Hi vivere
[General]
- in the song folder I saw the slideb set, but it's not complete. You need to add sliderb0 and sliderb1 so it'll show up. Or you can delete all the sliderb png, then full submit it
- add an approach circle, take it from the template skin if you want
- 1.8 mb for the bg? wow...
- the hitsound on both Normal and Hard is very few, try adding a 1/1 clap pattern like in darck's diff. That way your hitsound will be a lot better
- what is the viv in the tag means?
[Normal]
Make the kiai in this diff the same with Hard diff
00:15:188 (1) - shorten this slider 1/2 beat
00:27:188 (7) - ^
00:28:753 (8) - add finish at the end of the slider?
00:41:797 (3) - I don't see how this timing section is used, remove it if it's not used
00:56:666 (5) - unstack this?
01:20:145 (1) - spacing is too far, if this is a jump it's not a very good one
01:40:232 (2) - unstack this?
01:51:449 (2) - ^ or stack it perfectly under 01:48:058 (1)
02:08:927 (2) - fix the spacing please
02:30:840 (1) - this sounds better if you move it back 1/2 beat
02:31:884 (x) - add a note here if you do ^
I don't like the spacing inconsistencies here, try to use only 1 spacing, 1x distance snap is a good one
[Hard]
HP drain + 2 please
01:35:014 (2) - anti jump?
01:54:449 (4,5) - not a good stack, might as well stack them all or spread them
02:18:319 (10) - add finish?
02:29:014 (4,5,6,7) - hmm what are this notes following to? mapping the vocal is better here imo
in the harder diff, the spacing could be more variant, but try not to overuse them. Especially for the normal spacing between notes
[darck's Insane]
This is play more like a hard then an insane
00:52:493 (4) - remove this and lengthen 00:51:449 (3) by 1/4 beat
01:46:232 (10) - the whistle sounds weird imo, remove it?
Plays very nice, but the pattern are to flat. Next time try to make a more interesting pattern (symmetry, cutting slider, etc)
Good luck with your map
~star
[General]
- in the song folder I saw the slideb set, but it's not complete. You need to add sliderb0 and sliderb1 so it'll show up. Or you can delete all the sliderb png, then full submit it
- add an approach circle, take it from the template skin if you want
- 1.8 mb for the bg? wow...
- the hitsound on both Normal and Hard is very few, try adding a 1/1 clap pattern like in darck's diff. That way your hitsound will be a lot better
- what is the viv in the tag means?
[Normal]
Make the kiai in this diff the same with Hard diff
00:15:188 (1) - shorten this slider 1/2 beat
00:27:188 (7) - ^
00:28:753 (8) - add finish at the end of the slider?
00:41:797 (3) - I don't see how this timing section is used, remove it if it's not used
00:56:666 (5) - unstack this?
01:20:145 (1) - spacing is too far, if this is a jump it's not a very good one
01:40:232 (2) - unstack this?
01:51:449 (2) - ^ or stack it perfectly under 01:48:058 (1)
02:08:927 (2) - fix the spacing please
02:30:840 (1) - this sounds better if you move it back 1/2 beat
02:31:884 (x) - add a note here if you do ^
I don't like the spacing inconsistencies here, try to use only 1 spacing, 1x distance snap is a good one
[Hard]
HP drain + 2 please
01:35:014 (2) - anti jump?
01:54:449 (4,5) - not a good stack, might as well stack them all or spread them
02:18:319 (10) - add finish?
02:29:014 (4,5,6,7) - hmm what are this notes following to? mapping the vocal is better here imo
in the harder diff, the spacing could be more variant, but try not to overuse them. Especially for the normal spacing between notes
[darck's Insane]
This is play more like a hard then an insane
00:52:493 (4) - remove this and lengthen 00:51:449 (3) by 1/4 beat
01:46:232 (10) - the whistle sounds weird imo, remove it?
Plays very nice, but the pattern are to flat. Next time try to make a more interesting pattern (symmetry, cutting slider, etc)
Good luck with your map

~star