Heya~ Responding to your request in-game.
Overall, not a bad mapset at all, but there are still a few things that are bugging me, like the neatness of the diff regarding overlapping and placement of notes, and the difficulty of some of the rhythms and the streams (I can’t really play it) but nonetheless, you can still call me back for a recheck and I’ll decide from there.
Good Luck~
General:
- Change audio lead-in to 2000ms, just to be safe.
- Perhaps ask an expert to just check the metadata please. Like IamKwaN, alacat, Lanturn,etc.
Red Night:
- 00:41:895 (5,6,7,8) –Try to create a nice flower pattern or something with these notes. Like this:
- 00:49:395 (4,3) –Maybe try to stack here?
- 00:53:745 (1) –Remove new combo here and add new combo here: 00:53:895 (2) – so that the player can see the fast stream and the jump to that stream better.
- 00:53:895 (2) - Since there’s hardly any pause here, I suggest you rather not place a jump there. That jump also looks pretty big.
- 00:56:745 (1,1,1) –These new combos seems a bit out of place in my opinion. I suggest removing these new combos: 00:57:045 (1,1,1) –
- 01:04:845 (1,2,3,4,5) –Try to place these notes in a straight line please. It looks untidy if they’re not.
- 01:05:445 (1,3) –I would create a blanket here. Looks tidier.
- 01:13:845 (1,2,3,4,5) –Try to avoid these circles touching this slider: 01:13:545 (6) – so that the stream can be better visible.
- 01:14:145 (5,6,1) –These jumps are a bit too hard imo since the rhythm is very fast. I highly suggest you try to lessen the spacing a bit especially since there’s a long and fast stream as well.
- 01:16:545 (1,1) –Remove these new combos. They’re unnecessary imo.
- 01:22:545 (1,1) -^
- 01:34:545 (1,1) -^
- 01:40:545 (1,1) -^
- 01:51:195 (3,4,5,6,7,8,1) –Make sure these circles are equally spaced because it doesn’t look like it.
- 02:05:145 –I suggest placing a note here. Feels a bit empty without one.
- 02:05:895 -^, or you can change 02:05:745 (5) – into a short slider.
- 02:09:795 (2) –Since there’s hardly any pause here, I suggest you rather not place a jump there.
- 02:10:545 (1) –Remove new combo.
- 02:17:970 (7) –The jump is a bit too big for such a fast rhythm. Either stack them on the tail of 02:17:745 (6) – or move them closer to the slider.
- 02:21:045 (5) –This jump is a bit too big for such a fast rhythm. I highly suggest you not place a jump there.
- 02:21:045 (5) –Maybe add new combo since the combo is rather long and it’ll emphasize the stream more.
- 02:24:195 (1,1) –Remove new combos.
- 02:32:145 (1) -^
- 02:37:245 (1,5) –Improve this stack please.
- 03:14:294 (1,2,3) –Why stack here? It’s a bit confusing. I suggest you space them out and create a stream with 03:14:520 (4,5,6) –
- 03:22:170 (3,4,5,6) –Consistent spacing please. (3) is placed weird.
- 03:42:045 (1) –Remove new combo. That single combo there doesn’t really fit imo.
- 03:49:845 (1,1) –Remove the new combos here and add new combo here: 03:51:045 (3) –
- 03:53:295 (2,4) –Hm, try to avoid the overlapping here please. Or stack.
- 04:01:545 (2,1) –Not a fan of this overlapping too. Maybe try something like this instead:
A sort of blanket. - 04:07:095 (1) –It sounds like this slider has to end here: 04:07:845 –
- 04:13:695 (1) –Remove new combo.
- 04:16:995 (1,1,1) -^
- 04:24:345 (1) -^, then perhaps add new combo here: 04:24:645 (3) –
- 04:34:320 (4,6) –Uhm . . . no. Please space the circles out so their spacing is consistent. No overlappings.
- 04:42:345 (1,1,1) –Remove new combos.
- 03:42:345 (1,2,3) –I suggest spacing these normally and not letting them overlap cause then it’ll look like a rhythm that has to be clicked earlier.
Overall, not a bad mapset at all, but there are still a few things that are bugging me, like the neatness of the diff regarding overlapping and placement of notes, and the difficulty of some of the rhythms and the streams (I can’t really play it) but nonetheless, you can still call me back for a recheck and I’ll decide from there.
Good Luck~