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Mitsudomoe - Mittsu Kazoete Daishuugou! (TV Size)

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Total Posts
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Topic Starter
Vicho
This beatmap was submitted using in-game submission on lunes, 16 de agosto de 2010 at 17:59:24

Artist: Mitsudomoe Cast
Title: Mittsu Kazoete Daishuugou! (TV Size)
Source: Mitsudomoe
Tags: mitsuba futaba hitoha moe Sallad4ever climbb65588
BPM: 190
Filesize: 12584kb
Play Time: 01:24
Difficulties Available:
  1. Climbb's Taiko (4,83 stars, 470 notes)
  2. Easy (2,1 stars, 91 notes)
  3. Hard (4,96 stars, 241 notes)
  4. Insane (4,97 stars, 319 notes)
  5. Sallad's Normal (3,39 stars, 126 notes)
Download: Mitsudomoe Cast - Mittsu Kazoete Daishuugou! (TV Size)
Download: Mitsudomoe Cast - Mittsu Kazoete Daishuugou! (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
TV Size version of the opening from the new anime "Mitsudomoe"

Thanks Sallad for his Normal diff and thanks Climbb for his Taiko diff :3
DJPop
Offset: -654 or 609
H1ko
starr
Lemon Water_old
Star ^^
Sallad4ever
Yay Done :)
Download: Sallad's Class.rar

Please use that BG for my diff :3
o'course you can change the name as you like XD
Yuji Tokaji
Hello,

[Easy]

- 00:04:398(2) : On the red tick 00:04:240.

[Hard]

Good !

[Insane]

Okay !


Funny map !!
Get my star !!
climbb65588
Colin Hou
Now it's ColinTime :3

[Easy]:
  1. 00:58:398 (T) - a note here
  2. 00:59:977 (1) - suggest start at 00:59:819 and end at 01:00:924
  3. 01:01:240 (T) - add a slider here and end at 01:01:872, delete the note (2).
  4. 01:10:082 (1,2) - do the same as above :3
[Normal]:
  1. 01:02:503 (1) - remove the clap at the end
  2. 01:06:293 (4) - remove clap
  3. 01:07:714 (2) - clap at the end
  4. 01:16:398 (4) - remove clap
  5. 01:24:451 (T) - spinner here, end at 01:26:030, silent the end.
[Hard]:
  1. 01:18:924 (4) - new combo
  2. 01:20:977 (5) - ^
  3. 01:24:293 (1) - ahh, this end at different place as Easy, make them the same.
  4. cool hitsounds!
[Insane]:
  1. 00:26:030 (7) - 2 Grids left
  2. 00:38:503 (8) - new combo
  3. 00:40:872 (8) - ^
  4. 01:22:398 (7,1) - ahh, crazy jump.
  5. the last spinner :/
Good Job!
Topic Starter
Vicho

Colin Hou wrote:

Now it's ColinTime :3

[Easy]:
  1. 00:58:398 (T) - a note here Added
  2. 00:59:977 (1) - suggest start at 00:59:819 and end at 01:00:924 No :/
  3. 01:01:240 (T) - add a slider here and end at 01:01:872, delete the note (2). No :/
  4. 01:10:082 (1,2) - do the same as above :3 No .__.
[Normal]:
  1. 01:02:503 (1) - remove the clap at the end
  2. 01:06:293 (4) - remove clap
  3. 01:07:714 (2) - clap at the end
  4. 01:16:398 (4) - remove clap
  5. 01:24:451 (T) - spinner here, end at 01:26:030, silent the end.
Sallad's Work

[Hard]:
  1. 01:18:924 (4) - new combo Ok :3
  2. 01:20:977 (5) - ^ Fixed
  3. 01:24:293 (1) - ahh, this end at different place as Easy, make them the same. Fixed
  4. cool hitsounds! Thx :3
[Insane]:
  1. 00:26:030 (7) - 2 Grids left Done
  2. 00:38:503 (8) - new combo Ok :3
  3. 00:40:872 (8) - ^ Ok :3
  4. 01:22:398 (7,1) - ahh, crazy jump. Chaged xP
  5. the last spinner :/ Same like others diffs
Good Job! Thx :3
Thank you Colin ^^
YuzuruOtonashi
Star ^^
Sallad4ever
remove some clap, but not for the spinner =3

Download: Mitsudomoe - Mittsu Kazoete Daishuugou! (TV Size) (Vicho-kun) [Sallad's Normal].osu

Thanks for the modding :)
Dotsu
Hi!
My suggestions:

[Easy]

  • 00:04:398(2):Move to 00:04:240
    00:09:451(1,1):Whistle
    00:11:977(1):Spinner starts here
    00:19:556(1,2):Add finish at the beginning of these sliders
    00:29:661(1,2):^
    00:48:451(2):Don't put this under 1. It's hard to understand.
    00:58:398(2,3):Change into a slider
    00:59:819(1):Slider starts here
    01:09:924(1):^
[Climbb's Taiko]

  • 00:00:451(1,2,3):Finish
[Hard]

  • 00:19:556(1),00:20:819(1),
    00:29:661(1),00:30:924(1):Add finish at the beginning of these sliders
    00:44:819(1):Add finish at the beginning of this slider
[Insane]

  • 00:19:556(1),00:20:819(1),
    00:29:661(1),00:30:924(1):Add finish at the beginning of these sliders
Good map!!

#STAR#
Astom
Wenas sry por la demora.

No encontre nada malo, pero pienso q insane esta exageradamente dificil xD los circles son muy pequeños y los saltos son bastante grandes, creo q incrimentar el tamaño de los circles podria ayudar en hacer un poco mas jugable la diff.

Esop Sldos. Star~
aabc271
Hi~
Here is my random Taiko mod~

Pink~ You should fix this
Purple~ Suggestions only

[Climbb's Taiko]
Change the offset to 00:00:451, and then make another one at 00:04:398~ Since i found that the heavy beats on the first few seconds (00:00:451~00:04:240) are different from the other parts of the song. After fixing, it should look like this http://puu.sh/2tL (Please look at the yellow and green parts)

0:00:451 (1,2) Add finish?

The starting point of the kiai time should be 00:59:819

Nice diff~
Star~ :)
KIA
(>~^_^)>~
Wesmeister
Love this song! Star
-v-_old
good map :)
skyflying
w nice map!Star
Kotone
star
ztrot
small suggestion fix in insane and a bubble
yaya
sry for pop this
[Insane]
00:21:391 (2,3) - bad jump. cuz these two are without jump 00:20:128 (2,3)
00:25:812 (5,6,7,8) - force jump is bad .
00:55:023 (1) - i prefer this one on (2) , (2,3) on (1) and balabala
01:18:549 (1,2,3,4) - i'm sure you did wrong .
01:19:812 (1) - too far imo
Topic Starter
Vicho

yaya wrote:

sry for pop this u.u
[Insane]
00:21:391 (2,3) - bad jump. cuz these two are without jump 00:20:128 (2,3)
00:25:812 (5,6,7,8) - force jump is bad . fixed
00:55:023 (1) - i prefer this one on (2) , (2,3) on (1) and balabala ok xd
01:18:549 (1,2,3,4) - i'm sure you did wrong . fixed :C
01:19:812 (1) - too far imo lol yeah
xd
ztrot
and a bubble repair looks good jumps and jump judging just isn't my strong point.... /looks at ztrot maps....
lol
yaya
go rank
YuiiMugii
You need to fix the hp drain for hard mode.

I don't know why people seem to think that hard mode means that they can make a super brutal hp drain.
But it really irritates me when they do that.
James2250

YuiMugi wrote:

You need to fix the hp drain for hard mode.

I don't know why people seem to think that hard mode means that they can make a super brutal hp drain.
But it really irritates me when they do that.
There is no point in posting on ranked maps saying this, either get better, post before they are ranked, or go to easier maps
Derekku

YuiMugi wrote:

You need to fix the hp drain for hard mode.

I don't know why people seem to think that hard mode means that they can make a super brutal hp drain.
But it really irritates me when they do that.
*checks drain*

"Level 8"

=| Even 9 drain isn't super hard. 10, yeah, but not 8 or 9. Follow James' advice, kthx.
minorusan
~~~~~/[⌒.⌒]/ RUN for Your life!!!
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