forum

Imagine Dragons - Warriors [OsuMania]

posted
Total Posts
45
Topic Starter
LinkTaylord
This beatmap was submitted using in-game submission on miércoles, 29 de junio de 2016 at 10:37:32 p.m.

Artist: Imagine Dragons
Title: Warriors
Source: League of Legends 2014 World Championship
Tags: 2015 FIFA Women's World Cup Insurgent Divergent LoL
BPM: 156
Filesize: 2859kb
Play Time: 02:43
Difficulties Available:
  1. Challenger - 4Key (3.01 stars, 1254 notes)
  2. Easy - 4Key (1.07 stars, 307 notes)
  3. Normal - 4Key (1.93 stars, 595 notes)
Download: Imagine Dragons - Warriors
Information: Scores/Beatmap Listing
---------------
Hereeee we areeee don't turn awayy nooow ! ♪
Weeee are the warriors that built this town ! ♫

Status:Graveyarded:( --------- Working on this:) GRAVEYARDED!(:


Diff Spread

Easy: Ready for you mod.


Normal: Waiting you mod.


Challenger: Wishing you mods.
Before Maximum
Kaito-kun
Como usted se fue, aqui esta lo que tienes que cambiar por ahora (tienes mucho que cambiar, pero vamos suave):

[General]
Primero, la cancion se hizo para la mundial de LoL del 2014, entonces, esa debe ser la unica fuente (te estoy diciendo que cambies el Source a "League of Legends World Championship 2014" nadamas).
En Tags, pon esto "2015 FIFA Women's World Cup Insurgent Divergent LoL Kaito-kun" (hazle copy-paste a lo que esta en comillas y ya). Anadi Insurgent y Divergent a los Tags, ya que la cancion aparece en la pelicula Insurgent que es de la saga Divergent. Y tambien anadi mi nombre porque segun el Ranking Criteria (AKA, las reglas para volver ranked un mapa), todo mapa que tenga un GD (Guest Diff) tiene que tener el nombre del mapper del GD en los tags
Te hize el Kiai Time, hazle copy-paste a lo que esta en el box en la seccion de Timing Setup (tu debes saber donde queda eso ya):
Kiai Time
31115,-100,4,3,0,100,0,1
55538,-100,4,3,0,100,0,0
80346,-100,4,3,0,100,0,1
104961,-100,4,3,0,100,0,0
135730,-100,4,3,0,100,0,1
154192,-100,4,3,0,100,0,0
Cambia al Preview Point a 00:31:115 -

[4K Peasant]
Tienes un viaje de notas en mal tiempo, mejor usa la escala de beat de 1/2, se te volvera mas dificil hacer un error de tiempo (el easy no necesita tantas notas 1/4, hasta talvez ninguna)

Te sugiero que la seccion de 00:06:019 - a 00:31:115 - se centre solamente en las liricas, y solamente agrega LNs en esos momentos en el que una lirica sea prolongada.
En la seccion del coro (AKA, primer Kiai Time), mapea solo el sonido fuerte del fondo (El que representaste con este doble 00:31:211 (31211|0,31211|3) -), lo volvera mas simple.
En la seccion desde 00:55:538 - hasta 01:18:807 -, vuelve a centrarte en las liricas, e ignora todo instrumento del fondo para hacerlo simple para los principiantes. Y no pongas vainas como estas 01:04:961 (64961|3,65057|3) -, me dan ganas de darte con una silla, pero le tengo respecto a la silla :v

Dejemoslo hasta 01:18:807 -, no quiero ponerte muchas cosas que arreglar por ahora, mejor arregla lo que esta ahi por ahora.
Sies
Hello. Your request is on my queue but now NM is closed, sorry.
Also, I can't mod your beatmap because the timing isn't correct. Please fix it:3
No kudos pls.
Kei
Hola! ví que buscabas ayuda con el timing. Suena muy raro si... prueba cambiar el offset a 377
Topic Starter
LinkTaylord

hikikuman wrote:

Hello. Your request is on my queue but now NM is closed, sorry.
Also, I can't mod your beatmap because the timing isn't correct. Please fix it:3
No kudos pls.

Kei wrote:

Hola! ví que buscabas ayuda con el timing. Suena muy raro si... prueba cambiar el offset a 377

Yes!, thank you very much!

I knew something was wrong, the map seemed '' ugly ''. But I really didn't know and I never imagined that it was timing, for me that was fine. But really, thanks you :)

Kei wrote:

prueba cambiar el offset a 377
Si bro el nuevo offset estará ahí. Gracias :v


Soon I'll upload the new version with the error corrected. :D
Abraxos
Maybe me, but this map's thread seems pretty dead. You working on this map?

psst i wanna do a MX for this map sadly its cancelled is it

1|2|3|4

Stated that I'll mod the hardest diff, so yeah here we go then

4K HD

4K HD

  1. Turn off letterboxing and widescreen support in song setup [design]
  2. BG size 1365x768, please fix to 1366x768
  3. 00:00:761 (761|0,761|3,889|2,889|1,1018|3,1018|0,1146|1,1146|2) , 00:01:530 (1530|1,1530|0,1659|2,1659|3,1787|0,1787|2,1915|3,1915|1) - - change to this, 00:02:300 (2300|0,2300|1,2428|2,2428|1,2556|2,2556|3,2684|0,2684|3) - change to this and 00:04:607 (4607|1,4607|0,4735|3,4735|2,4864|0,4864|3,4992|1,4992|2) - change to this. Highlighted are the jacks, keep in mind hand balance.
  4. 00:06:530 (6530|3) - end at 00:07:300 (7300|1), tone falls
  5. 00:09:607 (9607|1,10377|0,12684|1,13453|2,17300|0,18069|1) - makes no sense to me, no reason why the longer notes need to stretch all the way when they are the same sounds as 00:09:607 (9607|1,10377|0,12684|1,13453|2,17300|0,18069|1) - Was guessing vocal line, but that aint it. Better if you were to just make this section the same short LNs
  6. 00:23:838 (23838|1,24223|2,24607|3) - Why the awkward ending when all other LNs in this section end the same way. also column 1 is pretty empty
  7. 00:33:838 (33838|2) - all notes here follow drum, but this note doesnt have any drum beat/bass beat
  8. 00:46:018 (46018|1,46146|2,46274|0) - same reason as above, very unexpected when youre following the drum all the way and suddenly synth beats come up
  9. 00:54:223 (54223|1) - missing one note at 4, refer to 00:40:377 (40377|0,41146|1,41915|0,54223|1) -. Also why is 00:40:377 (40377|0,41915|0) - in the same column?
  10. 00:55:377 (55377|3,55569|2,57043|3,57300|2,57684|3,58069|2,58582|0,58710|1,58838|2,58838|0,59479|1,60120|3,60377|2,61146|1,61659|0,61915|3,62043|2,62556|1,62684|0,63197|1,63453|2,63966|2,64094|0,64223|1,64992|1,65761|2,66530|3,66530|0,66915|1,67300|2) - Please check snapping here, I assume everything here's following the vocal line, so maybe you might want to put playback rate at 25% and see if the notes are snapped accordingly.
  11. 01:22:941 (82941|1,83069|0,83197|1) - If you want to do this, then all other sections that have similar sounds should have similar notes like 01:21:915 (81915|2) -
  12. 01:35:248 (95248|1,95505|2) - no audible sounds, please delete
  13. First off, 01:52:203 (112203|1,112396|1,112588|1) - snapping is wrong. Second, why does 01:51:146 (111146|0) - have the guitar rift LNs while 01:44:992 (104992|0) - doesn't?
  14. 01:58:453 (118453|2,118550|1,118646|0,118742|1,118838|0,118934|2,119030|3,119127|1,119223|0,119319|2,119415|1,119511|3,119607|0,119671|1,119735|3,119800|2,119864|0,119928|1,119992|3,120056|2) - Still in 1/3, check snapping
  15. 02:05:761 (125761|3,125857|2,125953|3,126050|2,126146|3,126242|2,126338|3,126434|2) - Hand balance please.
  16. 02:08:069 (128069|3,128197|3,128325|3,128453|3,128582|3,128710|3,128838|3,128966|3,129094|3,129223|3) - ????? hand balance is dead, suggestion.
  17. 02:09:607 (129607|1) - you like LNs so much but there isnt one here, seems right to me that this part has a LN till 02:12:684 (132684|1) -
  18. 02:15:761 (135761|3,135761|1,135761|0) - Vat happenz to zhe LNs in zhe choruz here
  19. 02:31:146 (151146|1,151915|0,151915|1,152684|0) - cant really complain cuz this is following the music buttttt yeah i dont like these LN plays
  20. 02:35:377 (155377|2,155505|1,155633|0,156274|2,156402|1,156530|0) - now this is missing on a lot of sounds, if you here in the music theres a steady climbing tune that everything here misses from 02:35:761 (155761|3) - to 02:36:146 (156146|3) -
  21. 02:36:787 (156787|3) - snappppppp
  22. 02:42:684 (162684|1) - why dis no double, same sounds as 02:38:069 (158069|1,158069|2,159607|0,159607|3,161146|1,161146|0)

o shit dawg was supposed to press preview imma working on the mod now

My mod wasn't really specific, just pointing out the most obvious errors. Hope I wasnt too rood <3

Not a bad map for your first try, there's a handful of mistakes that you keep repeating doe. You might want to read up on pitch relevancy and consistency. Also, plz check snapping ;-;
Rivals_7
Just Passing by :)

The spread isn't balanced
EZ->HD isn't acceptable. You need an NM diff to balance it, for both 4K and 7K
EZ->NM->HD

No kudos, Good luck to your map :D
DeletedUser_3886246


NM from my queue~
These are all suggestions, so feel free to ignore them~


Columns
| 1 | 2 | 3 | 4 |


General

Some difficulties are missing a background - pls fix this

4K EZ

00:16:659 (16659|3) - I'd prefer the LN to start here 00:16:530 - and end the previous LN there too
00:18:838 - Why do you leave these out? I can definitely hear a instrument there.
00:20:377 - ^
00:21:915 - ^
00:23:453 - ^
00:24:992 - ^
00:26:530 - ^
00:28:069 - ^
00:55:761 - ^
01:07:684 - ^
01:09:607 - ^
01:11:146 - ^
01:12:684 - ^
02:03:453 (123453|3) - This'd would fit better on column 3 and this - 02:04:223 (124223|2) - on 4, since the second LN is higher pitched than the first one.
02:38:453 (158453|2) - Move to 3 for better flow
02:43:453 (163453|2) - Move to 3 to avoid same column use with previous note.

4K HD

00:46:018 (46018|1,46146|2,46274|0) - I don't get the rythm here.



I just noticed that you haven't even answered the mods before me, so I'll stop modding here to avoid telling you something that already has been told.
Good luck with your map!
Topic Starter
LinkTaylord
YEAH!!! I'M ALIVE!



I thank you for the mod. I can't do anything about the modding of this beatmap or some other 'cuz I'm BUSY for the semestral exams on the school, and December is a busy month in itself.

But really, THANKS :) I appreciate it...

PD:For now I will not ask or answer mods. But each aid received, I accept it with pleasure and will have pending.
Topic Starter
LinkTaylord

Abraxos wrote:

psst i wanna do a MX for this map sadly its cancelled is it
Check the status of 4k MX now!

You still want to do it? You can now :3
Topic Starter
LinkTaylord

G3m4sSt4ffLP wrote:



NM from my queue~
These are all suggestions, so feel free to ignore them~


Columns
| 1 | 2 | 3 | 4 |


General

Some difficulties are missing a background - pls fix this Done!

4K EZ

00:16:659 (16659|3) - I'd prefer the LN to start here 00:16:530 - and end the previous LN there too
00:18:838 - Why do you leave these out? I can definitely hear a instrument there. (True, I hear something there, and in all these places too.)

02:03:453 (123453|3) - This'd would fit better on column 3 and this - 02:04:223 (124223|2) - on 4, since the second LN is higher pitched than the first one. Fixed!

02:38:453 (158453|2) - Move to 3 for better flow
02:43:453 (163453|2) - Move to 3 to avoid same column use with previous note. Yeh, It may be confusing for novices...

4K HD

00:46:018 (46018|1,46146|2,46274|0) - I don't get the rythm here. Fixed (That part of the song was changed. I try to follow his voice a little but it went wrong. Look now!



I just noticed that you haven't even answered the mods before me, so I'll stop modding here to avoid telling you something that already has been told.
Good luck with your map!

Thanks you.
;) 8-) :lol:
Topic Starter
LinkTaylord

Abraxos wrote:

Maybe me, but this map's thread seems pretty dead. You working on this map?

psst i wanna do a MX for this map sadly its cancelled is it

1|2|3|4

Stated that I'll mod the hardest diff, so yeah here we go then

4K HD

4K HD

  1. Turn off letterboxing and widescreen support in song setup [design] >:( Letterboxing are locked!, I don't know why!
  2. BG size 1365x768, please fix to 1366x768

  3. 00:00:761 (761|0,761|3,889|2,889|1,1018|3,1018|0,1146|1,1146|2) , 00:01:530 (1530|1,1530|0,1659|2,1659|3,1787|0,1787|2,1915|3,1915|1) - - change to this, 00:02:300 (2300|0,2300|1,2428|2,2428|1,2556|2,2556|3,2684|0,2684|3) - change to this and 00:04:607 (4607|1,4607|0,4735|3,4735|2,4864|0,4864|3,4992|1,4992|2) - change to this. Highlighted are the jacks, keep in mind hand balance. Now it's COOL!

  4. 00:06:530 (6530|3) - end at 00:07:300 (7300|1), tone falls Changed! Check now!

  5. 00:09:607 (9607|1,10377|0,12684|1,13453|2,17300|0,18069|1) - makes no sense to me, no reason why the longer notes need to stretch all the way when they are the same sounds as 00:09:607 (9607|1,10377|0,12684|1,13453|2,17300|0,18069|1) - Was guessing vocal line, but that aint it. Better if you were to just make this section the same short LNs Changed! Check now!

  6. 00:23:838 (23838|1,24223|2,24607|3) - Why the awkward ending when all other LNs in this section end the same way. also column 1 is pretty empty. Yeah, column 1 was empty [FIXED!]. I tried to emphasize that the sound was not the same in that part, But I used a bad combination. Now it's fixed too!.

  7. 00:33:838 (33838|2) - all notes here follow drum, but this note doesnt have any drum beat/bass beat... 00:46:018 (46018|1,46146|2,46274|0) - same reason as above, very unexpected when youre following the drum all the way and suddenly synth beats come up True. (I tried to follow his voice but it went so bad. I changed it, watch it now!

  8. 00:54:223 (54223|1) - missing one note at 4, refer to 00:40:377 (40377|0,41146|1,41915|0,54223|1) -. Also why is 00:40:377 (40377|0,41915|0) - in the same column? This part was changed, but the error was repeated. I think I fix it :lol:

  9. 00:55:377 (55377|3,55569|2,57043|3,57300|2,57684|3,58069|2,58582|0,58710|1,58838|2,58838|0,59479|1,60120|3,60377|2,61146|1,61659|0,61915|3,62043|2,62556|1,62684|0,63197|1,63453|2,63966|2,64094|0,64223|1,64992|1,65761|2,66530|3,66530|0,66915|1,67300|2) - Please check snapping here, I assume everything here's following the vocal line, so maybe you might want to put playback rate at 25% and see if the notes are snapped accordingly. Now is snapped... Check it now....

  10. 01:22:941 (82941|1,83069|0,83197|1) - If you want to do this, then all other sections that have similar sounds should have similar notes like 01:21:915 (81915|2) - Changed! Check now!

  11. 01:35:248 (95248|1,95505|2) - no audible sounds, please delete All choirs(kiai) were changed, so Check it now lol

  12. First off, 01:52:203 (112203|1,112396|1,112588|1) - snapping is wrong. Second, why does 01:51:146 (111146|0) - have the guitar rift LNs while 01:44:992 (104992|0) - doesn't? You're absolutely right.

  13. 01:58:453 (118453|2,118550|1,118646|0,118742|1,118838|0,118934|2,119030|3,119127|1,119223|0,119319|2,119415|1,119511|3,119607|0,119671|1,119735|3,119800|2,119864|0,119928|1,119992|3,120056|2) - Still in 1/3, check snapping You're right again! Now is difficult but is snapped in 1/3

  14. 02:05:761 (125761|3,125857|2,125953|3,126050|2,126146|3,126242|2,126338|3,126434|2) - Hand balance please.

  15. 02:08:069 (128069|3,128197|3,128325|3,128453|3,128582|3,128710|3,128838|3,128966|3,129094|3,129223|3) - ????? hand balance is dead, suggestion. LOL! I had not noticed, but thanks! I fix it!

  16. 02:09:607 (129607|1) - you like LNs so much but there isnt one here, seems right to me that this part has a LN till 02:12:684 (132684|1) - I don't think so. Here there is complete silence for me, the sound is too weak to put a LN. Besides that bothers me the SV

  17. 02:15:761 (135761|3,135761|1,135761|0) - Vat happenz to zhe LNs in zhe choruz here. Yep, here is a song but hardly heard, and is a little bit difficult. So I decided to leave this to the MX(If the mapper wants to, of course). The sound of the choir is already mapped. Check it now!

  18. 02:31:146 (151146|1,151915|0,151915|1,152684|0) - cant really complain cuz this is following the music buttttt yeah i dont like these LN plays Hehehe!, Fixed ! xD

  19. 02:35:377 (155377|2,155505|1,155633|0,156274|2,156402|1,156530|0) - now this is missing on a lot of sounds, if you here in the music theres a steady climbing tune that everything here misses from 02:35:761 (155761|3) - to 02:36:146 (156146|3) - Is HD, not MX. I think these songs are a little difficult for HD; Wiill be placed in MX diff

  20. 02:36:787 (156787|3) - snappppppp Is snapped ._.

  21. 02:42:684 (162684|1) - why dis no double, same sounds as 02:38:069 (158069|1,158069|2,159607|0,159607|3,161146|1,161146|0)

o shit dawg was supposed to press preview imma working on the mod now

My mod wasn't really specific, just pointing out the most obvious errors. Hope I wasnt too rood <3

Not a bad map for your first try, there's a handful of mistakes that you keep repeating doe. You might want to read up on pitch relevancy and consistency. Also, plz check snapping ;-;
Thanks!..Very much! Hehehe!
Abraxos

LinkTaylord wrote:

Abraxos wrote:

psst i wanna do a MX for this map sadly its cancelled is it
Check the status of 4k MX now!

You still want to do it? You can now :3
oh hey MX is open

Space reserved for GD
Avigan
Refer to Your Request in Here ~~

The preview time looks different between NM and HD, try to similarize it.

7K Columns
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |


7K NM
From 00:31:146 to 00:41:915 I don't see the most left column hit objects there.


00:32:684 -> Move 4 to 1
00:33:453 -> Move 6 to 7
00:34:992 -> Move 4 to 1
00:41:146 -> Move 2 to 1
00:51:915 -> Move 6 to 7

00:55:761 -> Add 1
00:58:069 -> Change the start point of LN to 00:58:453
Before:

After:


01:04:992 -> The most left column hit objects still aren't shown there from 00:57:300
Drag it from 01:04:992 to 01:07:300 , and then move one more left.
to

From 01:08:869 to 01:15:761 , The most left and second left column hit objects still aren't shown there.
01:09:992 -> Move 7 to 1
01:10:761 -> Move 3 to 2

02:20:377 -> Move 2,3 to 1,2
02:31:915 -> If ^^ applied, change 4,5 to 3,4

7K HD
Kiai time's end isn't marked. 02:34:223 as end of last Kiai time looks good.
I assume all are balanced.

I think in < 2,5 stars looks hard if have more than 3 same notes.
02:15:761 -> Remove 2 (optional)
02:19:607 -> If another have two notes, three notes here. Remove 1
02:37:300 -> Remove 4 (optional)

That's from me, hope this helps ~
Topic Starter
LinkTaylord

MrCrussader wrote:

Refer to Your Request in Here ~~

The preview time looks different between NM and HD, try to similarize it.

7K Columns
| 1 | 2 | 3 | 4 | 5 | 6 | 7 |


7K NM
From 00:31:146 to 00:41:915 I don't see the most left column hit objects there. You're right!

00:32:684 -> Move 4 to 1 CHANGED!
00:33:453 -> Move 6 to 7 ^^
00:34:992 -> Move 4 to 1 ^^
00:41:146 -> Move 2 to 1 ^^
00:51:915 -> Move 6 to 7 ^^

00:55:761 -> Add 1 CHANGED!
00:58:069 -> Change the start point of LN to 00:58:453 CHANGED!(To Drum Song)


01:04:992 -> The most left column hit objects still aren't shown there from 00:57:300 Again? Thanks You!
Drag it from 01:04:992 to 01:07:300 , and then move one more left. Done!


From 01:08:869 to 01:15:761 , The most left and second left column hit objects still aren't shown there. You're alright...But, now it's changed, all columns are filled
01:09:992 -> Move 7 to 1 ^^
01:10:761 -> Move 3 to 2 ^^

02:20:377 -> Move 2,3 to 1,2 This part are changed too! ;-)
02:31:915 -> If ^^ applied, change 4,5 to 3,4 ^^

7K HD
Kiai time's end isn't marked. 02:34:223 as end of last Kiai time looks good. Lol, I forgot it!
I assume all are balanced.

I think in < 2,5 stars looks hard if have more than 3 same notes. [...]

02:15:761 -> Remove 2 (optional) I removed one. This part of the song is intensified and adding more notes, it becomes more difficult, the action intensifies, that's what I want. But you're right, 5 notes is very difficult for an 7K HD

02:19:607 -> If another have two notes, three notes here. It's explained.

02:37:300 -> Remove 4 (optional) HERE NO!!!!!!!!!

That's from me, hope this helps ~


THANKS YOU!
Pizza
Mods from meee :3
HD
00:58:710 (58710|3) - Add some notes, theres a sound actually
01:06:146 (66146|3) - After here too
01:08:069 (68069|0,68453|2,68838|3,69223|1,69607|3,69992|0,70377|1) - Well, that's a "weird" LNs, maybe you can just follow the Violin-Drum sound, or combine it, guitar-violin-drum
-Well, this map is awesome actually :D But too focused on guitar imo, and also have a, well, a "weird" SV.
Like here : 01:44:992 (104992|0,106018|1,106274|3,106530|2) - No SV is better imo
And here : 01:48:069 (108069|3,108069|1,109607|2,110377|0,110505|1,110761|2,110889|3) -
And the other parts too, you can check it by yourself :p

Just that! :D
Obilariated
Hi hi from PIERCE's Modding Team (Sorry for the delay T_T)

0 | 1 | 2 | 3

[General]
Check the Ai Mod (Ctrl+Shift+A)
  1. Disable letterboxing
  2. Preview timing point should be consisted through all diffs
[NM]
  1. 00:09:223 (9223|2,9415|3) - nudge to left twice
  2. 00:09:992 (9992|1,10184|3) - Nudge to left once
  3. 00:10:761 (10761|0) - Move to 1
  4. 00:19:607 (19607|2,19992|3) - Ctrl + J
  5. 00:22:684 (22684|3) - Move to 2
  6. 00:23:069 (23069|0) - move to 3
  7. 00:25:377 (25377|0,26146|3) - Ctrl + H
  8. 00:27:300 (27300|1) - move to 0
  9. 00:27:684 (27684|0) - move to 1
  10. 00:28:453 (28453|3,29223|1) - Ctrl + J
  11. 00:44:992 (44992|1,46530|2) - Ctrl + H
  12. 00:48:069 (48069|2) - Move to 3
  13. 01:05:184 (65184|3) - Move to 1
  14. 01:05:761 (65761|2) - Move to 0
  15. 01:14:223 to 01:18:069 - Make broken stair, don't make three col stair
  16. 01:31:915 (91915|1) - Move to 0
  17. 01:42:684 (102684|2) - Move to 3
  18. 01:43:453 (103453|3) - move to 1
  19. 02:01:915 (121915|1) - move to 0
  20. 02:04:223 (124223|1) - ^
  21. 02:08:069 (128069|1) - move to 2
  22. 02:08:838 (128838|2) - move to 3
  23. 02:09:607 (129607|3) - move to 2
  24. 02:32:684 - Delete one
  25. 02:39:607 to 02:41:915 - Jack of 4 on column 0, tweak that, don't create jacks on EZ
  26. 02:42:684 - Add
  27. 02:43:453 (163453|0,163453|2) - One LN is fine but if you prefer double, it's ok (not sure) , btw these LN end at 02:45:377
[Happy New Year]
Topic Starter
LinkTaylord

FINDT wrote:

Mods from meee :3
HD
00:58:710 (58710|3) - Add some notes, theres a sound actually Ehh? Is one note here!
01:06:146 (66146|3) - After here too ...Here too!
01:08:069 (68069|0,68453|2,68838|3,69223|1,69607|3,69992|0,70377|1) - Well, that's a "weird" LNs, maybe you can just follow the Violin-Drum sound, or combine it, guitar-violin-drum Here is only Violin(Is not guitar?)song, but if I combine it, i maaaybe be so difficult for call it ''HD''
-Well, this map is awesome actually :D But too focused on guitar imo, and also have a, well, a "weird" SV.
Like here : 01:44:992 (104992|0,106018|1,106274|3,106530|2) - No SV is better imo I need to check it. I know that is better with no SV. Thanks :)
And here : 01:48:069 (108069|3,108069|1,109607|2,110377|0,110505|1,110761|2,110889|3) - if I combine it, i maaaybe be so difficult for call it ''HD''
And the other parts too, you can check it by yourself :p

Just that! :D
Thanks You!
Topic Starter
LinkTaylord

Obilariated wrote:

Hi hi from PIERCE's Modding Team (Sorry for the delay T_T)

0 | 1 | 2 | 3

[General]
Check the Ai Mod (Ctrl+Shift+A)
  1. Disable letterboxing
  2. Preview timing point should be consisted through all diffs
[NM]
  1. 00:09:223 (9223|2,9415|3) - nudge to left twice Done!
  2. 00:09:992 (9992|1,10184|3) - Nudge to left once Done!
  3. 00:10:761 (10761|0) - Move to 1 Done!
  4. 00:19:607 (19607|2,19992|3) - Ctrl + J Done!
  5. 00:22:684 (22684|3) - Move to 2 Done!
  6. 00:23:069 (23069|0) - move to 3 Done!
  7. 00:25:377 (25377|0,26146|3) - Ctrl + H Done!
  8. 00:27:300 (27300|1) - move to 0 Done!
  9. 00:27:684 (27684|0) - move to 1 Done!
  10. 00:28:453 (28453|3,29223|1) - Ctrl + J Done!
  11. 00:44:992 (44992|1,46530|2) - Ctrl + H ✓! Done
  12. 00:48:069 (48069|2) - Move to 3 Done!
  13. 01:05:184 (65184|3) - Move to 1 Done!
  14. 01:05:761 (65761|2) - Move to 0 Done!
  15. 01:14:223 to 01:18:069 - Make broken stair, don't make three col stair Done!
  16. 01:31:915 (91915|1) - Move to 0 Done!
  17. 01:42:684 (102684|2) - Move to 3 Done!
  18. 01:43:453 (103453|3) - move to 1 Done!
  19. 02:01:915 (121915|1) - move to 0 Done!
  20. 02:04:223 (124223|1) - ^ Done!
  21. 02:08:069 (128069|1) - move to 2 Done!
  22. 02:08:838 (128838|2) - move to 3 Done!
  23. 02:09:607 (129607|3) - move to 2 Done!
  24. 02:32:684 - Delete one Done!
  25. 02:39:607 to 02:41:915 - Jack of 4 on column 0, tweak that, don't create jacks on EZ TwT
  26. 02:42:684 - Add
  27. 02:43:453 (163453|0,163453|2) - One LN is fine but if you prefer double, it's ok (not sure) , btw these LN end at 02:45:377 Changed to one LN, and now end at 02:45:377...
[Happy New Year]

THANKS YOU SO MUCH!!
ThunderTH0R

RANK IT NOW! :v
Topic Starter
LinkTaylord

Ξ̲̲̅̅PΞ̲̲̅̅rΞ̲̲̅̅oΞ̲̲̅̅bΞ̲̲̅̅lΞ̲̲̅̅eΞ̲̲̅̅mΞ̲̲̅̅ Ξ̲̲̅̅SΞ̲̲̅̅oΞ̲̲̅̅lΞ̲̲̅̅vΞ̲̲̅̅eΞ̲̲̅̅dΞ̲̲̅̅
It is not known, but suddenly options such as Widescreen Support and Letterboxing were unblocked after so long of being permanently marked. So please update the beatmap ^ - ^







ThunderTH0R wrote:

RANK IT NOW! :v

Ooowws! Thanks :3
Topic Starter
LinkTaylord
Waiting for mods...
pnx
From PnX's modding queue


4K NM

00:55:569 (55569|2) - Moves to 00:55:761 (55761|2)
00:56:723 (56723|0) - Moves to 00:56:915 (56915|0)
00:57:107 (57107|1) - Moves to 00:57:300 (57300|1)
01:12:300 (72300|0) - Moves it here 01:12:300 (72300|3)

Fixed some timing!


4K HD

01:01:819 (61819|3) - This one should be removed
01:46:274 (106274|3) - I think this note should be held till 01:46:274
01:47:043 (107043|3,107171|1) - (My Suggestion) Use LNs
01:47:300 (107300|0) - Changes into LN and hold it till 01:47:684
01:50:505 (110505|1) - Moves to 01:50:521 (110521|1)
01:52:171 (112171|1) - Moves this one to 01:52:203 and holds it till 01:52:396
01:52:364 (112364|2) - This one too, moves to 01:52:396 and holds it till 01:52:684
01:53:197 (113197|2,113325|1) - (My Suggestion) Use LNs
01:53:453 (113453|0) - Changes into LN and holds it till 01:53:453
02:00:248 (120248|3) - (My Suggestion) Removes it
02:00:377 (120377|1) - LN should be started here 02:00:248 and holds it till 02:00:377
02:00:505 - Miss some note ? Suggested here 02:00:505 (120505|3)

Some timing and missing note.
Topic Starter
LinkTaylord

PnX wrote:

From PnX's modding queue


4K NM

00:55:569 (55569|2) - Moves to 00:55:761 (55761|2) ✓ Done!
00:56:723 (56723|0) - Moves to 00:56:915 (56915|0) ✓ Done!
00:57:107 (57107|1) - Moves to 00:57:300 (57300|1) ✓ Done!
01:12:300 (72300|0) - Moves it here 01:12:300 (72300|3) ✓ Done!

Fixed some timing!


4K HD

01:01:819 (61819|3) - This one should be removed ✓ Done!
01:46:274 (106274|3) - I think this note should be held till 01:46:274 ??? :I
01:47:043 (107043|3,107171|1) - (My Suggestion) Use LNs ✓ Done!
01:47:300 (107300|0) - Changes into LN and hold it till 01:47:684 ✓ Done!
01:50:505 (110505|1) - Moves to 01:50:521 (110521|1) ✓ Done!
01:52:171 (112171|1) - Moves this one to 01:52:203 and holds it till 01:52:396 ✓ Done!
01:52:364 (112364|2) - This one too, moves to 01:52:396 and holds it till 01:52:684 ✓ Done!
01:53:197 (113197|2,113325|1) - (My Suggestion) Use LNs ✓ Done!
01:53:453 (113453|0) - Changes into LN and holds it till 01:53:453 I have a better idea, check it now! :p
02:00:248 (120248|3) - (My Suggestion) Removes it ✘ Why? Without this note, i don't know, but that's better now
02:00:377 (120377|1) - LN should be started here 02:00:248 and holds it till 02:00:377 ✘. 02:00:248 (120248|3) - is doing the work ;_;
02:00:505 - Miss some note ? Suggested here 02:00:505 (120505|3) ✘ Nothing here >_>

Some timing and missing note.
#ThanksYou:P
puxtu
fix your spread and then we'll talk about mod.
Topic Starter
LinkTaylord
Working!! :D :D
RedBall
Hello~ I'm from RRM mania modding queue!


Here's NM you requested!

+I'm a beginner in modding. So, it may not be helpful to you. Then, feel free to reject and don't give me kudosu!

Column
| 1 | 2 | 3 | 4 |

General
Remove '4K' from your maps' name since there are only 4K maps

Easy
00:22:684 (22684|2,23069|1) - Ctrl + H (00:23:069 (23069|1) - this one's pitch is different from 00:23:838 (23838|1) - This one )
02:08:838 (128838|0) - End this LN on 02:09:543 (1/6) AND 02:09:607 (129607|2) - Start this LN from 02:09:543 (I think the elec guitar sound ends and starts from that point)
02:34:992 - add one note on column 3 (missing note? There's drum sound. But, if it's intended to emphasize the melody comes from 02:35:377 , just leave that part)

Normal
From 00:18:838 to 00:31:146 - How about deleting some notes like 00:19:607 (19607|0) , 00:21:146 (21146|3) etc) for following the song and the mood? -> http://puu.sh/oTYDK/c4ce143bbd.jpg . I suggested this because similar part comes out in 01:08:069 ~ 01:12:684 . The part's mood is grander, but, there's less notes.
01:01:338 (61338|3,61530|2,61723|0) - Why 1/2 ? That part sounds like 1/3. Try changing that part to smth like this - http://puu.sh/oTXYb/7db6ed96ac.jpg
01:03:453 (63453|0,63453|1) - Is this double for emphasizing the vocal? I mentioned it because I think the emphasis is similar to 01:04:223 and 01:04:992 ... How about deleting 01:03:453 (63453|1) this one and adding clap hitsound on 01:03:453 (63453|0) this? Actually, it is just a suggestion. It's depended on you!
From 01:08:069 to 01:12:684 - How about add one note every 2/1 as you did in 00:18:838 ~ 00:31:146 at the first? Even, the mood is grander later as I mentioned at the first.
01:33:069 (93069|3) - Change it to LN which ends on 01:33:453 (for consistency. At the same section, you did it on, such as 01:34:607 (94607|1) , 01:36:146 (96146|0) etc)
02:00:377 (120377|0) - Snap this note on 02:00:441 (1/6) following the elec guitar sound. (I guess you intended to follow the drum sound in there. However, you ignored drum sound at 02:01:146 )
02:02:171 (122171|0) - Snap this one on 02:02:235 (1/6) (I think the elec guitar sound is on there)
02:02:428 (122428|1) - Snap this one on 02:02:492 (1/6) (^)
02:08:069 (128069|3,128838|0) - End those LN on 02:09:543 (1/6) AND 02:09:607 (129607|2) - Start this LN from 02:09:543 (I think the elec guitar sound ends and starts from that point)

Maximum
00:00:761 (761|2,889|1,1018|2,1146|1) - Are those Normal Hit-sounds intended? I think Soft would be fine for that part. But, it's depended on you. I just mentioned it.
01:15:633 (75633|3) - delete for consistency (It will confuse players because there's not note at that part later like 01:17:171 etc)
01:51:018 (111018|0,111082|1,111146|2) - If you follow the elec guitar sound, add one note on 01:50:953 . Here's also that sound.

LOL! :D I tried to mod this map with love as you requested (kek)

Feel free to reject those suggestions!

Good Luck on your map! :)
Topic Starter
LinkTaylord

RedBall wrote:

Hello~ I'm from RRM mania modding queue!


Here's NM you requested!

+I'm a beginner in modding. So, it may not be helpful to you. Then, feel free to reject and don't give me kudosu!

Column
| 1 | 2 | 3 | 4 |

General
Remove '4K' from your maps' name since there are only 4K maps ✓ Done!

Easy
00:22:684 (22684|2,23069|1) - Ctrl + H (00:23:069 (23069|1) - this one's pitch is different from 00:23:838 (23838|1) - This one ) ✓ Yep!

02:08:838 (128838|0) - End this LN on 02:09:543 (1/6) AND 02:09:607 (129607|2) - Start this LN from 02:09:543 (I think the elec guitar sound ends and starts from that point) ✓ Done!

02:34:992 - add one note on column 3 (missing note? There's drum sound. But, if it's intended to emphasize the melody comes from 02:35:377 , just leave that part) ✓ I tried to follow this melody, but, is better to follow the drum :^)




Normal
From 00:18:838 to 00:31:146 - How about deleting some notes like 00:19:607 (19607|0) , 00:21:146 (21146|3) etc) for following the song and the mood? -> http://puu.sh/oTYDK/c4ce143bbd.jpg . I suggested this because similar part comes out in 01:08:069 ~ 01:12:684 . The part's mood is grander, but, there's less notes. ✓ I like it! :3

01:01:338 (61338|3,61530|2,61723|0) - Why 1/2 ? That part sounds like 1/3. Try changing that part to smth like this - http://puu.sh/oTXYb/7db6ed96ac.jpg ✓ Alright

01:03:453 (63453|0,63453|1) - Is this double for emphasizing the vocal? I mentioned it because I think the emphasis is similar to 01:04:223 and 01:04:992 ... How about deleting 01:03:453 (63453|1) this one and adding clap hitsound on 01:03:453 (63453|0) this? Actually, it is just a suggestion. It's depended on you! ✓ I tried to emphasize the drums. And is the same, but i like your idea. Done ^_^

From 01:08:069 to 01:12:684 - How about add one note every 2/1 as you did in 00:18:838 ~ 00:31:146 at the first? Even, the mood is grander later as I mentioned at the first. ✓ Done!

01:33:069 (93069|3) - Change it to LN which ends on 01:33:453 (for consistency. At the same section, you did it on, such as 01:34:607 (94607|1) ,
01:36:146 (96146|0) etc) ✓ There's a song but isn't louder. Approved :v

02:00:377 (120377|0) - Snap this note on 02:00:441 (1/6) following the elec guitar sound. (I guess you intended to follow the drum sound in there. However, you ignored drum sound at 02:01:146 ) ✓ Tried to follow the drum more than guitar, but here is better to follow guitar :v

02:02:171 (122171|0) - Snap this one on 02:02:235 (1/6) (I think the elec guitar sound is on there) ✓ Done!

02:02:428 (122428|1) - Snap this one on 02:02:492 (1/6) (^) ✓ Done!

02:08:069 (128069|3,128838|0) - End those LN on 02:09:543 (1/6) AND 02:09:607 (129607|2) - Start this LN from 02:09:543 (I think the elec guitar sound ends and starts from that point) ✓ Done too!



Maximum
00:00:761 (761|2,889|1,1018|2,1146|1) - Are those Normal Hit-sounds intended? I think Soft would be fine for that part. But, it's depended on you. I just mentioned it. ✓ It is xD...But isn't hitsounded. Thanks u xD

01:15:633 (75633|3) - delete for consistency (It will confuse players because there's not note at that part later like 01:17:171 etc) ✓ alright!!

01:51:018 (111018|0,111082|1,111146|2) - If you follow the elec guitar sound, add one note on 01:50:953 . Here's also that sound. ✓ Done!

LOL! :D I tried to mod this map with love as you requested (kek)...

Feel free to reject those suggestions!

Good Luck on your map! :)

20/10 Mod!
Yes, with love everything is possible. To be a beginner modder you do a good job bro! Congratulations :) :D ;)
There go your kudos!
puxtu
looks like it's ready now :)

offset feels off a lil bit, try -7
Topic Starter
LinkTaylord

puxtu wrote:

looks like it's ready now :)

offset feels off a lil bit, try -7
Yes, u know




ヽ( ͠°ᴥ °)ノ
Protastic101
Shhh... I'm totally not coming to mod your map or anything... *sneaks in and quietly drops mod*

Column 1|2|3|4

General
- Porqué HP 8 para Easy? Easy no tiene muchos notas o LN's y es un poco dificil. Reduce a 7?
- ^^Lo mismo para arriba. OD y HP 8/8.2 es un poco dificil para normal. Reduce a ~7.5?
- Tus kiai's en normal y maximum no son lo mismo con easy.

Easy
Comment: I need to practice my Spanish for school, so I might as well incorporate it into a mod XD
00:06:523 (6523|0,6523|3) - Usa un volumen más bajo HS? Estas notas no tienen percusión.
00:36:523 (36523|0) - Reduce a una nota porque el sonido no es sostenido.
00:43:446 - Agrega otra nota para el cymbal.
00:48:831 (48831|0) - Reduce a una nota. El sonido no es sostenido.
00:58:831 a 01:04:985 - Hagas algo similar a 00:55:754 a 00:58:831 porque la estructura en la música es similar, y sin un mapa similar, esta sección no juega bien (en mi opinión).
01:00:754 (60754|2,61523|2) - Usa el mismo hitsound como 01:00:370 (60370|3,61139|0,61139|1) porque este sonido no tiene percusión.
01:03:831 - Agrega una nota para el flujo?
01:18:831 - Agrega otra nota para el acento.
01:13:062 (73062|0,73446|1,73831|2) - Reduce las LN's a notas cortas porque es el mismo sonido como 01:09:985 (69985|0,70370|1,70754|2,71523|3,71908|2,72293|1) y etc.
01:18:062 (78062|0) - Este sonido es un kick, pero el HS que tu usas es un med(?) tom. Usa algo como este?
01:25:754 (85754|0) - Reduce a nota?
01:46:011 (106011|2,106267|1) - Transforma estas notas a LN's para representar la guitarra electrica?
01:47:293 (107293|3) - ^^
01:50:370 (110370|1,110754|2) - Reduce a notas porque el sonido no es sostenido.
01:52:164 (112164|1,112421|2) - Transforma a LN's. Termina a 01:52:421 y 01:52:677 respectivamente.
02:09:536 (129536|2) - Esta termina a 02:11:139
02:11:139 - También, agrega un LN y termina a 02:12:549 para las cuerdas
02:12:549 - ^^ y termina a 02:14:087
02:21:139 (141139|0) - Reduce a nota?
02:22:677 y 02:24:216 y 02:25:754 y 02:27:293 y 02:28:831 y etc. - Agrega otra nota para el acento.

Normal
Going back to English cause there's some stuff I don't know how to explain in Spanish.
Comment: I think the SV at 01:18:831 to 01:20:370 is a little too strong for a normal difficulty, and might be slightly difficult to read too. Consider reducing the 1.5x to 1.25 and the .4 to .6?
00:32:677 and 00:34:216 and 00:35:754 etc. - Add notes here at the start of each measure in this section to represent the drum.
00:36:652 (36652|2,36780|1,36908|2,37036|1,37164|2) - I don't think it's necessary to trill these since they're not the same pitch in music, but that may also just be personal preference.
00:41:587 (41587|1) - Move this down to 00:41:523 because that's where the sound is.
00:48:959 (48959|1,49087|2,49216|1,49344|2,49472|1) - Same stuff I said about the trill.
00:52:293 (52293|2,52677|0) - Add notes on the 1/3 ticks in between these notes for the drum?
00:56:139 - Add note here for the strings?
00:57:677 (57677|1,58062|2) - In between these notes, add notes for the strings on the 1/3 tick to be consistent since you mapped these similar sounds down at 00:56:267 (56267|3,56395|2,56523|1,56908|0,57036|1,57164|2,57293|2)
00:57:293 (57293|2) - Maybe move this to 4 because this feels a little uncomfortable for me to play.
01:06:523 (66523|0,67293|1,67677|0) - Make these doubles because they're the same sound as 01:06:908 (66908|2,66908|3) which is a double. Or, reduce them all to singles.
01:31:267 and 01:31:395 and 01:31:523 - Add notes for the drum?
01:33:062 (93062|3,94600|1,96139|0,97677|2) - Make these short notes if you aren't going to make 01:39:216 (99216|2,100754|1,102293|1) and etc. LN's since they're the same sound. Tbh though, I don't think those LN's are fitting because there's not a sustained sound to warrant it there.
01:59:504 (119504|3,119632|2,119761|1,119889|0) - Move this to 01:59:472
02:37:293 (157293|0) - Remove this or make it a short note, because the trumpet doesn't begin until 02:38:446
02:38:831 (158831|2) - This begins at 02:38:446 assuming you're following the trumpet.
02:40:370 - Add an LN for the trumpet, end at 02:41:652 or round down to 02:41:523 for visuals.
02:41:908 - Add another LN for trumpet, end at 02:42:677 I think. Check me on that.
Topic Starter
LinkTaylord

Protastic101 wrote:

Shhh... I'm totally not coming to mod your map or anything... *sneaks in and quietly drops mod* Ayy lmaoo

Column 1|2|3|4

General
- Porqué HP 8 para Easy? Easy no tiene muchos notas o LN's y es un poco dificil. Reduce a 7?
- ^^Lo mismo para arriba. OD y HP 8/8.2 es un poco dificil para normal. Reduce a ~7.5? ✓ Mierda, pensé que ya tenía eso listo, ahora está mejor.. ^_^

- Tus kiai's en normal y maximum no son lo mismo con easy. ✓ Alright!


Easy
Comment: I need to practice my Spanish for school, so I might as well incorporate it into a mod XD :v

00:06:523 (6523|0,6523|3) - Usa un volumen más bajo HS? Estas notas no tienen percusión. ✓ Yes, yes yes yes!

00:36:523 (36523|0) - Reduce a una nota porque el sonido no es sostenido. ✘ If you listen well there's many drum songs..

00:43:446 - Agrega otra nota para el cymbal. ✓ Of course!

00:48:831 (48831|0) - Reduce a una nota. El sonido no es sostenido. ✘ Same as before, many drums songs.

00:58:831 a 01:04:985 - Hagas algo similar a 00:55:754 a 00:58:831 porque la estructura en la música es similar, y sin un mapa similar, esta sección no juega bien (en mi opinión). No sé qué hacer aquí. Pero no quiero nada dificil porque se me jode el spread. :I

01:00:754 (60754|2,61523|2) - Usa el mismo hitsound como 01:00:370 (60370|3,61139|0,61139|1) porque este sonido no tiene percusión.

01:03:831 - Agrega una nota para el flujo? ✓ :3

01:18:831 - Agrega otra nota para el acento.

01:13:062 (73062|0,73446|1,73831|2) - Reduce las LN's a notas cortas porque es el mismo sonido como 01:09:985 (69985|0,70370|1,70754|2,71523|3,71908|2,72293|1) y etc.

01:18:062 (78062|0) - Este sonido es un kick, pero el HS que tu usas es un med(?) tom. Usa algo como este? ✓ Gracias. Ya sabré qué hacer con este HS :3

01:25:754 (85754|0) - Reduce a nota? ✘ Nope. Same as before

01:46:011 (106011|2,106267|1) - Transforma estas notas a LN's para representar la guitarra electrica?
01:47:293 (107293|3) - ^^ ✘ No me gusta mucho la idea.

01:50:370 (110370|1,110754|2) - Reduce a notas porque el sonido no es sostenido.

01:52:164 (112164|1,112421|2) - Transforma a LN's. Termina a 01:52:421 y 01:52:677 respectivamente.

02:09:536 (129536|2) - Esta termina a 02:11:139 ✘ Maybe in the Maximum, but here I map the guitar.
02:11:139 - También, agrega un LN y termina a 02:12:549 para las cuerdas ^^
02:12:549 - ^^ y termina a 02:14:087 ^^

02:21:139 (141139|0) - Reduce a nota?

02:22:677 y 02:24:216 y 02:25:754 y 02:27:293 y 02:28:831 y etc. - Agrega otra nota para el acento. ✘ Too hard for the easiest diff.


Normal
Going back to English cause there's some stuff I don't know how to explain in Spanish. No problem lol
Comment: I think the SV at 01:18:831 to 01:20:370 is a little too strong for a normal difficulty, and might be slightly difficult to read too. Consider reducing the 1.5x to 1.25 and the .4 to .6?

00:32:677 and 00:34:216 and 00:35:754 etc. - Add notes here at the start of each measure in this section to represent the drum. ✘ Las LN hacen todo el trabajo.

00:36:652 (36652|2,36780|1,36908|2,37036|1,37164|2) - I don't think it's necessary to trill these since they're not the same pitch in music, but that may also just be personal preference. Hehehehe, easy trill. Quiero que esto sea un desafío para los jugadores de su nivel, sin exagerar.

00:41:587 (41587|1) - Move this down to 00:41:523 because that's where the sound is. ✓ Lol

00:48:959 (48959|1,49087|2,49216|1,49344|2,49472|1) - Same stuff I said about the trill.

00:52:293 (52293|2,52677|0) - Add notes on the 1/3 ticks in between these notes for the drum? ✓ Of course! All to make the beatmap not so repetitive ^_^

00:56:139 - Add note here for the strings?

00:57:677 (57677|1,58062|2) - In between these notes, add notes for the strings on the 1/3 tick to be consistent since you mapped these similar sounds down at 00:56:267 (56267|3,56395|2,56523|1,56908|0,57036|1,57164|2,57293|2) ✓ Done!

00:57:293 (57293|2) - Maybe move this to 4 because this feels a little uncomfortable for me to play. ✓ Alright. Players at this level are not prepared for this kind of jacks.

01:06:523 (66523|0,67293|1,67677|0) - Make these doubles because they're the same sound as 01:06:908 (66908|2,66908|3) which is a double. Or, reduce them all to singles. ✓ I like the second option.

01:31:267 and 01:31:395 and 01:31:523 - Add notes for the drum?

01:33:062 (93062|3,94600|1,96139|0,97677|2) - Make these short notes if you aren't going to make 01:39:216 (99216|2,100754|1,102293|1) and etc. LN's since they're the same sound. Tbh though, I don't think those LN's are fitting because there's not a sustained sound to warrant it there.

01:59:504 (119504|3,119632|2,119761|1,119889|0) - Move this to 01:59:472

02:37:293 (157293|0) - Remove this or make it a short note, because the trumpet doesn't begin until 02:38:446 What if we ignore the trumpet and make this world a better place?
02:38:831 (158831|2) - This begins at 02:38:446 assuming you're following the trumpet. ^^
02:40:370 - Add an LN for the trumpet, end at 02:41:652 or round down to 02:41:523 for visuals. ^^
02:41:908 - Add another LN for trumpet, end at 02:42:677 I think. Check me on that. ^^
Thanks you Protastic xD I owe you one lol, and keep practicing your Spanish, you are doing well.
Protastic101

LinkTaylord wrote:

What if we ignore the trumpet and make this world a better place?
This has got to be my favorite mod response ever.

Also, you don't owe me anything as long as you put up with my failed attempts at Spanish.

Lastly, I'll take a look at that section I mentioned in Easy when I get home and suggest some stuff for it.
Insert stuff here, plus a bonus mod for Maximum
[The Easy Stuff]00:56:267 (56267|3) - Actually, shouldn't this be at 00:56:139 since you're mapping to a straight 1/1 beat here?
00:59:985 - Add a note here to continue the straight 1/1 rhythm you have going.
01:01:395 - Add a note here for the strings.
That's basically it I guess. It's just the addition of a few notes, which won't make it too difficult.

[Maximum]One thing concerning your maximum is the difficulty name. Maximum doesn't really have anything to do with the song, but that's really subjective as it could be interpreted in different ways. Maybe just consider renaming it to Hard? Or you can use a custom difficulty name, but Maximum doesn't seem that fitting for what this song is about. Hell, you could probably name the diff something about League of Legends since that's what this song was made for XD
00:18:831 (18831|1,19600|0,21139|3) - There's more like these, but consider removing them since there are some places like at 00:21:908 or 00:21:523 where you don't have a note on the LN. Or, you can add notes along with the LN's to accent the beat I guess.
00:29:985 - The whoosh sound starts here actually, but you can keep the LN's the same too I guess.
00:40:370 to 00:42:677 - These SV's don't really seem to fit with the music at this point despite the vocals being quite accented. The reason why is because SV's are used to represent a change in the mood or pace of a song, whereas these measures just has very strongly accented vocals. Even if you choose not to remove them, they are probably a little too strong for the music, so consider nerfing them so the slowdown is a bit faster, and the speed up is a bit slower. Maybe .65 for the slowjam, and 1.25 for the speed up?
00:52:677 to 00:55:754 - ^^
01:22:805 (82805|3,82934|2,83062|3,83190|2,83318|3,83575|3,83703|2,83831|3) - Maybe try putting this right handed trill onto the left hand now since you already did a long right hand trill just a measure previous.
01:38:062 (98062|1,98831|1) - In between these notes, add a 1/3 burst for the drums.
I'm just pointing out the broad stuff here that I noticed from a quick skim of the map since I'm too lazy to do a real mod, and I realize it's a pretty solid map playing wise, but the consistency is a bit iffy at best. There are some parts where you map the 1/3 beat in the background, and other times when it's ignored completely, which is fine is given enough reason, like if another interesting part crops up, you want to map to that, but this song follows a pretty basic Intro - Verse 1 - Chorus - Verse 2 - Bridge - End which means consistency is pretty big here since rarely are any new instruments layered on top of what is already playing. Essentially, what you hear in the beginning will tell you how the rest of the song will play out, which doesn't really leave that much room for creativity in a song like this. Ah, and last thing, you may notice that I'll point out sections, but not really give a clear suggestion on what to do; that's because I want you, the mapper, to have the creative freedom to choose how to arrange and map whatever section I point out, without any prior influence of something like, "Oh, well, she said to add a note in 3, I'll do that, when maybe adding it in 1 would play better." So, that's a quick explanation for my really vague suggestions sometimes.
If you wanna discuss some of this stuff over IRC, I'm more than happy to go over it and give it a more in depth mod, since I can get your reasoning and understand better why you have stuff mapped a certain way or whatever.

No kds
Topic Starter
LinkTaylord

Protastic101 wrote:

LinkTaylord wrote:

What if we ignore the trumpet and make this world a better place?
This has got to be my favorite mod response ever.

Also, you don't owe me anything as long as you put up with my failed attempts at Spanish.

Insert -sexy- stuff here, plus a bonus mod for Maximum
[The Easy Stuff]00:56:267 (56267|3) - Actually, shouldn't this be at 00:56:139 since you're mapping to a straight 1/1 beat here?
00:59:985 - Add a note here to continue the straight 1/1 rhythm you have going.
01:01:395 - Add a note here for the strings. ✘ Isn't needed and destroys the 1/1 pattern.
That's basically it I guess. It's just the addition of a few notes, which won't make it too difficult. So hot :3 ✓

[Maximum]One thing concerning your maximum is the difficulty name. Maximum doesn't really have anything to do with the song, but that's really subjective as it could be interpreted in different ways. Maybe just consider renaming it to Hard? Or you can use a custom difficulty name, but Maximum doesn't seem that fitting for what this song is about. Hell, you could probably name the diff something about League of Legends since that's what this song was made for XD ✓ You're alright. Check it now.

00:18:831 (18831|1,19600|0,21139|3) - There's more like these, but consider removing them since there are some places like at 00:21:908 or 00:21:523 where you don't have a note on the LN. Or, you can add notes along with the LN's to accent the beat I guess. ✓ Fixed!

00:29:985 - The whoosh sound starts here actually, but you can keep the LN's the same too I guess. ✓ This part is changed now.

00:40:370 to 00:42:677 - These SV's don't really seem to fit with the music at this point despite the vocals being quite accented. The reason why is because SV's are used to represent a change in the mood or pace of a song, whereas these measures just has very strongly accented vocals. Even if you choose not to remove them, they are probably a little too strong for the music, so consider nerfing them so the slowdown is a bit faster, and the speed up is a bit slower. Maybe .65 for the slowjam, and 1.25 for the speed up? ✘ I know what you're trying to say. But I don't like the idea of change this for a super soft SV.

00:52:677 to 00:55:754 - ^^ ^^

01:22:805 (82805|3,82934|2,83062|3,83190|2,83318|3,83575|3,83703|2,83831|3) - Maybe try putting this right handed trill onto the left hand now since you already did a long right hand trill just a measure previous. ✓ Oh si :v

01:38:062 (98062|1,98831|1) - In between these notes, add a 1/3 burst for the drums.

I'm just pointing out the broad stuff here that I noticed from a quick skim of the map since I'm too lazy to do a real mod, and I realize it's a pretty solid map playing wise, but the consistency is a bit iffy at best. There are some parts where you map the 1/3 beat in the background, and other times when it's ignored completely, which is fine is given enough reason, like if another interesting part crops up, you want to map to that, but this song follows a pretty basic Intro - Verse 1 - Chorus - Verse 2 - Bridge - End which means consistency is pretty big here since rarely are any new instruments layered on top of what is already playing. Essentially, what you hear in the beginning will tell you how the rest of the song will play out, which doesn't really leave that much room for creativity in a song like this. Ah, and last thing, you may notice that I'll point out sections, but not really give a clear suggestion on what to do; that's because I want you, the mapper, to have the creative freedom to choose how to arrange and map whatever section I point out, without any prior influence of something like, "Oh, well, she said to add a note in 3, I'll do that, when maybe adding it in 1 would play better." So, that's a quick explanation for my really vague suggestions sometimes.


If you wanna discuss some of this stuff over IRC, I'm more than happy to go over it and give it a more in depth mod, since I can get your reasoning and understand better why you have stuff mapped a certain way or whatever.
Thanks you again Protastic :3
Ochasan
hi~

here your req~ NM

before that, can i am get the lyrics? this is epic sounds like epic OST!!!

here the mod

MOD
Kiai
00:43:446 and 01:32:677 kiai toggled here
just remove it

NM
01:00:882 - 01:01:011 - 01:01:139 - 01:04:504 - 01:04:857 hear lost note here

Challenger
00:03:446 double?
01:21:139 to 01:22:293 its too weight for right hand. for me just change in 01:22:293 to left hand
02:09:600 why snapped here? in music sound should to 02:09:568
02:37:293 - 02:38:959 for all long note give 1 note to make it harder
02:43:414 same for snapped
Topic Starter
LinkTaylord

Ochasan wrote:

hi~

here your req~ NM

before that, can i am get the lyrics? this is epic sounds like epic OST!!! Of course :) --Only Lyrics or Lyric Video in YouTube--

here the mod




MOD
Kiai
00:43:446 and 01:32:677 kiai toggled here ✓ But in the Challenger not because there are SV
just remove it

NM
01:00:882
- 01:01:011
- 01:01:139
- 01:04:504
- 01:04:857
hear lost note here



Challenger
00:03:446 double? ✘ Nope
01:21:139 to 01:22:293 its too weight for right hand. for me just change in 01:22:293 to left hand ✓ Alright.
02:09:600 why snapped here? in music sound should to 02:09:568 ✓ Because I'm forgetful xD.
02:37:293 - 02:38:959 for all long note give 1 note to make it harder ✓ ヽ( ͠°ᴥ °)ノ
02:43:414 same for snapped ✘ Wut?
Thanks you Ocha ^_^
show more
Please sign in to reply.

New reply