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COSIO - Music Plot Type Two [Taiko]

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Topic Starter
KamizonoShinobu
This map has been deleted on the request of its creator. It is no longer available.
Raiden
Okay, here we go. Don't feel too overly criticised or anything, I just want to help `L_`

[ General]

  1. 1st of all. Background's resolution is awkward. Find another one with 1366x768 or resize to 1280x720 preferably
  2. Remove second Timing point (red line). It's the first one that it's mistimed. Select it and move it by -20ms (offset should be 576)
  3. Do not forget to resnap notes after correctly placing the first Timing Point (red line). Can be done by holding Ctrl + A and selecting a note with the mouse and move it a bit earlier so it fits to the ticks
  4. Also, do not forget to resnap all Inherited Points (green lines) by selecting all of them and moving by -20ms
  5. I also found it quite weird that some difficulties have a kiai time and others have different kiai times. Fix and unify all of them
  6. 00:08:127 - Preview point should be snapped here
  7. Uncheck Widescreen Support in all difficulties
  8. 00:00:576 - Add a green line with reduced volume here, you must map the start in all difficulties

    All of that ^^^^ is unrankable stuff, so make sure to fix it
[ Kantan]

  1. HP3 is too low for a song of this length. HP should be 6+
  2. I highly suggest not doing SV changes in a Kantan. Remove all inherits (green lines) that imply SV change, since they'd be pointless
  3. 01:34:518 - this green line should be snapped to 01:34:405 -
  4. Remember to put the green line at 00:00:576 - with reduced volume (40% or so) and map the beginning
  5. 00:22:901 (10,12,14,16) - Highly suggest staying away from offbeats. Stick to the main rhythm in Kantan. Like this:
  6. As I said earlier, remove all green lines since SV changes are not adviced in these difficulties
  7. 00:51:097 - 01:19:969 - You mapped the entire song on 4/1 and provided enough 8/1 breaks. Why this sudden change? Remove in between notes to maintain the main 4/1 snap. Notes such as 00:51:999 (22,24,26) - , aka every second note (not gonna find them all)
  8. 01:19:729 - What is this inherit (green line) doing here?
  9. Add some variety at the kiai. You could even add short 2/1 or even 1/1 bursts, and then right after provide a 8/1 break.
  10. REMEMBER TO PUT THE SAME KIAI IN ALL DIFFICULTIES
[ Futsuu]

  1. HP is too low. 6+ would work
  2. Map the beginning, once again
  3. 00:08:691 - 00:10:495 - 00:12:300 - 00:14:104 - 00:15:909 - 00:17:713 - 00:19:518 - 00:21:322 - Notes should be added here to increase density and differentiate from Kantan (also follow a main 2/1 snap with some 1/1 and 4/1 breaks)
  4. 00:22:225 (9,10,11) - Patterns like these sound awkward, and you repeat them all over the place until 00:33:728 - . I'd stick to the main rhythm since it sounds better and honestly it's easier to do
  5. 00:33:390 (25,26) - Sounds awkward to play, I'd stick with main rhythm like this:
  6. 00:38:804 (32) - Like ^, it sounds awkward to play and doesn't fit the main rhythm. Move to 00:38:916 - and change to k
  7. 00:42:413 (37) - ^
  8. 00:46:022 (42) - ^
  9. 00:49:631 (47) - ^
  10. 00:55:157 (57) - Highly suggest removing to provide a break
  11. 00:57:864 (62) - This note should be removed as it doesn't follow the rhythm you try to use and thus breaks consistency and flow
  12. 01:01:473 (69) - ^
  13. 01:05:533 - 01:19:969 - Too overdone. Not a single break in 14 seconds. Remove lots of notes here
  14. 01:30:796 - 01:34:405 - Should be mapped with notes and save the shaker (spinner) for the end part
[ Muzukashii]

  1. 01:33:277 (1) - This slider overlaps the other one. Remove it
  2. 00:22:789 (36) - Definetely fits better as a k
  3. 00:26:398 (43) - ^
  4. 00:30:007 (50) - ^
  5. 00:33:616 (57) - ^
  6. 00:57:638 (123,124,125) - Avoid these kind of patterns in a Muzu. Change to ddk to keep consistency. Also, this part is really well mapped
  7. 01:02:826 (140,141,142,143,144,147,148,149,150,151) - Strongly advice staying away from 5-note patterns in muzukashii
  8. 01:19:969 - 01:30:570 - zzzzzzz all kiai dons? Not cool bro. You could change some notes, like 01:20:646 (184,187) - to k's, as well as every offbeat in the kiai
  9. 01:29:894 (207,208,209,210,211,212) - Should be kkk kkk to fit the pitch more and provide some variety
I'm skipping "Inner Muzukashii" since I think that difficulty is not needed at all

[ Oni]

  1. 01:33:954 - I must remind you to unify ALL GREEN LINES in ALL DIFFICULTIES
  2. 00:08:014 (3) - All 3rd notes should be k's until 00:18:954 - . You can vary a bit too, alternating between ddkd and dkkd
  3. 00:22:225 - These patterns sound better like this
  4. 00:24:029 (40,41,42,43,44,45,46) - I don't really know what you're mapping here, but it sounds really awkward. I suggest remapping this part
  5. Same for everything until 00:34:856 - ^
  6. 00:34:856 (82,83,84,85,86) - This is not a good start for the new rhythm you're using
  7. 00:35:758 - 00:57:864 - not a single break for 22 entire seconds. That is some over the top mapping duhh. Remove some notes to provide breaks. But remember to do it consistently (aka if you remove every 3rd tick, then remove after 6th, 9th etc.). Also, it's very boring to play since it's always the same. Variate a bit on the patterns, you'll see they sound as good!
  8. 01:12:751 - 01:19:631 - No, no and more no. A 7 second stream in a difficulty that's supposed to be the bridge between Muzukashii and Oni is just plain unacceptable. Remove notes and keep the rhythm consistent
  9. 01:28:992 - 01:30:683 - Dons don't fit this pitch at all. Consider changing some notes to k
  10. 01:34:518 (1,2,3,4) - This ending is really awkward. Try this instead
[ Inner Oni]

  1. For the first part, I'll just state that you're being overly repetitive and that makes the map dull and unfun to play (even tho it fits the song). Consider adding variation until 00:21:661 - since it's always the same
  2. Same goes for the part until 00:34:179 -
  3. 00:38:465 - 00:39:367 - You map it like that, but then you suddenly change to a complete different rhythm in 00:42:074 - . Why is that?
  4. 01:18:164 - This 1/6 is not fitting at all. First of all there is no 1/6 sound. And second, you may want to make the map more challenging, but this is not the way. A long stream like that doesn't fit that pace at all. I'd shorten it to shorter 1/6 mixed with 1/4s (which is even more challenging), as long as they fit the music
  5. 01:34:518 (2,3) - swap these 2 and change 01:34:743 (4) - to d
I know it is your first map and it was expected to have flaws, but I haven't got that big amount of time to fix all and every single one of them. Find more modders, slowly increase the quality of your map bit by bit, and you'll see in the end how pleasing it is to have a well structured and consistent beatmap.

Peace out o/
Topic Starter
KamizonoShinobu

Raiden wrote:

Okay, here we go. Don't feel too overly criticised or anything, I just want to help `L_`

[ General]

  1. 1st of all. Background's resolution is awkward. Find another one with 1366x768 or resize to 1280x720 preferably not perfect , but fixed to nearest solution
  2. Remove second Timing point (red line). It's the first one that it's mistimed. Select it and move it by -20ms (offset should be 576) ok
  3. Do not forget to resnap notes after correctly placing the first Timing Point (red line). Can be done by holding Ctrl + A and selecting a note with the mouse and move it a bit earlier so it fits to the ticks Ok
  4. Also, do not forget to resnap all Inherited Points (green lines) by selecting all of them and moving by -20ms ^
  5. I also found it quite weird that some difficulties have a kiai time and others have different kiai times. Fix and unify all of them It often happen in Taiko No Tatsujin so its ok
  6. 00:08:127 - Preview point should be snapped here Ok
  7. Uncheck Widescreen Support in all difficulties OK
  8. 00:00:576 - Add a green line with reduced volume here, you must map the start in all difficulties OK

    All of that ^^^^ is unrankable stuff, so make sure to fix it
[ Kantan]

  1. HP3 is too low for a song of this length. HP should be 6+ (No, HP 6+ is too harsh for new players)
  2. I highly suggest not doing SV changes in a Kantan. Remove all inherits (green lines) that imply SV change, since they'd be pointless OK
  3. 01:34:518 - this green line should be snapped to 01:34:405 - OK but at 01:34.410
  4. Remember to put the green line at 00:00:576 - with reduced volume (40% or so) and map the beginning 55%
  5. 00:22:901 (10,12,14,16) - Highly suggest staying away from offbeats. Stick to the main rhythm in Kantan. Like this:
    Rhythm is weird if I stick to the rhythm at that time
  6. As I said earlier, remove all green lines since SV changes are not adviced in these difficulties ok
  7. 00:51:097 - 01:19:969 - You mapped the entire song on 4/1 and provided enough 8/1 breaks. Why this sudden change? Remove in between notes to maintain the main 4/1 snap. Notes such as 00:51:999 (22,24,26) - , aka every second note (not gonna find them all) only did it to every 4 notes
  8. 01:19:729 - What is this inherit (green line) doing here? Deleted
  9. Add some variety at the kiai. You could even add short 2/1 or even 1/1 bursts, and then right after provide a 8/1 break. ??
  10. REMEMBER TO PUT THE SAME KIAI IN ALL DIFFICULTIES
^ refer to oni part

[ Futsuu]

  1. HP is too low. 6+ would work same as kantan
  2. Map the beginning, once again same as 3rd pt
  3. 00:08:691 - 00:10:495 - 00:12:300 - 00:14:104 - 00:15:909 - 00:17:713 - 00:19:518 - 00:21:322 - Notes should be added here to increase density and differentiate from Kantan (also follow a main 2/1 snap with some 1/1 and 4/1 breaks) OK
  4. 00:22:225 (9,10,11) - Patterns like these sound awkward, and you repeat them all over the place until 00:33:728 - . I'd stick to the main rhythm since it sounds better and honestly it's easier to do OK
  5. 00:33:390 (25,26) - Sounds awkward to play, I'd stick with main rhythm like this:
  6. 00:38:804 (32) - Like ^, it sounds awkward to play and doesn't fit the main rhythm. Move to 00:38:916 - and change to k
  7. 00:42:413 (37) - ^
  8. 00:46:022 (42) - ^
  9. 00:49:631 (47) - ^ All moved but not changing to k
  10. 00:55:157 (57) - Highly suggest removing to provide a break BPM is not that high so nope
  11. 00:57:864 (62) - This note should be removed as it doesn't follow the rhythm you try to use and thus breaks consistency and flow
  12. 01:01:473 (69) - ^ OK
  13. 01:05:533 - 01:19:969 - Too overdone. Not a single break in 14 seconds. Remove lots of notes here again BPM not high so these note arent overdone, but killed 92,108
  14. 01:30:796 - 01:34:405 - Should be mapped with notes and save the shaker (spinner) for the end part
[ Muzukashii]

  1. 01:33:277 (1) - This slider overlaps the other one. Remove it OK
  2. 00:22:789 (36) - Definetely fits better as a k Nah, it fits the music tune
  3. 00:26:398 (43) - ^ same
  4. 00:30:007 (50) - ^ same
  5. 00:33:616 (57) - ^ same
  6. 00:57:638 (123,124,125) - Avoid these kind of patterns in a Muzu. Change to ddk to keep consistency. Also, this part is really well mapped ok and ty
  7. 01:02:826 (140,141,142,143,144,147,148,149,150,151) - Strongly advice staying away from 5-note patterns in muzukashii Taiko no tatsujin are raising muzu overall difficulties so this isnt a problem
  8. 01:19:969 - 01:30:570 - zzzzzzz all kiai dons? Not cool bro. You could change some notes, like 01:20:646 (184,187) - to k's, as well as every offbeat in the kiai Tried , not quite good but accept
  9. 01:29:894 (207,208,209,210,211,212) - Should be kkk kkk to fit the pitch more and provide some variety
^

I'm skipping "Inner Muzukashii" since I think that difficulty is not needed at all ok,,,, finding other modder to do so lol

[ Oni]

  1. 01:33:954 - I must remind you to unify ALL GREEN LINES in ALL DIFFICULTIES Not Perfect but accept
  2. 00:08:014 (3) - All 3rd notes should be k's until 00:18:954 - . You can vary a bit too, alternating between ddkd and dkkd OK
  3. 00:22:225 - These patterns sound better like this OK
  4. 00:24:029 (40,41,42,43,44,45,46) - I don't really know what you're mapping here, but it sounds really awkward. I suggest remapping this part Remapped
  5. Same for everything until 00:34:856 - ^
  6. 00:34:856 (82,83,84,85,86) - This is not a good start for the new rhythm you're using ok deleted
  7. 00:35:758 - 00:57:864 - not a single break for 22 entire seconds. That is some over the top mapping duhh. Remove some notes to provide breaks. But remember to do it consistently (aka if you remove every 3rd tick, then remove after 6th, 9th etc.). Also, it's very boring to play since it's always the same. Variate a bit on the patterns, you'll see they sound as good! ok
  8. 01:12:751 - 01:19:631 - No, no and more no. A 7 second stream in a difficulty that's supposed to be the bridge between Muzukashii and Oni is just plain unacceptable. Remove notes and keep the rhythm consistent Cut the stream and ok
  9. 01:28:992 - 01:30:683 - Dons don't fit this pitch at all. Consider changing some notes to k OK
  10. 01:34:518 (1,2,3,4) - This ending is really awkward. Try this instead
Snapping problem, fixed

[ Inner Oni]

  1. For the first part, I'll just state that you're being overly repetitive and that makes the map dull and unfun to play (even tho it fits the song). Consider adding variation until 00:21:661 - since it's always the same OK
  2. Same goes for the part until 00:34:179 - Ik but cant find any pattern to fix that
  3. 00:38:465 - 00:39:367 - You map it like that, but then you suddenly change to a complete different rhythm in 00:42:074 - . Why is that? added a bit variables to fix that
  4. 01:18:164 - This 1/6 is not fitting at all. First of all there is no 1/6 sound. And second, you may want to make the map more challenging, but this is not the way. A long stream like that doesn't fit that pace at all. I'd shorten it to shorter 1/6 mixed with 1/4s (which is even more challenging), as long as they fit the music OK
  5. 01:34:518 (2,3) - swap these 2 and change 01:34:743 (4) - to d
OK

I know it is your first map and it was expected to have flaws, but I haven't got that big amount of time to fix all and every single one of them. Find more modders, slowly increase the quality of your map bit by bit, and you'll see in the end how pleasing it is to have a well structured and consistent beatmap. Cm: Welp I just want some ranked maps that are own by me (U may feel im selfish but thats what i think)

Peace out o/
Thank u for NM anyway :)
Protonori
Just some quick suggestions for the inner muzu. Trying not to change the patterns too much.

[ Inner Muzukashii ]
  1. 00:04:180 - The timing point should be removed, as it is a duplicate of the timing section at 00:00:596
  2. 00:51:097 (131,132,133) - I suggest using the pattern at 00:07:789 (1,2,3) to stay consistent. Apply this for similar patterns until 00:58:315 (159,160,161)
  3. 01:19:969 (1,2,4,5,6) - Change to k to accent high pitch
  4. 01:23:578 (9,10,12,13,14) - ^
  5. 01:23:127 (7,8) - Change to d to accent the higher pitches around it
  6. 01:26:736 (15,16) - ^
stryver12
Tag mod (no kudosu):
remove all tags currently applied because it's in the song name and artist

Add the following (reason):
Taito (developer of the game)
ZUNTATA RECORDS (recording label proof)
Original Soundtrack (Album GROOVE COASTER ORIGINAL SOUNDTRACK) - optional
Koshio Hirokazu (romanized real name of COSIO) - consider asking someone.... I'm bad at Japanese...
小塩広和 (real name of COSIO)
real name proof
Topic Starter
KamizonoShinobu
@Proto: OK
Stryver12 ty for your tag mod
Nyan
[Kantan]

01:34:410 (9) - Remove Finish

[Futsuu]

fine

[Muzukashii]

01:19:974 (183) - add Finish
01:21:779 (186) - add Finish
01:23:583 (191) - add Finish
01:25:388 (194) - add Finish

[Inner Muzukashii]

00:24:034 (39,41) - don
00:27:643 (49,51) - don

01:19:974 (1) - add Finish
01:21:779 (4) - add Finish
01:23:583 (9) - add Finish
01:25:388 (12) - add Finish

[Oni]

You can make d kd on 01:34:410 (1,2,3,4) because this last d kd has no background sound.

[Inner Oni]

SNAP NOTES

00:29:443 (103,104,105,106,107,108,109) , 00:33:052 (122,123,124,125,126,127,128) - ddkddkk

01:34:405 (1,2,3,4) - same as Oni, d kd
Topic Starter
KamizonoShinobu

Nyan wrote:

[Kantan]

01:34:410 (9) - Remove Finish Keep this opinion, may change if others agree

[Futsuu]

fine

[Muzukashii]

01:19:974 (183) - add Finish OK
01:21:779 (186) - add Finish Nope
01:23:583 (191) - add Finish OK
01:25:388 (194) - add Finish Nope

[Inner Muzukashii]

00:24:034 (39,41) - don OK
00:27:643 (49,51) - don OK

01:19:974 (1) - add Finish OK
01:21:779 (4) - add Finish Nope
01:23:583 (9) - add Finish OK
01:25:388 (12) - add Finish Nope

[Oni]

You can make d kd on 01:34:410 (1,2,3,4) because this last d kd has no background sound. OK

[Inner Oni]

SNAP NOTES

00:29:443 (103,104,105,106,107,108,109) , 00:33:052 (122,123,124,125,126,127,128) - ddkddkk OK

01:34:405 (1,2,3,4) - same as Oni, d kd Nope

Ty for your mod, kudosu given
wofl100
From Queue (I'm Still learning mapping, almost of my mod is too subjective.)

[General]

how about mapping 00:00:576 ~ 00:07:568 at Oni and Inner Oni

[Oni]

i think it'll better if u fit more note like this

00:07:794
00:09:598
00:13:207
00:15:012
00:16:816
00:18:621
00:20:425
:
-
00:22:230
00:25:839
00:29:448
00:33:057
:

And After 00:36:666 it's weirder than Inner Oni, I recommend remap Oni

[Inner Oni]

00:08:696 - add k
00:10:500 - ^
00:12:305 - add d
00:14:109 - ^
00:15:914 - add k
00:17:718 - add d
00:19:523 - add k
00:21:327 - ^
00:25:275 - add d
00:28:884 - ^
00:32:493 - ^
00:38:470 - kkd
00:43:884 - k
00:45:668 - kkd
00:50:651 - remove Finish
00:51:102 - remove Finish and k
01:05:876 - add k
01:07:681 - ^

Well... i tried
Topic Starter
KamizonoShinobu

wofl100 wrote:

From Queue (I'm Still learning mapping, almost of my mod is too subjective.)

[General]

how about mapping 00:00:576 ~ 00:07:568 at Oni and Inner Oni

[Oni]

i think it'll better if u fit more note like this

00:07:794
00:09:598
00:13:207
00:15:012
00:16:816
00:18:621
00:20:425
:
-
00:22:230
00:25:839
00:29:448
00:33:057
:

And After 00:36:666 it's weirder than Inner Oni, I recommend remap Oni

[Inner Oni]

00:08:696 - add k
00:10:500 - ^
00:12:305 - add d
00:14:109 - ^
00:15:914 - add k
00:17:718 - add d
00:19:523 - add k
00:21:327 - ^
00:25:275 - add d
00:28:884 - ^
00:32:493 - ^
00:38:470 - kkd
00:43:884 - k
00:45:668 - kkd
00:50:651 - remove Finish
00:51:102 - remove Finish and k
01:05:876 - add k
01:07:681 - ^

Well... i tried
It is very hard for me to see ur pictures lmao, can u send it again with other skin?
wofl100

LCM01 wrote:

It is very hard for me to see ur pictures lmao, can u send it again with other skin?
there's no change about original pattern, just some added d at back.
Topic Starter
KamizonoShinobu

wofl100 wrote:

From Queue (I'm Still learning mapping, almost of my mod is too subjective.)

[General]

how about mapping 00:00:576 ~ 00:07:568 at Oni and Inner Oni

[Oni]

i think it'll better if u fit more note like this

00:07:794
00:09:598
00:13:207
00:15:012
00:16:816
00:18:621
00:20:425
:
^ fixed with ddkd kd
-
00:22:230
00:25:839
00:29:448
00:33:057
:
^ all denied, weird

And After 00:36:666 it's weirder than Inner Oni, I recommend remap Oni Fixed at some point

[Inner Oni]

00:08:696 - add k
00:10:500 - ^
00:12:305 - add d
00:14:109 - ^
00:15:914 - add k
00:17:718 - add d
00:19:523 - add k
00:21:327 - ^
^ All denied, the music did not voice trice at those spots
00:25:275 - add d
00:28:884 - ^
00:32:493 - ^
^ OK
00:38:470 - kkd
00:43:884 - k
00:45:668 - kkd
00:50:651 - remove Finish
00:51:102 - remove Finish and k
^ all denied, too weird with these amendments
01:05:876 - add k
01:07:681 - ^
^OK
TY for ur modding

Well... i tried
Jason X
Hi, request from Modding Queue

k = Katsu (little blue)
d = Drum (little red)
K = Big Katsu (Big Blue)
D = Big Drum (Big Red)

[Kantan]

Fine

[Futsuu]
00:26:515 - k
00:33:733 - ^same
00:36:666 (33,38,43,48) - sv 2.0 is a little bit fast for Futsuu, better 1.5
00:50:200 - k (for unity with 00:52:906 (56,57,58) - and 00:56:515 (62,63,64) - )
01:19:974 - add more notes in the kiai time like↓
01:20:651 - k
01:22:455 - ^same
01:22:906 - ^same
01:24:260 - ^same
01:26:064 - ^same
01:26:515 - d

[Muzukashii]
Kantan and Futsuu have more Big notes than Muzukashii, this is a little bit bewildering
good posittions for Big notes are 00:36:666 - and 00:43:884 -

01:04:636 (147,148,149,150,151) - ↓

01:23:132 (189) - k
01:26:741 (197) - ^same

[Inner Muzukashii]
fist time that i hear this diffname
about the name:




so, rename it:
Inner Muzuksahii > Oni
Oni > Inner Oni
Inner Oni > Ura Oni

00:35:538 (76,77,80,81) - k

[Oni]

fine
just rename (look at part Inner Muzukashii)

[Inner Oni]

fine
just rename (look at part Inner Muzukashii)

[About your mapset]
Inner and Ura doesn't need to be harder than Oni, because it's a other name for Oni


Good Luck with your map
Topic Starter
KamizonoShinobu

Jason X wrote:

Hi, request from Modding Queue

k = Katsu (little blue)
d = Drum (little red)
K = Big Katsu (Big Blue)
D = Big Drum (Big Red)

[Kantan]

Fine

[Futsuu]
00:26:515 - k OK
00:33:733 - ^same OK
00:36:666 (33,38,43,48) - sv 2.0 is a little bit fast for Futsuu, better 1.5 BPM slow enough , so nope
00:50:200 - k (for unity with 00:52:906 (56,57,58) - and 00:56:515 (62,63,64) - ) They are in different zones so nope
01:19:974 - add more notes in the kiai time like↓
01:20:651 - k
01:22:455 - ^same
01:22:906 - ^same
01:24:260 - ^same
01:26:064 - ^same
01:26:515 - d
^ All OK

[Muzukashii]
Kantan and Futsuu have more Big notes than Muzukashii, this is a little bit bewildering
good posittions for Big notes are 00:36:666 - and 00:43:884 - OK

01:04:636 (147,148,149,150,151) - ↓

01:23:132 (189) - k
01:26:741 (197) - ^same
^ok
[Inner Muzukashii]
fist time that i hear this diffname
about the name:




so, rename it:
Inner Muzuksahii > Oni
Oni > Inner Oni
Inner Oni > Ura Oni
WTF? no inner for other diff... why this rule exists... Welp but no choice... OK

00:35:538 (76,77,80,81) - k Looks awakard with this... fixed with[/color]

[Oni]

fine
just rename (look at part Inner Muzukashii)

[Inner Oni]

fine
just rename (look at part Inner Muzukashii)

[About your mapset]
Inner and Ura doesn't need to be harder than Oni, because it's a other name for Oni


Good Luck with your map
Ty for modding, stars given
Nishizumi
Hi there o/ as you requested via my queue

[General]

  1. don't you have a larger bg ? 1366x768 is best
[Kantan]

  1. 00:07:794 - ~ 00:21:327 - remove finisher ? there is no emphasis
[Futsuu]

  1. SV change on futsuu diff ? remove please, it would make futsuu player confused
  2. 00:07:794 - ~ 00:21:327 - same as kantan
[Muzukashii]

  1. uncheck widescreen support
  2. 01:04:636 (147,148,149,150,151) - change it to ddddd ? ddkkd is hard for muzu
[Oni]

  1. 00:31:252 (59,61) - change to d ? same you did as 00:27:192 - (k d k d k)
  2. 00:35:312 - are you sure with this monocolor stream ? i just suggest you to put some k
  3. 01:05:538 - ~ 01:18:846 - wow very long note, please reduce them
  4. 01:19:072 - short spinner ? please delete this and change to the note or make it longer ?
[Inner Oni]

nah, i'm confused what should i do for this.
i think this map is forced to make it hard, although the note doesn't fit with the music
especially 01:05:538 - until 01:18:621 - i suggest you to remap this ;; btw don't forget to uncheck widescreen support

[Ura Oni]

  1. uncheck widescreen support
  2. check aimod, kiai isn't snapped
  3. 00:30:575 - change to k ? to equate between (112,113) and (110,111)
  4. 00:34:185 - same as above
  5. 00:38:470 - ~ 00:39:147 - how about dkdkddk ? i think it's more fit to make it harder for ura
  6. 00:42:079 - ~ 00:42:756 - same as above
  7. 00:45:688 - ~ 00:46:365 - ^
  8. 00:49:297 - ~ 00:49:974 - ^
i'm not sure with 1/6 rhythm, because it really doesn't fit with the music

that's all, hopefully it would help you. good luck for ranked :)
Topic Starter
KamizonoShinobu

Nishizumi wrote:

Hi there o/ as you requested via my queue

[General]

  1. don't you have a larger bg ? 1366x768 is best Well I guess this is not necessery for it... 1280*720 is fine
[Kantan]

  1. 00:07:794 - ~ 00:21:327 - remove finisher ? there is no emphasis There are finisher because there are sound effects in those place(music)
[Futsuu]

  1. SV change on futsuu diff ? remove please, it would make futsuu player confused Fine...OK
  2. 00:07:794 - ~ 00:21:327 - same as kantan ^
[Muzukashii]

  1. uncheck widescreen support OK
  2. 01:04:636 (147,148,149,150,151) - change it to ddddd ? ddkkd is hard for muzu Nah...BPM is slow enough
[Oni]

  1. 00:31:252 (59,61) - change to d ? same you did as 00:27:192 - (k d k d k) OK
  2. 00:35:312 - are you sure with this monocolor stream ? i just suggest you to put some k fixed by cutting the stream
  3. 01:05:538 - ~ 01:18:846 - wow very long note, please reduce them Nerfed
  4. 01:19:072 - short spinner ? please delete this and change to the note or make it longer ? replace with a D
[Inner Oni]

nah, i'm confused what should i do for this.
i think this map is forced to make it hard, although the note doesn't fit with the music ;w;
especially 01:05:538 - until 01:18:621 - i suggest you to remap this ;; btw don't forget to uncheck widescreen support OK

[Ura Oni]

  1. uncheck widescreen support OK
  2. check aimod, kiai isn't snapped OK
  3. 00:30:575 - change to k ? to equate between (112,113) and (110,111) fixed with dk
  4. 00:34:185 - same as above ^
  5. 00:38:470 - ~ 00:39:147 - how about dkdkddk ? i think it's more fit to make it harder for ura
  6. 00:42:079 - ~ 00:42:756 - same as above
  7. 00:45:688 - ~ 00:46:365 - ^
  8. 00:49:297 - ~ 00:49:974 - ^
    ^ No...does not fit the music
i'm not sure with 1/6 rhythm, because it really doesn't fit with the music

that's all, hopefully it would help you. good luck for ranked :)
Ty for modding, kudos given
Skeuddy
Hi, LCM01, from my queue
Ur Oni looks like muzu :<
Skip Kantan, Futsuu and Muzu. It's ok

Oni
  1. 01:15:237 (242) - k
  2. 01:17:718 (253,254) - Swap
Inner Oni
  1. 01:13:997 (310) - k
  2. 01:15:350 (322) - ^
  3. 01:16:816 (334,345) - Swap
Ura Oni
  1. 01:18:508 (416,421) - Swap
  2. 01:16:816 (400,407) - ^
  3. 00:41:515 (175) - k
  4. 00:48:733 (218) - ^
  5. 01:02:944 (305) or 01:03:057 (306) - d
  6. 01:15:801 (392) - ^
Topic Starter
KamizonoShinobu

Skeuddy wrote:

Hi, LCM01, from my queue
Ur Oni looks like muzu :< Does not matter, the inner oni is real ONI
Skip Kantan, Futsuu and Muzu. It's ok

Oni
  1. 01:15:237 (242) - k Don't see a point
  2. 01:17:718 (253,254) - Swap
Weird
Inner Oni
  1. 01:13:997 (310) - k i will keep this
  2. 01:15:350 (322) - ^ same as above
  3. 01:16:816 (334,345) - Swap
nope
Ura Oni
  1. 01:18:508 (416,421) - Swap OK
  2. 01:16:816 (400,407) - ^ No
  3. 00:41:515 (175) - k pointless
  4. 00:48:733 (218) - ^ ^
  5. 01:02:944 (305) or 01:03:057 (306) - d changed 305
  6. 01:15:801 (392) - ^ don't see a point
TY for modding
Surono
wuw pr o

>General
  1. looks your BG size.. fix it * 1366x768 / 1024x768 *
  2. follow important pitch.. but i guess BG music is have spot end with pattern.. but np lol * 00:09:598 - this end of spot, but dem it.. this started of important pitch lol*
>Ura Oni
  1. 00:45:688 - making consistent with 00:42:079 - this part.. is same instrument oh variations part.. lol forget
  2. 01:04:748 - have pitch.. lol adding note *this Ura yeah? lol*
  3. on kiai have cymbal parts.. why make stream patterns wwww XD
>Inner Oni
  1. lol idk, same issue with ura
Muzukashii, and Futsuu kantan is fine maybe
but i see patterns ddkkd ddk or bla on Muzukashii.. is allowed? and Oni is looks many empty 1/2.. needs improving on 1/2 patterns `_J`

bye t/152263
Topic Starter
KamizonoShinobu

Surono wrote:

wuw pr o ???

>General
  1. looks your BG size.. fix it * 1366x768 / 1024x768 * made it to 1280*719
  2. follow important pitch.. but i guess BG music is have spot end with pattern.. but np lol * 00:09:598 - this end of spot, but dem it.. this started of important pitch lol*?
>Ura Oni
  1. 00:45:688 - making consistent with 00:42:079 - this part.. is same instrument oh variations part.. lol forget lol
  2. 01:04:748 - have pitch.. lol adding note *this Ura yeah? lol* not a good idea
  3. on kiai have cymbal parts.. why make stream patterns wwww XD ??
>Inner Oni
  1. lol idk, same issue with ura
Muzukashii, and Futsuu kantan is fine maybe
but i see patterns ddkkd ddk or bla on Muzukashii.. is allowed? and Oni is looks many empty 1/2.. needs improving on 1/2 patterns `_J`
Oni is not real oni , inner oni and ura oni are the real oni
bye t/152263 Seriously! I did follow that
Surono
whatever with you say, you knowledge then me :3

so......
this pattern, is ALLOWED on Muzukashii?. yeah idk.. but 5plet with stand-alone is better than that pattern

hope u reallized this :3 bye

yeah btw, Inner and Ura Oni is real ONI, but u cant ignore all and make empty on Oni.. is boring to play :C
about cymbal parts... 01:19:974 - why this pitch not be a Finisher? ~_~ *ofc Other too*
01:33:959 - and i think End of Spinner is here yeaahhhh
xtrem3x
Request via Simple Taiko Modding Queue

_____________________________________________________

General:

ALL Suggestions are based in notorious sounds (other reason is with comments)

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Kantan:

01:11:854 - Change to d

01:20:651 - k
01:22:230 - Same
01:24:260 - Same
01:26:064 - Same

01:30:801 - Change to K
01:32:606 - Same

01:34:410 - Remove finish (no have bass sound for a big note)

_____________________________________________________

Futsuu:

00:38:470 - Change to k (for avoid monotone sequence)
00:42:079 - Same
00:45:688 - Same
00:49:297 - Same
00:50.200 - Same

_____________________________________________________

Muzukashii:

00:22:794 - Change to k (2 with different color is "hard" is better 1 different and 1 with a single color)
00:26:403 - Same
00:30:012 - Same
00:33:621 - Same

00:53:809 - these 4 notes in k (triples with different color not allowed in muzukashii)
00:57:418 - Same
01:01:027 - Same

01:08:470 - d

01:12:079 - k

01:15:688 - d

01:19:297 - k
01:19:523 - k

01:20:651 - Add finish notes in same positions as Oni.

01:29:673 - Delete

_____________________________________________________

Oni:

HP/OD = 5

00:59:673 - Change to k (in previous sequence is 1 color for section, in this part is combinated, but with this change sounds better)
01:01:478 - Same

01:03:169 - Change to d (same reason above with double k note, also can be 01:04:974- but is combinated with other high sound and then discarded)

01:08:357 - d (2 triples in a row is better)

01:11:966 - k (a 5th stream in this part)
01:12:418 - Move to 01:12:192- (Same ^ )

01:15:575 - d (other 2 triples in a row)
01:16:027 - Same

01:18:395 - Change to k (is a long high sound)
01:18:846 - Same

01:19:072 - Remove finish (RULE about finish in streams)

01:20:651 - Add finish
01:21:779 - Same
01:22:455 - Same
01:24:260 - Same
01:25:388 - Same
01:26:064 - Same
01:26:515 - Same
01:26:741 - Same

01:27:643 - Change to k
01:28:545 - Same
01:29:448 - Same

_____________________________________________________

Inner:

HP/OD = 6

01:14:109 - Change to k (variety in this stream please)
01:15:575 - Same
01:15:914 - Same
01:16:929 - Same
01:17:831 - Same
01:18:508 - Same
01:18:621 - Same

_____________________________________________________

Ura:

HP/OD = 6.5


01:27:192 - Delete spinner and make a few sequences in progressive acceleration until 01:33:959- My suggest is this order...

-> -> -> -> ->

Inherited points in...
01:29:899- (kiai time active - 1.50x)
01:30:801- (kiai time active - 1.66x)

_____________________________________________________

and that's all .-.
Topic Starter
KamizonoShinobu

xtrem3x wrote:

Request via Simple Taiko Modding Queue

_____________________________________________________

General:

ALL Suggestions are based in notorious sounds (other reason is with comments)

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Kantan:

01:11:854 - Change to d Don't see a point .-.

01:20:651 - k
01:22:230 - Same
01:24:260 - Same
01:26:064 - Same
^ dont see the points
01:30:801 - Change to K
01:32:606 - Same
^ OK
01:34:410 - Remove finish (no have bass sound for a big note) OK

_____________________________________________________

Futsuu:

00:38:470 - Change to k (for avoid monotone sequence)
00:42:079 - Same
00:45:688 - Same
00:49:297 - Same
00:50.200 - Same
^ simply change all 3 1/1 notes to k

_____________________________________________________

Muzukashii:

00:22:794 - Change to k (2 with different color is "hard" is better 1 different and 1 with a single color)
00:26:403 - Same
00:30:012 - Same
00:33:621 - Same
^ Ok
00:53:809 - these 4 notes in k (triples with different color not allowed in muzukashii) What? I thought it only apply on 5plets ._." I asked about this in #taiko and they accept such patterns, reduced these patterns
00:57:418 - Same
01:01:027 - Same

01:08:470 - d

01:12:079 - k

01:15:688 - d
^ Ok
01:19:297 - k
01:19:523 - k
^ No , that space is for break

01:20:651 - Add finish notes in same positions as Oni. *IDK how to response*

01:29:673 - Delete OK

_____________________________________________________

Oni:

HP/OD = 5 no, HP requirement is higher than muzu and OD is preferred at 6 in Oni

00:59:673 - Change to k (in previous sequence is 1 color for section, in this part is combinated, but with this change sounds better)
01:01:478 - Same
^ OK
01:03:169 - Change to d (same reason above with double k note, also can be 01:04:974- but is combinated with other high sound and then discarded)
^ Keep
01:08:357 - d (2 triples in a row is better)

01:11:966 - k (a 5th stream in this part)
01:12:418 - Move to 01:12:192- (Same ^ )
^ OK
01:15:575 - d (other 2 triples in a row)
01:16:027 - Same used k
^ OK
01:18:395 - Change to k (is a long high sound)
01:18:846 - Same
^ IDK how to response as well
01:19:072 - Remove finish (RULE about finish in streams) oh yea my mistake, OK

01:20:651 - Add finish
01:21:779 - Same
01:22:455 - Same
01:24:260 - Same
01:25:388 - Same
01:26:064 - Same
01:26:515 - Same
01:26:741 - Same
^ so many? no

01:27:643 - Change to k
01:28:545 - Same
01:29:448 - Same
^ OK
_____________________________________________________

Inner:

HP/OD = 6 Try not to change the OD/HP

01:14:109 - Change to k (variety in this stream please) <- Makes an awkward rhythm, fixed in other way
01:15:575 - Same
01:15:914 - Same
01:16:929 - Same
01:17:831 - Same
01:18:508 - Same
01:18:621 - Same
^ *
_____________________________________________________

Ura:

HP/OD = 6.5 No


01:27:192 - Delete spinner and make a few sequences in progressive acceleration until 01:33:959- My suggest is this order...

-> -> -> -> ->

Inherited points in...
01:29:899- (kiai time active - 1.50x)
01:30:801- (kiai time active - 1.66x)
^ Fixed in my own way .-.
_____________________________________________________

and that's all .-.
TY for modding, kudosu given
carnivore101
Hey there! Some suggestions:
Muzukashii
01:20:651 k
01:22:455 k
01:24:260 k
01:26:064 k
Oni
00:51:327 k
00:53:131 k
00:54:936 d
00:56:740 d
01:22:906 k
01:26:515 k
01:26:741 k
Inner Oni
00:43:433 d
00:49:297 k
00:50:651 k
Sorry if my modding's suck. Anyway other diffs are fine imo.
Topic Starter
KamizonoShinobu

carnivore101 wrote:

Hey there! Some suggestions:
Muzukashii
01:20:651 k
01:22:455 k
01:24:260 k
01:26:064 k
^ no, patterns are hard enough
Oni
00:51:327 k
00:53:131 k
00:54:936 d
00:56:740 d
^ applied first 2 only
01:22:906 k
01:26:515 k
01:26:741 k
^ no, does not match the music
Inner Oni
00:43:433 d
00:49:297 k
00:50:651 k
^no
Sorry if my modding's suck. Anyway other diffs are fine imo.
thx for modding, kudos given (M4M ticket used)
Prophecy
[General]
  1. Very solid Maps but Like it
  2. Don't Kudo my mod if it's useless.
  3. M4M Song: https://osu.ppy.sh/b/804341
[Kantan]
  1. Fine... Really good solidfun
[Futsuu]
  1. Adding Some 1/2 notes is better >3
  2. 01:21:327 - add d
  3. 01:23:132 - ^
  4. 01:24:936 - ^
[Muzukashii]
  1. 01:34:861 move to 01:34:974
[Oni]
  1. Fine. Good!
Good Luck >3
Topic Starter
KamizonoShinobu

Prophecy wrote:

[General]
  1. Very solid Maps but Like it TY :3
  2. Don't Kudo my mod if it's useless. No, it is helpful!
    lmao
  3. M4M Song: https://osu.ppy.sh/b/804341 done!
[Kantan]
  1. Fine... Really good solidfun
[Futsuu]
  1. Adding Some 1/2 notes is better >3 I think I should make this futsuu easier
  2. 01:21:327 - add d
  3. 01:23:132 - ^
  4. 01:24:936 - ^
    ^ ok
[Muzukashii]
  1. 01:34:861 move to 01:34:974 does not match the sound effect
[Oni]
  1. Fine. Good!
Good Luck >3
Maya Tendo
hello! LCM sooooo sorry for you because soooooo late mod.

[General]
Spread stands bad...
You have to make Kantan and Futsuu harder. and you should make Muzukashii easier than now.
check this about taiko spread.
now your map's spread
-Kantan 4/1 + 2/1 (3/2)
-Futsuu 2/1 + 1/1 (3/4)
-Muzukashii 1/1 + 1/2 with 1/4
-Oni 1/2 + 1/4
(You can understand the Futsuu and Muzukashii's difficultly gap is so huge. or Muzukashii and Oni are same...)
and if you can read Japanese. You can understand spread more by here (tasuke912's spreadsheet)

You can put notes more corectly in every diffs.

[Ura Oni]
OD is so high... Cant you be down to OD 6 or 6.5 for DT player...?
1/6 overmap...? i think using overmap many times is not good...

00:22:906change k because sound up
00:26:515same
00:38:470ddd k k -> dd k kk
00:42:079same
00:45:688same
00:49:297same ( you can change dd k dk or dk k dk or something....)
[Oni]
00:38:470ddd d -> dd d dd
00:42:079same
00:45:688same
00:49:297same

Mrriichi's Kantan Futsuu Inner Oni is now making! thx!
Prophecy

Mrriichi wrote:

hello! LCM sooooo sorry for you because soooooo late mod.

:arrow: now writing...

[General]
Spread stands bad...
You have to make Kantan and Futsuu harder. and you should make Muzukashii easier than now.
check this about taiko spread.
now your map's spread
-Kantan 4/1 + 2/1 (3/2)
-Futsuu 2/1 + 1/1 (3/4)
-Muzukashii 1/1 + 1/2 with 1/4
-Oni 1/2 + 1/4
(You can understand the Futsuu and Muzukashii's difficultly gap is so huge. or Muzukashii and Oni are same...)
and if you can read Japanese. You can understand spread more by here (tasuke912's spreadsheet)
I agree with you :33
Maya Tendo

Prophecy wrote:

Mrriichi wrote:

hello! LCM sooooo sorry for you because soooooo late mod.

:arrow: now writing...

[General]
Spread stands bad...
You have to make Kantan and Futsuu harder. and you should make Muzukashii easier than now.
check this about taiko spread.
now your map's spread
-Kantan 4/1 + 2/1 (3/2)
-Futsuu 2/1 + 1/1 (3/4)
-Muzukashii 1/1 + 1/2 with 1/4
-Oni 1/2 + 1/4
(You can understand the Futsuu and Muzukashii's difficultly gap is so huge. or Muzukashii and Oni are same...)
and if you can read Japanese. You can understand spread more by here (tasuke912's spreadsheet)
I agree with you :33
thx Prophecy :3

for All modder

I'll cut Mrriichi's Futsuu notes. Plz wait modding my GD diffs.
Modding ok now

And for LCM
You may change diffs name (Mrriichi) to Mrriichi's diffs name in topic. ah- you dont have to. Sorry
And you dont have to tell me when modding comes. (I can get email when reply coming in the topic)
When I updated my maps, I will paste .osu file in reply.
Topic Starter
KamizonoShinobu

Mrriichi wrote:

hello! LCM sooooo sorry for you because soooooo late mod.

OD is so high... Cant you be down to OD 6 or 6.5 for DT player...? ok
1/6 overmap...? i think using overmap many times is not good... <- But the notes match the song effect so I guess it is ok

00:22:906change k because sound up
00:26:515same
^ ok
00:38:470ddd k k -> dd k kk
00:42:079same
00:45:688same
00:49:297same ( you can change dd k dk or dk k dk or something....)
^ fixed with dd d kk
[Oni]
00:38:470ddd d -> dd d dd
00:42:079same
00:45:688same
00:49:297same
^ fixed
Mrriichi's Kantan Futsuu Inner Oni is now making! thx!
Maya Tendo
sorry again upload kantan futsuu
plz change this osu file
kantan
osu file format v14

[General]
AudioFilename: Music Plot Type Two.mp3
AudioLeadIn: 0
PreviewTime: 576
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 2
GridSize: 32
TimelineZoom: 0.4999998

[Metadata]
Title:Music Plot Type Two
TitleUnicode:Music Plot Type Two
Artist:COSIO
ArtistUnicode:COSIO
Creator:LCM01
Version:Mrriichi's Kantan
Source:Groove Coaster
Tags:Taito ZUNTATA RECORDS Koshio Hirokazu
BeatmapID:806244
BeatmapSetID:328514

[Difficulty]
HPDrainRate:8
CircleSize:5
OverallDifficulty:2
ApproachRate:6
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"groovecoaster7.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
576,451.127819548872,4,1,0,55,1,0
576,-100,4,1,0,55,0,0
79974,-75.187969924812,4,1,0,55,0,1
94410,-66.6666666666667,4,1,0,55,0,0


[Colours]
Combo1 : 18,124,255
Combo2 : 255,0,0

[HitObjects]
256,192,5989,12,0,6891,0:0:0:0:
224,192,7794,5,2,0:0:0:0:
224,192,8696,1,0,0:0:0:0:
192,256,9147,1,0,0:0:0:0:
224,192,9598,1,2,0:0:0:0:
224,224,11403,1,2,0:0:0:0:
192,224,12305,1,0,0:0:0:0:
192,256,12756,1,0,0:0:0:0:
192,224,13207,1,2,0:0:0:0:
192,224,15012,1,2,0:0:0:0:
192,224,15914,1,0,0:0:0:0:
192,224,16365,1,2,0:0:0:0:
192,224,16816,1,2,0:0:0:0:
192,224,18621,1,2,0:0:0:0:
192,160,19523,1,0,0:0:0:0:
192,160,19974,1,2,0:0:0:0:
192,160,20425,1,2,0:0:0:0:
192,160,22230,1,2,0:0:0:0:
192,160,23132,1,2,0:0:0:0:
192,160,24034,1,0,0:0:0:0:
192,160,24485,1,0,0:0:0:0:
192,160,25839,1,2,0:0:0:0:
192,160,26741,1,2,0:0:0:0:
192,160,27643,1,0,0:0:0:0:
192,160,28094,1,0,0:0:0:0:
192,160,29448,1,2,0:0:0:0:
192,160,30350,1,2,0:0:0:0:
192,160,31252,1,0,0:0:0:0:
192,160,31703,1,2,0:0:0:0:
192,160,33057,1,2,0:0:0:0:
192,160,33959,1,2,0:0:0:0:
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Fuel
Hi, from my mod queue.
Sorry for the late post :?

d = don, red note
k = kat, blue note
D = don finisher, big red note
K = kat finisher, big blue note

mod
General
SR gap between Kantan and Futsuu and the other diffs is a bit bigger. Not sure how much of an issue that is, just noting it for now.
At some points its sort of hard to tell what exactly is being mapped to, because of the song.

Mrriichi's Kantan
00:22:906 - The k at 00:23:132 could be moved here. I think the 3/2 rhythm fits better.
00:26:515 - ^ but move 00:26:741 (22)
00:30:124 - ^ but move 00:30:350 (26)
00:33:733 - ^ but move 00:33:959 (30).

Mrriichi's Futsuu
00:36:215 - I think the spinner should end here instead of at 00:35:763.
01:08:696 - Add a d here?
01:19:523 - Spinner ending here instead of at 01:19:072?

Muzukashii
The breaks in the starting section are even longer than those in the Futsuu. Maybe add d to 00:08:696 and 00:10:500 and the other corresponding points. You could also add a bit more variation to the starting section like in Mrriichi's diffs, but it's understandable if you're keeping it simple because of the 1/4 doubles.

Oni
00:43:433 (187) - I think this is an unrankable finisher (not at the end of 1/4 pattern). The rest was nice.

Nothing I found in the higher diffs, except in the Ura Oni I'm not exactly sure how fitting the 1/6 are.

Hope it helps :D
Maya Tendo
Mrriichi's Kantan
00:22:906 - The k at 00:23:132 could be moved here. I think the 3/2 rhythm fits better.
00:26:515 - ^ but move 00:26:741 (22)
00:30:124 - ^ but move 00:30:350 (26)
00:33:733 - ^ but move 00:33:959 (30)
Good. All change and add some notes.

Mrriichi's Futsuu
00:36:215 - I think the spinner should end here instead of at 00:35:763.
Spiner end is not important in Taiko mode. In Easy diffs, short spiner is better.
01:08:696 - Add a d here?
I think i have to make 1/4 break here.
01:19:523 - Spinner ending here instead of at 01:19:072?
↑↑

Spread is now safety. SR is not important. But i hope to LCM makes Muzukashii more easier... (Futsuu <-> Muzukashii Notes gap)

Kantan
osu file format v14

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Source:Groove Coaster
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160,192,52004,1,0,0:0:0:0:
160,192,52455,1,0,0:0:0:0:
160,192,52906,1,2,0:0:0:0:
224,256,54711,1,2,0:0:0:0:
192,256,55613,1,0,0:0:0:0:
192,256,56064,1,0,0:0:0:0:
192,256,56515,1,2,0:0:0:0:
192,256,58320,1,2,0:0:0:0:
192,256,59222,1,0,0:0:0:0:
192,256,59673,1,2,0:0:0:0:
192,256,60124,1,2,0:0:0:0:
192,256,61929,1,2,0:0:0:0:
192,256,62831,1,0,0:0:0:0:
192,256,63282,1,2,0:0:0:0:
192,256,63733,1,2,0:0:0:0:
128,192,65538,1,2,0:0:0:0:
192,224,65989,1,0,0:0:0:0:
192,192,68245,1,0,0:0:0:0:
192,192,69147,1,2,0:0:0:0:
224,224,69598,1,0,0:0:0:0:
192,192,71854,1,0,0:0:0:0:
192,192,72756,1,2,0:0:0:0:
224,192,73207,1,2,0:0:0:0:
224,192,75463,1,0,0:0:0:0:
224,256,76365,1,2,0:0:0:0:
128,224,76816,1,2,0:0:0:0:
256,192,78169,12,0,79072,0:0:0:0:
224,256,79974,5,0,0:0:0:0:
160,288,80651,1,2,0:0:0:0:
160,288,81779,1,0,0:0:0:0:
160,288,82455,1,2,0:0:0:0:
192,256,82906,1,2,0:0:0:0:
192,256,83583,1,0,0:0:0:0:
192,256,84260,1,2,0:0:0:0:
192,224,85388,1,0,0:0:0:0:
192,224,86064,1,2,0:0:0:0:
192,224,86515,1,2,0:0:0:0:
224,160,87192,1,0,0:0:0:0:
224,224,88094,1,0,0:0:0:0:
192,224,88545,1,2,0:0:0:0:
256,128,88997,1,0,0:0:0:0:
192,224,90801,1,0,0:0:0:0:
192,224,91703,1,2,0:0:0:0:
192,224,92154,1,2,0:0:0:0:
192,224,92606,1,0,0:0:0:0:
224,160,94410,1,0,0:0:0:0:
Topic Starter
KamizonoShinobu

L1m3s wrote:

Hi, from my mod queue.
Sorry for the late post :?

d = don, red note
k = kat, blue note
D = don finisher, big red note
K = kat finisher, big blue note

mod
General
SR gap between Kantan and Futsuu and the other diffs is a bit bigger. Not sure how much of an issue that is, just noting it for now.
At some points its sort of hard to tell what exactly is being mapped to, because of the song. SR is not what BN/TNA concerned, spread is the most important thing to be concerned

Muzukashii
The breaks in the starting section are even longer than those in the Futsuu. Maybe add d to 00:08:696 and 00:10:500 and the other corresponding points. You could also add a bit more variation to the starting section like in Mrriichi's diffs, but it's understandable if you're keeping it simple because of the 1/4 doubles. Mrriichi and I have different mapping style so this is not a problem I concerned
Oni
00:43:433 (187) - I think this is an unrankable finisher (not at the end of 1/4 pattern). The rest was nice. OK

Nothing I found in the higher diffs, except in the Ura Oni I'm not exactly sure how fitting the 1/6 are.

Hope it helps :D
BanchoBot
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