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kors k feat.RIRE - Nirvana(Camellia's

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Total Posts
60
Topic Starter
Skystar
This beatmap was submitted using in-game submission on Saturday, May 26, 2018 at 6:36:03 PM

Artist: kors k feat.RIRE
Title: Nirvana(Camellia's "BinaryHeaven" Remix)
Tags: amamiya yuko bonzi thebonzi exit tunes let’s do it again!!
BPM: 174
Filesize: 10264kb
Play Time: 04:50
Difficulties Available:
  1. Skystar x Bonzi's Samsara (5.7 stars, 1259 notes)
Download: kors k feat.RIRE - Nirvana(Camellia's "BinaryHeaven" Remix)
Information: Scores/Beatmap Listing
---------------

Bonzi is my boi
Sing did the banner and colorhax, thanks!
Collab: I mapped odds and he mapped evens
VINXIS
gregest
vry neic map,I had time to pee before it even started
Kyubey
Why not nano.RIPE? :(
Kodora
meow
gregest

Kyubey wrote:

Why not nano.RAPE? :(
FTFY
Nathan
hello
ac8129464363
nice 1
Nakano Itsuki

deetz wrote:

nice 1
Leader
nice collab between Bonzi and his chinese alias
byfar

Leader wrote:

nice collab between Bonzi and his chinese alias

http://www.twitch.tv/starnyan/

SHOCKING SECRETS TO SKYSTAR'S MAPPING, REVEALED?!?1111









xd
Kayla
i dont like it. doesnt mean its bad, i just dont like this one.
first skystar map i didnt love

this song is hard to map to though so i can understand
byfar
OMG BwXU'
ProfessionalBox
Took long enough
Fookiz
FINALLY
Depths
same tbh
-Atri-
淨10秒就5分鐘真係夠?
-kevincela-
bonzi ultimate slider designer
Kynan
Very nice map ! The end slider is not possible on HR though (auto dies something like 3 ticks before the end of the slider).
Exote
bring back the old bg plox x_x
Len

Kodora wrote:

meow
Ambient
keep up the amazing work, love the patterns. :P
Fujiyama Panic
Mia: Kors K - Nirvana ft. ЯIRE (Camellia Remix)

Do the reverse R one. I think that is the way the vocal artist is written.



Exote wrote:

bring back the old bg plox x_x

Ambient wrote:

keep up the amazing work, love the patterns. :P
Nice meme.
-Atri-
給我那個白癡摸圖行嗎? :p

神map.
Chloe
=w= fuk chloe tbh =w=
vitail
i love it
Topic Starter
Skystar

Chloe wrote:

=w= fuk chloe tbh =w=
ProfessionalBox
wtf rank hype lets go!!!!
LowAccuracySS
LET'S DO THIS
Regou
YO

(i just came here to spend my kd btw)
Nakano Itsuki
YEET

(same btw)
Potoofu
Is this the real life?
Is this just fantasy?
Bonzi
>_<
blobdash
Make this the 30th.

heck yea
Yunomi
wher old bg
captin1
previous diff if anyone doesn't have it

fukin get it yo

offset also feels a little late but only by 3-5 ms i'd say
Ascendance
sex

check ur hs, some of them don't have a length of 100ms:

drum-hitfinish3.wav 85.24ms
drum-hitfinish4.wav 85.22ms
drum-hitwhistle3.wav 85.22ms
normal-hitfinish3.wav 85.22ms
normal-hitwhistle3.wav 85.15ms
normal-hitwhistle4.wav 85.15ms
soft-hitfinish3.wav 85.12ms
soft-hitwhistle.wav 85.42ms
soft-hitwhistle3.wav 85.22ms

Didn't check all of them but they look like this and need to b extended to be rankable https://ascendance.s-ul.eu/a9nCEMrC

e: 03:24:035 (3) - is unsnapped
Nathan

Nathan wrote:

hello
Xinnoh
the sliderart autofails at the end with hr, lower hp
Topic Starter
Skystar

Ascendance wrote:

sex

check ur hs, some of them don't have a length of 100ms:

drum-hitfinish3.wav 85.24ms
drum-hitfinish4.wav 85.22ms
drum-hitwhistle3.wav 85.22ms
normal-hitfinish3.wav 85.22ms
normal-hitwhistle3.wav 85.15ms
normal-hitwhistle4.wav 85.15ms
soft-hitfinish3.wav 85.12ms
soft-hitwhistle.wav 85.42ms
soft-hitwhistle3.wav 85.22ms

Didn't check all of them but they look like this and need to b extended to be rankable https://ascendance.s-ul.eu/a9nCEMrC

e: 03:24:035 (3) - is unsnapped
ok extended them

Sinnoh wrote:

the sliderart autofails at the end with hr, lower hp
fixed
Regou
placeholder


  1. Should have applied claps/snares for first drop's hitsounds, when you guys are actually following the bass drum i don't see a point to not to add them for better emphasis
  2. 00:43:345 (1) - this should be 1/6 instead of 1/4?
  3. 00:44:035 (1,1) - using two 1/2 sliders when the rhythm intensifies feels pretty underwhelming to me. How about replacing them with 1/4 and 1/8 reverse sliders correspondingly?
  4. 01:03:517 (4,5) - since the background music is pretty quiet here using high spacing jump that pops out from nowhere is pretty awkward tbh, could reduce the spacing here instead (e.g. overlapping (5) on the tail of (2))
  5. 02:04:380 (2,3) - could increase spacing here so that i feels more balanced when compared to 02:05:931 (1,2,3,1,2) -
  6. 02:54:380 (1,2,3,4,5,1) - could use much lower spacing which is similar to 00:19:897 (1,2,3,4,5,1) - for better consistency
  7. Second drop makes me nut 100 times
Depths
Kujinn
OH SHIT
-Atri-
I wish I can make storyboards so i can make a storyboard on this map D:
sahuang
Metadata pls

00:32:311 (1,2) - swap NC to keep consistency with previous 2 patterns
01:01:104 (7) - don't see the reason of suddenly using 1/1 to pass the long white tick, could stick to previous rhythm imo
01:30:845 (2,2) - BLANKET
01:39:207 (1,2) - i think 1/8 is more than enough, the sounds tbh is more suitable for 1/4s like 01:40:587 (1,2,3,4) -
02:09:897 (1,2,3,4) - straight line?
02:42:828 (1) - maybe should ctrl+g this, or move 02:42:655 (5) - to the slider end of 02:42:828 (1) - because in other places you have that kind of design (e.g. 02:45:414 (5,1) - 00:08:172 (5,1) - )
02:48:173 (5,1) - 02:53:690 (5,1) - same
02:54:380 (1,2,3,4) - agree with Regou
03:24:035 (3,2) - stack?
03:43:518 (1) - The downbeat here is really loud and noticeable, it is kinda sad to behave similar to 03:43:690 (2,3) - with 1/2 slider tbh
04:14:552 (1) - didn't see a reason that you used NC here
04:16:966 (2) - I would recommend you separate this with kick slider end since the music is quite intense. Maybe make something like 04:18:000 (1,2) - or 04:19:379 (2,3) - lol
04:27:138 (1,2,3,4,1,2,3,4,1,2,3,4,1) - music here has no difference with 04:25:414 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - , what is the intention of stream jumps?

Should be all
Garden
holdplacer for a 2nd
Exote
omg finally the one and only
Topic Starter
Skystar
regou

Regou wrote:

placeholder


  1. Should have applied claps/snares for first drop's hitsounds, when you guys are actually following the bass drum i don't see a point to not to add them for better emphasis fixed
  2. 00:43:345 (1) - this should be 1/6 instead of 1/4?
  3. 00:44:035 (1,1) - using two 1/2 sliders when the rhythm intensifies feels pretty underwhelming to me. How about replacing them with 1/4 and 1/8 reverse sliders correspondingly?
  4. 01:03:517 (4,5) - since the background music is pretty quiet here using high spacing jump that pops out from nowhere is pretty awkward tbh, could reduce the spacing here instead (e.g. overlapping (5) on the tail of (2)) fixed
  5. 02:04:380 (2,3) - could increase spacing here so that i feels more balanced when compared to 02:05:931 (1,2,3,1,2) - fixed
  6. 02:54:380 (1,2,3,4,5,1) - could use much lower spacing which is similar to 00:19:897 (1,2,3,4,5,1) - for better consistency
  7. Second drop makes me nut 100 times
sahuang

sahuang wrote:

Metadata pls

00:32:311 (1,2) - swap NC to keep consistency with previous 2 patterns fixed
01:01:104 (7) - don't see the reason of suddenly using 1/1 to pass the long white tick, could stick to previous rhythm imo listen again, there's a 'water drop' sound in the background that i want an emphasis on
01:30:845 (2,2) - BLANKET
01:39:207 (1,2) - i think 1/8 is more than enough, the sounds tbh is more suitable for 1/4s like 01:40:587 (1,2,3,4) -
02:09:897 (1,2,3,4) - straight line?
02:42:828 (1) - maybe should ctrl+g this, or move 02:42:655 (5) - to the slider end of 02:42:828 (1) - because in other places you have that kind of design (e.g. 02:45:414 (5,1) - 00:08:172 (5,1) - )
02:48:173 (5,1) - 02:53:690 (5,1) - same
02:54:380 (1,2,3,4) - agree with Regou
03:24:035 (3,2) - stack?
03:43:518 (1) - The downbeat here is really loud and noticeable, it is kinda sad to behave similar to 03:43:690 (2,3) - with 1/2 slider tbh
04:14:552 (1) - didn't see a reason that you used NC here
04:16:966 (2) - I would recommend you separate this with kick slider end since the music is quite intense. Maybe make something like 04:18:000 (1,2) - or 04:19:379 (2,3) - lol
04:27:138 (1,2,3,4,1,2,3,4,1,2,3,4,1) - music here has no difference with 04:25:414 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - , what is the intention of stream jumps?

Should be all
_MiaoFUuU_
i catch your tail at the end www
Topic Starter
Skystar

_MiaoFUuU_ wrote:

i catch your tail at the end www
owo!?
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