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posted
This beatmap was submitted using in-game submission on miércoles, 25 de octubre de 2017 at 02:12:26 a.m.

Artist: Daniel Ingram
Title: Equestria Girls
Source: My Little Pony Equestria Girls
Tags: MLP MLPEG Friendship is Magic Twilight Sparkle Applejack Fluttershy Rainbow Dash Pinkie Pie Rarity Rebecca Shoichet Ashleigh Ball Andrea Libman Shannon Chan-Kent Kazumi Evans Meghan McCarthy Soundtrack Children's Music OST Movie Cafeteria Song Vicho Vicho-kun CDFA Reditum Collab Collaboration
BPM: 98
Filesize: 32694kb
Play Time: 03:17
Difficulties Available:
  1. CDFA's Magical Friendship (3 stars, 321 notes)
  2. Gericho's Magical Hard (2.71 stars, 370 notes)
  3. Gericho's Magical Normal (1.72 stars, 239 notes)


Download: Daniel Ingram - Equestria Girls
Download: Daniel Ingram - Equestria Girls (no video)
Information: Scores/Beatmap Listing
---------------


~ Even if you don't like this kind of things, you have to admit that this song is catchy as fuck ~
posted
how the fuck is my diff higher star rating than Collab Hard
posted
khé
posted
Hello, can i make a insane GD? c:
http://puu.sh/kkpMV/d094bb9a46.osu here's a preview of the ritmy
pm-me :D
thanks
posted
Que buen mapa !!!! Bien echo!!! ;);););)
posted
<3 song
posted
No
posted
~ U P D A T E D ~

posted

-_vicX_- wrote:

Que buen mapa !!!! Bien echo!!! ;);););)

Normal
  1. 00:37:990 (2,3,1) - Here a rhythm more like 00:33:092 (2,3,4) - would fits better and improve the consistency of the session.


  2. 00:49:010 (2) - A 1/2 slider would fit better here and get better with the rhythm of the instumental than a simple circle


  3. 01:01:898 (2,1) - I think the flow between these two is not good, something similar to this would be better


  4. 01:13:652 (4) - How about putting this in x:300 y:272 to leave more symmetrical, this way seems very uncomfortable.



  5. 01:55:973 (2,3,1,2,3,4,5,6,1) - This seems to be very intense for beginners, I mean, three sessions in a row with 1/2 circles, it seems a bit difficult for beginners, what about replacing 01:57:045 (2,3,4) - with a 1/1 slider?



  6. 03:14:991 (4) - How about an NC to emphasize the end of the map?

Hard
  1. 00:30:031 (1,2,3,4) - I think two sliders like these 00:37:684 (1,3) - would follow the vocal better in this sequence, circles appear to me very "straight" and incompatible with the sequence


  2. 01:57:580 (3) - Sorry for being stupid, but this can be more symmetrical xD



  3. 02:13:384 (1) - I think this NC would be more meaningful here 02:13:652 (2) -



  4. 03:15:527 (5) - Same as normal diff

Insane
  1. 00:49:010 (7,8) - In some parts of the diff it seems easier than the previous difficulty, this is one of the moments because this part would be much better represented with a stream, the same as there is in the hard difficulty.



  2. 01:10:839 (7) - You should delete this note, it forces a part of the stream that simply does not exist



  3. 01:10:973 (8,9,10,11) - In my point of view this does not seem straight as it should be



  4. 01:24:366 (2) -01:58:652 (2) - I really do not see the need for a slider so "weird" in one part without this kind of thing, nor is the vocal different to give emphasis with a slider like that



  5. 01:43:920 (1) - Why did you map here with a spinner and here 01:09:366 (1,2,3,4,5,6,7,8,9,10,11,1) - no? These are practically the same sessions




  6. 02:18:205 (1) - As it is the last diff I expected it to be clickable here
thats it Gero, sorry if its not enough ;w;
GL~<3
posted
Marianna

Normal
  1. 00:37:990 (2,3,1) - Here a rhythm more like 00:33:092 (2,3,4) - would fits better and improve the consistency of the session. Changed.
  2. 00:49:010 (2) - A 1/2 slider would fit better here and get better with the rhythm of the instumental than a simple circle Added one more note in this section.
  3. 01:01:898 (2,1) - I think the flow between these two is not good, something similar to this would be better
    I changed it by something else.
  4. 01:13:652 (4) - How about putting this in x:300 y:272 to leave more symmetrical, this way seems very uncomfortable. Fixed.
  5. 01:55:973 (2,3,1,2,3,4,5,6,1) - This seems to be very intense for beginners, I mean, three sessions in a row with 1/2 circles, it seems a bit difficult for beginners, what about replacing 01:57:045 (2,3,4) - with a 1/1 slider? This is not that difficult due that the BPM is 112.
  6. 03:14:991 (4) - How about an NC to emphasize the end of the map? Yeah.

Hard
  1. 00:30:031 (1,2,3,4) - I think two sliders like these 00:37:684 (1,3) - would follow the vocal better in this sequence, circles appear to me very "straight" and incompatible with the sequence
  2. 01:57:580 (3) - Sorry for being stupid, but this can be more symmetrical xD Changed.
  3. 02:13:384 (1) - I think this NC would be more meaningful here 02:13:652 (2) - Yeah.
  4. 03:15:527 (5) - Same as normal diff Same as above.

Insane
  1. 00:49:010 (7,8) - In some parts of the diff it seems easier than the previous difficulty, this is one of the moments because this part would be much better represented with a stream, the same as there is in the hard difficulty. I'm following the music in this part. So it should be okay to leave it as it is. Added.
  2. 01:10:839 (7) - You should delete this note, it forces a part of the stream that simply does not exist Deleted.
  3. 01:10:973 (8,9,10,11) - In my point of view this does not seem straight as it should be It's okay for me.
  4. 01:24:366 (2) -01:58:652 (2) - I really do not see the need for a slider so "weird" in one part without this kind of thing, nor is the vocal different to give emphasis with a slider like that Same as above.
  5. 01:43:920 (1) - Why did you map here with a spinner and here 01:09:366 (1,2,3,4,5,6,7,8,9,10,11,1) - no? These are practically the same sessions
  6. 02:18:205 (1) - As it is the last diff I expected it to be clickable here Applied both.
thats it Gero, sorry if its not enough ;w;
GL~<3
posted
Updated~
posted

  • [General]
  1. agrega 'mlp' a los tags
  2. 00:54:331 - sure it's not 112bpm instead of 111? D: estuve probando, y podrías eliminar 01:02:403 - 01:02:938 - estas 2 líneas rojas, y cambiar la que está como 111bpm a 112bpm y moverla a 00:54:370 -. Así arreglarías el retardo que se produce 01:01:334 (7,8,1) - con estos. SIN EMBARGO! 00:54:331 (1) - esto quedaría un poco desfasado, así que que ahí ve tú cómo lo haces, pero lo mejor sería dejar esa única línea roja de 112bpm donde te mencioné.
  3. why no kiais? :C
  4. 03:11:484 - considera agregar un red line acá para ajustar la última parte que está claramente desfasada. los players con hr te lo van a agradecer xd
  5. el ar/od/hp como que se ve un poco desordenado a través del spread. AR8 OD7 HP7 en un mapa de 2.7? O.o

    [CDFA's Magical Friendship]
  6. 00:39:214 (7) - would be better to unstack this for better emphasis.
  7. 01:08:830 (4,1,2) - tbh the flow here doesn't really work that good, also you're adding a jump after that and the transition seems a bit too forced. maybe something like this https://puu.sh/y3d9I/e2a33bb67b.jpg wouldnt hurt?
  8. 01:38:295 (5,6) - this is the only overlap you make of that kind in the entire map which feels a bit inconsistent tbh, consider moving it a bit.
  9. 02:35:348 (6,7) - you might not be focusing on blankets, but this one would look way better with one D:
  10. 02:38:696 (6) - delete note?
  11. 02:55:438 (7) - nc here instead of 02:57:045 (1) - ?

    [Gericho's Magical Hard]
  12. 00:57:574 - en vez de terminar el slider en el tick blanco, considero que deberías empezar este en ese tick ya que las vocales se enfatizan más ahí. considera 00:57:303 (2,3) - hacer ctrl+g al ritmo y luego lo reajustas.
  13. 01:05:884 (3,4) - creo que sería mejor si le quitas el stack ya que cortas el movimiento del jugador en una parte intensa como lo es ese tick blanco
  14. 01:23:027 (3,4) - similar ^
  15. 01:57:580 (3) - puedes borrar el nodo de al medio. lo sé, sé que no afecta en nada pero me causó gracia xd
  16. 02:00:527 (5,1) - podrías hacer que tengan la misma distancia que 01:59:991 (3,4) - estos.
  17. 03:13:652 - en el sb donde aparece vicho 2 veces seguidas, creo que el 2do aparece demasiado rápido, si te fijas para 03:13:920 - ya desapareció xd

    [Gericho's Magical Normal]
  18. 01:48:473 (3) - 01:54:366 (1) - estos son los únicos sliders 2/1 que usan en los "kiais" (a excepción de 01:59:188 (2) - el cual queda bien), lo que hace sentir esta sección bastante más lenta que las demás.
    El resto se ve bien
perdón si el mod no es el mejor, pero soy malo modeando diffs tan bajitas xd

gl!
posted
cdfa

00:40:133 (1,2,3,4,5) - I found this interesting because the rhythm is more dense at this part in the Gericho's Magical Hard,
also as kind of a general note you tend to follow the vocal line pretty accurately except for a few points where I think you should adjust: 02:10:705 - 02:46:598 -

Gericho's Magical Hard
00:40:133 (2) - I have my reservations about spacing 1/4 gaps like this on hard diffs especially because it looks similar to the common 1/2 spacing
01:01:898 (1) - I think this is an NC mistake because normally NC's are per measure(this isn't)
01:27:580 (5) - this NC makes more sense because its more pattern and emphasis based so you could keep it, but I personally prefer if it were more consisten to the one measure concept already in effect
01:40:973 (5,1) - since gero just established the 1/4 spacing convention with things like 01:35:080 (1,2,3) - it would make more sense to unstack this and space it accordingly
01:53:830 (1,2) - against 1/4 spacing idea here
02:02:670 (1) - for NC's you usually NC after the large white tick if something before as seen by many NCs here 00:30:031 -
02:08:830 (4,1) - I would personally make this 1/4 spacing more consistent with 02:04:545 (5,1) -
02:55:973 (1) - would be consistent to the per measure NC
03:00:795 (1,2) - I would personally make this 1/4 spacing more consistent with 02:51:688 (4,1) - (also 03:06:152 (4,5) - )

Gericho's Magical Normal
I'm just gonna say general comments
I think the regular 1/2 spacing is too high for spread, I think the circles should overlap more
the NC work on this is really inconsistent to me. Just to make some example, 00:30:031 (1,2,3) - is one measure nc based, then some point you do some 2 measure NC at 01:02:938 (1,2,3,4,5,6) - then on top of that you do vocal phrase based NC with 01:11:509 (1,2,3,4,5,1,2,3,4,5,6) - AND THEN pattern based NC with 01:36:152 (1,2) - , I think overall this needs to be worked on, I would stick to the 2 measure NC as a base (because the overall density of this is low) and maybe in the more dense sections go down to 1 measure NC

for me fluttershy is the best pony :p
Good luck with this set!! :D
posted
i couldnt find anything personally, so take stars
nice set
posted
hola ~
[general]
  • i think its not big problem couse in ur map since I didnt see any flash effects here,but can it still be included?


[normal]

  • 02:06:151 (3) - object's end is not snapped! (that tell me Mr.AiMod)
    01:49:813 (4,1) - not a very good transition, since the note touches the slider slightly. can it be raised a little higher?


[hard]
  • 00:44:265 (4) - what about make this plase how on screen here for better rhythm,becasue I hear there in the beginning two blows
    01:04:545 (5) - naybe try stack with 01:05:884 (3,4) -

[CDFA]

  • 01:03:473 (3) - make the turn a bit nicer as in Hard diff
    01:20:884 - add a circle owo
    03:14:723 (1,2,1) - u can make it how in Hard too

~~~~~~~~~~~~~~~~~~~~~~~~

why its not ranked yes? lol
buena suerte mi querido amigo (:

sraaaaars ~ wwww

Good Luck ;)
posted
iYiyo

  • [General]
  1. agrega 'mlp' a los tags Hecho.
  2. 00:54:331 - sure it's not 112bpm instead of 111? D: estuve probando, y podrías eliminar 01:02:403 - 01:02:938 - estas 2 líneas rojas, y cambiar la que está como 111bpm a 112bpm y moverla a 00:54:370 -. Así arreglarías el retardo que se produce 01:01:334 (7,8,1) - con estos. SIN EMBARGO! 00:54:331 (1) - esto quedaría un poco desfasado, así que que ahí ve tú cómo lo haces, pero lo mejor sería dejar esa única línea roja de 112bpm donde te mencioné. Ya edite el mp3 por lo tanto no hay variaciones a partir del cambio a 112.
  3. why no kiais? :C Aañadido.
  4. 03:11:484 - considera agregar un red line acá para ajustar la última parte que está claramente desfasada. los players con hr te lo van a agradecer xd En realidad no veo algún cambio aquí.
  5. el ar/od/hp como que se ve un poco desordenado a través del spread. AR8 OD7 HP7 en un mapa de 2.7? O.o Ya son consistentes.

    [CDFA's Magical Friendship]
  6. 00:39:214 (7) - would be better to unstack this for better emphasis. I don't think so.
  7. 01:08:830 (4,1,2) - tbh the flow here doesn't really work that good, also you're adding a jump after that and the transition seems a bit too forced. maybe something like this https://puu.sh/y3d9I/e2a33bb67b.jpg wouldnt hurt? I'd rather to keep it like that, because CDFA's style is like this.
  8. 01:38:295 (5,6) - this is the only overlap you make of that kind in the entire map which feels a bit inconsistent tbh, consider moving it a bit. This is fine.
  9. 02:35:348 (6,7) - you might not be focusing on blankets, but this one would look way better with one D: Fixed.
  10. 02:38:696 (6) - delete note?
  11. 02:55:438 (7) - nc here instead of 02:57:045 (1) - ? Yeah.

    [Gericho's Magical Hard]
  12. 00:57:574 - en vez de terminar el slider en el tick blanco, considero que deberías empezar este en ese tick ya que las vocales se enfatizan más ahí. considera 00:57:303 (2,3) - hacer ctrl+g al ritmo y luego lo reajustas. Hecho.
  13. 01:05:884 (3,4) - creo que sería mejor si le quitas el stack ya que cortas el movimiento del jugador en una parte intensa como lo es ese tick blanco
  14. 01:23:027 (3,4) - similar ^ Prefiero dejarlo, me gusta así.
  15. 01:57:580 (3) - puedes borrar el nodo de al medio. lo sé, sé que no afecta en nada pero me causó gracia xd Cierto.
  16. 02:00:527 (5,1) - podrías hacer que tengan la misma distancia que 01:59:991 (3,4) - estos. Arreglado.
  17. 03:13:652 - en el sb donde aparece vicho 2 veces seguidas, creo que el 2do aparece demasiado rápido, si te fijas para 03:13:920 - ya desapareció xd Arreglado.

    [Gericho's Magical Normal]
  18. 01:48:473 (3) - 01:54:366 (1) - estos son los únicos sliders 2/1 que usan en los "kiais" (a excepción de 01:59:188 (2) - el cual queda bien), lo que hace sentir esta sección bastante más lenta que las demás. No creo que haya mucho problema con dejarlo así.
    El resto se ve bien
perdón si el mod no es el mejor, pero soy malo modeando diffs tan bajitas xd

gl!
_83
cdfa

00:40:133 (1,2,3,4,5) - I found this interesting because the rhythm is more dense at this part in the Gericho's Magical Hard,
also as kind of a general note you tend to follow the vocal line pretty accurately except for a few points where I think you should adjust: 02:10:705 - 02:46:598 - You're right, but it doesn't matter that much in my opinion.

Gericho's Magical Hard
00:40:133 (2) - I have my reservations about spacing 1/4 gaps like this on hard diffs especially because it looks similar to the common 1/2 spacing Since the BPM is really slow in this song, I don't see any problems by keeping a jump with these two sliders.
01:01:898 (1) - I think this is an NC mistake because normally NC's are per measure(this isn't) Right.
01:27:580 (5) - this NC makes more sense because its more pattern and emphasis based so you could keep it, but I personally prefer if it were more consisten to the one measure concept already in effect Yeah.
01:40:973 (5,1) - since gero just established the 1/4 spacing convention with things like 01:35:080 (1,2,3) - it would make more sense to unstack this and space it accordingly Moved.
01:53:830 (1,2) - against 1/4 spacing idea here Same as above.
02:02:670 (1) - for NC's you usually NC after the large white tick if something before as seen by many NCs here 00:30:031 - Alright.
02:08:830 (4,1) - I would personally make this 1/4 spacing more consistent with 02:04:545 (5,1) -
02:55:973 (1) - would be consistent to the per measure NC Sure thing.
03:00:795 (1,2) - I would personally make this 1/4 spacing more consistent with 02:51:688 (4,1) - (also 03:06:152 (4,5) - ) Yes, Yes, Yes.

Gericho's Magical Normal
I'm just gonna say general comments
I think the regular 1/2 spacing is too high for spread, I think the circles should overlap more I changed the CS, so it should be perfectly fine now.
the NC work on this is really inconsistent to me. Just to make some example, 00:30:031 (1,2,3) - is one measure nc based, then some point you do some 2 measure NC at 01:02:938 (1,2,3,4,5,6) - then on top of that you do vocal phrase based NC with 01:11:509 (1,2,3,4,5,1,2,3,4,5,6) - AND THEN pattern based NC with 01:36:152 (1,2) - , I think overall this needs to be worked on, I would stick to the 2 measure NC as a base (because the overall density of this is low) and maybe in the more dense sections go down to 1 measure NC Worked on the NC patterns.

for me fluttershy is the best pony :p
Good luck with this set!! :D
Gordon123
hola ~
[general]
  • i think its not big problem couse in ur map since I didnt see any flash effects here,but can it still be included? Yes.


[normal]

  • 02:06:151 (3) - object's end is not snapped! (that tell me Mr.AiMod) Fixed.
    01:49:813 (4,1) - not a very good transition, since the note touches the slider slightly. can it be raised a little higher? Moved a bit.


[hard]
  • 00:44:265 (4) - what about make this plase how on screen here for better rhythm,becasue I hear there in the beginning two blows He's following vocals in this part.
    01:04:545 (5) - naybe try stack with 01:05:884 (3,4) - Why?

[CDFA]

  • 01:03:473 (3) - make the turn a bit nicer as in Hard diff Fixed.
    01:20:884 - add a circle owo Added.
    03:14:723 (1,2,1) - u can make it how in Hard too This antijump is good enough.

~~~~~~~~~~~~~~~~~~~~~~~~

why its not ranked yes? lol
buena suerte mi querido amigo (:

sraaaaars ~ wwww

Good Luck ;)


Updated~

Changes/Fixes:

  1. I've edited the mp3 by myself to avoid some variations, due that the song itself had some issues.
  2. Added a good quality video.
Metadata






Artist: Daniel Ingram
Title: Equestria Girls
Source: My Little Pony Equestria Girls
Links: Official Site
posted
irc
16:34 *Voli is playing [https://osu.ppy.sh/b/773817 Daniel Ingram - Equestria Girls [CDFA's Magical Friendship]]
16:39 Voli: that was rly clean
16:40 Gero: and it's from 2014 xD
16:40 *Voli is editing [https://osu.ppy.sh/b/773817 Daniel Ingram - Equestria Girls [CDFA's Magical Friendship]]
16:40 Voli: 00:40:468 (3) - 2 minisliders?
16:40 Voli: its weird how the vocals are skpped there
16:40 Voli: and the rest of them are followed
16:41 Gero: right
16:41 Gero: I'll change that
16:41 Voli: oki
16:42 Gero: changed
16:43 Voli: 01:24:383 (2) -
16:43 Voli: ??
16:43 Voli: LOL
16:43 Voli: i feel it can use some gero tidying
16:43 Gero: don't ask me what is it
16:43 Voli: loool
16:43 Gero: sure I can fix it
16:44 Gero: I'll keep his weird shape anyway xD
16:44 Voli: yea
16:44 Voli: just make it a bit cleaner
16:44 Voli: 01:58:668 (2) -
16:44 Voli: you prob have to copy it
16:44 Voli: lol
16:45 Gero: okay
16:45 Gero: changed both
16:45 Voli: oki
16:45 Voli: 02:38:713 (6) - is ovvermapped i think]
16:45 Voli: the stream starts at 02:38:847 (7) -
16:46 Gero: oh I forget to fix that one
16:46 Voli: k tahts all for this diff
16:47 Gero: could you check NCs in CDFA's difficulty?
16:47 Voli: oh
16:47 Voli: okay
16:47 Gero: I can fix them by myself, but just in case lol
16:47 Voli: o yea one more thing
16:47 Voli: how about shortening this one 00:44:294 (5) -
16:48 Voli: and making the ''just'' clickable with a note
16:48 Voli: that would be more fitting imo
16:48 Gero: yeah it would be but I'd rather to leave it like that, it's consistent with Hard as well
16:48 Voli: like that https://voli.s-ul.eu/wVt1bI6f.png
16:48 Voli: o
16:49 Voli: 00:57:061 (6) - nc
16:50 Voli: 01:00:543 (6) - nc
16:50 Voli: 01:01:883 (1) - remove nc
16:50 Voli: 01:02:954 (1) - add nc
16:50 Gero: yeah fixed them all, there was a NC on a 1/4 circle lmao
16:50 Voli: lmao
16:50 Voli: 01:13:133 (1) -
16:50 Voli: remove
16:50 Voli: 01:13:668 (3) - add
16:50 Voli: i think
16:51 Voli: well im not sure
16:51 Voli: it follows that lyrical sequence
16:51 Voli: man this part is nced so weirdly
16:51 Voli: 01:15:543 (1) - this should be removed and added here 01:15:811 (2) -
16:51 Gero: I'm gonna fix it
16:52 Voli: but then this is fucked again 01:16:883 (1) -
16:52 Voli: xD
16:52 Voli: yea
16:52 Voli: could you go over it?
16:52 Gero: sure
16:52 Voli: ill check the other diffs then
16:52 Gero: alright
16:55 Voli: hard seems good, except i would add a note with nc 00:49:651 - here, it feels unfinished
16:56 Gero: added
16:57 Voli: normal good too
16:57 Voli: tell me when you're ready
16:58 Voli: do you have metadata confirmed?
16:59 Gero: yup
16:59 Gero: p/6313026
16:59 Voli: good
17:00 Gero: that picture is from the movie's credits
17:00 Gero: and the source from the official page, so it should be enough
17:00 Voli: yee it's good


gl!
posted
cdfa in 2017 lul

general

  1. ¿Usa AR8 en la diff de cdfa? es bien raro que uses el mimo AR que en tu diff que es bastante mas fácil, subile el OD a 7 también


top

  1. 01:10:990 (1,2,3,4,1) - the stream not being perfectly in line trigger me xd
  2. 01:45:275 (1,2,3,4,1) - same
  3. 01:38:847 (6) - vocals and music changes at the end of the slider, this beat sounds super bad being mapped as slider tail, also because that's the place where your NC should be.
  4. 01:43:133 (4) - same
  5. 02:36:704 (4) - ^, there are more, but these three are the ones that sounds worst.


hard

  1. 02:00:275 (4,5,1) - el espaciado xd


normal

  1. 01:47:954 (1,2,3) - espaciado
  2. 02:45:811 (1,2) - estos son muy difíciles de seguir para los nuevos, hace algo mas sencillo
posted

Natsu wrote:

cdfa in 2017 lul

general

  1. ¿Usa AR8 en la diff de cdfa? es bien raro que uses el mimo AR que en tu diff que es bastante mas fácil, subile el OD a 7 también Listo.


top

  1. 01:10:990 (1,2,3,4,1) - the stream not being perfectly in line trigger me xd Changed.
  2. 01:45:275 (1,2,3,4,1) - same Same as above.
  3. 01:38:847 (6) - vocals and music changes at the end of the slider, this beat sounds super bad being mapped as slider tail, also because that's the place where your NC should be.
  4. 01:43:133 (4) - same
  5. 02:36:704 (4) - ^, there are more, but these three are the ones that sounds worst. I'd rather to keep them as they are to be consistent with the way he mapped it. I'm pretty confident that he was mapping only vocals that's why those sliders end there.


hard

  1. 02:00:275 (4,5,1) - el espaciado xd Listo.


normal

  1. 01:47:954 (1,2,3) - espaciado Lo mismo.
  2. 02:45:811 (1,2) - estos son muy difíciles de seguir para los nuevos, hace algo mas sencillo Cambie un poco la forma de los sliders, pero la idea la deje tal cual.
posted
Updated~
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