forum

amazarashi - Kisetsu wa Tsugitsugi Shindeiku (T...

posted
Total Posts
15
Topic Starter
Sognux
This beatmap was submitted using in-game submission on 04 April 2021 at 15:36:48

Artist: amazarashi
Title: Kisetsu wa Tsugitsugi Shindeiku (Tokyo Ghoul Root A Edit)
Source: 東京喰種 トーキョーグール√A
Tags: tokyo ghoul root a season 2 ending Seasons die one after another
BPM: 181
Filesize: 16384kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.4 stars, 86 notes)
  2. Hard (3.87 stars, 264 notes)
  3. Normal (2.04 stars, 140 notes)
Download: amazarashi - Kisetsu wa Tsugitsugi Shindeiku (Tokyo Ghoul Root A Edit)
Download: amazarashi - Kisetsu wa Tsugitsugi Shindeiku (Tokyo Ghoul Root A Edit) (no video)
Information: Scores/Beatmap Listing
---------------
Kaivu
M4M for this thread! :)

Easy
00:16:159 (1) - Is this supposed to be a blanket? Fix the blanket if it is.

Sorry for the lame Easy mod, haha... ^_^;

Normal
*Most Normals don't have combos over 6. This difficulty has some combos that are over 10 objects long. You should try splitting up some of them: 00:02:899 (6) - 00:13:507 (6) - 00:18:811 (6) - 00:24:115 (7) - 00:29:419 (6) - 00:34:723 (4) - 00:40:027 (5) - 00:45:330 (7) - 00:55:938 (6) - 01:01:242 (6) - 01:05:220 (5) - 01:10:855 (6) - 01:22:457 (8) - 01:26:435 (5) - 01:27:761 (9) -
00:57:596 (1,2) - The first slider looks a little odd. There's a good opportunity to make a blanket here, and I think that would look better.
01:19:143 (3,4) - Blanket? Move the second slider up a square and fix the first slider a bit so it blankets more cleanly.
01:21:463 (6,7,8) - I really think these would look better if they were lined up vertically, like so:
-->
01:25:772 (3) - Instead of this, I think flipping 01:25:109 (1) and then Ctrl + G would be better. That way, it's symmetrical too. :)
-->

Hard
00:04:060 (3,4,5) - I think copying the previous slider and flipping it vertically would look nicer here. Then make slider #5 a blanket.
-->

Or maybe this for better flow:

00:17:319 (11,12,13) - These feel a little odd. Maybe something like this?
00:49:640 (2) - Personally, since 00:49:308 (1) and 00:49:971 (3) are the same, I'd change this so all three of the sliders make a zigzag slider pattern.
-->
00:58:922 - Feels empty. I would add a note.
01:01:739 (7,1) - Fix the blanket here.
01:13:839 (1) - The slider on Easy and Normal start at 01:14:502 so why does it start earlier on Hard? Starting the slider here feels odd (too early); 01:14:502 seems better.
01:17:485 (1,2,3) - This doesn't look good to me. Maybe try:
-->
01:23:452 (1) - Overlaps a little with 01:22:955 (6) and doesn't look good. I would rotate slider #1 90 degrees anticlockwise and make it a blanket:

I hope that was helpful! Good luck on getting ranked! And I know you're not finished with it yet, but your Insane is looking pretty good so far! :D
George
M4M

---Easy---
00:00:248 (1) - I would change this slider to a conventional S shape Example
00:02:236 (2) - I'd move this slider, or make it straight, you should never try to blanket an S slider
00:02:236 (2,3) - fix flow
00:06:214 (1,2) - ^
00:12:181 (2) - move this down so it blankets the end of 00:10:855 (1)
00:13:507 (3,4) - remove overlap
00:26:767 (1) - replace that slider with this one 00:28:093 (2) (flip it) so it looks better
00:29:419 (3) - make this blanket the sliders tail
00:38:701 (2,3) - make these symmetric
00:57:264 (1,2,3) - Dont use square formations
00:59:916 (4) - Dont use square sliders
01:02:568 (1) - ^
01:19:806 (3) - ^

---Normal---
00:01:242 (3) - ^
00:02:899 (1,2,3,4) - fix flow and dont use the square sliders

---Hard---
00:16:159 (8) - NC
00:17:485 (13) - curve slider less
00:32:071 (1) - ^
00:34:723 (1,2) - ^
01:03:397 (4) - ^ to fix the blanket

I was on a time-crunch so I had to do this quickly :(
micchi_chi
Yo~ M4M ^^
You have my map link right?

Let's mod ^^

[General]
  1. For the title, add "Root" between "Ghoul" and "A" Like this : Kisetsu wa Tsugitsugi Shindeiku (Tokyo Ghoul Root A Edit) (The ranked version did so)

[Easy]
  1. Honestly I think the SV is kinda high for Easy. Normally Easy uses 1.00 until 1.20, 1.40 is for normal.
  2. Check AiMod and tick the "Check Distance Snap" option, you have load of them. http://puu.sh/iGFNm/a5c6bbacaf.png fix them all (Well, when I check some of them, they seem to be in good position... Maybe AiMod is just playing with you, or you change the DS)
  3. 00:00:248 (1) - This slider looks ugly .-. What are you trying to make? slider wave? try one of these method : http://puu.sh/iGFUB/462e299fc1.jpg http://puu.sh/iGFVP/3e31689fa1.jpg or if you actually want to make a 90° slider wave http://puu.sh/iGFYA/8c8c3230df.jpg
  4. 00:04:888 (5) - Actually, I suggest to avoid placing a slider tail at big white tick, especially with a really big sound here, it would be less emphasized... Switch (5)'s place with 00:04:225 (4) - would work better
  5. 00:13:507 (3,4) - Bad flow, try to move (4) to the right a bit. http://puu.sh/iGG8y/630f7ca1c6.jpg
  6. 00:16:159 (1,2) - Blanket would look better tho http://puu.sh/iGGct/5907dd520d.jpg
  7. 00:26:767 (1,2) - Umm, like this? http://puu.sh/iGGhG/b77b409de5.jpg
  8. 00:29:419 (3) - Maybe like this, to avoid boredom http://puu.sh/iGGjz/6943be5298.jpg
  9. 00:26:767 (1,2,3) - Or you could make the whole rhythm like this http://puu.sh/iGGvk/1dd5669aec.jpg If you do so, don't forget to DS
  10. 00:37:375 (1,2,3) - Maybe you could move these to the right a bit so the symmetry would be more stand out. http://puu.sh/iGGAS/4bd6a2013d.jpg
  11. 00:57:927 (3,4) - Overlapped... It's look ugly
  12. 01:10:855 (1) - Unnecessary NC
  13. Okay, the rhythm basically pretty good. It follows the main sound nicely. But, you need much improvement in placing. The current seems messy. You should try to make it neater. Use nice-shaped slider, slider wave, blanket, slider bow, etc. Try to read this t/208596
  14. Furthermore, I think the hitsound is pretty random as well. Try to listen to the background music. Easily, put clap every 2 and 4 beat, it'll sounds nice at almost every song.
  15. Wait I just realized, did you change the SV? It's not allowed on Easy and Normal. It's unrankable.

[Normal]
  1. Check DS problem (the same way as Easy^) Fix all of them
  2. Just use round number, HP 4, AR 5, OD 5 (4 would be better tho)
  3. Not increasing SV?
  4. wha...?! you use the same SV for every diff? o-o You can use different SV for different diff you know -,-
  5. 00:01:076 (2) - This note seems unnecessary... Just delete it.
  6. Same, no changing SV on Normal.
  7. 00:04:888 (4) - Like this? http://puu.sh/iGHGX/93876fb3de.jpg
  8. 00:04:888 (4) - I don't think finish at tail necessary..
  9. 00:05:551 (1) - If I recall it correctly, spinner gap to the next note in Normal have to be minimum 2 beats... So you have to end it here 00:10:192 or before that.
  10. 00:11:518 (3) - Would look neater if you just make it identical with 00:10:855 (1) - and rotate it. http://puu.sh/iGHNM/d3cd010fd8.jpg
  11. 00:13:507 (6) - NC please. I suggest to NC every 2 big white tick.
  12. 00:16:159 (1,4) - Bad overlap :o
  13. 00:37:292 (1) - I think you should place this at white tick .-. Currently it's at blue tick
  14. 00:43:341 (3,4,5) - It's confusing. New player will click (5) before (4) because it's placed nearer to (3)'s end. Move (5) away from (3)'s end to avoid confusion.
  15. 00:45:330 (7) - NC
  16. 00:51:297 (1) - Spinner gap ^
  17. 00:56:601 (1,4) - Overlapped.
  18. 00:59:253 (6,1) - Blanket
  19. 00:57:596 (4,5) - ^
  20. 00:58:590 (5,6) - ^ And all of them which are supposed to be blanketed.
  21. 01:07:872 (1,2) - Overlap, at least like this http://puu.sh/iGI4s/1de80c4b73.jpg
  22. Same, needs much improvement on placing.

[Hard]
  1. Umm make the CS bigger, 3.5 maybe
  2. 00:03:065 (8,1) - Maybe curving (8) the other side and blanket it with (1) would look better.
  3. 00:03:562 (1,2,3) - Ctrl+g, would fit the rhythm better. (2) and (3) feels weird because the sound fall on slider's end
  4. 00:05:054 (6,7) - ^
  5. 00:05:551 (8) - I think a circle would works. And followed by a spinner right after. http://puu.sh/iGIfa/4f293a0478.jpg
  6. 00:16:159 (8) - NC
  7. 01:11:850 (8) - ^
  8. Well, better than Easy and Normal. But the placing still messy... And those whistle at chorus is kinda noisy, maybe you have to reduce the volume a bit >.<

[Seasons]
  1. HP 7 would work
  2. 00:01:242 (4,5,6) - ctrl+g, same reason as hard, feels unpleasant, sound fall on slider's tail.
  3. 00:08:535 (2,3,4) - ^ Like this http://puu.sh/iGIrF/0b1369251a.jpg
  4. 00:09:861 (7,8,9) - ^ and all of them...
  5. 01:27:430 (10) - NC because of SV change
  6. That's all, this diff seems good enough (I'm lazy, lol) still need total remake at placing tho.

Good luck ^^
Topic Starter
Sognux
Starting to work on this again now, thanks for all the mods everyone and sorry for not replying to them TwT
Kuki
IRC on Seasons difficulty 8-)

SPOILER
2015-08-04 15:49 Kuki: I think you should make an effort to redo some sections to fix flow
2015-08-04 15:50 Sognux: Oh really, which ones?
2015-08-04 15:50 Kuki: 00:01:242 (4) - this for example should be curved upwards not downwards to make it more comfortable
2015-08-04 15:50 Kuki: Try stacking notes in places you've used before, like 00:01:573 (5,1)
2015-08-04 15:51 Kuki: 00:07:540 (7,8,1,2) - Try to keep spacing even where there's no change in the song, here for example
2015-08-04 15:51 Kuki: 00:08:535 (2) - Ctrl+Ging this would make it flow much nicer
2015-08-04 15:52 Kuki: since the cursor runs from 00:08:369 (1) - and slides into the slider
2015-08-04 15:52 Kuki: rather than stopping in place
2015-08-04 15:53 Kuki: 00:15:165 (7,8,9,10) - Change this to something more like http://puu.sh/jozlV/9fc8fd998d.jpg to map the streamy beat instead of a triple
2015-08-04 15:53 Sognux: I Ctrl+G'd 00:08:535 (2) - and moved it abit cause of the distance snap
2015-08-04 15:53 Kuki: Yep
2015-08-04 15:54 Kuki: 00:16:159 (2) - By copying this and rotating it in place of 00:16:822 (4) - you make a nice symmetrical pattern and improve flow also as imo (4) should be curved up not down here.
2015-08-04 15:55 Kuki: 00:18:645 (1) - I recommend NC here as the current combo is quite long
2015-08-04 15:55 Kuki: 00:29:253 (1) - Here too.
2015-08-04 15:55 Sognux: Are you able to redo a change in any way?
2015-08-04 15:55 Kuki: What do you mean?
2015-08-04 15:56 Kuki: 01:00:413 (1) - NC here too perhaps
2015-08-04 15:56 Kuki: 01:06:877 (6) - Make the curve here stronger
2015-08-04 15:56 Sognux: I accidentaly removed a whole section that you mentioned, is there a way to get it back
2015-08-04 15:56 Kuki: 01:12:844 (7) - Here too
2015-08-04 15:56 Kuki: Ctrl-Z
2015-08-04 15:56 Kuki: Ctrl-Y to redo
2015-08-04 15:57 Sognux: Okay, cool
2015-08-04 15:57 Sognux: 00:15:165 (7,8,9,10,11) - this section looks like this now http://puu.sh/jozz0/d701793f67.jpg anything that looks weird you think?
2015-08-04 15:57 Kuki: 01:26:435 (6,7,8,9,1) - redo this section to look more like http://puu.sh/jozAs/5e848b77e8.jpg
2015-08-04 15:58 Kuki: That's good, yeah
2015-08-04 15:58 Kuki: 00:29:253 (1) - NC here too
2015-08-04 15:58 Kuki: 00:57:098 (1) - NC
2015-08-04 15:59 Kuki: 01:03:562 (1) - NC
2015-08-04 15:59 Sognux: 00:16:159 (2,3,4) - What did you mean at this part, i didnt quite understand
2015-08-04 15:59 Kuki: 01:09:198 (1) - NC
2015-08-04 15:59 Kuki: Ah
2015-08-04 15:59 Kuki: If you copy (2)
2015-08-04 15:59 Kuki: by ctrl+c
2015-08-04 15:59 Kuki: and ctrl+v it to copy it into the place of (4)
2015-08-04 15:59 Kuki: so remove 4
2015-08-04 15:59 Kuki: and replace it with a copy of (2)
2015-08-04 16:00 Sognux: To i move that then anywhere or let it be there?
2015-08-04 16:00 Kuki: so it looks like this: http://puu.sh/jozJ0/f2b0b4b251.jpg
2015-08-04 16:00 Kuki: Place it in the same place as it was before
2015-08-04 16:00 Kuki: http://puu.sh/jozKq/e0e7816f8c.jpg yellow is old slider, green is new
2015-08-04 16:01 Sognux: http://puu.sh/jozMz/57c012456e.jpg Something like this?
2015-08-04 16:03 Kuki: Yep
2015-08-04 16:03 Kuki: It's not the same though
2015-08-04 16:03 Kuki: you need to copy (2)
2015-08-04 16:04 Sognux: How do i flip it 180 degrees?
2015-08-04 16:05 Kuki: Ctrl+right arrow
2015-08-04 16:05 Kuki: twice
2015-08-04 16:05 Sognux: That only moves it :L
2015-08-04 16:06 Kuki: oh fml sorry wrong command lol
2015-08-04 16:06 Kuki: Shift+.
2015-08-04 16:06 Kuki: sorry again wrong
2015-08-04 16:06 Kuki: lmao
2015-08-04 16:06 Kuki: Ctrl+>
2015-08-04 16:06 Kuki: there
2015-08-04 16:06 Kuki: hahah
2015-08-04 16:06 Kuki: sorry about that
2015-08-04 16:07 Sognux: Ah, no problem :P
2015-08-04 16:08 Kuki: lol
2015-08-04 16:08 Sognux: Also, this at the ending? http://puu.sh/joA85/ae0c6dd851.jpg
2015-08-04 16:10 Kuki: Yep
2015-08-04 16:11 Sognux: Okay cool, thanks alot man :)
Topic Starter
Sognux

Kuki wrote:

IRC on Seasons difficulty 8-)

SPOILER
2015-08-04 15:49 Kuki: I think you should make an effort to redo some sections to fix flow
2015-08-04 15:50 Sognux: Oh really, which ones?
2015-08-04 15:50 Kuki: 00:01:242 (4) - this for example should be curved upwards not downwards to make it more comfortable
2015-08-04 15:50 Kuki: Try stacking notes in places you've used before, like 00:01:573 (5,1)
2015-08-04 15:51 Kuki: 00:07:540 (7,8,1,2) - Try to keep spacing even where there's no change in the song, here for example
2015-08-04 15:51 Kuki: 00:08:535 (2) - Ctrl+Ging this would make it flow much nicer
2015-08-04 15:52 Kuki: since the cursor runs from 00:08:369 (1) - and slides into the slider
2015-08-04 15:52 Kuki: rather than stopping in place
2015-08-04 15:53 Kuki: 00:15:165 (7,8,9,10) - Change this to something more like http://puu.sh/jozlV/9fc8fd998d.jpg to map the streamy beat instead of a triple
2015-08-04 15:53 Sognux: I Ctrl+G'd 00:08:535 (2) - and moved it abit cause of the distance snap
2015-08-04 15:53 Kuki: Yep
2015-08-04 15:54 Kuki: 00:16:159 (2) - By copying this and rotating it in place of 00:16:822 (4) - you make a nice symmetrical pattern and improve flow also as imo (4) should be curved up not down here.
2015-08-04 15:55 Kuki: 00:18:645 (1) - I recommend NC here as the current combo is quite long
2015-08-04 15:55 Kuki: 00:29:253 (1) - Here too.
2015-08-04 15:55 Sognux: Are you able to redo a change in any way?
2015-08-04 15:55 Kuki: What do you mean?
2015-08-04 15:56 Kuki: 01:00:413 (1) - NC here too perhaps
2015-08-04 15:56 Kuki: 01:06:877 (6) - Make the curve here stronger
2015-08-04 15:56 Sognux: I accidentaly removed a whole section that you mentioned, is there a way to get it back
2015-08-04 15:56 Kuki: 01:12:844 (7) - Here too
2015-08-04 15:56 Kuki: Ctrl-Z
2015-08-04 15:56 Kuki: Ctrl-Y to redo
2015-08-04 15:57 Sognux: Okay, cool
2015-08-04 15:57 Sognux: 00:15:165 (7,8,9,10,11) - this section looks like this now http://puu.sh/jozz0/d701793f67.jpg anything that looks weird you think?
2015-08-04 15:57 Kuki: 01:26:435 (6,7,8,9,1) - redo this section to look more like http://puu.sh/jozAs/5e848b77e8.jpg
2015-08-04 15:58 Kuki: That's good, yeah
2015-08-04 15:58 Kuki: 00:29:253 (1) - NC here too
2015-08-04 15:58 Kuki: 00:57:098 (1) - NC
2015-08-04 15:59 Kuki: 01:03:562 (1) - NC
2015-08-04 15:59 Sognux: 00:16:159 (2,3,4) - What did you mean at this part, i didnt quite understand
2015-08-04 15:59 Kuki: 01:09:198 (1) - NC
2015-08-04 15:59 Kuki: Ah
2015-08-04 15:59 Kuki: If you copy (2)
2015-08-04 15:59 Kuki: by ctrl+c
2015-08-04 15:59 Kuki: and ctrl+v it to copy it into the place of (4)
2015-08-04 15:59 Kuki: so remove 4
2015-08-04 15:59 Kuki: and replace it with a copy of (2)
2015-08-04 16:00 Sognux: To i move that then anywhere or let it be there?
2015-08-04 16:00 Kuki: so it looks like this: http://puu.sh/jozJ0/f2b0b4b251.jpg
2015-08-04 16:00 Kuki: Place it in the same place as it was before
2015-08-04 16:00 Kuki: http://puu.sh/jozKq/e0e7816f8c.jpg yellow is old slider, green is new
2015-08-04 16:01 Sognux: http://puu.sh/jozMz/57c012456e.jpg Something like this?
2015-08-04 16:03 Kuki: Yep
2015-08-04 16:03 Kuki: It's not the same though
2015-08-04 16:03 Kuki: you need to copy (2)
2015-08-04 16:04 Sognux: How do i flip it 180 degrees?
2015-08-04 16:05 Kuki: Ctrl+right arrow
2015-08-04 16:05 Kuki: twice
2015-08-04 16:05 Sognux: That only moves it :L
2015-08-04 16:06 Kuki: oh fml sorry wrong command lol
2015-08-04 16:06 Kuki: Shift+.
2015-08-04 16:06 Kuki: sorry again wrong
2015-08-04 16:06 Kuki: lmao
2015-08-04 16:06 Kuki: Ctrl+>
2015-08-04 16:06 Kuki: there
2015-08-04 16:06 Kuki: hahah
2015-08-04 16:06 Kuki: sorry about that
2015-08-04 16:07 Sognux: Ah, no problem :P
2015-08-04 16:08 Kuki: lol
2015-08-04 16:08 Sognux: Also, this at the ending? http://puu.sh/joA85/ae0c6dd851.jpg
2015-08-04 16:10 Kuki: Yep
2015-08-04 16:11 Sognux: Okay cool, thanks alot man :)
Thanks for your mod! Changed everything that you suggested, i will look into the diff and change the flow if i see anything wrong with it later. :D
TheMefisto
Hi! From Modding queue.

  • Easy
  1. Check AiMod, fix spacing (It's important for Easy and Normal diffs. Use same distance snap, 0.8 for example)
  2. 00:10:855 (1,2) - Blanket
  3. 00:26:767 (1,2) - Blanket
  • Normal
  1. Same SV on Normal and Hard, reduce SV on Normal
  2. Check AiMod, fix spacing (1 or 1.2, for example)
  3. 00:26:435 (6) - NC
  4. 00:26:767 (1) - Delete NC
  5. 00:40:027 (5) - NC
  6. 00:53:286 (1,3) - Make this sliders equal
  7. 01:07:872 (1,2) - Bad flow

  • Hard
  1. 00:03:065 (8,1,2) - Blanket
  2. 00:14:833 (3,4,5,6,7,1,2,3,4,5,6) - This looks like pattern from Normal, better change it
  3. 00:18:811 (2,3) - Blanket
  4. 00:24:115 (7) - NC
  5. 00:28:093 (5,6,7) - Blanket
  6. 00:44:004 (4) - ctrl+h and 00:43:341 (3,4) - blanket
  7. 00:53:286 (1,3) - Blanket
  8. 00:56:933 (4,5,6) - ^
  9. 01:07:043 (4,5) - ^

  • Seasons
  1. Are you sure about AR9? Maybe AR8 or AR8.5 better?
  2. 00:03:728 (5) - NC
  3. 00:13:673 (2,3) - Blanket
  4. 00:21:794 (9,10) - ^
  5. 00:24:778 (5,6) - More smooth blanket
  6. 00:48:314 (2,3) - Blanket
  7. 00:50:634 (11,1) - More smooth blanket
  8. 00:53:783 (3,4) - Blanket
  9. 01:15:496 (5,6) - Parallel them?
  10. 01:18:977 (7) - NC
  11. 01:23:783 (6) - ^
Topic Starter
Sognux

TheMefisto wrote:

Hi! From Modding queue.

  • Easy
  1. Check AiMod, fix spacing (It's important for Easy and Normal diffs. Use same distance snap, 0.8 for example) Nothing in AiMod, spacing is good.
  2. 00:10:855 (1,2) - Blanket
  3. 00:26:767 (1,2) - Blanket
Decided not to since the slider afterwards is blanketed (?)

  • Normal
  1. Same SV on Normal and Hard, reduce SV on Normal
  2. Check AiMod, fix spacing (1 or 1.2, for example) AiMod good here aswell... Think the spacing is good aswell.
  3. 00:26:435 (6) - NC I like to place combos with the vocals so no.
  4. 00:26:767 (1) - Delete NC ^
  5. 00:40:027 (5) - NC
  6. 00:53:286 (1,3) - Make this sliders equal
  7. 01:07:872 (1,2) - Bad flow
No idea how to fix so w/e


  • Hard
  1. 00:03:065 (8,1,2) - Blanket Blanketed 8 and 1.
  2. 00:14:833 (3,4,5,6,7,1,2,3,4,5,6) - This looks like pattern from Normal, better change it Seems fine to be honest.
  3. 00:18:811 (2,3) - Blanket
  4. 00:24:115 (7) - NC
  5. 00:28:093 (5,6,7) - Blanket
  6. 00:44:004 (4) - ctrl+h and 00:43:341 (3,4) - blanket Dude what
  7. 00:53:286 (1,3) - Blanket
  8. 00:56:933 (4,5,6) - ^
  9. 01:07:043 (4,5) - ^

  • Seasons
  1. Are you sure about AR9? Maybe AR8 or AR8.5 better? Changed too AR=8.5 and will see how it turns out in the future.
  2. 00:03:728 (5) - NC
  3. 00:13:673 (2,3) - Blanket
  4. 00:21:794 (9,10) - ^
  5. 00:24:778 (5,6) - More smooth blanket
  6. 00:48:314 (2,3) - Blanket
  7. 00:50:634 (11,1) - More smooth blanket
  8. 00:53:783 (3,4) - Blanket
  9. 01:15:496 (5,6) - Parallel them?
  10. 01:18:977 (7) - NC
  11. 01:23:783 (6) - ^
Thanks for your mod~ :D
Kyle Y
#modding queue
[General]

[Hard]
00:01:573 - sth click-able here
um...
I think beginning part should not be that dense, maybe try this


(I forget nc slider 7 in above image)
(spinner end at 00:10:524 - maybe? )
00:05:966 (1) - you can use spinner or map for the beats
00:10:855 (1,2) - higher ds, maybe constant 1.2 ds for SV x1.0
00:10:855 (1,3) - do not use too much straight slider, blanketing slider also your best choice.
00:13:507 (1,2,3) - hate this flow
I can only said this diff really mess, and notes do not place well
00:18:811 (2) - nc here not 00:18:480 (1) -
00:20:137 (6,1) - ctrl +g
00:23:120 (3,4) - change to 1 beat slider, it is relatively calm, do not use that much circle
00:28:093 (5,7) - and check your blanket for all diff.
00:32:071 - SV changed too much, use x0.75 instead
00:32:071 (1) - too curve
00:33:397 (2,3) - 00:32:071 (1) - slider or slider+ circle, choose one only for both
00:34:723 - try this

00:38:701 - try this

00:40:027 -

00:47:982 - why suddently so dense, and not suitable spinner


00:57:927 (8) - try this

00:59:916 (3) - why... use two 1/2 beat slider
00:58:590 - why a lot 1 beat slider again, what time is it? It is kiai time now.
01:09:861 (1,4) - avoid overlapping
01:28:259 (3) - del, add two circle at 01:28:424 - and 01:28:756 -

[Normal]
00:01:242 (2,3) - ctrl+g
00:17:154 (2,3) - (optional) slider
00:20:137 (3,4,5) - do not use 3 circle stack, seperate or 1/2 reverse slider
00:21:960 - del
00:23:120 (4) - strong downbeat, why skip it.
00:17:154 (2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3) - 2015 now, do not use old style mapping.
00:41:352 - 1.5 beat slider
00:37:375 - this is about 2013 style?
00:42:678 - back to 2011 style?
00:53:286 - this is 2013?
01:03:894 - back to 2011 :)
maybe we have time error.
example
I used 1.0 as ds, which is too close, and hard to map.
Just prevent you use it directly.
you need to use ds 1.0 for SV x 1.0
and use about 1.6 for SV 0.75.
osu file format v14

[General]
AudioFilename: Amazarashi.mp3
AudioLeadIn: 0
PreviewTime: 53286
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.3

[Metadata]
Title:Kisetsu wa Tsugitsugi Shindeiku (Tokyo Ghoul Root A Edit)
TitleUnicode:季節は次々死んでいく -東京喰種トーキョーグール√A Edit-
Artist:amazarashi
ArtistUnicode:amazarashi
Creator:Sognux
Version:Normal
Source:東京喰種 トーキョーグール√A
Tags:tokyo ghoul root a season 2 ending Seasons die one after another
BeatmapID:705419
BeatmapSetID:316617

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"tokyo_ghoul_wallpaper_by_dickywardhana-d83151n.png",0,0
Video,0,"amazarashi.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
248,331.491712707182,4,1,0,60,1,0
248,-133.333333333333,4,2,0,75,0,0
10524,-133.333333333333,4,1,0,50,0,0
32071,-200,4,1,0,50,0,0
40027,-166.666666666667,4,1,0,50,0,0
42678,-125,4,1,0,50,0,0
53286,-100,4,1,0,80,0,1
74502,-100,4,1,0,80,0,0
77485,-133.333333333333,4,1,0,80,0,0


[HitObjects]
185,96,248,6,0,P|143:93|96:112,2,90.0000034332277,2|0|0,0:0|0:0|0:0,0:0:0:0:
266,134,1242,1,2,0:0:0:0:
336,77,1574,2,0,B|367:117|350:180,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
295,230,2236,2,0,P|246:225|192:237,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
136,289,2899,6,0,L|113:196,1,90.0000034332277
54,134,3562,2,0,P|93:113|138:114,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
162,27,4225,2,0,B|214:46|226:101,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
206,177,4888,2,0,B|259:181|289:143,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
332,68,5551,5,0,0:0:0:0:
384,141,5883,2,0,L|401:240,1,90.0000034332277
475,277,6546,1,0,0:0:0:0:
403,331,6877,2,0,P|355:323|320:293,1,90.0000034332277
249,246,7540,1,0,0:0:0:0:
170,289,7872,1,0,0:0:0:0:
121,213,8203,6,0,L|136:115,1,90.0000034332277
192,54,8866,2,0,P|246:63|299:60,1,90.0000034332277
365,29,9529,2,0,P|369:83|347:124,1,90.0000034332277
315,138,10027,2,0,B|352:117|352:117|449:168,1,135.000005149841
425,249,10855,6,0,B|358:209|358:209|304:241,1,135.000005149841
268,258,11518,2,0,P|221:264|167:239,1,90.0000034332277,0|4,0:0|0:0,0:0:0:0:
122,182,12181,2,0,P|109:136|68:93,2,90.0000034332277
93,267,13176,1,8,0:0:0:0:
56,349,13507,6,2,P|96:357|147:340,1,90.0000034332277
192,268,14170,2,0,P|202:223|245:180,1,90.0000034332277
310,150,14833,1,0,0:0:0:0:
375,212,15165,1,0,0:0:0:0:
460,184,15496,2,0,L|518:214,2,45.0000017166138,0|0|4,0:0|0:0|0:0,0:0:0:0:
427,99,16159,6,0,P|362:84|301:117,1,135.000005149841
263,134,16822,2,0,L|255:241,1,90.0000034332277
253,268,17319,1,8,0:0:0:0:
225,303,17485,2,2,P|164:327|90:295,1,135.000005149841
70,271,18148,2,0,L|59:179,1,90.0000034332277
101,101,18811,6,0,L|187:69,1,90.0000034332277
275,60,19474,2,2,L|375:99,1,90.0000034332277,2|6,0:0|0:0,0:0:0:0:
433,143,20137,2,0,L|410:243,1,90.0000034332277
335,276,20800,1,0,0:0:0:0:
245,276,21131,2,0,L|181:261,1,45.0000017166138
157,278,21463,6,0,L|121:173,1,90.0000034332277

anyway, good luck then.
1 hr modding
Topic Starter
Sognux

Kyle Y wrote:

#modding queue
[General]

[Hard]
00:01:573 - sth click-able here Wat
um...
I think beginning part should not be that dense, maybe try this


(I forget nc slider 7 in above image) Wtf
(spinner end at 00:10:524 - maybe? ) Already ends there.
00:05:966 (1) - you can use spinner or map for the beats Used a spinner, what's the problem?
00:10:855 (1,2) - higher ds, maybe constant 1.2 ds for SV x1.0 I think the flow feels better the way it is.
00:10:855 (1,3) - do not use too much straight slider, blanketing slider also your best choice. My mapping style, just saying.
00:13:507 (1,2,3) - hate this flow I like it.
I can only said this diff really mess, and notes do not place well
00:18:811 (2) - nc here not 00:18:480 (1) - Mmhmm
00:20:137 (6,1) - ctrl +g ??????
00:23:120 (3,4) - change to 1 beat slider, it is relatively calm, do not use that much circle Meh
00:28:093 (5,7) - and check your blanket for all diff. Did before you modded, even said that.
00:32:071 - SV changed too much, use x0.75 instead Does not fit.
00:32:071 (1) - too curve Changed a bit
00:33:397 (2,3) - 00:32:071 (1) - slider or slider+ circle, choose one only for both ????
00:34:723 - try this

00:38:701 - try this ????

00:40:027 - ????

00:47:982 - why suddently so dense, and not suitable spinner ????


00:57:927 (8) - try this ????

00:59:916 (3) - why... use two 1/2 beat slider I think it fits the song.
00:58:590 - why a lot 1 beat slider again, what time is it? It is kiai time now. So? Why does Kiai Time matter? I can map overever i like.
01:09:861 (1,4) - avoid overlapping Do not see the overlap.
01:28:259 (3) - del, add two circle at 01:28:424 - and 01:28:756 - Yepp

[Normal]
00:01:242 (2,3) - ctrl+g Y
00:17:154 (2,3) - (optional) slider Naah
00:20:137 (3,4,5) - do not use 3 circle stack, seperate or 1/2 reverse slider Ye
00:21:960 - del Y
00:23:120 (4) - strong downbeat, why skip it. Huh?
00:17:154 (2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3) - 2015 now, do not use old style mapping. I can still use it if it's my style, right? I do not see any reasons too change it.
00:41:352 - 1.5 beat slider Y
00:37:375 - this is about 2013 style? K
00:42:678 - back to 2011 style? Still my mapping style.
00:53:286 - this is 2013? Eh i give up on you.
01:03:894 - back to 2011 :)
maybe we have time error.
example
I used 1.0 as ds, which is too close, and hard to map.
Just prevent you use it directly.
you need to use ds 1.0 for SV x 1.0
and use about 1.6 for SV 0.75.
osu file format v14

[General]
AudioFilename: Amazarashi.mp3
AudioLeadIn: 0
PreviewTime: 53286
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.3

[Metadata]
Title:Kisetsu wa Tsugitsugi Shindeiku (Tokyo Ghoul Root A Edit)
TitleUnicode:季節は次々死んでいく -東京喰種トーキョーグール√A Edit-
Artist:amazarashi
ArtistUnicode:amazarashi
Creator:Sognux
Version:Normal
Source:東京喰種 トーキョーグール√A
Tags:tokyo ghoul root a season 2 ending Seasons die one after another
BeatmapID:705419
BeatmapSetID:316617

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"tokyo_ghoul_wallpaper_by_dickywardhana-d83151n.png",0,0
Video,0,"amazarashi.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
248,331.491712707182,4,1,0,60,1,0
248,-133.333333333333,4,2,0,75,0,0
10524,-133.333333333333,4,1,0,50,0,0
32071,-200,4,1,0,50,0,0
40027,-166.666666666667,4,1,0,50,0,0
42678,-125,4,1,0,50,0,0
53286,-100,4,1,0,80,0,1
74502,-100,4,1,0,80,0,0
77485,-133.333333333333,4,1,0,80,0,0


[HitObjects]
185,96,248,6,0,P|143:93|96:112,2,90.0000034332277,2|0|0,0:0|0:0|0:0,0:0:0:0:
266,134,1242,1,2,0:0:0:0:
336,77,1574,2,0,B|367:117|350:180,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
295,230,2236,2,0,P|246:225|192:237,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
136,289,2899,6,0,L|113:196,1,90.0000034332277
54,134,3562,2,0,P|93:113|138:114,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
162,27,4225,2,0,B|214:46|226:101,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
206,177,4888,2,0,B|259:181|289:143,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
332,68,5551,5,0,0:0:0:0:
384,141,5883,2,0,L|401:240,1,90.0000034332277
475,277,6546,1,0,0:0:0:0:
403,331,6877,2,0,P|355:323|320:293,1,90.0000034332277
249,246,7540,1,0,0:0:0:0:
170,289,7872,1,0,0:0:0:0:
121,213,8203,6,0,L|136:115,1,90.0000034332277
192,54,8866,2,0,P|246:63|299:60,1,90.0000034332277
365,29,9529,2,0,P|369:83|347:124,1,90.0000034332277
315,138,10027,2,0,B|352:117|352:117|449:168,1,135.000005149841
425,249,10855,6,0,B|358:209|358:209|304:241,1,135.000005149841
268,258,11518,2,0,P|221:264|167:239,1,90.0000034332277,0|4,0:0|0:0,0:0:0:0:
122,182,12181,2,0,P|109:136|68:93,2,90.0000034332277
93,267,13176,1,8,0:0:0:0:
56,349,13507,6,2,P|96:357|147:340,1,90.0000034332277
192,268,14170,2,0,P|202:223|245:180,1,90.0000034332277
310,150,14833,1,0,0:0:0:0:
375,212,15165,1,0,0:0:0:0:
460,184,15496,2,0,L|518:214,2,45.0000017166138,0|0|4,0:0|0:0|0:0,0:0:0:0:
427,99,16159,6,0,P|362:84|301:117,1,135.000005149841
263,134,16822,2,0,L|255:241,1,90.0000034332277
253,268,17319,1,8,0:0:0:0:
225,303,17485,2,2,P|164:327|90:295,1,135.000005149841
70,271,18148,2,0,L|59:179,1,90.0000034332277
101,101,18811,6,0,L|187:69,1,90.0000034332277
275,60,19474,2,2,L|375:99,1,90.0000034332277,2|6,0:0|0:0,0:0:0:0:
433,143,20137,2,0,L|410:243,1,90.0000034332277
335,276,20800,1,0,0:0:0:0:
245,276,21131,2,0,L|181:261,1,45.0000017166138
157,278,21463,6,0,L|121:173,1,90.0000034332277

anyway, good luck then.
1 hr modding
I'd rather now give kudosu for this since you basically only complained on my mapping style and i do not think this mod helped at all.
Ascendance

Sognux wrote:

Kyle Y wrote:

#modding queue
[General]

[Hard]
00:01:573 - sth click-able here Wat
um...
I think beginning part should not be that dense, maybe try this


(I forget nc slider 7 in above image) Wtf
(spinner end at 00:10:524 - maybe? ) Already ends there.
00:05:966 (1) - you can use spinner or map for the beats Used a spinner, what's the problem?
00:10:855 (1,2) - higher ds, maybe constant 1.2 ds for SV x1.0 I think the flow feels better the way it is.
00:10:855 (1,3) - do not use too much straight slider, blanketing slider also your best choice. My mapping style, just saying.
00:13:507 (1,2,3) - hate this flow I like it.
I can only said this diff really mess, and notes do not place well
00:18:811 (2) - nc here not 00:18:480 (1) - Mmhmm
00:20:137 (6,1) - ctrl +g ??????
00:23:120 (3,4) - change to 1 beat slider, it is relatively calm, do not use that much circle Meh
00:28:093 (5,7) - and check your blanket for all diff. Did before you modded, even said that.
00:32:071 - SV changed too much, use x0.75 instead Does not fit.
00:32:071 (1) - too curve Changed a bit
00:33:397 (2,3) - 00:32:071 (1) - slider or slider+ circle, choose one only for both ????
00:34:723 - try this

00:38:701 - try this ????

00:40:027 - ????

00:47:982 - why suddently so dense, and not suitable spinner ????


00:57:927 (8) - try this ????

00:59:916 (3) - why... use two 1/2 beat slider I think it fits the song.
00:58:590 - why a lot 1 beat slider again, what time is it? It is kiai time now. So? Why does Kiai Time matter? I can map overever i like.
01:09:861 (1,4) - avoid overlapping Do not see the overlap.
01:28:259 (3) - del, add two circle at 01:28:424 - and 01:28:756 - Yepp

[Normal]
00:01:242 (2,3) - ctrl+g Y
00:17:154 (2,3) - (optional) slider Naah
00:20:137 (3,4,5) - do not use 3 circle stack, seperate or 1/2 reverse slider Ye
00:21:960 - del Y
00:23:120 (4) - strong downbeat, why skip it. Huh?
00:17:154 (2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3) - 2015 now, do not use old style mapping. I can still use it if it's my style, right? I do not see any reasons too change it.
00:41:352 - 1.5 beat slider Y
00:37:375 - this is about 2013 style? K
00:42:678 - back to 2011 style? Still my mapping style.
00:53:286 - this is 2013? Eh i give up on you.
01:03:894 - back to 2011 :)
maybe we have time error.
example
I used 1.0 as ds, which is too close, and hard to map.
Just prevent you use it directly.
you need to use ds 1.0 for SV x 1.0
and use about 1.6 for SV 0.75.
osu file format v14

[General]
AudioFilename: Amazarashi.mp3
AudioLeadIn: 0
PreviewTime: 53286
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.3

[Metadata]
Title:Kisetsu wa Tsugitsugi Shindeiku (Tokyo Ghoul Root A Edit)
TitleUnicode:季節は次々死んでいく -東京喰種トーキョーグール√A Edit-
Artist:amazarashi
ArtistUnicode:amazarashi
Creator:Sognux
Version:Normal
Source:東京喰種 トーキョーグール√A
Tags:tokyo ghoul root a season 2 ending Seasons die one after another
BeatmapID:705419
BeatmapSetID:316617

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"tokyo_ghoul_wallpaper_by_dickywardhana-d83151n.png",0,0
Video,0,"amazarashi.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
248,331.491712707182,4,1,0,60,1,0
248,-133.333333333333,4,2,0,75,0,0
10524,-133.333333333333,4,1,0,50,0,0
32071,-200,4,1,0,50,0,0
40027,-166.666666666667,4,1,0,50,0,0
42678,-125,4,1,0,50,0,0
53286,-100,4,1,0,80,0,1
74502,-100,4,1,0,80,0,0
77485,-133.333333333333,4,1,0,80,0,0


[HitObjects]
185,96,248,6,0,P|143:93|96:112,2,90.0000034332277,2|0|0,0:0|0:0|0:0,0:0:0:0:
266,134,1242,1,2,0:0:0:0:
336,77,1574,2,0,B|367:117|350:180,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
295,230,2236,2,0,P|246:225|192:237,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
136,289,2899,6,0,L|113:196,1,90.0000034332277
54,134,3562,2,0,P|93:113|138:114,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
162,27,4225,2,0,B|214:46|226:101,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
206,177,4888,2,0,B|259:181|289:143,1,90.0000034332277,2|0,0:0|0:0,0:0:0:0:
332,68,5551,5,0,0:0:0:0:
384,141,5883,2,0,L|401:240,1,90.0000034332277
475,277,6546,1,0,0:0:0:0:
403,331,6877,2,0,P|355:323|320:293,1,90.0000034332277
249,246,7540,1,0,0:0:0:0:
170,289,7872,1,0,0:0:0:0:
121,213,8203,6,0,L|136:115,1,90.0000034332277
192,54,8866,2,0,P|246:63|299:60,1,90.0000034332277
365,29,9529,2,0,P|369:83|347:124,1,90.0000034332277
315,138,10027,2,0,B|352:117|352:117|449:168,1,135.000005149841
425,249,10855,6,0,B|358:209|358:209|304:241,1,135.000005149841
268,258,11518,2,0,P|221:264|167:239,1,90.0000034332277,0|4,0:0|0:0,0:0:0:0:
122,182,12181,2,0,P|109:136|68:93,2,90.0000034332277
93,267,13176,1,8,0:0:0:0:
56,349,13507,6,2,P|96:357|147:340,1,90.0000034332277
192,268,14170,2,0,P|202:223|245:180,1,90.0000034332277
310,150,14833,1,0,0:0:0:0:
375,212,15165,1,0,0:0:0:0:
460,184,15496,2,0,L|518:214,2,45.0000017166138,0|0|4,0:0|0:0|0:0,0:0:0:0:
427,99,16159,6,0,P|362:84|301:117,1,135.000005149841
263,134,16822,2,0,L|255:241,1,90.0000034332277
253,268,17319,1,8,0:0:0:0:
225,303,17485,2,2,P|164:327|90:295,1,135.000005149841
70,271,18148,2,0,L|59:179,1,90.0000034332277
101,101,18811,6,0,L|187:69,1,90.0000034332277
275,60,19474,2,2,L|375:99,1,90.0000034332277,2|6,0:0|0:0,0:0:0:0:
433,143,20137,2,0,L|410:243,1,90.0000034332277
335,276,20800,1,0,0:0:0:0:
245,276,21131,2,0,L|181:261,1,45.0000017166138
157,278,21463,6,0,L|121:173,1,90.0000034332277

anyway, good luck then.
1 hr modding
I'd rather now give kudosu for this since you basically only complained on my mapping style and i do not think this mod helped at all.
It's clear he had things that helped you or you changed. He also seemed to spend a lot of time on this mod. Yes, maybe there was a bit of things that shouldn't be said like the old style mapping, as that is the mapper's choice, but it cannot be denied kudosu in my opinion. It looks like a lot of time went into this mod. I have mods that are completely rejected sometimes, like this one, and still get kudosu due to the effort I put in on the map. These modders are helping you for free, give them something in return for the effort they put in to mod your map. ESPECIALLY since this was a NM request. I hope you'll take this into account for this mod's case and any mods in the future.
Kyle Y

Sognux wrote:

I'd rather now give kudosu for this since you basically only complained on my mapping style and i do not think this mod helped at all.

Yup, my modding is that poor, and of course you can reject all.
This is a Normal Mods request, what do you expect for
I clearly mentioned DO NOT EXPECT TOO MUCH in my modding queue right?
I am really complained on your mapping style, and now, you comment on my modding style. What's the different?
Topic Starter
Sognux
Lol, what am i supposed too do though?
Kyle Y

Sognux wrote:

Lol, what am i supposed too do though?
Of course you no need to do anything.

I think it is my own problem, as my modding is poor.
I will close my modding queue such that other mapper won't receive poor modding like mine anymore.
Just prevent them from wasting time.
I think it is enough.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply