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t+pazolite - OMAKENO Stroke [Taiko]

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Topic Starter
JUDYDANNY
"stu00608"
hi~ from PM mod req.

Kantan looks perfect but i think Futsuu is too hard
so you can make Kantan more harder or make Futsuu more easier ((I think the latter is good

[Futsuu ]

  • 01:15:881 、 01:19:881 、 01:23:881 、 01:27:881 del these notes to make some rest time?
    :arrow: keeping for now, but I will change some ...?
[Muzukashii ]

  • 00:22:881 、 00:24:881 、 00:26:881 、 00:28:881 make a note? clear sound there
    :arrow: Added 00:26:881 、 00:28:881 for build up.

    nice kiai! :arrow: ヾ(๑>◡<)ノ"
[Oni ]

  • 00:21:006 move to 00:21:131 :arrow: no change.
    00:32:256 make a note here? d i think it's good :arrow: uum.... no change too, little over quantity imo.

    00:48:256 (18) - k ? :arrow: changed some.
nice song!! :) :) :)

"Niko-nyan"
Hello :3/ mod request by pm ( i hope it's m4m ;w; please )

Note : I won't mod TKS' because too hard to get something from my favorite mapper <333333333

[Oni]
1. 00:23:631 (6,7,8) - I notice this because it's same with 00:25:631 (14,15,16) - also the (7) a bit low.
:arrow: different sounds there.
2. 00:26:256 (2) - Shouldn't this one deleted? To make consistently between the other pattern that you used as well.
3. 00:28:256 (12) - Also same with ^.
:arrow: keeping , for build up.
4. 00:48:381 (19,20,21) - I would choose to make the pattern like d k d (most of the sound are following the pattern as you did).
:arrow: changed some.
5. 01:48:881 (6,8) - I suggest to change it to d. The pitch of the instrumental sound a bit lower than the other.
:arrow: 01:48:881 - changed d only.
Only do the Oni because i don't know i still can mod muzukashii (include the lower difficulties) or nope :((((

"Naryuga"
mod requested by JUDYDANNY with PM

実際譜面見てもほとんど書けることがないので大したこと書いてないです pro mapping
反面こっちはkudosu投げる価値もないkusopostですごめんなさい 代わりに☆投げておきます

[Difficulty spread]
  • 難易度バランスは特に問題に思いませんでした、高難易度の方は(プレイできないので)わかりませんが……
[Muzukashii]
  1. 01:33:381 - ここにnoteを置いて --> 01:33:881 (21) - を消してみる? // パターンを切る場所に多少の違和感を覚えます。 1.5拍ぶんの休みだとBPMの高さもあって 01:33:631 - を叩くタイミングが掴みづらい印象がありました。
  2. 01:35:631 (9,10,11,12,13) - dkkkd ?
    :arrow: 全部Fixed~ だいぶ迷ってた箇所でした...ありがとうございます....>_<
限界です('、3_ヽ)_ good luck!

"yuzu__rinrin"
PMから~
提案としてみてくれれば幸いです!

[kantan]
  1. 01:46:131 (1) - change d Kantan以外dなので不自然かなと :arrow: fixed.
[Futsuu]
  1. 00:12:131 (8) - change k
  2. 00:12:631 (9) - change d
  3. 00:12:881 (10) - change k
    :arrow: keep... かな.. もしかしたらこの3色は何かしr変えるかも
  4. 00:28:506 (6) - change d
    :arrow: スネアによるビルドアップのかばーなのでno change.
  5. 01:40:131 (9) - change d(?)
    :arrow: prefer to variation.
[Muzukashii]
  1. 00:37:881 - add k Muzuからここにkを入れても問題ないと思います!
    :arrow: fixed/
[Oni]
  1. 00:15:818 (17) - delete :arrow: 勢いをつけるためにここはむしろd-ddkと置きたいところですが,声ネタ含むので5連のままで;;
  2. 00:23:756 (7) - change d :arrow: 00:27:756 - changed to k instead for consistency.
TK'S Inner Oniは特に気になる所はなかったです。

譜面のバランスはとてもいいと思います!
曲が好きで譜面も面白いので是非ranked頑張ってください! :3
"BlackHairEND"
こんばんは!
From game-in chat


[General]
  1. Kantan,Futsuu,MuzukashiiのWidescreen Supportのチェック外しをしてください。
[Kantan]


  • <<Mapping>>
  1. 01:15:631 - change k もしくは01:23:631 - change d ここだけd(もしくはk)だとちょっと違和感を感じました 音はどちらも同じように聞こえるのでどちらかの配色に統一したほうがいいとおもいました。
    :arrow: [/color]
  2. 指摘するとこありますこれ?ww
[Futsuu]


  • <<Mapping>>
  1. 特に指摘はないです、良い譜面ですね。
[Muzukashii]


  • <<Mapping>>
  1. 01:24:006 (12,13) - Ctrl + G 1個前でのdkdkがあるからなのでしょうか、ちょっとこの7連のdkdkが目立った感じがしたので配色を変更してはどうでしょう?
    :arrow: fixed.
[Oni]


  • <<Mapping>>
  1. 00:22:006 (19,1) - Ctrl + G 00:21:631 (16,17) - ここをkdでとってるなら同じように後ろもkdでいいように感じました、
    :arrow: fixed.
  2. 00:48:006 - delete ちょっと長すぎると思ったので削除してもいいかと
    :arrow: うーーーーーーーーーーーーーーん。。。。。。。。fixed.
  3. 00:48:506 (19,20) - Ctrl + G kdkdkだと変な感じがしました、kdkkdのほうがしっくりきたので提案です。
    :arrow: fixed.
  4. 00:52:881 - change d 音が下がってるように聞こえたのでdにチェンジでいいとおもいました。
    :arrow: fixed.

ランクド期待しています! お二人とも頑張ってくださいgood luck :)

Thanks for mod~~~ ヾ(๑>◡<)ノ"
Niko-nyan
ヾ(๑>◡<)ノ" shouldn't this one on the pending section? ヾ(๑>◡<)ノ" *hides*
Jerry
Hello JuDa and TKS~

Here's a taiko mod from me as requested via forum-PM


  • [Kantan]
  1. 00:09:631 (5) - Move this note to 00:09:881 -? I think it is more suitable to be there because there is a "diiing" sound here

  • [Muzukashii]
  1. 00:30:506 - I suggest adding a note here to maintain the consistency of the double note pattern before you start the k d k d k d buildup after this. Currently, the transition between 00:30:131 - and 00:30:631 - is too sudden. By making a consistent double note pattern here, the transition can be improved :3

  2. 01:13:006 (14) - Remove this note so that there is more emphasis on the don beat at 01:13:131 -?
    :idea: You can also add a Finish to 01:13:131 - as well for added emphasis

  3. 01:24:256 (14) - ddkkddk sounds unnatural with the music, delete this don?

  • [Oni]
  1. 00:19:006 - Add don here so that there is a consistency with 00:20:881 (12,13) - since they both sound the same?

  2. 00:32:256 - I highly recommend you add a note here because it increases the buildup towards 00:34:131 (1) -. Plus, the flow of playing is better if you add a note here

  3. 01:29:881 (32) - Remove Finish? I don't think there should be a Finish on this kat because more emphasis needs to be put on the strong beat at 01:30:131 (1) -. And yes, there is in fact a loud clap here in the music, but I think it is enough to be expressed with just a small kat.

  4. 01:41:631 (32,33) - Remove Finish? All the other similar parts at 01:17:631 (29,30) -, 01:25:631 (30,31) - and 01:33:631 (30,31) - have no Finish on the kats, so why are there Finishers here? .-.


  • [TEE KAY ES INAH ONI]
  1. 00:18:131 - This part sounds exactly the same as 00:20:131 -, so why does one only have 1 don while the other has 2 dons? I suggest you maintain the consistency of the two-note rhythm by adding a don at 00:18:256 -

  2. 01:06:381 (46,47,48) - Change this to k d k to maintain the consistency with the patterns that you applied for 01:08:381 (56,57,58) - and 01:10:006 (65,66,67) - ?


Futsuu is fine (for me) :P
The overall spread is alright and the general consistency of the note structures, rhythm and patterns are nicely done in all difficulties, so there's not much for me to point out other than some minor consistency issues.
Please don't hesitate to PM me if you have any questions about my mod! :D
Good luck with the map~
kouzuki_karen
hi o/

[Kantan]

00:05:631 (5) - move to 00:05:881 and change kat? I think it fit the music more (note the bell sound at the new position). Also considering your relatively low scroll speed of 1.00x I don't think it would be a challenge for newbie players.
00:42:131 (1) - add finisher? just like at 00:34:131 (1) - ?
00:48:131 (4,5,6) - I think this would be more fitting to the music as kat-kat-kat.
01:17:131 (8) - change to don? the music winds down a bit from before here and because of that, I think the significance of this sound is reduced. So no need to use a kat note.
01:25:131 (8) - same here.

[Futsuu]

00:42:131 (1) - to 00:46:506 (2) - I suggest making the first two notes of such time signatures to be different (since you seemed to do it in previous parts of Futsuu and previous diffs):
---- 00:42:131 (1) - change kat with finisher?
---- 00:42:631 (2) - change to don?
---- 00:46:131 (1,2) - ctrl+g

so 00:46:131 (1,2) - will be inverse of 00:38:131 (1,2) - , etc.

01:06:131 (19) - change to a kat? I find it more fitting than don note.
01:10:131 (1) - same as above.

[Muzukashii]

00:41:631 (17) - change don note? I think it "just" sounds better.
00:56:131 (10) - remove the finisher? The reason is similar to the last suggestion in Futsuu diff.
01:37:631 (19) - delete? I don't think this sound really needs its own note.

overall good diff :D not much to suggest, just a few things here and there.

[Oni]

I don't think HP drain should keep going backwards at this point. I'll suggest changing it to at least 6.0.

00:07:756 (9) - change to don? I think the sounds lower here momentarily before the triplet immediately after.
00:34:881 (7) - change to don again? It would reflect parts like 00:37:631 (27) - better.
00:36:881 (21) - ^
00:38:881 (7) - ^
00:40:881 (22) - ^

01:33:631 (30) - change to a don and add another at 01:33:756?

also a good diff~ my alternating practice

[TK'S Inner Oni]

00:35:881 (296) - change to don? there is a noticeable difference in pitch of this note and the bell sound at the end of next combo (see below)
00:37:881 (315) - is finish really necessary? imo the bell sound is similar volume to the rest of the song and a finisher would just overemphasise it.
00:39:881 (333) - same as (296).

01:16:881 (117,118,119,120) - I suggest kddd, it sounds similar to the 1/6 before it but I think having a different pattern here would make this more interesting. (not to mention the vocal is actually slightly different).
01:24:881 (207,208,209,210) - same as above.


good luck with the mapset~
taiko_maniac1811
Hihi~
mod as req via forum PM. /so late
mostly suggestions...

Mod box
  • [TK'S Inner Oni]
  1. 00:16:256 (140,141,142,143,144,145,146) - add finish for all of these :3 adds more impact to play bcoz the previous patterns uses some finishes as well

    (Timings/scroll speed)
  2. 00:50:151 - wrong placed? I think should put it at 00:50:193 instead
  3. 01:14:131 until 01:45:131 - kiai part here, can speed up to x1.1 or x1.2 scroll speed? Just personal opinion to make it a bit faster/harder on the kiai part //runs

    [Oni]

    HP=6 pls :3
  4. 00:19:131 - add a note here, prefer d, plays somewhat awkward for me without a note
  5. 00:21:006 (13) - move to 00:21:131 and change it to d, ^ pattern same as above
  6. 00:22:881 (4) - add finish? You mainly focus on idk what sound is that suppose to be =.="
  7. 00:24:881 (12) - same ^
  8. 00:26:881 (5) - ^
  9. 00:28:881 (15) - ^
  10. 00:46:381 (3,4) - ctrl+G both of these? the k suppose to be one tick later from here 00:46:506 imo
  11. 00:46:756 (6,7,) - ctrl+G also, same as above ^
  12. 00:47:131 (9,10) - same ^
  13. 00:47:506 (12,13) - ^

    (Timings/scroll speed)
  14. 00:22:068 - change the scroll speed to x0.83 here, 00:30:131 - put x0.91 for this one, will have a nice scrolling flow from 00:18:068 until 00:34:131 (x0.75 > 0.83 > x0.91 > x1)
  15. 00:58:131 - can put x0.75 scroll speed? Make the scroll flow nicely from 00:50:881 - x0.5 to here 00:58:131 - x0.75 and to 01:06:131 - x1

    [Muzukashii]
  16. 00:22:881 - add K here, same like Oni diff, why empty here when 00:26:881 have it .w.
  17. 00:24:881 - add K same as above ^
  18. 00:26:881 (4) - add finish like I stated in Oni diff 00:22:881 (4)
  19. 00:28:881 (11) - add finish like above ^
  20. 00:37:881 (20) - miss finish here? Add finish for this pls ww
  21. 00:46:381 (2,3) - ctrl+G both of these just like I stated in Oni diff also?
  22. 00:46:756 (4,5) - ctrl+G same as above ^
  23. 00:47:131 (6,7) - same ^
  24. 00:47:506 (8,9) - ^

    (Timings/scroll speed)
  25. IMO you can add the scroll speed you made in Oni diff into Muzu diff here, no harm for some slow downs to fit the music, but it's up to you =w=

    [Futsuu]
  26. 00:32:381 (6) - d? Simplify the patterns a bit to make it easier to hit
  27. 00:48:756 (10) - delete? Just (d k) here is fine imo
  28. 00:58:506 (2) - move to 00:58:631 instead, focus on the clapping? Easier to hit on white tick here
  29. 01:00:506 (6) - move to 01:00:631 same reason as above ^
  30. 01:02:506 (11) - move to 01:02:631 ^
  31. 01:04:506 (15) - move to 01:04:631 ^
  32. 01:43:881 (9) - delete?

    [Kantan]
  33. 01:35:381 (4) - d? (d k d) is kinda "hard" at this bpm for a Kantan imo lol

That's all from me, nice mapset to play ww
gud luck :3
back to afk for me hue
Nofool
ha.... many unchecked mods
i did mine before seeing the thread sorry x_x gonna still post then

spread probably isn't that bad, explained in the oni

mod
[Kantan]
- 00:14:131 - if you want to reduce the difficulty ? move - 00:14:881 (2) - to - 00:15:131 -, delete 00:15:631 (3) -, start the spinner at - 00:16:131 - (fits the vocal) and end it at - 00:17:881 - ?
- 00:43:631 (3) - remove ? to get less notes in a row.
- 00:47:881 - add d here, k at - 00:48:131 (4) - and remove - 00:48:381 (5,6) - ? to make it a bit easier after the odd rhythm for the two d before.
- 01:10:631 (2,4) - could be deleted to get less notes in a row.
- 01:16:631 (7,8) - swap colors ? making a better difference with - 01:20:131 (6,7,8) -.
- 01:24:631 (7,8) - ^.
- remove - 01:34:631 (2,4,5) - remove ? You need a break after all those notes imo.
- 01:42:381 (2,3,5) - ^.

[Futsuu]
yeah a bit too hard compared to the kantan, idk how to reduce the difficulty properly since the density is pretty consistent x_x i would've mapped it more airy for sure tho.
- 00:15:131 (4) - remove ? to separate the two different rhythms.
- 00:35:381 (4) -, - 00:39:381 (4) - needs to be removed i think, the jump from kantan is too high.
- 00:42:881 (3) -, - 00:44:881 (11) - ^.
- 00:47:881 (6) - remove ? to separate the different rhythms again.
- 01:15:881 (7) - remove to reduce the lenght of the pattern, and then what about trying -01:16:631 (10,11,12) - dk kd instead of dk d ? dk d plays kinda weird while dk kd is easy to hear.
- 01:19:881 (7) - remove/add d at - 01:21:131 - ? ^. (then apply the same changes on the following part).
- 01:31:631 (7) - remove ?
- 01:34:631 (2,3,4,5,6,7,8) - try d - d - kkk d instead of dkddkkd ? (this and ^, same/similar for the following part).

[Muzukashii]
- 00:11:756 (10,11,12) - remove ?
- 00:31:881 (7) - ^ ?
- move - 00:35:256 (6) - to - 00:34:756 - ? to make the dkkd easier to handle.
- move - 00:37:881 (20) - to - 00:36:756 - ? ^ consistency if you did (that k isn't really needed anyways, interesting break spot). same for - 00:38:756 - and - 00:40:587 -.
- 00:41:881 (18) - remove ? break before the next part.
- 00:45:881 (22) - ^.
- 00:48:631 (15) - ^ i don't think so this one really is needed.
- 00:58:881 - should be a d here if there is one at - 01:00:881 (9) -.
- 01:01:631 (11,12) - hmmm kk or kkk would probably sound better than k k here.
- 01:02:881 - k could be added here, refer to - 00:58:881 -.
- 01:13:006 (14) - remove ? doesn't sound like the previous kkd.
- 01:17:006 (18) - aight after checking the Oni im back here because my suggestions couldn't fit, just change this to k ? i know you want to make a difference with - 01:21:006 (18) - but d here really plays weird i think.
- 01:24:256 (14) - remove and make something like kkkdkd at - 01:24:381 - ? ^.

[Oni]
well it isn't badly mapped but the difficulty jump from muzukashii is pretty big, mainly because the muzu doesn't have any 1/4. At the end the spread might be ok since it is like there is a huge jump for all the diffs.
- 00:15:693 (15,16,17,18) - lol remove them and add k instead ? overmapped a bit.
- 00:16:256 - TKS didn't use finishers here, you probably need to ask him to change them or remove finishers in your own diff.
- 00:19:006 - same reasons than in the muzu, k could be added here.
- 00:31:006 (6) - could be deleted (to emphasize that bird sound lmao).
- move - 01:24:256 (20) - to - 01:24:506 - and maybe change some color ? like at - 01:16:256 -, sounds better.

[TKS's Inner Oni]
- 00:24:131 (188,189,190,191,192) - hmm i first wanted to suggest ddkdk but it is too similar to ddkkk, so what about dkkkd here ? still fits more than kddkd imo.
- 00:28:131 - ^.
- move - 00:35:068 (288) - to - 00:34:943 - ? k ddd d k > k d ddd k, also k d k/d k d reversed before and after 8)..
- 00:36:943 -, - 00:38:943 -, - 00:40:943 - ^.
too good... TKS come back when ;w;

Good luck'
Runa
Hi~ From PM request.

  • Muzukashii

    00:13:756 - add d? feels good
    00:37:131 (15) - change to k? same sound as 00:37:381 (17) -
    00:45:131 (17) - k? same
    01:01:881 (12) - remove? 01:03:881 - like here, too small sound to note.

    Onl

    00:23:756 (7) - change to d (lower pitch?)
    01:06:631 (4) - change to d? Continuedly k here feels not good to me, and drum is a little lower.
    01:08:631 (14) - change to d, same
    00:55:631 (13) - and 01:51:631 (13) - change to d? just suggestion.

    TK'S Inner Onl

    00:37:568 (312) - move to 00:37:318 - ?
    01:02:006 (22) - change to d?
    01:06:131 (45~83) - this part is stronger than before, but note is same strength. It'll be good with more note and some 1/4s imo.
    01:37:693 (356) - delete? relatively calm here, feels a bit overlap. Some term to prepare next hard part. 01:37:818 - this can delete too.

So clear map, all suggestions are just from my feel lol
I can't mod kantan and futsuu cuz kantan is so kantan and futsuu is so futsuu x.x
Good luck~ ╭( ・ㅂ・)و
Topic Starter
JUDYDANNY
Updated at once , fixed app. Jerry ~~ Runa mods.
please wait for reply :?
Topic Starter
JUDYDANNY
Pink :arrow: Fixed as your suggestion.
Green :arrow: Changed some instead of your suggestion.
Blue :arrow: no change because there're other reasons.

"Jerry"
Hello JuDa and TKS~
:arrow: Hello ( ・∀・)ノ

Here's a taiko mod from me as requested via forum-PM


  • [Kantan]
  1. 00:09:631 (5) - Move this note to 00:09:881 -? I think it is more suitable to be there because there is a "diiing" sound here
    :arrow: Removed instead. for making enough to rest for next High dense part.

  • [Muzukashii]
  1. 00:30:506 - I suggest adding a note here to maintain the consistency of the double note pattern before you start the k d k d k d buildup after this. Currently, the transition between 00:30:131 - and 00:30:631 - is too sudden. By making a consistent double note pattern here, the transition can be improved :3
    :arrow: Changed some, Making cool down for pure following drums+backchorus.
  2. 01:13:006 (14) - Remove this note so that there is more emphasis on the don beat at 01:13:131 -?
    :idea: You can also add a Finish to 01:13:131 - as well for added emphasis
    :arrow: Okay.
  3. 01:24:256 (14) - ddkkddk sounds unnatural with the music, delete this don?
    :arrow: Okay~~


  • [Oni]
  1. 00:19:006 - Add don here so that there is a consistency with 00:20:881 (12,13) - since they both sound the same?
    :arrow: Okay, Add k lol.
  2. 00:32:256 - I highly recommend you add a note here because it increases the buildup towards 00:34:131 (1) -. Plus, the flow of playing is better if you add a note here
    :arrow: Same as Muzukashii, not plan to following well to the synthesizer. So, I make more less dense for drums+backchorus.
  3. 01:29:881 (32) - Remove Finish? I don't think there should be a Finish on this kat because more emphasis needs to be put on the strong beat at 01:30:131 (1) -. And yes, there is in fact a loud clap here in the music, but I think it is enough to be expressed with just a small kat.
    :arrow: Keep lol, sounds Impact.
  4. 01:41:631 (32,33) - Remove Finish? All the other similar parts at 01:17:631 (29,30) -, 01:25:631 (30,31) - and 01:33:631 (30,31) - have no Finish on the kats, so why are there Finishers here? .-.
    :arrow: Okay.

Futsuu is fine (for me) :P :arrow: Thanks >_<//
The overall spread is alright and the general consistency of the note structures, rhythm and patterns are nicely done in all difficulties, so there's not much for me to point out other than some minor consistency issues.
Please don't hesitate to PM me if you have any questions about my mod! :D
Good luck with the map~

"Dumpling"
hi o/
:arrow: Hello ( ・∀・)ノ
[Kantan]

00:05:631 (5) - move to 00:05:881 and change kat? I think it fit the music more (note the bell sound at the new position). Also considering your relatively low scroll speed of 1.00x I don't think it would be a challenge for newbie players.
:arrow: keeping the following to simple rhythm with bass drums.
00:42:131 (1) - add finisher? just like at 00:34:131 (1) - ?
:arrow: lol, Okay~.
00:48:131 (4,5,6) - I think this would be more fitting to the music as kat-kat-kat.
:arrow: Okay~
01:17:131 (8) - change to don? the music winds down a bit from before here and because of that, I think the significance of this sound is reduced. So no need to use a kat note.
:arrow: Yeap, sounds nice.
01:25:131 (8) - same here.
:arrow: Same~~
[Futsuu]

00:42:131 (1) - to 00:46:506 (2) - I suggest making the first two notes of such time signatures to be different (since you seemed to do it in previous parts of Futsuu and previous diffs):
:arrow: Comparing with Kantan, Kantan couldnt follow to enough Instrumental with mixing d-k sounds because it's too hard constraint to put few notes. So,I use the such style instead of that for adjustment the both d-k hitsounds.
---- 00:42:131 (1) - change kat with finisher?
:arrow: As a major premise, I wont put on K with strong Bass sounds. This isn't my taiko style , so nope.
---- 00:42:631 (2) - change to don?
:arrow: nope cuz of making a different sounds with (1).
---- 00:46:131 (1,2) - ctrl+g
:arrow: Same.

so 00:46:131 (1,2) - will be inverse of 00:38:131 (1,2) - , etc.
:arrow: Same.

01:06:131 (19) - change to a kat? I find it more fitting than don note.
:arrow: Same.
01:10:131 (1) - same as above.
:arrow: Same.
[Muzukashii]

00:41:631 (17) - change don note? I think it "just" sounds better.
:arrow: Nope, Artist make the song to sound different back sounds here on purpose.
00:56:131 (10) - remove the finisher? The reason is similar to the last suggestion in Futsuu diff.
:arrow: Nope,Strong chime sounds, not bass sounds. Sounds better to me now.
01:37:631 (19) - delete? I don't think this sound really needs its own note.
:arrow: Okay.

overall good diff :D not much to suggest, just a few things here and there.
:arrow: Thanks ヾ(๑>◡<)ノ"
[Oni]

I don't think HP drain should keep going backwards at this point. I'll suggest changing it to at least 6.0.
:arrow: Agreed.
00:07:756 (9) - change to don? I think the sounds lower here momentarily before the triplet immediately after.
No change same as 00:41:631 on Muzukashii , I wont make a broken the Artist's purpose.
00:34:881 (7) - change to don again? It would reflect parts like 00:37:631 (27) - better.
:arrow: Sounds higher than 00:35:881 - , Seeing the 1 phrase of the separated from 00:34:131 (1) - ~00:35:881 (14) - .
00:36:881 (21) - ^
:arrow: same.
00:38:881 (7) - ^
:arrow: same.
00:40:881 (22) - ^
:arrow: same.
01:33:631 (30) - change to a don and add another at 01:33:756?
:arrow: Same as 00:07:756 ,respected for artists' purpose.
also a good diff~ my alternating practice
:arrow: lol, Thanksヾ(๑>◡<)ノ"

good luck with the mapset~

"taiko_maniac1811"
Hihi~
:arrow: Hello ( ・∀・)ノ
mod as req via forum PM. /so late
mostly suggestions...

  • [Oni]

    HP=6 pls :3
    :arrow: Okay lol.
  1. 00:19:131 - add a note here, prefer d, plays somewhat awkward for me without a note
    :arrow: 00:19:006 - added here instead.
  2. 00:21:006 (13) - move to 00:21:131 and change it to d, ^ pattern same as above
    :arrow: keep the no using don, emphasized for lack of low-tone sounds pressure.
  3. 00:22:881 (4) - add finish? You mainly focus on idk what sound is that suppose to be =.="
    :arrow: mainly focus the simple bass drums , snare and beep sounds only, expression the Calmer part. no put the finisher.
  4. 00:24:881 (12) - same ^
    :arrow: same.
  5. 00:26:881 (5) - ^
    :arrow: same.
  6. 00:28:881 (15) - ^
    :arrow: same.
  7. 00:46:381 (3,4) - ctrl+G both of these? the k suppose to be one tick later from here 00:46:506 imo
    :arrow: uum.. no , confusing the rhythm imo.
  8. 00:46:756 (6,7,) - ctrl+G also, same as above ^
    :arrow: same.
  9. 00:47:131 (9,10) - same ^
    :arrow: same.
  10. 00:47:506 (12,13) - ^
    :arrow: same.
    (Timings/scroll speed)
  11. 00:22:068 - change the scroll speed to x0.83 here, 00:30:131 - put x0.91 for this one, will have a nice scrolling flow from 00:18:068 until 00:34:131 (x0.75 > 0.83 > x0.91 > x1)
  12. 00:58:131 - can put x0.75 scroll speed? Make the scroll flow nicely from 00:50:881 - x0.5 to here 00:58:131 - x0.75 and to 01:06:131 - x1
    :arrow: Agreed all ! Thanks >w<
    [Muzukashii]
  13. 00:22:881 - add K here, same like Oni diff, why empty here when 00:26:881 have it .w.
    :arrow: Added normal k only.
  14. 00:24:881 - add K same as above ^
    :arrow: Added normal k only.
  15. 00:26:881 (4) - add finish like I stated in Oni diff 00:22:881 (4)
    :arrow: Same as Oni.
  16. 00:28:881 (11) - add finish like above ^
    :arrow: Same as Oni.
  17. 00:37:881 (20) - miss finish here? Add finish for this pls ww
    :arrow: Okay lol.
  18. 00:46:381 (2,3) - ctrl+G both of these just like I stated in Oni diff also?
    :arrow: Same as Oni.
  19. 00:46:756 (4,5) - ctrl+G same as above ^
    :arrow: Same as Oni.
  20. 00:47:131 (6,7) - same ^
    :arrow: Same as Oni.
  21. 00:47:506 (8,9) - ^
    :arrow: Same as Oni.

    (Timings/scroll speed)
  22. IMO you can add the scroll speed you made in Oni diff into Muzu diff here, no harm for some slow downs to fit the music, but it's up to you =w=
    :arrow: Keep for now, but I will change if others suggest me to that lol.
    [Futsuu]
  23. 00:32:381 (6) - d? Simplify the patterns a bit to make it easier to hit
    :arrow: no change, To focus the beep sounds.
  24. 00:48:756 (10) - delete? Just (d k) here is fine imo
    :arrow: the part on build up with bass drums, 1/2 sounds better to me.
  25. 00:58:506 (2) - move to 00:58:631 instead, focus on the clapping? Easier to hit on white tick here
    :arrow: consistent with 00:22:131 - part. same as low-tone bass (: however different kinds of ) sounds rhythm.
  26. 01:00:506 (6) - move to 01:00:631 same reason as above ^
    :arrow: same.
  27. 01:02:506 (11) - move to 01:02:631 ^
    :arrow: same.
  28. 01:04:506 (15) - move to 01:04:631 ^
    :arrow: same.
  29. 01:43:881 (9) - delete?
    :arrow: wont prefer to no use 1/2, lack of following the hitsounds imo.
    [Kantan]
  30. 01:35:381 (4) - d? (d k d) is kinda "hard" at this bpm for a Kantan imo lol
:arrow: Okay~
That's all from me, nice mapset to play ww :arrow: Thanks ww
gud luck :3
back to afk for me hue

"Nofool"
ha.... many unchecked mods
i did mine before seeing the thread sorry x_x gonna still post then

spread probably isn't that bad, explained in the oni

[Kantan]
- 00:14:131 - if you want to reduce the difficulty ? move - 00:14:881 (2) - to - 00:15:131 -, delete 00:15:631 (3) -, start the spinner at - 00:16:131 - (fits the vocal) and end it at - 00:17:881 - ?
:arrow: want to build up the difficutly and the patterns following the bass drums make the same theories with this part.
- 00:43:631 (3) - remove ? to get less notes in a row.
:arrow: uum... keeping for now, little build up sounds good to me for Instrumental and adjustment the gap with kiai.
- 00:47:881 - add d here, k at - 00:48:131 (4) - and remove - 00:48:381 (5,6) - ? to make it a bit easier after the odd rhythm for the two d before.
:arrow: out of the bass drums theory, no change.
- 01:10:631 (2,4) - could be deleted to get less notes in a row.
:arrow: removed (2) only, alive the (4) is covered the diff spread with Futsuu.
- 01:16:631 (7,8) - swap colors ? making a better difference with - 01:20:131 (6,7,8) -.
:arrow: Okay~
- 01:24:631 (7,8) - ^.
:arrow: change to d-k~
- remove - 01:34:631 (2,4,5) - remove ? You need a break after all those notes imo.
:arrow: Continuing the mapping is on purpose, for adjustment the gap diff spread and expression the highest dense part as kiai time.
- 01:42:381 (2,3,5) - ^.
:arrow: same.
[Futsuu]
yeah a bit too hard compared to the kantan, idk how to reduce the difficulty properly since the density is pretty consistent x_x i would've mapped it more airy for sure tho.
:arrow: I hope Kantan could cover the maximum spread gap between to Futusu... need to ask BN or QAT maybe...
- 00:15:131 (4) - remove ? to separate the two different rhythms.
:arrow: keep, for avoid to sound weird bass drums sounds after 1/2 placed, and Current pattern makes completed following with synthesizer.
- 00:35:381 (4) -, - 00:39:381 (4) - needs to be removed i think, the jump from kantan is too high.
:arrow: uum..... As a long seeing the theory,
Kantan >>>4/1>2/1-2plot>1/1-3plot, Futsuu>>2/1>1/1-2plot>1/2-3plot.... Muzu>1/1>1/2... too high jump? even gap to me.
but Anyway, I changed to some splots on Kantan, for avoid to such a thinking. I wont make some players questionable.

- 00:42:881 (3) -, - 00:44:881 (11) - ^.
:arrow: Same, Kantan changed some.
- 00:47:881 (6) - remove ? to separate the different rhythms again.
:arrow: keep, Same reason as 00:15:131 -
- 01:15:881 (7) - remove to reduce the lenght of the pattern, and then what about trying -01:16:631 (10,11,12) - dk kd instead of dk d ? dk d plays kinda weird while dk kd is easy to hear.
:arrow: removing the 1/1 is keeping for now for asking the time to BN checking or QAT checking. 01:17:131 - no bass sounds..... not prefer to put here....
- 01:19:881 (7) - remove/add d at - 01:21:131 - ? ^. (then apply the same changes on the following part).
:arrow: same.
- 01:31:631 (7) - remove ?
:arrow: same.
- 01:34:631 (2,3,4,5,6,7,8) - try d - d - kkk d instead of dkddkkd ? (this and ^, same/similar for the following part).
:arrow: 01:36:881 - removed instead.
[Muzukashii]
- 00:11:756 (10,11,12) - remove ?
:arrow: 00:11:256 - removed instead.
- 00:31:881 (7) - ^ ?
:arrow: 00:31:381 - removed instead.
- move - 00:35:256 (6) - to - 00:34:756 - ? to make the dkkd easier to handle.
:arrow: making doublet there, sounds not good to me. 00:35:256 - sounds stronger than 00:34:756 -.
- move - 00:37:881 (20) - to - 00:36:756 - ? ^ consistency if you did (that k isn't really needed anyways, interesting break spot). same for - 00:38:756 - and - 00:40:587 -.
:arrow: same.
- 00:41:881 (18) - remove ? break before the next part.
:arrow: the gap between to Futsuu.
- 00:45:881 (22) - ^.
:arrow: Agreed , no bassdrum sounds. not bad to make a rest.
- 00:48:631 (15) - ^ i don't think so this one really is needed.
:arrow: okay.
- 00:58:881 - should be a d here if there is one at - 01:00:881 (9) -.
:arrow: dead low-bass sounds and alive low-bass sounds theory, no change.
- 01:01:631 (11,12) - hmmm kk or kkk would probably sound better than k k here.
:arrow: Added d.
- 01:02:881 - k could be added here, refer to - 00:58:881 -.
:arrow: same as 58:881.
- 01:13:006 (14) - remove ? doesn't sound like the previous kkd.
:arrow: okay.
- 01:17:006 (18) - aight after checking the Oni im back here because my suggestions couldn't fit, just change this to k ? i know you want to make a difference with - 01:21:006 (18) - but d here really plays weird i think.
:arrow: (16) change to k instead.
- 01:24:256 (14) - remove and make something like kkkdkd at - 01:24:381 - ? ^.
:arrow: removed.

[Oni]
well it isn't badly mapped but the difficulty jump from muzukashii is pretty big, mainly because the muzu doesn't have any 1/4. At the end the spread might be ok since it is like there is a huge jump for all the diffs.
- 00:15:693 (15,16,17,18) - lol remove them and add k instead ? overmapped a bit.
:arrow: making more simple pattern instead.
- 00:16:256 - TKS didn't use finishers here, you probably need to ask him to change them or remove finishers in your own diff.
:arrow: change to normal.
- 00:19:006 - same reasons than in the muzu, k could be added here.
:arrow: Added.
- 00:31:006 (6) - could be deleted (to emphasize that bird sound lmao).
:arrow: yeap.
- move - 01:24:256 (20) - to - 01:24:506 - and maybe change some color ? like at - 01:16:256 -, sounds better.
:arrow: keep for now,,, for making a variation with plays.. ._.

"Runa"
Hi~ From PM request.
:arrow: Hello ( ・∀・)ノ
  • Muzukashii

    00:13:756 - add d? feels good :arrow: uum... drum part stopped to play lol.
    00:37:131 (15) - change to k? same sound as 00:37:381 (17) - :arrow: keep for variation with playing.
    00:45:131 (17) - k? same :arrow: keep for variation with playing.
    01:01:881 (12) - remove? 01:03:881 - like here, too small sound to note. :arrow: 01:02:006 - avoid to sound werid after 1/2 spot low-tone bass , no removing.
    Onl

    00:23:756 (7) - change to d (lower pitch?) :arrow: making a gap to next different kind sounds kdk .
    01:06:631 (4) - change to d? Continuedly k here feels not good to me, and drum is a little lower. :arrow: Main spot is for snare 1/1 rhythm, n change.
    01:08:631 (14) - change to d, same :arrow: same.
    00:55:631 (13) - and 01:51:631 (13) - change to d? just suggestion.
    :arrow: no need to bass hitsounds imo...

So clear map, all suggestions are just from my feel lol
I can't mod kantan and futsuu cuz kantan is so kantan and futsuu is so futsuu x.x
:arrow: lol
Good luck~ ╭( ・ㅂ・)و

Thanks for moooood :)
Moved to Pending.
Hanjamon
Hey Judy as requested, sorry for the wait

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]

  • All seems fine

    This amount of bookmarks ww
[Kantan]

  • 01:31:631 (5) - how about change this to d? this part has more notes and players barely can rest so ddd is more simple and easier, also, i think this can emphatize better with the next kkk 01:33:131 (8,9,10) -
    01:39:631 (5) - if you changed ^ this note to d too
    01:43:631 - i was thinking to suggest you to change this note to d (kkd), but this will be the only kkd in the whole diff and can confuse players
[Futsuu]

  • i don't know what i should suggest here ;w;
[Muzukashii]

  • The patterns of Muzu are fine imo but i want to suggest some adding of 1/4

    For example:
    Adding a k in 01:31:818 - and change 01:31:881 - to k (kkk)
    01:39:818 - same here, adding a k here and changing 01:39:756 - to k

    I know it's 240 bpm but are just two triplets kkk, and i think they can be good
[Oni]

  • 00:15:818 (16) - what about change this note to k? (dkk), sounds good imo
    00:16:256 (19,20,21,22,23,24,25) - i remember this was DDDDDDD before ;w;
    01:36:631 - change this note to k? i think sounds good
[TK'S Inner Oni]

  • 00:37:256 (308) - how about change this note to d? sounds better imo
    00:45:756 (395) - probably you want to keep this more simple but changing this note to d sounds good imo (ddkkdkd)
This is all, nice mapset, good luck!
TKS

Jerry wrote:

Hello JuDa and TKS~

Here's a taiko mod from me as requested via forum-PM
  • [TEE KAY ES INAH ONI]
  1. 01:06:381 (46,47,48) - Change this to k d k to maintain the consistency with the patterns that you applied for 01:08:381 (56,57,58) - and 01:10:006 (65,66,67) - ? - 01:08:381 - changed to dkd instead.

-[ Dumpling ]- wrote:

hi o/
[TK'S Inner Oni]

00:35:881 (296) - change to don? there is a noticeable difference in pitch of this note and the bell sound at the end of next combo (see below) - this is why i use a big note for the bell sound.
00:37:881 (315) - is finish really necessary? imo the bell sound is similar volume to the rest of the song and a finisher would just overemphasise it. - ^
00:39:881 (333) - same as (296).

01:16:881 (117,118,119,120) - I suggest kddd, it sounds similar to the 1/6 before it but I think having a different pattern here would make this more interesting. (not to mention the vocal is actually slightly different). - i just prefer not to use such a xyyy pattern :3rz
01:24:881 (207,208,209,210) - same as above.

taiko_maniac1811 wrote:

Hihi~
mod as req via forum PM. /so late
mostly suggestions...
  • [TK'S Inner Oni]
  1. 00:16:256 (140,141,142,143,144,145,146) - add finish for all of these :3 adds more impact to play bcoz the previous patterns uses some finishes as well - that sounds not bad but kinda loud for me, therefore i will put this suggestion on hold temporarily :-)

    (Timings/scroll speed)
  2. 00:50:151 - wrong placed? I think should put it at 00:50:193 instead - dont think too deep lol its snapped on 1/12 line and it doesnt affect for playing.
  3. 01:14:131 until 01:45:131 - kiai part here, can speed up to x1.1 or x1.2 scroll speed? Just personal opinion to make it a bit faster/harder on the kiai part //runs - i will get it when other modder needs "speeeeeeed" like you :3

Nofool wrote:

ha.... many unchecked mods
i did mine before seeing the thread sorry x_x gonna still post then

spread probably isn't that bad, explained in the oni
[TKS's Inner Oni]
- 00:24:131 (188,189,190,191,192) - hmm i first wanted to suggest ddkdk but it is too similar to ddkkk, so what about dkkkd here ? still fits more than kddkd imo. - fixed as kkddd to get better consistency with ddkkk.
- 00:28:131 - ^.
- move - 00:35:068 (288) - to - 00:34:943 - ? k ddd d k > k d ddd k, also k d k/d k d reversed before and after 8).. - i just like the current pattern so i wanna keep this part :]
- 00:36:943 -, - 00:38:943 -, - 00:40:943 - ^.
too good... TKS come back when ;w; - when retired my real life.

Runa wrote:

Hi~ From PM request.
  • TK'S Inner Onl

    00:37:568 (312) - move to 00:37:318 - ? - gonna keep my pattern.
    01:02:006 (22) - change to d? - the pitches are absolutely rising.
    01:06:131 (45~83) - this part is stronger than before, but note is same strength. It'll be good with more note and some 1/4s imo. - sorry, i couldnt hear 1/4 sounds. i really dont think that this part needs some 1/4s and it will be bad to maintain the flow.
    01:37:693 (356) - delete? relatively calm here, feels a bit overlap. Some term to prepare next hard part. 01:37:818 - this can delete too. - wanna keep the flow.

Hanjamon wrote:

Hey Judy as requested, sorry for the wait
[TK'S Inner Oni]

  • 00:45:756 (395) - probably you want to keep this more simple but changing this note to d sounds good imo (ddkkdkd) - fixed as ddkdkkd
This is all, nice mapset, good luck!
sorry for the delay, thanks for the mod!
https://dl.dropboxusercontent.com/u/263 ... Oni%5D.rar
EdamaMe411
はああ、JUDAさんとTKSさんのモッドなんて恐れ多くて、、、やってやろうじゃねえの!!!!

まず遅くなってしまったことにお詫び申し上げます

逝きます
Futsuu
00:48:756 (10) - いらなくてもいいと感じました。さほど音圧の変化も感じませんでしたし、スピンにもってくために詰めるにしてもFutsuuならその必要なく、dkdkdkでつないだほうがいいかなって思いました。

01:16:756 (11) - 1/2右。ここにはいるよりかは遅れで入れたほうがplay感はよかったです。
01:20:756 (11) - 01:24:756 (12) - とかも同様の意見ですので割愛。

01:28:756 - 入れるのもあり?まあ難しくなるので、お任せします。

01:43:881 (9) - この音が微妙です。内藤がしっくりくるという感じです :(

Muzu
00:37:131 (15,16,17,18,19) - 音程で考えるとdkddkって思いました
00:45:131 (17,18,19,20,21) - ^、、、逆手なので難しいですかね。

00:55:631 (9) - d  00:54:131 (7) - にdあるので、音程で合わすなら真ん中dのほうがいいです。最後の部分も同じっす
01:43:881 (14) - Futsuuと同じ理由で削除?

Oni
書いてみますけど、あってないようなもんです。

01:51:631 (13) - d。。。Muzuと同じ理由。
00:55:631 (13) - ^

01:33:256 (27) - 1/2左。01:33:756 - ノーツ追加。01:33:756 - ここに音は欲しいです。
01:41:256 (29) - 1/2左で01:41:756 - ^

TKSさんのいんな~おに
00:09:756 - ここはdでつなげたほうがいいと思います。スクラッチ音結構なってるし、そのあとのノーツも一泊置いてるので、つないでも大丈夫かと思われます。

00:15:756 (138) - k。。。。シンセの音に合わせてるっぽいんで素直に音程をとったほうがいいと思いました。00:15:631 (137,138,139) - kk d でもありかなとも思ったのですが、お任せします。

00:24:131 (188,189,190,191,192) - 00:28:131 (226,227,228,229,230) - ddkkk?普通に後続につずくリフレインパートっぽいんで、00:26:131 (207,208,209,210,211) - みたいなddkkkの繰り返しでもいいんじゃないでしょうか

00:35:131 (289) - k?指の運びがスムーズにいったのはkだったので、、、、主旋律も若干音上がってるっぽいし、、
00:39:131 (326) - ^

01:01:256 (17) - ここから始まるのを00:59:256 (7,8,9,10,11,12,13) - とおんなじリズムにしたほうがいい感じではないでしょうか?個人的な会見なので何とも言えませんが、こういうリズムは繰り返して使ってこそなんじゃないかな~て感じです(リズムとかで意図があるならすいません :o

いじょうです! ガンバて下さい! :)
Topic Starter
JUDYDANNY
"Hanjamon"
Hey Judy as requested, sorry for the wait

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]

  • All seems fine

    This amount of bookmarks ww
    :arrow: AS USUAL lol
[Kantan]

  • 01:31:631 (5) - how about change this to d? this part has more notes and players barely can rest so ddd is more simple and easier, also, i think this can emphatize better with the next kkk 01:33:131 (8,9,10) - :arrow: changed~
    01:39:631 (5) - if you changed ^ this note to d too :arrow: re-arranged the structure, maybe cleaned the more.
    01:43:631 - i was thinking to suggest you to change this note to d (kkd), but this will be the only kkd in the whole diff and can confuse players :arrow: same as above, re-arranged.
[Futsuu]

  • i don't know what i should suggest here ;w;
[Muzukashii]

  • The patterns of Muzu are fine imo but i want to suggest some adding of 1/4

    For example:
    Adding a k in 01:31:818 - and change 01:31:881 - to k (kkk)
    01:39:818 - same here, adding a k here and changing 01:39:756 - to k

    I know it's 240 bpm but are just two triplets kkk, and i think they can be good
    :arrow: keep lol
[Oni]

  • 00:15:818 (16) - what about change this note to k? (dkk), sounds good imo :arrow: keep~ , for plays of feelings and consistency.
    00:16:256 (19,20,21,22,23,24,25) - i remember this was DDDDDDD before ;w; :arrow: ;;ww;; for kind to plays orz
    01:36:631 - change this note to k? i think sounds good :arrow: fixed.
This is all, nice mapset, good luck!

"EdamaMe411"
はああ、JUDAさんとTKSさんのモッドなんて恐れ多くて、、、やってやろうじゃねえの!!!!

まず遅くなってしまったことにお詫び申し上げます

逝きます
[Futsuu]00:48:756 (10) - いらなくてもいいと感じました。さほど音圧の変化も感じませんでしたし、スピンにもってくために詰めるにしてもFutsuuならその必要なく、dkdkdkでつないだほうがいいかなって思いました。
:arrow: dkdkdkが続くのは手前のリズムと差異が作れないためkeepで

01:16:756 (11) - 1/2右。ここにはいるよりかは遅れで入れたほうがplay感はよかったです。
01:20:756 (11) - 01:24:756 (12) - とかも同様の意見ですので割愛。
:arrow: ボーカルじゃなくてシンセの跳ねる具合を裏拍使って表現したいのでnochangeで、play感的にも出遅れでリズムが詰まります

01:28:756 - 入れるのもあり?まあ難しくなるので、お任せします。
:arrow: 1/1続くのも確かに変なので前のリズムと一致させることにします
01:43:881 (9) - この音が微妙です。内藤がしっくりくるという感じです :(
:arrow: 少し変えました


[Muzu]00:37:131 (15,16,17,18,19) - 音程で考えるとdkddkって思いました
00:45:131 (17,18,19,20,21) - ^、、、逆手なので難しいですかね。
:arrow: 音程考えるならkdddkの方がいいかと dkddkだと2音目と3~4音目に対する違和感とリズム悪がかなり目立ってしまいとてもやりづらいと感じました、逆手云々なしで

00:55:631 (9) - d  00:54:131 (7) - にdあるので、音程で合わすなら真ん中dのほうがいいです。最後の部分も同じっす
:arrow: 多少誇張気味でも重低音の使用はなるべく避けたいです, (7)はもっとも沈み込むところなのでここだけ使用してます
01:43:881 (14) - Futsuuと同じ理由で削除?
:arrow: ドラムリズムのためno remove.

[Oni]書いてみますけど、あってないようなもんです。

01:51:631 (13) - d。。。Muzuと同じ理由。
00:55:631 (13) - ^
:arrow: Muzuと同じ理由

01:33:256 (27) - 1/2左。01:33:756 - ノーツ追加。01:33:756 - ここに音は欲しいです。 :arrow: 256はバスドラ有、移動先何もなしのためno change, 756は bpm240でゴリゴリ詰まってるのである程度のスパンで1/1のリズムで休憩を持たせたいです 756に詰めると休みがほとんどない;;;
01:41:256 (29) - 1/2左で01:41:756 - ^
:arrow: same.

いじょうです! ガンバて下さい! :)
Thanks for mod~~ :)
BNかQAT探すか...
TKS

EdamaMe411 wrote:

TKSさんのいんな~おに
00:09:756 - ここはdでつなげたほうがいいと思います。スクラッチ音結構なってるし、そのあとのノーツも一泊置いてるので、つないでも大丈夫かと思われます。 - 00:09:881 - を強調するための流れに全く合わないのでそのままにします。

00:15:756 (138) - k。。。。シンセの音に合わせてるっぽいんで素直に音程をとったほうがいいと思いました。00:15:631 (137,138,139) - kk d でもありかなとも思ったのですが、お任せします。 - 直前のパートで音程を取らずに通してたのですが、、ここだけ音程を取ることで前後との整合性が崩れるのでこのままにします。

00:24:131 (188,189,190,191,192) - 00:28:131 (226,227,228,229,230) - ddkkk?普通に後続につずくリフレインパートっぽいんで、00:26:131 (207,208,209,210,211) - みたいなddkkkの繰り返しでもいいんじゃないでしょうか - 普通に後続につずくリフレインパートの意味がよくわからなかったんですが、メロディがそもそも違いますし、リフレインでもないですし、ここで同じパターンを使うことに違和感を覚えました。

00:35:131 (289) - k?指の運びがスムーズにいったのはkだったので、、、、主旋律も若干音上がってるっぽいし、、
00:39:131 (326) - ^ - 他の方のmodで修正した箇所です。00:34:381 (283) - と比べても音程は落ち着いてますしパターンとしても面白みがなかったので d を置いてます。

01:01:256 (17) - ここから始まるのを00:59:256 (7,8,9,10,11,12,13) - とおんなじリズムにしたほうがいい感じではないでしょうか?個人的な会見なので何とも言えませんが、こういうリズムは繰り返して使ってこそなんじゃないかな~て感じです(リズムとかで意図があるならすいません :o- 個人的な見解(会見ではないですよ)にはなりますが、なぜ「こういうリズムは繰り返して使ってこそ」と感じられたのか、文章を読んでも具体性に欠けますし、それでいて私があたかも誤った選択(ノーツ配置)をしているかのような書き方なので、理解に苦しむとしか言いようがありません。「~て感じです」と言って終わらず「何故そう感じたのか」を書くのがmodであって、あなたの個人的な会見はただの感想文ですよ。

いじょうです! ガンバて下さい! :)
EdamaMe411

TKS wrote:

EdamaMe411 wrote:

TKSさんのいんな~おに
00:09:756 - ここはdでつなげたほうがいいと思います。スクラッチ音結構なってるし、そのあとのノーツも一泊置いてるので、つないでも大丈夫かと思われます。 - 00:09:881 - を強調するための流れに全く合わないのでそのままにします。

00:15:756 (138) - k。。。。シンセの音に合わせてるっぽいんで素直に音程をとったほうがいいと思いました。00:15:631 (137,138,139) - kk d でもありかなとも思ったのですが、お任せします。 - 直前のパートで音程を取らずに通してたのですが、、ここだけ音程を取ることで前後との整合性が崩れるのでこのままにします。

00:24:131 (188,189,190,191,192) - 00:28:131 (226,227,228,229,230) - ddkkk?普通に後続につずくリフレインパートっぽいんで、00:26:131 (207,208,209,210,211) - みたいなddkkkの繰り返しでもいいんじゃないでしょうか - 普通に後続につずくリフレインパートの意味がよくわからなかったんですが、メロディがそもそも違いますし、リフレインでもないですし、ここで同じパターンを使うことに違和感を覚えました。

00:35:131 (289) - k?指の運びがスムーズにいったのはkだったので、、、、主旋律も若干音上がってるっぽいし、、
00:39:131 (326) - ^ - 他の方のmodで修正した箇所です。00:34:381 (283) - と比べても音程は落ち着いてますしパターンとしても面白みがなかったので d を置いてます。

01:01:256 (17) - ここから始まるのを00:59:256 (7,8,9,10,11,12,13) - とおんなじリズムにしたほうがいい感じではないでしょうか?個人的な会見なので何とも言えませんが、こういうリズムは繰り返して使ってこそなんじゃないかな~て感じです(リズムとかで意図があるならすいません :o- 個人的な見解(会見ではないですよ)にはなりますが、なぜ「こういうリズムは繰り返して使ってこそ」と感じられたのか、文章を読んでも具体性に欠けますし、それでいて私があたかも誤った選択(ノーツ配置)をしているかのような書き方なので、理解に苦しむとしか言いようがありません。「~て感じです」と言って終わらず「何故そう感じたのか」を書くのがmodであって、あなたの個人的な会見はただの感想文ですよ。

いじょうです! ガンバて下さい! :)

感想はモッドではない、そこは申し訳なかったです。ただ軽く勘違いされてるよう感じなので言っておくと、べつにあなたが間違ってるから悪いなんて表現は使っていないと思います。想像力は豊かなので素晴らしいとは思うのですが、そう思ってしまわれたら流す方が得策なのではないでしょうか。あなたがノーツの配置に関して間違ってるという勘違いをなされ、イライラしたお返しに漢字の間違いで煽っているのなら、それもなかなか悲しいことです :cry:
Topic Starter
JUDYDANNY
grav > pending (Jan 19)
grav > pending. (EDT:1 Feb 23)
Nardoxyribonucleic
Hi, here comes the M4M as requested.

  • [General]
  1. 00:56:256 - this timing point could just be removed from Kantan to Oni as it is not in use.
  2. Hmm, no audio bitrate value in the song mp3...?
  • [Kantan]
  1. 00:22:131 (1) - consider adding finish here for the prominent sound ?
  2. 00:26:131 (1) - 00:30:131 (1) - same as ^
  3. 01:42:381 (2) - delete and change 01:43:381 (5) - to d ? Currently the pattern is a bit rigid from 01:41:131 to 01:43:631 -
  • [Futsuu]
  1. 00:09:881 (9) - maybe remove finish ? I think it is quite overpowered for this level of difficulty.
  2. 00:13:631 (14,1) - you may swap these notes to d k to follow the pitch increase there.
  3. 00:22:131 (1) - same as Kantan
  4. 00:26:131 (1) - 00:30:131 (1) - same as ^
  5. 00:37:131 (10,11,12,13) - try d kkk ? This would provide a greater variety of patterns.
  6. 00:48:631 (9) - move to 00:48:506 - and change to k ? This would fit the music in a way better.
  7. 01:06:131 (19) - add finish here as you did in Kantan for consistency ?
  8. 01:11:131 (3) - k could accompany the high-pitched sound well.
  9. 01:33:631 (15,1) - same as 00:13:631 (14,1) -
  10. 01:41:631 (15,1) - ^
  • [Muzukashii]
  1. 00:16:006 (11) - as the pitch becomes really high, k would work better imo.
  2. 00:22:131 (1) - same as Kantan
  3. 00:26:131 (1) - 00:30:131 (1) - ^
  4. 01:43:131 (8) - same as 00:16:006 (11) -
  • [Oni]
  1. 00:15:818 (16) - maybe move this note to 00:15:693 - and change to k for the background sound ?
  2. 00:22:131 (1) - same as Kantan
  3. 00:30:131 (1) - ^
  4. 00:50:631 - you may use 0.6x SV at this timing point to reduce overlap of notes.
  5. 01:10:631 (4) - changing this note to d would help emphasize the pitch increase at 01:10:881 (5) -
  6. 01:43:693 (16) - move to 01:43:943 - ? The flow would seem to be better and this could increase pattern variety as well.
  7. 01:45:256 - same as 00:50:631 -
  • [TK'S Inner Oni]
  1. 00:41:631 (350,351,352,353,354) - maybe you can change this to kkkkk simply. kdkdk seems to be a bit out of place imo.
  2. 01:10:256 (67) - move to 01:10:381 - and change to d to help focus on the background pitch at 01:10:506 - ?
  3. 01:10:881 (70) - you may add d here afterwards if you change ^ for coherence.
  4. 01:21:256 (167,168,169,170) and 01:37:256 (350,351,352,353) - although it is not recommended to use 1/6 notes over a 1/4 instrument, these ones surprisingly fit the music well. So you may still keep them.
  5. 01:49:881 (469) - as the music here is very similar to 00:53:881 - , you may use k as well for consistency.
You may call me back after that~ :D
Topic Starter
JUDYDANNY
( ・_・)
くそう…あと5分あったら…
Topic Starter
JUDYDANNY
"Nardoxyribonucleic"
Hi, here comes the M4M as requested.

  • [General]
  1. 00:56:256 - this timing point could just be removed from Kantan to Oni as it is not in use. :arrow: Yep.
  2. Hmm, no audio bitrate value in the song mp3...? :arrow: I didnt notice that omg..... changed lol.
    • About New mp3
    1. Bitrate is 192kbps.
    2. offset +559ms.
    3. All of the hitsound volume raised about +5~10%.
  • [Kantan]
  1. 00:22:131 (1) - consider adding finish here for the prominent sound ? :arrow: keep , sounded still not noister yet and seems not the best for build up imo.
  2. 00:26:131 (1) - 00:30:131 (1) - same as ^ :arrow: same.
  3. 01:42:381 (2) - delete and change 01:43:381 (5) - to d ? Currently the pattern is a bit rigid from 01:41:131 to 01:43:631 - :arrow: Yep.
  • [Futsuu]
  1. 00:09:881 (9) - maybe remove finish ? I think it is quite overpowered for this level of difficulty. :arrow: fixed.
  2. 00:13:631 (14,1) - you may swap these notes to d k to follow the pitch increase there. :arrow: uum... keep the following backchorus.
  3. 00:22:131 (1) - same as Kantan :arrow: same.
  4. 00:26:131 (1) - 00:30:131 (1) - same as ^ :arrow: same.
  5. 00:37:131 (10,11,12,13) - try d kkk ? This would provide a greater variety of patterns. :arrow: sounds cool!
  6. 00:48:631 (9) - move to 00:48:506 - and change to k ? This would fit the music in a way better. :arrow: Sure.
  7. 01:06:131 (19) - add finish here as you did in Kantan for consistency ? :arrow: lol, fixed~
  8. 01:11:131 (3) - k could accompany the high-pitched sound well. :arrow: fixed.
  9. 01:33:631 (15,1) - same as 00:13:631 (14,1) - :arrow: same.
  10. 01:41:631 (15,1) - ^ :arrow: same.
  • [Muzukashii]
  1. 00:16:006 (11) - as the pitch becomes really high, k would work better imo. :arrow: changed the finisher instead, I still keep to focus the drums mainly.
  2. 00:22:131 (1) - same as Kantan :arrow: same.
  3. 00:26:131 (1) - 00:30:131 (1) - ^ :arrow: same.
  4. 01:43:131 (8) - same as 00:16:006 (11) - :arrow: no change , the reason is same as 16:006.
  • [Oni]
  1. 00:15:818 (16) - maybe move this note to 00:15:693 - and change to k for the background sound ? :arrow: tried to change it.
  2. 00:22:131 (1) - same as Kantan :arrow: same.
  3. 00:30:131 (1) - ^ :arrow: same.
  4. 00:50:631 - you may use 0.6x SV at this timing point to reduce overlap of notes. :arrow: fixed.
  5. 01:10:631 (4) - changing this note to d would help emphasize the pitch increase at 01:10:881 (5) - :arrow: no change to focus the drums mainly. low-tone bass is still not appeared yet.
  6. 01:43:693 (16) - move to 01:43:943 - ? The flow would seem to be better and this could increase pattern variety as well. :arrow: changed the pattern some.
  7. 01:45:256 - same as 00:50:631 - :arrow: fixed.
You may call me back after that~ :D
Thanks for mod Nardo~~ヾ(๑>◡<)ノ"
TKS

Nardoxyribonucleic wrote:

Hi, here comes the M4M as requested.

  • [TK'S Inner Oni]
  1. 00:41:631 (350,351,352,353,354) - maybe you can change this to kkkkk simply. kdkdk seems to be a bit out of place imo. - kdkdk fits better for the song.
  2. 01:10:256 (67) - move to 01:10:381 - and change to d to help focus on the background pitch at 01:10:506 - ? - im just following the hi-hat sound. your suggestion is still nice but it doesnt fit my flow.
  3. 01:10:881 (70) - you may add d here afterwards if you change ^ for coherence.
  4. 01:21:256 (167,168,169,170) and 01:37:256 (350,351,352,353) - although it is not recommended to use 1/6 notes over a 1/4 instrument, these ones surprisingly fit the music well. So you may still keep them. - so wanna keep.
  5. 01:49:881 (469) - as the music here is very similar to 00:53:881 - , you may use k as well for consistency. - this one is quite nice catch. fixed.
You may call me back after that~ :D
thanks for the mod!

.osu : https://dl.dropboxusercontent.com/u/263 ... Oni%5D.rar
多分まえとおなじくらいの音量のmp3 : https://dl.dropboxusercontent.com/u/26397996/osu/OS.mp3
Raiden
hit me up when Nardo has bubbled~
Topic Starter
JUDYDANNY
Updated (¦3[___]
Nardoxyribonucleic
A quick recheck here. (no kd)

[General]

Preview point is unsnapped from Kantan to Oni. Please set it at 01:14:627 -

  • [Oni]
  1. 00:22:690 (1) - maybe you accidentally changed this to D ? You didn't do it at 00:30:690 (1) - , so this would be a bit inconsistent.
Topic Starter
JUDYDANNY

Nardoxyribonucleic wrote:

A quick recheck here. (no kd)

[General]

Preview point is unsnapped from Kantan to Oni. Please set it at 01:14:627 -
:arrow: omg-1ms.....fixed~.
  • [Oni]
  1. 00:22:690 (1) - maybe you accidentally changed this to D ? You didn't do it at 00:30:690 (1) - , so this would be a bit inconsistent.
    :arrow: Yes, mistake lol. fixed~
Nardoxyribonucleic
The set looks fine now in terms of breaks in lower difficulties, spread and pattern usage. Nice map.

Bubbled~
Nwolf
TKS forcing difficulty, huh
Raiden
la vida es una tómbola tom tom tom tom bola

[TKS]First time I mod a TKS map.
:!: Suggestion: fill the gaps on between the powerful beats 00:03:815 - 00:04:815 - etc.
:arrow: Explanation: pretty sure about what you mapped at the beginning, but I wonder if you would fill the gaps in between notes like 00:02:690 (16,17) - , they feel quite powerful and not mapping them looks like a big opportunity missed for me :(. If you decided to accept, do the same on all (00:06:815 - etc.)

:?: 00:15:627 - Add a don? K ddd K flows really good for me. Also, you would avoid the long 1/2 chain :)
:?: 00:16:815 (140,141,142,143,144,145,146) - Lacks kat sound? Maybe do 00:16:940 (141,142,144,145) - kats?

:?: 00:23:565 - Add kat? There is a faint instrument that plays on background and would help giving flow from 00:23:440 (177) - to the 1/6 dddk, as it would already have momentum from the hand movement, instead of being out of a sudden.
00:25:565 - ^
00:27:565 - ^
00:29:565 - ^ every 2 secs ww

:arrow: 00:30:690 - Maybe the 1/2 chain remains for too long, add 1/4 notes somewhere? Just suggesting :?:

Amazing flow for the next part~

:!: The background scratch goes up until 00:50:690 - , so it would be better to map those two notes (00:50:502 - and 00:50:565 - , and leave 1/2 gap for finisher)

:arrow: Kiai:
:?: 01:19:377 (138) - Change to a don? kddkk doesn't quite fit to me in the end, and the k_k at 01:19:440 (139,140) - would flow better if you changed to kdddk the previous pattern (IMO).
01:37:377 (344) - Same as first suggestion.

[Oni]
:!: 00:14:690 (1,4,7) - Forgot Finisher?

:?: 00:16:815 (19,20,21,22,23,24,25) - Same as TKS' suggestion, I think it lacks kat sounds.
00:22:690 (1) - Finisher for stanza begin?
:arrow: 00:46:690 (1) - All section lacks Finishers? O.O
01:12:690 (12,16,20) - ^
Nothing else.

[Muzukashii]
:!: 00:16:815 (12,13,14,15,16,17,18) - Similar as rest of diffs.
:?: 00:22:690 (1) - Finish for stanza begin
I think it doesn't hurt if you add kat 00:54:440 - , for better spread of note density with Futsuu (Oni has 1 more note, but Muzu has same as Muzukashii)
Same in 01:50:440 - ^
01:34:315 - Add kat? There is enough with 3/2 break (imo) for intense part like Kiai :)
01:42:315 - ^

[Futsuu]
:!: I think it's better if you follow claps, instead of bass drum (claps are most noticeable)
On section 00:58:690 - :arrow: Map the offbeat instead at 00:59:190 - , and like this on all stanzas (this is only IMO).

[Kantan]
:!: Same suggestion as in Futsuu on 00:58:690 - section, I think it would be better if you swapped rhythm to offbeat notes, because claps are more noticeable musically this time. (Suggestion)
That's all, call me back (¦3[___](¦3[___]
Nwolf
also reconsider 1/6
Topic Starter
JUDYDANNY

Raiden wrote:

[Oni]
:!: 00:14:690 (1,4,7) - Forgot Finisher?
:arrow: Not plays the best , similer as 00:05:690 (16,17,18,19,20) - .

:?: 00:16:815 (19,20,21,22,23,24,25) - Same as TKS' suggestion, I think it lacks kat sounds.
:arrow: Intentional for plays, players need the just simple following that sounds on BASS.

00:22:690 (1) - Finisher for stanza begin?
:arrow: Sounds not louder yet. Still calmer to me.

:arrow: 00:46:690 (1) - All section lacks Finishers? O.O
:arrow: Sounds not the noisiest and plays a bit hard with 240 BPM. keep for now.

01:12:690 (12,16,20) - ^  :arrow: Same.
Nothing else.

[Muzukashii]
:!: 00:16:815 (12,13,14,15,16,17,18) - Similar as rest of diffs. :arrow: No need to rest imo. Imcompleted to follow them, plays and (also as you known?) sounds not the best.Keep.
:?: 00:22:690 (1) - Finish for stanza begin :arrow: Same as other diffs.
I think it doesn't hurt if you add kat 00:54:440 - , for better spread of note density with Futsuu (Oni has 1 more note, but Muzu has same as Muzukashii)
Same in 01:50:440 - ^ :arrow: Sounded not the best to me,
@Futsuu and Muzukashii
From 00:48:690 - has 1/2 dense >>> From 00:51:690 - has 1/1 the highest dense.
@ Oni
1/4 dense>>> 1/2 dense.
Making a lower dense sounds better to expression the cool down on the calmest. Currently Spread is okay too.



01:34:315 - Add kat? There is enough with 3/2 break (imo) for intense part like Kiai :)
:arrow: It's a bit confusing to making the inverted rhythm to play
01:42:315 - ^
:arrow: Same.

[Futsuu]
:!: I think it's better if you follow claps, instead of bass drum (claps are most noticeable)
On section 00:58:690 - :arrow: Map the offbeat instead at 00:59:190 - , and like this on all stanzas (this is only IMO).
:arrow: uumm....00:15:065 - , 00:23:065 - , 00:31:190 - , 00:32:940 (6,7,8,9) - ....
I think bass following the most important if I put on d on the proper barlines.


[Kantan]
:!: Same suggestion as in Futsuu on 00:58:690 - section, I think it would be better if you swapped rhythm to offbeat notes, because claps are more noticeable musically this time. (Suggestion)
:arrow: Same as Futsuu.
That's all, call me back (¦3[___](¦3[___]
Thanks for mod.... but sorry no change :?
TKS

Raiden wrote:

la vida es una tómbola tom tom tom tom bola

[TKS]First time I mod a TKS map.
:!: Suggestion: fill the gaps on between the powerful beats 00:03:815 - 00:04:815 - etc.
:arrow: Explanation: pretty sure about what you mapped at the beginning, but I wonder if you would fill the gaps in between notes like 00:02:690 (16,17) - , they feel quite powerful and not mapping them looks like a big opportunity missed for me :(. If you decided to accept, do the same on all (00:06:815 - etc.) - its really meaningless. those gaps are working well for the flow from 00:08:690 -

:?: 00:15:627 - Add a don? K ddd K flows really good for me. Also, you would avoid the long 1/2 chain :) - no.
:?: 00:16:815 (140,141,142,143,144,145,146) - Lacks kat sound? Maybe do 00:16:940 (141,142,144,145) - kats? - why is that? kat sound would never work for the beats.

:?: 00:23:565 - Add kat? There is a faint instrument that plays on background and would help giving flow from 00:23:440 (177) - to the 1/6 dddk, as it would already have momentum from the hand movement, instead of being out of a sudden. - no.
00:25:565 - ^
00:27:565 - ^
00:29:565 - ^ every 2 secs ww

:arrow: 00:30:690 - Maybe the 1/2 chain remains for too long, add 1/4 notes somewhere? Just suggesting :?: - breaks the flow of map.

Amazing flow for the next part~

:!: The background scratch goes up until 00:50:690 - , so it would be better to map those two notes (00:50:502 - and 00:50:565 - , and leave 1/2 gap for finisher) - made empty intentionally to emphasize that finisher and changing flow.

:arrow: Kiai:
:?: 01:19:377 (138) - Change to a don? kddkk doesn't quite fit to me in the end, and the k_k at 01:19:440 (139,140) - would flow better if you changed to kdddk the previous pattern (IMO). - no.
01:37:377 (344) - Same as first suggestion.
That's all, call me back (¦3[___](¦3[___]
sorry but no changed. thank you for the mod raiden.
Nwolf
cause my 1-line posts get ignored (probably would've done that myself lel)

[TK'S Inner Oni]

I would like to hear explanations for why all your 1/6 are 1/6? None of the sounds is actually 1/6 and they also cause inconsistency in a quite consistent and solid map:

00:23:690 (178,179,180,181) - This sound goes until 00:24:065 - actually. It doesn't increase until here, but it last until here. Additionally you find this 00:31:690 - here and 00:32:940 - here. But those aren't 1/6. (Note this is the least disturbing 1/6 in the map because quite honestly in those two last spots it would have played awfully so it makes sense that it's not consistent).

01:17:190 (113,114,115,116,117,118,119,120) - 01:20:315 (150,151,152,153) - These are the other 1/6. These too are also just quarter notes that change their pitch but they are not even 1/4 (and yes the rest isn't neither). What happens in the kiai is, that spots like 01:19:940 - are not mapped as 1/6 though, for no reason. And actually /all/ voice samples should be mapped as 1/6 because nothing is different between them.

01:21:815 (167,168,169,170) - This 1/6 also should not exist as the song gives very clear 1/4 here, like in many other spots (01:16:315 - to name one xample). Same with 01:37:815 (350,351,352,353) - , that's clear 1/4, what is different about it from other 1/4 sounds in the song?


also more stuff below:

00:35:440 (287) - Could try kat on this to have the melody like 00:34:940 (283,284,286) - , I don't think the melody going down should change this to a don. Makes a clearer difference.
If applied, obviously change 00:37:440 (305) - 00:39:440 (324) - 00:41:440 (342) -
00:43:440 (363,364) - Same as above, but it's probably better to change these two notes instead of just the first one..

00:59:565 (6,7) - I think you could delete these notes so melody AND drums are emphasized better 00:59:440 (5,8) - here (01:01:565 - there is no note here either)
01:01:815 (17) - Also delete if done above
01:03:814 (28) - ^
01:10:815 (67,68,69) - Suddenly playing against melody ugh. 01:10:815 (67) - Flows pretty badly with the big note before and the hi-hat rhythm does not start here, so you could delete this. 01:11:440 - Maybe add a don here to follow the melody more?
01:38:190 (355,356,357,358,359,360,361) - You should REALLY consider toning this down a little bit because this is pretty calm compared to the rest of the kiai, yet it's a long 1/4! 01:38:252 (356,360,361) - I'd suggest to remove these three notes. You are pretty much forcing density here.

01:42:690 - Generally I find this stream okay, what disturbs me is that I think that there should be a few cuts (like 01:43:002 (415) - 01:43:502 (423) - 01:44:002 (431) - 01:44:502 (439) - ) so that the final part starting 01:44:690 - here gets more attention.


Otherwise nice map


Good luck
tasuke912
Hi.
少し気になったところとちょっとした提案だけ

[ General]
  1. 00:58:690 - Kantan~Oni: ここからのパートではキックなどの音が増え、曲全体の音量も上がっているのでhitsoundも多少上げた方が安全です。(55%~)
[ Kantan]
  1. 00:45:190 (5) - Remove. ここだけx---x-x-x---xxxのパターンから外れている上に配色も単色ではなくなっているので難易度面のギャップが目立ちます。
  2. 00:58:690 - 今のパターンでも音の拾い方は一貫しているので問題は無いのですが、静かなパートの割にリズムが取りにくいかなあ、という印象も少なからず。個人的には強拍のクラップを拾ってリズムの安定化を図りたいところ。
[ Futsuu]
  1. SV1.2. 1/2パターンの見た目密度がかなり高くて見づらいです。スクロール速度は上がりますが240程度のbpmなら1.2, 1.3でも許容範囲です。
  2. 00:58:690 - ここからのパートですがKantanとは違いこのdiffではクラップ音もフォローしているので(00:59:940 (3,4) - )、一貫性の為に00:59:065 (2) - の位置にあるノートをそれぞれ1/2右に移動+kに変更してみてください。音は変わりますが次のパートにある01:07:190 (20,25) - との統一感も多少上がります。
  3. 01:17:315 (11) - なんか音から外れている感じが,,, 1/2tick 右に移動?
  4. 01:25:315 (12) - ^
[ Muzukashii]
  1. SV1.3. Futsuu同様に1/2sがかなり詰まり気味で見づらいです。
  2. 00:30:315 (14) - キック音が無いのでkkkでも良い気がします。全体的に単色のtripletがかなり少ないし
  3. 00:47:315 (4,5,8,9) - 提案、主旋律合わせでdkにしてみてはどうでしょう。kd 4回繰り返すよりは面白味が出る気がします。
  4. 01:25:440 - ノートが無いのは仕様?1st kiai前半と同じように追加
  5. 01:44:565 (1) - 前の1/2ストリームがキック寄りなのでドゥルルルルルルの合わせてスピナー開始地点を1/2後ろに移動しても良いと思います。Oniと同じくスライダーでも良いかも
[ Oni]
  1. bpmも高めで譜面も上級者向きなのでOD6.0で良い気がします。
  2. 00:46:690 - dkkdkkdの方がよりキック音を目立たせられるような気がします。
  3. 01:16:315 (14,15,16,17,18) - kkk-k-d? 1st kiaiパートでddkに偏り気味なので。場所はここじゃなくても良いのでもう少しddk以外のtripletの割合を増やすことも考えてみてください。
[ Inner Oni]
  1. 今のOniのOD推奨値は6~7なので、BPM高い+かなり難しめのこの譜面には7.0を設定しても大丈夫です。
  2. 00:23:690 - 1/6の影響でここからのパートの密度が曲調に対してかなり高いです。1/6自体の問題は無いのですが、他のノート何個か間引いて密度のバランスを整えた方が良いかもしれません。
  3. 01:17:127 (112) - こっちは局所的に密度が上がっています。このノートを削除することで密度のバランスの調整が出来るほか、次の1/6を叩きやすくことにもつながります。1/6自体は上と同様に問題ありません
  4. 01:25:127 (202) - ^
nominatorは既に集まってますがもし必要があったら呼んでください
good luck~ :D
Topic Starter
JUDYDANNY

tasuke912 wrote:

Hi.
少し気になったところとちょっとした提案だけ

[ General]
  1. 00:58:690 - Kantan~Oni: ここからのパートではキックなどの音が増え、曲全体の音量も上がっているのでhitsoundも多少上げた方が安全です。(55%~)
    :arrow: fixed 55%.
[ Kantan]
  1. 00:45:190 (5) - Remove. ここだけx---x-x-x---xxxのパターンから外れている上に配色も単色ではなくなっているので難易度面のギャップが目立ちます。
    :arrow: fixed.
  2. 00:58:690 - 今のパターンでも音の拾い方は一貫しているので問題は無いのですが、静かなパートの割にリズムが取りにくいかなあ、という印象も少なからず。個人的には強拍のクラップを拾ってリズムの安定化を図りたいところ。
    :arrow: 単純にSRの問題... 1.51以上keepでこれ以上に綺麗な形思いつきません no change.
[ Futsuu]
  1. SV1.2. 1/2パターンの見た目密度がかなり高くて見づらいです。スクロール速度は上がりますが240程度のbpmなら1.2, 1.3でも許容範囲です。
    :arrow: 1.1https://osu.ppy.sh/ss/4818669
    1.2https://osu.ppy.sh/ss/4818662
    2/1の部分も多いから叩いたときに見える音がまだ後ろの方にいるので見た目の速度差がかなり出ちゃうと思います。keepで

  2. 00:58:690 - ここからのパートですがKantanとは違いこのdiffではクラップ音もフォローしているので(00:59:940 (3,4) - )、一貫性の為に00:59:065 (2) - の位置にあるノートをそれぞれ1/2右に移動+kに変更してみてください。音は変わりますが次のパートにある01:07:190 (20,25) - との統一感も多少上がります。
    :arrow: 00:23:190 - ここと同じでは...
  3. 01:17:315 (11) - なんか音から外れている感じが,,, 1/2tick 右に移動?
    :arrow: うーん... no change.
  4. 01:25:315 (12) - ^ :arrow: ^
[ Muzukashii]
  1. SV1.3. Futsuu同様に1/2sがかなり詰まり気味で見づらいです。 :arrow: Muzuはfixed.
  2. 00:30:315 (14) - キック音が無いのでkkkでも良い気がします。全体的に単色のtripletがかなり少ないし :arrow: ok
  3. 00:47:315 (4,5,8,9) - 提案、主旋律合わせでdkにしてみてはどうでしょう。kd 4回繰り返すよりは面白味が出る気がします。 :arrow: ok, I'll try them.
  4. 01:25:440 - ノートが無いのは仕様?1st kiai前半と同じように追加 :arrow:仕様です、たぶんどっかのミスです。fixed.
  5. 01:44:565 (1) - 前の1/2ストリームがキック寄りなのでドゥルルルルルルの合わせてスピナー開始地点を1/2後ろに移動しても良いと思います。Oniと同じくスライダーでも良いかも :arrow: 迷いましたが 変えてみます、手前のddkkddkをddkkdkdに変えました。
[ Oni]
  1. bpmも高めで譜面も上級者向きなのでOD6.0で良い気がします。 :arrow: keepで
  2. 00:46:690 - dkkdkkdの方がよりキック音を目立たせられるような気がします。 :arrow: changed.
  3. 01:16:315 (14,15,16,17,18) - kkk-k-d? 1st kiaiパートでddkに偏り気味なので。場所はここじゃなくても良いのでもう少しddk以外のtripletの割合を増やすことも考えてみてください。 :arrow: changed some. kkkではなくkkdに変えました。

    一応捕捉で
    全体的にddk寄りなのは意図的で、あえてそこをベースに組み込むという仕様でした。加えてddkddkの部分もdkkdkkの提案は同様に仕様でしたが、、、多少の変化を混ぜてもよさげなので悪目立ちしない程度にddk系を外して取り入れることにしました Thanks~.
nominatorは既に集まってますがもし必要があったら呼んでください
good luck~ :D
Thanks tasuke~ (¦3[___]
TKS

Nwolf wrote:

cause my 1-line posts get ignored (probably would've done that myself lel)

[TK'S Inner Oni]

I would like to hear explanations for why all your 1/6 are 1/6? None of the sounds is actually 1/6 and they also cause inconsistency in a quite consistent and solid map:

00:23:690 (178,179,180,181) - This sound goes until 00:24:065 - actually. It doesn't increase until here, but it last until here. Additionally you find this 00:31:690 - here and 00:32:940 - here. But those aren't 1/6. (Note this is the least disturbing 1/6 in the map because quite honestly in those two last spots it would have played awfully so it makes sense that it's not consistent). - when i extend 1/6 until 00:24:065 - it would be bad absolutely, also the flow has changed from 00:30:690 - so i never think its not consistent even though those arent 1/6 patterns.

01:17:190 (113,114,115,116,117,118,119,120) - 01:20:315 (150,151,152,153) - These are the other 1/6. These too are also just quarter notes that change their pitch but they are not even 1/4 (and yes the rest isn't neither). What happens in the kiai is, that spots like 01:19:940 - are not mapped as 1/6 though, for no reason. And actually /all/ voice samples should be mapped as 1/6 because nothing is different between them. - your suggestion seems subjective. the patterns are working well and keeping consistency of not bad level. not allowed to make a variation?

01:21:815 (167,168,169,170) - This 1/6 also should not exist as the song gives very clear 1/4 here, like in many other spots (01:16:315 - to name one xample). Same with 01:37:815 (350,351,352,353) - , that's clear 1/4, what is different about it from other 1/4 sounds in the song? - because it just plays better. an example of recent map : https://osu.ppy.sh/b/742085 this Inner Oni has almost similar patten in 00:56:735 - , the pattern seems perfectly legit.


also more stuff below:

00:35:440 (287) - Could try kat on this to have the melody like 00:34:940 (283,284,286) - , I don't think the melody going down should change this to a don. Makes a clearer difference. - clearly sounds lower than 00:35:065 (284) - . i think the melody going down should change this to a don. more think mapper's intention.
If applied, obviously change 00:37:440 (305) - 00:39:440 (324) - 00:41:440 (342) -
00:43:440 (363,364) - Same as above, but it's probably better to change these two notes instead of just the first one..

00:59:565 (6,7) - I think you could delete these notes so melody AND drums are emphasized better 00:59:440 (5,8) - here (01:01:565 - there is no note here either)
01:01:815 (17) - Also delete if done above
01:03:814 (28) - ^
01:10:815 (67,68,69) - Suddenly playing against melody ugh. 01:10:815 (67) - Flows pretty badly with the big note before and the hi-hat rhythm does not start here, so you could delete this. 01:11:440 - Maybe add a don here to follow the melody more?
01:38:190 (355,356,357,358,359,360,361) - You should REALLY consider toning this down a little bit because this is pretty calm compared to the rest of the kiai, yet it's a long 1/4! 01:38:252 (356,360,361) - I'd suggest to remove these three notes. You are pretty much forcing density here.

01:42:690 - Generally I find this stream okay, what disturbs me is that I think that there should be a few cuts (like 01:43:002 (415) - 01:43:502 (423) - 01:44:002 (431) - 01:44:502 (439) - ) so that the final part starting 01:44:690 - here gets more attention.


Otherwise nice map


Good luck
tired of typing.
fixed only 01:38:190 - . thanks.
TKS

tasuke912 wrote:

Hi.
少し気になったところとちょっとした提案だけ
[ Inner Oni]
  1. 今のOniのOD推奨値は6~7なので、BPM高い+かなり難しめのこの譜面には7.0を設定しても大丈夫です。
  2. 00:23:690 - 1/6の影響でここからのパートの密度が曲調に対してかなり高いです。1/6自体の問題は無いのですが、他のノート何個か間引いて密度のバランスを整えた方が良いかもしれません。 - それぞれの音の主張が激しいので迷いましたが5pletsを解消しました。
  3. 01:17:127 (112) - こっちは局所的に密度が上がっています。このノートを削除することで密度のバランスの調整が出来るほか、次の1/6を叩きやすくことにもつながります。1/6自体は上と同様に問題ありません - ゴリ押し巻が否めなかったので消して次のパートの1/6の色を少しかえました
  4. 01:25:127 (202) - ^
nominatorは既に集まってますがもし必要があったら呼んでください
good luck~ :D
ありがとうございました。
https://dl.dropboxusercontent.com/u/263 ... Oni%5D.rar
Topic Starter
JUDYDANNY
Updated~(¦3[___]
Raiden
Minimal suggestion:

Muzukashii: 00:14:065 (19) - can you move this to 00:14:315 - for better representation of melody?
00:54:440 - I think it wouldnt hurt to fill...? (IDK if I already suggested)
01:44:440 (14) - move to 01:44:565 - for melody?

Oni: 00:12:127 - maybe fill this gap and delete 00:12:752 (18) - for a break later? so you focus more on the voice "rrrra rrrra"
01:34:315 - fill gap with k for melody?
01:42:315 - ^

call me again
Topic Starter
JUDYDANNY

Raiden wrote:

Minimal suggestion:

Muzukashii: 00:14:065 (19) - can you move this to 00:14:315 - for better representation of melody?
:arrow: moved and 00:13:690 (17,18,19,20) - changed to d-k-dk
00:54:440 - I think it wouldnt hurt to fill...? (IDK if I already suggested)
:arrow: uumm....nope. The reason is already mentioned.
01:44:440 (14) - move to 01:44:565 - for melody?
:arrow: add 44:565 instead.

Oni: 00:12:127 - maybe fill this gap and delete 00:12:752 (18) - for a break later? so you focus more on the voice "rrrra rrrra"
:arrow: I think its better to keep now, for kind to follow the bass drums and synthesizer.
01:34:315 - fill gap with k for melody?
:arrow: I prefer to following drums part mainly.w.
01:42:315 - ^
:arrow: ^.

call me again
Raiden
Nominated.
Prophecy

Raiden wrote:

Nominated.
when I come to this post,

It is Pending Beatmap, after 1 mins, Ranked/Approved....


nice mapset
tasuke912
Congratz!
BlackHairEND
great :3
Charlotte
Gratz :)
SKSalt
お○んこストローク

おめです
Surono
si oma keno stroke
Yuzeyun

SKSalt wrote:

お○んこストローク

おめです
OMAKENOJDD
(45 seconds pass)
6 letters!
O○○NKO
toara_fict
OMANKO Stroooooooooke

omedeto Judy :3
-Sh1n1-
Gratz Judy *-*/
Volta
congratz!
Topic Starter
JUDYDANNY
Thanks everyone! ヾ(๑>◡<)ノ"
seanhappy8520
omededou!!
It ranked after i give the star lol
Groove Coaster's second ranked song diff hype!
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