songs using a beat snap divisor of 1/6 or 1/3, or have it modifiable by reading the Slider Tick Rate (where if it's 3, set drumroll ticks to 1/3 as well). Probably to prevent issues with the ranked maps, make this feature only available to maps made under a newer build. (I'm sure that version string at the top of the .osu does something, right...?)
I never thought this being an issue until now,
where I'm making 2 difficulties for the purpose of a 'Taiko tutorial'.
Of course included would be the part about drumrolls
where it will be stated that you have to press repeatedly on the beat.
Problem is, the song I'm using is actually a triple timing song.
With a BPM of 136, the drumrolls get ticks of 1/4 apart.
Now assuming that those playing this 'tutorial' difficulty would be new to rhythm games,
it would be unhealthy if they are taught the wrong sense of beat.
Even when playing expertly, it doesn't really make sense to
press the drumrolls 1/4 apart when the song is actually snapped to 1/6 or 1/3.
If there's already a way to actually force this, then I apologize, but may I ask how that method is please.
I never thought this being an issue until now,
where I'm making 2 difficulties for the purpose of a 'Taiko tutorial'.
Of course included would be the part about drumrolls
where it will be stated that you have to press repeatedly on the beat.
Problem is, the song I'm using is actually a triple timing song.
With a BPM of 136, the drumrolls get ticks of 1/4 apart.
Now assuming that those playing this 'tutorial' difficulty would be new to rhythm games,
it would be unhealthy if they are taught the wrong sense of beat.
Even when playing expertly, it doesn't really make sense to
press the drumrolls 1/4 apart when the song is actually snapped to 1/6 or 1/3.
If there's already a way to actually force this, then I apologize, but may I ask how that method is please.