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Sekirei Cast - Sekirei

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James2250
Make sure the preview point is the same on every difficulty
Do you need Taiko in tags?

ying's Easy:
Doesn't need an audio lead-in
Map looks ok...might be nice to add some more hitsounds though, sounds empty sometimes

hujune's Hard:
Doesn't need an audio lead-in
00:35:379 (6,1) - not big fan of anti jump
03:42:677 (1,2) - spacing

Taiko:
No major errors I see, but isn't 1.4 SV preferred?

Kana:
Start/end kiai time on white ticks
00:19:163 (9,1) - anti jump
01:39:433 (7,8,9) - spacing
01:52:406 (5,1) - still don't like the anti jumps

Not bad~
Garven
As per your request:

[ying's Easy]
00:41:055 (3) - Think you could smooth this out a bit? Maybe like this?
00:55:751 (1) - Start this spinner on the red tick. Feels artificially fast for the OD.
01:24:940 (1) - ^ Just apply this to all of your spinners that start on blue ticks.
zzz, 15 second break.
03:32:947 (2) - New combo
03:39:433 (4) - Please try to avoid stacking notes under sliders in easy difficulties. Really confusing for new players.

[hujune's Hard]
There's a lot of switching between soft and normal hit sound sets that just feels kind of random to me.
00:34:569 (3,4,5) - Move these left two grids.
The .5x spacing is unintuitive. Keep the note spacing normal here instead of the .5 spacing. The slider speed is fine.
01:43:893 (1) - Remove new combo (apply to later iterations)

[Taiko Collab]
Seems fine, though if felt lacking in finishes during the beginning.

[Kana]
00:52:406 (1,2,3,4,5,6,7) - This stream doesn't fit to me.
Joon

James2250 wrote:

hujune's Hard:
Doesn't need an audio lead-in fix
00:35:379 (6,1) - not big fan of anti jump fix
03:42:677 (1,2) - spacing fix

Garven wrote:

[hujune's Hard]
There's a lot of switching between soft and normal hit sound sets that just feels kind of random to me.
00:34:569 (3,4,5) - Move these left two grids. From James2250 modding fix
The .5x spacing is unintuitive. Keep the note spacing normal here instead of the .5 spacing. The slider speed is fine.
01:43:893 (1) - Remove new combo (apply to later iterations)fix
Thx

:!: hujune's -> J's change

Download: Sekirei Cast - Sekirei (KanaRin) [J's Hard].osu
Topic Starter
KanaRin

James2250 wrote:

Make sure the preview point is the same on every difficulty
Do you need Taiko in tags?

Kana:
Start/end kiai time on white ticks
00:19:163 (9,1) - anti jump
01:39:433 (7,8,9) - spacing
01:52:406 (5,1) - still don't like the anti jumps

Not bad~
All fixed!! Thanks your mod :3
Topic Starter
KanaRin

Garven wrote:

As per your request:

[ying's Easy]
00:41:055 (3) - Think you could smooth this out a bit? Maybe like this?
00:55:751 (1) - Start this spinner on the red tick. Feels artificially fast for the OD.
01:24:940 (1) - ^ Just apply this to all of your spinners that start on blue ticks.
zzz, 15 second break.
03:32:947 (2) - New combo
03:39:433 (4) - Please try to avoid stacking notes under sliders in easy difficulties. Really confusing for new players.
All Fixed, thanks your mod :3
James
J's:
03:18:352 (1,2,3,4,5,6,7) - spacing
03:28:082 (1,2,3,4,5,6) - can you put this pattern someplace else? its actually fine but it doesnt really look good, if you dont want to change its okay also
03:29:501 (6,1) - spacing. unless its intentional, its OK to keep it
03:43:081 (4) - not aligned?

Kana:
03:16:933 (4,5) - spacing
03:29:501 (5,1) - spacing. unless its intentional, its OK to keep it


go go power rangers~
wmfchris

[Shalon] wrote:

Mod req by kanarin. (kanapu?!)

[Taiko Collab]

* Well, I can't sure that 1.6 SV is good choice. <- NO, thank you :3
* In sound change, well, I don't care about that, but some taiko modder's don't like that. How about think about ?
<- not really understand, can you ellaborate more o_o?

00:16:629 (97) - K ?

00:29:298 (172) - use finish and remove the next note?

00:47:035 (290) - move here? 00:47:136 (290) -

00:49:163 (302,303,304,305) - finish note?

01:51:393 (704) - D?

02:16:731 (2) - finish note?
02:18:352 (1) - ^
02:21:596 (2) - ^
02:29:704 (2) - ^

03:10:244 (1) - D?

03:43:792 - add note? (my call is K)

03:55:244 (4) - K ?



Well, I think you can insert some finish note in early phase.

Cool map. all of my mod sentences are just suggestion, So feel free to accept my mod.
Style mod all fixed.
Sorry for late checking~

Download: Sekirei Cast - Sekirei (KanaRin) [Taiko Collab].osu
Topic Starter
KanaRin

James wrote:

J's:
03:18:352 (1,2,3,4,5,6,7) - spacing Fixed
03:28:082 (1,2,3,4,5,6) - can you put this pattern someplace else? its actually fine but it doesnt really look good, if you dont want to change its okay also
03:29:501 (6,1) - spacing. unless its intentional, its OK to keep it Fixed
03:43:081 (4) - not aligned? Fixed

Kana:
03:16:933 (4,5) - spacing Fixed
03:29:501 (5,1) - spacing. unless its intentional, its OK to keep it Yes,that's intentional :p


go go power rangers~
Thanks your mod>w<
Orgol
Star~~ :)
lepidopodus
Mod requseted by KanaRin.

Taiko Collab
- 1300 notes, and 70~80 miss will cause fail to pass, so maybe it would be better to lower HP drain a bit.
- So, ~02:14:906 (859) is wmfchris's part, and 02:15:109 (860)~ is aabc271's part, right? To be honest I think wmfchris's part is kinda too 'homogeneous', and patterns are still somewhat random to me. (Well, just my thoughts, just for reference.)
- wmfchris's part is quite hard, and aabc271's part is quite easy, hmm...

00:06:596 (35,36) - Change 35 to big note, and delete 36?
00:34:771 (208) - Move to 00:34:873?
00:38:724 (233,234) - Deleting these to emphasize 00:38:623 (232)?
01:22:812 (519) - k?
01:45:717 (666) - d?
01:55:650 (734,737,739) - It would be better to emphasize these.
02:12:677 (843) - k?
03:08:623 (1,1) - Maybe too quite for big notes?

Hmm.. not that much to suggest, though. [Shalon] already modded this so maybe that's why.
(Unfortunatly I'm busy these days orz)
aRiskOfRain
Easy;

01:30:008 - Shouldn't there be a break here
01:46:731 (6,1) - Spacing.

Hard;

Those 1/4 triples make no sense. Really.

Insane;

yay overmapping
Topic Starter
KanaRin

Lunet wrote:

Star~~ :)
Thanks for star ;)
aabc271

lepidopodus wrote:

Mod requseted by KanaRin.

Taiko Collab
- 1300 notes, and 70~80 miss will cause fail to pass, so maybe it would be better to lower HP drain a bit. I'll leave Wmf to decide~
- So, ~02:14:906 (859) is wmfchris's part, and 02:15:109 (860)~ is aabc271's part, right? I be honest I think wmfchris's part is kinda too 'homogeneous', and patterns are still somewhat random to me. (Well, just my thoughts, just for reference.) ^
- wmfchris's part is quite hard, and aabc271's part is quite easy, hmm... Actually I also think that too, but I don't think I should make my part harder because this doesn't really suit my mapping style~

00:06:596 (35,36) - Change 35 to big note, and delete 36? I'll leave Wmf to decide~
00:34:771 (208) - Move to 00:34:873? ^
00:38:724 (233,234) - Deleting these to emphasize 00:38:623 (232)? ^
01:22:812 (519) - k? ^
01:45:717 (666) - d? ^
01:55:650 (734,737,739) - It would be better to emphasize these. ^
02:12:677 (843) - k? ^
03:08:623 (1,1) - Maybe too quite for big notes? The music becomes softer at 3:08, so i think the hitsounds should not be so loud~

Hmm.. not that much to suggest, though. [Shalon] already modded this so maybe that's why.
(Unfortunatly I'm busy these days orz)
Thanks for your modding~ :)
Topic Starter
KanaRin

DiamondCrash wrote:

Easy;

01:30:008 - Shouldn't there be a break here Fixed
01:46:731 (6,1) - Spacing. Fixed

Hard;

Those 1/4 triples make no sense. Really.
Thanks your mod ;)
shanagi
star~ :)
Topic Starter
KanaRin

shanagi wrote:

star~ :)
Thanks for star ;)
lepidopodus

aabc271 wrote:

The music becomes softer at 3:08, so i think the hitsounds should not be so loud~
Uh, I mean, I thought the music is too quite for big notes. Anyway, it's up to you and big notes in there are still ok, so never mind.
ZHSteven
star~amazing map~and song~
i just do a noob mod since my maping skill is...lol.
SPOILER
btw everything is just suggestion~
ying's easy:
01:48:758 (3) - maybe end at 01:49:163 and add a note at 01:48:758 -
general: i think it is too long for an easy..about 220 seconds..people will get boring when play. maybe shorter it?


joon's hard:
00:23:014 (2) - move 1 grid left and 2 grids up..in order to make it more smooth~
00:30:514 (2) - this slider better overlap its ending with 00:29:704 (1) - this slider's ending~
00:35:177 - add a note?
00:44:704 (1) - spacing(maybe dont need but i think keep the same spacing better~)
00:49:366 (2) - this point i think try this~http://osu.ppy.sh/ss/32646in order to make the slider in the white tick..slider in red tick may sounds strange...
00:51:596 (3) - ah..a little boring with this..try something fantastic?lol~
00:57:271 (1) - better overlap the beginning of these two slider~
00:58:893 (1) - ^
01:11:866 (1) - i highly suggest you keep the pattern at the preious point.. here is my suggestion:
move 4 and 5 two tick ahead and delete 6, then move 01:13:893 (1) - this to 6's place(the long white tick) and make an additional reverse arrow.somthing like
this:http://osu.ppy.sh/ss/32646, and http://osu.ppy.sh/ss/32650
if you dont want..at least overlap the two pink slider~
01:20:379 (3) - try to make 3 towards 4 and 4 towards 5..it will be more beautiful~like
this:http://osu.ppy.sh/ss/32652
01:44:298 (1) - try to overlap these slider perfectly~
01:48:352 (2) - ^
01:51:393 - add a note here?
02:09:433 (2) - overlap the slider~
02:18:352 (1) - add note here?
02:31:325 (1) - overlap the slider~
02:34:569 (1) - ^
03:10:447 (2) - spacing..and make things straight~
03:18:960 - add note?
03:25:650 (3) - will be better if you move thing a little bit downwards~
03:34:366 - add note here?
03:54:839 (3) - maybe it touch the HPbar...move it down a little?
03:40:906 - 04:10:358 - really like this part..great~~


kana:
02:05:379 - add a beat here? i think it is a bad pause..
02:57:271 (5) - e.. i think you dont need the tick in the middle of the slider..it is straight~lol~
03:49:467 (1) - make it like this:http://osu.ppy.sh/ss/32657 will be more pretty~
Just a suggestion..I think OA9 will be ok if you want to change~since it is really boring for ctb cause only can use hid to play which will be a little boring....lol~

another thing.. do you still accept new diff? I want to make a ctb diff.. really like the song~~
Joon

ZHSteven wrote:

joon's hard:
00:23:014 (2) - move 1 grid left and 2 grids up..in order to make it more smooth~ no
00:30:514 (2) - this slider better overlap its ending with 00:29:704 (1) - this slider's ending~ no
00:35:177 - add a note? no
00:44:704 (1) - spacing(maybe dont need but i think keep the same spacing better~) fix
00:49:366 (2) - this point i think try this~http://osu.ppy.sh/ss/32646in order to make the slider in the white tick..slider in red tick may sounds strange... ok.. look good fix
00:51:596 (3) - ah..a little boring with this..try something fantastic?lol~ fix
00:57:271 (1) - better overlap the beginning of these two slider~ no
00:58:893 (1) - ^ no
01:11:866 (1) - i highly suggest you keep the pattern at the preious point.. here is my suggestion:
move 4 and 5 two tick ahead and delete 6, then move 01:13:893 (1) - this to 6's place(the long white tick) and make an additional reverse arrow.somthing like
this:http://osu.ppy.sh/ss/32646, and http://osu.ppy.sh/ss/32650
if you dont want..at least overlap the two pink slider~ fix
01:20:379 (3) - try to make 3 towards 4 and 4 towards 5..it will be more beautiful~like
this:http://osu.ppy.sh/ss/32652 fix
01:44:298 (1) - try to overlap these slider perfectly~ no
01:48:352 (2) - ^ no
01:51:393 - add a note here? fix
02:09:433 (2) - overlap the slider~ no
02:18:352 (1) - add note here? hmm? already note..
02:31:325 (1) - overlap the slider~ no
02:34:569 (1) - ^no
03:10:447 (2) - spacing..and make things straight~ fix
03:18:960 - add note? fix
03:25:650 (3) - will be better if you move thing a little bit downwards~ fix
03:34:366 - add note here? fix
03:54:839 (3) - maybe it touch the HPbar...move it down a little? fix
03:40:906 - 04:10:358 - really like this part..great~~
Thx your modding :D

Download: Sekirei Cast - Sekirei (KanaRin) [J's Hard].osu
Topic Starter
KanaRin

ZHSteven wrote:

kana:
02:05:379 - add a beat here? i think it is a bad pause..
02:57:271 (5) - e.. i think you dont need the tick in the middle of the slider..it is straight~lol~
03:49:467 (1) - make it like this:http://osu.ppy.sh/ss/32657 will be more pretty~ Fixed
Just a suggestion..I think OA9 will be ok if you want to change~since it is really boring for ctb cause only can use hid to play which will be a little boring....lol~ But it will be too hard in osu (I think x_x OA8 is enought

another thing.. do you still accept new diff? I want to make a ctb diff.. really like the song~~ Sorry I don't want CTB diff :D
Thanks your mod ;)
Sakura
I wish people would stick to 192 kbps on 3 min or longer mp3s but it's rankable so i'm not gonna bother you, if you want to change then do it, but you can ignore.

[Kana]
01:41:258 (2,3,4) - Hard to tell how long (3) is since (2) is blocking the end from view.
03:29:704 (1,2,3) - Since this is a peaceful section of the song, hence which is why you have slowed it down, i recommend you half the distance in these jumps as well.
03:58:487 (1) - Use 4 control points instead of 3 to make a smoother curve on the slider.

[Taiko Collab]
Use SB to add the names of the mappers that participated in the collab in their respective sections.
03:31:325 - Dont think it's good to add a kiai fountain just for the sake of a fountain on Taiko.

[J's Hard]
Preview time on this difficulty is different than the others.
Why does this feel harder than [Kana]?
Topic Starter
KanaRin

Sakura Hana wrote:

I wish people would stick to 192 kbps on 3 min or longer mp3s but it's rankable so i'm not gonna bother you, if you want to change then do it, but you can ignore. I think that's ok for 256kbps,thanks for your suggestion ;)
[Kana]
01:41:258 (2,3,4) - Hard to tell how long (3) is since (2) is blocking the end from view. Fixed
03:29:704 (1,2,3) - Since this is a peaceful section of the song, hence which is why you have slowed it down, i recommend you half the distance in these jumps as well. Fixed
03:58:487 (1) - Use 4 control points instead of 3 to make a smoother curve on the slider.Maybe i don't know the meaning..i will ask you when you are online.
thanks your mod.! ;)
Joon

Sakura Hana wrote:

[J's Hard]
Preview time on this difficulty is different than the others.
Why does this feel harder than [Kana]?
Preview time fix

Download: Sekirei Cast - Sekirei (KanaRin) [J's Hard].osu
Sakura
New ranking guideline:

Ranking Criteria wrote:

The song audio file should also be of reasonable quality. Try and source mp3 files yourself - ripping them from a streaming video site often results in low quality audio with high file sizes. The bitrate of a beatmap's audio file should be no lower than 128kbps and no higher than 192kbps. If you are having trouble acquiring an appropriate audio file, contact one of the more audio-savvy BAT - they will be more than happy to find one for you.
You need to re-encode it sorry
Nvm this guideline only affects beatmaps that havent been submitted yet, so you can keep it if you want orz
AisakaUshio
加油~ :D
AisakaUshio
WRONG POST
aabc271

Sakura Hana wrote:

[Taiko Collab]
Use SB to add the names of the mappers that participated in the collab in their respective sections. I'll leave this for Kana~
03:31:325 - Dont think it's good to add a kiai fountain just for the sake of a fountain on Taiko. OK~
Thanks for your mod ~ :)

Download: Sekirei Cast - Sekirei (KanaRin) [Taiko Collab].osu
Berncastell
:3
minyeob

Sakura Hana wrote:

[Taiko Collab]
Use SB to add the names of the mappers that participated in the collab in their respective sections.
Waiting for response >w<
Topic Starter
KanaRin

minyeob wrote:

Sakura Hana wrote:

[Taiko Collab]
Use SB to add the names of the mappers that participated in the collab in their respective sections.
Waiting for response >w<
I wrote this in Creator's Words ;)

Taiko Collab
0:00 ~ 2:15 made by wmfchris
2:15 ~ 4:21 made by aabc271
minyeob
Well it's not a big problem(I mean SB thingy)
Bubbled~
SUPERMarIOwii
<3
Alace
Not yet

<Easy>
00:32:947 (1) - remove clap ?

<Hard>
00:47:947 (1,2,3,4,5) - bad BPM change section
01:55:244 (1) - cancel new combo, add new combo on next note
02:00:109 (1,2,3) - make them closer because of the bpm change
02:05:379 (3,4,5,6,7,1,2,3) - this is abit hard to read http://osu.ppy.sh/ss/34108
03:02:542 (6,7,8) - bad spacing here (you can set 6 as a new combo)
03:19:569 (6,7,8) - consider fixing here
04:01:528 (5,6,7) - no
Hitsounds are a bit random, but well XD

<Insane>
00:48:352 (5) - new combo ?
02:33:960 (4) - maybe move it more far than (3) http://osu.ppy.sh/ss/34109
02:36:190 (1,2,3) - i don`t think this x2 section fit the song
03:47:542 (5) - new combo here and cancel next one
Topic Starter
KanaRin

Alace wrote:

Not yet

<Easy>
00:32:947 (1) - remove clap ?

<Hard>
00:47:947 (1,2,3,4,5) - bad BPM change section
01:55:244 (1) - cancel new combo, add new combo on next note
02:00:109 (1,2,3) - make them closer because of the bpm change
02:05:379 (3,4,5,6,7,1,2,3) - this is abit hard to read http://osu.ppy.sh/ss/34108
03:02:542 (6,7,8) - bad spacing here (you can set 6 as a new combo)
03:19:569 (6,7,8) - consider fixing here
04:01:528 (5,6,7) - no
Hitsounds are a bit random, but well XD

<Insane>
00:48:352 (5) - new combo ?
02:33:960 (4) - maybe move it more far than (3) http://osu.ppy.sh/ss/34109
02:36:190 (1,2,3) - i don`t think this x2 section fit the song
03:47:542 (5) - new combo here and cancel next one
All fixed! ;)
Alace
good
Mafiamaster
Nice.
Fight69
Congrats :D
mikhe
Congratz Kanarin!! <3
Joon
good job Kana :D
NatsumeRin
congrats~
matthewhln
congrats~
Topic Starter
KanaRin
Thanks you guys>w<
Roddie
Congrats, Kana!! :)
Clare
恭喜!
aesopl19193
gj :)
kenji
nice~~ :D
Rucker
congratz :)
RainForce
Realy nice map <3
Ashikabi
congratulation!
ZHSteven
congratulations~
well, seems everyone have started to map a song= =
NanaDesu
Hello

:P
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