[ANiMAte]
00:15:694 (3) - would add NC here since atmosphere is much different from previous notes
00:27:138 (1) - not sure why this deserves an NC while previous parts like 00:26:158 (1,2,3,4,5,6,7,8) - doesnt. Have a look at 00:31:389 (1,2,3,4,5,6) - these are similar to previous example and this has unified NCing
00:39:155 (6,7) - really not necessary to have spacing emphasis here, would make a bit more sense if it was atleast kiai. ( you never even had this things in kiai before )
00:44:795 (1,1,1) - unNC these since 1/3 are held passively (sliderend) and does not require reading attention. Randomly spamming NC does bring down in polishedness of the map in my perspective. also current spacing is really uniform so that also adds to the point that you dont need NC there.
00:50:027 (1,1,1) - ^
00:51:989 (4) - missing a lot of things around this note
00:59:509 (3) - missing clap? just before that note 00:58:855 (3) - and 00:59:182 (3) - had it tho .-.
01:05:068 (3) - if you had it something like this 01:04:087 (1,2,1,2,1,2) - would be natural to have NC there since consistency and notes after that has very different spacing than before (spaced streams)
01:03:433 (1,2) - music hasnt changed drastically so not sure why these are much lesser ds than 01:02:779 (2,3) - . each pair`s ds difference is entire 1.0x which is a lot of change.
01:05:722 (3) - missing clap
01:05:395 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is highest diff so you should really show ups and downs with the song. if song is growing suspense you should show that by slightly increasing the ds
01:08:010 (1,2,3,4) - really really unsure why these are much easier than previous notes since they are still part of kiai (kiai didnt end yet!)
01:09:318 (1,2,3) - would be nicer if these are more uniformly increases in ds. another such example is 01:09:564 (4,1) - . this does not look good since sudden increase breaks the aesthetics
01:11:280 (2,3,4,5,6,7,8,9) - ^ I am just pointing this out since 01:11:934 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - is a lot well done in terms of how it looks and overall curvature
01:19:128 (1,1) - remove NC since parts before are quite similar to aim moving speed of slider velocity (excessive nc). tho one point i would make is that i am curious to know why you increased the ds for streams since song suggests that they are similar volume and feeling of previous streams
01:12:914 (5,6,7,8,1) - show that there is much higher emphasis than previous rest of stream. You can probably hear the highlight of these five notes in the song clearly. increase of ds and single nc to denote there is ds change would be nice edition tbh.
01:23:623 (3,1) - please avoid doing this since there is really nothing to emphasize this to. just doesnt fit somewhere in middle of non-kiai part...
01:22:397 (1,2,1,2,1,2,1,2) - doesnt really fit with the song, dont you think? tho might work better if these are smaller distance and slowly increasing in terms of ds so that you have more emphasis on 01:23:705 (1) - rather than having weird 01:23:623 (3,1) - jump issues like current point points out
01:25:013 (1,2,1,2,1,2,1,2,3,1) - ^
01:34:495 (3,4) - these are much easier to play than 01:31:880 (3,4,5,6,1) - . switch places in terms of rhythm.
01:50:190 (1) - this shouldve been clickable since 01:50:435 (2,3) - these are (both following piano but one is rather weirdly passive)
01:50:681 (1) - this is not even in the song especially reverse portion. real clickable should start at 01:50:844 -
you probably need more mods from more experienced modders/mappers since something simple like 01:35:313 (4,1) - has sudden increase of 0.5x compared to 01:34:659 (4,1) - pair and 01:35:967 (4,1) - pair... :c
[insane]
00:17:329 (2,3,4,5,6,7) - not sure what youre trying to follow here since music clearly hints something like chain of short sliders with reverses. current one feels like you are producing a new rhythm, delete the notes and hear it if you dont believe it!
00:28:283 (2) - strong hits at like 00:28:446 should`ve really been clickable, not passive hit (sliderend)
01:11:607 (4,5) - what happened to spacing :l compared to 01:12:098 (1,2,3,4,5,6,7) - , if you are going to emphasize the song, make sure you lower entire portion of the mapping too (lowering ds for anything after 01:10:626 (1) - in example)
01:12:915 (6,7,1) - shoulve been expressed atleast in short sliders with reverse denoting the melody which differentiates from 01:14:713 (1,2,3,4,5,6,7) - which doesnt have those highlight notes
01:23:623 (8,1) - really, save these for highest diff, streams are pretty long enough for insane
01:26:239 (8,1) - ^ (etc, find and apply for other places too)
01:27:629 (1,2) - each of these shouldve been triples in slider form. you even have them like this for other parts 01:30:245 (1,2) -
01:27:138 (4) - really doesnt fit there, there is nothing that starts at that point. just having 01:26:975 (3) - as https://puu.sh/wohNW/cee46ce4b2.jpg is quite respectable since its quiet portion of the song
01:28:283 (3,4) - ^ (etc)
01:32:125 (5,1) - overkill as usual (please fix the rest)
01:33:514 (6,7) - really unsure of rhythm choice here.. doesnt follow anything, try this https://puu.sh/wohYU/2178737a22.jpg
01:48:555 (1,2,3,1,2,3,1,2,3,1,2,3,1) - simple sliders with reverse would work just fine. you never introduced these 1/3 streams until very end which is bit odd.. for each NC there, make new slider with reverse.
i think current is enough to really show what i think about where this map stands. feel free to ask me questions if you like. try to poke experienced modders like Naxess for quick guidance. kudos to you for mapping almost entire mapset by you.
00:15:694 (3) - would add NC here since atmosphere is much different from previous notes
00:27:138 (1) - not sure why this deserves an NC while previous parts like 00:26:158 (1,2,3,4,5,6,7,8) - doesnt. Have a look at 00:31:389 (1,2,3,4,5,6) - these are similar to previous example and this has unified NCing
00:39:155 (6,7) - really not necessary to have spacing emphasis here, would make a bit more sense if it was atleast kiai. ( you never even had this things in kiai before )
00:44:795 (1,1,1) - unNC these since 1/3 are held passively (sliderend) and does not require reading attention. Randomly spamming NC does bring down in polishedness of the map in my perspective. also current spacing is really uniform so that also adds to the point that you dont need NC there.
00:50:027 (1,1,1) - ^
00:51:989 (4) - missing a lot of things around this note
00:59:509 (3) - missing clap? just before that note 00:58:855 (3) - and 00:59:182 (3) - had it tho .-.
01:05:068 (3) - if you had it something like this 01:04:087 (1,2,1,2,1,2) - would be natural to have NC there since consistency and notes after that has very different spacing than before (spaced streams)
01:03:433 (1,2) - music hasnt changed drastically so not sure why these are much lesser ds than 01:02:779 (2,3) - . each pair`s ds difference is entire 1.0x which is a lot of change.
01:05:722 (3) - missing clap
01:05:395 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is highest diff so you should really show ups and downs with the song. if song is growing suspense you should show that by slightly increasing the ds
01:08:010 (1,2,3,4) - really really unsure why these are much easier than previous notes since they are still part of kiai (kiai didnt end yet!)
01:09:318 (1,2,3) - would be nicer if these are more uniformly increases in ds. another such example is 01:09:564 (4,1) - . this does not look good since sudden increase breaks the aesthetics
01:11:280 (2,3,4,5,6,7,8,9) - ^ I am just pointing this out since 01:11:934 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - is a lot well done in terms of how it looks and overall curvature
01:19:128 (1,1) - remove NC since parts before are quite similar to aim moving speed of slider velocity (excessive nc). tho one point i would make is that i am curious to know why you increased the ds for streams since song suggests that they are similar volume and feeling of previous streams
01:12:914 (5,6,7,8,1) - show that there is much higher emphasis than previous rest of stream. You can probably hear the highlight of these five notes in the song clearly. increase of ds and single nc to denote there is ds change would be nice edition tbh.
01:23:623 (3,1) - please avoid doing this since there is really nothing to emphasize this to. just doesnt fit somewhere in middle of non-kiai part...
01:22:397 (1,2,1,2,1,2,1,2) - doesnt really fit with the song, dont you think? tho might work better if these are smaller distance and slowly increasing in terms of ds so that you have more emphasis on 01:23:705 (1) - rather than having weird 01:23:623 (3,1) - jump issues like current point points out
01:25:013 (1,2,1,2,1,2,1,2,3,1) - ^
01:34:495 (3,4) - these are much easier to play than 01:31:880 (3,4,5,6,1) - . switch places in terms of rhythm.
01:50:190 (1) - this shouldve been clickable since 01:50:435 (2,3) - these are (both following piano but one is rather weirdly passive)
01:50:681 (1) - this is not even in the song especially reverse portion. real clickable should start at 01:50:844 -
you probably need more mods from more experienced modders/mappers since something simple like 01:35:313 (4,1) - has sudden increase of 0.5x compared to 01:34:659 (4,1) - pair and 01:35:967 (4,1) - pair... :c
[insane]
00:17:329 (2,3,4,5,6,7) - not sure what youre trying to follow here since music clearly hints something like chain of short sliders with reverses. current one feels like you are producing a new rhythm, delete the notes and hear it if you dont believe it!
00:28:283 (2) - strong hits at like 00:28:446 should`ve really been clickable, not passive hit (sliderend)
01:11:607 (4,5) - what happened to spacing :l compared to 01:12:098 (1,2,3,4,5,6,7) - , if you are going to emphasize the song, make sure you lower entire portion of the mapping too (lowering ds for anything after 01:10:626 (1) - in example)
01:12:915 (6,7,1) - shoulve been expressed atleast in short sliders with reverse denoting the melody which differentiates from 01:14:713 (1,2,3,4,5,6,7) - which doesnt have those highlight notes
01:23:623 (8,1) - really, save these for highest diff, streams are pretty long enough for insane
01:26:239 (8,1) - ^ (etc, find and apply for other places too)
01:27:629 (1,2) - each of these shouldve been triples in slider form. you even have them like this for other parts 01:30:245 (1,2) -
01:27:138 (4) - really doesnt fit there, there is nothing that starts at that point. just having 01:26:975 (3) - as https://puu.sh/wohNW/cee46ce4b2.jpg is quite respectable since its quiet portion of the song
01:28:283 (3,4) - ^ (etc)
01:32:125 (5,1) - overkill as usual (please fix the rest)
01:33:514 (6,7) - really unsure of rhythm choice here.. doesnt follow anything, try this https://puu.sh/wohYU/2178737a22.jpg
01:48:555 (1,2,3,1,2,3,1,2,3,1,2,3,1) - simple sliders with reverse would work just fine. you never introduced these 1/3 streams until very end which is bit odd.. for each NC there, make new slider with reverse.
i think current is enough to really show what i think about where this map stands. feel free to ask me questions if you like. try to poke experienced modders like Naxess for quick guidance. kudos to you for mapping almost entire mapset by you.