652 (1) -
16:04 Chocox: finish head
16:05 Chocox: xD
16:05 Chocox: always this note
16:05 Del05: lol xD
16:06 Chocox: btw why you end the kiai at that time?
16:06 Del05: ??
16:06 Del05: when ?
16:06 Chocox: 01:05:392
16:07 Del05: because there is no vocal
16:07 Chocox: last vocal is here
16:07 Del05: and the vocal just like that xD
16:07 Chocox: 01:07:173
16:07 Del05: so i think it is not vaocal ?
16:07 Del05: for chorus
16:07 Del05: hm... i will change that then :D
16:07 Chocox: actually just imo
16:07 Chocox: xD
16:08 Chocox: change only if you want it
16:08 Chocox: actually
16:08 *Chocox is editing [https://osu.ppy.sh/b/821201 fhana - Comet Lucifer ~The Seed and the Sower~ [Gifdium]]
16:08 Chocox: they always end it early
16:08 Del05: lol xD
16:09 Chocox: 01:19:639 but this one I think you should change to end here 01:25:118
16:09 Chocox: opps
16:09 Del05: mikii and i have have same thinking xD lol
16:09 Del05: no
16:09 Chocox: 01:19:639
16:09 Del05: i will change it
16:09 Del05: like you suggest
16:09 Chocox: 01:25:118
16:09 Chocox: xD
16:10 Chocox: it's good
16:10 Del05: hm.. for the last one
16:10 Chocox: flow is good :D
16:10 Del05: i will consider it first :D
16:10 Del05: :D
16:10 Del05: thanks
16:10 Chocox: ok xD
16:11 Chocox: 00:10:872 (3,4,5) -
16:11 Chocox: I think this make a triangle better
16:11 Chocox: i dont think need a jump yet?
16:13 Chocox: for this 00:51:694 (3) -
16:13 Chocox: try curve in a little more like this? http://puu.sh/nogNq/29d5b824e9.jpg
16:13 Chocox: flow better to 4
16:15 Chocox: am I too fast? xD
16:16 Del05: wait yeah xD
16:16 Chocox: sorry xD
16:16 Del05: for hard right ?
16:16 Chocox: no
16:16 Chocox: insane
16:16 Del05: oh
16:16 Del05: 00:10:872 (3,4,5) - it is alreayd triangle ?
16:17 Chocox: wait let me screenshot
16:17 Chocox: http://puu.sh/nogYS/b48965c55f.jpg
16:17 Chocox: i mean that^
16:18 Del05: oh without jump
16:18 Chocox: yea
16:20 Del05: okay
16:20 Del05: fixed all
16:20 Chocox: o.o
16:21 Chocox: ok that's all xD
16:21 Chocox: it's good diff imo
16:21 Del05: thx :D
16:22 Chocox: no prob :D
16:22 Chocox: fhana <3
16:22 Del05: please send it forum so i can give you kudosu :D

EDIT: maybe i will recheck this if it doesn't get rank in 1~2 weeks
Topic Starter
Del05
Hi
Sorry for long waited reply xD

@Nathan kiss, i just apply some your insane mod because you mod it when it is still WIP (randomly placing), sorry

Nathan Kiss wrote:

[easy]
00:12:652 (1,2,3) - this might be too hard to play for an easy diff, though I cant come up with an easier rhythm atm I think it is already easy xD
0
0:42:378 (3) - how about using this rhythm? It matches the music and is a lot easier for beginners to play
you have quite a lot of 1/2 sliders which is kinda frowned upon in easy diffs especially at such a high bpm. Try and see if you can change some of those patterns Nope we cant use that kind of slider in easy

[normal]
00:09:228 - I feel like this should be clickable so how about this rhtythm? Will consider it
00:20:735 - thers a beat here so maybe end the slider here and add a circle next to it? Fixed

[Insane]
00:06:214 - I really do fee like this downbeat should be clickable and would play better if it was. so move 00:06:077 (3) to 00:06:214 and add a circle at 00:06:077 Fixed
00:16:488 (2) - Add a finish on the slider head color=#00FF00]Fixed[/color]
00:18:269 (1) - ^ color=#00FF00]Fixed[/color]
00:45:255 (4) - move to 192x, 304y
00:45:666 (1) - A straight slider seems boring here and doesnt flow between the other 2 sliders 00:49:091 (1,1) - stack these and keep 00:49:776 (1) where it is. Plays better imo
01:02:104 (1,2) - I feel like you should be a bit more creative with these 2 sliders and not have them as straight lines
01:07:310 (4) - move to 348x 144y ?
01:15:255 (1,2) - The jump is waaaay too big imo
01:21:283 (3,4) - Increase the DS. 01:24:844 (5,6) - ^

Another thing, I really think you should increase the volume of the hitsounds in your easy and normal diff a bit
Anyway thats all from me. I hope this mod was useful! gl!

CelsiusLK wrote:

as requested

[insane]
  1. 00:12:104 (3,4,5,1) - why spacing suddenly decrease now ? I don't see anything worth for spacing decrease there , maybe try to make spacing here consistent with previous Fixed
  2. 00:13:200 (3,1) - maybe increase spacing here ? I think eventhough the nc take action in spacing different here or something but I still thing a bit more spacing here to make things easier to read would be good Fixed
  3. 00:22:241 (1) - why nc lol ? I don't see anything worth nc there Fixed
  4. 00:26:488 (3,4) - I think spacing increase thing here sound weird imo , (4) sound like has the same intensity as (3) so try to do consistent spacing instead ? try stack 00:26:625 (4,6) - or 00:26:488 (3,4) - ? Fixed
  5. 01:19:913 (3) - mm I think place this at x202 y25 might make flow here 01:19:639 (1,2,3,4,5) - better imo Will consider it
  6. 01:25:529 (1,1) - not really need to do nc imo cus nothing really change here Fixed
[hard]
  1. 00:31:146 (5,6,1) - make spacing consistent ? I think that jumps not really need here lol Fixed
  2. 00:58:680 (4,1) - circle jumps here seems a bit too hard for hard diff at this level of bpm I think better make spacing consistent Fixed
  3. 01:16:899 (3,1) - wow this place so close maybe try move (1) to around x204 y336 ? Fixed
[normal]
  1. 00:01:831 (1) - , 00:02:652 (2) - ,00:04:022 (1) - , 00:04:844 (2) - I think ignoring the 1/2 beat there make the rhythm here sound pretty weird , I think it's ok to have some weird spacing things there cus all the beat here sound really emphasized and players can play that easily imo Will think it :D
  2. 00:11:557 - ignore this beat make rhythm sound weird imo ,try this ? Fixed
[easy]
  1. 00:01:831 (1,2,1) - same as what I said in normal there Will think it :D
  2. 00:04:843 (2) - try this rhythm instead ? sound better Fixed
  3. 00:12:652 (1,2,3) - the 1/2 slider seems play pretty fast here and might be hard for beginner to properly play it at this level of bpm so consider rhythm here a bit , you can try do this instead
  4. 00:42:378 (3,4) - ,01:05:529 (1) - ,01:09:776 (1) - ,01:14:159 (1) - ^^^ Have change all of the 11/2 slider
good luck :)

Neoskylove wrote:

Hi~~

[General]
Tags...?

[Easy]
00:32:515 (3) - make it more softly. Fixed

[Normal]
00:12:515 (1) - make it more softly http://puu.sh/mj9YI/8f0639f415.jpg Fixed
00:39:091 (1,2) - blanket error? I prefer blanket. Will consider it

[Hard]
00:19:913 (3,2) - how about avoid this overlap? Hm.. it is looks fine and good actually xD
00:49:091 (1,1) - delete NC Fixed

[Insane]
00:11:009 (4,5) - fix distance. Fixed
01:04:296 (1,2,1) - this distance is hard to read. How about this? http://puu.sh/mjafl/39016d8edf. Fixed

Very Good map, Good Luck! :)

Electoz wrote:

Hi, from my modding queue~

[General]

  1. Add tags pls.
[Easy]

  1. 00:13:611 (3,1) - DS Fixed
  2. Tbh I'm confused with the rhythm sometimes because it feels like some part of vocals/instruments are really dominant on the red tick and you skipped those because you're trying not to put anything on the red tick. Maybe you can do some polarity changes on those red ticks instead?
  3. 00:06:214 (1) - I'm not sure what are you following, but if you're following vocal then 00:06:488 shouldn't be skipped. Will consider it
  4. 00:21:146 (2) - The shape looks funny lol, I would move the red anchor down a bit so the shape will become more edgy and obvious. fixed
[Normal]

  1. 00:05:940 (4,1) - Imo this will be much easier to read when stacked. Fixed
  2. 00:08:132 (5,1) - Maybe this rhythm? This way captures the vocal better. Will consider it
  3. 00:15:118 - This clap is pretty damn confusing as it was placed on the red tick. Lol but that is the rhythm xD
  4. 01:26:351 (4) - Prettty optional but I think a 1/1 slider fits here as well, unless you're worried that there will be too much slider chains. Nope
[Hard]

  1. 00:05:666 (2,1) - Maybe do a flowbreak here as an introduction to vocal? Nope
  2. 00:55:940 (2,3,4) - Imo these shouldn't be in the same pattern cuz 00:55:940 (2) is based on vocal while 00:56:077 (3,4) are based on the drums so it's kinda confusing. ??? I think it is fine like this
  3. 01:09:228 (2) - Not sure how to describe this properly but the rhythm here feels weird for some reason. ?? I follow the song rhythm, this song have weird beat actually
  4. 01:27:036 (3) - Maybe put an NC here? As the beat spacing change on 01:27:036 (3,4) will become more noticable. Fixed
Ok, hope my mod helps, good luck~

Kyle Y wrote:



In fact, all diff are good already, just a little suggestion that you can fix it optionally.

Insane

00:49:091 (1) - this circle really like 1/4 snapping fixed
01:01:009 (1) - this slider better same slope with 01:00:324 (2) - , better look. fixed


anyway, star +1. Thanks :D
SnowNiNo_
my diff :D
http://puu.sh/novhS/7e2a8f7e7b.rar
my test play XD

-add a new hitsound, it's the same sound as normal-hitwhistle, but i need to use normal-hitwhistle sound in kiai mode so i change it to soft-hitsinish, here is the link : http://puu.sh/novoJ/d555a65ea8.wav
-you can copy my hitsound since the change of soft-hitsinish, it's mostly the same
-feel free to change the name ~
-PM me if you got any problem
Kyouren
SPOILER
20:18 *KittyAdventure is editing [https://osu.ppy.sh/b/819461 fhana - Comet Lucifer ~The Seed and the Sower ~ [Easy]]
20:18 Del05: ada extra diff sekarang
20:18 KittyAdventure: okay
20:18 *Del05 is editing [https://osu.ppy.sh/b/819461 fhana - Comet Lucifer ~The Seed and the Sower ~ [Easy]]
20:19 KittyAdventure: 00:13:611 (3) - it's weird because 00:13:474 has sound
20:19 Del05: hm..
20:20 Del05: delet 3
20:20 Del05: trs aku panjangin slider 2 nya
20:20 KittyAdventure: okay
20:21 KittyAdventure: 00:53:357 (3,1,2) - blanket is error
20:21 KittyAdventure: soalnya bentuk blanketnya kok aneh
20:21 Del05: oh klo itu gk blanket kok emang
20:22 KittyAdventure: bagusnya blanket saja kak, kan sudah telanjur
20:23 KittyAdventure: anyway, gimana kalau kiai time yang bagian ke tiga (01:07:584) itu stopnya di 01:25:118
20:23 Del05: fixed
20:24 *KittyAdventure is editing [https://osu.ppy.sh/b/821601 fhana - Comet Lucifer ~The Seed and the Sower ~ [Normal]]
20:24 Del05: hmm klao itu aku pikirin dulu deh wkwkw
20:24 KittyAdventure: 00:15:392 (5,5,5) - NC
20:24 KittyAdventure: karena has new sound
20:25 Del05: okok
20:25 Del05: fixed
20:25 KittyAdventure: 01:26:762 (5) - ^
20:26 Del05: fixed
20:27 KittyAdventure: itu saja dulu kak
20:27 KittyAdventure: soalnya adek ada sakit amandel
20:28 Del05: lol xD
20:28 Del05: semoga cepet sembuh ya
20:28 Del05: ini masukin di thread aja

Free mod my map if you're want!
Good luck~ <3 (Maybe i modded other diff too :3)
Marianna
Easy

  1. Ar: 3
  2. 00:01:831 (1) - End this slider here 00:02:241 -
  3. 00:27:036 (1,2,1) - The flow of these sliders 2/1 is very strange and hardly of to realize the beat of red tick, it would be better for the flow if they were replaced by 1/1
  4. 01:14:159 (1) - That's odd, this slider should be 1/1

Normal

  1. 00:43:474 (1,2,3,4,5) - This is very intense for a map with BPM as high, give a little try for beginners rest your fingers
  2. 00:45:666 (1,2,3,4,5) - ^
  3. 01:25:118 (1,2,3,4) - ^

Hard

  1. AR: 7~7.5
  2. 01:05:118 (1) - This can be better

Insane

  1. 00:48:269 (1,1,1,1,1) - These parts do not need NC
  2. 01:27:036 (3) - NC

Extra

  1. 00:11:557 (6) - NC
  2. 00:36:762 (6) - ^
  3. 00:42:515 (2,3) - The flow here would be better if it were clickable
  4. 00:44:433 (5) - NC
  5. 01:27:173 (7) - NC

GL ~ ♥
SnowNiNo_

Marianna wrote:

Extra

  1. 00:11:557 (6) - NC this is already NCed owo
  2. 00:36:762 (6) - ^ ^
  3. 00:42:515 (2,3) - The flow here would be better if it were clickable keep
  4. 00:44:433 (5) - NC this is already NCed
  5. 01:27:173 (7) - NC ^

GL ~ ♥
thanks mod. no fix~
Tenseki
no kds
insane
00:03:474 (3) - ctrl+j
00:07:721 (3) - ctrl g?
00:26:899 (6) - set the same DS with next slider

srry for short mod
gl
Xinying
Hi del! Here for recheck. DO NOT give kudosu ^^.

General

  1. BPM and Offset : ✓
  2. Aimod : ✓
  3. Kiai : ✓ , but I think we talked about it before? Consider ending kiai here 01:25:118 (4) . This is because the peak of the song is from 01:20:735 to 01:25:118 . And personally I wouldn't re-kiai here 00:58:817 (1) , because there is a distinct different beat there and 01:07:584 (1) .
  4. Metadata : ✓
  5. Hitsound : ✓ , really good choice of hitsounds ^^
  6. Video : ✓ , cool video!

Easy

  1. 00:04:022 (1) - I think this is better when it end at red tick , but it ruins the DS after that , maybe consider?
  2. 00:36:625 (2,3) - Can blanket better.
  3. 00:47:858 (1,2) - Blanket just a little off. xD
  4. 01:04:296 (3) - Head and tail Finish , because you did it in Insane diff.

Normal

  1. 01:04:296 (3) - For this head , you Finish'ed it in Insane diff. Maybe do the same here.
  2. 01:05:118 (5) - ^

Hard

  1. 00:05:666 (2) - Maybe just use symmetry?
  2. 00:16:077 (1,2,4,1,1) - I hear strong beats at all of these sliders , but not sure if Finish is the best way to emphasis them ...
  3. 00:20:461 (1) - Accidentally whistle the entire slider?

Insane

  1. 00:16:077 (1) - Strong beat , add Finish.
  2. 00:17:036 (5) - ^
  3. 00:21:420 (4) - ^ , at the heads only btw.

NiNo's Extra

  1. For the start , can you just use the whistle to hitsound the 'chime' sound. The Finish spam doesn't work well with it.
  2. 00:16:762 (6) - Shift this up a little bit like this , so it flows better and 00:16:762 (6,7,1) forms a triangle.
  3. 00:20:461 (1,2,3,4,5,6,7) - Do you think the music encourages repeat patterns? But I apologise , I have no idea how to fix it.
  4. 00:54:433 (1) - Hitsound the head , strong beat.
  5. 00:58:680 (6) - Add clap.

Overall

  1. LOL. I thought I only had trouble mapping high BPM. I have trouble modding high bpm too. ==
  2. Good map overall! For the Extra try to be neater with your jumps , and don't overuse 360 sliders.
Vivyanne
I was told to mod this but map seems too good for me to mod

have a star instead
SnowNiNo_

Chocox wrote:

NiNo's Extra

  1. For the start , can you just use the whistle to hitsound the 'chime' sound. The Finish spam doesn't work well with it. hitfinish sound really fit for the start
  2. 00:16:762 (6) - Shift this up a little bit like this , so it flows better and 00:16:762 (6,7,1) forms a triangle.fixed
  3. 00:20:461 (1,2,3,4,5,6,7) - Do you think the music encourages repeat patterns? But I apologise , I have no idea how to fix it. Ayea, remap it
  4. 00:54:433 (1) - Hitsound the head , strong beat. there is already a whistle hs
  5. 00:58:680 (6) - Add clap.sire, sound good
thanks for mod
http://puu.sh/nHjoR/c2cef7dc83.rar
Kaifin
hi! m4m from nino queue

Easy

  1. 00:37:721 (4) - i think you should respace this note so it makes the shape even, right now it's slightly off (example, tinker to fix exactly: http://puu.sh/o2GSM/59681f4693.jpg&#41;
  2. 01:09:091 (4,2) - another really small complaint, these two aren't exactly paralell, the 2 is a little off in its angle (stack them to see)
  3. 01:12:789 (3) - move sliderhead up slightly then adjust 01:13:611 (4) so they aren't so close + it makes the slider path of 3 slightly clearer for noob

Normal

  1. 00:26:899 (5) - 0.8 distance snap :o
  2. 00:49:091 (4) - i understand why you have the gap here, but i think this would be less confusing as 1/1 slider and not circle, your choice though
  3. 00:58:680 (6) - 1.0 distance snap :o

Hard

  1. AR 7 feels very low for 219 bpm hard, i see what you're doing with the spread but maybe it'd be better as 3.5/5.5/7.5? or you could just change to 8, your choice though it could also be left as is probably
  2. 00:05:255 (1) - remove NC for consistency
  3. 00:17:036 (4) - add NC here for consistency
  4. 00:49:776 (3,1) - the angle between these two almost makes it look 1/1, kind of hard to read potentially for hard players? maybe its just the ar 7 thats throwing me off

Insane

  1. 00:04:433 (4) - add NC for consistency
  2. 00:49:091 (4) - NC so it looks nicer :)

NiNo's Extra

  1. 00:42:378 (1,2) - imo, this flow/rhythm is really odd to play, the straight upwards flow is kind of bleh in my opinion! also, why are the emphasized notes sliders, and the less emphasized notes circles? i think this rhythm would be a lot better if it was like this: http://puu.sh/o2J2K/ccd42212af.jpg, potentially replacing 00:43:200 (6,7) with a 1/2 as well maybe? you do this same rhythm i just suggested here 01:07:584 (1,2,3,4,5) -
  2. 01:03:063 (6) - i think this would look/play a lot better if it was either further down, or stacked more onto the 4, because where it is right now is awkward to aim and creates bad structure with 01:02:789 (4,6,2)
  3. 01:05:118 (3,6,1) - space 6 further for better structure?
  4. 01:12:241 (3,6) - so close :o
  5. 01:14:570 (2,2) - same, just aesthetic nitpicks for these two you can leave the same but i think the overlaps diminish the look of the map
  6. 01:22:651 (4) - object's end is not snapped!

sorry for mostly NC/aesthetic nitpick mod! set is really good already :? good luck with rank!
burstlimit2
Hi from M4M queue!
[NiNo's Extra]
00:07:036 (3,1) - The head of the slider should be on the same line as (3) for better flow and overall looks
00:12:789 (1,2,3,4,5) - (Not a mod) TY for an idea lmao
00:16:214 (2,4,5,6,7) - People will suicide reading that
00:17:036 (1,3,4,5,6) - Maybe u shall do the same as u did in 00:17:721 (3,4,5,6) - ?
00:36:077 (3,4) - Make the spacing same as between 00:35:803 (1,2) - ?
00:39:365 (2,4) - Curve this sliders in other way like this
Misure
Hihi~
M4M from Rabbit's jumps' queue :D
[General]
  1. widescreen support in a NiNo's Extra
  2. little concerned about gap between Ex and Insane
[NiNo's Extra]
  1. unsnapped in AiMod
  2. 00:05:529 (2,3,4,1,2,3,1,2,3,4,1,2,3,4,5) - much anticlockwise-towards flow for them seems kinda strange when playing, recommend 00:08:269 (1) - to have a clockwise-towards flow maybe
  3. 00:13:337 (5,6) - kinda close? better like this?
  4. 00:19:913 (4,5,1) - cooler like this? especially for better flow for 00:19:639 (2,3,4) - and stack on 00:20:461 (1,1) - ;)
  5. 00:24:570 (4) - I'd like to place it farther from 00:24:296 (3) - than to 00:24:844 (1) -
  6. 00:36:762 (1,3) - stack on the tail of their?
  7. 00:49:502 - NC?
  8. 01:21:831 (1) - ctrl+G 01:22:651 (4) - ctrl+G? mainly for a better flow for 01:21:557 (3,4,1) - imo
  9. 01:25:940 (3) - ctrl+G?
  10. 01:27:036 (6,1) - swap NC or double NC? I don't think 01:27:036 (6) - in the same combo with things before
[Insane]
  1. 00:13:200 (3,1) - this distance seems kinda embarrassing for me :o maybe stack or overlap or farther better?
  2. 00:14:844 (5,1) - 00:17:036 (5,1) - swap NC and 00:21:420 (4) - NC?
  3. 00:49:091 (4) - stack it on tail of 00:48:680 (3) - to make circles after that easy-reading?
  4. 00:54:159 (3,4) - ctrl+G? well I don't like that stack so much when playing :(
  5. 01:07:584 (1) - ctrl+G?
  6. 01:26:762 - NC?
[Hard]
  1. 00:05:255 - why NC here since you didn't do that in the last one? :?
  2. 00:21:420 - ^
  3. 00:31:009 (4,5,6) - DS?
  4. 01:17:721 (2) - rotate for about 30° as flow better imo
Easy and Normal seems fine for me, except for one thing: why not set the same kiai for them? 8-)


Good luck! :)
SnowNiNo_

Kaifin wrote:

NiNo's Extra

  1. 00:42:378 (1,2) - imo, this flow/rhythm is really odd to play, the straight upwards flow is kind of bleh in my opinion! also, why are the emphasized notes sliders, and the less emphasized notes circles? i think this rhythm would be a lot better if it was like this: http://puu.sh/o2J2K/ccd42212af.jpg, potentially replacing 00:43:200 (6,7) with a 1/2 as well maybe? you do this same rhythm i just suggested here 01:07:584 (1,2,3,4,5) - i do slider 00:42:515 (2,3) - in order to emphasize the hs not the beat, and fix 00:43:200 (6,7)to a 1/2 slider
  2. 01:03:063 (6) - i think this would look/play a lot better if it was either further down, or stacked more onto the 4, because where it is right now is awkward to aim and creates bad structure with 01:02:789 (4,6,2) oh sure XD, fixed
  3. 01:05:118 (3,6,1) - space 6 further for better structure? hmm, why?
  4. 01:12:241 (3,6) - so close :o moved away lol
  5. 01:14:570 (2,2) - same, just aesthetic nitpicks for these two you can leave the same but i think the overlaps diminish the look of the map well overlap isnt a big problem of a map tho...
  6. 01:22:651 (4) - object's end is not snapped!fixed

mamka322 wrote:

Hi from M4M queue!
[NiNo's Extra]
00:07:036 (3,1) - The head of the slider should be on the same line as (3) for better flow and overall looks wat if i do this the whole part will be inconsistent
00:12:789 (1,2,3,4,5) - (Not a mod) TY for an idea lmao
00:16:214 (2,4,5,6,7) - People will suicide reading that why? i have FCed it so seems not a problem
00:17:036 (1,3,4,5,6) - Maybe u shall do the same as u did in 00:17:721 (3,4,5,6) - ? dont understand... these two parts are the same
00:36:077 (3,4) - Make the spacing same as between 00:35:803 (1,2) - ? 3>4 should be more emphasized with the vocal
00:39:365 (2,4) - Curve this sliders in other way like this why?

Misure wrote:

[General]
  1. widescreen support in a NiNo's Extra is checked already lol
  2. little concerned about gap between Ex and Insane gap isnt a problem
[NiNo's Extra]
  1. unsnapped in AiMod fixed in Kaifin's mod
  2. 00:05:529 (2,3,4,1,2,3,1,2,3,4,1,2,3,4,5) - much anticlockwise-towards flow for them seems kinda strange when playing, recommend 00:08:269 (1) - to have a clockwise-towards flow maybe 看起來不錯 已修改
  3. 00:13:337 (5,6) - kinda close? better like this? 那樣不是我要的 不過做了點小修改
  4. 00:19:913 (4,5,1) - cooler like this? especially for better flow for 00:19:639 (2,3,4) - and stack on 00:20:461 (1,1) - ;) 這樣5>1的flow會很奇怪
  5. 00:24:570 (4) - I'd like to place it farther from 00:24:296 (3) - than to 00:24:844 (1) - 為什麼?
  6. 00:36:762 (1,3) - stack on the tail of their? 我是故意分開的
  7. 00:49:502 - NC? 不錯
  8. 01:21:831 (1) - ctrl+G 01:22:651 (4) - ctrl+G? mainly for a better flow for 01:21:557 (3,4,1) - imo 這也不錯 已修改
  9. 01:25:940 (3) - ctrl+G? 01:25:118 (1,2,3) - 這是個三角形 所以01:25:940 (3) - 就免了
  10. 01:27:036 (6,1) - swap NC or double NC? I don't think 01:27:036 (6) - in the same combo with things before 01:27:173 (1) - 這個音比01:27:036 (6) - 重呢...
thanks for mods you guys :D
ill do my mod asap since im kinda busy recently
http://puu.sh/o3kFE/65aa23d381.rar
EncoreW
[General]

nothing

[NiNo's Extra]

00:07:995 - 00:08:132 - 00:08:269 - 這三個地方, 比較傾向於用相同的間距

00:13:885 (1,2,3) - 個人感覺這樣的flow其實是不太順的

01:29:502 - 這裡其實還可以加轉盤的

別的應該沒太大問題,不過我覺得kiai段做的可能有點太單一了,那些跳從頭到尾感覺就用了三個梗,三角形的跳,來回的跳,正方形的跳,如果可以的話我覺得還是能增加一點花樣比較好,不管是從 player還是 modder的角度來說都是這樣

[Insane]

01:08:132 (3) - i think rhythm can be this http://puu.sh/opaYj/3b92039bd8.jpg

[Hard]

00:13:200 (3) - i think vocal silll exist after this slider ends, so rhythm in this place may should be this http://puu.sh/opbbY/7cd1490e6f.jpg

00:22:104 (3) - why not use 2 circles to reflect this two strong finishes?

almost can find nothing...no kd if helpless :^)
SnowNiNo_

T-Mac wrote:

[NiNo's Extra]

00:07:995 - 00:08:132 - 00:08:269 - 這三個地方, 比較傾向於用相同的間距 已改成同間距

00:13:885 (1,2,3) - 個人感覺這樣的flow其實是不太順的 還行, 至少我打是順的

01:29:502 - 這裡其實還可以加轉盤的 太突然了, 而且最後也不大適合放轉盤

別的應該沒太大問題,不過我覺得kiai段做的可能有點太單一了,那些跳從頭到尾感覺就用了三個梗,三角形的跳,來回的跳,正方形的跳,如果可以的話我覺得還是能增加一點花樣比較好,不管是從 player還是 modder的角度來說都是這樣 嘛 2個月前做的GD, 別太計較啦XD
sorry for the super late mod reply lol
thanks for mod :)
still gonna rank this del05 ;w;?
osu file format v14

[General]
AudioFilename: comet lucifer.mp3
AudioLeadIn: 0
PreviewTime: 50050
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:Comet Lucifer ~The Seed and the Sower ~
TitleUnicode:コメットルシファー ~The Seed and the Sower~
Artist:fhana
ArtistUnicode:fhána
Creator:Del05
Version:NiNo's Extra
Source:コメット・ルシファー
Tags:opening felia sougo gifdium tv size SnowNiNo_
BeatmapID:915899
BeatmapSetID:371908

[Difficulty]
HPDrainRate:7.5
CircleSize:4
OverallDifficulty:8.5
ApproachRate:9.3
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
Video,96,"OP.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1831,273.972602739726,4,2,1,50,1,0
1831,-133.333333333333,4,2,1,50,0,0
13885,-100,4,2,1,50,0,0
22652,-100,4,2,1,35,0,0
31420,-111.111111111111,4,2,1,50,0,0
39091,-133.333333333333,4,2,1,50,0,0
42378,-117.647058823529,4,2,1,50,0,0
45666,-100,4,2,1,50,0,0
50050,-83.3333333333333,4,2,2,70,0,1
64296,-100,4,2,2,70,0,1
65392,-83.3333333333333,4,2,2,70,0,1
67858,-83.3333333333333,4,2,1,70,0,0
79639,-100,4,2,1,70,0,0


[Colours]
Combo1 : 220,39,60
Combo2 : 225,147,204
Combo3 : 145,220,236
Combo4 : 239,167,114
Combo5 : 133,136,254
Combo6 : 135,196,164

[HitObjects]
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200,56,2241,1,4,0:0:0:0:
212,176,2378,1,0,0:0:0:0:
104,124,2515,1,0,0:0:0:0:
200,56,2652,2,0,L|280:60,1,60.0000022888184,4|0,0:0|0:0,0:0:0:0:
352,140,2926,6,0,L|272:144,2,60.0000022888184,0|4|0,0:0|0:0|0:0,0:0:0:0:
464,104,3337,1,0,0:0:0:0:
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240,176,4433,1,4,0:0:0:0:
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240,176,4844,2,0,L|232:248,1,60.0000022888184,4|0,0:0|0:0,0:0:0:0:
124,288,5118,6,0,L|117:228,2,60.0000022888184,0|4|0,0:0|0:0|0:0,0:0:0:0:
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300,92,57721,6,0,P|248:84|212:56,1,95.9999970703126,2|0,0:0|0:0,0:0:0:0:
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256,192,89365,1,12,0:0:0:0:
Xinying
still think the Insane version you mapped is very good lol.

am making GD for this now, probably one that ~5.0 stars. I'll edit post when I finish, you can decide if you want to add it to the mapset then :D

EDIT: https://puu.sh/v5Klg/4d84f9d983.osu , add if you feel its good

and I think you can use a custom finish hitsound like -> https://puu.sh/v5Cw0/ec0328888a.wav (sorry link is broken? , the finish hitsound is same as https://osu.ppy.sh/s/347430 or https://osu.ppy.sh/s/301802 )

btw, MP3 quality is not very good? ;_;
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