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Rita - Bookmark Memories

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Topic Starter
Slick
This beatmap was submitted using in-game submission on 19. mars 2016 at 23:12:38

Artist: Rita
Title: Bookmark Memories
Source: 魔導書の司書
Tags: 5eania dubstep collab Librarian of Grimoire Astronauts ALYA eroge electro.sinker taishi electro.muster c85
BPM: 178
Filesize: 10603kb
Play Time: 05:03
Difficulties Available:
  1. Grimoire (5,7 stars, 1030 notes)
Download: Rita - Bookmark Memories
Information: Scores/Beatmap Listing
---------------
Both dubstep parts mapped by 5eania
Original collab with Midge --> Download
Arphimigon
First
IRC
21:03 Slick: 80,75?
21:03 Arphimigon: 70% just sounds so low imo
21:03 Arphimigon: someho
21:03 Arphimigon: kiai is good
21:04 Slick: or should i leave both kiai and that as 70
21:04 Arphimigon: ye may aswell
21:04 Arphimigon: 01:44:920 - feels too quiet
21:04 Slick: lets not go there yet
21:04 Slick: 01:23:347 (1) -
21:04 Arphimigon: perhaps 40/45
21:04 Slick: that slider
21:04 Arphimigon: keep that how it is
21:04 Slick: silence the ticks?
21:05 Arphimigon: i like the ticks
21:05 Slick: the ticks are 25%
21:05 Slick: the end of the slider is 5%
21:05 Arphimigon: makes you realise you are still playing
21:05 Arphimigon: hm
21:05 Arphimigon: raise end to 10
21:05 Arphimigon: so its still audible
21:05 Slick: done
21:06 Arphimigon: next section is good
21:06 Slick: 50 volume good?
21:06 Slick: what about the guitar part 01:34:134 -
21:06 Slick: 70 there is good?
21:06 Arphimigon: all good
21:07 Slick: this section 01:44:920 (5) - ?
21:07 Arphimigon: raise
21:07 Slick: raise to 40?
21:07 Arphimigon: 40 or 45
21:07 Arphimigon: id say 40
21:07 Slick: done
21:08 Slick: 01:53:965 (4) - is this slider 1/6?
21:08 Arphimigon: 02:22:673 - all good sounding until here so ffar
21:08 Arphimigon: slider?
21:08 Slick: or 1/8?
21:08 Slick: seems to be 1/8
21:08 Arphimigon: what you have seems fine
21:08 Slick: seems to be http://puu.sh/iMbZv.jpg
21:09 Slick: yeah
21:09 Slick: idk...
21:09 Arphimigon: hm
21:09 Arphimigon: use 1/8
21:09 Slick: i'll remap that
21:09 Arphimigon: easier to play and hit
21:09 Arphimigon: no keep
21:09 Arphimigon: use 1/8
21:09 Slick: okay
21:10 Slick: 01:54:359 (1,2,3,4,5,6,7,8) - here sample is normal and volume 20%
21:10 Slick: thoughts, i assume raise?
21:10 Arphimigon: ye
21:11 Arphimigon: 25/30
21:11 Arphimigon: id say 25 to fit music
21:11 Slick: 01:55:370 (9,10,11) -
21:11 Slick: here i changed it to soft and 70%
21:11 Slick: because the violin or w/e that is comes in
21:11 Arphimigon: too high imo
21:11 Slick: but volume may be too high?
21:11 Arphimigon: ye
21:12 Arphimigon: 50 or 60 your call here
21:12 Arphimigon: id say 50
21:12 Arphimigon: but we can compromise 55
21:12 Slick: 55
21:13 Slick: 01:55:707 (1) - volume for this section?
21:13 Slick: 70, since it is part with claps and kicks
21:13 Slick: ?
21:13 Arphimigon: its good how it is
21:14 Slick: 02:06:493 (1) - lower here?
21:14 Slick: kicks stop
21:14 Arphimigon: no
21:14 Arphimigon: it still feels the same
21:14 Slick: no kicks don't stop
21:14 Slick: NVM
21:14 Slick: yeah my bad
21:14 Slick: 02:17:280 - 70 here as well?
21:14 Arphimigon: ye
21:15 Arphimigon: still 70
21:15 Slick: these finishse 02:27:729 (1,2,3,4,5) -
21:15 Arphimigon: 02:22:673 (1,1,1) - empasize?
21:15 Slick: finishes*
21:15 Slick: increase volume at those sliders?
21:15 Arphimigon: ye
21:15 Arphimigon: make those all 80
21:16 Slick: only the sliders though?
21:16 Arphimigon: id say personally 02:27:813 (2) - remove that finish only
21:16 Arphimigon: and ye
21:16 Arphimigon: just the sliders
21:17 Slick: 02:26:044 (1,2,1) - ?
21:17 Slick: 80 for those as well?
21:17 Arphimigon: nah
21:17 Slick: okay
21:17 Slick: same thing happens before the first kiai
21:18 Slick: 00:55:033 here
21:18 Slick: do the same thing there?
21:18 Arphimigon: may aswell
21:19 Arphimigon: on a mapping note the curve of dis is meh, this looks better 02:50:988 (1) -
21:19 Arphimigon: https://osu.ppy.sh/ss/3338815
21:21 Slick: what curve?
21:21 Arphimigon: the biggest curve
21:21 Slick: the beginning?
21:22 Arphimigon: no worry lets finish the sounds
21:22 Arphimigon: so you can hurry and upload
21:22 Slick: 01:00:089 (1,2,3,4,5) -
21:22 Slick: these finishes?
21:23 Arphimigon: keep them all
21:23 Arphimigon: they fit
21:23 Slick: 01:00:763 (1,2,3,4,5,6,7,8) - here i did something weird with drum-hitclap and drum-hitfinish
21:23 Arphimigon: sounds good
21:23 Arphimigon: kinda
21:23 Slick: oaky
21:23 Slick: okaky
21:23 Slick: lol
21:24 Slick: yeah idk about it
21:24 Arphimigon: i think its meant to sound a bit weird
21:24 Arphimigon: idk
21:24 Slick: doesn't sound to good
21:24 Slick: ;w;
21:24 Slick: maybe just normal sample and 40% volume instead?
21:24 Slick: remove claps and finish?
21:25 Arphimigon: lemme try it
21:26 Arphimigon: 01:01:100 (4) - keep this whistle
21:26 Slick: make that whistle
21:26 Arphimigon: 01:01:437 (6,8) - and a couple of whistles here
21:26 Arphimigon: imo
21:26 Slick: what about the sample
21:26 Slick: still drum?
21:26 Slick: don't remove claps and finish?
21:26 Arphimigon: ye
21:27 Arphimigon: remove them all
21:27 Slick: okay
21:27 Arphimigon: 01:01:269 (5) - and consider clap here
21:27 Slick: oh
21:27 Arphimigon: i think you have one there
21:27 Slick: keep drum sample`?
21:27 Arphimigon: ye
21:27 Arphimigon: all drum
21:28 Slick: 02:28:741 -
21:28 Slick: that section before dubstep
21:28 Slick: volume
21:28 Slick: and what about the whistles
21:28 Arphimigon: sounds fine volume wise
21:29 Arphimigon: whistles add to the epicness
21:29 Arphimigon: keepp
21:30 Arphimigon: 02:49:302 (5) - id remove this whistle
21:30 Slick: 02:50:988 (1) - this slider, silenced ticks good?
21:30 Slick: and the end is 5% volume
21:31 Arphimigon: i wanna hear the ticks
21:31 Slick: 15% enough for ticks?
21:31 Arphimigon: it sound sound so good
21:31 Arphimigon: on tick rate 1 on the slider
21:31 Arphimigon: at about 20%
21:32 Slick: have to use tick rate 2
21:32 Slick: so i can hitsound the ticks inside some long sliders
21:32 Arphimigon: id reckon you could have the bpm on the slider
21:32 Slick: half?
21:32 Arphimigon: and justify it with "no sounds make it sound slower!"
21:32 Arphimigon: half*
21:32 Arphimigon: i meant to say halve
21:33 Slick: i don't understand
21:33 Slick: i made the ticks of it 20%
21:33 Slick: what about the end, 5% good?
21:33 Arphimigon: ye
21:33 Arphimigon: but if you halve the bpm, you can get basically tick rate one
21:33 Slick: 02:56:044 (1,2,3,4) - these?
21:33 Arphimigon: reduce sound
21:33 Arphimigon: too loud
21:34 Slick: 40,50?
21:34 Arphimigon: 40
21:34 Arphimigon: 02:56:381 (1) - end this slider at 02:56:634 - sounds better
21:34 Arphimigon: and replace end with a note
21:34 Arphimigon: sounds so much better musically to me
21:35 Slick: that's not my part
21:35 Slick: but i'll tell him
21:36 Slick: 03:00:426 (1,2,3,4,5,6) - here i use normal whistle
21:37 Slick: because using addition to hitsound the kick fucks your ability to use whisle and finish
21:37 Arphimigon: eh
21:37 Slick: so i have the choice between hitsounding the clap and kick but not using and finish or whistle
21:37 Slick: or use finish or whistle and ignore kicks and claps
21:37 Arphimigon: use the whistles
21:37 Arphimigon: more effect
21:37 Arphimigon: if not a bit annoying
21:38 Slick: okay
21:39 Slick: 02:56:381 (1) - emphasize such sliders in dubstep?
21:39 Slick: same as before kiai you know i increased volume to 80
21:39 Arphimigon: no
21:39 Arphimigon: they dont stick out nearly as much as before
21:39 Slick: yup
21:40 Arphimigon: wtf 2hrs on purely hitsounds
21:40 Slick: 03:19:302 (1) - volume for this section?
21:40 Arphimigon: nah keepo
21:41 Slick: 03:24:696 (2) - questionable note
21:41 Arphimigon: ye
21:41 Arphimigon: i was gonna say that in mod later but
21:41 Arphimigon: ye
21:41 Slick: she breathes it, and the music changes slightly
21:41 Arphimigon: breathing
21:41 Arphimigon: isnt understood
21:41 Slick: breathes in*
21:41 Arphimigon: by players
21:41 Slick: yup xD
21:41 Slick: but the music changes a little
21:42 Slick: you hear
21:42 Arphimigon: but what would make sense
21:42 Arphimigon: is
21:42 Arphimigon: end slider at 03:24:359 -
21:42 Arphimigon: remove 03:24:696 (3) -
21:42 Arphimigon: 03:24:527 - add note
21:43 Arphimigon: well kinda
21:43 Arphimigon: im not sure how to map this part really
21:44 Slick: i'm not sure either
21:44 Arphimigon: how about keep it how it was originaly
21:44 Slick: ignore that for now
21:44 Arphimigon: just remove the note
21:44 Arphimigon: makes mose sense to me
21:44 Slick: agreed
21:44 Slick: i'll do that
21:45 Slick: 03:42:224 (1,2,3,4,5,6) -
21:45 Arphimigon: wow
21:45 Arphimigon: i was about to
21:45 Arphimigon: wow
21:45 Slick: is that the same as 01:00:763 (1,2,3,4,5,6,7,8) - ?
21:45 Arphimigon: 03:42:645 - soud pls
21:45 Arphimigon: no
21:45 Arphimigon: not at all
21:45 Arphimigon: 03:42:645 - add a sound here
21:45 Arphimigon: 03:42:814 (6) - and remove this
21:46 Arphimigon: if you want a sound at that place, make03:42:729 (6) - into a slider jump
21:46 Arphimigon: 1/4 slider
21:46 Slick: i'm not sure about note at 03:42:645 -
21:47 Slick: doesn't sound too good to me
21:47 Arphimigon: sounds perfect to me lol
21:47 Slick: 03:42:814 - you can here drum here
21:47 Arphimigon: ye
21:47 Arphimigon: make 03:42:729 - into 1/4 slider
21:47 Arphimigon: but i wouldnt make that sound a note
21:47 Arphimigon: gotta afk again
21:53 Arphimigon: back
21:53 Arphimigon: where were we
21:53 Slick: 03:42:224 -
21:53 Slick: i tried what you said
21:53 Slick: i didn't find it too fitting
21:53 Slick: idk sorry ;w;
21:54 Arphimigon: http://puu.sh/iMeOd/619e8b058a.jpg like that?#
21:54 Slick: it's not that bad
21:55 Slick: but i feel the transition between the kick slider and slow slider is a bit weird
21:55 Arphimigon: hey all your choice
21:55 Arphimigon: lets move on then
21:55 Slick: i'll keep it in mind
21:55 Slick: but the hitsound there
21:55 Slick: normal sample yes?
21:55 Arphimigon: ye
21:55 Arphimigon: sounds good
21:55 Arphimigon: nice finish
21:55 Slick: 03:42:224 (1) - finish here?
21:56 Slick: soft or normal finish?
21:56 Arphimigon: ye thats what i was saying
21:56 Arphimigon: lemme try both
21:56 Arphimigon: soft
21:57 Slick: 03:54:359 (1) - finish on slider like this?
21:57 Slick: i did the same in the first kiai 01:12:561 (1) -
21:57 Arphimigon: oh god yes thats good
21:58 Slick: i'm going to remake this before upload
21:58 Slick: 04:09:696 (1) -
21:59 Slick: but the slider
21:59 Arphimigon: 04:17:954 (1,1) - unrankable stacking
21:59 Slick: that's unrankable?
21:59 Arphimigon: ye
21:59 Arphimigon: unreadable
22:00 Slick: okay
22:00 Slick: that's also not my part
22:00 Slick: 5eania has the first dubstep
22:00 Arphimigon: dam
22:00 Slick: midge has the second
22:00 Arphimigon: well imma still point them out
22:00 Slick: i'll tell him
22:00 Slick: yeah
22:00 Arphimigon: so either one can say it later
22:00 Slick: ofc =D
22:01 Slick: 04:09:696 (1) - but that slider
22:01 Slick: volume of ticks
22:01 Slick: + volume of end
22:01 Arphimigon: no ticks on this one
22:01 Arphimigon: but
22:01 Arphimigon: the end should be raise
22:01 Arphimigon: since there is a sound
22:02 Arphimigon: go for 15%
22:02 Slick: so volume of ticks keep 35%
22:02 Arphimigon: ye
22:02 Slick: 04:11:550 (2) - this slider
22:02 Slick: 5%
22:02 Slick: that is midge's doing
22:02 Arphimigon: wait
22:02 Arphimigon: 04:09:696 (1) - add a soft whistle to the end of this slider
22:02 Arphimigon: i think it fits i m o
22:03 Slick: done
22:03 Arphimigon: 04:11:550 (2) -
22:03 Arphimigon: higher
22:03 Arphimigon: 10 or 15
22:03 Arphimigon: id say 15
22:03 Slick: done
22:04 Arphimigon: section after that feels quiet LOL
22:04 Arphimigon: its 70%
22:04 Arphimigon: why does everything feel quiet
22:04 Slick: what lol
22:05 Arphimigon: dw just me
22:05 Slick: yeah i need to map that last section for 5 min
22:05 Arphimigon: ^
22:05 Arphimigon: drain time
22:05 Arphimigon: was gonna mention that
22:05 Slick: just make everything there 5%?
22:05 Arphimigon: ye
22:05 Slick: i tried making the start of the slider 15% volume
22:05 Slick: then the ticks and end 5%
22:05 Slick: it's like that on all sliders
22:05 Slick: but just ignore and do everything 5%
22:05 Slick: `?
22:06 Arphimigon: which part
22:06 Slick: 04:33:460 (1) -
22:06 Arphimigon: no
22:06 Arphimigon: that feels good
22:06 Slick: so keep it the way i did
22:06 Arphimigon: wanna fix the drain problem without making the end all retarder?
22:07 Slick: depends on what it is?
22:07 Slick: spinner in the beginning?
22:07 Arphimigon: end spinner at 04:59:078 -
22:07 Arphimigon: the song needs to end at at least 5:02
22:08 Arphimigon: because it starts at 0:02
22:08 Arphimigon: 04:59:920 - you CAN add a note there
22:08 Arphimigon: 05:00:595 (1) - and one there
22:09 Arphimigon: 05:01:437 (2) - and one there
22:09 Arphimigon: but its a little weird
22:09 Slick: may be better than the spinner
22:09 Arphimigon: so make the first two notes
22:09 Arphimigon: the thing about drain time is
22:10 Arphimigon: only the spinner start and slider starts are counted
22:10 Arphimigon: if you end on a long ass spinner/slider it wont do much
22:10 Slick: i see
22:10 Slick: 05:01:437 - note here as well?
22:10 Arphimigon: lemme see
22:10 Arphimigon: the old drain wouldve ended 04:52:336 - LOL
22:10 Slick: slider may fit
22:10 Arphimigon: slider end wont do any good though
22:11 Slick: really?
22:11 Slick: i didn't know of that
22:11 Arphimigon: only the starts
22:11 Arphimigon: trust me ive had to fix this problem for a bunch of people
22:11 Slick: haha
22:11 Arphimigon: hm
22:11 Slick: yeah thanks
22:11 Arphimigon: 00:00:426 - spinner start here
22:11 Arphimigon: 00:01:606 - end here
22:12 Slick: is spinner long enough?
22:12 Slick: yup
22:12 Arphimigon: just the start matters
22:12 Arphimigon: its treated as a note
22:12 Slick: i see
22:12 Arphimigon: likewise with sliders
22:12 Arphimigon: its the same way with difficulty rating
22:12 Arphimigon: everything is treated as a note
22:13 Arphimigon: hence why big black is only 6.5 stars
22:13 Arphimigon: (yes i have proven this)
22:13 Slick: algorithm for diff calculation needs to be updated
22:13 Arphimigon: it cant
22:13 Arphimigon: sadly
22:13 Arphimigon: well it can but not any time soo
22:13 Arphimigon: soon*
22:13 Slick: :s
22:14 Arphimigon: since there is no coordinates given for slider ends in the .osu, the diffiuculty algorithm cant easily fetch slider end coordinates
22:14 Arphimigon: and to fetch them all by in-editor or other means would cause hell for the processor
22:14 Slick: haha
22:14 Arphimigon: so unlucky for us its bam stuck
22:14 Slick: yeah
22:14 Slick: 05:01:437 -
22:15 Slick: note here?
22:15 Arphimigon: 05:00:595 (1,2) - remove both actually
22:15 Arphimigon: oh no
22:15 Arphimigon: bad idea
22:15 Arphimigon: ye keep that end note
22:15 Slick: 05:00:595 (2) - ?
22:15 Arphimigon: ye
22:15 Arphimigon: that too
22:15 Slick: what about 05:01:437 - ?
22:15 Arphimigon: both
22:15 Slick: you said note there
22:16 Arphimigon: keep them both
22:16 Arphimigon: does it fit
22:16 Arphimigon: to you
22:16 Arphimigon: i also said 04:59:920 -
22:16 Slick: if it gives me 5 min drain time i'll do it
22:16 Slick: yeah i did those 2
22:16 Slick: but the third note
22:16 Slick: i should add that
22:17 Slick: i made it like this
22:17 Arphimigon: well
22:17 Slick: http://puu.sh/iMgh6.jpg
22:17 Arphimigon: you can remove the third
22:17 Arphimigon: either way you have 5 mins
22:17 Slick: idk the third kinda fits
22:18 Arphimigon: ye
22:18 Arphimigon: the other way to fix the problem wouldve been the reduce bpm by 1 option
22:18 Arphimigon: ive done that on 2 other maps
22:18 Arphimigon: made 3 extra drain time seconds
22:19 Slick: nice
22:19 Arphimigon: well it should be fine
22:19 Arphimigon: if not we can always reduce bpm by 1 after
22:19 Arphimigon: or 2 and remove the beginning spinner
22:20 Slick: reduce the bpm by 1
22:20 Slick: 177?
22:20 Arphimigon: ye
22:20 Arphimigon: that would give you (doing math)
22:20 Arphimigon: 2.5 more seconds on this bpm
22:20 Slick: wouldn't that cause havic
22:20 Arphimigon: actually just under 3
22:20 Slick: maps need to be properly timed?
22:21 Arphimigon: it wont be hard for me
22:21 Arphimigon: ive done it enough times
22:21 Arphimigon: (twice for others)
22:21 Slick: havoc*
22:21 Arphimigon: (more than twice for myself)
22:21 Arphimigon: eh no point worrying about that now
22:21 Arphimigon: it might not need to happen
22:21 Arphimigon: anything else you need on it?
22:21 Slick: the beginner spinner
22:22 Slick: it may seem out of place
22:22 Slick: any way to get 5 min drain time
22:22 Slick: adding one extra note in the end or some shit?
22:22 Arphimigon: end it at 00:01:774 -
22:22 Slick: done
22:22 Arphimigon: inb4 add a note at 05:03:123 -
22:23 Arphimigon: but you may want to make those notes audible IF you decide to keep them
22:23 Slick: with the note at 05:03:123 (2) - can we remove the beginner spinner?
22:23 Arphimigon: yes
22:23 Arphimigon: without doubt
22:23 Slick: i'll keep those 4 notes in the end xD
22:24 Arphimigon: increase vol
22:24 Arphimigon: 15/20%
22:24 Slick: should i start at like 25 , then go slowly down?
22:24 Arphimigon: hm
22:24 Slick: or just keep the volume steady
22:24 Arphimigon: 30 -> 20 -> 15 -> 10
22:24 Arphimigon: or 25
22:24 Arphimigon: ye 25 start it
22:25 Slick: so it's 25 -> 20 -> 15 -> 10
22:25 Slick: last note is 10 volume
22:25 Slick: it's all good now?
22:26 Arphimigon: ye
22:26 Arphimigon: get a BG if you can
22:26 Arphimigon: and submittio
22:27 Slick: yup
22:27 Slick: i wanna thank you for all the help you've given me with this map
22:27 Slick: you've helped shitloads
22:27 Slick: do you have paypal or something
22:27 Arphimigon: no
22:27 Arphimigon: dont pay me
22:27 Slick: i'd like to donate 10 or 15 euro as thanks
22:27 Slick: ;w;
22:27 Arphimigon: im not even done yet
22:27 Arphimigon: wait till i look at
22:27 Arphimigon: the map
22:27 *Arphimigon runs
22:28 Slick: xS
22:28 Arphimigon: as soon as you upload i need to actually test it
22:28 Arphimigon: cus it looks more like art than a map
22:28 Arphimigon: ofc you can have both
22:28 Arphimigon: but just saying
22:29 Slick: i'll just use this
22:29 Slick: http://puu.sh/iMh1N.png
22:29 Arphimigon: i have an A on Airman, HR Pensamento pass, DT Emerald Sword, two Chipscape passes and I still reckon i wont be able to pass this map
22:29 Slick: whoa D:
22:30 Arphimigon: if i cant
22:30 Arphimigon: theres a problem
22:30 Arphimigon: *runs*
22:30 Slick: some parts hard to read
22:30 Slick: end dubstep hard cuz midge...
22:30 Arphimigon: was gonna mention them both
22:30 Arphimigon: some placements are generally poor
22:31 Arphimigon: and the end is a massive diffspike
22:31 Arphimigon: but hey
22:31 Arphimigon: its not anywhere near "remap" style
22:31 Arphimigon: its pretty damn good most the time
22:31 Slick: haha
22:31 Slick: yeah midge and 5eania are really good mappers
22:32 Slick: i'll use this most likely just as a temporary bg
22:32 Slick: i might make an SB
22:32 Arphimigon: not much point
22:32 Arphimigon: unless its for lyrics
22:33 Slick: i thought just for the collab
22:33 Slick: so when it 5eania and midges you know
22:33 Arphimigon: ah yea
22:33 Arphimigon: that makes sense
22:33 Slick: uploading now
22:33 Slick: how do i link thier userpages on the creator's words
22:34 Slick: you know make thier name blu and clickable to it links to thier userpage
22:34 Arphimigon: i cant remember right now
22:34 Arphimigon: probably the link option on the forums
22:35 Arphimigon: just edit the first post when you submit
22:35 Slick: http://osu.ppy.sh/s/330216
22:36 Slick: so what do i do?
22:36 Arphimigon: redling
22:36 Slick: i think i need to reupload to change the creator's word

k might mod objects at some point
#200th post
BrosephStalin
Second

IRC Log
14:32 BrosephStalin: Mind if I just do a quick irc?
14:32 Slick: what does that mean?
14:32 BrosephStalin: I'll stay away from stuff like slider shapes and nazi things
14:32 Slick: like post the irc?
14:32 BrosephStalin: where I mod it here in pm
14:32 BrosephStalin: and then post the logs onto the map
14:32 BrosephStalin: and get dank kds
14:32 Slick: yeah that's fine
14:33 Slick: if you see sliders that are too low in quality compared to others
14:33 Slick: tell me, i'm often lazy thinking "meh that's good enough"
14:33 BrosephStalin: 00:19:302 (7) - This is impossible to see with all the shenanigans going on. Space it out away from the slider some
14:34 BrosephStalin: 00:25:707 (2) - Same thing here, it's not a great idea to have circles after sliders on the sliderhead
14:35 BrosephStalin: 00:35:145 (7) - Space this out so it's the same as 00:36:493 (2) - or vice verca. Mostly for cleanliness and ease of reading
14:35 BrosephStalin: If you have any questions or comments, voice them here because I can give you an instant reply/reasoning
14:37 BrosephStalin: 01:05:482 (6,7,8) - Doesn't really fit with the song. It feels like stream for the sake of stream
14:37 BrosephStalin: 01:23:347 (1) - Loving it
14:37 Slick: suggestions for 01:05:482 (6,7,8,9) -
14:37 Slick: so far everything else you've said fixed
14:37 BrosephStalin: 01:26:718 (3) - Maybe stack this onto 01:26:887 (4) - ?
14:37 BrosephStalin: Lemme check that time
14:38 Slick: just a slider maybe?
14:38 BrosephStalin: A 1/2 slider or 2 circles spaced 1/2
14:38 BrosephStalin: up to you
14:38 BrosephStalin: Nothing in the music there supports the stream
14:38 Slick: you're right
14:38 Slick: 2 circles
14:38 BrosephStalin: Yeah
14:38 Slick: i made it
14:38 BrosephStalin: Nice
14:39 Slick: fits a lot better
14:39 BrosephStalin: 01:28:066 (2,3) - Really hard to read the 1/4 here, I'd move 01:28:404 (3) - out a bit more. You really like this pattern, huh?
14:39 BrosephStalin: xD
14:40 BrosephStalin: 01:32:111 (2,3) - Do something with (2), right now it's completely hidden
14:40 BrosephStalin: 01:32:111 (2) - *
14:40 BrosephStalin: 01:46:943 (6,7) - You can keep the back and forth, but try to stay away from (5)'s head, it feels cramped and awkward
14:42 BrosephStalin: 02:50:988 (1) - Nicely done! w0w
14:42 BrosephStalin: The part right after that slider is really well mapped
14:43 Slick: because it's 5eania haha
14:43 Slick: he is a very good mapper
14:43 Slick: both dubstep parts aren't mine
14:43 BrosephStalin: Aah
14:43 BrosephStalin: Add his name to the tags
14:43 BrosephStalin: And mark out which parts are his in the forum post with timestamps
14:44 Slick: alright
14:44 Slick: midge made the last dubstep
14:44 BrosephStalin: 04:03:460 (4,5) - Properly blanket (5) please ;-;
14:44 Slick: i'll tag both thier names
14:44 BrosephStalin: kk
14:45 BrosephStalin: I'd love to see some really cool sliders at the slow end part instead of the spinner, but it's mapper's prefrence
14:45 BrosephStalin: That's all for now
14:45 BrosephStalin: Nice map!
14:46 Slick: all fixed also
14:46 Slick: i assume same here
14:46 Slick: 03:47:280 (6,7,8,9) -
14:46 BrosephStalin: Oh yeah, nice catch

Nice map!
Kibbleru
maybe not worth a kd lol

SPOILER
17:07 Slick: says you're accepting quick mods, checking w/e on your userpage
17:07 *Slick is listening to [http://osu.ppy.sh/b/731905 Rita - Bookmark Memories]
17:09 Slick: requirements are japanese, female vocalist, not ranked yet
17:12 Kibbleru: these sliders
17:13 Kibbleru: watch out for dem qats hue
17:13 Slick: irc mod?
17:14 Kibbleru: i would say careful with those extended sliders but u wont listen to me
17:14 Slick: i will
17:14 Kibbleru: no i mean
17:14 Kibbleru: u wouldn't
17:14 Kibbleru: cuz it would require u to
17:14 Kibbleru: change alot
17:15 Slick: if there are some that don't make any sense at all i'll change
17:15 Slick: i know 01:12:561 (1) -
17:15 Kibbleru: imo you should give most of ur patterns move space q:
17:15 Kibbleru: in general looks crowded a bit
17:16 Slick: few examples? not saying that in any agressive manner
17:16 Kibbleru: i mean these are like touching lol 00:43:235 (1,3) -
17:16 Slick: i'll remap these 00:43:235 (1,2,3) -
17:16 Kibbleru: meh thats probably more of my thing
17:16 Slick: no, i agree that could be better
17:17 Kibbleru: 00:56:887 (2) - i know ur trying to stack 2 on 3 but like
17:17 Slick: i'm just lazy and ignore those parts like they are good enough...
17:17 Kibbleru: imo not worth doing that cuz in game this pattern looks kinda weird
17:17 Kibbleru: the circle is just sticking out at some random plac
17:17 Kibbleru: place
17:17 Slick: where should i place it?
17:18 Kibbleru: i would stack it under the slider?
17:18 Kibbleru: 01:05:819 (8,9,10) - move this section down a bit maybe, touching hp bar and stuff
17:18 Slick: something like this?
17:18 Slick: http://puu.sh/iNm5p.jpg
17:19 Kibbleru: 00:59:583 (2) - u can nerf this spacing. to further emphasize 00:59:752 (3,4,1) -
17:19 Kibbleru: and yeah that works
17:20 Kibbleru: 01:13:235 (2) - i honestly thought there was a circle on top of that slider lmao.
17:20 Kibbleru: 01:18:291 (3,4) - dont. overlap?
17:20 Slick: 00:59:583 (2) - just reduce the spacing of that one?
17:21 Kibbleru: ye
17:22 Kibbleru: well
17:22 Kibbleru: i hope u can explain ur reasoning for like
17:22 Kibbleru: all these wiggly sliders lol
17:22 Slick: give a few examples
17:22 Slick: also i'd like a few examples of those extended sliders you were talking about
17:22 Kibbleru: no just how its mapped in general
17:22 Slick: even though i probably won't change it, i will keep it in mind
17:23 Kibbleru: like
17:23 Slick: sliders follow the vocal so heavily
17:23 Kibbleru: just in general
17:23 Kibbleru: of how its mapped lol
17:23 Slick: i understand
17:23 Slick: xS
17:23 Kibbleru: its just not something u see everyday lols
17:23 Kibbleru: im not asking for an explanation
17:23 Kibbleru: but future bn/qat would probably
17:24 Slick: i know this slider
17:24 Slick: 01:12:561 (1) -
17:24 Kibbleru: also the extended slider
17:24 Slick: should end on 01:12:561 (1) -
17:24 Slick: but i feel it plays better if it's extended
17:24 Kibbleru: i was just saying the general map
17:24 Kibbleru: as a whole lol
17:24 Kibbleru: like u use ALOT of them
17:24 Kibbleru: which is fine if thats how u interpret the music.
17:24 Kibbleru: i guess
17:24 Slick: well most i could just say "follows the vocal"
17:24 Slick: but i think some extend beyond vocal :s
17:26 Kibbleru: btw do u know any song similar to this xp by rita?
17:26 Kibbleru: this sounds fun to map lol
17:27 Slick: here's the album
17:27 Slick: http://dojin.co/i/electro-sinker/
17:27 Slick: there are similar songs in there
17:27 Slick: i beleive
17:27 Slick: believe*
17:27 Kibbleru: ah k ty!
17:28 Slick: so that's it for the irc mod?
17:28 Slick: not saying that in any agressive manner
17:29 Kibbleru: yeah
17:29 Kibbleru: i suppose lol
17:29 Slick: i fixed everything expect for the overlapping slider you mentioned
17:29 Slick: i'll keep it in mind though
17:30 Slick: and i'll remap those 3 sliders now
Exa
Modding done:


[Grimoire]


00:03:628 (10) - Try making your slider turning points perfectly symmetrical to each other when creating such sliders.
00:06:999 (9) - I suggest moving that a bit down so you don't interrupt the circular flow which you have built.
00:07:168 (1,2) - This is not good, make the slider tail facing the stream or else it not only looks bad but it plays awkwardly.
00:07:842 (1,3) - Since these are key components of the same pattern, I suggest you replace (3) with a copy of (1).
00:09:022 (6) - Make the head face the last hitobject.
00:10:370 (6,7,8) - There is sudden increased tension on this stream, back it up by spacing the notes a bit more and making the belly face the opposite direction.
00:10:875 (1) - This slider doesn't look nice. Go for symmetry.
00:10:875 (1,2) - I see you went for a blanket, make it perfect.
00:17:617 (2,3) - Copy (2), Ctrl+G it and use it instead of (3). Don't be afraid to recycle sliders.
00:25:707 (2) - Move at around (244,200).
00:31:774 (3,4) - You can make a blanket here.
00:33:123 (6) - Looks really bad and too cramped. Use another, more sexy one with a slightly reduced SV.
00:33:797 (2,3) - Just a suggestion, but try Ctrl+G those.
00:35:819 (9,1) - (9) also looks bad, but keep it for the sake of consistency. At least try to make a perfect blanket.
00:40:875 (3,2) - I highly suggest stacking those. You introduce a new form of linear flow (1,2) which makes it good for the beginning of the vocals but also you create a slightly bigger jump between (2,3) which helps backing up the increased tension of (3).
00:42:224 - End the slider here.
00:44:752 (2) - Use finish on head.
00:45:257 (3) - Use finish on head instead of whistle.
00:46:943 (4,5,7) - Follow same hitsounding pattern.
00:59:752 (3,4,1) - Too big, nerf it.
01:01:100 (4,5,6) - I feel like this is also a bit big. You can leave it be for now, but change it if someone else points it out aswell.
01:05:819 (8,10) - This is tricky. Make sure the red turning point of (10) is exactly where the end point of (8) is.
01:06:831 (11,1) - Why not make (11) a perfrect curve, symmetrical to (1)?
01:09:527 (1,2,3) - Too big, nerf it.
01:10:707 (7,1,2,3) - Too hard for this star rating, nerf it.
01:30:679 (4) - Never start sliders on blue. Only when there is no way around it.
01:31:184 (5) - Same goes for this one.
01:43:066 (10,1) - Not a nice flow. You break it in order to transit from one stream to another. A quick way to fix it is making the belly of (1,2,3) face the opposite direction.
01:48:965 (4,5) - They touch.
01:50:314 (1,2) - Try making a nicer blanket here.
01:54:022 (4) - Start this slider at white tick. It might seem nicer your way but it plays really bad because it's inconsistent. (Reduce it's length once you do so).
02:05:482 (7,8,9) - The blanket is imperfect.
02:06:493 (1,2) - They make an ugly overlap.
02:24:864 (4,5,6) - This is too big imo. Keep it though and change it if someone else points it out.
02:27:729 (1,2,3,4,5) - Too spaced out. Reduce consistent DS to exactly 0.8.
02:32:111 (1,2) - They touch. They actually do.
02:34:808 (1,2) - Looks bad.
02:40:201 (1) - Looks bad because the head overlaps with the body.
02:42:898 (1,2) - They touch.
02:43:572 (2) - Don;t overlap neither the head or tail with the body of a slider. It looks bad.
02:43:572 (2,3) - They touch. I can tell it will be hard to fix it though, so leave it be and change it if someone else points it out.
02:50:988 (1) - Wow. Why not just use a spinner? It doesn't look that bad, except it's end. But make sure you ask a BN about using this.
02:50:988 (1,1) - Bad overlap.
02:58:572 (7) - You should use a slider here, the audio sample on the background has a 1/2 duration time.
02:59:752 (4,5) - Too big of a jump and too hard to pull off compared to the map so far.
03:00:089 (6,7,1) - This won't be read as a diplo-stream. Not to mention the triangle is imperfect.
03:00:679 (2,4) - Bad overlap.
03:04:218 - Never skip audio samples. Even if they are not easily noticeable.
03:16:943 (3,5) - Imperfect blanket.
03:25:875 (5) - It's ending looks bad.
03:27:392 (1,2,3) - Bad overlaps.
03:27:392 (1,3) - Imperfect blanket.
03:28:572 (1) - Could be much better. Especially it's ending.
03:40:875 (1,1) - They touch.
03:48:123 (10,1) - Bad overlap.
03:54:022 (6,1) - Imperfect blanket.
03:56:213 (7,1) - Imperfect blanket.
04:18:628 (1,2,3,4,1,2,3,4,1,2,3,4,1) - Too hard to read. Leave it be though and change it if someone else points it out.
04:22:336 (1) - Bad looking and.... weird.
04:24:022 (1,2,1) - Space them evenly. Things like this will get BN to scold you.
04:24:696 (1,1) - Why not use the same sliders. It's not the same, look at the turning points.
04:29:415 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - On patterns like this is where someone can easily notice the difficulty increase comparing the two parts.
04:41:550 (2) - Make good sliders. People like sexy ones with curves all over.
04:43:404 (2,1) - The transition looks cramped. It plays well though.
04:47:617 (1,1) - Imperfect blanket. The bottom part is closer compared to the upper part.
04:49:640 (2,1) - Same cramped looking transition.
04:59:920 (1,1,1,1) - What are you mapping here? I can tell you are trying to get the drain time above 5mins but you could just extent the spinner until 05:01:774 -. Make sure you ask a BN about both my suggestion if you are going for it and your way of mapping this part if you end up keeping it.

[General]


- Reduce OD to 7,5.
- Increase HPR to at least 6,5.
- Watch this video and use what you've learned to make symmetrical sliders.
- Also use this guide. I see potential in your slider art. Don't back down.
- Don't make a habit of ending your sliders at blue ticks. Red ticks are you best friend after whites.
02:50:988 (1) - There is a very noticeable difficulty increase after this. You are going too have a really hard time finding someone who would agree in ranking a map with dynamic difficulty spread throughout the whole of it.

I was having a hard time playing the second half of the collab. Therefore I was unable giving detailed feedback regarding the flow.
I see a lot of potential in this beatmap and I love the mapping style of the dubstep part. Kepp developing it.
Topic Starter
Slick

Exa wrote:

Modding done:


[Grimoire]


00:03:628 (10) - Try making your slider turning points perfectly symmetrical to each other when creating such sliders. Fixed
00:06:999 (9) - I suggest moving that a bit down so you don't interrupt the circular flow which you have built. Fixed
00:07:168 (1,2) - This is not good, make the slider tail facing the stream or else it not only looks bad but it plays awkwardly. Fixed
00:07:842 (1,3) - Since these are key components of the same pattern, I suggest you replace (3) with a copy of (1). Fixed
00:09:022 (6) - Make the head face the last hitobject. Fixed
00:10:370 (6,7,8) - There is sudden increased tension on this stream, back it up by spacing the notes a bit more and making the belly face the opposite direction. Fixed
00:10:875 (1) - This slider doesn't look nice. Go for symmetry. Fixed
00:10:875 (1,2) - I see you went for a blanket, make it perfect. Fixed
00:17:617 (2,3) - Copy (2), Ctrl+G it and use it instead of (3). Don't be afraid to recycle sliders. Fixed
00:25:707 (2) - Move at around (244,200). Reverted, didn't really flow too well like that
00:31:774 (3,4) - You can make a blanket here. Fixed
00:33:123 (6) - Looks really bad and too cramped. Use another, more sexy one with a slightly reduced SV. Fixed
00:33:797 (2,3) - Just a suggestion, but try Ctrl+G those. Fixed
00:35:819 (9,1) - (9) also looks bad, but keep it for the sake of consistency. At least try to make a perfect blanket. Fixed,made like the previous
00:40:875 (3,2) - I highly suggest stacking those. You introduce a new form of linear flow (1,2) which makes it good for the beginning of the vocals but also you create a slightly bigger jump between (2,3) which helps backing up the increased tension of (3). Fixed
00:42:224 - End the slider here. Fixed
00:44:752 (2) - Use finish on head. Reverted, the previous hitsounding pattern sounded better
00:45:257 (3) - Use finish on head instead of whistle. ^
00:46:943 (4,5,7) - Follow same hitsounding pattern. ^
00:59:752 (3,4,1) - Too big, nerf it. Fixed
01:01:100 (4,5,6) - I feel like this is also a bit big. You can leave it be for now, but change it if someone else points it out aswell. Reduced spacing slightly of 01:01:269 (5)
01:05:819 (8,10) - This is tricky. Make sure the red turning point of (10) is exactly where the end point of (8) is. FIxed
01:06:831 (11,1) - Why not make (11) a perfrect curve, symmetrical to (1)? Fixed
01:09:527 (1,2,3) - Too big, nerf it. Fixed
01:10:707 (7,1,2,3) - Too hard for this star rating, nerf it. Fixed
01:30:679 (4) - Never start sliders on blue. Only when there is no way around it. fixed
01:31:184 (5) - Same goes for this one. fixed
01:43:066 (10,1) - Not a nice flow. You break it in order to transit from one stream to another. A quick way to fix it is making the belly of (1,2,3) face the opposite direction.Fixed
01:48:965 (4,5) - They touch. Fixed
01:50:314 (1,2) - Try making a nicer blanket here. changed a little
01:54:022 (4) - Start this slider at white tick. It might seem nicer your way but it plays really bad because it's inconsistent. (Reduce it's length once you do so). Remapped with circles
02:05:482 (7,8,9) - The blanket is imperfect. Fixed
02:06:493 (1,2) - They make an ugly overlap. Fixed
02:24:864 (4,5,6) - This is too big imo. Keep it though and change it if someone else points it out. Pending
02:27:729 (1,2,3,4,5) - Too spaced out. Reduce consistent DS to exactly 0.8. reverted
02:32:111 (1,2) - They touch. They actually do. Fixed
02:34:808 (1,2) - Looks bad. need more opinion about this...
02:40:201 (1) - Looks bad because the head overlaps with the body. ^
02:42:898 (1,2) - They touch. Fixed
02:43:572 (2) - Don;t overlap neither the head or tail with the body of a slider. It looks bad. need more opinion about this...
02:43:572 (2,3) - They touch. I can tell it will be hard to fix it though, so leave it be and change it if someone else points it out. Fixed
02:50:988 (1) - Wow. Why not just use a spinner? It doesn't look that bad, except it's end. But make sure you ask a BN about using this. Pending
02:50:988 (1,1) - Bad overlap. Pending
02:58:572 (7) - You should use a slider here, the audio sample on the background has a 1/2 duration time. Pending
02:59:752 (4,5) - Too big of a jump and too hard to pull off compared to the map so far. Pending
03:00:089 (6,7,1) - This won't be read as a diplo-stream. Not to mention the triangle is imperfect. Pending
03:00:679 (2,4) - Bad overlap. Pending
03:04:218 - Never skip audio samples. Even if they are not easily noticeable. Pending
03:16:943 (3,5) - Imperfect blanket. Pending
03:25:875 (5) - It's ending looks bad. changed a little
03:27:392 (1,2,3) - Bad overlaps. changed a little
03:27:392 (1,3) - Imperfect blanket. Fixed
03:28:572 (1) - Could be much better. Especially it's ending. i will look into it
03:40:875 (1,1) - They touch. Fixed
03:48:123 (10,1) - Bad overlap. changed a little
03:54:022 (6,1) - Imperfect blanket. Fixed
03:56:213 (7,1) - Imperfect blanket. Fixed
04:18:628 (1,2,3,4,1,2,3,4,1,2,3,4,1) - Too hard to read. Leave it be though and change it if someone else points it out. Pending
04:22:336 (1) - Bad looking and.... weird. Pending
04:24:022 (1,2,1) - Space them evenly. Things like this will get BN to scold you. Pending
04:24:696 (1,1) - Why not use the same sliders. It's not the same, look at the turning points. Pending
04:29:415 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - On patterns like this is where someone can easily notice the difficulty increase comparing the two parts. Pending
04:41:550 (2) - Make good sliders. People like sexy ones with curves all over. may change
04:43:404 (2,1) - The transition looks cramped. It plays well though. changed a littlle
04:47:617 (1,1) - Imperfect blanket. The bottom part is closer compared to the upper part. Fixed
04:49:640 (2,1) - Same cramped looking transition. changed a little
04:59:920 (1,1,1,1) - What are you mapping here? I can tell you are trying to get the drain time above 5mins but you could just extent the spinner until pending05:01:774 -. Make sure you ask a BN about both my suggestion if you are going for it and your way of mapping this part if you end up keeping it. pending

[General]


- Reduce OD to 7,5. fixed
- Increase HPR to at least 6,5. fixed
- Watch this video and use what you've learned to make symmetrical sliders. will do
- Also use this guide. I see potential in your slider art. Don't back down. ^
- Don't make a habit of ending your sliders at blue ticks. Red ticks are you best friend after whites. might be difficult to revert now but i'll look into it
02:50:988 (1) - There is a very noticeable difficulty increase after this. You are going too have a really hard time finding someone who would agree in ranking a map with dynamic difficulty spread throughout the whole of it. shit

I was having a hard time playing the second half of the collab. Therefore I was unable giving detailed feedback regarding the flow.
I see a lot of potential in this beatmap and I love the mapping style of the dubstep part. Kepp developing it.
Thank you, Exa!
MillhioreF
irc minimod
2015-07-05 21:06 Slick: acidentally closed #spectator
2015-07-05 21:06 Slick: write it here
2015-07-05 21:07 Slick: these? 00:30:426 (9,1) -
2015-07-05 21:07 MillhioreF: yup
2015-07-05 21:07 MillhioreF: 00:56:381 (1) - this slider seems to last one tick too long lol
2015-07-05 21:07 Slick: irc mod please and post so you'll get thekds
2015-07-05 21:07 Slick: the kds*
2015-07-05 21:08 Slick: 00:56:381 (1) - should shorten it?
2015-07-05 21:08 MillhioreF: I don't feel like modding the whole thing though, just pointing out a couple of things here and there, that's not really enough for kd
2015-07-05 21:08 Slick: if you just point out moments like that a bit here and there throughout
2015-07-05 21:08 Slick: that's good
2015-07-05 21:08 MillhioreF: yeah, stuff like that and 02:22:673 (1) - sound weird
2015-07-05 21:09 MillhioreF: you're doing the whole end on a blue tick thing you do in the rest of the map, which is normally okay since it's the style you're going through
2015-07-05 21:09 Slick: supposed to follow the vocal
2015-07-05 21:09 Slick: but it probably doesn't play well?
2015-07-05 21:09 MillhioreF: but these couple sliders (and probably more) have a sharp clap on the white tick
2015-07-05 21:09 MillhioreF: so it sounds horrible to let it keep going
2015-07-05 21:09 MillhioreF: if anything, end the slider on the white clap and put another note on the blue where it ends now
2015-07-05 21:10 Slick: whoa
2015-07-05 21:10 Slick: 2 notes after the slider
2015-07-05 21:10 Slick: at 02:23:095 (2,3) -
2015-07-05 21:10 Slick: actually seem to fit
2015-07-05 21:10 Slick: like this
2015-07-05 21:10 Slick: http://puu.sh/iOABD.jpg
2015-07-05 21:10 Slick: what do you think?
2015-07-05 21:10 MillhioreF: yup, looks good
2015-07-05 21:11 Slick: it seems to fit a few sliders like that
2015-07-05 21:11 Slick: i'll check em all
2015-07-05 21:12 MillhioreF: mostly just watch out for areas like that where you may be putting sliders past powerful beats in the song
2015-07-05 21:12 MillhioreF: as well as weird flow areas and janky overlaps like 03:27:392 (1,2) -
2015-07-05 21:13 Slick: i have actually done that conciously so the slider follows the vocal as much as possible at times
2015-07-05 21:13 Slick: consciously
2015-07-05 21:13 Slick: but yeah, doesn't seem good to play
2015-07-05 21:13 Slick: another pointed out that, need to fix it
2015-07-05 21:13 Slick: these 2 sliders
2015-07-05 21:13 Slick: 03:48:965 (1) -
2015-07-05 21:14 Slick: 03:54:359 (1) -
2015-07-05 21:14 Slick: they both ignore kicks/claps
2015-07-05 21:14 Slick: but can i keep them
2015-07-05 21:14 Slick: excessive vocal mapping is partially what makes the map different
2015-07-05 21:15 MillhioreF: those ones aren't as obnoxious and offputting as the other ones I mentioned, so they're probably okay to keep
2015-07-05 21:15 MillhioreF: I'd still personally replace them, but they're acceptable for the sake of style
2015-07-05 21:16 Slick: i'll probably keep them then
I Must Decrease
Evil Xexxar's Horribly Evil IRC Mod
19:28 Slick: nice
19:28 Xexxar: 00:02:449 (5) -
19:28 Slick: post on thread so you get da kds
19:28 Xexxar: high sv for such a calm part tbh
19:28 Xexxar: why are you changing sv on every note
19:28 Xexxar: i dont udnerstand that
19:28 Xexxar: 00:02:449 (5) -
19:28 Xexxar: additionally this shape is ugly
19:28 Xexxar: the stream before it has an arc to it
19:29 Xexxar: but this slider ignores this arc and has a strange shape
19:29 Slick: just this one though?
19:29 Slick: 00:02:449 (5) -
19:29 Slick: i tried reducing the sv of all sliders in the intro, didn't really feel good
19:29 Slick: so i reverted back to original
19:29 Xexxar: im not trying very hard here but flow wise this would look better like this http://puu.sh/iPIGo/1cc0c9d8e7.jpg
19:29 Slick: but i can reduce the sv of the first one
19:29 Xexxar: where it flows from the stream directly into the direction of the slider
19:30 Slick: i'll do something like that
19:30 Xexxar: i dont understand why you change sv on every note
19:30 Xexxar: i dont get it
19:30 Xexxar: 00:03:628 (10) -
19:30 Xexxar: the sv goes up for this part
19:30 Slick: 1,20
19:30 Xexxar: yet it's a low pitch cello thing
19:30 Slick: reduce it?
19:31 Xexxar: if you're going to make every slider have a different sv
19:31 Slick: ah
19:31 Xexxar: which is really stupid to begin with
19:31 Xexxar: like
19:31 Xexxar: i dont get why you would do that
19:31 Xexxar: it just makes it weird and confusing to play
19:31 Xexxar: literally
19:31 Xexxar: every note
19:31 Xexxar: ???
19:31 Xexxar: what does that accomplish some of these notes are the same
19:31 Slick: it doesn't affect gameplay so much since most of the time the changes aren't too big
19:31 Xexxar: as others
19:32 Xexxar: then what's the point?
19:32 Slick: the guy who taught me mapping told me
19:32 Slick: to change sv
19:32 Slick: idk, something about it looking more compliacted that what it really is
19:32 Xexxar: he taught you wrong
19:32 Xexxar: 00:04:640 (5) -
19:32 Xexxar: this slider looks ugly
19:32 Xexxar: doesnt flow in a good directly from the jump
19:32 Slick: curve?
19:32 Slick: it
19:32 Xexxar: control j
19:32 Xexxar: then move it back up
19:32 Slick: curve ut upwards?
19:32 Xexxar: would look fine
19:32 Slick: yeah that seemsg ood
19:33 Slick: no, downwards
19:33 Xexxar: i cant handle this map
19:34 Xexxar: every single slider is stupid
19:34 Slick: please don't stop
19:34 Xexxar: sv changes are random
19:34 Slick: the things you've mentioned i've already done
19:34 Xexxar: like honestly speaking to me
19:34 Xexxar: when i look at this map
19:34 Xexxar: I see someone who's tryng way too hard
19:35 Xexxar: because every slider is stupidly complex
19:35 Slick: you're probably right...
19:35 Xexxar: your 1/2 sliders
19:35 Xexxar: do not need to be this obscure
19:35 Xexxar: if its a 1/1 sure you can add some pizzazz
19:35 Xexxar: or however you spell it
19:35 Xexxar: but if its shorter than 1/1
19:35 Xexxar: there is really not need to make it complex
19:36 Xexxar: i wouldnt use more than 1 white tick and 1 red tick
19:36 Xexxar: Now
19:36 Slick: i like pretty sliders ><
19:36 Xexxar: they're ugly.
19:36 Xexxar: additionally
19:36 Xexxar: seriously SV changes every slider just make it hard to read
19:37 Xexxar: i pretty much only change SV in section
19:37 Xexxar: additional
19:37 Xexxar: well
19:37 Xexxar: I will sometimes also change it for specific parts
19:37 Xexxar: certain things that be felt
19:37 Xexxar: like
19:37 Slick: like specific sounsd?
19:37 Slick: sounds*
19:37 Xexxar: specific sounds can sometimes warrant like
19:37 Xexxar: a 1.2~ multiplication of whatever your bass sv value was
19:37 Xexxar: anymore and you risk missreading as 3/4
19:38 Xexxar: 1.25 multiplication is p safe
19:38 Xexxar: now im going to look at this
19:38 Xexxar: ignoring the weird sliders n shit
19:38 Xexxar: and judge you on flow and playstyel
19:38 Xexxar: 00:59:583 (2,3,4,1) -
19:39 Xexxar: this is a weird pattern to me
19:39 Slick: hmm
19:39 Xexxar: i dont see why taht 1 is there
19:39 Xexxar: like specifically
19:39 Slick: the jumps?
19:39 Xexxar: its not equildistant from 2 as 2 is to it's combo's 1
19:40 Xexxar: if you were going for something like that
19:40 Xexxar: then i'd understand
19:40 Xexxar: i mean 3
19:40 Xexxar: not 2
19:40 Slick: yeah spacing increases a little
19:40 Xexxar: my bad
19:40 Slick: after 00:59:415 (1,2) -
19:40 Slick: is that bad?
19:40 Xexxar: i meant
19:40 Xexxar: http://puu.sh/iPJiH/4d3dd02c25.jpg
19:40 Xexxar: these three notes are weird with eachother
19:40 Xexxar: personally when i have a pattern like this
19:41 Xexxar: i'd make it so that the 3 notes are linear and equidistant
19:41 Xexxar: looks better
19:41 Slick: i see
19:41 Slick: i can do that
19:41 Xexxar: 2 and 4 can do whatever because they're the jump part
19:41 Xexxar: additionally
19:41 Xexxar: make 3 a nc
19:41 Xexxar: cause it would make all of those 3 circles #1
19:41 Xexxar: and it would again
19:41 Xexxar: be good lookin
19:42 Slick: fixed the nc
19:42 Slick: going to remap after
19:42 Slick: can't think of anything right now
19:42 Slick: so just keep going
19:42 Slick: xS
19:42 Xexxar: 01:02:448 (3) -
19:43 Xexxar: This vocal is extremely punctuated
19:43 Xexxar: meaning i feel like it packs a punch
19:43 Slick: increase sv? and base wobble?
19:43 Xexxar: as it currently sits there it has low DS and a weird angle
19:43 Xexxar: incorrectly
19:43 Slick: ah
19:43 Xexxar: SV shouldnt be touched
19:43 Xexxar: bass wobble student
19:43 Xexxar: is stupid*
19:43 Xexxar: what i recommend doing
19:43 Slick: i'll increase the spacing
19:44 Xexxar: not just that
19:44 Xexxar: theres a key to what you're missing here
19:44 Xexxar: This is something I do in my maps alot.
19:44 Xexxar: If you want to make a note really pack a punch
19:44 Xexxar: the motion you want the player to do is a back and forth motion
19:44 Xexxar: specifically
19:44 Xexxar: because you follow 1 up into 2
19:44 Xexxar: double taking onto the start of 1 for example
19:44 Xexxar: would make it really iconic
19:44 Xexxar: let me puush an example
19:45 Slick: like this?
19:45 Slick: http://puu.sh/iPJzg.jpg
19:45 Slick: i'll increase the spacing though and fix the slider angle
19:45 Slick: just quick example
19:45 Xexxar: http://puu.sh/iPJBu/006314e8ab.jpg
19:45 Slick: oh
19:45 Xexxar: the angle of the slider matters
19:46 Xexxar: when its face the way you came
19:46 Xexxar: it's not only a big jump
19:46 Xexxar: but a forced change in flow
19:46 Xexxar: the player has to stop and turn around
19:46 Slick: i see
19:46 Xexxar: this means that they will feel not only the high DS increase but the motion of goin fast and forcibly stopping and turning around
19:46 Xexxar: this is how you build intensity to match the song
19:47 Slick: nice
19:47 Slick: i'll definitely do that
19:47 Xexxar: paying attention to things like this would make your maps 11/10 on the fun scale
19:47 Xexxar: this is also why 01:03:291 (6) -
19:47 Xexxar: is kinda awkward
19:47 Xexxar: you have really high ds in these parts
19:47 Xexxar: but the spacing is mediocre
19:47 Xexxar: and its hard to follow the high SV
19:47 Xexxar: especially cause it's in a line
19:47 Xexxar: high SV requires high spacing
19:48 Xexxar: else it feels uncomfortable and awkward
19:48 Slick: distance between these? 01:02:954 (5,6) -
19:48 Slick: or the whole kiai
19:48 Xexxar: i personally wouldnt do this, but literally, by changing 6 into control g
19:48 Xexxar: it would probably play better (look worse obv)
19:48 Xexxar: i just mean
19:48 Xexxar: those two 5 and 6
19:48 Xexxar: as an example
19:49 Xexxar: I would say you need to think more about your mouse motions and what you want the player to experiene
19:49 Xexxar: also
19:49 Xexxar: are you usingDS?
19:49 Slick: nope
19:49 Xexxar: i never do either
19:49 Xexxar: unless streams
19:49 Xexxar: or specific pattern
19:50 Slick: the ds just makes sure the objects spacing is equal
19:50 Slick: i haven't used it for anything so far
19:50 Slick: probably times i should've use dit
19:50 Slick: used it*
19:50 Xexxar: Anyway.
19:51 Xexxar: My recommendation for you
19:51 Xexxar: Is (and I know this sucks)
19:51 Slick: remap?
19:51 Xexxar: To remap this map with less of a retarded SV changing desire, additionally, understand that sliders do not have to look ridiculous
19:51 Xexxar: overall you have a really high SV in this map and you could honestly do with lowering it
19:51 Slick: ;w;
19:51 Xexxar: And to pay more attention to your cursor motion
19:51 Slick: shit
19:52 Xexxar: and how you want players to experience parts
19:52 Xexxar: and feel the map
19:52 Xexxar: I'll go ahead and post htis for you, I hope I helped.
ChokeNoise


You requested a mod on our modding queue, so here it goes~ :3
Remeber, I'm just expressing my opinion, so don't be offended when I criticize something, thanks~


Grimoire


Maybe do AR 9.5
Maybe set OD to 8


00:11:550 (3,4) - Try a perfect stack with the Slider
00:12:561 (6,7,8,9) - This doesnt look nice :c
00:18:965 (6,7) - Should stack too
00:20:988 (3) - Move to X293 Y358 for perfect Slider stack
00:24:359 (6,7) - Try to remove the overlapp
00:29:752 (6,7,8) - Try to move to X260 Y84 because it looks weird :/
00:34:640 (6,7) - Try to stack 7 with 6
00:38:684 (11,12) - Try to stack these
00:41:550 (1,2) - Overlapp
00:49:471 (12,13) - Try to do these above the Slider
00:50:145 (2,3,4) - Looks very squeezed
00:52:168 (9,10) - Make em' stack
01:09:527 (1,3) - Maybe stack
01:13:825 (5) - Change position to X105 Y214 to make it look better
01:15:932 (4) - Set it to X321 Y235 for perfect stack
01:18:965 (5) - Set it to X285 Y88 to improve blanket with 4 and 7
01:20:314 (9,1) - Try to stack them
01:38:684 (5,6,7,8,9) - Try a straight line for it
01:51:493 (5) - Try to set to X209 Y272 to improve blanket
01:52:336 (7,8,9) - Pls don't squeeze it too much
01:51:999 (6,7,8,9,1) - Try to change them doesn't look very nice
02:05:145 (6,7,8) - Improve blanket
02:41:213 (3) - Pls set this to X398 Y281 looks nicer
02:49:977 (7) - Change position to X361 Y122 looks nicer
03:13:066 (3,4) - Try to stack with Blue 1
03:26:718 (6,7) - Please change them
04:13:066 (1,2,1) - Looks weird :/
04:14:078 (1,1) - Try to improve blanket

I hope i was helpful :3

Hopefully it gets ranked I like this Map :3
Good Luck c:
Topic Starter
Slick

ClickNoise wrote:



You requested a mod on our modding queue, so here it goes~ :3
Remeber, I'm just expressing my opinion, so don't be offended when I criticize something, thanks~


Grimoire


Maybe do AR 9.5 Fixed
Maybe set OD to 8 Fixed


00:11:550 (3,4) - Try a perfect stack with the Slider Fixed
00:12:561 (6,7,8,9) - This doesnt look nice :c Fixed
00:18:965 (6,7) - Should stack too Fixed
00:20:988 (3) - Move to X293 Y358 for perfect Slider stack Fixed
00:24:359 (6,7) - Try to remove the overlapp Fixed
00:29:752 (6,7,8) - Try to move to X260 Y84 because it looks weird :/ Fixed
00:34:640 (6,7) - Try to stack 7 with 6 Fixed
00:38:684 (11,12) - Try to stack these stack leniency
00:41:550 (1,2) - Overlapp Fixed
00:49:471 (12,13) - Try to do these above the Slider Fixed
00:50:145 (2,3,4) - Looks very squeezed spaced a little
00:52:168 (9,10) - Make em' stack stack leniency
01:09:527 (1,3) - Maybe stack may play better not stacked
01:13:825 (5) - Change position to X105 Y214 to make it look better Fixed
01:15:932 (4) - Set it to X321 Y235 for perfect stack Fixed
01:18:965 (5) - Set it to X285 Y88 to improve blanket with 4 and 7 Fixed
01:20:314 (9,1) - Try to stack them may play better not stacked
01:38:684 (5,6,7,8,9) - Try a straight line for it passed for now since other streams not in straight line, will change if more suggest to do so
01:51:493 (5) - Try to set to X209 Y272 to improve blanket Fixed
01:52:336 (7,8,9) - Pls don't squeeze it too much might think of something for this...
01:51:999 (6,7,8,9,1) - Try to change them doesn't look very nice ^
02:05:145 (6,7,8) - Improve blanket Fixed
02:41:213 (3) - Pls set this to X398 Y281 looks nicer it's like that for even spacing between the 2 sliders,might change if more suggest
02:49:977 (7) - Change position to X361 Y122 looks nicer changed a little
03:13:066 (3,4) - Try to stack with Blue 1 stack leniency
03:26:718 (6,7) - Please change them remapped
04:13:066 (1,2,1) - Looks weird :/ pending
04:14:078 (1,1) - Try to improve blanket pending

I hope i was helpful :3

Hopefully it gets ranked I like this Map :3
Good Luck c:

Thank you, ClickNoise!
-PC
chatlog
21:55 Slick: hei
21:55 -PC: oh hey
21:55 -PC: så pm
21:55 -PC: men tror ikke jeg orker å modde
21:55 -PC: sorry
21:55 Slick: np
21:55 *Slick is listening to [http://osu.ppy.sh/b/731905 Rita - Bookmark Memories]
21:55 -PC: yeah har sett mappet
21:56 Slick: hvis de var noen momenter du kjente som ikke funka i det hele tatt
21:56 Slick: playtesting feedback er bra
21:56 -PC: okay
21:56 -PC: kan spille
21:57 -PC: har bare sett
21:57 -PC: men
21:57 -PC: liker ikke sliderne, bare så det er sagt lol
22:02 -PC: veldig mye ekkel flow
22:02 -PC: sånn
22:02 Slick: :S
22:02 -PC: en slider går en vei og vips så er sirkelen over til siden
22:02 -PC: also
22:03 -PC: starten var verst med dette tror jeg
22:03 -PC: var merkelig flyt mellom SV og DS
22:03 Slick: ja shittiest flow der
22:03 -PC: 00:02:111 (1,2,3,4,5) - bare her ser du noe merkelig
22:03 -PC: fasongen på slideren passer ikke til retningene streamen går
22:03 Slick: den slideren for høy sv?
22:03 -PC: that too I think
22:04 Slick: ah
22:04 -PC: er vel mer placement iforhold til at sv er høyere
22:04 Slick: mange har sagt det, må finne på noe
22:04 -PC: yeah
22:04 -PC: men synes du tar det litt vel ut med sliderne lol
22:04 Slick: hva betyr litt vel ut?
22:04 Slick: xD
22:04 -PC: 00:12:561 (6,7,8,9) - hva du mapper til her?
22:04 -PC: de er alle gimmick ish
22:05 -PC: er stagig vekk slike lightning shaped deler
22:05 Slick: ah
22:05 -PC: ser ut som din mappestil har adapted fra midge haha
22:05 Slick: sliders en del
22:06 Slick: mest fra 5eania & midge
22:06 -PC: 00:17:280 (1,2,3) - slikt er ganske forvirrende
22:06 Slick: litt fra broccoly og foreverends
22:06 -PC: 00:17:280 (1,2) - først og fremst er distance snap lav her
22:06 -PC: spesielt siden (2) har raskere sv
22:06 -PC: 00:17:617 (2,3) - (2) snur men den hopper likevel videre til (3)
22:07 Slick: tror hele started må remappes
22:07 -PC: perhaps
22:07 -PC: ser ut som du har brukt sykt mye arbeid
22:07 -PC: props
22:07 Slick: haha
22:07 -PC: 00:26:718 (1,2,3,4,5,6,7,8,9) - hele denne er veldig nice imo
22:08 -PC: 00:27:392 (7,8,9) - denne spesielt, alle bevegelser fortsetter
22:08 -PC: om du forstår
22:08 Slick: aye
22:08 -PC: 00:33:797 (2,3,4) - denne virker feil
22:08 -PC: kan ikke helt finne ut hvorfor
22:08 -PC: altså 5eania sin del er amazing
22:08 -PC: :>
22:09 Slick: må nok finne på noe der også
22:09 Slick: haha, han er vill koreaner
22:09 -PC: 00:43:572 (2,3) - samme problemet her
22:09 -PC: føles ekkelt ut
22:09 -PC: 00:44:246 (1,2) - ^
22:10 -PC: 00:46:943 (4,5,6) - plutselig er alt mye nærmere hverandre
22:10 -PC: men altså
22:10 -PC: vet ikke om noe av dette er viktig å endre på
22:10 -PC: jeg modder sjeldent
22:10 Slick: personlig synes jeg mussiken blir litt roligere
22:10 Slick: etter 00:38:853 -
22:10 Slick: men en del av de sliderne må remappes
22:10 -PC: 00:46:943 (4,5,6) - det forklarer ikke hvorfor disse har veldig kort distance snap
22:11 Slick: yup
22:11 Slick: skal increase ds
22:11 Slick: hvordan er kiai? 01:01:774 -
22:11 -PC: bare husk å ikke jobb for mye med dette før du evt finner ut at du skal remap lol
22:11 -PC: uh vet nesten ingenting om kiai time
22:12 -PC: så til meg ser det helt greit ut
22:12 -PC: eller mener du mappede delen?
22:12 Slick: hele kiai
22:12 Slick: hvordan var det og spille
22:12 Slick: de som ikke er dubstep
22:12 -PC: oh
22:12 -PC: rask sv iforhold til ds imo
22:13 Slick: burde gjøre jumpsa større?
22:13 -PC: vet ikke
22:13 -PC: tror ikke det
22:13 -PC: kan være flow related
22:13 Slick: probably
22:13 -PC: merker mye av det samme i midge maps
22:13 Slick: diff spike i midge sin del
22:14 -PC: 04:23:853 (1,1,2,1) - denne var dum
22:14 Slick: ujevn spacing på de?
22:14 -PC: ellers virker den som de fleste maps
22:14 -PC: nei er bare veldig dumt
22:14 Slick: av han?
22:14 -PC: yeah
22:15 -PC: 04:23:853 (1,1) - dette var langt jump, helt greit, men så kommer 04:24:106 (2,1) -
22:15 -PC: upassende og ekkelt å spille
22:16 -PC: 04:21:325 (1,2,3,4,1,1,1,2,1) - som dette, var sykt nice
22:17 Slick: 04:24:022 (1,2,1) - har blitt nevnt før
22:17 -PC: 04:24:022 (1,2,1) - denne er ikke problemet
22:17 -PC: 04:23:853 (1,1,2) - denne er
22:18 Slick: skal si det til han
22:18 -PC: okay
22:18 -PC: well good luck
Arusamour
Grimoire (6,02 stars, 1062 notes) Quick Mod
00:03:628 (1) - NC and make the slider velocity on this slower.

00:03:965 (2) - NC.

00:04:640 (6) - Slower the slider velocity

00:07:168 (1) - Slider doesn't fit with the song.

00:05:988 (4,5,6) - Too narrow of a jump.

00:09:864 (4) - Doesn't fit to the music, slider to the red tick.

00:12:561 (6) - Either too slow or make the slider shorter

00:16:100 (2,3,4,5,6) - Boring pattern.

00:22:336 (6) - Unnecessary Slider.

00:49:302 (11) - Too far apart from the slider end. Maybe like x: 384 y: 56


[General]


You have too many weird slider velocity changes. Keep it simple and clean.

Your flow with sliders are weird and all over the place. Try placing some circles to match the song and make better transitioning.

Don't make useless slider patterns if they have no purpose. Like 03:45:595 (1), 03:46:437 (4), or 03:46:943 (5).
Topic Starter
Slick

Boobs wrote:

Grimoire (6,02 stars, 1062 notes) Quick Mod
00:03:628 (1) - NC and make the slider velocity on this slower. fixed

00:03:965 (2) - NC. fixed

00:04:640 (6) - Slower the slider velocity fixed

00:07:168 (1) - Slider doesn't fit with the song. need more opinion about this

00:05:988 (4,5,6) - Too narrow of a jump. fixed

00:09:864 (4) - Doesn't fit to the music, slider to the red tick. need more opinion about this

00:12:561 (6) - Either too slow or make the slider shorter will change this if more suggest

00:16:100 (2,3,4,5,6) - Boring pattern. changed

00:22:336 (6) - Unnecessary Slider. will change if more suggest

00:49:302 (11) - Too far apart from the slider end. Maybe like x: 384 y: 56 changed a little


[General]


You have too many weird slider velocity changes. Keep it simple and clean. i don't think velocity changes is a problem as long as they aren't too big, i need to find the most prominent ones that don't fit the song & flow of gameplay.

Your flow with sliders are weird and all over the place. Try placing some circles to match the song and make better transitioning. will see what i can do

Don't make useless slider patterns if they have no purpose. Like 03:45:595 (1), 03:46:437 (4), or 03:46:943 (5). i don't really understand,sorry
Thank you, Boobs!
Arusamour
Don't make useless slider patterns if they have no purpose. Like 03:45:595 (1), 0346:437 (4), or 03:46:943 (5). i don't really understand,sorry
I'm meaning they don't fit the vocals. Sometimes, i see sliders with weird shapes that don't correspond with whats going on in the music and the vocals. Not all of the sliders, just few that i've noticed.
Sangzin
Hello! From PM request!

[Grimoire]

  • - 00:02:449 (5) - So many anchor point. You can use one anchor point like this
    - 00:09:864 (4) - End this slider on 00:10:333
    - 00:12:561 (6) - ^ on 00:12:898
    - 00:25:370 (1,2) - Stack
    - 00:28:741 (3) - Ctrl+G looks good imo
    - 00:29:246 (5) - Extend slider to 00:29:752 (6) -
    - 00:37:505 (6) - NC
    - 00:52:336 (10) - ^
    - 00:53:179 (1) - Delete NC
    - 00:53:684 (4) - NC
    - 01:23:347 (1) - End this slider on 01:25:370
    - 01:25:707 (1) - Stack looks good, but bad overlap. How about this?
    - 01:35:651 (4,5) - Why don't you widen the distance?
    - 01:46:606 (5,8) - Stack
    - 01:56:381 (3,4) - ^
    - 02:02:280 (1) - NC
    - 02:16:100 (5) - ^
    - 02:34:808 (1,2) - I prefer end delete (2) and extend slider to (2).
    - 02:40:201 (1) - Try Ctrl+H. It looks good.
    - 02:57:561 (5) - Ctrl+G and stack.
    - 03:11:465 (2) - Ctrl+G
    - 03:11:213 (1,2,3) - Move to X:119 Y:112
    - 03:15:257 (3) - NC
    - 03:30:426 (2) - ^
    - 03:47:617 (8) - I think this slider looks bad. Change like this
    - 04:02:280 (10) - X:376 Y:184?
    - 04:59:920 (1,1,1) - I think this is overmap. Is this notes to fill drain time? If I'm right, this is my suggest.
    04:52:336 (1) - make this spinner to long slider and add a spinner the rest part, and overmapping will be disappeard.

Sliders looks pretty good! Shoot a star! GL! :)
Topic Starter
Slick

Sangzin wrote:

Hello! From PM request!

[Grimoire]

  • - 00:02:449 (5) - So many anchor point. You can use one anchor point like this Fixed
    - 00:09:864 (4) - End this slider on 00:10:333 you mean? 00:10:033 fixed
    - 00:12:561 (6) - ^ on 00:12:898 fixed
    - 00:25:370 (1,2) - Stack it's unstacked for even spacing, will stack if more tell me to
    - 00:28:741 (3) - Ctrl+G looks good imo fixed
    - 00:29:246 (5) - Extend slider to 00:29:752 (6) - fixed
    - 00:37:505 (6) - NC fixed
    - 00:52:336 (10) - ^ fixed
    - 00:53:179 (1) - Delete NC fixed
    - 00:53:684 (4) - NC fixed
    - 01:23:347 (1) - End this slider on 01:25:370 will do if more suggest
    - 01:25:707 (1) - Stack looks good, but bad overlap. How about this? would be weird considering how the rest of that section is mapped imo, i did changed it a little and i'll use a circle instead if more suggest so
    - 01:35:651 (4,5) - Why don't you widen the distance? increase the spacing of whole section
    - 01:46:606 (5,8) - Stack fixed
    - 01:56:381 (3,4) - ^ like that for even spacing
    - 02:02:280 (1) - NC fixed
    - 02:16:100 (5) - ^ fixed
    - 02:34:808 (1,2) - I prefer end delete (2) and extend slider to (2). doesn't sound too bad, but i'll keep it for now and change if more suggest
    - 02:40:201 (1) - Try Ctrl+H. It looks good. looks better & flows better, awesome notice! fixed
    - 02:57:561 (5) - Ctrl+G and stack. pending
    - 03:11:465 (2) - Ctrl+G pending
    - 03:11:213 (1,2,3) - Move to X:119 Y:112 pending
    - 03:15:257 (3) - NC pending
    - 03:30:426 (2) - ^ fixed
    - 03:47:617 (8) - I think this slider looks bad. Change like this fixed
    - 04:02:280 (10) - X:376 Y:184? fixed
    - 04:59:920 (1,1,1) - I think this is overmap. Is this notes to fill drain time? If I'm right, this is my suggest.
    04:52:336 (1) - make this spinner to long slider and add a spinner the rest part, and overmapping will be disappeard.
going to ask bn about this

Sliders looks pretty good! Shoot a star! GL! :)
Thank you, Sangzin!
PatZar
lol rip
i dont recommend you to fix below this...

sup
00:02:449 (1) - nc
00:06:325 (1) - nc
00:12:224 (1) - nc
00:13:235 (5) - nc
00:14:920 (1) - nc
00:38:853 (1) - nc(i dont recommend you to change this)
00:47:954 (1) - nc
00:48:965 (1) - nc
00:51:325 (1) - nc
01:03:291 (6) - nc
01:05:145 (1) - nc
01:14:583 (1) - nc
01:17:617 (1) - nc and 01:17:954 (5) - remove nc here
01:19:302 (6) - nc
01:20:651 (5) - remove nc
01:46:606 (5) - nc
01:48:965 (4) - nc
01:51:999 (1) - nc
01:56:887 (1) - nc
02:07:842 (1) - nc
02:10:201 (4) - nc
02:16:606 (1) - nc
02:22:083 (1) - nc
02:29:415 (2) - nc
02:30:595 (4) - nc
02:32:786 (2,3) - (i dont recommend this) make these as nc i mean 1 1 1
02:34:471 (1) - nc
02:37:168 (1) - nc
02:38:853 (4) - nc
02:46:943 (6) - nc
03:19:134 (9) - nc and remove and 03:19:302 (1) - and 03:19:640 (3) - nc again
03:22:336 (9) - nc
03:25:033 (2) - nc
03:25:875 (4) - nc
03:47:617 (8) - nc
04:01:100 (7) - nc
04:03:460 (4) - nc and remove nc 04:04:302 (4) -

love that dubstep part lol
probably, this is for my side, dont judge me :^)
also, 01:00:847 - for preview point song
GH40z
simply mod by me.

Grimoire
[Grimoire]
- 00:59:415(1,2,3,4) - reduce spacing
- 01:01:269(5) - ^
- 01:09:190(6,7,1,2,3) - ^
- 02:20:819(1,2,3,4) - ^
- 02:24:527(2,3,4,5,6) - ^
- 02:27:055(1,2,3,4) - ^
- 02:50:988 - i love this pattern ♥ how u can get this artflow ? add kiai here :)

done~

+1 Star from me :)

sorry bad english ;w;
Topic Starter
Slick

PatZar wrote:

lol rip
i dont recommend you to fix below this...

sup
00:02:449 (1) - nc
00:06:325 (1) - nc
00:12:224 (1) - nc
00:13:235 (5) - nc
00:14:920 (1) - nc
00:38:853 (1) - nc(i dont recommend you to change this)
00:47:954 (1) - nc
00:48:965 (1) - nc
00:51:325 (1) - nc
01:03:291 (6) - nc
01:05:145 (1) - nc
01:14:583 (1) - nc
01:17:617 (1) - nc and 01:17:954 (5) - remove nc here
01:19:302 (6) - nc
01:20:651 (5) - remove nc
01:46:606 (5) - nc
01:48:965 (4) - nc
01:51:999 (1) - nc
01:56:887 (1) - nc
02:07:842 (1) - nc
02:10:201 (4) - nc
02:16:606 (1) - nc
02:22:083 (1) - nc
02:29:415 (2) - nc
02:30:595 (4) - nc
02:32:786 (2,3) - (i dont recommend this) make these as nc i mean 1 1 1
02:34:471 (1) - nc
02:37:168 (1) - nc
02:38:853 (4) - nc
02:46:943 (6) - nc
03:19:134 (9) - nc and remove and 03:19:302 (1) - and 03:19:640 (3) - nc again
03:22:336 (9) - nc
03:25:033 (2) - nc
03:25:875 (4) - nc
03:47:617 (8) - nc
04:01:100 (7) - nc
04:03:460 (4) - nc and remove nc 04:04:302 (4) -

love that dubstep part lol
probably, this is for my side, dont judge me :^)
also, 01:00:847 - for preview point song
All fixed!

Thank you, PatZar!
Topic Starter
Slick

GH40z wrote:

simply mod by me.

Grimoire
[Grimoire]
- 00:59:415(1,2,3,4) - reduce spacing reduced a little
- 01:01:269(5) - ^ kept
- 01:09:190(6,7,1,2,3) - ^ reduce a little before vocal kicks in
- 02:20:819(1,2,3,4) - ^ reduced
- 02:24:527(2,3,4,5,6) - ^ reduced a little
- 02:27:055(1,2,3,4) - ^ ^
- 02:50:988 - i love this pattern ♥ how u can get this artflow ? add kiai here :) will do if more suggest


done~

+1 Star from me :)

sorry bad english ;w;
Thank you, GH40z!
BarkingMadDog
mmm

16:59 Slick: hei
17:00 BarkingMadDog: yo
17:00 BarkingMadDog: ; =)
17:00 Slick: husker ikke hva han het, men en norsk streamer jeg skjekka sa du lagde beatmaps
17:00 BarkingMadDog: uh O;
17:00 BarkingMadDog: det gjør jeg vel
17:00 BarkingMadDog: skjer ?
17:01 *Slick is editing [http://osu.ppy.sh/b/731905 Rita - Bookmark Memories [Grimoire]]
17:01 Slick: hvis du modder
17:01 Slick: kan prøve modde noe hos deg
17:02 Slick: 02:50:988 - dubstep
17:02 *BarkingMadDog is playing [http://osu.ppy.sh/b/731905 Rita - Bookmark Memories [Grimoire]]
17:02 BarkingMadDog: det er bedre hvis du ser noen andre spille det
17:02 BarkingMadDog: tror jeg
17:03 Slick: begynnelsen mye weird flow
17:03 Slick: må remappe en del der
17:07 BarkingMadDog: vel
17:07 BarkingMadDog: det første jeg kan si er iallfall
17:07 Slick: rip
17:07 BarkingMadDog: du følger veldig mye vocal o;
17:07 Slick: :s
17:07 Slick: vet
17:07 BarkingMadDog: du får det ikke til å høres
17:07 Slick: men det er en vanskelig sang
17:07 BarkingMadDog: ut som dnb*
17:08 Slick: det er lite annet og mappe til
17:08 BarkingMadDog: det skjønner jeg ;^)
17:08 BarkingMadDog: og det andre
17:08 BarkingMadDog: random speedups på
17:08 BarkingMadDog: vocals
17:08 BarkingMadDog: synes jeg da
17:08 Slick: hva mener du med " du får det ikke til å høres ut som dnb"
17:08 Slick: ja, må finne de momenter
17:08 Slick: hvor SV ikke passer
17:08 Slick: en en del av de
17:09 BarkingMadDog: skal bookmarke det jeg synes var upassende
17:09 BarkingMadDog: du kan bestemme om du vil forandre på det da
17:09 BarkingMadDog: gi meg 10 min ;D
17:10 Slick: du kan poste det på threaden
17:10 Slick: garantert at jeg kommer til å få bruk for det
17:10 BarkingMadDog: jeg poster
17:10 BarkingMadDog: bare chatloggen
17:10 Slick: nice
17:11 Slick: det er mye polishing som må til gjennom hele, spesielt begynnelsen og slutten
17:11 Slick: er vanskelig å få dette ranked >_<
17:11 BarkingMadDog: ;=)
17:11 BarkingMadDog: vel en annen ide
17:12 BarkingMadDog: er å scratche vekk hele begynnelsen
17:12 BarkingMadDog: å prøve sette inn dnb feel
17:12 BarkingMadDog: også
17:12 BarkingMadDog: får du din mapping
17:12 BarkingMadDog: på refrenget
17:12 BarkingMadDog: og dubstep
17:12 BarkingMadDog: pga dnb vil det føles som jevn speed over hele mappen
17:13 Slick: skal see
17:14 BarkingMadDog: veit du ikke hvordan du mapper en dnb o;?
17:15 Slick: mappe kicks of claps?
17:15 BarkingMadDog: kinda
17:25 BarkingMadDog: erm
17:25 BarkingMadDog: tror ikke jeg klarer å modde denne ordentlig
17:25 BarkingMadDog: så jeg kan bare si det jeg har
17:25 BarkingMadDog: trenger ikke kudosu for denne
17:26 Slick: jo da!
17:26 BarkingMadDog: vel det første er da
17:26 BarkingMadDog: artig mapping style
17:26 BarkingMadDog: men er upassende på sjangeren på begynnelsen
17:26 BarkingMadDog: dubstep var bra
17:26 BarkingMadDog: men dnb følelsen var ikke der
17:26 Slick: dubstep ikke min
17:26 Slick: 5eania & midge
17:27 Slick: og enig, begynnelsen er det verste med mappen
17:27 BarkingMadDog: 00:02:449 (1) -
17:27 BarkingMadDog: jeg tror ikke du trenger raske slidere
17:27 BarkingMadDog: 00:10:875 (1) -
17:27 BarkingMadDog: så match sv som denne
17:27 BarkingMadDog: eller tregere
17:27 BarkingMadDog: 00:16:437 (4,5,6,7,8,9) -
17:28 BarkingMadDog: linear flow til en triple pattern som er uvanlig i dnb o;
17:28 BarkingMadDog: je ville forvandla til jump eller bare forandla triplen
17:28 BarkingMadDog: 00:18:460 (5) -
17:28 BarkingMadDog: new combo siden sv er tregere en forrige
17:28 BarkingMadDog: 00:19:302 (6) -
17:28 BarkingMadDog: nc her å
17:28 BarkingMadDog: 00:21:325 (4) - nc
17:29 BarkingMadDog: 00:23:853 (5) -
17:29 BarkingMadDog: du mister en beat
17:29 BarkingMadDog: 00:23:853 (5) -
17:29 BarkingMadDog: passer ikke når du følger vocal
17:29 BarkingMadDog: 00:27:729 (9) - nc
17:29 Slick: jeg gjør det en del, ignorere claps & kicks
17:29 BarkingMadDog: err ja
17:29 BarkingMadDog: men det er en stor white tick
17:30 Slick: yup xS
17:30 BarkingMadDog: 00:34:640 (6) -
17:30 BarkingMadDog: 00:38:010 (3) -
17:30 BarkingMadDog: denne flowen føles rar
17:30 BarkingMadDog: 00:37:842 (2) -
17:30 BarkingMadDog: siden fra her føles det ut som en curve
17:30 BarkingMadDog: du går
17:30 BarkingMadDog: men du går rett ned også litt til venstre
17:30 BarkingMadDog: også fort til høyres
17:31 BarkingMadDog: 00:41:550 (1) -
17:31 BarkingMadDog: du kan beholde den
17:31 BarkingMadDog: eller lage den til reverse slider
17:31 BarkingMadDog: 00:43:235 (1) -
17:31 BarkingMadDog: blanket
17:31 BarkingMadDog: http://puu.sh/iWsxw/e9b572f777.jpg
17:32 BarkingMadDog: 00:44:246 (1) -
17:32 BarkingMadDog: jeg ville anbefalt treg slider her
17:32 BarkingMadDog: i reverse
17:32 BarkingMadDog: det bestemmer du jo
17:32 BarkingMadDog: 00:46:943 (4) - her
17:32 BarkingMadDog: å hvis du vil det
17:33 BarkingMadDog: 00:53:684 (1) -
17:33 BarkingMadDog: 01:00:763 (1,2,3,4,5,6,7,8) -
17:33 BarkingMadDog: her
17:33 BarkingMadDog: føler du
17:33 BarkingMadDog: dnb
17:33 BarkingMadDog: men ikke i kiai
17:33 Slick: det er jo en tromme virvel
17:34 Slick: eller hva nå enn det kalles
17:34 BarkingMadDog: ja o;
17:34 BarkingMadDog: http://puu.sh/iWsG8/c35b5cae61.jpg
17:34 BarkingMadDog: alt jeg satt var disse to notes sammen med 3
17:34 BarkingMadDog: og det føltes som dnb
17:34 BarkingMadDog: jeg ville kutte ned noen patterns
17:34 BarkingMadDog: og satt noen triplets
17:35 BarkingMadDog: 01:07:168 (1) -
17:35 BarkingMadDog: dette er
17:35 BarkingMadDog: kjedelig å spille
17:35 BarkingMadDog: 01:12:561 (1) -
17:35 BarkingMadDog: 01:28:572 (4) -
17:35 BarkingMadDog: nc
17:36 BarkingMadDog: du kan sikker beholde dette sånn 01:44:920 -
17:36 BarkingMadDog: eller du kan følge bakgrunnen
17:37 BarkingMadDog: 01:58:404 (1) -
17:37 BarkingMadDog: 01:59:752 (5) -
17:37 BarkingMadDog: 02:00:257 (6) -
17:38 BarkingMadDog: det var alt jeg hadde
17:38 Slick: hva med de?
17:38 Slick: nc?
17:38 Slick: de siste 3 du nevnte
17:38 BarkingMadDog: 02:00:257 (6) -
17:38 BarkingMadDog: den ncer du
17:38 BarkingMadDog: og de andre kan du vurdere å bytte om
17:38 BarkingMadDog: siden du ignorer claps/kicks
17:38 BarkingMadDog: som vanlig o;
17:39 Slick: :s
17:39 Slick: alright
17:39 Slick: veldig nice mod dude!
17:39 BarkingMadDog: <,<
17:39 Slick: du burde poste det
17:39 Slick: er verdt kds
17:39 BarkingMadDog: uhrr ja vel
17:39 BarkingMadDog: o;
Arphimigon
We had a chat over the first minute of the map
IRC
17:55 Arphimigon: okay which part is getting remapped
17:56 Arphimigon: also bare with me my laptop is having a hard time so it randomly shuts off
17:56 Slick: D:
17:56 Slick: i'm unsure of what to do
17:56 Slick: but i know it has to be improved
17:56 Slick: 00:02:111 -
17:56 Slick: basically the whole beginning section before the first kiai
17:56 Arphimigon: stream is fine
17:56 Slick: needs work/polishing/remapping
17:57 Arphimigon: 00:04:471 (4,5) - this i dont like
17:57 Arphimigon: imo reverse slider should be where the note is
17:57 Arphimigon: or two sliders
17:57 Arphimigon: but not note then reverse slider, doesnt fit music as well as it could etc
17:58 Slick: damn
17:58 Slick: 2 sliders
17:58 Slick: fit much better
17:58 Slick: how did you notice
17:58 Arphimigon: experience
17:58 Arphimigon: imo this start is wayyyyyy overmapped
17:59 Slick: i'm going to write all this down so i remember it for tomorrow
17:59 Slick: gonnar remap then
17:59 Arphimigon: well
17:59 Slick: those sections
17:59 Arphimigon: i could just say
17:59 Arphimigon: remap the start
17:59 Arphimigon: but ehhhhh
17:59 Slick: yeah
17:59 Slick: but to remap
17:59 Arphimigon: i feel like way more longer sliders would fit the start
17:59 Arphimigon: much more
17:59 Slick: you must have a solution to the problem that are there
17:59 Arphimigon: 00:02:617 - like skip this beat etc
18:00 Arphimigon: long sliders
18:00 Arphimigon: + slower SV
18:00 Arphimigon: well around 1x SV works if you add longer sliders
18:00 Slick: too fast
18:00 Arphimigon: 1.2 is too fast gonna test others
18:01 Arphimigon: eh go for 0.8 to 0.9
18:01 Slick: like 0,70 - 0,90 is decent speed
18:01 Slick: for outside kiai
18:01 Slick: this
18:01 Slick: 00:09:359 (1,2,3,4,5,6,7,8) -
18:01 Slick: it flows bad
18:01 Arphimigon: i feel like 0.8 is too slow
18:01 Arphimigon: 0.8
18:01 Arphimigon: 0.9*
18:01 Arphimigon: use 0.9*
18:02 Arphimigon: 00:09:359 (1,2,3,4,5,6,7,8) - agreed this isnt nice at all
18:02 Arphimigon: 00:09:527 (2,3,4) - its because of this
18:02 Slick: i don't know what patterns flow good
18:02 Arphimigon: well
18:02 Arphimigon: the movement from 2 to 3 to 4 looks good right now
18:03 Arphimigon: but its not </3
18:03 Arphimigon: id say
18:03 Slick: it's kinda cramped
18:03 Arphimigon: for this kinda flow made from 1 to 2 to 3 makes a oval shape
18:03 Slick: this 00:09:022 (6,1,2) -
18:03 Arphimigon: so slider 4 shouldnt point point
18:03 Arphimigon: it shouldnt point down*
18:04 Arphimigon: 00:09:022 (6,1,2) - this is fine
18:04 Slick: really?
18:04 Slick: lol
18:04 Arphimigon: okay ill screenie what i would do to see if you like it
18:04 Arphimigon: and just say all the steps
18:05 Arphimigon: 00:09:359 (1,2,3) - move 3 to its more left of 1, fits from the curve of the last slider to do a back and forth jump here for one time
18:05 Slick: i'll remap
18:06 Arphimigon: well i rushed this http://osu.ppy.sh/ss/3378846
18:06 Arphimigon: but it fits after the curve of slider 6 better
18:07 Slick: yup
18:07 Slick: 00:16:100 (2,3,4,5,6,7,8,9) - doesn't flow well
18:07 Slick: that is just stupid of me
18:07 Arphimigon: oh god
18:07 Arphimigon: why did you
18:07 Arphimigon: even
18:07 Arphimigon: >triplet triangles
18:07 Arphimigon: i hate seeing them
18:08 Slick: need to be remade
18:08 Arphimigon: not really
18:08 Slick: repatterned
18:08 Arphimigon: 00:15:932 (1,2,3,4,5) - all good
18:08 Arphimigon: 6 is too linear with 4 and 5
18:08 Arphimigon: should be more right
18:10 Arphimigon: https://osu.ppy.sh/ss/3378865 this works nicely
18:10 Slick: it's the biggest problem of this map...
18:10 Slick: need to make the beginning flow better
18:10 Slick: yeah i'll do that
18:10 Arphimigon: cool
18:11 Slick: 00:17:280 - 00:27:729 -
18:11 Slick: is that section okay?
18:11 Arphimigon: thats a long section
18:11 Slick: after 00:27:729 - it becomes kinda shit again
18:11 Arphimigon: 00:19:302 (6,7,8) - nope
18:11 Arphimigon: actually imma watch it all first again
18:12 Arphimigon: its alright
18:12 Arphimigon: not amazing
18:12 Slick: more polishing?
18:12 Slick: and harder?
18:12 Arphimigon: 00:18:460 (5) - if you are going to extend this slider, make it more wiggly
18:12 Slick: i should probably make the beginning a bit harder as well since it's so easy compared to the rest of the map
18:12 Slick: yeah i'll fix that
18:12 Arphimigon: its way too straight and its played in a straight line, making it a long boring part
18:13 Arphimigon: afk again
18:16 Arphimigon: boom back
18:17 Slick: nice
18:17 Arphimigon: 00:19:302 - https://osu.ppy.sh/ss/3378887 nice little jump after the long break by the slider
18:18 Slick: i'm downloading all these screenshots
18:18 Arphimigon: lol okay
18:18 Arphimigon: arent you editing now though?
18:18 Slick: no
18:18 Slick: i feel so tired
18:18 Slick: ...
18:18 Arphimigon: 00:20:482 (2,3) - curve doesnt really fit together
18:18 Arphimigon: kinda minor thing
18:18 Arphimigon: ill skip it
18:18 Slick: naw, could be better
18:18 Arphimigon: 00:21:325 (4) - unneccesarily high SV
18:19 Slick: also needs to be remade
18:19 Slick: i'll make it 0,90
18:19 Arphimigon: 00:28:066 (1) - i feel like this is gonna cause a bunch of annoyance
18:20 Slick: haven't raised anything
18:20 Slick: hasn't*
18:20 Slick: i'm not sure
18:20 Arphimigon: the dip is the problem
18:20 Slick: yup
18:20 Arphimigon: you can keep it
18:20 Arphimigon: but make it a liiiitle smaller
18:20 Slick: 00:28:404 (2,3,4,5) -
18:20 Slick: feels weird
18:20 Arphimigon: then redue SV to 1.3 or smth
18:20 Slick: will do
18:20 Arphimigon: ye i was gonna mention that part too
18:20 Arphimigon: 00:28:404 (2,3) - its mainly this
18:21 Arphimigon: counter-intuiative play
18:21 Arphimigon: normally not expecting for a 1/4 snap blanket like this
18:21 Slick: ah
18:21 Arphimigon: also 00:28:404 (2,3,4) - the 1/4 snap is larger than the 1/2
18:21 Slick: yeah needs to be remade
18:21 Arphimigon: so just move slider 3 way higher
18:21 Slick: oh shit i thought that was 174
18:22 Slick: 1/4*
18:22 Arphimigon: lo
18:22 Arphimigon: https://osu.ppy.sh/ss/3378904 boom fixed
18:22 Arphimigon: 00:30:426 (10,1) - bad blanket
18:23 Slick: doesn't play well?
18:23 Arphimigon: no it doesnt look right
18:23 Arphimigon: plays fine
18:23 Slick: how do i fix it?
18:23 Arphimigon: you can fix blankets ur a god at that
18:24 Slick: just the blanket that's all?
18:24 Arphimigon: yup
18:24 Arphimigon: it looks off is all
18:24 Slick: 00:30:763 (1,2,3,4,5,6,1) -
18:24 Arphimigon: 00:30:426 (10) - move to x:436 y:199 fixed
18:24 Slick: all this is so fucking tame
18:24 Arphimigon: its good
18:25 Arphimigon: 00:33:123 (6) - make into 2 notes
18:25 Arphimigon: 00:33:291 - the second being here
18:25 Slick: sounds a lot better
18:25 Arphimigon: might be hard to place
18:25 Slick: you got a really good ears
18:26 Arphimigon: unless you move 00:33:460 (1) -
18:26 Slick: no i'll think of something
18:26 Arphimigon: im not listening to the music too much
18:26 Arphimigon: more looking to what would seem best as a player
18:26 Arphimigon: thats how i make my maps anyway
18:26 Slick: lol
18:26 Slick: should i do the same here?
18:26 Slick: 00:35:819 (9) -
18:26 Arphimigon: nextu
18:27 Arphimigon: not really
18:27 Arphimigon: since 00:35:314 (8) - there was a 1/2 gap between this and the next slider so it should be fine
18:28 Arphimigon: 00:36:662 (3) - too much curve on the end of this
18:29 Arphimigon: make it flatter imo
18:30 Slick: 00:37:168 (4,5,1,2,3,4,5,6,1) -
18:30 Slick: does this flow okay?
18:30 Arphimigon: not really
18:30 Arphimigon: then again a little off is good
18:30 Arphimigon: 00:37:842 (2,3) - so hard to hit
18:31 Slick: yeah, need to be remade
18:31 Slick: 00:40:538 (1,2,3,1,2,3) -
18:31 Slick: this shouldn't be too bad though
18:31 Arphimigon: thats fine
18:31 Arphimigon: 00:41:213 (2) - move more right though
18:32 Slick: will do
18:32 Arphimigon: 00:41:550 (1) - this start curve looks bad imo
18:33 Slick: yeah it does
18:33 Slick: needs to be fixed
18:33 Arphimigon: 00:45:763 (1,2,3,4,1,2,3) - epic
18:33 Slick: haha it's so ironic
18:33 Slick: not my pattern
18:34 Slick: copy from
18:34 *Slick is listening to [http://osu.ppy.sh/b/348169 Otokaze - Sakura Memory]
18:34 Arphimigon: lol
18:34 Arphimigon: 00:47:954 (1,2,3,1) - well this isnt
18:34 Slick: yeah
18:35 Arphimigon: kinda hard to fix
18:35 Slick: yeah i feel sick just looking at the beginning
18:35 Arphimigon: 00:48:291 - end here
18:36 Arphimigon: actually
18:36 Slick: i always try to avoid the beginning when i'm in the editor of this map
18:36 Arphimigon: 00:48:460 - end the slider there
18:36 Slick: and do what more?
18:36 Arphimigon: well this rhythm works http://puu.sh/iWzog/9ff7c02f4d.jpg
18:37 Arphimigon: posistioning isnt easy with it though
18:37 Slick: i'll just have to figure something out
18:37 Slick: i will do it though
18:37 Slick: sounds a lot better
18:37 Arphimigon: nvrmnd got a fix
18:37 Arphimigon: http://puu.sh/iWzrZ/344a94c753.jpg
18:37 Arphimigon: if you want it
18:38 Slick: thanks
18:38 Slick: looks good
18:38 Slick: 00:49:471 - 00:55:033 -
18:38 Arphimigon: 00:50:988 (4,1) - kinda weird
18:38 Slick: that section plays really badly
18:38 Slick: yeah weird
18:38 Arphimigon: 00:51:325 (1) - make it into a "normal" place
18:38 Arphimigon: like um
18:39 Arphimigon: x:239 y:302
18:39 Slick: yup
18:40 Arphimigon: 00:51:325 (1,2,3) - then this would be a problm though
18:40 Slick: that section needs to be remapped for better flow
18:40 Arphimigon: 00:51:493 (2) - x:243 y:132 after then
18:41 Slick: yup
18:41 Arphimigon: 00:53:179 (6,7,8,1) - this is bad
18:41 Slick: yeah also flows bad
18:42 Arphimigon: well it can stay though
18:42 Slick: all shit...
18:42 Arphimigon: it works in a way
18:42 Arphimigon: just not the usual way
18:42 Slick: i'll try to think of something to make it better when remapping
18:42 Slick: 00:55:370 (2,3,4,5,6,7) -
18:42 Slick: these jumps okay?
18:42 Arphimigon: kiiinda
18:43 Slick: spacing increase during vocal
18:43 Arphimigon: 00:56:044 (6,7,1) - gonna be hard to keep on that slider though
18:44 Slick: can it go towards a better direction?
18:44 Slick: for example 00:56:213 (7) -
18:44 Arphimigon: eh it should be fine
18:44 Arphimigon: nah the jumps are good
18:44 Slick: nvm
18:44 Arphimigon: 00:56:381 (1,2,3,4) - 4 feels better much higher than it is
18:46 Slick: what does that mean?
18:46 Arphimigon: move 4 higher
18:46 Slick: stack or near 00:57:561 (7) - ?
18:46 Arphimigon: stack 7 feels really nice
18:47 Slick: 01:01:774 - kiai shouldn't be too bad
18:47 Arphimigon: but if you stack 7
18:47 Arphimigon: then move 7 lower
18:47 Arphimigon: dont stack 4 and 7
18:47 Arphimigon: ctrl-g 4 and 7 all fixd
18:48 Slick: that removes the perfect square though ;w;
18:48 Arphimigon: well you gotta compromise
18:48 Slick: if it plays better i will do it
18:48 Slick: ofc
18:49 Slick: not much more now
18:49 Slick: the kiai though
18:49 Slick: v
18:49 Slick: 01:01:774 -
18:49 Arphimigon: rip more
18:49 Slick: should be fine in general
18:49 Slick: :?
18:49 Arphimigon: ill whizz through it
18:49 Arphimigon: 01:05:819 (4,5) - look almost touching, spread them a few pixels more
18:50 Slick: what direction should this reverse arrow point?
18:50 Slick: 01:03:291 (1) -
18:50 Arphimigon: that is good how it is
18:50 Slick: didn't notice, gonna fix it
18:50 Slick: alright
18:51 Slick: but that should be enough
18:51 Slick: the rest is actually not
18:51 Slick: i can fix it
18:51 Slick: it's not as bad as the beginning
18:51 Arphimigon: 01:07:168 (1) - so many missed beats rip
18:51 Slick: you deserve kds for this mod...
18:51 Arphimigon: im not even 25% done
18:51 Arphimigon: k
18:51 Slick: 25% done?
18:51 Slick: you have 75% more stuff?
18:51 Arphimigon: we finished at 21%
18:52 Slick: well there isn't much more awkwardness than the beginning
18:52 Slick: only a few moments i think i can squash on my own
18:52 Arphimigon: you say that
18:52 Arphimigon: well
18:52 Arphimigon: ill check it another time
18:52 Arphimigon: afk
18:52 Slick: save it for your mod

kds or not, either way i still gotta mod the rest.
gl~
Jenny
sliderend volume
15:51 Slick: hi
15:54 Slick: you know your way of silencing the end & ticks of sliders
15:54 Slick: when should you do that?
15:54 Slick: you don't do it for all sliders
15:58 Jenny: I do it for most sliders these days
15:58 Jenny: you don't need to silence them, but reducing the volume is good usually.
15:58 Slick: there is a calm section of my map where i think it should fit nicely
15:58 *Slick is editing [http://osu.ppy.sh/b/731905 Rita - Bookmark Memories [Grimoire]]
15:59 Slick: could you just check and give your thoughts quickly please?
15:59 Slick: check 02:28:741 -
15:59 Jenny: you want to use half/third/quarter/5%-volume sections for sliderends
15:59 Jenny: make the sliders have 22-23% volume after the click
16:00 Slick: use same volume for sliderends?
16:00 Jenny: path/ticks/ends/arrows, yes.
16:00 Slick: thanks
16:01 Jenny: Now, I would appreciate if you were a bit more respectful towards me when you want help from me every once in a while.
16:01 Jenny: I don't mind helping people, but I can't stand if they turn around and behave like little brats after the fact.
16:02 Slick: yeah sorry for the badmouthing in #modhelp
16:02 Slick: i'll stop that...
16:03 Jenny: If you seriously want to know something, you can ask
16:03 Slick: always?
16:03 Jenny: but don't insist on knowing it better than the person in question :p
16:03 Jenny: depends on what it is, usually
16:03 Slick: alright then if you don't mind
16:03 Jenny: i.e. sure, if you're confused about anything related to being trans, sure, ask
16:03 Slick: you could check the 2 other calm sections quickly as well
16:04 Jenny: but don't insist you know better
16:04 Slick: okay
16:04 Slick: thx
16:04 Slick: this section
16:04 Slick: 01:23:347 (1) -
16:04 Jenny: *also people's genitals usually aren't any of your business, and while you can ask, please be tactful about it and don't insist on getting a reply
16:04 Jenny: wait, reDLing
16:07 Slick: volume is already 35% there
16:07 Jenny: 01:23:347 (1) - start this slider 1/1 later
16:08 Jenny: I know you want it on the vocal but the BGM fits well if you delay it
16:08 Slick: start it 01:23:516 - ?
16:08 Slick: 01:23:684 - *
16:08 Jenny: make objects' ends 13-17% during that section btw
16:08 Jenny: yes, 01:23:684 -
16:08 Jenny: 01:28:572 (4) - this slider's end I would make 5% since it's a sharp and short note
16:09 Slick: 01:45:257 -
16:09 Slick: this section?
16:09 Slick: volume
16:15 Jenny: just use 20%
16:16 Jenny: halving the volume for sliderpaths/arrows/ends is usually fine, unless they land on important beats in the song (i.e. 2/1 claps; those land on important beats, but in different layers, hence audio input is still nice to have)
16:16 Slick: 20% after click?
16:16 Jenny: yes
16:16 Slick: wait there was one last section
16:16 Slick: 03:19:640 -
16:16 Jenny: basically you want to use (volume of start)*0.5
16:16 Slick: this is the last section
16:16 Jenny: or (volume of start)*0.33
16:17 Jenny: only silence it if there is literally nothing going on
16:17 Jenny: these sections still have background stuff, just no impact
16:17 Jenny: 25%
16:17 Jenny: really just use half the volume of the start
16:17 Slick: i will
16:17 Slick: really thanks
16:17 Slick: this will be good
16:18 Jenny: and a lot of manual work
16:18 Slick: you can post the log if you want easy kds
16:18 Slick: this was good
grumd
hello
i'm not doing a full mod because this map has a lot of basic mistakes and doesn't feel like a good map for me.
1. this map has a lot of strange inconsistent slider speed changes which do not fit the music at all.
example: 00:19:640 (3,1,2,3,1,2,3,1) -
these SV changes make almost no sense and only confuse me
2. it has a very overmapped slider speed on average, SV is too high for such a calm song. (2.77? really?)
3. it has a lot of inconsistent spacing
example:
03:23:010 (2) - 1.1x here, but
03:20:314 (3) - 0.65x here, but
03:21:662 (6) - 1.3x here, but
03:27:392 (1) - 0.54x here
and the rhythm there is the same.
3. the map also overuses 1/4 rhythm between sliders, example:
00:31:774 (3,4,5,6) -
00:10:875 (1,2,3,4,1,2) -
00:17:280 (1,2,3,4) -
all those blue ticks don't have any sound in the music and also you miss a lot of red ticks which should be mapped instead.
4. sometimes you just make badly mapped patterns that are confusing and unreadable:
01:51:999 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,1) -

the only thing i liked was the dubstep part. (first part was way better also)
that part was almost perfectly done

yes, you were very creative with your sliders and tried to make a hard map. but that's not how it's done. creativity is a good thing, but there should not be more creativity than sense. you still should think about mapping to the song, fitting the music and following the music rhythm.

p.s.
04:59:920 (1,1,1,1) - wtf?
Topic Starter
Slick

grumd wrote:

hello
i'm not doing a full mod because this map has a lot of basic mistakes and doesn't feel like a good map for me.
1. this map has a lot of strange inconsistent slider speed changes which do not fit the music at all.
example: 00:19:640 (3,1,2,3,1,2,3,1) -
these SV changes make almost no sense and only confuse me
2. it has a very overmapped slider speed on average, SV is too high for such a calm song. (2.77? really?)
3. it has a lot of inconsistent spacing
example:
03:23:010 (2) - 1.1x here, but
03:20:314 (3) - 0.65x here, but
03:21:662 (6) - 1.3x here, but
03:27:392 (1) - 0.54x here
and the rhythm there is the same.
3. the map also overuses 1/4 rhythm between sliders, example:
00:31:774 (3,4,5,6) -
00:10:875 (1,2,3,4,1,2) -
00:17:280 (1,2,3,4) -
all those blue ticks don't have any sound in the music and also you miss a lot of red ticks which should be mapped instead.
4. sometimes you just make badly mapped patterns that are confusing and unreadable:
01:51:999 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,1) -

the only thing i liked was the dubstep part. (first part was way better also)
that part was almost perfectly done

yes, you were very creative with your sliders and tried to make a hard map. but that's not how it's done. creativity is a good thing, but there should not be more creativity than sense. you still should think about mapping to the song, fitting the music and following the music rhythm.

p.s.
04:59:920 (1,1,1,1) - wtf?
fixed the spacing issues and the pattern you mentioned.

Thank you, grumd!
Kotori-Chan
as requested via pm~ :3

well first of all,,,wtf is this slidervelocity 2,77 >.>

you really should change it,,best example are the sliders at the beginning,,,to me it doesnt really make fun to play that :/

that note is not really necessary imo 00:18:291 (4) -

00:47:786 (6) - ^^^^^^

01:18:291 (3) - ^^^^^^^^

01:21:072 (7) - ^^^^

01:06:156 (5,6) - pls change position

01:20:314 (3) - stack on 01:20:651 (5) - maybe ? :3

make this 01:27:392 (1) - better blanket with 01:28:066 (2) -

that note is so unnecessary D: 01:53:347 (2) -

ugly overlap :/ 01:54:022 (4) -

02:13:404 (6) - NC

02:56:044 (1) - that dubstep part is really really weird to play and imo way too fast you should make sv lower :/

04:16:016 (1,1,1,1) - how to hit 300 on that sliders pls,, make it slower >.>


Well rest of the map looks kinda oky.
Its like grumd said,map got some basic mistakes.

Good luck with that map,hope mod could help you a bit ><
mercury2004
PM Request
General
-sb size is a bit too big. if i remember it correctly. it should be around 640x480 maximum size .
-at 4:17:280, 4:28:066 SB load gone red.
Unused Timing section : Yes I check it too lol
00:35:145
01:02:953
01:04:640
01:08:010
01:15:932
01:55:033
02:23:684
02:24:527
02:25:033
02:37:505
02:38:853
04:03:797
04:04:808
04:24:190
Note Placement : Because i can only B this map. I cannot do deep analysis as player who can FC this. I'll pointout only awkward plays and stuff that BN should be pointing out to you.


00:13:066 (3) - de-nc this and 00:13:235 (1) - nc this instead. that triplet is part of this 00:13:235 (1) - slider
00:24:696 (7) - put this on x440 y228
00:38:684 (6) - put this on x348 y196. notestack abrupt the flow. you only need to do antijump for slow slider speed transition
01:02:786 (4) - put this on x284 y28. your earlier flow come in vertical zigzag pattern, you should follow it until you can transition it with slider on next note
01:23:684 (1) - on this slider, try this?
01:38:684 (5,6,7,8,9) - inconsistence spacing
02:12:898 (5) - nc this?
04:59:920 (1,1,1,1) - i know your reason why you need these. even BN not gonna like it. You can fix it by add special hitsound. you need to add real rhythm into the song that should blend in too.
easy way is to lengthen spinner to the point you want. this is legit actually.

General Comment : If you happen to do the next map. try focus more on the instrument instead of vocal. Fast map, reading vocal note without knowing the song before can be hard. Drum and Instrument is easier to read since there are specific pattern that every song has. You can also map it harder too if you follow the background instrument.

If you are going for BN after my mod, I strongly suggest you to refurnish your patterns, It is fine to play, but not as eye candy to look at. Also, please do take grumd's suggestions, because it whats i think of too

PS: whatever you do dont change da dubstep, on both first and second part for the sake of humanity. its already heck fun to play

wellshit , since your dubstep really get my attention. take 2 kudos from me then
Underdogs



Ai'ight , here i go

00:16:606 (5) - you can place em at X:328 214 (stack circle 4) or not
00:23:853 (5) - you might wanna place the end closer to 00:24:359 (6)
00:25:707 (2) - jump is a bit too close/almost cannot see .-. tryna put that circle to X:244 Y:196 or X:284 Y:260 since the circle is in the red tick (Extra in a nutshell)
01:02:786 (4) - legal circle? make the circle a bit more visible please, put it at X:424 Y:336 (stack it with the previous slider start) or put it on X:248 Y:232
for a simple vertical jump

01:27:224 : recommendation to put a circle or widen the slider at this time

i think....this is as far as I can go .-. coz the rest is not half-assed. Image Material Version 1 incoming

Underdogs the Kudosu Warrior muahahaha
Topic Starter
Slick

HolyNightmare wrote:

as requested via pm~ :3

well first of all,,,wtf is this slidervelocity 2,77 >.>

you really should change it,,best example are the sliders at the beginning,,,to me it doesnt really make fun to play that :/

that note is not really necessary imo 00:18:291 (4) - fits better than extending the slider

00:47:786 (6) - ^^^^^^ keeping for now, i'll extend the slider if more suggest

01:18:291 (3) - ^^^^^^^^ fits better than extending the slider

01:21:072 (7) - ^^^^ you mean 01:20:988 (6) - ? ^

01:06:156 (5,6) - pls change position changed a little, might think of something more in the future

01:20:314 (3) - stack on 01:20:651 (5) - maybe ? :3 might play better unstacked

make this 01:27:392 (1) - better blanket with 01:28:066 (2) - not exactly sure what you mean, but i changed it a little

that note is so unnecessary D: 01:53:347 (2) - seems fine

ugly overlap :/ 01:54:022 (4) - fixed

02:13:404 (6) - NC fixed

02:56:044 (1) - that dubstep part is really really weird to play and imo way too fast you should make sv lower :/ it's fine

04:16:016 (1,1,1,1) - how to hit 300 on that sliders pls,, make it slower >.>


Well rest of the map looks kinda oky.
Its like grumd said,map got some basic mistakes.

Good luck with that map,hope mod could help you a bit ><
Thank you, HolyNightmare!
Topic Starter
Slick

mercury2004 wrote:

PM Request
General
-sb size is a bit too big. if i remember it correctly. it should be around 640x480 maximum size .
-at 4:17:280, 4:28:066 SB load gone red.
Unused Timing section : Yes I check it too lol
00:35:145
01:02:953
01:04:640
01:08:010
01:15:932
01:55:033
02:23:684
02:24:527
02:25:033
02:37:505
02:38:853
04:03:797
04:04:808
04:24:190
fixed
Note Placement : Because i can only B this map. I cannot do deep analysis as player who can FC this. I'll pointout only awkward plays and stuff that BN should be pointing out to you.


00:13:066 (3) - de-nc this and 00:13:235 (1) - nc this instead. that triplet is part of this 00:13:235 (1) - slider ehm, already like that
00:24:696 (7) - put this on x440 y228 wtf
00:38:684 (6) - put this on x348 y196. notestack abrupt the flow. you only need to do antijump for slow slider speed transition fixed
01:02:786 (4) - put this on x284 y28. your earlier flow come in vertical zigzag pattern, you should follow it until you can transition it with slider on next note
are you sure about this? looks really weird
01:23:684 (1) - on this slider, try this? jenny suggested that as well, i try to think of something
01:38:684 (5,6,7,8,9) - inconsistence spacing fixed
02:12:898 (5) - nc this? fixed
04:59:920 (1,1,1,1) - i know your reason why you need these. even BN not gonna like it. You can fix it by add special hitsound. you need to add real rhythm into the song that should blend in too.
easy way is to lengthen spinner to the point you want. this is legit actually.


General Comment : If you happen to do the next map. try focus more on the instrument instead of vocal. Fast map, reading vocal note without knowing the song before can be hard. Drum and Instrument is easier to read since there are specific pattern that every song has. You can also map it harder too if you follow the background instrument.

If you are going for BN after my mod, I strongly suggest you to refurnish your patterns, It is fine to play, but not as eye candy to look at. Also, please do take grumd's suggestions, because it whats i think of too
i'll try, but it's a bit late now since the map is mapped the way it is, option would be to remap and i'm not too keen on doing that yet

PS: whatever you do dont change da dubstep, on both first and second part for the sake of humanity. its already heck fun to play

wellshit , since your dubstep really get my attention. take 2 kudos from me then
Thank you, mercury2004!
Topic Starter
Slick

Underdogs wrote:




Ai'ight , here i go

00:16:606 (5) - you can place em at X:328 214 (stack circle 4) or not fixed
00:23:853 (5) - you might wanna place the end closer to 00:24:359 (6) passed
00:25:707 (2) - jump is a bit too close/almost cannot see .-. tryna put that circle to X:244 Y:196 or X:284 Y:260 since the circle is in the red tick (Extra in a nutshell) a lot of people have mentioned this with various suggestions but i really think it plays best borderline stacked, i'll change it if even more think i should
01:02:786 (4) - legal circle? make the circle a bit more visible please, put it at X:424 Y:336 (stack it with the previous slider start) or put it on X:248 Y:232
for a simple vertical jump need more opinion about this

01:27:224 : recommendation to put a circle or widen the slider at this time passed

i think....this is as far as I can go .-. coz the rest is not half-assed. Image Material Version 1 incoming

Underdogs the Kudosu Warrior muahahaha
Thank you, Underdogs!
Crimmi
Hmm, responding to your PM request:

General (Metadata/Timing, etc.)

________________________________________________________

  1. Now then you have the source but you don't have the translated name in the tags so it's Librarian of Grimoire ask KSHR or any BN/QAT who can read japanese for the japanese romanization. Source: 魔導書の司書
  2. Files "_________10", "_________16","e_sub0301", "e_ter0101", "e_yuu0801" & "s_yuuc001" are quite big, even for BG's ask ziin if this is okay since I am not that good at SB'ing.
  3. While testing this, there was a spike of lag at my end, when checking it, I found that "ev/flash" at 03:01:774 and 03:12:561 in the SB section for example was causing that spike, consider double checking it. As a matter of fact, check all of SB elements again to see if any spikes in the storyboard are present as going over 5.0x storyboard load is unrankable. for further proof, here is from my end and it's from the "ev/flash" alone.

Grimoire

  1. 00:10:875 (1,2,3,4) - Hmm, these don't really fit in with the rhythm on the blue ticks, maybe end these sliders on the red ticks?
  2. 00:12:224 (1,2) - ^
  3. 00:41:213 (2) - Stack this on top of 00:41:550 (1).
  4. 01:22:336 (2) - Becareful of this one, I thought this one was offscreen a bit, watching it in editor, its partially off grid.
  5. 01:23:179 (5) - This note is getting the life sucked out of it by (1)'s iron grip, lol. (meaning the blanket is a bit tad too tight around that note.)
  6. 01:27:392 (1) - Maybe end this on a red tick.
  7. 01:34:640 (3,4,5,6,7) - This stream isn't evenly spaced.
  8. 01:37:336 (6,7,8,9,10) - ^ (as matter of fact, check your streams after that to see if they're properly spaced.)
  9. 04:19:050 (2,3,4,1,2,3) - Not so sure about this as the hitbursts after doing (2,3,4) might obscure (2,3) for the other stream, making it kind of difficult and frustrating to play.
  10. 04:22:336 (1,1) - This is a bit of an overlap.
  11. 04:59:920 (1,1,1,1) - Well one, these don't fit since there is no music, and two, why? If this is an attempt to fix the gap of the appropriate time for approval, that's not the way >.>

Crimmi out~!
Topic Starter
Slick

Crimmi wrote:

Hmm, responding to your PM request:

General (Metadata/Timing, etc.)

________________________________________________________

  1. Now then you have the source but you don't have the translated name in the tags so it's Librarian of Grimoire ask KSHR or any BN/QAT who can read japanese for the japanese romanization. Source: 魔導書の司書
  2. Files "_________10", "_________16","e_sub0301", "e_ter0101", "e_yuu0801" & "s_yuuc001" are quite big, even for BG's ask ziin if this is okay since I am not that good at SB'ing.
  3. While testing this, there was a spike of lag at my end, when checking it, I found that "ev/flash" at 03:01:774 and 03:12:561 in the SB section for example was causing that spike, consider double checking it. As a matter of fact, check all of SB elements again to see if any spikes in the storyboard are present as going over 5.0x storyboard load is unrankable. for further proof, here is from my end and it's from the "ev/flash" alone.

Grimoire

  1. 00:10:875 (1,2,3,4) - Hmm, these don't really fit in with the rhythm on the blue ticks, maybe end these sliders on the red ticks?
    will do it if more think i should
  2. 00:12:224 (1,2) - ^ ^
  3. 00:41:213 (2) - Stack this on top of 00:41:550 (1). fixed
  4. 01:22:336 (2) - Becareful of this one, I thought this one was offscreen a bit, watching it in editor, its partially off grid. changed a little
  5. 01:23:179 (5) - This note is getting the life sucked out of it by (1)'s iron grip, lol. (meaning the blanket is a bit tad too tight around that note.) fixed
  6. 01:27:392 (1) - Maybe end this on a red tick. passed for now
  7. 01:34:640 (3,4,5,6,7) - This stream isn't evenly spaced. fixed
  8. 01:37:336 (6,7,8,9,10) - ^ (as matter of fact, check your streams after that to see if they're properly spaced.) yeah, all fixed
  9. 04:19:050 (2,3,4,1,2,3) - Not so sure about this as the hitbursts after doing (2,3,4) might obscure (2,3) for the other stream, making it kind of difficult and frustrating to play. pending
  10. 04:22:336 (1,1) - This is a bit of an overlap. ^
  11. 04:59:920 (1,1,1,1) - Well one, these don't fit since there is no music, and two, why? If this is an attempt to fix the gap of the appropriate time for approval, that's not the way >.> yeah need to figure something out for the drain time

Crimmi out~!
Thank you, Crimmi!
riktoi
Hello there. I will try to make this shorter than the IRC mod so I will just write the mods and things

01:23:347 (1) - pls make blanket for maximum beauty

02:30:595 (1) - Slow this slider down? (?)

04:31:774 (2) - Not much to say here. Moving it closer to 04:31:606 (1) - gives it a better feel or at least makes the whole pattern easier to read. (maybe?)

Overall a really good job with the map!
Topic Starter
Slick

riktoi wrote:

Hello there. I will try to make this shorter than the IRC mod so I will just write the mods and things

01:23:347 (1) - pls make blanket for maximum beauty fixed

02:30:595 (1) - Slow this slider down? (?) fixed

04:31:774 (2) - Not much to say here. Moving it closer to 04:31:606 (1) - gives it a better feel or at least makes the whole pattern easier to read. (maybe?)
Pending
Overall a really good job with the map!
Thank you, riktoi!
streeteelf
Ok, here I go. :P Requested by PM in-game. :v

[Grimoire]

  1. Sliders seem too fast for me when looking at DS. Especially 00:02:449 - 00:10:033 - all these in the beginning.
  2. 00:23:853 (5) - This slider looks strange for me, try making it maybe like... , but... Nicer. :P
  3. 00:53:684 (1) - Ctrl+G for better flow?
  4. 00:56:044 (6) - x:272 y:272
  5. 00:56:213 (7) - x:420 y:84
  6. 00:57:224 (5,6,7) - Not too big jumps?
  7. 01:38:684 (5,6,7,8,9) - Try to move them to make a stright line.
  8. 01:51:999 (1,2,3,4,1) - Confusing part, i suggest... 01:52:336 (2) - x:325 y:314, later 01:52:505 (3) - x:351 y:206 and later 01:52:673 (4) - x:245 y:237
  9. 02:23:516 (5,6,7) - Not too big jumps again?
  10. 02:24:696 (3,4,5,6) - ^
  11. 02:27:054 (1,2,3,4,1,2,3,4,5) - ^
  12. 02:50:988 (1) - WOW! Nice slider! Not bad, just my comment :3
  13. 04:11:887 till the end - not overuse of new combos?
I think that's all, nice map, hard, but nice looking. :P Good luck~ :3
Topic Starter
Slick

streeteelf wrote:

Ok, here I go. :P Requested by PM in-game. :v

[Grimoire]

  1. Sliders seem too fast for me when looking at DS. Especially 00:02:449 - 00:10:033 - all these in the beginning.passed for now
  2. 00:23:853 (5) - This slider looks strange for me, try making it maybe like... , but... Nicer. :P fixed
  3. 00:53:684 (1) - Ctrl+G for better flow? passed
  4. 00:56:044 (6) - x:272 y:272 passed
  5. 00:56:213 (7) - x:420 y:84 ^
  6. 00:57:224 (5,6,7) - Not too big jumps? yeah, might need reduce spacing of them
  7. 01:38:684 (5,6,7,8,9) - Try to move them to make a stright line. passed for now
  8. 01:51:999 (1,2,3,4,1) - Confusing part, i suggest... 01:52:336 (2) - x:325 y:314, later 01:52:505 (3) - x:351 y:206 and later 01:52:673 (4) - x:245 y:237 nice, fixed except for last note (4)
  9. 02:23:516 (5,6,7) - Not too big jumps again? passed for now
  10. 02:24:696 (3,4,5,6) - ^ ^
  11. 02:27:054 (1,2,3,4,1,2,3,4,5) - ^ ^
  12. 02:50:988 (1) - WOW! Nice slider! Not bad, just my comment :3
  13. 04:11:887 till the end - not overuse of new combos? fixed nc after midge's
I think that's all, nice map, hard, but nice looking. :P Good luck~ :3
Thank you, streeteelf!
Krimek
Hello there, mod as requested.

Grimoire

[Settings]
  1. Add combo colours
  2. I'm not that fan of hitsound volume 70% for kiai, but if you want to keep it, do so. Still I would prefer lower it a bit.
  3. Arranger is Taishi and the Album/Circle is from Electro.sinker (C85).
    This should be added into metadata. Please find someone who can give you more corect informations.
[Inherited timing sections]
I knew that I could find a few unnecessary greenlines that shouldn't be in.
I tried to look which of them don't affect toggle kiai time, sv, hitsound sample packs and/or volume.
Here is a list of green lines that are similar to the greenline before and can be delete:
SPOILER
00:15:595 -
00:25:033 -
00:31:774 -
00:55:370 -
02:25:875 -
03:11:718 -
04:01:100 -
Please keep in mind that even I could have made mistakes, so take one more look and check, if they are actually realy neccessary.
Maybe you just forgot to change them for their actual purpose. If so, please fix them.
[New Combos]
  • You should work on your NCs since there are many missplaced and/or unneccessary NCs that doesn't fit to the rythm.
    Please go through your map and try to set logicaly new NCs. It would take way to long to write down all NCs here, but I can make some examples:
  1. 00:03:628 (1,1) - Please decide where you want to NC and don't place 2 NCs there
  2. 00:38:853 (1,1,1) - It explains by itself
  3. 00:46:943 (4) - Strong beats like that should be NC
  4. 01:03:291 (1,1) - Again 2 NCs in a row
  5. 03:19:134 (1,2) - Switch NC
    ...and so on. Try to NC the big white ticks since these are mostly the loudest and most important sounds to be NCed.
[Rythm & Patterns]
  1. 01:02:954 (5) - Stuff like this isn't that good because it ends on 01:03:123 -, a strong beat that should not be ignored. Make 01:03:123 -clickable, by changing the slider into 2 circled for example.
  2. 01:15:257 (1) - This is very hard to read since it's stacked with the ending of 01:14:583 (1) -. I'm pretty sure this is unrankable so please change it.
  3. 01:57:055 - I wouldn't ignore it ;w; There is a drum which should be clickable.
  4. 01:34:640 (3,4,5,6,7) - imo these quins streams are too spaced and overmapped. It makes this calm part too hard. Maybe less spacing? Applies to the upcoming quins as well.
  5. 02:50:988 (1) - Amazing slider!
  6. 03:06:325 (3) - So fucking hard to read, since it's stack and you actually don't expect such a jump.
  7. 03:24:696 - Add object?
  8. 03:51:325 (1,2,3) - This pattern plays kinda weird. I would lower the spacing of 2, maybe this helps out.
  9. 04:21:999 (1,2,1) - People will probably think its a tripple because of the spacing. Change the distance please.
  10. 04:30:679 (4,1) - Spacing please ;w; I like that build up, but this spacing is bit to high, don't you think so?
I think these are the most important things I've mentioned out.
There were a few pattern and jumps I disagree with like 01:34:640 (3,4,5,6,7) -, because this does not represent the calm part of the song and plays quite hard. Not that I'm a good player or anything, so I guess what you have now is fine as well.

Incidentally, I really like your map. This is so creativ and so fun to play. Keep it up!

Good luck!
Arphimigon
I'm going to structure this mod a little differently with a lot of talking as well as suggestions okay? Thanks.
I'll set it in parts for each part of the music k.

log one
21:03 Slick: 80,75?
21:03 Arphimigon: 70% just sounds so low imo
21:03 Arphimigon: someho
21:03 Arphimigon: kiai is good
21:04 Slick: or should i leave both kiai and that as 70
21:04 Arphimigon: ye may aswell
21:04 Arphimigon: 01:44:920 - feels too quiet
21:04 Slick: lets not go there yet
21:04 Slick: 01:23:347 (1) -
21:04 Arphimigon: perhaps 40/45
21:04 Slick: that slider
21:04 Arphimigon: keep that how it is
21:04 Slick: silence the ticks?
21:05 Arphimigon: i like the ticks
21:05 Slick: the ticks are 25%
21:05 Slick: the end of the slider is 5%
21:05 Arphimigon: makes you realise you are still playing
21:05 Arphimigon: hm
21:05 Arphimigon: raise end to 10
21:05 Arphimigon: so its still audible
21:05 Slick: done
21:06 Arphimigon: next section is good
21:06 Slick: 50 volume good?
21:06 Slick: what about the guitar part 01:34:134 -
21:06 Slick: 70 there is good?
21:06 Arphimigon: all good
21:07 Slick: this section 01:44:920 (5) - ?
21:07 Arphimigon: raise
21:07 Slick: raise to 40?
21:07 Arphimigon: 40 or 45
21:07 Arphimigon: id say 40
21:07 Slick: done
21:08 Slick: 01:53:965 (4) - is this slider 1/6?
21:08 Arphimigon: 02:22:673 - all good sounding until here so ffar
21:08 Arphimigon: slider?
21:08 Slick: or 1/8?
21:08 Slick: seems to be 1/8
21:08 Arphimigon: what you have seems fine
21:08 Slick: seems to be http://puu.sh/iMbZv.jpg
21:09 Slick: yeah
21:09 Slick: idk...
21:09 Arphimigon: hm
21:09 Arphimigon: use 1/8
21:09 Slick: i'll remap that
21:09 Arphimigon: easier to play and hit
21:09 Arphimigon: no keep
21:09 Arphimigon: use 1/8
21:09 Slick: okay
21:10 Slick: 01:54:359 (1,2,3,4,5,6,7,8) - here sample is normal and volume 20%
21:10 Slick: thoughts, i assume raise?
21:10 Arphimigon: ye
21:11 Arphimigon: 25/30
21:11 Arphimigon: id say 25 to fit music
21:11 Slick: 01:55:370 (9,10,11) -
21:11 Slick: here i changed it to soft and 70%
21:11 Slick: because the violin or w/e that is comes in
21:11 Arphimigon: too high imo
21:11 Slick: but volume may be too high?
21:11 Arphimigon: ye
21:12 Arphimigon: 50 or 60 your call here
21:12 Arphimigon: id say 50
21:12 Arphimigon: but we can compromise 55
21:12 Slick: 55
21:13 Slick: 01:55:707 (1) - volume for this section?
21:13 Slick: 70, since it is part with claps and kicks
21:13 Slick: ?
21:13 Arphimigon: its good how it is
21:14 Slick: 02:06:493 (1) - lower here?
21:14 Slick: kicks stop
21:14 Arphimigon: no
21:14 Arphimigon: it still feels the same
21:14 Slick: no kicks don't stop
21:14 Slick: NVM
21:14 Slick: yeah my bad
21:14 Slick: 02:17:280 - 70 here as well?
21:14 Arphimigon: ye
21:15 Arphimigon: still 70
21:15 Slick: these finishse 02:27:729 (1,2,3,4,5) -
21:15 Arphimigon: 02:22:673 (1,1,1) - empasize?
21:15 Slick: finishes*
21:15 Slick: increase volume at those sliders?
21:15 Arphimigon: ye
21:15 Arphimigon: make those all 80
21:16 Slick: only the sliders though?
21:16 Arphimigon: id say personally 02:27:813 (2) - remove that finish only
21:16 Arphimigon: and ye
21:16 Arphimigon: just the sliders
21:17 Slick: 02:26:044 (1,2,1) - ?
21:17 Slick: 80 for those as well?
21:17 Arphimigon: nah
21:17 Slick: okay
21:17 Slick: same thing happens before the first kiai
21:18 Slick: 00:55:033 here
21:18 Slick: do the same thing there?
21:18 Arphimigon: may aswell
21:19 Arphimigon: on a mapping note the curve of dis is meh, this looks better 02:50:988 (1) -
21:19 Arphimigon: https://osu.ppy.sh/ss/3338815
21:21 Slick: what curve?
21:21 Arphimigon: the biggest curve
21:21 Slick: the beginning?
21:22 Arphimigon: no worry lets finish the sounds
21:22 Arphimigon: so you can hurry and upload
21:22 Slick: 01:00:089 (1,2,3,4,5) -
21:22 Slick: these finishes?
21:23 Arphimigon: keep them all
21:23 Arphimigon: they fit
21:23 Slick: 01:00:763 (1,2,3,4,5,6,7,8) - here i did something weird with drum-hitclap and drum-hitfinish
21:23 Arphimigon: sounds good
21:23 Arphimigon: kinda
21:23 Slick: oaky
21:23 Slick: okaky
21:23 Slick: lol
21:24 Slick: yeah idk about it
21:24 Arphimigon: i think its meant to sound a bit weird
21:24 Arphimigon: idk
21:24 Slick: doesn't sound to good
21:24 Slick: ;w;
21:24 Slick: maybe just normal sample and 40% volume instead?
21:24 Slick: remove claps and finish?
21:25 Arphimigon: lemme try it
21:26 Arphimigon: 01:01:100 (4) - keep this whistle
21:26 Slick: make that whistle
21:26 Arphimigon: 01:01:437 (6,8) - and a couple of whistles here
21:26 Arphimigon: imo
21:26 Slick: what about the sample
21:26 Slick: still drum?
21:26 Slick: don't remove claps and finish?
21:26 Arphimigon: ye
21:27 Arphimigon: remove them all
21:27 Slick: okay
21:27 Arphimigon: 01:01:269 (5) - and consider clap here
21:27 Slick: oh
21:27 Arphimigon: i think you have one there
21:27 Slick: keep drum sample`?
21:27 Arphimigon: ye
21:27 Arphimigon: all drum
21:28 Slick: 02:28:741 -
21:28 Slick: that section before dubstep
21:28 Slick: volume
21:28 Slick: and what about the whistles
21:28 Arphimigon: sounds fine volume wise
21:29 Arphimigon: whistles add to the epicness
21:29 Arphimigon: keepp
21:30 Arphimigon: 02:49:302 (5) - id remove this whistle
21:30 Slick: 02:50:988 (1) - this slider, silenced ticks good?
21:30 Slick: and the end is 5% volume
21:31 Arphimigon: i wanna hear the ticks
21:31 Slick: 15% enough for ticks?
21:31 Arphimigon: it sound sound so good
21:31 Arphimigon: on tick rate 1 on the slider
21:31 Arphimigon: at about 20%
21:32 Slick: have to use tick rate 2
21:32 Slick: so i can hitsound the ticks inside some long sliders
21:32 Arphimigon: id reckon you could have the bpm on the slider
21:32 Slick: half?
21:32 Arphimigon: and justify it with "no sounds make it sound slower!"
21:32 Arphimigon: half*
21:32 Arphimigon: i meant to say halve
21:33 Slick: i don't understand
21:33 Slick: i made the ticks of it 20%
21:33 Slick: what about the end, 5% good?
21:33 Arphimigon: ye
21:33 Arphimigon: but if you halve the bpm, you can get basically tick rate one
21:33 Slick: 02:56:044 (1,2,3,4) - these?
21:33 Arphimigon: reduce sound
21:33 Arphimigon: too loud
21:34 Slick: 40,50?
21:34 Arphimigon: 40
21:34 Arphimigon: 02:56:381 (1) - end this slider at 02:56:634 - sounds better
21:34 Arphimigon: and replace end with a note
21:34 Arphimigon: sounds so much better musically to me
21:35 Slick: that's not my part
21:35 Slick: but i'll tell him
21:36 Slick: 03:00:426 (1,2,3,4,5,6) - here i use normal whistle
21:37 Slick: because using addition to hitsound the kick fucks your ability to use whisle and finish
21:37 Arphimigon: eh
21:37 Slick: so i have the choice between hitsounding the clap and kick but not using and finish or whistle
21:37 Slick: or use finish or whistle and ignore kicks and claps
21:37 Arphimigon: use the whistles
21:37 Arphimigon: more effect
21:37 Arphimigon: if not a bit annoying
21:38 Slick: okay
21:39 Slick: 02:56:381 (1) - emphasize such sliders in dubstep?
21:39 Slick: same as before kiai you know i increased volume to 80
21:39 Arphimigon: no
21:39 Arphimigon: they dont stick out nearly as much as before
21:39 Slick: yup
21:40 Arphimigon: wtf 2hrs on purely hitsounds
21:40 Slick: 03:19:302 (1) - volume for this section?
21:40 Arphimigon: nah keepo
21:41 Slick: 03:24:696 (2) - questionable note
21:41 Arphimigon: ye
21:41 Arphimigon: i was gonna say that in mod later but
21:41 Arphimigon: ye
21:41 Slick: she breathes it, and the music changes slightly
21:41 Arphimigon: breathing
21:41 Arphimigon: isnt understood
21:41 Slick: breathes in*
21:41 Arphimigon: by players
21:41 Slick: yup xD
21:41 Slick: but the music changes a little
21:42 Slick: you hear
21:42 Arphimigon: but what would make sense
21:42 Arphimigon: is
21:42 Arphimigon: end slider at 03:24:359 -
21:42 Arphimigon: remove 03:24:696 (3) -
21:42 Arphimigon: 03:24:527 - add note
21:43 Arphimigon: well kinda
21:43 Arphimigon: im not sure how to map this part really
21:44 Slick: i'm not sure either
21:44 Arphimigon: how about keep it how it was originaly
21:44 Slick: ignore that for now
21:44 Arphimigon: just remove the note
21:44 Arphimigon: makes mose sense to me
21:44 Slick: agreed
21:44 Slick: i'll do that
21:45 Slick: 03:42:224 (1,2,3,4,5,6) -
21:45 Arphimigon: wow
21:45 Arphimigon: i was about to
21:45 Arphimigon: wow
21:45 Slick: is that the same as 01:00:763 (1,2,3,4,5,6,7,8) - ?
21:45 Arphimigon: 03:42:645 - soud pls
21:45 Arphimigon: no
21:45 Arphimigon: not at all
21:45 Arphimigon: 03:42:645 - add a sound here
21:45 Arphimigon: 03:42:814 (6) - and remove this
21:46 Arphimigon: if you want a sound at that place, make03:42:729 (6) - into a slider jump
21:46 Arphimigon: 1/4 slider
21:46 Slick: i'm not sure about note at 03:42:645 -
21:47 Slick: doesn't sound too good to me
21:47 Arphimigon: sounds perfect to me lol
21:47 Slick: 03:42:814 - you can here drum here
21:47 Arphimigon: ye
21:47 Arphimigon: make 03:42:729 - into 1/4 slider
21:47 Arphimigon: but i wouldnt make that sound a note
21:47 Arphimigon: gotta afk again
21:53 Arphimigon: back
21:53 Arphimigon: where were we
21:53 Slick: 03:42:224 -
21:53 Slick: i tried what you said
21:53 Slick: i didn't find it too fitting
21:53 Slick: idk sorry ;w;
21:54 Arphimigon: http://puu.sh/iMeOd/619e8b058a.jpg like that?#
21:54 Slick: it's not that bad
21:55 Slick: but i feel the transition between the kick slider and slow slider is a bit weird
21:55 Arphimigon: hey all your choice
21:55 Arphimigon: lets move on then
21:55 Slick: i'll keep it in mind
21:55 Slick: but the hitsound there
21:55 Slick: normal sample yes?
21:55 Arphimigon: ye
21:55 Arphimigon: sounds good
21:55 Arphimigon: nice finish
21:55 Slick: 03:42:224 (1) - finish here?
21:56 Slick: soft or normal finish?
21:56 Arphimigon: ye thats what i was saying
21:56 Arphimigon: lemme try both
21:56 Arphimigon: soft
21:57 Slick: 03:54:359 (1) - finish on slider like this?
21:57 Slick: i did the same in the first kiai 01:12:561 (1) -
21:57 Arphimigon: oh god yes thats good
21:58 Slick: i'm going to remake this before upload
21:58 Slick: 04:09:696 (1) -
21:59 Slick: but the slider
21:59 Arphimigon: 04:17:954 (1,1) - unrankable stacking
21:59 Slick: that's unrankable?
21:59 Arphimigon: ye
21:59 Arphimigon: unreadable
22:00 Slick: okay
22:00 Slick: that's also not my part
22:00 Slick: 5eania has the first dubstep
22:00 Arphimigon: dam
22:00 Slick: midge has the second
22:00 Arphimigon: well imma still point them out
22:00 Slick: i'll tell him
22:00 Slick: yeah
22:00 Arphimigon: so either one can say it later
22:00 Slick: ofc =D
22:01 Slick: 04:09:696 (1) - but that slider
22:01 Slick: volume of ticks
22:01 Slick: + volume of end
22:01 Arphimigon: no ticks on this one
22:01 Arphimigon: but
22:01 Arphimigon: the end should be raise
22:01 Arphimigon: since there is a sound
22:02 Arphimigon: go for 15%
22:02 Slick: so volume of ticks keep 35%
22:02 Arphimigon: ye
22:02 Slick: 04:11:550 (2) - this slider
22:02 Slick: 5%
22:02 Slick: that is midge's doing
22:02 Arphimigon: wait
22:02 Arphimigon: 04:09:696 (1) - add a soft whistle to the end of this slider
22:02 Arphimigon: i think it fits i m o
22:03 Slick: done
22:03 Arphimigon: 04:11:550 (2) -
22:03 Arphimigon: higher
22:03 Arphimigon: 10 or 15
22:03 Arphimigon: id say 15
22:03 Slick: done
22:04 Arphimigon: section after that feels quiet LOL
22:04 Arphimigon: its 70%
22:04 Arphimigon: why does everything feel quiet
22:04 Slick: what lol
22:05 Arphimigon: dw just me
22:05 Slick: yeah i need to map that last section for 5 min
22:05 Arphimigon: ^
22:05 Arphimigon: drain time
22:05 Arphimigon: was gonna mention that
22:05 Slick: just make everything there 5%?
22:05 Arphimigon: ye
22:05 Slick: i tried making the start of the slider 15% volume
22:05 Slick: then the ticks and end 5%
22:05 Slick: it's like that on all sliders
22:05 Slick: but just ignore and do everything 5%
22:05 Slick: `?
22:06 Arphimigon: which part
22:06 Slick: 04:33:460 (1) -
22:06 Arphimigon: no
22:06 Arphimigon: that feels good
22:06 Slick: so keep it the way i did
22:06 Arphimigon: wanna fix the drain problem without making the end all retarder?
22:07 Slick: depends on what it is?
22:07 Slick: spinner in the beginning?
22:07 Arphimigon: end spinner at 04:59:078 -
22:07 Arphimigon: the song needs to end at at least 5:02
22:08 Arphimigon: because it starts at 0:02
22:08 Arphimigon: 04:59:920 - you CAN add a note there
22:08 Arphimigon: 05:00:595 (1) - and one there
22:09 Arphimigon: 05:01:437 (2) - and one there
22:09 Arphimigon: but its a little weird
22:09 Slick: may be better than the spinner
22:09 Arphimigon: so make the first two notes
22:09 Arphimigon: the thing about drain time is
22:10 Arphimigon: only the spinner start and slider starts are counted
22:10 Arphimigon: if you end on a long ass spinner/slider it wont do much
22:10 Slick: i see
22:10 Slick: 05:01:437 - note here as well?
22:10 Arphimigon: lemme see
22:10 Arphimigon: the old drain wouldve ended 04:52:336 - LOL
22:10 Slick: slider may fit
22:10 Arphimigon: slider end wont do any good though
22:11 Slick: really?
22:11 Slick: i didn't know of that
22:11 Arphimigon: only the starts
22:11 Arphimigon: trust me ive had to fix this problem for a bunch of people
22:11 Slick: haha
22:11 Arphimigon: hm
22:11 Slick: yeah thanks
22:11 Arphimigon: 00:00:426 - spinner start here
22:11 Arphimigon: 00:01:606 - end here
22:12 Slick: is spinner long enough?
22:12 Slick: yup
22:12 Arphimigon: just the start matters
22:12 Arphimigon: its treated as a note
22:12 Slick: i see
22:12 Arphimigon: likewise with sliders
22:12 Arphimigon: its the same way with difficulty rating
22:12 Arphimigon: everything is treated as a note
22:13 Arphimigon: hence why big black is only 6.5 stars
22:13 Arphimigon: (yes i have proven this)
22:13 Slick: algorithm for diff calculation needs to be updated
22:13 Arphimigon: it cant
22:13 Arphimigon: sadly
22:13 Arphimigon: well it can but not any time soo
22:13 Arphimigon: soon*
22:13 Slick: :s
22:14 Arphimigon: since there is no coordinates given for slider ends in the .osu, the diffiuculty algorithm cant easily fetch slider end coordinates
22:14 Arphimigon: and to fetch them all by in-editor or other means would cause hell for the processor
22:14 Slick: haha
22:14 Arphimigon: so unlucky for us its bam stuck
22:14 Slick: yeah
22:14 Slick: 05:01:437 -
22:15 Slick: note here?
22:15 Arphimigon: 05:00:595 (1,2) - remove both actually
22:15 Arphimigon: oh no
22:15 Arphimigon: bad idea
22:15 Arphimigon: ye keep that end note
22:15 Slick: 05:00:595 (2) - ?
22:15 Arphimigon: ye
22:15 Arphimigon: that too
22:15 Slick: what about 05:01:437 - ?
22:15 Arphimigon: both
22:15 Slick: you said note there
22:16 Arphimigon: keep them both
22:16 Arphimigon: does it fit
22:16 Arphimigon: to you
22:16 Arphimigon: i also said 04:59:920 -
22:16 Slick: if it gives me 5 min drain time i'll do it
22:16 Slick: yeah i did those 2
22:16 Slick: but the third note
22:16 Slick: i should add that
22:17 Slick: i made it like this
22:17 Arphimigon: well
22:17 Slick: http://puu.sh/iMgh6.jpg
22:17 Arphimigon: you can remove the third
22:17 Arphimigon: either way you have 5 mins
22:17 Slick: idk the third kinda fits
22:18 Arphimigon: ye
22:18 Arphimigon: the other way to fix the problem wouldve been the reduce bpm by 1 option
22:18 Arphimigon: ive done that on 2 other maps
22:18 Arphimigon: made 3 extra drain time seconds
22:19 Slick: nice
22:19 Arphimigon: well it should be fine
22:19 Arphimigon: if not we can always reduce bpm by 1 after
22:19 Arphimigon: or 2 and remove the beginning spinner
22:20 Slick: reduce the bpm by 1
22:20 Slick: 177?
22:20 Arphimigon: ye
22:20 Arphimigon: that would give you (doing math)
22:20 Arphimigon: 2.5 more seconds on this bpm
22:20 Slick: wouldn't that cause havic
22:20 Arphimigon: actually just under 3
22:20 Slick: maps need to be properly timed?
22:21 Arphimigon: it wont be hard for me
22:21 Arphimigon: ive done it enough times
22:21 Arphimigon: (twice for others)
22:21 Slick: havoc*
22:21 Arphimigon: (more than twice for myself)
22:21 Arphimigon: eh no point worrying about that now
22:21 Arphimigon: it might not need to happen
22:21 Arphimigon: anything else you need on it?
22:21 Slick: the beginner spinner
22:22 Slick: it may seem out of place
22:22 Slick: any way to get 5 min drain time
22:22 Slick: adding one extra note in the end or some shit?
22:22 Arphimigon: end it at 00:01:774 -
22:22 Slick: done
22:22 Arphimigon: inb4 add a note at 05:03:123 -
22:23 Arphimigon: but you may want to make those notes audible IF you decide to keep them
22:23 Slick: with the note at 05:03:123 (2) - can we remove the beginner spinner?
22:23 Arphimigon: yes
22:23 Arphimigon: without doubt
22:23 Slick: i'll keep those 4 notes in the end xD
22:24 Arphimigon: increase vol
22:24 Arphimigon: 15/20%
22:24 Slick: should i start at like 25 , then go slowly down?
22:24 Arphimigon: hm
22:24 Slick: or just keep the volume steady
22:24 Arphimigon: 30 -> 20 -> 15 -> 10
22:24 Arphimigon: or 25
22:24 Arphimigon: ye 25 start it
22:25 Slick: so it's 25 -> 20 -> 15 -> 10
22:25 Slick: last note is 10 volume
22:25 Slick: it's all good now?
22:26 Arphimigon: ye
22:26 Arphimigon: get a BG if you can
22:26 Arphimigon: and submittio
22:27 Slick: yup
22:27 Slick: i wanna thank you for all the help you've given me with this map
22:27 Slick: you've helped shitloads
22:27 Slick: do you have paypal or something
22:27 Arphimigon: no
22:27 Arphimigon: dont pay me
22:27 Slick: i'd like to donate 10 or 15 euro as thanks
22:27 Slick: ;w;
22:27 Arphimigon: im not even done yet
22:27 Arphimigon: wait till i look at
22:27 Arphimigon: the map
22:27 *Arphimigon runs
22:28 Slick: xS
22:28 Arphimigon: as soon as you upload i need to actually test it
22:28 Arphimigon: cus it looks more like art than a map
22:28 Arphimigon: ofc you can have both
22:28 Arphimigon: but just saying
22:29 Slick: i'll just use this
22:29 Slick: http://puu.sh/iMh1N.png
22:29 Arphimigon: i have an A on Airman, HR Pensamento pass, DT Emerald Sword, two Chipscape passes and I still reckon i wont be able to pass this map
22:29 Slick: whoa D:
22:30 Arphimigon: if i cant
22:30 Arphimigon: theres a problem
22:30 Arphimigon: *runs*
22:30 Slick: some parts hard to read
22:30 Slick: end dubstep hard cuz midge...
22:30 Arphimigon: was gonna mention them both
22:30 Arphimigon: some placements are generally poor
22:31 Arphimigon: and the end is a massive diffspike
22:31 Arphimigon: but hey
22:31 Arphimigon: its not anywhere near "remap" style
22:31 Arphimigon: its pretty damn good most the time
22:31 Slick: haha
22:31 Slick: yeah midge and 5eania are really good mappers
22:32 Slick: i'll use this most likely just as a temporary bg
22:32 Slick: i might make an SB
22:32 Arphimigon: not much point
22:32 Arphimigon: unless its for lyrics
22:33 Slick: i thought just for the collab
22:33 Slick: so when it 5eania and midges you know
22:33 Arphimigon: ah yea
22:33 Arphimigon: that makes sense
22:33 Slick: uploading now
22:33 Slick: how do i link thier userpages on the creator's words
22:34 Slick: you know make thier name blu and clickable to it links to thier userpage
22:34 Arphimigon: i cant remember right now
22:34 Arphimigon: probably the link option on the forums
22:35 Arphimigon: just edit the first post when you submit
22:35 Slick: http://osu.ppy.sh/s/330216
22:36 Slick: so what do i do?
22:36 Arphimigon: redling
22:36 Slick: i think i need to reupload to change the creator's word

log 2
17:55 Arphimigon: okay which part is getting remapped
17:56 Arphimigon: also bare with me my laptop is having a hard time so it randomly shuts off
17:56 Slick: D:
17:56 Slick: i'm unsure of what to do
17:56 Slick: but i know it has to be improved
17:56 Slick: 00:02:111 -
17:56 Slick: basically the whole beginning section before the first kiai
17:56 Arphimigon: stream is fine
17:56 Slick: needs work/polishing/remapping
17:57 Arphimigon: 00:04:471 (4,5) - this i dont like
17:57 Arphimigon: imo reverse slider should be where the note is
17:57 Arphimigon: or two sliders
17:57 Arphimigon: but not note then reverse slider, doesnt fit music as well as it could etc
17:58 Slick: damn
17:58 Slick: 2 sliders
17:58 Slick: fit much better
17:58 Slick: how did you noticea
17:58 Arphimigon: experience
17:58 Arphimigon: imo this start is wayyyyyy overmapped
17:59 Slick: i'm going to write all this down so i remember it for tomorrow
17:59 Slick: gonnar remap then
17:59 Arphimigon: well
17:59 Slick: those sections
17:59 Arphimigon: i could just say
17:59 Arphimigon: remap the start
17:59 Arphimigon: but ehhhhh
17:59 Slick: yeah
17:59 Slick: but to remapa
17:59 Arphimigon: i feel like way more longer sliders would fit the start
17:59 Arphimigon: much more
17:59 Slick: you must have a solution to the problem that are there
17:59 Arphimigon: 00:02:617 - like skip this beat etc
18:00 Arphimigon: long sliders
18:00 Arphimigon: + slower SV
18:00 Arphimigon: well around 1x SV works if you add longer sliders
18:00 Slick: too fast
18:00 Arphimigon: 1.2 is too fast gonna test others
18:01 Arphimigon: eh go for 0.8 to 0.9
18:01 Slick: like 0,70 - 0,90 is decent speed
18:01 Slick: for outside kiai
18:01 Slick: this
18:01 Slick: 00:09:359 (1,2,3,4,5,6,7,8) -
18:01 Slick: it flows bad
18:01 Arphimigon: i feel like 0.8 is too slow
18:01 Arphimigon: 0.8
18:01 Arphimigon: 0.9*
18:01 Arphimigon: use 0.9*
18:02 Arphimigon: 00:09:359 (1,2,3,4,5,6,7,8) - agreed this isnt nice at all
18:02 Arphimigon: 00:09:527 (2,3,4) - its because of this
18:02 Slick: i don't know what patterns flow good
18:02 Arphimigon: well
18:02 Arphimigon: the movement from 2 to 3 to 4 looks good right now
18:03 Arphimigon: but its not </3
18:03 Arphimigon: id say
18:03 Slick: it's kinda cramped
18:03 Arphimigon: for this kinda flow made from 1 to 2 to 3 makes a oval shape
18:03 Slick: this 00:09:022 (6,1,2) -
18:03 Arphimigon: so slider 4 shouldnt point point
18:03 Arphimigon: it shouldnt point down*
18:04 Arphimigon: 00:09:022 (6,1,2) - this is fine
18:04 Slick: really?
18:04 Slick: lol
18:04 Arphimigon: okay ill screenie what i would do to see if you like it
18:04 Arphimigon: and just say all the steps
18:05 Arphimigon: 00:09:359 (1,2,3) - move 3 to its more left of 1, fits from the curve of the last slider to do a back and forth jump here for one time
18:05 Slick: i'll remap
18:06 Arphimigon: well i rushed this http://osu.ppy.sh/ss/3378846
18:06 Arphimigon: but it fits after the curve of slider 6 better
18:07 Slick: yup
18:07 Slick: 00:16:100 (2,3,4,5,6,7,8,9) - doesn't flow well
18:07 Slick: that is just stupid of me
18:07 Arphimigon: oh god
18:07 Arphimigon: why did you
18:07 Arphimigon: even
18:07 Arphimigon: >triplet triangles
18:07 Arphimigon: i hate seeing them
18:08 Slick: need to be remade
18:08 Arphimigon: not really
18:08 Slick: repatterned
18:08 Arphimigon: 00:15:932 (1,2,3,4,5) - all good
18:08 Arphimigon: 6 is too linear with 4 and 5
18:08 Arphimigon: should be more right
18:10 Arphimigon: https://osu.ppy.sh/ss/3378865 this works nicely
18:10 Slick: it's the biggest problem of this map...
18:10 Slick: need to make the beginning flow better
18:10 Slick: yeah i'll do that
18:10 Arphimigon: cool
18:11 Slick: 00:17:280 - 00:27:729 -
18:11 Slick: is that section okay?
18:11 Arphimigon: thats a long section
18:11 Slick: after 00:27:729 - it becomes kinda shit again
18:11 Arphimigon: 00:19:302 (6,7,8) - nope
18:11 Arphimigon: actually imma watch it all first again
18:12 Arphimigon: its alright
18:12 Arphimigon: not amazing
18:12 Slick: more polishing?
18:12 Slick: and harder?
18:12 Arphimigon: 00:18:460 (5) - if you are going to extend this slider, make it more wiggly
18:12 Slick: i should probably make the beginning a bit harder as well since it's so easy compared to the rest of the map
18:12 Slick: yeah i'll fix that
18:12 Arphimigon: its way too straight and its played in a straight line, making it a long boring part
18:13 Arphimigon: afk again
18:16 Arphimigon: boom back
18:17 Slick: nice
18:17 Arphimigon: 00:19:302 - https://osu.ppy.sh/ss/3378887 nice little jump after the long break by the slider
18:18 Slick: i'm downloading all these screenshots
18:18 Arphimigon: lol okay
18:18 Arphimigon: arent you editing now though?
18:18 Slick: no
18:18 Slick: i feel so tired
18:18 Slick: ...
18:18 Arphimigon: 00:20:482 (2,3) - curve doesnt really fit together
18:18 Arphimigon: kinda minor thing
18:18 Arphimigon: ill skip it
18:18 Slick: naw, could be better
18:18 Arphimigon: 00:21:325 (4) - unneccesarily high SV
18:19 Slick: also needs to be remade
18:19 Slick: i'll make it 0,90
18:19 Arphimigon: 00:28:066 (1) - i feel like this is gonna cause a bunch of annoyance
18:20 Slick: haven't raised anything
18:20 Slick: hasn't*
18:20 Slick: i'm not sure
18:20 Arphimigon: the dip is the problem
18:20 Slick: yup
18:20 Arphimigon: you can keep it
18:20 Arphimigon: but make it a liiiitle smaller
18:20 Slick: 00:28:404 (2,3,4,5) -
18:20 Slick: feels weird
18:20 Arphimigon: then redue SV to 1.3 or smth
18:20 Slick: will do
18:20 Arphimigon: ye i was gonna mention that part too
18:20 Arphimigon: 00:28:404 (2,3) - its mainly this
18:21 Arphimigon: counter-intuiative play
18:21 Arphimigon: normally not expecting for a 1/4 snap blanket like this
18:21 Slick: ah
18:21 Arphimigon: also 00:28:404 (2,3,4) - the 1/4 snap is larger than the 1/2
18:21 Slick: yeah needs to be remade
18:21 Arphimigon: so just move slider 3 way higher
18:21 Slick: oh shit i thought that was 174
18:22 Slick: 1/4*
18:22 Arphimigon: lo
18:22 Arphimigon: https://osu.ppy.sh/ss/3378904 boom fixed
18:22 Arphimigon: 00:30:426 (10,1) - bad blanket
18:23 Slick: doesn't play well?
18:23 Arphimigon: no it doesnt look right
18:23 Arphimigon: plays fine
18:23 Slick: how do i fix it?
18:23 Arphimigon: you can fix blankets ur a god at that
18:24 Slick: just the blanket that's all?
18:24 Arphimigon: yup
18:24 Arphimigon: it looks off is all
18:24 Slick: 00:30:763 (1,2,3,4,5,6,1) -
18:24 Arphimigon: 00:30:426 (10) - move to x:436 y:199 fixed
18:24 Slick: all this is so fucking tame
18:24 Arphimigon: its good
18:25 Arphimigon: 00:33:123 (6) - make into 2 notes
18:25 Arphimigon: 00:33:291 - the second being here
18:25 Slick: sounds a lot better
18:25 Arphimigon: might be hard to place
18:25 Slick: you got a really good ears
18:26 Arphimigon: unless you move 00:33:460 (1) -
18:26 Slick: no i'll think of something
18:26 Arphimigon: im not listening to the music too much
18:26 Arphimigon: more looking to what would seem best as a player
18:26 Arphimigon: thats how i make my maps anyway
18:26 Slick: lol
18:26 Slick: should i do the same here?
18:26 Slick: 00:35:819 (9) -
18:26 Arphimigon: nextu
18:27 Arphimigon: not really
18:27 Arphimigon: since 00:35:314 (8) - there was a 1/2 gap between this and the next slider so it should be fine
18:28 Arphimigon: 00:36:662 (3) - too much curve on the end of this
18:29 Arphimigon: make it flatter imo
18:30 Slick: 00:37:168 (4,5,1,2,3,4,5,6,1) -
18:30 Slick: does this flow okay?
18:30 Arphimigon: not really
18:30 Arphimigon: then again a little off is good
18:30 Arphimigon: 00:37:842 (2,3) - so hard to hit
18:31 Slick: yeah, need to be remade
18:31 Slick: 00:40:538 (1,2,3,1,2,3) -
18:31 Slick: this shouldn't be too bad though
18:31 Arphimigon: thats fine
18:31 Arphimigon: 00:41:213 (2) - move more right though
18:32 Slick: will do
18:32 Arphimigon: 00:41:550 (1) - this start curve looks bad imo
18:33 Slick: yeah it does
18:33 Slick: needs to be fixed
18:33 Arphimigon: 00:45:763 (1,2,3,4,1,2,3) - epic
18:33 Slick: haha it's so ironic
18:33 Slick: not my pattern
18:34 Slick: copy from
18:34 *Slick is listening to [http://osu.ppy.sh/b/348169 Otokaze - Sakura Memory]
18:34 Arphimigon: lol
18:34 Arphimigon: 00:47:954 (1,2,3,1) - well this isnt
18:34 Slick: yeah
18:35 Arphimigon: kinda hard to fix
18:35 Slick: yeah i feel sick just looking at the beginning
18:35 Arphimigon: 00:48:291 - end here
18:36 Arphimigon: actually
18:36 Slick: i always try to avoid the beginning when i'm in the editor of this map
18:36 Arphimigon: 00:48:460 - end the slider there
18:36 Slick: and do what more?
18:36 Arphimigon: well this rhythm works http://puu.sh/iWzog/9ff7c02f4d.jpg
18:37 Arphimigon: posistioning isnt easy with it though
18:37 Slick: i'll just have to figure something out
18:37 Slick: i will do it though
18:37 Slick: sounds a lot better
18:37 Arphimigon: nvrmnd got a fix
18:37 Arphimigon: http://puu.sh/iWzrZ/344a94c753.jpg
18:37 Arphimigon: if you want it
18:38 Slick: thanks
18:38 Slick: looks good
18:38 Slick: 00:49:471 - 00:55:033 -
18:38 Arphimigon: 00:50:988 (4,1) - kinda weird
18:38 Slick: that section plays really badly
18:38 Slick: yeah weird
18:38 Arphimigon: 00:51:325 (1) - make it into a "normal" place
18:38 Arphimigon: like um
18:39 Arphimigon: x:239 y:302
18:39 Slick: yup
18:40 Arphimigon: 00:51:325 (1,2,3) - then this would be a problm though
18:40 Slick: that section needs to be remapped for better flow
18:40 Arphimigon: 00:51:493 (2) - x:243 y:132 after then
18:41 Slick: yup
18:41 Arphimigon: 00:53:179 (6,7,8,1) - this is bad
18:41 Slick: yeah also flows bad
18:42 Arphimigon: well it can stay though
18:42 Slick: all shit...
18:42 Arphimigon: it works in a way
18:42 Arphimigon: just not the usual way
18:42 Slick: i'll try to think of something to make it better when remapping
18:42 Slick: 00:55:370 (2,3,4,5,6,7) -
18:42 Slick: these jumps okay?
18:42 Arphimigon: kiiinda
18:43 Slick: spacing increase during vocal
18:43 Arphimigon: 00:56:044 (6,7,1) - gonna be hard to keep on that slider though
18:44 Slick: can it go towards a better direction?
18:44 Slick: for example 00:56:213 (7) -
18:44 Arphimigon: eh it should be fine
18:44 Arphimigon: nah the jumps are good
18:44 Slick: nvm
18:44 Arphimigon: 00:56:381 (1,2,3,4) - 4 feels better much higher than it is
18:46 Slick: what does that mean?
18:46 Arphimigon: move 4 higher
18:46 Slick: stack or near 00:57:561 (7) - ?
18:46 Arphimigon: stack 7 feels really nice
18:47 Slick: 01:01:774 - kiai shouldn't be too bad
18:47 Arphimigon: but if you stack 7
18:47 Arphimigon: then move 7 lower
18:47 Arphimigon: dont stack 4 and 7
18:47 Arphimigon: ctrl-g 4 and 7 all fixd
18:48 Slick: that removes the perfect square though ;w;
18:48 Arphimigon: well you gotta compromise
18:48 Slick: if it plays better i will do it
18:48 Slick: ofc
18:49 Slick: not much more now
18:49 Slick: the kiai though
18:49 Slick: v
18:49 Slick: 01:01:774 -
18:49 Arphimigon: rip more
18:49 Slick: should be fine in general
18:49 Slick: :?
18:49 Arphimigon: ill whizz through it
18:49 Arphimigon: 01:05:819 (4,5) - look almost touching, spread them a few pixels more
18:50 Slick: what direction should this reverse arrow point?
18:50 Slick: 01:03:291 (1) -
18:50 Arphimigon: that is good how it is
18:50 Slick: didn't notice, gonna fix it
18:50 Slick: alright
18:51 Slick: but that should be enough
18:51 Slick: the rest is actually not
18:51 Slick: i can fix it
18:51 Slick: it's not as bad as the beginning
18:51 Arphimigon: 01:07:168 (1) - so many missed beats rip
18:51 Slick: you deserve kds for this mod...
18:51 Arphimigon: im not even 25% done
18:51 Arphimigon: k
18:51 Slick: 25% done?
18:51 Slick: you have 75% more stuff?
18:51 Arphimigon: we finished at 21%
18:52 Slick: well there isn't much more awkwardness than the beginning
18:52 Slick: only a few moments i think i can squash on my own
18:52 Arphimigon: you say that
18:52 Arphimigon: well
18:52 Arphimigon: ill check it another time
18:52 Arphimigon: afk
18:52 Slick: save it for your mod

log 3
18:14 Arphimigon: you know you kinda said to a lot of mods that you needed to ask someone else about it for another opinion
18:14 Arphimigon: >scans through all the mods
18:15 Slick: 00:25:707 (2) - this note
18:15 Slick: yeah i know
18:15 Slick: fuck my insecurity
18:15 Arphimigon: i saw that one lately
18:15 Arphimigon: but also in lots of other mods you done that
18:15 Slick: everyone mentions that
18:16 Slick: yeah
18:16 Slick: quite a bit of the "Pending" ones
18:16 Slick: are because it's not my part though
18:16 Slick: like 5eania or midge
18:16 Slick: but do you wanna go through them with me?
18:16 Arphimigon: sure
18:16 Slick: the ones i've said like not sure what to do
18:16 Slick: thanks
18:16 Arphimigon: thats what i was going to ask
18:16 Arphimigon: since im doing nothing anyway
18:17 Slick: 02:24:864 (4,5,6) - , exa said these are too big
18:17 Slick: i honestly wanna push for an extra diff
18:17 Arphimigon: yes those are wayyyyyyyyy too big
18:17 Arphimigon: tbh
18:17 Arphimigon: let me check the jumps before them
18:17 Arphimigon: 02:23:348 (4,5,6,7) -
18:18 Arphimigon: and i guess 02:20:819 (1,2,3) -
18:18 Slick: yeah
18:18 Slick: the buildup seems reasonable to me
18:18 Arphimigon: buildup is fine
18:18 Slick: the increased spacing of jumps
18:18 Arphimigon: if the song was short or so
18:18 Arphimigon: but those jumps are pretty much literally the only big jumps in the whole song
18:18 Arphimigon: rip combo breaks left right and center for one point
18:19 Slick: yup
18:19 Slick: but i'm still not too keen on nerfing them
18:19 Arphimigon: it feels bad to have that there
18:19 Arphimigon: this is still easily an extra without them
18:19 Arphimigon: so yeah im in favour of nerfing
18:19 Slick: okay
18:19 Slick: 02:34:471 (1,1) - this looks bad - exa
18:20 Arphimigon: that end tiny part is a bit bad
18:20 Arphimigon: after the smooth curve
18:20 Arphimigon: 02:35:651 - right there
18:20 Slick: smoothen the curve inwards?
18:20 Arphimigon: mhm
18:21 Slick: 02:43:572 (2) - shouldn't overlap this
18:21 Slick: exa
18:21 Arphimigon: thats fine imo
18:22 Slick: agreed
18:22 Arphimigon: wont cause a problem and doesnt look bad
18:22 Slick: 03:28:572 (1) - could be much better - exa
18:22 Slick: i honestly thought that looked pretty nice
18:22 Slick: ;w;
18:22 Arphimigon: that looks fine wat
18:22 Arphimigon: exa pls
18:23 Slick: clicknoise next
18:23 Arphimigon: cooooolio
18:23 Slick: he mentioned often to stack notes
18:23 Slick: but i thought they played better unstacked
18:23 Slick: 01:09:527 (1,3) -
18:23 Arphimigon: better unstacked
18:24 Slick: 01:20:314 (3,4,5) - this too
18:24 Slick: stack 3 on 5
18:24 Arphimigon: bad idea
18:24 Arphimigon: do you have stacking option enabled?
18:24 Slick: no, i'm in editor with the ingame stack lenicency
18:24 Slick: or w/e it's called
18:24 Slick: should i disable it
18:24 Arphimigon: view -> stacking
18:24 Arphimigon: thats enabled right
18:25 Slick: yeah
18:25 Arphimigon: good
18:25 Arphimigon: you can see why stacking them would be bad
18:25 Slick: the streams in the guitar part he mentions
18:25 Slick: for example 01:38:684 (5,6,7,8,9) -
18:25 Slick: make them a straight line
18:25 Arphimigon: that part could be either, preference really
18:26 Arphimigon: i would do straight since i map simple stuff but id say you would prefer that
18:26 Slick: he also mentions to make this note 02:41:213 (3) -
18:26 Slick: like equally inbetween the 2 sliders
18:26 Arphimigon: wow um
18:26 Arphimigon: no
18:26 Slick: but it ruins flow
18:26 Slick: well spacing isn't even then
18:26 Slick: if i do that
18:26 Slick: so i'll keep it the way it is
18:26 Arphimigon: tbh i would make slider 4 a biiiit further
18:27 Arphimigon: to make it obvious it isnt a 1/4 snap
18:27 Slick: aye
18:27 Arphimigon: but yeah that means moving the whole pattern after asdf
18:27 Slick: i'll do that
18:27 Slick: move 4 a bit further
18:27 Arphimigon: coolio
18:27 Arphimigon: higher, make it higher
18:27 Slick: will do
18:27 Slick: Sangzin next
18:28 Slick: so yeah this note 00:25:707 (2) -
18:28 Arphimigon: haha
18:28 Slick: many mention to stack it
18:28 Arphimigon: i think we should leave that to the end tbh
18:28 Slick: but i think it plays best like that
18:28 Slick: okay xD
18:28 Slick: he says to end this slider 01:23:347 (1) -
18:28 Slick: on 01:25:370 - instead of 01:25:538 -
18:29 Arphimigon: kinda agreed
18:29 Arphimigon: lemme change myself and listen
18:29 Arphimigon: yeah agreed
18:29 Arphimigon: 01:28:572 (1) - way too fast just sayin
18:30 Slick: will reduce the sv of it
18:30 Slick: and change the end of that slider if i manage to make it look good xD
18:30 Slick: i probably will
18:30 Arphimigon: knowing you? yeah you will
18:31 Slick: 01:25:707 (1) - he says to swap out this with a circle
18:31 Slick: since the overlap is bad
18:31 Arphimigon: wow thats a tricky one
18:31 Arphimigon: both are equally good there imo
18:31 Slick: well actually
18:31 Arphimigon: id say a slider still
18:31 Slick: if i end that long slider earlier
18:31 Slick: i can map it without the overlap
18:32 Slick: so it's gonna work out i think
18:32 Arphimigon: keep the slider then
18:32 Slick: he says 01:56:718 (4) - stack this note on (3)
18:32 Slick: but it's unstacked for even spacing
18:32 Arphimigon: that placement is in general bad for that part
18:33 Arphimigon: put it in the free space up-left
18:33 Slick: keeping the even spacing?
18:33 Arphimigon: eh it gets broken really quickly after
18:34 Slick: oaky
18:34 Slick: okay*
18:34 Arphimigon: http://osu.ppy.sh/ss/3421367 i say this
18:34 Slick: looks good
18:34 Slick: will do that
18:34 Slick: he says to 02:35:819 (2) - delete that note
18:34 Slick: and extend the slider
18:34 Slick: where that note is
18:35 Arphimigon: well it makes sense
18:35 Arphimigon: in a way
18:35 Arphimigon: lemme think about that one
18:35 Arphimigon: ye remove
18:35 Slick: brb gotta let cat in
18:35 Arphimigon: well im gonna mention a ton of things about overmapping when i get to this seriously
18:36 Arphimigon: just saying
18:37 Slick: nice
18:37 Arphimigon: i gotta run afk again making beverageessss
18:37 Arphimigon: (so much afk asdf)
18:37 Slick: np
18:51 Slick: back?
18:51 Arphimigon: ye just got back
18:51 Arphimigon: literally
18:51 Slick: only like 3 mods left now
18:52 Arphimigon: goodie lets do dis
18:52 Slick: holynightmare next
18:52 Arphimigon: oh yay
18:52 Arphimigon: holynightmare is cool
18:52 Slick: 00:18:291 (4) - not not needed
18:53 Slick: note not*
18:53 Arphimigon: its needed but in a different weay
18:53 Arphimigon: 00:17:954 (3) - reduce length perhaps
18:53 Slick: yup
18:53 Slick: 00:47:786 (6) - ^ same
18:54 Slick: he says it's not needed either
18:54 Arphimigon: i like that one
18:54 Slick: yeah, it didn't sound to bad
18:54 Arphimigon: however for that remove the not
18:54 Arphimigon: note*
18:54 Slick: too bad*
18:54 Arphimigon: and extend the slider
18:55 Slick: will do
18:55 Slick: 01:18:291 (3) - note not needed
18:55 Arphimigon: keep that
18:55 Arphimigon: it sounds great there
18:56 Slick: and he says this 01:21:156 (7) - ^
18:56 Slick: like also not needed
18:56 Slick: but i assume he means 01:20:988 (6) -
18:57 Arphimigon: i like that too
18:57 Slick: 01:53:347 (2) - note not needed
18:58 Arphimigon: remove and extend slider
18:58 Arphimigon: besides that looks way too cramped
18:58 Slick: yeah >_<
18:59 Arphimigon: nextu
18:59 Slick: mercury2004 next
18:59 Slick: he says to put this note 00:24:696 (7) - on x440 y228
18:59 Slick: really weird imo
18:59 Slick: maybe he was modding an older version or something
18:59 Arphimigon: that is so
18:59 Arphimigon: weird
18:59 Arphimigon: dont do that
19:00 Slick: cause i've had him check older unsubmitted version
19:00 Arphimigon: oh yeah
19:00 Arphimigon: i remember this wayyyy back then
19:00 Slick: this note 01:02:786 (4) - x284 y28
19:00 Slick: also really weird
19:01 Arphimigon: thats
19:01 Arphimigon: really weird
19:01 Arphimigon: dont do that
19:01 Slick: Underdogs next
19:01 Slick: 01:02:786 (4) - legal circle+
19:01 Slick: ?
19:01 Slick: is it too far out
19:01 Arphimigon: a bit risky
19:02 Arphimigon: i would raise a bit
19:02 Arphimigon: (was gonna mention before but w/e)
19:02 Slick: better safe than sorry i guess
19:02 Slick: crimmi next
19:02 Slick: 00:10:875 (1,2,3,4) - don't fit the rhythm ending on blue ticks
19:03 Arphimigon: i was gonna mention that in my mod
19:03 Arphimigon: but ye
19:03 Arphimigon: that rhythm scks
19:03 Slick: 01:27:392 (1) - end on red tick
19:04 Arphimigon: ye do that
19:04 Slick: really?
19:04 Slick: imo sounds better extended
19:04 Arphimigon: its a weird section
19:05 Arphimigon: let me listen for a bit
19:05 Arphimigon: eh keep it w/e its dodgy anyway
19:06 Slick: streeteelf last
19:07 Slick: 00:02:449 -
19:07 Arphimigon: mmm
19:07 Slick: reduce the sv of all sliders untill 00:10:033 -
19:07 Slick: i tried long ago
19:07 Slick: reducing the SV of all sliders before 00:10:033 -
19:07 Slick: but it just didn't feel good
19:07 Arphimigon: not much point imo
19:07 Slick: but it may have been because i'm so used to those being fast
19:08 Arphimigon: i like it how it is
19:08 Slick: me 2
19:08 Slick: yeah he also mentions the same jumps exa did
19:08 Slick: too big
19:08 Slick: 00:57:224 (5,6,7) -
19:08 Slick: on both bulidups
19:08 Arphimigon: needs to be like slightly lower on the second atleast
19:09 Arphimigon: tbh fullscreen jumps on a map like this? just no
19:09 Arphimigon: song*
19:09 Slick: (6) ?
19:09 Arphimigon: ye 5 to 6
19:09 Slick: yeah and 01:38:684 (5,6,7,8,9) -
19:09 Slick: mentions also to make them straight line but
19:10 Slick: we talked about that already
19:10 Arphimigon: ill test it again before i check it like a sniper
19:10 Arphimigon: 01:39:190 (1,2,3) - move either 2 higher or 3 lower just sayin
19:10 Slick: nice
19:11 Slick: will do
19:11 Slick: last note
19:11 Slick: 00:25:707 (2) -
19:11 Arphimigon: oh
19:11 Slick: it's unstacked for even spacing
19:11 Arphimigon: its up to that now
19:11 Arphimigon: i wouldnt stack nope
19:11 Arphimigon: well not there atleast
19:12 Arphimigon: http://osu.ppy.sh/ss/3421544 this looks so weird
19:12 Slick: but plays better?
19:12 Arphimigon: i would say so
19:12 Slick: i can probably do that
19:13 Slick: while keeping the spacing even
19:13 Slick: well that should be it
19:13 Arphimigon: woot
19:13 Slick: it's worth kds
19:13 Arphimigon: i should post this with the ultramod
19:13 Slick: post the log and title it "all the mod suggestions slick was being a little bitch about"
19:13 *Arphimigon runs
19:13 Arphimigon: about time i started that
19:14 Slick: ?
19:14 Slick: did you want to discuss
19:15 Slick: all the things i passed on as well?
19:15 Arphimigon: what things
19:15 Slick: i only talked now about the suggestions that i was uncertian about
19:15 Arphimigon: hm
19:15 Slick: there are suggestions i passed as well
19:15 Arphimigon: cant hurt to look at them
19:15 Slick: lol
19:15 Arphimigon: but if you felt sure of passing them you have your reasons
19:16 Slick: okay we can take a look at some
19:17 Slick: 00:23:853 (5) -
19:17 Slick: place the end closer to 6
19:17 Slick: actually i didn't pass on many suggestions
19:17 Arphimigon: that slider is fine how it is, however making it closer is preference
19:18 Arphimigon: your call its not a big change either way
19:18 Slick: 00:53:684 (1) - ctrl + g for better flow
19:18 Slick: i passed on it
19:18 Slick: flows even worse that way imop
19:18 Slick: imo*
19:18 Arphimigon: wow thats a bad iea
19:18 Arphimigon: 00:53:347 (7,8,1) - like really
19:18 Slick: xD
19:18 Slick: it already flows badly
19:18 Arphimigon: no its fine now
19:18 Slick: well that should be it
19:19 Slick: not much i passed on
19:19 Slick: post the log now
19:19 Arphimigon: not yet
19:19 Arphimigon: imma post this with the mod
19:19 *Arphimigon runs
19:19 Arphimigon: imma afk, hop back and get to it
19:19 Slick: np
19:19 Slick: i'll save log
19:19 *Slick is editing [http://osu.ppy.sh/b/731905 Rita - Bookmark Memories [Grimoire]]

FINALLY I'm getting to mod this, I remember when it was half mapped and not even submitted.
What a long way it's been.

[Grimoire]
SB doesn't even change until about half way in that's sad imo
Two main problems would be overmapping and rhythm in general. There are weird points but those two cover up 90% of things that need to be fixed here.
A LOT of "make this slider 1/4 shorter"
Lets begin!

HP6 on that end slider + spinner? Pls 5. Fort sh be nice to the HR/EZ player over here.

-Intro- (up to 00:17:280 - )

Rhythm in here isnt bad but I guess it could be improved at a bunch of points, esp the end.
For instance maybe a note 00:04:724 - could suit or something.
00:10:117 - and a note here could suit also
00:10:875 (1,2,3,4) - This is so unfitting perhaps a rhythm with less constant holding, try this, where note 1 starts at 00:10:875 - :
00:03:628 (1) - Weird NC by itself
00:07:168 (1,2,3,4,5,1) - We spoke about rhythm here
00:09:022 (6) - Looks better as a normal curve
00:15:932 (1) - Turn into a note, there is no passive sound at the end of this
00:16:100 (2,3,4,5,6,7,8,9) - Pattern fix? k

-Second thingy section- (up to kiai)

00:17:954 (3) - Two notes instead fit way better here and probably transition better into the slow slider
00:21:831 (2) - Change into a note then a slider, a reverse slider starting on a red tick is weird here.
00:21:831 (2,3,1) - Dodgy spacing, the 1/2 is almost as close as the 1/4 in a near space in time, please fix that if you dont do the above suggestion.
00:26:802 (2) - No emphasis on this note, triplets actually start at 00:26:887 - so you may want to move this pattern further on the timeline
00:29:246 (1,2,3) - Triplet makes sense here but sadly for the player it is offputting since 1/4 isnt nice to play after a long slider like so, i would just remove the first note there
00:30:763 (1,2,3) - In general, two long sliders like this are best accompanied by 1/2 after, so basically make a sound at 00:31:943 - and make 00:31:774 (3) - not so long
00:32:617 (5) - Make this 1/4 shorter
00:33:965 (3,4) - Ahem, I think note 3 would fit as a long slider
00:34:640 (5) - Make 1/4 shorter?
00:34:640 (5) - This wave sucks just letting you know, I can't give a better one since I suck more but im sure you can
00:36:156 (1,2) - Perhaps three notes fit nicer here, does to me at least. Or at minimum make the slider end sooner.
00:38:010 (3) - This start curve is hard to play in, try making a little smother like this:
00:38:347 (4,5,6) - Space 6 a bit more up-right please
00:38:853 (1,1) - Too much spacing between these, move the first slider closer, and also perhaps rotate it 5 or 10 degrees to improve on the curve into the big one
00:40:538 (1,2,3) - Im not sure about whether these should stay at all so make 00:39:359 (1) - extended by a 1/2 beat and remove the next note after that
00:43:235 (1,2,3,1,2,3) - Too many damn long sliders asdffff, end 00:44:246 (1) - 1/4 earlier, and also make 00:44:752 (2) - end 1/4 earlier
00:50:988 (4) - Extend 1/4, but use the scale function since if you make the slider end further it will ruin the motion made.
00:51:662 (6) - Turn into two notes please! Or you could turn this whole thing 00:51:662 (6,7) - into a reverse 1/2 slider
00:52:336 (1,2) - Imo suits if there is no blanket and the note just follows the slider normally
00:53:684 (1) - End 1/4 earlier again, sorry if it ruins this pattern
00:54:190 (2,3,4) - Really weird to play likely due to the reverse starting on red tick, note + slider here
00:55:370 (2,3,4,5,6,7,1,2,3,4,5,6,7) - Jumps build up way too high way too quickly, its not THAT emphasised here, esp 00:57:224 (5,6) - perhaps limit at 2.3 or even 2 DS
00:58:404 (1) - That curve on the slider doesnt look right, dont know why oh well
00:58:404 (1,2,1) - Make that end slider into two notes it fits sooo nicely here
01:00:089 (1,2,3,4,5) - This sudden turn into this slider could be better if... well um you changed the slider completely. Eh you can keep it but I would make the slider into a sort of curve that does with that stream.

-First kiai-

No longer sliders really? Alrighty then
01:02:954 (5,1) - Me and my hatred of red tick offbeat sliders when they aren't needed... hate much.
01:04:134 (2,3) - Move note 3 so it follows this curve, the curve of the slider is likely to be played in full here so yeah, move that note.
01:07:168 (1) - You may want to shorten this but honestly I like it, your choice except the SLIDERTICK HITSOUNDING which as far as I know since it sounds like a normal hitsound is unrankable so just remove the slider tick hitsounding. If I'm wrong then kill me.
01:09:864 (3,4) - Too spaced for a 1/4, raise it higher and basically this whole pattern 01:10:201 (4,5,6,7) - from that corner too
01:12:561 (1) - asdf slider tick hitsounding i guess it happens often ill just not say anything
01:15:932 (4) - Tbh making this into a 3/4 length slider like 01:15:257 (1) - fits nicely here then making 01:16:269 - into a note like 01:15:595 (2) - and adding another note after is cool
01:17:617 (1) - Remove NC, add it to the next slider

After first kiai to some point

01:28:572 (1) - Mentioned that it was too fast before, but imo I would just make it into a note
01:30:679 (4,5) - Bluez imma cry, use the below rhythm but make sure the notes are close oki?
01:31:774 (1,2,3) - Reverse slider and short jump here ftw
01:34:640 (3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2) - Thats a lot of notes, perhaps 01:36:493 (1,2) - slider to avoid finger death for the less stamina filled people
01:44:078 (1) - Sorry again but end 1/4 earlier
01:45:257 (1) - End curve could be improved to play nicer ive done it earlier i think
01:45:595 (2,3) - Um a but of a fast 1/4 snap followed by a stack, perhaps make the slider 1/4 shorter
01:50:314 (1,2) - These 1/4 snaps are killing my mind and even after that look at the distance of the 1/2 is lesss than half ;-; rip reading
01:56:887 (1,2) - 1/1 length slider and two notes pls
02:16:100 (1,2,3,4,5,6,1) - Wat. Explain this
02:23:348 (4,5,6,7,1,2,3,4,5,6) - JUMPS WOW nerf pls... just a little but NOT massive fullscreen. IM not saying make them normal jumps eitehr.
02:24:022 (1) - End 1/4 earlier again, fast ass slider into 1/4 snap whilst being hard to control is bad and also this is hard to read and understand that 1/4 note so just, make the slider end earlier

02:29:415 - onwards to first dubstep drop

02:32:111 (1) - Extend 1/4 and reverse it? Your choice entirely ofc not a big one
02:37:168 (1,2,1) - Space notes a bit? imo vocals need it
02:47:954 (3,4,1,2,3) - Feels so linearrrrr but you cant change it so w/e skip it

-DUBSTEP DROP ONE!?-

02:56:044 (1,2,1) - It was way better as a stacked stream. Hands down.
03:02:448 (4,1) - Not a fan of directly stacking something on a hold slider, perhaps not a direct stack but only a partial overlap?
03:12:477 (7,1) - Eh this could blanket better, lower the curve 4 pixels or smth
03:13:909 (4,5,6,7,8,9) - I really want to play this as a sort of stream, esp since we had slider jumps just before 03:13:572 (2,3) - so it drowns out this little section
03:16:943 (3) - You sure about reverse slidering this? Rhythm is better as a note to start it, and a note for the red tick then a slider on the white tick where it ended.

-After dubstep drop, chill-

I liked this section tbh
03:19:977 (2,3,4) - Broken spacing, you know what to do here.
03:22:336 (1,2) - Merge together, just extend the slider and remove the note
03:32:111 (5,6) - Imo this vocal sounds better as two 1/2 sliders, more punchy.
03:35:988 (2,3,4) - Reallllly risky there's the awkward play into that last slider and the next thats almost offscreen but overlapping the HP bar, move that 3 note down at least
03:40:875 (1,1,2,3) - Blah blah weird 1/4 snap after long slider blah make its end 1/4 earlier blah
03:44:583 (4,5,6) - make 5 into note, move 6 back 1/2 of a beat and add a note.

-THE HARD PART v2!?-

04:26:718 (1,1,1,1) - Playing this is like asking myself to... well I guess play that. Its way too jerky on the starts and causes the player to mess up the flow needed to actually play the pattern. Basically don't use those types of sliders, it sucks in this pattern in this particular way.
04:27:729 (1,2,1,2) - Before on the doubles part (kinda doubles, this part 04:17:027 (2,1,2) - ) you increased the spacing of the second, id like to see that here.

-The sloooooooooooooooooooooooow end

05:03:123 - Consider ending slider here




I thought this mod was gonna be longer lol.
Have fun.
Topic Starter
Slick

Krimek wrote:

Hello there, mod as requested.

Grimoire

[Settings]
  1. Add combo colours
  2. I'm not that fan of hitsound volume 70% for kiai, but if you want to keep it, do so. Still I would prefer lower it a bit.
  3. Arranger is Taishi and the Album/Circle is from Electro.sinker (C85).
    This should be added into metadata. Please find someone who can give you more corect informations.
[Inherited timing sections]
I knew that I could find a few unnecessary greenlines that shouldn't be in.
I tried to look which of them don't affect toggle kiai time, sv, hitsound sample packs and/or volume.
Here is a list of green lines that are similar to the greenline before and can be delete:
SPOILER
00:15:595 -
00:25:033 -
00:31:774 -
00:55:370 -
02:25:875 -
03:11:718 -
04:01:100 -
all fixed
Please keep in mind that even I could have made mistakes, so take one more look and check, if they are actually realy neccessary.
Maybe you just forgot to change them for their actual purpose. If so, please fix them.
[New Combos]
  • You should work on your NCs since there are many missplaced and/or unneccessary NCs that doesn't fit to the rythm.
    Please go through your map and try to set logicaly new NCs. It would take way to long to write down all NCs here, but I can make some examples:
  1. 00:03:628 (1,1) - Please decide where you want to NC and don't place 2 NCs there fixed
  2. 00:38:853 (1,1,1) - It explains by itself idk
  3. 00:46:943 (4) - Strong beats like that should be NC fixed
  4. 01:03:291 (1,1) - Again 2 NCs in a row fixed
  5. 03:19:134 (1,2) - Switch NC fixed
    ...and so on. Try to NC the big white ticks since these are mostly the loudest and most important sounds to be NCed.
[Rythm & Patterns]
  1. 01:02:954 (5) - Stuff like this isn't that good because it ends on 01:03:123 -, a strong beat that should not be ignored. Make 01:03:123 -clickable, by changing the slider into 2 circled for example. passed for now
  2. 01:15:257 (1) - This is very hard to read since it's stacked with the ending of 01:14:583 (1) -. I'm pretty sure this is unrankable so please change it. changed a little
  3. 01:57:055 - I wouldn't ignore it ;w; There is a drum which should be clickable. fixed
  4. 01:34:640 (3,4,5,6,7) - imo these quins streams are too spaced and overmapped. It makes this calm part too hard. Maybe less spacing? Applies to the upcoming quins as well. reduce a little
  5. 02:50:988 (1) - Amazing slider!
  6. 03:06:325 (3) - So fucking hard to read, since it's stack and you actually don't expect such a jump. pending
  7. 03:24:696 - Add object? fixed
  8. 03:51:325 (1,2,3) - This pattern plays kinda weird. I would lower the spacing of 2, maybe this helps out. fixed
  9. 04:21:999 (1,2,1) - People will probably think its a tripple because of the spacing. Change the distance please. pending
  10. 04:30:679 (4,1) - Spacing please ;w; I like that build up, but this spacing is bit to high, don't you think so? pending
I think these are the most important things I've mentioned out.
There were a few pattern and jumps I disagree with like 01:34:640 (3,4,5,6,7) -, because this does not represent the calm part of the song and plays quite hard. Not that I'm a good player or anything, so I guess what you have now is fine as well.

Incidentally, I really like your map. This is so creativ and so fun to play. Keep it up!

Good luck!
Thank you, Krimek!
Topic Starter
Slick

Arphimigon wrote:

I'm going to structure this mod a little differently with a lot of talking as well as suggestions okay? Thanks.
I'll set it in parts for each part of the music k.

log one
21:03 Slick: 80,75?
21:03 Arphimigon: 70% just sounds so low imo
21:03 Arphimigon: someho
21:03 Arphimigon: kiai is good
21:04 Slick: or should i leave both kiai and that as 70
21:04 Arphimigon: ye may aswell
21:04 Arphimigon: 01:44:920 - feels too quiet
21:04 Slick: lets not go there yet
21:04 Slick: 01:23:347 (1) -
21:04 Arphimigon: perhaps 40/45
21:04 Slick: that slider
21:04 Arphimigon: keep that how it is
21:04 Slick: silence the ticks?
21:05 Arphimigon: i like the ticks
21:05 Slick: the ticks are 25%
21:05 Slick: the end of the slider is 5%
21:05 Arphimigon: makes you realise you are still playing
21:05 Arphimigon: hm
21:05 Arphimigon: raise end to 10
21:05 Arphimigon: so its still audible
21:05 Slick: done
21:06 Arphimigon: next section is good
21:06 Slick: 50 volume good?
21:06 Slick: what about the guitar part 01:34:134 -
21:06 Slick: 70 there is good?
21:06 Arphimigon: all good
21:07 Slick: this section 01:44:920 (5) - ?
21:07 Arphimigon: raise
21:07 Slick: raise to 40?
21:07 Arphimigon: 40 or 45
21:07 Arphimigon: id say 40
21:07 Slick: done
21:08 Slick: 01:53:965 (4) - is this slider 1/6?
21:08 Arphimigon: 02:22:673 - all good sounding until here so ffar
21:08 Arphimigon: slider?
21:08 Slick: or 1/8?
21:08 Slick: seems to be 1/8
21:08 Arphimigon: what you have seems fine
21:08 Slick: seems to be http://puu.sh/iMbZv.jpg
21:09 Slick: yeah
21:09 Slick: idk...
21:09 Arphimigon: hm
21:09 Arphimigon: use 1/8
21:09 Slick: i'll remap that
21:09 Arphimigon: easier to play and hit
21:09 Arphimigon: no keep
21:09 Arphimigon: use 1/8
21:09 Slick: okay
21:10 Slick: 01:54:359 (1,2,3,4,5,6,7,8) - here sample is normal and volume 20%
21:10 Slick: thoughts, i assume raise?
21:10 Arphimigon: ye
21:11 Arphimigon: 25/30
21:11 Arphimigon: id say 25 to fit music
21:11 Slick: 01:55:370 (9,10,11) -
21:11 Slick: here i changed it to soft and 70%
21:11 Slick: because the violin or w/e that is comes in
21:11 Arphimigon: too high imo
21:11 Slick: but volume may be too high?
21:11 Arphimigon: ye
21:12 Arphimigon: 50 or 60 your call here
21:12 Arphimigon: id say 50
21:12 Arphimigon: but we can compromise 55
21:12 Slick: 55
21:13 Slick: 01:55:707 (1) - volume for this section?
21:13 Slick: 70, since it is part with claps and kicks
21:13 Slick: ?
21:13 Arphimigon: its good how it is
21:14 Slick: 02:06:493 (1) - lower here?
21:14 Slick: kicks stop
21:14 Arphimigon: no
21:14 Arphimigon: it still feels the same
21:14 Slick: no kicks don't stop
21:14 Slick: NVM
21:14 Slick: yeah my bad
21:14 Slick: 02:17:280 - 70 here as well?
21:14 Arphimigon: ye
21:15 Arphimigon: still 70
21:15 Slick: these finishse 02:27:729 (1,2,3,4,5) -
21:15 Arphimigon: 02:22:673 (1,1,1) - empasize?
21:15 Slick: finishes*
21:15 Slick: increase volume at those sliders?
21:15 Arphimigon: ye
21:15 Arphimigon: make those all 80
21:16 Slick: only the sliders though?
21:16 Arphimigon: id say personally 02:27:813 (2) - remove that finish only
21:16 Arphimigon: and ye
21:16 Arphimigon: just the sliders
21:17 Slick: 02:26:044 (1,2,1) - ?
21:17 Slick: 80 for those as well?
21:17 Arphimigon: nah
21:17 Slick: okay
21:17 Slick: same thing happens before the first kiai
21:18 Slick: 00:55:033 here
21:18 Slick: do the same thing there?
21:18 Arphimigon: may aswell
21:19 Arphimigon: on a mapping note the curve of dis is meh, this looks better 02:50:988 (1) -
21:19 Arphimigon: https://osu.ppy.sh/ss/3338815
21:21 Slick: what curve?
21:21 Arphimigon: the biggest curve
21:21 Slick: the beginning?
21:22 Arphimigon: no worry lets finish the sounds
21:22 Arphimigon: so you can hurry and upload
21:22 Slick: 01:00:089 (1,2,3,4,5) -
21:22 Slick: these finishes?
21:23 Arphimigon: keep them all
21:23 Arphimigon: they fit
21:23 Slick: 01:00:763 (1,2,3,4,5,6,7,8) - here i did something weird with drum-hitclap and drum-hitfinish
21:23 Arphimigon: sounds good
21:23 Arphimigon: kinda
21:23 Slick: oaky
21:23 Slick: okaky
21:23 Slick: lol
21:24 Slick: yeah idk about it
21:24 Arphimigon: i think its meant to sound a bit weird
21:24 Arphimigon: idk
21:24 Slick: doesn't sound to good
21:24 Slick: ;w;
21:24 Slick: maybe just normal sample and 40% volume instead?
21:24 Slick: remove claps and finish?
21:25 Arphimigon: lemme try it
21:26 Arphimigon: 01:01:100 (4) - keep this whistle
21:26 Slick: make that whistle
21:26 Arphimigon: 01:01:437 (6,8) - and a couple of whistles here
21:26 Arphimigon: imo
21:26 Slick: what about the sample
21:26 Slick: still drum?
21:26 Slick: don't remove claps and finish?
21:26 Arphimigon: ye
21:27 Arphimigon: remove them all
21:27 Slick: okay
21:27 Arphimigon: 01:01:269 (5) - and consider clap here
21:27 Slick: oh
21:27 Arphimigon: i think you have one there
21:27 Slick: keep drum sample`?
21:27 Arphimigon: ye
21:27 Arphimigon: all drum
21:28 Slick: 02:28:741 -
21:28 Slick: that section before dubstep
21:28 Slick: volume
21:28 Slick: and what about the whistles
21:28 Arphimigon: sounds fine volume wise
21:29 Arphimigon: whistles add to the epicness
21:29 Arphimigon: keepp
21:30 Arphimigon: 02:49:302 (5) - id remove this whistle
21:30 Slick: 02:50:988 (1) - this slider, silenced ticks good?
21:30 Slick: and the end is 5% volume
21:31 Arphimigon: i wanna hear the ticks
21:31 Slick: 15% enough for ticks?
21:31 Arphimigon: it sound sound so good
21:31 Arphimigon: on tick rate 1 on the slider
21:31 Arphimigon: at about 20%
21:32 Slick: have to use tick rate 2
21:32 Slick: so i can hitsound the ticks inside some long sliders
21:32 Arphimigon: id reckon you could have the bpm on the slider
21:32 Slick: half?
21:32 Arphimigon: and justify it with "no sounds make it sound slower!"
21:32 Arphimigon: half*
21:32 Arphimigon: i meant to say halve
21:33 Slick: i don't understand
21:33 Slick: i made the ticks of it 20%
21:33 Slick: what about the end, 5% good?
21:33 Arphimigon: ye
21:33 Arphimigon: but if you halve the bpm, you can get basically tick rate one
21:33 Slick: 02:56:044 (1,2,3,4) - these?
21:33 Arphimigon: reduce sound
21:33 Arphimigon: too loud
21:34 Slick: 40,50?
21:34 Arphimigon: 40
21:34 Arphimigon: 02:56:381 (1) - end this slider at 02:56:634 - sounds better
21:34 Arphimigon: and replace end with a note
21:34 Arphimigon: sounds so much better musically to me
21:35 Slick: that's not my part
21:35 Slick: but i'll tell him
21:36 Slick: 03:00:426 (1,2,3,4,5,6) - here i use normal whistle
21:37 Slick: because using addition to hitsound the kick fucks your ability to use whisle and finish
21:37 Arphimigon: eh
21:37 Slick: so i have the choice between hitsounding the clap and kick but not using and finish or whistle
21:37 Slick: or use finish or whistle and ignore kicks and claps
21:37 Arphimigon: use the whistles
21:37 Arphimigon: more effect
21:37 Arphimigon: if not a bit annoying
21:38 Slick: okay
21:39 Slick: 02:56:381 (1) - emphasize such sliders in dubstep?
21:39 Slick: same as before kiai you know i increased volume to 80
21:39 Arphimigon: no
21:39 Arphimigon: they dont stick out nearly as much as before
21:39 Slick: yup
21:40 Arphimigon: wtf 2hrs on purely hitsounds
21:40 Slick: 03:19:302 (1) - volume for this section?
21:40 Arphimigon: nah keepo
21:41 Slick: 03:24:696 (2) - questionable note
21:41 Arphimigon: ye
21:41 Arphimigon: i was gonna say that in mod later but
21:41 Arphimigon: ye
21:41 Slick: she breathes it, and the music changes slightly
21:41 Arphimigon: breathing
21:41 Arphimigon: isnt understood
21:41 Slick: breathes in*
21:41 Arphimigon: by players
21:41 Slick: yup xD
21:41 Slick: but the music changes a little
21:42 Slick: you hear
21:42 Arphimigon: but what would make sense
21:42 Arphimigon: is
21:42 Arphimigon: end slider at 03:24:359 -
21:42 Arphimigon: remove 03:24:696 (3) -
21:42 Arphimigon: 03:24:527 - add note
21:43 Arphimigon: well kinda
21:43 Arphimigon: im not sure how to map this part really
21:44 Slick: i'm not sure either
21:44 Arphimigon: how about keep it how it was originaly
21:44 Slick: ignore that for now
21:44 Arphimigon: just remove the note
21:44 Arphimigon: makes mose sense to me
21:44 Slick: agreed
21:44 Slick: i'll do that
21:45 Slick: 03:42:224 (1,2,3,4,5,6) -
21:45 Arphimigon: wow
21:45 Arphimigon: i was about to
21:45 Arphimigon: wow
21:45 Slick: is that the same as 01:00:763 (1,2,3,4,5,6,7,8) - ?
21:45 Arphimigon: 03:42:645 - soud pls
21:45 Arphimigon: no
21:45 Arphimigon: not at all
21:45 Arphimigon: 03:42:645 - add a sound here
21:45 Arphimigon: 03:42:814 (6) - and remove this
21:46 Arphimigon: if you want a sound at that place, make03:42:729 (6) - into a slider jump
21:46 Arphimigon: 1/4 slider
21:46 Slick: i'm not sure about note at 03:42:645 -
21:47 Slick: doesn't sound too good to me
21:47 Arphimigon: sounds perfect to me lol
21:47 Slick: 03:42:814 - you can here drum here
21:47 Arphimigon: ye
21:47 Arphimigon: make 03:42:729 - into 1/4 slider
21:47 Arphimigon: but i wouldnt make that sound a note
21:47 Arphimigon: gotta afk again
21:53 Arphimigon: back
21:53 Arphimigon: where were we
21:53 Slick: 03:42:224 -
21:53 Slick: i tried what you said
21:53 Slick: i didn't find it too fitting
21:53 Slick: idk sorry ;w;
21:54 Arphimigon: http://puu.sh/iMeOd/619e8b058a.jpg like that?#
21:54 Slick: it's not that bad
21:55 Slick: but i feel the transition between the kick slider and slow slider is a bit weird
21:55 Arphimigon: hey all your choice
21:55 Arphimigon: lets move on then
21:55 Slick: i'll keep it in mind
21:55 Slick: but the hitsound there
21:55 Slick: normal sample yes?
21:55 Arphimigon: ye
21:55 Arphimigon: sounds good
21:55 Arphimigon: nice finish
21:55 Slick: 03:42:224 (1) - finish here?
21:56 Slick: soft or normal finish?
21:56 Arphimigon: ye thats what i was saying
21:56 Arphimigon: lemme try both
21:56 Arphimigon: soft
21:57 Slick: 03:54:359 (1) - finish on slider like this?
21:57 Slick: i did the same in the first kiai 01:12:561 (1) -
21:57 Arphimigon: oh god yes thats good
21:58 Slick: i'm going to remake this before upload
21:58 Slick: 04:09:696 (1) -
21:59 Slick: but the slider
21:59 Arphimigon: 04:17:954 (1,1) - unrankable stacking
21:59 Slick: that's unrankable?
21:59 Arphimigon: ye
21:59 Arphimigon: unreadable
22:00 Slick: okay
22:00 Slick: that's also not my part
22:00 Slick: 5eania has the first dubstep
22:00 Arphimigon: dam
22:00 Slick: midge has the second
22:00 Arphimigon: well imma still point them out
22:00 Slick: i'll tell him
22:00 Slick: yeah
22:00 Arphimigon: so either one can say it later
22:00 Slick: ofc =D
22:01 Slick: 04:09:696 (1) - but that slider
22:01 Slick: volume of ticks
22:01 Slick: + volume of end
22:01 Arphimigon: no ticks on this one
22:01 Arphimigon: but
22:01 Arphimigon: the end should be raise
22:01 Arphimigon: since there is a sound
22:02 Arphimigon: go for 15%
22:02 Slick: so volume of ticks keep 35%
22:02 Arphimigon: ye
22:02 Slick: 04:11:550 (2) - this slider
22:02 Slick: 5%
22:02 Slick: that is midge's doing
22:02 Arphimigon: wait
22:02 Arphimigon: 04:09:696 (1) - add a soft whistle to the end of this slider
22:02 Arphimigon: i think it fits i m o
22:03 Slick: done
22:03 Arphimigon: 04:11:550 (2) -
22:03 Arphimigon: higher
22:03 Arphimigon: 10 or 15
22:03 Arphimigon: id say 15
22:03 Slick: done
22:04 Arphimigon: section after that feels quiet LOL
22:04 Arphimigon: its 70%
22:04 Arphimigon: why does everything feel quiet
22:04 Slick: what lol
22:05 Arphimigon: dw just me
22:05 Slick: yeah i need to map that last section for 5 min
22:05 Arphimigon: ^
22:05 Arphimigon: drain time
22:05 Arphimigon: was gonna mention that
22:05 Slick: just make everything there 5%?
22:05 Arphimigon: ye
22:05 Slick: i tried making the start of the slider 15% volume
22:05 Slick: then the ticks and end 5%
22:05 Slick: it's like that on all sliders
22:05 Slick: but just ignore and do everything 5%
22:05 Slick: `?
22:06 Arphimigon: which part
22:06 Slick: 04:33:460 (1) -
22:06 Arphimigon: no
22:06 Arphimigon: that feels good
22:06 Slick: so keep it the way i did
22:06 Arphimigon: wanna fix the drain problem without making the end all retarder?
22:07 Slick: depends on what it is?
22:07 Slick: spinner in the beginning?
22:07 Arphimigon: end spinner at 04:59:078 -
22:07 Arphimigon: the song needs to end at at least 5:02
22:08 Arphimigon: because it starts at 0:02
22:08 Arphimigon: 04:59:920 - you CAN add a note there
22:08 Arphimigon: 05:00:595 (1) - and one there
22:09 Arphimigon: 05:01:437 (2) - and one there
22:09 Arphimigon: but its a little weird
22:09 Slick: may be better than the spinner
22:09 Arphimigon: so make the first two notes
22:09 Arphimigon: the thing about drain time is
22:10 Arphimigon: only the spinner start and slider starts are counted
22:10 Arphimigon: if you end on a long ass spinner/slider it wont do much
22:10 Slick: i see
22:10 Slick: 05:01:437 - note here as well?
22:10 Arphimigon: lemme see
22:10 Arphimigon: the old drain wouldve ended 04:52:336 - LOL
22:10 Slick: slider may fit
22:10 Arphimigon: slider end wont do any good though
22:11 Slick: really?
22:11 Slick: i didn't know of that
22:11 Arphimigon: only the starts
22:11 Arphimigon: trust me ive had to fix this problem for a bunch of people
22:11 Slick: haha
22:11 Arphimigon: hm
22:11 Slick: yeah thanks
22:11 Arphimigon: 00:00:426 - spinner start here
22:11 Arphimigon: 00:01:606 - end here
22:12 Slick: is spinner long enough?
22:12 Slick: yup
22:12 Arphimigon: just the start matters
22:12 Arphimigon: its treated as a note
22:12 Slick: i see
22:12 Arphimigon: likewise with sliders
22:12 Arphimigon: its the same way with difficulty rating
22:12 Arphimigon: everything is treated as a note
22:13 Arphimigon: hence why big black is only 6.5 stars
22:13 Arphimigon: (yes i have proven this)
22:13 Slick: algorithm for diff calculation needs to be updated
22:13 Arphimigon: it cant
22:13 Arphimigon: sadly
22:13 Arphimigon: well it can but not any time soo
22:13 Arphimigon: soon*
22:13 Slick: :s
22:14 Arphimigon: since there is no coordinates given for slider ends in the .osu, the diffiuculty algorithm cant easily fetch slider end coordinates
22:14 Arphimigon: and to fetch them all by in-editor or other means would cause hell for the processor
22:14 Slick: haha
22:14 Arphimigon: so unlucky for us its bam stuck
22:14 Slick: yeah
22:14 Slick: 05:01:437 -
22:15 Slick: note here?
22:15 Arphimigon: 05:00:595 (1,2) - remove both actually
22:15 Arphimigon: oh no
22:15 Arphimigon: bad idea
22:15 Arphimigon: ye keep that end note
22:15 Slick: 05:00:595 (2) - ?
22:15 Arphimigon: ye
22:15 Arphimigon: that too
22:15 Slick: what about 05:01:437 - ?
22:15 Arphimigon: both
22:15 Slick: you said note there
22:16 Arphimigon: keep them both
22:16 Arphimigon: does it fit
22:16 Arphimigon: to you
22:16 Arphimigon: i also said 04:59:920 -
22:16 Slick: if it gives me 5 min drain time i'll do it
22:16 Slick: yeah i did those 2
22:16 Slick: but the third note
22:16 Slick: i should add that
22:17 Slick: i made it like this
22:17 Arphimigon: well
22:17 Slick: http://puu.sh/iMgh6.jpg
22:17 Arphimigon: you can remove the third
22:17 Arphimigon: either way you have 5 mins
22:17 Slick: idk the third kinda fits
22:18 Arphimigon: ye
22:18 Arphimigon: the other way to fix the problem wouldve been the reduce bpm by 1 option
22:18 Arphimigon: ive done that on 2 other maps
22:18 Arphimigon: made 3 extra drain time seconds
22:19 Slick: nice
22:19 Arphimigon: well it should be fine
22:19 Arphimigon: if not we can always reduce bpm by 1 after
22:19 Arphimigon: or 2 and remove the beginning spinner
22:20 Slick: reduce the bpm by 1
22:20 Slick: 177?
22:20 Arphimigon: ye
22:20 Arphimigon: that would give you (doing math)
22:20 Arphimigon: 2.5 more seconds on this bpm
22:20 Slick: wouldn't that cause havic
22:20 Arphimigon: actually just under 3
22:20 Slick: maps need to be properly timed?
22:21 Arphimigon: it wont be hard for me
22:21 Arphimigon: ive done it enough times
22:21 Arphimigon: (twice for others)
22:21 Slick: havoc*
22:21 Arphimigon: (more than twice for myself)
22:21 Arphimigon: eh no point worrying about that now
22:21 Arphimigon: it might not need to happen
22:21 Arphimigon: anything else you need on it?
22:21 Slick: the beginner spinner
22:22 Slick: it may seem out of place
22:22 Slick: any way to get 5 min drain time
22:22 Slick: adding one extra note in the end or some shit?
22:22 Arphimigon: end it at 00:01:774 -
22:22 Slick: done
22:22 Arphimigon: inb4 add a note at 05:03:123 -
22:23 Arphimigon: but you may want to make those notes audible IF you decide to keep them
22:23 Slick: with the note at 05:03:123 (2) - can we remove the beginner spinner?
22:23 Arphimigon: yes
22:23 Arphimigon: without doubt
22:23 Slick: i'll keep those 4 notes in the end xD
22:24 Arphimigon: increase vol
22:24 Arphimigon: 15/20%
22:24 Slick: should i start at like 25 , then go slowly down?
22:24 Arphimigon: hm
22:24 Slick: or just keep the volume steady
22:24 Arphimigon: 30 -> 20 -> 15 -> 10
22:24 Arphimigon: or 25
22:24 Arphimigon: ye 25 start it
22:25 Slick: so it's 25 -> 20 -> 15 -> 10
22:25 Slick: last note is 10 volume
22:25 Slick: it's all good now?
22:26 Arphimigon: ye
22:26 Arphimigon: get a BG if you can
22:26 Arphimigon: and submittio
22:27 Slick: yup
22:27 Slick: i wanna thank you for all the help you've given me with this map
22:27 Slick: you've helped shitloads
22:27 Slick: do you have paypal or something
22:27 Arphimigon: no
22:27 Arphimigon: dont pay me
22:27 Slick: i'd like to donate 10 or 15 euro as thanks
22:27 Slick: ;w;
22:27 Arphimigon: im not even done yet
22:27 Arphimigon: wait till i look at
22:27 Arphimigon: the map
22:27 *Arphimigon runs
22:28 Slick: xS
22:28 Arphimigon: as soon as you upload i need to actually test it
22:28 Arphimigon: cus it looks more like art than a map
22:28 Arphimigon: ofc you can have both
22:28 Arphimigon: but just saying
22:29 Slick: i'll just use this
22:29 Slick: http://puu.sh/iMh1N.png
22:29 Arphimigon: i have an A on Airman, HR Pensamento pass, DT Emerald Sword, two Chipscape passes and I still reckon i wont be able to pass this map
22:29 Slick: whoa D:
22:30 Arphimigon: if i cant
22:30 Arphimigon: theres a problem
22:30 Arphimigon: *runs*
22:30 Slick: some parts hard to read
22:30 Slick: end dubstep hard cuz midge...
22:30 Arphimigon: was gonna mention them both
22:30 Arphimigon: some placements are generally poor
22:31 Arphimigon: and the end is a massive diffspike
22:31 Arphimigon: but hey
22:31 Arphimigon: its not anywhere near "remap" style
22:31 Arphimigon: its pretty damn good most the time
22:31 Slick: haha
22:31 Slick: yeah midge and 5eania are really good mappers
22:32 Slick: i'll use this most likely just as a temporary bg
22:32 Slick: i might make an SB
22:32 Arphimigon: not much point
22:32 Arphimigon: unless its for lyrics
22:33 Slick: i thought just for the collab
22:33 Slick: so when it 5eania and midges you know
22:33 Arphimigon: ah yea
22:33 Arphimigon: that makes sense
22:33 Slick: uploading now
22:33 Slick: how do i link thier userpages on the creator's words
22:34 Slick: you know make thier name blu and clickable to it links to thier userpage
22:34 Arphimigon: i cant remember right now
22:34 Arphimigon: probably the link option on the forums
22:35 Arphimigon: just edit the first post when you submit
22:35 Slick: http://osu.ppy.sh/s/330216
22:36 Slick: so what do i do?
22:36 Arphimigon: redling
22:36 Slick: i think i need to reupload to change the creator's word

log 2
17:55 Arphimigon: okay which part is getting remapped
17:56 Arphimigon: also bare with me my laptop is having a hard time so it randomly shuts off
17:56 Slick: D:
17:56 Slick: i'm unsure of what to do
17:56 Slick: but i know it has to be improved
17:56 Slick: 00:02:111 -
17:56 Slick: basically the whole beginning section before the first kiai
17:56 Arphimigon: stream is fine
17:56 Slick: needs work/polishing/remapping
17:57 Arphimigon: 00:04:471 (4,5) - this i dont like
17:57 Arphimigon: imo reverse slider should be where the note is
17:57 Arphimigon: or two sliders
17:57 Arphimigon: but not note then reverse slider, doesnt fit music as well as it could etc
17:58 Slick: damn
17:58 Slick: 2 sliders
17:58 Slick: fit much better
17:58 Slick: how did you noticea
17:58 Arphimigon: experience
17:58 Arphimigon: imo this start is wayyyyyy overmapped
17:59 Slick: i'm going to write all this down so i remember it for tomorrow
17:59 Slick: gonnar remap then
17:59 Arphimigon: well
17:59 Slick: those sections
17:59 Arphimigon: i could just say
17:59 Arphimigon: remap the start
17:59 Arphimigon: but ehhhhh
17:59 Slick: yeah
17:59 Slick: but to remapa
17:59 Arphimigon: i feel like way more longer sliders would fit the start
17:59 Arphimigon: much more
17:59 Slick: you must have a solution to the problem that are there
17:59 Arphimigon: 00:02:617 - like skip this beat etc
18:00 Arphimigon: long sliders
18:00 Arphimigon: + slower SV
18:00 Arphimigon: well around 1x SV works if you add longer sliders
18:00 Slick: too fast
18:00 Arphimigon: 1.2 is too fast gonna test others
18:01 Arphimigon: eh go for 0.8 to 0.9
18:01 Slick: like 0,70 - 0,90 is decent speed
18:01 Slick: for outside kiai
18:01 Slick: this
18:01 Slick: 00:09:359 (1,2,3,4,5,6,7,8) -
18:01 Slick: it flows bad
18:01 Arphimigon: i feel like 0.8 is too slow
18:01 Arphimigon: 0.8
18:01 Arphimigon: 0.9*
18:01 Arphimigon: use 0.9*
18:02 Arphimigon: 00:09:359 (1,2,3,4,5,6,7,8) - agreed this isnt nice at all
18:02 Arphimigon: 00:09:527 (2,3,4) - its because of this
18:02 Slick: i don't know what patterns flow good
18:02 Arphimigon: well
18:02 Arphimigon: the movement from 2 to 3 to 4 looks good right now
18:03 Arphimigon: but its not </3
18:03 Arphimigon: id say
18:03 Slick: it's kinda cramped
18:03 Arphimigon: for this kinda flow made from 1 to 2 to 3 makes a oval shape
18:03 Slick: this 00:09:022 (6,1,2) -
18:03 Arphimigon: so slider 4 shouldnt point point
18:03 Arphimigon: it shouldnt point down*
18:04 Arphimigon: 00:09:022 (6,1,2) - this is fine
18:04 Slick: really?
18:04 Slick: lol
18:04 Arphimigon: okay ill screenie what i would do to see if you like it
18:04 Arphimigon: and just say all the steps
18:05 Arphimigon: 00:09:359 (1,2,3) - move 3 to its more left of 1, fits from the curve of the last slider to do a back and forth jump here for one time
18:05 Slick: i'll remap
18:06 Arphimigon: well i rushed this http://osu.ppy.sh/ss/3378846
18:06 Arphimigon: but it fits after the curve of slider 6 better
18:07 Slick: yup
18:07 Slick: 00:16:100 (2,3,4,5,6,7,8,9) - doesn't flow well
18:07 Slick: that is just stupid of me
18:07 Arphimigon: oh god
18:07 Arphimigon: why did you
18:07 Arphimigon: even
18:07 Arphimigon: >triplet triangles
18:07 Arphimigon: i hate seeing them
18:08 Slick: need to be remade
18:08 Arphimigon: not really
18:08 Slick: repatterned
18:08 Arphimigon: 00:15:932 (1,2,3,4,5) - all good
18:08 Arphimigon: 6 is too linear with 4 and 5
18:08 Arphimigon: should be more right
18:10 Arphimigon: https://osu.ppy.sh/ss/3378865 this works nicely
18:10 Slick: it's the biggest problem of this map...
18:10 Slick: need to make the beginning flow better
18:10 Slick: yeah i'll do that
18:10 Arphimigon: cool
18:11 Slick: 00:17:280 - 00:27:729 -
18:11 Slick: is that section okay?
18:11 Arphimigon: thats a long section
18:11 Slick: after 00:27:729 - it becomes kinda shit again
18:11 Arphimigon: 00:19:302 (6,7,8) - nope
18:11 Arphimigon: actually imma watch it all first again
18:12 Arphimigon: its alright
18:12 Arphimigon: not amazing
18:12 Slick: more polishing?
18:12 Slick: and harder?
18:12 Arphimigon: 00:18:460 (5) - if you are going to extend this slider, make it more wiggly
18:12 Slick: i should probably make the beginning a bit harder as well since it's so easy compared to the rest of the map
18:12 Slick: yeah i'll fix that
18:12 Arphimigon: its way too straight and its played in a straight line, making it a long boring part
18:13 Arphimigon: afk again
18:16 Arphimigon: boom back
18:17 Slick: nice
18:17 Arphimigon: 00:19:302 - https://osu.ppy.sh/ss/3378887 nice little jump after the long break by the slider
18:18 Slick: i'm downloading all these screenshots
18:18 Arphimigon: lol okay
18:18 Arphimigon: arent you editing now though?
18:18 Slick: no
18:18 Slick: i feel so tired
18:18 Slick: ...
18:18 Arphimigon: 00:20:482 (2,3) - curve doesnt really fit together
18:18 Arphimigon: kinda minor thing
18:18 Arphimigon: ill skip it
18:18 Slick: naw, could be better
18:18 Arphimigon: 00:21:325 (4) - unneccesarily high SV
18:19 Slick: also needs to be remade
18:19 Slick: i'll make it 0,90
18:19 Arphimigon: 00:28:066 (1) - i feel like this is gonna cause a bunch of annoyance
18:20 Slick: haven't raised anything
18:20 Slick: hasn't*
18:20 Slick: i'm not sure
18:20 Arphimigon: the dip is the problem
18:20 Slick: yup
18:20 Arphimigon: you can keep it
18:20 Arphimigon: but make it a liiiitle smaller
18:20 Slick: 00:28:404 (2,3,4,5) -
18:20 Slick: feels weird
18:20 Arphimigon: then redue SV to 1.3 or smth
18:20 Slick: will do
18:20 Arphimigon: ye i was gonna mention that part too
18:20 Arphimigon: 00:28:404 (2,3) - its mainly this
18:21 Arphimigon: counter-intuiative play
18:21 Arphimigon: normally not expecting for a 1/4 snap blanket like this
18:21 Slick: ah
18:21 Arphimigon: also 00:28:404 (2,3,4) - the 1/4 snap is larger than the 1/2
18:21 Slick: yeah needs to be remade
18:21 Arphimigon: so just move slider 3 way higher
18:21 Slick: oh shit i thought that was 174
18:22 Slick: 1/4*
18:22 Arphimigon: lo
18:22 Arphimigon: https://osu.ppy.sh/ss/3378904 boom fixed
18:22 Arphimigon: 00:30:426 (10,1) - bad blanket
18:23 Slick: doesn't play well?
18:23 Arphimigon: no it doesnt look right
18:23 Arphimigon: plays fine
18:23 Slick: how do i fix it?
18:23 Arphimigon: you can fix blankets ur a god at that
18:24 Slick: just the blanket that's all?
18:24 Arphimigon: yup
18:24 Arphimigon: it looks off is all
18:24 Slick: 00:30:763 (1,2,3,4,5,6,1) -
18:24 Arphimigon: 00:30:426 (10) - move to x:436 y:199 fixed
18:24 Slick: all this is so fucking tame
18:24 Arphimigon: its good
18:25 Arphimigon: 00:33:123 (6) - make into 2 notes
18:25 Arphimigon: 00:33:291 - the second being here
18:25 Slick: sounds a lot better
18:25 Arphimigon: might be hard to place
18:25 Slick: you got a really good ears
18:26 Arphimigon: unless you move 00:33:460 (1) -
18:26 Slick: no i'll think of something
18:26 Arphimigon: im not listening to the music too much
18:26 Arphimigon: more looking to what would seem best as a player
18:26 Arphimigon: thats how i make my maps anyway
18:26 Slick: lol
18:26 Slick: should i do the same here?
18:26 Slick: 00:35:819 (9) -
18:26 Arphimigon: nextu
18:27 Arphimigon: not really
18:27 Arphimigon: since 00:35:314 (8) - there was a 1/2 gap between this and the next slider so it should be fine
18:28 Arphimigon: 00:36:662 (3) - too much curve on the end of this
18:29 Arphimigon: make it flatter imo
18:30 Slick: 00:37:168 (4,5,1,2,3,4,5,6,1) -
18:30 Slick: does this flow okay?
18:30 Arphimigon: not really
18:30 Arphimigon: then again a little off is good
18:30 Arphimigon: 00:37:842 (2,3) - so hard to hit
18:31 Slick: yeah, need to be remade
18:31 Slick: 00:40:538 (1,2,3,1,2,3) -
18:31 Slick: this shouldn't be too bad though
18:31 Arphimigon: thats fine
18:31 Arphimigon: 00:41:213 (2) - move more right though
18:32 Slick: will do
18:32 Arphimigon: 00:41:550 (1) - this start curve looks bad imo
18:33 Slick: yeah it does
18:33 Slick: needs to be fixed
18:33 Arphimigon: 00:45:763 (1,2,3,4,1,2,3) - epic
18:33 Slick: haha it's so ironic
18:33 Slick: not my pattern
18:34 Slick: copy from
18:34 *Slick is listening to [http://osu.ppy.sh/b/348169 Otokaze - Sakura Memory]
18:34 Arphimigon: lol
18:34 Arphimigon: 00:47:954 (1,2,3,1) - well this isnt
18:34 Slick: yeah
18:35 Arphimigon: kinda hard to fix
18:35 Slick: yeah i feel sick just looking at the beginning
18:35 Arphimigon: 00:48:291 - end here
18:36 Arphimigon: actually
18:36 Slick: i always try to avoid the beginning when i'm in the editor of this map
18:36 Arphimigon: 00:48:460 - end the slider there
18:36 Slick: and do what more?
18:36 Arphimigon: well this rhythm works http://puu.sh/iWzog/9ff7c02f4d.jpg
18:37 Arphimigon: posistioning isnt easy with it though
18:37 Slick: i'll just have to figure something out
18:37 Slick: i will do it though
18:37 Slick: sounds a lot better
18:37 Arphimigon: nvrmnd got a fix
18:37 Arphimigon: http://puu.sh/iWzrZ/344a94c753.jpg
18:37 Arphimigon: if you want it
18:38 Slick: thanks
18:38 Slick: looks good
18:38 Slick: 00:49:471 - 00:55:033 -
18:38 Arphimigon: 00:50:988 (4,1) - kinda weird
18:38 Slick: that section plays really badly
18:38 Slick: yeah weird
18:38 Arphimigon: 00:51:325 (1) - make it into a "normal" place
18:38 Arphimigon: like um
18:39 Arphimigon: x:239 y:302
18:39 Slick: yup
18:40 Arphimigon: 00:51:325 (1,2,3) - then this would be a problm though
18:40 Slick: that section needs to be remapped for better flow
18:40 Arphimigon: 00:51:493 (2) - x:243 y:132 after then
18:41 Slick: yup
18:41 Arphimigon: 00:53:179 (6,7,8,1) - this is bad
18:41 Slick: yeah also flows bad
18:42 Arphimigon: well it can stay though
18:42 Slick: all shit...
18:42 Arphimigon: it works in a way
18:42 Arphimigon: just not the usual way
18:42 Slick: i'll try to think of something to make it better when remapping
18:42 Slick: 00:55:370 (2,3,4,5,6,7) -
18:42 Slick: these jumps okay?
18:42 Arphimigon: kiiinda
18:43 Slick: spacing increase during vocal
18:43 Arphimigon: 00:56:044 (6,7,1) - gonna be hard to keep on that slider though
18:44 Slick: can it go towards a better direction?
18:44 Slick: for example 00:56:213 (7) -
18:44 Arphimigon: eh it should be fine
18:44 Arphimigon: nah the jumps are good
18:44 Slick: nvm
18:44 Arphimigon: 00:56:381 (1,2,3,4) - 4 feels better much higher than it is
18:46 Slick: what does that mean?
18:46 Arphimigon: move 4 higher
18:46 Slick: stack or near 00:57:561 (7) - ?
18:46 Arphimigon: stack 7 feels really nice
18:47 Slick: 01:01:774 - kiai shouldn't be too bad
18:47 Arphimigon: but if you stack 7
18:47 Arphimigon: then move 7 lower
18:47 Arphimigon: dont stack 4 and 7
18:47 Arphimigon: ctrl-g 4 and 7 all fixd
18:48 Slick: that removes the perfect square though ;w;
18:48 Arphimigon: well you gotta compromise
18:48 Slick: if it plays better i will do it
18:48 Slick: ofc
18:49 Slick: not much more now
18:49 Slick: the kiai though
18:49 Slick: v
18:49 Slick: 01:01:774 -
18:49 Arphimigon: rip more
18:49 Slick: should be fine in general
18:49 Slick: :?
18:49 Arphimigon: ill whizz through it
18:49 Arphimigon: 01:05:819 (4,5) - look almost touching, spread them a few pixels more
18:50 Slick: what direction should this reverse arrow point?
18:50 Slick: 01:03:291 (1) -
18:50 Arphimigon: that is good how it is
18:50 Slick: didn't notice, gonna fix it
18:50 Slick: alright
18:51 Slick: but that should be enough
18:51 Slick: the rest is actually not
18:51 Slick: i can fix it
18:51 Slick: it's not as bad as the beginning
18:51 Arphimigon: 01:07:168 (1) - so many missed beats rip
18:51 Slick: you deserve kds for this mod...
18:51 Arphimigon: im not even 25% done
18:51 Arphimigon: k
18:51 Slick: 25% done?
18:51 Slick: you have 75% more stuff?
18:51 Arphimigon: we finished at 21%
18:52 Slick: well there isn't much more awkwardness than the beginning
18:52 Slick: only a few moments i think i can squash on my own
18:52 Arphimigon: you say that
18:52 Arphimigon: well
18:52 Arphimigon: ill check it another time
18:52 Arphimigon: afk
18:52 Slick: save it for your mod

log 3
18:14 Arphimigon: you know you kinda said to a lot of mods that you needed to ask someone else about it for another opinion
18:14 Arphimigon: >scans through all the mods
18:15 Slick: 00:25:707 (2) - this note
18:15 Slick: yeah i know
18:15 Slick: fuck my insecurity
18:15 Arphimigon: i saw that one lately
18:15 Arphimigon: but also in lots of other mods you done that
18:15 Slick: everyone mentions that
18:16 Slick: yeah
18:16 Slick: quite a bit of the "Pending" ones
18:16 Slick: are because it's not my part though
18:16 Slick: like 5eania or midge
18:16 Slick: but do you wanna go through them with me?
18:16 Arphimigon: sure
18:16 Slick: the ones i've said like not sure what to do
18:16 Slick: thanks
18:16 Arphimigon: thats what i was going to ask
18:16 Arphimigon: since im doing nothing anyway
18:17 Slick: 02:24:864 (4,5,6) - , exa said these are too big
18:17 Slick: i honestly wanna push for an extra diff
18:17 Arphimigon: yes those are wayyyyyyyyy too big
18:17 Arphimigon: tbh
18:17 Arphimigon: let me check the jumps before them
18:17 Arphimigon: 02:23:348 (4,5,6,7) -
18:18 Arphimigon: and i guess 02:20:819 (1,2,3) -
18:18 Slick: yeah
18:18 Slick: the buildup seems reasonable to me
18:18 Arphimigon: buildup is fine
18:18 Slick: the increased spacing of jumps
18:18 Arphimigon: if the song was short or so
18:18 Arphimigon: but those jumps are pretty much literally the only big jumps in the whole song
18:18 Arphimigon: rip combo breaks left right and center for one point
18:19 Slick: yup
18:19 Slick: but i'm still not too keen on nerfing them
18:19 Arphimigon: it feels bad to have that there
18:19 Arphimigon: this is still easily an extra without them
18:19 Arphimigon: so yeah im in favour of nerfing
18:19 Slick: okay
18:19 Slick: 02:34:471 (1,1) - this looks bad - exa
18:20 Arphimigon: that end tiny part is a bit bad
18:20 Arphimigon: after the smooth curve
18:20 Arphimigon: 02:35:651 - right there
18:20 Slick: smoothen the curve inwards?
18:20 Arphimigon: mhm
18:21 Slick: 02:43:572 (2) - shouldn't overlap this
18:21 Slick: exa
18:21 Arphimigon: thats fine imo
18:22 Slick: agreed
18:22 Arphimigon: wont cause a problem and doesnt look bad
18:22 Slick: 03:28:572 (1) - could be much better - exa
18:22 Slick: i honestly thought that looked pretty nice
18:22 Slick: ;w;
18:22 Arphimigon: that looks fine wat
18:22 Arphimigon: exa pls
18:23 Slick: clicknoise next
18:23 Arphimigon: cooooolio
18:23 Slick: he mentioned often to stack notes
18:23 Slick: but i thought they played better unstacked
18:23 Slick: 01:09:527 (1,3) -
18:23 Arphimigon: better unstacked
18:24 Slick: 01:20:314 (3,4,5) - this too
18:24 Slick: stack 3 on 5
18:24 Arphimigon: bad idea
18:24 Arphimigon: do you have stacking option enabled?
18:24 Slick: no, i'm in editor with the ingame stack lenicency
18:24 Slick: or w/e it's called
18:24 Slick: should i disable it
18:24 Arphimigon: view -> stacking
18:24 Arphimigon: thats enabled right
18:25 Slick: yeah
18:25 Arphimigon: good
18:25 Arphimigon: you can see why stacking them would be bad
18:25 Slick: the streams in the guitar part he mentions
18:25 Slick: for example 01:38:684 (5,6,7,8,9) -
18:25 Slick: make them a straight line
18:25 Arphimigon: that part could be either, preference really
18:26 Arphimigon: i would do straight since i map simple stuff but id say you would prefer that
18:26 Slick: he also mentions to make this note 02:41:213 (3) -
18:26 Slick: like equally inbetween the 2 sliders
18:26 Arphimigon: wow um
18:26 Arphimigon: no
18:26 Slick: but it ruins flow
18:26 Slick: well spacing isn't even then
18:26 Slick: if i do that
18:26 Slick: so i'll keep it the way it is
18:26 Arphimigon: tbh i would make slider 4 a biiiit further
18:27 Arphimigon: to make it obvious it isnt a 1/4 snap
18:27 Slick: aye
18:27 Arphimigon: but yeah that means moving the whole pattern after asdf
18:27 Slick: i'll do that
18:27 Slick: move 4 a bit further
18:27 Arphimigon: coolio
18:27 Arphimigon: higher, make it higher
18:27 Slick: will do
18:27 Slick: Sangzin next
18:28 Slick: so yeah this note 00:25:707 (2) -
18:28 Arphimigon: haha
18:28 Slick: many mention to stack it
18:28 Arphimigon: i think we should leave that to the end tbh
18:28 Slick: but i think it plays best like that
18:28 Slick: okay xD
18:28 Slick: he says to end this slider 01:23:347 (1) -
18:28 Slick: on 01:25:370 - instead of 01:25:538 -
18:29 Arphimigon: kinda agreed
18:29 Arphimigon: lemme change myself and listen
18:29 Arphimigon: yeah agreed
18:29 Arphimigon: 01:28:572 (1) - way too fast just sayin
18:30 Slick: will reduce the sv of it
18:30 Slick: and change the end of that slider if i manage to make it look good xD
18:30 Slick: i probably will
18:30 Arphimigon: knowing you? yeah you will
18:31 Slick: 01:25:707 (1) - he says to swap out this with a circle
18:31 Slick: since the overlap is bad
18:31 Arphimigon: wow thats a tricky one
18:31 Arphimigon: both are equally good there imo
18:31 Slick: well actually
18:31 Arphimigon: id say a slider still
18:31 Slick: if i end that long slider earlier
18:31 Slick: i can map it without the overlap
18:32 Slick: so it's gonna work out i think
18:32 Arphimigon: keep the slider then
18:32 Slick: he says 01:56:718 (4) - stack this note on (3)
18:32 Slick: but it's unstacked for even spacing
18:32 Arphimigon: that placement is in general bad for that part
18:33 Arphimigon: put it in the free space up-left
18:33 Slick: keeping the even spacing?
18:33 Arphimigon: eh it gets broken really quickly after
18:34 Slick: oaky
18:34 Slick: okay*
18:34 Arphimigon: http://osu.ppy.sh/ss/3421367 i say this
18:34 Slick: looks good
18:34 Slick: will do that
18:34 Slick: he says to 02:35:819 (2) - delete that note
18:34 Slick: and extend the slider
18:34 Slick: where that note is
18:35 Arphimigon: well it makes sense
18:35 Arphimigon: in a way
18:35 Arphimigon: lemme think about that one
18:35 Arphimigon: ye remove
18:35 Slick: brb gotta let cat in
18:35 Arphimigon: well im gonna mention a ton of things about overmapping when i get to this seriously
18:36 Arphimigon: just saying
18:37 Slick: nice
18:37 Arphimigon: i gotta run afk again making beverageessss
18:37 Arphimigon: (so much afk asdf)
18:37 Slick: np
18:51 Slick: back?
18:51 Arphimigon: ye just got back
18:51 Arphimigon: literally
18:51 Slick: only like 3 mods left now
18:52 Arphimigon: goodie lets do dis
18:52 Slick: holynightmare next
18:52 Arphimigon: oh yay
18:52 Arphimigon: holynightmare is cool
18:52 Slick: 00:18:291 (4) - not not needed
18:53 Slick: note not*
18:53 Arphimigon: its needed but in a different weay
18:53 Arphimigon: 00:17:954 (3) - reduce length perhaps
18:53 Slick: yup
18:53 Slick: 00:47:786 (6) - ^ same
18:54 Slick: he says it's not needed either
18:54 Arphimigon: i like that one
18:54 Slick: yeah, it didn't sound to bad
18:54 Arphimigon: however for that remove the not
18:54 Arphimigon: note*
18:54 Slick: too bad*
18:54 Arphimigon: and extend the slider
18:55 Slick: will do
18:55 Slick: 01:18:291 (3) - note not needed
18:55 Arphimigon: keep that
18:55 Arphimigon: it sounds great there
18:56 Slick: and he says this 01:21:156 (7) - ^
18:56 Slick: like also not needed
18:56 Slick: but i assume he means 01:20:988 (6) -
18:57 Arphimigon: i like that too
18:57 Slick: 01:53:347 (2) - note not needed
18:58 Arphimigon: remove and extend slider
18:58 Arphimigon: besides that looks way too cramped
18:58 Slick: yeah >_<
18:59 Arphimigon: nextu
18:59 Slick: mercury2004 next
18:59 Slick: he says to put this note 00:24:696 (7) - on x440 y228
18:59 Slick: really weird imo
18:59 Slick: maybe he was modding an older version or something
18:59 Arphimigon: that is so
18:59 Arphimigon: weird
18:59 Arphimigon: dont do that
19:00 Slick: cause i've had him check older unsubmitted version
19:00 Arphimigon: oh yeah
19:00 Arphimigon: i remember this wayyyy back then
19:00 Slick: this note 01:02:786 (4) - x284 y28
19:00 Slick: also really weird
19:01 Arphimigon: thats
19:01 Arphimigon: really weird
19:01 Arphimigon: dont do that
19:01 Slick: Underdogs next
19:01 Slick: 01:02:786 (4) - legal circle+
19:01 Slick: ?
19:01 Slick: is it too far out
19:01 Arphimigon: a bit risky
19:02 Arphimigon: i would raise a bit
19:02 Arphimigon: (was gonna mention before but w/e)
19:02 Slick: better safe than sorry i guess
19:02 Slick: crimmi next
19:02 Slick: 00:10:875 (1,2,3,4) - don't fit the rhythm ending on blue ticks
19:03 Arphimigon: i was gonna mention that in my mod
19:03 Arphimigon: but ye
19:03 Arphimigon: that rhythm scks
19:03 Slick: 01:27:392 (1) - end on red tick
19:04 Arphimigon: ye do that
19:04 Slick: really?
19:04 Slick: imo sounds better extended
19:04 Arphimigon: its a weird section
19:05 Arphimigon: let me listen for a bit
19:05 Arphimigon: eh keep it w/e its dodgy anyway
19:06 Slick: streeteelf last
19:07 Slick: 00:02:449 -
19:07 Arphimigon: mmm
19:07 Slick: reduce the sv of all sliders untill 00:10:033 -
19:07 Slick: i tried long ago
19:07 Slick: reducing the SV of all sliders before 00:10:033 -
19:07 Slick: but it just didn't feel good
19:07 Arphimigon: not much point imo
19:07 Slick: but it may have been because i'm so used to those being fast
19:08 Arphimigon: i like it how it is
19:08 Slick: me 2
19:08 Slick: yeah he also mentions the same jumps exa did
19:08 Slick: too big
19:08 Slick: 00:57:224 (5,6,7) -
19:08 Slick: on both bulidups
19:08 Arphimigon: needs to be like slightly lower on the second atleast
19:09 Arphimigon: tbh fullscreen jumps on a map like this? just no
19:09 Arphimigon: song*
19:09 Slick: (6) ?
19:09 Arphimigon: ye 5 to 6
19:09 Slick: yeah and 01:38:684 (5,6,7,8,9) -
19:09 Slick: mentions also to make them straight line but
19:10 Slick: we talked about that already
19:10 Arphimigon: ill test it again before i check it like a sniper
19:10 Arphimigon: 01:39:190 (1,2,3) - move either 2 higher or 3 lower just sayin
19:10 Slick: nice
19:11 Slick: will do
19:11 Slick: last note
19:11 Slick: 00:25:707 (2) -
19:11 Arphimigon: oh
19:11 Slick: it's unstacked for even spacing
19:11 Arphimigon: its up to that now
19:11 Arphimigon: i wouldnt stack nope
19:11 Arphimigon: well not there atleast
19:12 Arphimigon: http://osu.ppy.sh/ss/3421544 this looks so weird
19:12 Slick: but plays better?
19:12 Arphimigon: i would say so
19:12 Slick: i can probably do that
19:13 Slick: while keeping the spacing even
19:13 Slick: well that should be it
19:13 Arphimigon: woot
19:13 Slick: it's worth kds
19:13 Arphimigon: i should post this with the ultramod
19:13 Slick: post the log and title it "all the mod suggestions slick was being a little bitch about"
19:13 *Arphimigon runs
19:13 Arphimigon: about time i started that
19:14 Slick: ?
19:14 Slick: did you want to discuss
19:15 Slick: all the things i passed on as well?
19:15 Arphimigon: what things
19:15 Slick: i only talked now about the suggestions that i was uncertian about
19:15 Arphimigon: hm
19:15 Slick: there are suggestions i passed as well
19:15 Arphimigon: cant hurt to look at them
19:15 Slick: lol
19:15 Arphimigon: but if you felt sure of passing them you have your reasons
19:16 Slick: okay we can take a look at some
19:17 Slick: 00:23:853 (5) -
19:17 Slick: place the end closer to 6
19:17 Slick: actually i didn't pass on many suggestions
19:17 Arphimigon: that slider is fine how it is, however making it closer is preference
19:18 Arphimigon: your call its not a big change either way
19:18 Slick: 00:53:684 (1) - ctrl + g for better flow
19:18 Slick: i passed on it
19:18 Slick: flows even worse that way imop
19:18 Slick: imo*
19:18 Arphimigon: wow thats a bad iea
19:18 Arphimigon: 00:53:347 (7,8,1) - like really
19:18 Slick: xD
19:18 Slick: it already flows badly
19:18 Arphimigon: no its fine now
19:18 Slick: well that should be it
19:19 Slick: not much i passed on
19:19 Slick: post the log now
19:19 Arphimigon: not yet
19:19 Arphimigon: imma post this with the mod
19:19 *Arphimigon runs
19:19 Arphimigon: imma afk, hop back and get to it
19:19 Slick: np
19:19 Slick: i'll save log
19:19 *Slick is editing [http://osu.ppy.sh/b/731905 Rita - Bookmark Memories [Grimoire]]

FINALLY I'm getting to mod this, I remember when it was half mapped and not even submitted.
What a long way it's been.

[Grimoire]
SB doesn't even change until about half way in that's sad imo
Two main problems would be overmapping and rhythm in general. There are weird points but those two cover up 90% of things that need to be fixed here.
A LOT of "make this slider 1/4 shorter"
Lets begin!

HP6 on that end slider + spinner? Pls 5. Fort sh be nice to the HR/EZ player over here.

-Intro- (up to 00:17:280 - )

Rhythm in here isnt bad but I guess it could be improved at a bunch of points, esp the end.
For instance maybe a note 00:04:724 - could suit or something. fixed
00:10:117 - and a note here could suit also fixed
00:10:875 (1,2,3,4) - This is so unfitting perhaps a rhythm with less constant holding, try this, where note 1 starts at 00:10:875 - : fixed
00:03:628 (1) - Weird NC by itself fixed
00:07:168 (1,2,3,4,5,1) - We spoke about rhythm here fixed
00:09:022 (6) - Looks better as a normal curve fixed
00:15:932 (1) - Turn into a note, there is no passive sound at the end of this fixed
00:16:100 (2,3,4,5,6,7,8,9) - Pattern fix? k fixed

-Second thingy section- (up to kiai)

00:17:954 (3) - Two notes instead fit way better here and probably transition better into the slow slider fixed
00:21:831 (2) - Change into a note then a slider, a reverse slider starting on a red tick is weird here. fixed
00:21:831 (2,3,1) - Dodgy spacing, the 1/2 is almost as close as the 1/4 in a near space in time, please fix that if you dont do the above suggestion. fixed
00:26:802 (2) - No emphasis on this note, triplets actually start at 00:26:887 - so you may want to move this pattern further on the timeline fixed
00:29:246 (1,2,3) - Triplet makes sense here but sadly for the player it is offputting since 1/4 isnt nice to play after a long slider like so, i would just remove the first note there fixed
00:30:763 (1,2,3) - In general, two long sliders like this are best accompanied by 1/2 after, so basically make a sound at 00:31:943 - and make 00:31:774 (3) - not so long fixed
00:32:617 (5) - Make this 1/4 shorter fixed
00:33:965 (3,4) - Ahem, I think note 3 would fit as a long slider fixed
00:34:640 (5) - Make 1/4 shorter? fixed
00:34:640 (5) - This wave sucks just letting you know, I can't give a better one since I suck more but im sure you can fixed
00:36:156 (1,2) - Perhaps three notes fit nicer here, does to me at least. Or at minimum make the slider end sooner. fixed
00:38:010 (3) - This start curve is hard to play in, try making a little smother like this: fixed
00:38:347 (4,5,6) - Space 6 a bit more up-right please fixed
00:38:853 (1,1) - Too much spacing between these, move the first slider closer, and also perhaps rotate it 5 or 10 degrees to improve on the curve into the big one fixed
00:40:538 (1,2,3) - Im not sure about whether these should stay at all so make 00:39:359 (1) - extended by a 1/2 beat and remove the next note after that fixed
00:43:235 (1,2,3,1,2,3) - Too many damn long sliders asdffff, end 00:44:246 (1) - 1/4 earlier, and also make 00:44:752 (2) - end 1/4 earlier fixed
00:50:988 (4) - Extend 1/4, but use the scale function since if you make the slider end further it will ruin the motion made. fixed
00:51:662 (6) - Turn into two notes please! Or you could turn this whole thing 00:51:662 (6,7) - into a reverse 1/2 slider fixed
00:52:336 (1,2) - Imo suits if there is no blanket and the note just follows the slider normally fixed
00:53:684 (1) - End 1/4 earlier again, sorry if it ruins this pattern fixed
00:54:190 (2,3,4) - Really weird to play likely due to the reverse starting on red tick, note + slider here fixed
00:55:370 (2,3,4,5,6,7,1,2,3,4,5,6,7) - Jumps build up way too high way too quickly, its not THAT emphasised here, esp 00:57:224 (5,6) - perhaps limit at 2.3 or even 2 DS fixed
00:58:404 (1) - That curve on the slider doesnt look right, dont know why oh well fixed
00:58:404 (1,2,1) - Make that end slider into two notes it fits sooo nicely here fixed
01:00:089 (1,2,3,4,5) - This sudden turn into this slider could be better if... well um you changed the slider completely. Eh you can keep it but I would make the slider into a sort of curve that does with that stream. fixed

-First kiai-

No longer sliders really? Alrighty then
01:02:954 (5,1) - Me and my hatred of red tick offbeat sliders when they aren't needed... hate much. fixed
01:04:134 (2,3) - Move note 3 so it follows this curve, the curve of the slider is likely to be played in full here so yeah, move that note. fixed
01:07:168 (1) - You may want to shorten this but honestly I like it, your choice except the SLIDERTICK HITSOUNDING which as far as I know since it sounds like a normal hitsound is unrankable so just remove the slider tick hitsounding. If I'm wrong then kill me.
01:09:864 (3,4) - Too spaced for a 1/4, raise it higher and basically this whole pattern 01:10:201 (4,5,6,7) - from that corner too fixed
01:12:561 (1) - asdf slider tick hitsounding i guess it happens often ill just not say anything
01:15:932 (4) - Tbh making this into a 3/4 length slider like 01:15:257 (1) - fits nicely here then making 01:16:269 - into a note like 01:15:595 (2) - and adding another note after is cool fixed
01:17:617 (1) - Remove NC, add it to the next slider fixed

After first kiai to some point

01:28:572 (1) - Mentioned that it was too fast before, but imo I would just make it into a note fixed
01:30:679 (4,5) - Bluez imma cry, use the below rhythm but make sure the notes are close oki? let's talk about this
01:31:774 (1,2,3) - Reverse slider and short jump here ftw ^
01:34:640 (3,4,5,6,7,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,1,2) - Thats a lot of notes, perhaps 01:36:493 (1,2) - slider to avoid finger death for the less stamina filled people ^
01:44:078 (1) - Sorry again but end 1/4 earlier ^
01:45:257 (1) - End curve could be improved to play nicer ive done it earlier i think fixed
01:45:595 (2,3) - Um a but of a fast 1/4 snap followed by a stack, perhaps make the slider 1/4 shorter fixed
01:50:314 (1,2) - These 1/4 snaps are killing my mind and even after that look at the distance of the 1/2 is lesss than half ;-; rip reading haha, lets talk about that
01:56:887 (1,2) - 1/1 length slider and two notes pls ^
02:16:100 (1,2,3,4,5,6,1) - Wat. Explain this overmapped, idk what 2 do
02:23:348 (4,5,6,7,1,2,3,4,5,6) - JUMPS WOW nerf pls... just a little but NOT massive fullscreen. IM not saying make them normal jumps eitehr. fixed
02:24:022 (1) - End 1/4 earlier again, fast ass slider into 1/4 snap whilst being hard to control is bad and also this is hard to read and understand that 1/4 note so just, make the slider end earlierfast ass slider fixed

02:29:415 - onwards to first dubstep drop

02:32:111 (1) - Extend 1/4 and reverse it? Your choice entirely ofc not a big one think i'll pass
02:37:168 (1,2,1) - Space notes a bit? imo vocals need it fixed
02:47:954 (3,4,1,2,3) - Feels so linearrrrr but you cant change it so w/e skip it

-DUBSTEP DROP ONE!?-

02:56:044 (1,2,1) - It was way better as a stacked stream. Hands down.
03:02:448 (4,1) - Not a fan of directly stacking something on a hold slider, perhaps not a direct stack but only a partial overlap?
03:12:477 (7,1) - Eh this could blanket better, lower the curve 4 pixels or smth
03:13:909 (4,5,6,7,8,9) - I really want to play this as a sort of stream, esp since we had slider jumps just before 03:13:572 (2,3) - so it drowns out this little section
03:16:943 (3) - You sure about reverse slidering this? Rhythm is better as a note to start it, and a note for the red tick then a slider on the white tick where it ended.

-After dubstep drop, chill-

I liked this section tbh
03:19:977 (2,3,4) - Broken spacing, you know what to do here. fixed
03:22:336 (1,2) - Merge together, just extend the slider and remove the note fixed
03:32:111 (5,6) - Imo this vocal sounds better as two 1/2 sliders, more punchy. fixed
03:35:988 (2,3,4) - Reallllly risky there's the awkward play into that last slider and the next thats almost offscreen but overlapping the HP bar, move that 3 note down at least fixed
03:40:875 (1,1,2,3) - Blah blah weird 1/4 snap after long slider blah make its end 1/4 earlier blah fixed
03:44:583 (4,5,6) - make 5 into note, move 6 back 1/2 of a beat and add a note.

-THE HARD PART v2!?-

04:26:718 (1,1,1,1) - Playing this is like asking myself to... well I guess play that. Its way too jerky on the starts and causes the player to mess up the flow needed to actually play the pattern. Basically don't use those types of sliders, it sucks in this pattern in this particular way.
04:27:729 (1,2,1,2) - Before on the doubles part (kinda doubles, this part 04:17:027 (2,1,2) - ) you increased the spacing of the second, id like to see that here.

-The sloooooooooooooooooooooooow end

05:03:123 - Consider ending slider here




I thought this mod was gonna be longer lol.
Have fun.
Thank you, Arphimigon!
Giralda
Hey o/

[Grimore]
00:15:932 (1,2,3,4,5,6) - Not the best flow here. Coming off the stream on a linear flow at 00:15:932 (1,2,3) - but then coming back up on a really awkward angle is kinda meh. Try using Ctrl+G on these two objects 00:16:437 (4,6) as this would help contrast 00:16:437 (4,5,6) - with 00:15:932 (1,2,3) - much better than what you had before.
00:10:875 (1) - You may want to snap this circle to at least 1.00x. Right now it plays really awkwardly and the fact that it's not at 1.00x means it's slower than what your slider velocity asks for.
01:00:089 (1) - Rather awkward placement to build up your stream. You had a nice up-and-down movement happening over at 00:59:078 (1,2,3,4,5,6) - and then suddenly the flow switches into a stream that doesn't respect the build-up. As a solution, I would love to see the stream start at where 01:00:341 (4) - is located.
01:09:359 (7,1,2) - This sudden change into linear flow is really random and doesn't fit well into what the music warrants, nor does it fit into what you were doing with circle patterns prior to this.
01:38:516 (4,5) - This is angled rather awkwardly and doesn't play that well. How about angling it down to the left instead of up?

The map is a beyond what I can handle myself so I'm not really able to judge much of what's happening..
Good luck on the way though.
Antares-
random IRC mod
2015-07-24 22:53 Slick: updated my map a bit more
2015-07-24 22:54 Slick: players feedback is important
2015-07-24 22:54 Slick: need your mod
2015-07-24 22:56 Alexefer: 00:52:336 (1) - too slow imo
2015-07-24 22:58 Slick: find shit like that throughout, you've played it
2015-07-24 22:58 Slick: the post it
2015-07-24 22:58 Slick: would be awesome
2015-07-24 22:59 Alexefer: 00:55:033 (1) - from 0.7 to 1.3 sv
2015-07-24 22:59 Alexefer: too unexpected
2015-07-24 23:00 Slick: the buildup asks for a higher sv slider
2015-07-24 23:00 Slick: but it needs to be more evened out
2015-07-24 23:00 Alexefer: ye i guess its right
2015-07-24 23:00 Alexefer: but its too fast change
2015-07-24 23:00 Slick: so i'll make (5) slightly faster
2015-07-24 23:00 Slick: and (1) sligthly slower
2015-07-24 23:01 Alexefer: 00:56:044 (6,7) - you should move 7 a bit
2015-07-24 23:01 Alexefer: cuz its weird antijump here
2015-07-24 23:01 Alexefer: like near 5 or sth
2015-07-24 23:02 Slick: yeah even the spacing between (6) and (1)
2015-07-24 23:02 Slick: didn't notice hat
2015-07-24 23:03 Alexefer: imo you could increase sv a bit in kiai
2015-07-24 23:04 Alexefer: on that slower sliders
2015-07-24 23:04 Slick: which sliders
2015-07-24 23:04 Slick: what sliders*
2015-07-24 23:04 Slick: these ? 01:07:168 (1) -
2015-07-24 23:04 Slick: 01:12:561 (1) -
2015-07-24 23:05 Alexefer: 01:03:797 (1,2,3,4,1,2,3,4) - its going slower and slower here
2015-07-24 23:05 Alexefer: losing momentum
2015-07-24 23:05 Alexefer: increase it a bit to make kiai more intense
2015-07-24 23:06 Slick: i should probably make a better pattern as well
2015-07-24 23:06 Slick: 01:01:774 (1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6) - isn't really good
2015-07-24 23:06 Alexefer: 01:06:325 (6,7) - these two are slowing hard
2015-07-24 23:06 Alexefer: not really see why
2015-07-24 23:06 Slick: i'll increase thier sv
2015-07-24 23:06 Slick: i builds up towards the really big slider
2015-07-24 23:06 Slick: and her voice goes deeper
2015-07-24 23:07 Slick: so the slower sv does make sense
2015-07-24 23:07 Slick: but maybe not that slow
2015-07-24 23:07 Alexefer: 01:07:168 (1) - this seems ok
2015-07-24 23:07 Slick: not faster or slower?
2015-07-24 23:07 Alexefer: no imo keep
2015-07-24 23:08 Alexefer: well just those slow sliders dont fit into jumps
2015-07-24 23:08 Slick: 01:05:819 (4,6) - ?
2015-07-24 23:08 Alexefer: y these two to boost
2015-07-24 23:08 Alexefer: 01:09:864 (3) - this
2015-07-24 23:09 Slick: faster as well?
2015-07-24 23:09 Alexefer: rest kiai seems fine
2015-07-24 23:09 Alexefer: y faster
2015-07-24 23:09 Slick: should 01:12:561 (1) - be a bit fasteR+
2015-07-24 23:09 Slick: faster*
2015-07-24 23:09 Slick: ?
2015-07-24 23:09 Alexefer: IMO is ok
2015-07-24 23:10 Slick: okay
2015-07-24 23:13 Alexefer: 01:34:134 (1) - again its fast and going into spaced stream
2015-07-24 23:13 Slick: it does fit
2015-07-24 23:13 Slick: but it should be a bit slower?
2015-07-24 23:13 Alexefer: maybe nerf stream afterwards
2015-07-24 23:13 Alexefer: if you want keep slider
2015-07-24 23:14 Slick: yeawh
2015-07-24 23:14 Slick: yeah*
2015-07-24 23:14 Slick: guitar section should have lower spacing
2015-07-24 23:14 Slick: a bit too hard
2015-07-24 23:18 Alexefer: 02:25:875 (2,3,1) - this is stopping movement of player
2015-07-24 23:18 Alexefer: maybe make it spaced a bit
2015-07-24 23:19 Slick: ?
2015-07-24 23:19 Slick: it might be difficult to sapce
2015-07-24 23:19 Slick: space* considering where the previous slider ended
2015-07-24 23:19 Alexefer: give me one min
2015-07-24 23:21 Alexefer: hm maybe its fine
2015-07-24 23:21 Slick: i think so
2015-07-24 23:21 Alexefer: oke
2015-07-24 23:21 Slick: it might play best stacked
2015-07-24 23:21 Alexefer: eh its rly hard to check cuz i have weird delay on test mode
2015-07-24 23:22 Slick: :s
2015-07-24 23:22 Alexefer: kay seems fine
2015-07-24 23:23 Alexefer: slow part nice
2015-07-24 23:24 Slick: no slider should be sligthly slower or faster there?
2015-07-24 23:24 Slick: really?
2015-07-24 23:24 Alexefer: no IMO all ok
2015-07-24 23:24 Alexefer: plays good
2015-07-24 23:24 Slick: nice
2015-07-24 23:31 Alexefer: dubstep part idk
2015-07-24 23:31 Alexefer: seems fine in editor
2015-07-24 23:31 Alexefer: hm
2015-07-24 23:33 Alexefer: guess its ok, i just cant play it
2015-07-24 23:33 Slick: dubstep is more compliacted
2015-07-24 23:36 Alexefer: 03:35:482 (1,2) - imo both too fast
2015-07-24 23:36 Alexefer: especially 2
2015-07-24 23:39 Slick: yeah
2015-07-24 23:39 Alexefer: 03:37:842 (1,2,3,4,5,6) - imo sv from 1,2,3 should be on 4,5,6
2015-07-24 23:39 Alexefer: or otherwards
2015-07-24 23:39 Alexefer: because its almost the same vocal in bg
2015-07-24 23:39 Slick: oh yeah
2015-07-24 23:40 Slick: makes really good sense actually
2015-07-24 23:40 Slick: will do that
2015-07-24 23:40 Alexefer: 03:42:898 (1,1) - good buildup
2015-07-24 23:40 Alexefer: 03:48:123 (3) - too slow
2015-07-24 23:41 Alexefer: you can make 1 faster
2015-07-24 23:41 Alexefer: and then 3 too
2015-07-24 23:41 Slick: make this faster? 03:42:898 (1) -
2015-07-24 23:42 Alexefer: cuz 3 should be slower then 1 i guess
2015-07-24 23:42 Alexefer: but its too slow atm
2015-07-24 23:42 Slick: oh
2015-07-24 23:42 Slick: 03:48:123 (3) - and this faster
2015-07-24 23:42 Slick: what about 03:48:628 (4,1) -
2015-07-24 23:43 Alexefer: imo will be ok
2015-07-24 23:44 Alexefer: you can go 4 faster too then
2015-07-24 23:44 Slick: yeah
2015-07-24 23:45 Alexefer: well dubstep is easier to read then first one
2015-07-24 23:45 Alexefer: kinda weird patterns but i
2015-07-24 23:45 Alexefer: will skip it
2015-07-24 23:46 Alexefer: cuz i dont think im decent ppl to judge them
2015-07-24 23:46 Alexefer: person*
2015-07-24 23:47 Alexefer: but IMO both could be easier to read
2015-07-24 23:48 Alexefer: last part idk how much have you changed but today seems ok for me
2015-07-24 23:48 Alexefer: so thats it i guess
2015-07-24 23:48 Alexefer: not really helped ;/ but did what i could
2015-07-24 23:49 Slick: players feedback is really important
2015-07-24 23:49 Slick: really appreciate it :D
MEGAtive
Hi
Mod from PM req First STD Mod lel

Rita - Bookmark Memories


[Grimoire]
Mods
  1. 00:19:134 - Hmm, add note here? I could hear the hihat just like 00:26:550 (5) . x=352 y=188 are y suggestion so the length between the current notes are still same.
  2. 00:21:831 (2,3) - Maybe you could consider on turning these into a slider. Since it's how the vocal works, and looks like you prioritized the vocal above any. So....
  3. 00:24:864 (8,9) - Consider to turning these into a slider too. That's how the vocal works here.
  4. 00:47:786 (3) - I don't know, are following the vocalist's breath-taking sound or hihat? It's okay if it's hihat, but since the more clearer sound is the vocalist's breath-taking I suggest to delete this. Since this will be awkward to play IMO.
  5. 00:48:628 (2) - I think just this being normal note is fine. This doesn't represent any vocal to begin with.
  6. 00:48:881 (3,1) - Consider on merging these. For the vocal sake.
  7. 01:27:224 - Hmm, maybe add a note here. Preferrably on x=200 y=248 (The coordinate where the slider starts). IMO looks prettier.
  8. 01:32:280 (2) - Suggest to make this into a slider like 01:31:774 (1) , since it got same melody.

I don't know if this helps, feel free to not give a kudosu to me if the mod didn't accepted. Good Luck~
Topic Starter
Slick

Giralda wrote:

Hey o/

[Grimore]
00:15:932 (1,2,3,4,5,6) - Not the best flow here. Coming off the stream on a linear flow at 00:15:932 (1,2,3) - but then coming back up on a really awkward angle is kinda meh. Try using Ctrl+G on these two objects 00:16:437 (4,6) as this would help contrast 00:16:437 (4,5,6) - with 00:15:932 (1,2,3) - much better than what you had before. fixed
00:10:875 (1) - You may want to snap this circle to at least 1.00x. Right now it plays really awkwardly and the fact that it's not at 1.00x means it's slower than what your slider velocity asks for. fixed
01:00:089 (1) - Rather awkward placement to build up your stream. You had a nice up-and-down movement happening over at 00:59:078 (1,2,3,4,5,6) - and then suddenly the flow switches into a stream that doesn't respect the build-up. As a solution, I would love to see the stream start at where 01:00:341 (4) - is located. fixed
01:09:359 (7,1,2) - This sudden change into linear flow is really random and doesn't fit well into what the music warrants, nor does it fit into what you were doing with circle patterns prior to this. changed a little
01:38:516 (4,5) - This is angled rather awkwardly and doesn't play that well. How about angling it down to the left instead of up? fixed
The map is a beyond what I can handle myself so I'm not really able to judge much of what's happening..
Good luck on the way though.
Thank you, Giralda!
Topic Starter
Slick

MEGAtive wrote:

Hi
Mod from PM req First STD Mod lel

Rita - Bookmark Memories


[Grimoire]
Mods
  1. 00:19:134 - Hmm, add note here? I could hear the hihat just like 00:26:550 (5) . x=352 y=188 are y suggestion so the length between the current notes are still same. fixed
  2. 00:21:831 (2,3) - Maybe you could consider on turning these into a slider. Since it's how the vocal works, and looks like you prioritized the vocal above any. So.... yeah, might turn it back to it's original state
  3. 00:24:864 (8,9) - Consider to turning these into a slider too. That's how the vocal works here. passed for now
  4. 00:47:786 (3) - I don't know, are following the vocalist's breath-taking sound or hihat? It's okay if it's hihat, but since the more clearer sound is the vocalist's breath-taking I suggest to delete this. Since this will be awkward to play IMO. need more opinion about this
  5. 00:48:628 (2) - I think just this being normal note is fine. This doesn't represent any vocal to begin with. fixed
  6. 00:48:881 (3,1) - Consider on merging these. For the vocal sake. fixed
  7. 01:27:224 - Hmm, maybe add a note here. Preferrably on x=200 y=248 (The coordinate where the slider starts). IMO looks prettier. passed
  8. 01:32:280 (2) - Suggest to make this into a slider like 01:31:774 (1) , since it got same melody.fixed

I don't know if this helps, feel free to not give a kudosu to me if the mod didn't accepted. Good Luck~
Thank you, MEGAtive!
Darcsol
Mod request


[General]
  1. I assume the diff is a collab? If so, add collab to tags.
[Storyboard]
  1. 02:28:741 - For nearly two and a half minutes into the map, there is no SB whatsoever. Why? It's strange to see SB effects so late on the map.
  2. 02:55:707 - Why use this font in "5eania.png"? It's difficult to read and gives off that cheap Japanese-wannabe-English look. The "mexican.png"(?) font however is much more uniform and readable. To make the SB consistent, I recommend using that font on "5eanina.png" instead.
  3. 03:00:089 - I recommend avoiding the BG being completely dark. Instead, the BG should be barely visible. I think it would make the "white-light" effect more striking.
  4. 03:00:426 - Why should "5eanina.png" fade out? Keep it visable throughout the kiai time.
  5. 03:10:875 - Like I said about the BG completely dark, keep it barely visible instead.
  6. 03:11:213 - Again, "5eanina.png" should be kept visible.
  7. 03:21:999 - Why this fade-to-black SB is here? It's the only time the SB does that effect. I recommend either removing it to keep the SB consistent or add this effect more on the map.
  8. 03:27:392 - Again, why is this SB here? This time, there's a "Sunlight Flare.png" in effect. Like I said above.
  9. 04:15:763 - Like I said above, keep the BG barely visible.
  10. 04:15:932 - Like I said above, this time "mexican.png" should be kept visible.
I think consistency is the main problem with the SB. The first half of the map not having any SB is strange; you might as well not have any SB. The awkward font looks off. And some of the effects are unnecessary. I hope you consider my suggestions.


[Grimoire]
  1. 00:07:168 (1) - This slider has too many sliderpoints on it. Remove any unnecessary ones.
  2. 00:10:538 (9) - Is it me, or I don't here any hitsound from this circle?
  3. 00:11:887 (4) - This slider felt off and lazy. I recommend copying the notes from 00:10:875 (1,2,3) instead of a repeating slider.
  4. 00:13:235 (1) - Shorten this slider and add more notes to something similar to what I said above.
  5. 00:17:280 - From here on out, the map is a messy combination between the vocals and instrumentals. I highly recommend avoiding the vocals and instead map the instrumentals. Vocals are difficult to follow, boring, and it limits mappers to fully interpret the song.
  6. 00:17:111 (9,1) - The tiny jump to this slider should be much larger.
  7. 00:17:617 (2) - Reduce sliderpoints.
  8. 00:21:831 (2) - Should this slider be closer to the one before at 00:21:325 (1) ?
  9. 00:27:729 (1) - Why is the slider shaped like that? Clean it up.
  10. 00:27:729 (1,1) - Should there be a jump here?
  11. 00:31:269 (2) - Reduce sliderpoints.
  12. 00:32:617 (5) - ^
  13. 00:38:010 (3) - ^
  14. 00:41:550 (1) - ^
  15. 00:43:572 (2) - ^
  16. 00:44:246 (1) - ^
  17. 00:46:943 (1) - ^
  18. 00:47:786 (3) - Adjust this circle slightly to x:452 y:148
  19. 00:49:640 (1) - Reduce sliderpoints.
  20. 00:50:229 (3) - Adjust this circle slightly to x:224 y:264
  21. 00:55:033 (1) - I think the slider velocity is too fast. Reduce it to x1.25
  22. 01:02:786 (4) - Raise this circle slightly to x:492 y:368
  23. 01:03:123 (6) - Reduce sliderpoints.
  24. 01:07:168 (1) - Remove this slider and map it out instead.
  25. 01:11:213 (4) - Reduce sliderpoints.
  26. 01:12:224 (7) - ^
  27. 01:12:561 (1) - Should there be a jump here? Also reduce sliderpoints.
  28. 01:13:909 (6) - Reduce sliderpoints.
  29. 01:14:920 (2) - ^
  30. 01:16:606 (7) - ^
  31. 01:17:954 (1) - ^
  32. 01:18:460 (3) - ^
  33. 01:19:302 (1) - ^
  34. 01:21:156 (7) - ^
  35. (Optional) 01:20:651 (5,6,7) - The (6) circle should be in the middle between the (5) and (7) slider.
  36. 01:21:999 (1) - Reduce sliderpoints.
  37. 01:23:347 (1) - I think a spinner is better here instead of a long, awkward slider.
  38. 01:27:392 (1) - Reduce sliderpoints.
  39. 01:30:089 (1) - ^
  40. 01:30:089 (1,2,3) - ^
  41. 01:31:100 (3) - Extend this slider all the way to 01:31:690 , behind 01:31:774 (1)
  42. 01:32:786 (1,2) - Reduce sliderpoints.
  43. 01:34:134 (1) - I think the slider velocity is too fast. Reduce it to x1.23
  44. 01:39:527 (3) - Reduce sliderpoints.
  45. 01:44:078 (1) - ^
  46. 01:45:257 (1) - ^
  47. 01:47:617 (1,2) - ^
  48. 01:50:314 (1) - ^
  49. 01:50:819 (3) - ^
  50. 01:53:010 (1) - ^
  51. 01:53:516 (3) - ^
  52. 01:55:539 (3,1) - There should be a jump here.
  53. 01:58:404 (1,2) - Reduce sliderpoints.
  54. 01:59:415 (4,1,2) - ^
  55. 02:01:100 (1) - ^ ...I think you know where I'm getting at by now. A lot of sliders are messy and unappealing. Removing unnecessary sliderpoints should clean it up a bit. I won't mention this from now on, but please clean up your sliders.
  56. 02:17:617 (2) - Lower this circle to x:360 y:272
  57. 02:19:640 (7) - This circle should be farther out from 02:19:302 (6)
  58. 02:20:314 (9) - Similar to above ^
  59. 02:22:336 (3,1) - A jump here?
  60. 02:50:988 (1) - I think a spinner would be better than a ridiculously long slider.
  61. 02:56:381 - I think this the best part of the diff. Fun stuff.
  62. 03:23:179 (1) - A spinner here instead?
  63. 03:28:572 (1) - ^
  64. 03:40:875 (1) - ^
  65. 03:43:572 (1) - I think the slider velocity is too fast. Reduce it to x1.25
  66. 03:48:965 (1) - Map this part out instead of a long slider.
  67. 03:54:359 (1) - ^
  68. 04:09:696 (1) - A spinner here instead?
  69. 04:33:460 - I think the map should end here...
  70. 04:52:336 - ...OR here instead. The slow sliders at the end feel unnecessary. At 04:52:336 (1) - a spinner would be better here. And 04:59:331 (1) - the spinner should be removed. I like to think all of this artificially lengthens the map so it can go for Approval instead. This feels dirty to me.
The main problems I have are the sliders, the vocal-mapping, and the end of the map.

The sliders are very annoying to me. There are a lot of unnecessary sliderpoints that made awkward curves and slopes, making the map look rough. I highly recommend cleaning up those sliders.

I feel like mapping only the vocals is limiting the potential of your map. Consider going over the map and remap the vocals.

I already said my thoughts about the end of the map. It feels like a dirty move to avoid making diffs.

There are other problems with your map, especially with the difficulty. Some parts look very questionable, but I don't have the skills to pass this diff, making it difficult to evaluate. Hopefully modders can address that.


Good luck
DahplA
Normal mod as requested.

Grimoire
  1. Add combo colors.
  2. 01:47:280 (4) - I feel like this would make more sense as a 3/4 for the vocals.
  3. 02:47:448 (2,3) - Likewise, I think if you combined these two into one slider, it would match the vocals better. I feel that 02:47:954 (3,4,1) - is too mashy for some reason, as 02:47:954 (3) - isn't mapped on a vocal line.
  4. 04:21:662 (1) - This slider doesn't really make sense. You want to emphasise a sound here with the SV increase, but you've lowered the spacing from 04:21:578 (4) - . I'd have the spacing stay consistent with 04:21:325 (1,2,3,4) -
  5. 04:32:448 (1,1) - 1.5x and 1.25x. Strange, compared to the 1.5x and 0.5x of 04:21:662 (1,1) - . I think you should keep it consistent by raising the first set from 0.5x to 1.5x. Even if the sounds are slightly different, I just think that the drastic SV change from 1.5x to 0.5x is too much.

That's basically it. I couldn't find much, as you don't often come across these types of maps. While there aren't much errors, I don't necessarily feel this is too polished either.

Good luck.
Topic Starter
Slick

Darcsol wrote:

Mod request


[General]
  1. I assume the diff is a collab? If so, add collab to tags.
[Storyboard]
  1. 02:28:741 - For nearly two and a half minutes into the map, there is no SB whatsoever. Why? It's strange to see SB effects so late on the map.
  2. 02:55:707 - Why use this font in "5eania.png"? It's difficult to read and gives off that cheap Japanese-wannabe-English look. The "mexican.png"(?) font however is much more uniform and readable. To make the SB consistent, I recommend using that font on "5eanina.png" instead.
  3. 03:00:089 - I recommend avoiding the BG being completely dark. Instead, the BG should be barely visible. I think it would make the "white-light" effect more striking.
  4. 03:00:426 - Why should "5eanina.png" fade out? Keep it visable throughout the kiai time.
  5. 03:10:875 - Like I said about the BG completely dark, keep it barely visible instead.
  6. 03:11:213 - Again, "5eanina.png" should be kept visible.
  7. 03:21:999 - Why this fade-to-black SB is here? It's the only time the SB does that effect. I recommend either removing it to keep the SB consistent or add this effect more on the map.
  8. 03:27:392 - Again, why is this SB here? This time, there's a "Sunlight Flare.png" in effect. Like I said above.
  9. 04:15:763 - Like I said above, keep the BG barely visible.
  10. 04:15:932 - Like I said above, this time "mexican.png" should be kept visible.
I think consistency is the main problem with the SB. The first half of the map not having any SB is strange; you might as well not have any SB. The awkward font looks off. And some of the effects are unnecessary. I hope you consider my suggestions.


[Grimoire]
  1. 00:07:168 (1) - This slider has too many sliderpoints on it. Remove any unnecessary ones.
  2. 00:10:538 (9) - Is it me, or I don't here any hitsound from this circle?
  3. 00:11:887 (4) - This slider felt off and lazy. I recommend copying the notes from 00:10:875 (1,2,3) instead of a repeating slider. passed for now
  4. 00:13:235 (1) - Shorten this slider and add more notes to something similar to what I said above. passed for now
  5. 00:17:280 - From here on out, the map is a messy combination between the vocals and instrumentals. I highly recommend avoiding the vocals and instead map the instrumentals. Vocals are difficult to follow, boring, and it limits mappers to fully interpret the song.
  6. 00:17:111 (9,1) - The tiny jump to this slider should be much larger. fixed
  7. 00:17:617 (2) - Reduce sliderpoints.
  8. 00:21:831 (2) - Should this slider be closer to the one before at 00:21:325 (1) ? fixed
  9. 00:27:729 (1) - Why is the slider shaped like that? Clean it up.shape fits the sound imo, if more suggest to change it i will
  10. 00:27:729 (1,1) - Should there be a jump here? maybe
  11. 00:31:269 (2) - Reduce sliderpoints.
  12. 00:32:617 (5) - ^
  13. 00:38:010 (3) - ^
  14. 00:41:550 (1) - ^
  15. 00:43:572 (2) - ^
  16. 00:44:246 (1) - ^
  17. 00:46:943 (1) - ^
  18. 00:47:786 (3) - Adjust this circle slightly to x:452 y:148 fixed but not to your exact location
  19. 00:49:640 (1) - Reduce sliderpoints.
  20. 00:50:229 (3) - Adjust this circle slightly to x:224 y:264 fixed
  21. 00:55:033 (1) - I think the slider velocity is too fast. Reduce it to x1.25 fixed
  22. 01:02:786 (4) - Raise this circle slightly to x:492 y:368 fixed
  23. 01:03:123 (6) - Reduce sliderpoints.
  24. 01:07:168 (1) - Remove this slider and map it out instead. passed
  25. 01:11:213 (4) - Reduce sliderpoints.
  26. 01:12:224 (7) - ^
  27. 01:12:561 (1) - Should there be a jump here? Also reduce sliderpoints.
  28. 01:13:909 (6) - Reduce sliderpoints.
  29. 01:14:920 (2) - ^
  30. 01:16:606 (7) - ^
  31. 01:17:954 (1) - ^
  32. 01:18:460 (3) - ^
  33. 01:19:302 (1) - ^
  34. 01:21:156 (7) - ^
  35. (Optional) 01:20:651 (5,6,7) - The (6) circle should be in the middle between the (5) and (7) slider. passed
  36. 01:21:999 (1) - Reduce sliderpoints.
  37. 01:23:347 (1) - I think a spinner is better here instead of a long, awkward slider. passed
  38. 01:27:392 (1) - Reduce sliderpoints.
  39. 01:30:089 (1) - ^
  40. 01:30:089 (1,2,3) - ^
  41. 01:31:100 (3) - Extend this slider all the way to 01:31:690 , behind 01:31:774 (1) need more opinion about this
  42. 01:32:786 (1,2) - Reduce sliderpoints.
  43. 01:34:134 (1) - I think the slider velocity is too fast. Reduce it to x1.23 reduced
  44. 01:39:527 (3) - Reduce sliderpoints.
  45. 01:44:078 (1) - ^
  46. 01:45:257 (1) - ^
  47. 01:47:617 (1,2) - ^
  48. 01:50:314 (1) - ^
  49. 01:50:819 (3) - ^
  50. 01:53:010 (1) - ^
  51. 01:53:516 (3) - ^
  52. 01:55:539 (3,1) - There should be a jump here. fixed
  53. 01:58:404 (1,2) - Reduce sliderpoints.
  54. 01:59:415 (4,1,2) - ^
  55. 02:01:100 (1) - ^ ...I think you know where I'm getting at by now. A lot of sliders are messy and unappealing. Removing unnecessary sliderpoints should clean it up a bit. I won't mention this from now on, but please clean up your sliders.
  56. 02:17:617 (2) - Lower this circle to x:360 y:272 seems really weird
  57. 02:19:640 (7) - This circle should be farther out from 02:19:302 (6) why? it would make the spacing uneven
  58. 02:20:314 (9) - Similar to above ^ fixed
  59. 02:22:336 (3,1) - A jump here? passed for now
  60. 02:50:988 (1) - I think a spinner would be better than a ridiculously long slider. passed
  61. 02:56:381 - I think this the best part of the diff. Fun stuff.
  62. 03:23:179 (1) - A spinner here instead? passed
  63. 03:28:572 (1) - ^ ^
  64. 03:40:875 (1) - ^ ^
  65. 03:43:572 (1) - I think the slider velocity is too fast. Reduce it to x1.25 passed for now
  66. 03:48:965 (1) - Map this part out instead of a long slider. passed
  67. 03:54:359 (1) - ^ ^
  68. 04:09:696 (1) - A spinner here instead? ^
  69. 04:33:460 - I think the map should end here...
  70. 04:52:336 - ...OR here instead. The slow sliders at the end feel unnecessary. At 04:52:336 (1) - a spinner would be better here. And 04:59:331 (1) - the spinner should be removed. I like to think all of this artificially lengthens the map so it can go for Approval instead. This feels dirty to me.
The main problems I have are the sliders, the vocal-mapping, and the end of the map.

The sliders are very annoying to me. There are a lot of unnecessary sliderpoints that made awkward curves and slopes, making the map look rough. I highly recommend cleaning up those sliders.

I feel like mapping only the vocals is limiting the potential of your map. Consider going over the map and remap the vocals.

I already said my thoughts about the end of the map. It feels like a dirty move to avoid making diffs.

There are other problems with your map, especially with the difficulty. Some parts look very questionable, but I don't have the skills to pass this diff, making it difficult to evaluate. Hopefully modders can address that.


Good luck
Thank you, Darcsol!
Topic Starter
Slick

DahplA wrote:

Normal mod as requested.

Grimoire
  1. Add combo colors.
  2. 01:47:280 (4) - I feel like this would make more sense as a 3/4 for the vocals. passed for now
  3. 02:47:448 (2,3) - Likewise, I think if you combined these two into one slider, it would match the vocals better. I feel that 02:47:954 (3,4,1) - is too mashy for some reason, as 02:47:954 (3) - isn't mapped on a vocal line. nice notice, can't believe i haven't see that. fixed!
  4. 04:21:662 (1) - This slider doesn't really make sense. You want to emphasise a sound here with the SV increase, but you've lowered the spacing from 04:21:578 (4) - . I'd have the spacing stay consistent with 04:21:325 (1,2,3,4) -
  5. 04:32:448 (1,1) - 1.5x and 1.25x. Strange, compared to the 1.5x and 0.5x of 04:21:662 (1,1) - . I think you should keep it consistent by raising the first set from 0.5x to 1.5x. Even if the sounds are slightly different, I just think that the drastic SV change from 1.5x to 0.5x is too much.

That's basically it. I couldn't find much, as you don't often come across these types of maps. While there aren't much errors, I don't necessarily feel this is too polished either.

Good luck.
Thank you, DahplA!
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