This one is simple, and it has NOTHING TO DO WITH RANKED MAPS.
In a beatmap's .osu file, we can tweak CS all the way up to 10, even though you can't rank a map with CS>7 (at least in 2015). We know that AR11 and OD11 exist because of DTHR, so why can't we tweak these values in the .osu file so that nomod maps could be AR11 or OD11 (or 12, or whatever)? This would be purely for unranked maps, people complain enough about OD>8, but I think it would make a lot of unique unranked maps possible.
TL;DR: I want this to actually correspond to the values in game, right now if you load this everything will be set to 10:
In a beatmap's .osu file, we can tweak CS all the way up to 10, even though you can't rank a map with CS>7 (at least in 2015). We know that AR11 and OD11 exist because of DTHR, so why can't we tweak these values in the .osu file so that nomod maps could be AR11 or OD11 (or 12, or whatever)? This would be purely for unranked maps, people complain enough about OD>8, but I think it would make a lot of unique unranked maps possible.
TL;DR: I want this to actually correspond to the values in game, right now if you load this everything will be set to 10:
SPOILER
[Difficulty]
HPDrainRate:11
CircleSize:11
OverallDifficulty:11
ApproachRate:11
SliderMultiplier:2
SliderTickRate:1
HPDrainRate:11
CircleSize:11
OverallDifficulty:11
ApproachRate:11
SliderMultiplier:2
SliderTickRate:1