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Halozy - Aqua Trytone / Kanshou no Matenrou [Taiko]

posted
Total Posts
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Topic Starter
Stefan
This beatmap was submitted using in-game submission on Freitag, 16. November 2018 at 11:58:10

Artist: Halozy
Title: Aqua Trytone / Kanshou no Matenrou
Source: 東方星蓮船 ~ Undefined Fantastic Object.
Tags: touhou 東方project toho seirensen ほたる すみじゅん eastern star lotus ship hijiri byakuren 法界の火 fires of hokkai stage 6 boss theme 感情の摩天楼 ~ cosmic mind emotional skyscraper sentimental sumijun hotaru comiket80 c80 thenutritiousguy tng
BPM: 183
Filesize: 8501kb
Play Time: 05:37
Difficulties Available:
  1. Taikovic (4,78 stars, 2138 notes)
Download: Halozy - Aqua Trytone / Kanshou no Matenrou
Information: Scores/Beatmap Listing
---------------
Please download the version with Razor Sharp's CTB difficulty.













Prev Map <- Map #048 | Background by 紅衣きつね -> Next Map
Nyan
01:40:981 (288) - delete

02:27:538 (551,552,553,554,555,556,557) - (suggestion) kkdkddk

03:04:915 (834,835) - delete

03:08:522 (863,864,865,866,867,868) - (suggestion) ddk D D D

03:25:899 (1007) - delete

03:46:883 (1137) - K

04:39:342 (1520) - delete

05:00:325 (1677) - (suggestion) delete

05:33:112 (1946) - delete

05:34:096 (1952) - k

05:35:735 (1962) - delete
Topic Starter
Stefan
Took everything except that on 02:27:538 (551,552,553,554,555,556,557), ddkkkdddk seems cooler.


Thanks Nyan!
Raiden
Good morning Stefan. Mod as requested in my queue




Samuel disapproves HP and OD, 2perv4him

No but seriously, isn't HP6,9 a bit high for this length (specially considering how high the OD is as well)? (~_~)


[ Taikovic Inner Oni]

  1. The start is quite consistent overall, but I've got to say 00:22:292 (1,8) - and 00:29:014 (37) - I guess you wanted to go for variety, but I think these sound better as k's.
  2. 00:33:440 - 00:42:784 - you went a bit lazy here didn't you :P That part can be mapped as well, while adding a slider to emphasize the drumroll until the start.
  3. 00:56:063 - 00:59:013 - I'm not saying this sounds bad (sounds good), but I suggest you removing some notes here to emphasize a slower pace (since here the vocals turn into whispers/echoes)
  4. 01:15:079 - 01:18:686 - I suggest following a slower pace here (aka reducing note density) to let the saxo be heard, just dropping the suggestion
  5. 01:25:243 - 01:46:227 - I think this fits perfect for a Kiai time
  6. 01:47:702 (336) - 01:52:948 (365) - 02:11:309 (458) - Same suggestion as the beginning
  7. 02:27:375 (548,549,550,551,552,553,554,555,556) - Hmmm... I can't hear clear 1/4 here, but I guess it is okay to do streams every so often
  8. 02:28:194 - 02:38:686 - Another perfect time for Kiai I think
  9. 02:49:505 - 03:09:997 - Same saxophone suggestion I gave a bit earlier
  10. 03:10:161 - 03:31:145 - Another kiai suggestion
  11. 04:44:587 - 05:05:571 - Yet another kiai suggestion
  12. 05:30:653 (1925) - Same suggestion than in the beginning
  13. 05:33:276 (1940) - whoop ^
  14. 05:35:899 (1955) - ^
All these SV changes ;w;

Honestly the map is very well done, I don't think you'll need much help. I found some rhythms that I'd have mapped in another way, but your style fits the music perfectly, so I'm staying out of the way. Keep the good work up Stefan.

GL on the rank ╭( ・ㅂ・)و
Topic Starter
Stefan

Raiden wrote:

Good morning Stefan. Mod as requested in my queue




Samuel disapproves HP and OD, 2perv4him

No but seriously, isn't HP6,9 a bit high for this length (specially considering how high the OD is as well)? (~_~) Like I told you at #taiko I agree about the HP, HP5 is enough. Leaving OD untouched.


[ Taikovic Inner Oni]

  1. The start is quite consistent overall, but I've got to say 00:22:292 (1,8) - and 00:29:014 (37) - I guess you wanted to go for variety, but I think these sound better as k's. Changed.
  2. 00:33:440 - 00:42:784 - you went a bit lazy here didn't you :P That part can be mapped as well, while adding a slider to emphasize the drumroll until the start. HOLD ON! I wouldn't have the problem to map this section with more notes and/or drumrolls but I perfered to follow the fade-out and the increasing emphasis (from 00:35:407 - ) so I hold it very simple.
  3. 00:56:063 - 00:59:013 - I'm not saying this sounds bad (sounds good), but I suggest you removing some notes here to emphasize a slower pace (since here the vocals turn into whispers/echoes) Breaks there feels quite weird with the settings I use in the map.
  4. 01:15:079 - 01:18:686 - I suggest following a slower pace here (aka reducing note density) to let the saxo be heard, just dropping the suggestion Removed note on 01:17:374 - , should be better now.
  5. 01:25:243 - 01:46:227 - I think this fits perfect for a Kiai time I am trying to use the Kiai Time to emphasize the most important parts of the song which is the first "refrain" (01:04:259 - 01:15:079) and the 2nd half of the last (05:16:063 - 05:26:554). May changes over time but I won't do it for now.
  6. 01:47:702 (336) - 01:52:948 (365) - 02:11:309 (458) - Same suggestion as the beginning I rather perfer to keep this untouched (and different).
  7. 02:27:375 (548,549,550,551,552,553,554,555,556) - Hmmm... I can't hear clear 1/4 here, but I guess it is okay to do streams every so often Hum.. I can hear it clearly, starts at 02:26:718 but it feels smoother to have 02:26:964 - , 02:27:128 - and 02:27:292 - unmapped.
  8. 02:28:194 - 02:38:686 - Another perfect time for Kiai I think ~
  9. 02:49:505 - 03:09:997 - Same saxophone suggestion I gave a bit earlier Yep.
  10. 03:10:161 - 03:31:145 - Another kiai suggestion ~~
  11. 04:44:587 - 05:05:571 - Yet another kiai suggestion ~~~
  12. 05:30:653 (1925) - Same suggestion than in the beginning Yo
  13. 05:33:276 (1940) - whoop ^ did
  14. 05:35:899 (1955) - ^ this
All these SV changes ;w;

Honestly the map is very well done, I don't think you'll need much help. I found some rhythms that I'd have mapped in another way, but your style fits the music perfectly, so I'm staying out of the way. Keep the good work up Stefan.

GL on the rank ╭( ・ㅂ・)و
Thanks a ton!
xtrem3x
Request via Simple Taiko Modding Queue (M4M)

_____________________________________________________

General:

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Taikovic Inner Oni:

00:01:390 - Spinner until 00:07:866- (is a looong intro and these finish point starts other sound and is fine for finish)(?)

00:35:407 - is better finish spinner in 00:42:948- (1 beat distance is better)(?)

00:46:308 - Move to 00:46:372
00:46:964 - Move to 00:47:128- (is more consistent imo)

01:43:440 - Change to k (same pitch in vocal sound)
02:09:669 - Same
02:14:915 - Same
02:20:161 - Same

02:45:899 - is possible change these empty space (and notes) for ... This (red notes = D) (?)

03:09:505 - Delete all notes except this note and 03:09:833- (no have sound for a stream .-.)

03:38:849 - Change to k (same reason in 01:43:440- ) (note: in previous sequence from this point can be possible but have combination with BG Hit sounds and vocal, then discarded XD)
03:44:095 - Same

03:48:030 - Change to K (have cymbal)

04:09:833 - Same situation with 02:45:899

04:14:095 - Change to k (snare sound)
04:15:407 - Same

04:38:931 - Delete (sounds weird a 5th here)

04:59:833 - add note here or move next note to this point .-.

05:28:849 - Change to k (for variety in monotone color and focusing high sound)
05:29:013 - Same
05:31:636 - Same
05:34:259 - Same

05:37:046 - is Questionable, no have sound for a big note but want finish song with a big note (or not?)...

_____________________________________________________
Surono
`L_`

just suggestion.. i not make ur map dem bad sir *just imo* ;w;
00:01:309 (1) - wak de bum~ *wat de bummmmmm
00:24:751 - not make k? since 00:24:587 - this go to high? * is fit imo hehe, 00:25:079 - and this triplet don 1/2 lol *haha nice.. forget ;w;
00:27:374 -
00:29:997 - this again?
00:32:620 - can keep... up to u XD
00:44:751 - kat? more feel this voice pitch.. *and sinkron hit.. ;w;
01:17:128 - u want delete this?
01:26:554 (167,168) - ctrl g? *i think this fit if listen where is high pitch...
01:31:964 - don? *maybe voice pitch
01:34:259 - this kick sound.. so don and, 01:34:423 - this keep kat bcus snare, eh and 01:34:587 - consistent with this 3plet?
01:36:390 - don? *^ same reason maybe? XD
01:42:620 (297,298) -
01:42:620 (297,298) - ctrl g? 01:42:948 - don?
02:04:587 - don, and delete 02:04:751 - this?
02:53:850 (738,739) - ctrl g? this bad? ;w;
03:16:882 - maybe in here.. like in my mod before..
03:53:276 - more feel? kat?
03:55:489 (1186,1187) - kat both or in 186 ;w; *bad ahh sry*
04:15:407 - some bad suggestion.. 04:15:407 - here try make ddkdd or ddkd *maybe if u accept.. need change in like this.. but in this part is different.. just instrument XD
04:17:948 - add don?
04:36:227 - look well if kat.. *not have long voice pitch in before this pattern kdddk XD*
04:56:473 (1633,1634,1635) -all kat? XDDDD
05:31:472 - if triplet kat.. look bad ;w; *maybe in first length too.. but in here can keep bcuz instrumen down volume XD

dem just it.. well so look bad mod, but ahh forget XD gluck *lel halozy mappu created, dem nice!1!*
Topic Starter
Stefan

xtrem3x wrote:

Request via Simple Taiko Modding Queue (M4M)

_____________________________________________________

General:

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Taikovic Inner Oni:

00:01:390 - Spinner until 00:07:866- (is a looong intro and these finish point starts other sound and is fine for finish)(?) I like to keep this blank.

00:35:407 - is better finish spinner in 00:42:948- (1 beat distance is better)(?) The actual point is to "end" at the sound on 00:42:784 - . However the spinner is shorter than expected since people tap faster than supposed, changed.

00:46:308 - Move to 00:46:372 I find the usage of kdd while on the cymbal sound pretty cool, won't change that.
00:46:964 - Move to 00:47:128- ^(is more consistent imo)

01:43:440 - Change to k (same pitch in vocal sound) Done.
02:09:669 - Same Sounds more consistent by holding kdkdk..
02:14:915 - Same ^
02:20:161 - Same ^

02:45:899 - is possible change these empty space (and notes) for ... This (red notes = D) (?) That sounds REALLY spammy, also the short 1/2 (?) is good here to lead in the 2nd half.

03:09:505 - Delete all notes except this note and 03:09:833- (no have sound for a stream .-.) Won't change for now. I agree that there is no sound except the voice but it fits well so I want to hold it for the moment.

03:38:849 - Change to k (same reason in 01:43:440- ) (note: in previous sequence from this point can be possible but have combination with BG Hit sounds and vocal, then discarded XD) Like previously said.
03:44:095 - Same ~

03:48:030 - Change to K (have cymbal) Good.

04:09:833 - Same situation with 02:45:899 ~

04:14:095 - Change to k (snare sound) Yeah, sounds weird without k
04:15:407 - Same k on 04:15:571 (1324) sounds much stronger than this one, won't add k.

04:38:931 - Delete (sounds weird a 5th here) Hmkaaaay.

04:59:833 - add note here or move next note to this point .-. Changed.

05:28:849 - Change to k (for variety in monotone color and focusing high sound) I perfer a lesser k usage here.
05:29:013 - Same ~
05:31:636 - Same ~
05:34:259 - Same ~

05:37:046 - is Questionable, no have sound for a big note but want finish song with a big note (or not?)... it ACTUALLY got a beat. That's fine here.

_____________________________________________________
Kin
Hey

  1. 00:22:784 (4) - I'd suggest to change this one as a k ; the pitch is pretty simular to this one 00:22:948 (5) - ; and also, notes become more high pitched on this note.
  2. some are simular, so if you changed this ^ ; here's the other : 00:24:096 (10,11) - 00:25:407 (18,19) - 00:26:719 (25,26) - 00:28:030 (33,34) - 00:30:653 (47,48) - 00:31:965 (54,55) - 01:48:030 (336,337) - 01:49:341 (344,345) - 01:50:653 (351,352) - 01:51:964 (359,360) - 01:53:276 (365,366) - 01:54:587 (373,374) - 01:55:899 (380,381) - 05:33:604 (1931,1932) - 05:34:916 (1939,1940) - 05:36:227 (1946,1947) -
  3. 00:29:997 (43) - maybe just me, but I think changing this one as a k flow better.
  4. 00:46:227 (20,21,22) - I'm not a fan of kdd on white tick. I'd say it's a bit overused but still ok.
  5. 01:10:489 (51,52,53) - change this one as kdk ? this melody is simular to this one 01:07:866 (30,31,32) - & 01:13:112 (73,74,75) -
  6. 01:13:604 (77,78,79,80,81) - I'd say ddkdk is better for the melody, but flow a bit weird with the other pattern ; so if you change it to ddkdk ; I'd also highly suggest to change this one 01:13:440 (76) - as a k.
  7. 01:14:751 (87) - Maybe just me but this one as a D feel better.
  8. 01:23:932 (155) - I think it'd be better to make this note different to this one 01:23:850 (154) - since 155 also have the trumpet sound ; so, maybe change 01:23:850 (154) - to a k
  9. 04:22:210 (1377) - ^ I'd suggest the same thing for this pattern which are kinda simular, but for this one, it's to make difference with the vocal.
  10. 01:32:784 - if you're following the vocal, I think it's kinda strange to skip this note. Maybe add a k
  11. 01:38:194 (268) - change this one as a k ? I think it emphasize the next note which is a strong note.
  12. 02:17:375 (490,491) - same reason as this one ^ ; change both note as k ?
  13. 02:53:768 (740,741,742,743,744,745) - If you're following the trumpet, I think kkddk fit better since this note 02:54:095 (744) - is higher pitched than this one 02:54:259 (745) - .
  14. 03:06:063 (835,836,837,838,839) - try kddkd ?
  15. 03:09:506 (862,863,864,865,866,867,868) - I really don't like overmapping when there's only vocal 1/1. I'd highly suggest to only use 1/1 on this pattern.
  16. 03:23:440 (980) - change this one as a k ? I think it flow better with the previous D
  17. 04:17:374 (1336,1337,1338,1339,1340,1341) - instead of kdd kdd ; I think kkddk d sounds better.
  18. 04:26:718 (1404,1405,1406) - how about kdk for the vocal ?
  19. It might be just me, but I really don't like the kdd spam pattern on the last kiai.
overall, some timing change feel a bit weird, but are still ok.
I think that's pretty much all from me
good luck ~
5urface
Mod for mod for https://osu.ppy.sh/s/433022

General
SPOILER
Hehe, very funny


But I think an image offset of 35 would look better. You are very committed to that joke, aren't you?
Your OD of 6.9 (hehe) is on the high side. But seeing how commited your are to that joke you are probably keeping it at that right?
Maybe choose a preview point from further down the song? 01:23:931 Would be my suggestion.

Mod
00:01:309 (1) I would seriously consider deleting this one note and starting the song at 00:22:292 (1). Starting a song with a forced 20 second break is just... not so good and will be especially infuriating for those players who want to FC this and restart the song more than once.
00:23:276 Either add a d here or remove the d at 00:25:899 (21) for consitency.
00:28:522 Same ^
00:58:358 (110,111,112) This triplet plays a little awkwardly as it is different compared to just about everything in this section. (Maybe) change this?
01:00:161 I really like this long stream here. Please don't change it. Ever.
01:02:620 (145) k?
01:14:587 (86) d?
01:20:161 (122,123,124,125,126,127,128,129) Use more triplets here, at least one, maybe 2 more. The drums in the background are already picking up quite a bit there and it would lead up better to the longer stream that follows.
^ If you decide to add triplets there please remove the Finishers in that section
01:47:210 add a d
01:52:456 ^
02:43:932 (667) Not sure about this section here, it feels artificially hard with the finishers and I am not sure I like that. But that comes down to mapping style and personal preferences, keep it like it is if you like them.
03:05:571 (830,831,832,833) What is the reasoning behind the doubles here? If the only reason is "to make this part harder" you might want to revisit them. If you had more reasons than that they can stay ;)
03:06:883 (842,843,844,845) ^
03:09:177 (859) change to D? it's the same sound as the other D's
03:13:440 (894) This triplet stream really caught me off guard, maybe change this to something "easier". Well I guess you could leave it in there as a combo breaker XD But then please apply my first suggestion
04:07:866 (1267) see 02:43:932
04:18:521 (1344) see 01:20:161
04:41:965 (1523,1524,1525,1526,1527) I would map this part wildly different XD Maybe incorporate the higher sounds (just listen to this part, you will know what I mean) into your mapping here? The same sound can be found at 05:04:588 (1696) where the mapping is very different.


I really liked your map though, good luck with approval :3
Prophecy
M4M request in your queue :
M4M map : https://osu.ppy.sh/b/946055&m=1 (Skip one difficulties as you want, 468s with 6 difficulties )

00:01:309 (1) - I suggest you to delete it, It is meaningless (I think) because I think we don't need a break in the beginning part after hitting one big red done notes, and some player will feel bad if they need to wait ~20s after retrying your mapset. and I suggest you to map these 20 seconds or you can delete it instead. It should be a good way for some players :3
00:23:276 - you can add a d here, you can hear again carefully, it's a continues sound like 00:22:457 (2,3,4) - so adding a d is nice. and you can keeps a nice flow in the very beginning. ok, another points is , I see you use d d d k pattern in 00:25:079 (16,17,18) - 00:27:538 (30,31,32,33,34) - , and you should follow the pattern. well, you know consistency :^)
00:28:522 - same points as above, I can see your points, you want to provide a break right? It's enough break for this difficulties. well, this is Inner Oni :^)
00:32:784 (58,59,60,61) - check the uninherited timing points, I don't know why you should start speed up here, maybe I guess speed up here 00:35:407 (1) - will be more appreciate in this situation.
00:44:834 (10) - It should not be exist here, I think you should delete this to emphasize the next ddk at here 00:45:079 (12,13,14) -
00:46:227 (20,21,22) - well, I don't think it's a good idea to place some 1/4 in this place. but I got your point. maybe delete this instead? 00:46:965 (27) -
00:53:112 (68,69,70,71,72,73,74) - maybe you should set x1.0 SV at the spinner instead :> you add the SV change point between these 1/4 will ruin the flow ;w; and misleading people. Besides, it cannot increase the SR at current system.
00:56:637 (97) - move to 00:56:472 ? seems here better for me, ofc you can ddk instead.
01:20:161 (122) - using your idea, speed up by using timing points, it's should be nice ;^)
01:24:260 (156,157) - delete this, usually we don't place some notes after this long steam. It would be nice if u delete this, by deleting these note, you can provide a nice break for the player after hitting these death long steam.
01:25:243 (158) - hmms, I the kiai should be added, as here is so intense and you place many notes at here lol
01:31:473 (209,210,211,212,213) - kkddk seems better :3 listen the vocal again, it's higher pitch as well.
01:52:456 - adding a d here? I am following the beginning parts at 00:25:079 (16,17,18) -
01:57:046 (385,386,387,388,389,390) - adding some dons here? I suggest d d k d d k, of course it's 1/2 notes.
01:58:522 - same as 01:52:456, add a don here :^) ofc, same reason as before.

[]
Nice map!!!
Topic Starter
Stefan
Surono

Surono wrote:

`L_`

just suggestion.. i not make ur map dem bad sir *just imo* ;w;
00:01:309 (1) - wak de bum~ *wat de bummmmmm You guys really hate that note, hm. D:
00:24:751 - not make k? since 00:24:587 - this go to high? * is fit imo hehe, 00:25:079 - and this triplet don 1/2 lol *haha nice.. forget ;w; I guess that's fine.
00:27:374 -
00:29:997 - this again?
00:32:620 - can keep... up to u XD I won't change this one due the K note.
00:44:751 - kat? more feel this voice pitch.. *and sinkron hit.. ;w; It's makes it more interesting, indeed.
01:17:128 - u want delete this? That would make 01:17:702 (105,106,107) - quite weird afterwards. In general I like the triplet.
01:26:554 (167,168) - ctrl g? *i think this fit if listen where is high pitch... Made some changes here.
01:31:964 - don? *maybe voice pitch I've put kdk BECAUSE there are vocals. I keep them.
01:34:259 - this kick sound.. so don and, 01:34:423 - this keep kat bcus snare, eh and 01:34:587 - consistent with this 3plet? Changed to d, although I removed 01:34:341 - .
01:36:390 - don? *^ same reason maybe? XD Rather no, it's pretty consistent used here.
01:42:620 (297,298) -
01:42:620 (297,298) - ctrl g? 01:42:948 - don? I added k on the second note.
02:04:587 - don, and delete 02:04:751 - this? I removed k from 02:04:259 - and the note on :751
02:53:850 (738,739) - ctrl g? this bad? ;w; Sounds fine to me, changed.
03:16:882 - maybe in here.. like in my mod before.. I am honestly unsure what you relate to but I have remove the first two notes and made the last as d.
03:53:276 - more feel? kat? I feel you.
03:55:489 (1186,1187) - kat both or in 186 ;w; *bad ahh sry* Added one.
04:15:407 - some bad suggestion.. 04:15:407 - here try make ddkdd or ddkd *maybe if u accept.. need change in like this.. but in this part is different.. just instrument XD I made some own changes here.
04:17:948 - add don? Done.
04:36:227 - look well if kat.. *not have long voice pitch in before this pattern kdddk XD* That's okay, I used kdddk kdddk already before which fits pretty well.
04:56:473 (1633,1634,1635) -all kat? XDDDD no.
05:31:472 - if triplet kat.. look bad ;w; *maybe in first length too.. but in here can keep bcuz instrumen down volume XD I will definitely not add any triplets here, that would ruin the end a lot.

dem just it.. well so look bad mod, but ahh forget XD gluck *lel halozy mappu created, dem nice!1!*

Kin

Kin wrote:

Hey

  1. 00:22:784 (4) - I'd suggest to change this one as a k ; the pitch is pretty simular to this one 00:22:948 (5) - ; and also, notes become more high pitched on this note. You're right what you're saying, however I won't do that since I prefer the k d d d k d d k hitsounding here, the k's here are specially emphasizing the music here.
  2. some are simular, so if you changed this ^ ; here's the other : 00:24:096 (10,11) - 00:25:407 (18,19) - 00:26:719 (25,26) - 00:28:030 (33,34) - 00:30:653 (47,48) - 00:31:965 (54,55) - 01:48:030 (336,337) - 01:49:341 (344,345) - 01:50:653 (351,352) - 01:51:964 (359,360) - 01:53:276 (365,366) - 01:54:587 (373,374) - 01:55:899 (380,381) - 05:33:604 (1931,1932) - 05:34:916 (1939,1940) - 05:36:227 (1946,1947) -
  3. 00:29:997 (43) - maybe just me, but I think changing this one as a k flow better. Changed.
  4. 00:46:227 (20,21,22) - I'm not a fan of kdd on white tick. I'd say it's a bit overused but still ok. They're cool imo.
  5. 01:10:489 (51,52,53) - change this one as kdk ? this melody is simular to this one 01:07:866 (30,31,32) - & 01:13:112 (73,74,75) - sounds legit.
  6. 01:13:604 (77,78,79,80,81) - I'd say ddkdk is better for the melody, but flow a bit weird with the other pattern ; so if you change it to ddkdk ; I'd also highly suggest to change this one 01:13:440 (76) - as a k. I changed it to k kdk instead, looks more consistent and has more emphasis.
  7. 01:14:751 (87) - Maybe just me but this one as a D feel better. yup.
  8. 01:23:932 (155) - I think it'd be better to make this note different to this one 01:23:850 (154) - since 155 also have the trumpet sound ; so, maybe change 01:23:850 (154) - to a k Aye.
  9. 04:22:210 (1377) - ^ I'd suggest the same thing for this pattern which are kinda simular, but for this one, it's to make difference with the vocal. ^
  10. 01:32:784 - if you're following the vocal, I think it's kinda strange to skip this note. Maybe add a k I can't really tell why but it sounds really really odd to me.
  11. 01:38:194 (268) - change this one as a k ? I think it emphasize the next note which is a strong note.Sounds good.
  12. 02:17:375 (490,491) - same reason as this one ^ ; change both note as k ? yo.
  13. 02:53:768 (740,741,742,743,744,745) - If you're following the trumpet, I think kkddk fit better since this note 02:54:095 (744) - is higher pitched than this one 02:54:259 (745) - . I decided to follow Surono's suggestion with kdkkd.
  14. 03:06:063 (835,836,837,838,839) - try kddkd ? Used kdkkd.
  15. 03:09:506 (862,863,864,865,866,867,868) - I really don't like overmapping when there's only vocal 1/1. I'd highly suggest to only use 1/1 on this pattern. It works as some kind of burst for the next section, I leave it for now.
  16. 03:23:440 (980) - change this one as a k ? I think it flow better with the previous D I go with ddk.
  17. 04:17:374 (1336,1337,1338,1339,1340,1341) - instead of kdd kdd ; I think kkddk d sounds better. Made kdd kkddk since the sound on kkddk is longer than kdd.
  18. 04:26:718 (1404,1405,1406) - how about kdk for the vocal ? yup.
  19. It might be just me, but I really don't like the kdd spam pattern on the last kiai. ;w;
overall, some timing change feel a bit weird, but are still ok.
I think that's pretty much all from me
good luck ~

5urface

5urface wrote:

Mod for mod for https://osu.ppy.sh/s/433022

General
SPOILER
Hehe, very funny


But I think an image offset of 35 would look better. You are very committed to that joke, aren't you?
Your OD of 6.9 (hehe) is on the high side. But seeing how commited your are to that joke you are probably keeping it at that right?
Maybe choose a preview point from further down the song? 01:23:931 Would be my suggestion.

I was about to change the bg offset anyways, as well the OD (from 6.9 to 6.5). I keep the preview point, I love this begin by far more than the other maps uses.

Mod
00:01:309 (1) I would seriously consider deleting this one note and starting the song at 00:22:292 (1). Starting a song with a forced 20 second break is just... not so good and will be especially infuriating for those players who want to FC this and restart the song more than once. Farewell~
00:23:276 Either add a d here or remove the d at 00:25:899 (21) for consitency.
00:28:522 Same ^ The breaks are intentionally since they sounds quite spamy for the begin. I used to have notes on these timestamps but I removed them quite early.
00:58:358 (110,111,112) This triplet plays a little awkwardly as it is different compared to just about everything in this section. (Maybe) change this? I made some changes so it has more sense now that I used dkd.
01:00:161 I really like this long stream here. Please don't change it. Ever. obviously I won't.
01:02:620 (145) k? Nah, I stick to my d d.
01:14:587 (86) d? I'd prefer to have sound-wise a difference to 01:14:752 (86) - (which is now D).
01:20:161 (122,123,124,125,126,127,128,129) Use more triplets here, at least one, maybe 2 more. The drums in the background are already picking up quite a bit there and it would lead up better to the longer stream that follows. I found it too dense to be honest. I like the small amount of triplets here (there was none before the stream at the very begin) and I want to keep this.
^ If you decide to add triplets there please remove the Finishers in that section
01:47:210 add a d It somewhat used to be the same like the begin of the map but that got changed, however I won't add them for now. might change later.
01:52:456 ^
02:43:932 (667) Not sure about this section here, it feels artificially hard with the finishers and I am not sure I like that. But that comes down to mapping style and personal preferences, keep it like it is if you like them. It actually is hard, even for ddkk since the switch on this bpm is a bit hectically.
03:05:571 (830,831,832,833) What is the reasoning behind the doubles here? If the only reason is "to make this part harder" you might want to revisit them. If you had more reasons than that they can stay ;) Changed to kdkdk.
03:06:883 (842,843,844,845) ^ they are simple d notes now.
03:09:177 (859) change to D? it's the same sound as the other D's 03:09:177 (856,857) - Sounds lighter so I made both to K's now.
03:13:440 (894) This triplet stream really caught me off guard, maybe change this to something "easier". Well I guess you could leave it in there as a combo breaker XD But then please apply my first suggestion Might change with the time.
04:07:866 (1267) see 02:43:932
04:18:521 (1344) see 01:20:161
04:41:965 (1523,1524,1525,1526,1527) I would map this part wildly different XD Maybe incorporate the higher sounds (just listen to this part, you will know what I mean) into your mapping here? The same sound can be found at 05:04:588 (1696) where the mapping is very different. I clearly hear what you mean but I honestly prefer the minimalistic option.

Prophecy

Prophecy wrote:

M4M request in your queue :
M4M map : https://osu.ppy.sh/b/946055&m=1 (Skip one difficulties as you want, 468s with 6 difficulties )

00:01:309 (1) - I suggest you to delete it, It is meaningless (I think) because I think we don't need a break in the beginning part after hitting one big red done notes, and some player will feel bad if they need to wait ~20s after retrying your mapset. and I suggest you to map these 20 seconds or you can delete it instead. It should be a good way for some players :3 Bye Bye..
00:23:276 - you can add a d here, you can hear again carefully, it's a continues sound like 00:22:457 (2,3,4) - so adding a d is nice. and you can keeps a nice flow in the very beginning. ok, another points is , I see you use d d d k pattern in 00:25:079 (16,17,18) - 00:27:538 (30,31,32,33,34) - , and you should follow the pattern. well, you know consistency :^) I previously explained in 5urface's reply why I don't add notes here: The breaks are intentionally since they sounds quite spamy for the begin. I used to have notes on these timestamps but I removed them quite early."
00:28:522 - same points as above, I can see your points, you want to provide a break right? It's enough break for this difficulties. well, this is Inner Oni :^) ^
00:32:784 (58,59,60,61) - check the uninherited timing points, I don't know why you should start speed up here, maybe I guess speed up here 00:35:407 (1) - will be more appreciate in this situation. To have a constant SV increase per note I made them so.
00:44:834 (10) - It should not be exist here, I think you should delete this to emphasize the next ddk at here 00:45:079 (12,13,14) - I find kdk ddk works great together.
00:46:227 (20,21,22) - well, I don't think it's a good idea to place some 1/4 in this place. but I got your point. maybe delete this instead? 00:46:965 (27) - I made some own changes in this section.
00:53:112 (68,69,70,71,72,73,74) - maybe you should set x1.0 SV at the spinner instead :> you add the SV change point between these 1/4 will ruin the flow ;w; and misleading people. Besides, it cannot increase the SR at current system. That barely makes it harder to read, if decimals will ever be a thing for SVs that could be easily fixed but that's currently the only way to map that without having crappy spaces inbetween.
00:56:637 (97) - move to 00:56:472 ? seems here better for me, ofc you can ddk instead. I want to hold this here consistent.
01:20:161 (122) - using your idea, speed up by using timing points, it's should be nice ;^) Gotta see if I do this later, I leave it on 1.00x right now.
01:24:260 (156,157) - delete this, usually we don't place some notes after this long steam. It would be nice if u delete this, by deleting these note, you can provide a nice break for the player after hitting these death long steam. What. 2/1 break should be enough.
01:25:243 (158) - hmms, I the kiai should be added, as here is so intense and you place many notes at here lol I didn't want to overuse Kiai and to make the very special sections (last part and begin chorus) emphasized.
01:31:473 (209,210,211,212,213) - kkddk seems better :3 listen the vocal again, it's higher pitch as well. Done.
01:52:456 - adding a d here? I am following the beginning parts at 00:25:079 (16,17,18) - Same as before.
01:57:046 (385,386,387,388,389,390) - adding some dons here? I suggest d d k d d k, of course it's 1/2 notes. I prefer to map like the beat goes.
01:58:522 - same as 01:52:456, add a don here :^) ofc, same reason as before. ~

[]
Nice map!!!

Thanks a lot.
Fuel
M4M as requested
d = don, red note
k = kat, blue note
D = don finisher, big red note
K = kat finisher, big blue note

mod
Taikovic Inner Oni
01:09:505 (44) - Change to k? In the first of every other set of 8 bars in the kiai the 1/2 beats go k d k EXCEPT the very first one of each section which you emphasised through using D (in D d k) instead, there's also the corresponding note in the same section just before the second kiai at 05:10:817 (1742). Also the corresponding note in the second kiai with its variations uses a k at 05:21:308 (1832).
01:20:489 (123,124) - Maybe delete these two notes? No real sax sound where the k currently is and if you remove it I think the preceding d should go too since there's a more prominent drum sound at 01:20:325 (122) which comes back at 01:20:817 (125), the bit in between is a bit empty imo.
01:46:227 (321) - Change to K like the start of the song?
01:47:702 (328) - Change to k for consistency with opening section? Specifically 00:23:768 (8).
02:27:866 (545) - Change to k? Seeing as its on the vocal sounds, though tbh it sounds fine as it is.
03:31:145 (1033) - Change to K like the start of the song?
05:10:817 (1742) - Change to k? Same as the first point.
The map is really well done :D gl for rank

Hope it helps :D

edit: formatting
bank78952
hi
M4M req
here
[General]
Everything are fine for me
[Inner Oni]
  • 00:54:751 (81) - k ?
    01:04:751 (4,5) - ctrl+g i think dkd are better more than kdd
    01:05:243 (8) - k ?
    01:20:981 (126) - k ?
    01:47:702 (328) - k ?
    01:56:063 (375) - k
    02:08:686 (435,436) - ctrl+g?
    02:58:358 (765) - del?
    02:59:341 (774) - k ?
    03:01:636 (794) - d ?
    03:32:620 (1041) - k?
    04:22:620 (1372) - del?
    04:22:948 (1373) - d?
    04:59:915 (1652,1653) - del?
    05:28:030 (1892) - k ?
    05:28:522 (1895) - ^
    05:30:653 (1907) - ^
My mod is not good enough coz im newbie about modding no reason because my english are not good enough D:
no kuds if not helpful
HimemiyaChikane
Hi for M4M

[Taikovic Inner Oni]
01:01:308 (137,138,139) - a 1/6 dddk may better?
01:01:800 (141) - change to K?
01:02:456 (144) - change to k?
01:23:604 (150,151,152,153,154) - change to kkkkd?
01:28:604 (182) - change to k?
02:27:784 (544) - ^
02:35:325 (609) - delete.
02:38:686 (637,638,639,640,641,642,643,644,645,646,647,648,649,650,651,652,653,654,655,656,657,658,659,660) - Ctrl+G.
03:00:489 - add d.
03:13:604 (893) - change to d?
03:18:768 (933) - change to k.
03:51:882 (1154,1155,1156) - a 1/6 dddkkkd?
04:02:620 (1238,1239,1240,1241,1242,1243,1244,1245,1246,1247,1248,1249,1250,1251,1252,1253,1254,1255,1256,1257,1258,1259,1260,1261) - Ctrl+G.
04:21:800 (1365,1366,1367) - a 1/6 dddk?
04:22:128 (1369,1370,1371) - a 1/6 kkkd?
04:53:276 - add k?

I hope my mod can help you.If my mod is bad,I feel sorry.
Good luck for ranking!
Topic Starter
Stefan
Invective

Invective wrote:

M4M as requested
d = don, red note
k = kat, blue note
D = don finisher, big red note
K = kat finisher, big blue note

Taikovic Inner Oni
01:09:505 (44) - Change to k? In the first of every other set of 8 bars in the kiai the 1/2 beats go k d k EXCEPT the very first one of each section which you emphasised through using D (in D d k) instead, there's also the corresponding note in the same section just before the second kiai at 05:10:817 (1742). Also the corresponding note in the second kiai with its variations uses a k at 05:21:308 (1832). Sounds legit, changed.
01:20:489 (123,124) - Maybe delete these two notes? No real sax sound where the k currently is and if you remove it I think the preceding d should go too since there's a more prominent drum sound at 01:20:325 (122) which comes back at 01:20:817 (125), the bit in between is a bit empty imo. It would mess up the build to the dense part (starting from 01:25:243 - ) of the song. I keep them there.
01:46:227 (321) - Change to K like the start of the song? Nah, it sounds quite deep so I consider to use D instead, I changed it at the begin.
01:47:702 (328) - Change to k for consistency with opening section? Specifically 00:23:768 (8). Okay.
02:27:866 (545) - Change to k? Seeing as its on the vocal sounds, though tbh it sounds fine as it is. I see what you mean, yet I don't think we need to break ddkkkdddk here.
03:31:145 (1033) - Change to K like the start of the song? like previously said.
05:10:817 (1742) - Change to k? Same as the first point. o7
The map is really well done :D gl for rank

Hope it helps :D

edit: formatting
bank78952

bank78952 wrote:

hi
M4M req

[General]
Everything are fine for me

[Inner Oni]
  • 00:54:751 (81) - k ? Okay.
    01:04:751 (4,5) - ctrl+g i think dkd are better more than kdd I find kdd has a stronge impact than dkd.
    01:05:243 (8) - k ? Pretty similar reason like above.
    01:20:981 (126) - k ? I have the focus mainly on the saxophone.
    01:47:702 (328) - k ? Done here.
    01:56:063 (375) - k ^
    02:08:686 (435,436) - ctrl+g? k d d k ... sounds better for me.
    02:58:358 (765) - del? Sounds good, removed.
    02:59:341 (774) - k ? The stream would lose its impact with the d part.
    03:01:636 (794) - d ? The note sounds pretty fine to me (?)
    03:32:620 (1041) - k? Done.
    04:22:620 (1372) - del? Right, that sounds weird.
    04:22:948 (1373) - d? k is fine here, it's lighter to me.
    04:59:915 (1652,1653) - del? moved triplet 1/2 back.
    05:28:030 (1892) - k ? Done here since I removed the previous note.
    05:28:522 (1895) - ^ Sounds kinda inconsistent to me.
    05:30:653 (1907) - ^ Same case like 05:28:030 (1892)
    My mod is not good enough coz im newbie about modding no reason because my english are not good enough D:
    no kuds if not helpful
HimemiyaChikane

HimemiyaChikane wrote:

Hi for M4M

[Taikovic Inner Oni]
01:01:308 (137,138,139) - a 1/6 dddk may better? I really don't like the idea to suddenly include 1/6 pattern, won't do this.
01:01:800 (141) - change to K? I think D D D D works better since the stream before is dense enough to go from k to D.
01:02:456 (144) - change to k? I think we can go with that, changed.
01:23:604 (150,151,152,153,154) - change to kkkkd? kdkdk sounds more interesting.
01:28:604 (182) - change to k? Nope, I already use a lot of kdddd pattern which are fine in their way.
02:27:784 (544) - ^ I think the current pattern is easier and more comfortable to play than having ddkkkkddk now.
02:35:325 (609) - delete. I prefer to connect kdddk here.
02:38:686 (637,638,639,640,641,642,643,644,645,646,647,648,649,650,651,652,653,654,655,656,657,658,659,660) - Ctrl+G. what, why? o_O
03:00:489 - add d. Might think about, for now I keep the two Doublets.
03:13:604 (893) - change to d? I don't really like the idea to break the pattern.
03:18:768 (933) - change to k. Like 01:28:604 (182) - , no.
03:51:882 (1154,1155,1156) - a 1/6 dddkkkd? Same reason what I said at the begin.
04:02:620 (1238,1239,1240,1241,1242,1243,1244,1245,1246,1247,1248,1249,1250,1251,1252,1253,1254,1255,1256,1257,1258,1259,1260,1261) - Ctrl+G. I really don't see why... it fits perfectly to the music.
04:21:800 (1365,1366,1367) - a 1/6 dddk? Same reason what I said at the begin.
04:22:128 (1369,1370,1371) - a 1/6 kkkd? ^
04:53:276 - add k? Same as 03:00:489 -

I hope my mod can help you.If my mod is bad,I feel sorry.
Good luck for ranking!

Thanks, Mods will arrive in the next days @ bank78952 and HimemiyaChikan.
Aloda
Hi! M4M here.

Taikovic Inner Oni
00:26:882 - I don't like the SV increase here as the song isn't really building at all at this point

01:45:571 (313,314,315,316,317,318,319) - This is really awkward to read because of the SV changes. I suggest starting the SV decrease from 01:44:587 and making it more gradual.

03:30:489 (1023,1024,1025,1026,1027,1028,1029) - Same as 01:45:571

03:31:145 (1030) - I think this plays and sounds better as a normal note rather than a finisher

The gaps at 03:54:587 and 03:59:833 seen a little weird to me. Consider adding a d in each of them

Solid map overall, very little that needs to be changed. Good luck! :)
Razor Sharp
LET ROUND 5 BEGIN
Srsly.. Lets do it this time..

NOTE:
CtB diff allready have over 50 mods ( t/315403&start=0 ) for BN's that wonder.
Crystallize
Don't mind the way that I'm listing what I say. :p
At the 04:14:49 aprox. stream,which is the "final boss" stream in terms of difficulty,Again you've started the stream with too much tension . After 04:15:17,the jumps fit well, but you have to fix that start.

-You over-used the clap hitsounds ,the clapping rhythm is making the one in the song not be heard clearly.

-At 00:23 and 00:25 ,I think that you used those sliders because of the echoes of those pattern end's and to create continuity,but they don't fit.You should end them like the ones at 00:28 and 00:31.

-At 00:34:20 (the first stream), there is that alarm in the background that grows lowder as the stream goes on,so it has that feeling of building tension,but the two doubles that go right-left at the start of the stream make you feel that you already started with all the tension right of the bat. Instead of doing this ,you should remove those and start the stream right after the hyperdash at 00:34:00.

-At 01:16, the stream goes well , but the clusters of fruits feel too sudden if they start at 01:22,they should start around 01:23:00.

- 01:39:31, when the singer's voice stops at that point, you should do the same as you did at 03:24:15.
LigerZero
no kudosu

tags added "sumijun 法界の火 fires of hokkai emotional skyscraper stage 6 boss theme 疒 comiket80 c80"
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