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Dr.Gothic - concrete ark

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This beatmap was submitted using in-game submission on 2016년 2월 9일 화요일 at 오후 5:10:05

Artist: Dr.Gothic
Title: concrete ark
Tags: midi flash corrosion choir 부식 합창
BPM: 110
Filesize: 2784kb
Play Time: 01:36
Difficulties Available:
  1. Easy (1.1 stars, 73 notes)
  2. Normal (1.64 stars, 91 notes)
Download: Dr.Gothic - concrete ark
Information: Scores/Beatmap Listing
---------------
my 6th beatmap!

???? ???? ???? ??? ??? ???
A~~~~
Caam
Remove claps and add something more quieter. Use this, it has all the popular hitsounds people use to make beatmaps.
I would recommended using 1/1 instead the song is very quiet.
00:43:696 - I would replace the slider with spinner.
Hard
Yo. From my queue (Please ANSWER my mod with what you changed and what you didn't. thanks)

[Normal]


  1. 00:02:241 (3) - what is with that repeating slider? there's nothing in the music suggesting it and you even use a whistle to emphasize the middle. please make a normal 1/1 slider out of this. to make this fit into your pattern, maybe change 00:00:060 (1,2,3) - into a triangle? it'll loke like this: (i put down the ar so I can screen this the right way)
  2. 00:10:969 (3) - again this repeating slider is completeley off and feels weird to play. please stick with the music given to you. also a kickslider is NOT RECOMMENDED EVER for any normal diff. please don't do this. this may be unrankable i think
  3. 00:13:696 (1,2) - i suggest you don't make the sliders touch each other
  4. 00:15:878 (1,2,3,4) - not sure about this. this looks really weird, imo maybe do something else. this overlap doesn't play too nice either and may be hard to read for newer players (that play this normal diff. because it's a normal. this would be okay for a hard or an insane but not for a normal)
  5. 00:17:514 (4,1) - fix that stack
  6. 00:21:878 (3) - please make this slider on the same height as the sliderend of 00:19:696 (1) - (the height: y:317)
  7. 00:26:241 (3,4) - i suggest you make those two blanket each other for looks
  8. 00:28:423 (1,2) - again please don't use overlapps to much in normals
  9. 00:33:878 (7) - y should be 62 here for looks again. should be the same height as the end of the previous slider
  10. 00:34:969 - map that break. nothing in the song suggests it and it's still the same. this is random and weird
  11. 00:54:060 (2) - the sliderend is an impactfull sound so i think you should change this into two circles
  12. 01:01:150 (1,2,3,4) - how about you make something like this instead, looks much better. you'd have to clean up afterwards but that shouldn't be too difficult
  13. 01:05:514 (1) - again a double repeating slider (kickslider) is not recommended for a normal diff. make 2 sliders out of this
  14. 01:13:150 (3,4) - the same i said at 00:02:241
  15. 01:20:787 (2) - ^
  16. 01:25:150 (1,2) - please either make slider 2 seem like an extended version of 1 or put it on the same height
  17. 01:27:060 - what's with that sound? there's no sound here. make that slider end 1/2 before
[Easy]


  1. 00:02:241 (3) - how about instead of this slider you copy 00:00:060 (1) - and ctrl + h it. looks neater
  2. 00:10:969 (4) - move this a bit up for looks
  3. 00:16:423 (2) - please fix this overlap
  4. 00:20:787 (2,3) - i suggest you make 3 circles here. the sound suggests it and it's okay for an easy. also you fix that overlap this way
  5. 00:25:150 (2,3) - how about you make these blanket each other?
  6. 00:41:514 - the same as in normal. what's with that break? map this.
  7. 00:50:241 (2) - make this one line please. like this:
  8. 01:01:150 (1,2,3) - make the distance between 2 and 1 and 2 and three the same. it looks unclean
  9. 01:04:969 (4) - i think this notes should be tapped. make 3 circles out of this please
  10. 01:07:696 (6) - no repeating slider. not in an easy. well repeatings are okay but not 2 times.
  11. 01:22:969 (1,2,3) -make the distance between 2 and 1 and 2 and three the same. it looks unclean
hope this helped. good luck with your map
Topic Starter
Index
Hard's mod

Hard wrote:

Yo. From my queue (Please ANSWER my mod with what you changed and what you didn't. thanks)

[Normal]


  1. 00:02:241 (3) - what is with that repeating slider? there's nothing in the music suggesting it and you even use a whistle to emphasize the middle. please make a normal 1/1 slider out of this. to make this fit into your pattern, maybe change 00:00:060 (1,2,3) - into a triangle? it'll loke like this: (i put down the ar so I can screen this the right way)
  2. 00:10:969 (3) - again this repeating slider is completeley off and feels weird to play. please stick with the music given to you. also a kickslider is NOT RECOMMENDED EVER for any normal diff. please don't do this. this may be unrankable i think
  3. 00:13:696 (1,2) - i suggest you don't make the sliders touch each other
  4. 00:15:878 (1,2,3,4) - not sure about this. this looks really weird, imo maybe do something else. this overlap doesn't play too nice either and may be hard to read for newer players (that play this normal diff. because it's a normal. this would be okay for a hard or an insane but not for a normal)
  5. 00:17:514 (4,1) - fix that stack
  6. 00:21:878 (3) - please make this slider on the same height as the sliderend of 00:19:696 (1) - (the height: y:317)
  7. 00:26:241 (3,4) - i suggest you make those two blanket each other for looks
  8. 00:28:423 (1,2) - again please don't use overlapps to much in normals
  9. 00:33:878 (7) - y should be 62 here for looks again. should be the same height as the end of the previous slider
  10. 00:34:969 - map that break. nothing in the song suggests it and it's still the same. this is random and weird
  11. 00:54:060 (2) - the sliderend is an impactfull sound so i think you should change this into two circles
  12. 01:01:150 (1,2,3,4) - how about you make something like this instead, looks much better. you'd have to clean up afterwards but that shouldn't be too difficult
  13. 01:05:514 (1) - again a double repeating slider (kickslider) is not recommended for a normal diff. make 2 sliders out of this
  14. 01:13:150 (3,4) - the same i said at 00:02:241
  15. 01:20:787 (2) - ^
  16. 01:25:150 (1,2) - please either make slider 2 seem like an extended version of 1 or put it on the same height
  17. 01:27:060 - what's with that sound? there's no sound here. make that slider end 1/2 before
[Easy]


  1. 00:02:241 (3) - how about instead of this slider you copy 00:00:060 (1) - and ctrl + h it. looks neater
  2. 00:10:969 (4) - move this a bit up for looks
  3. 00:16:423 (2) - please fix this overlap
  4. 00:20:787 (2,3) - i suggest you make 3 circles here. the sound suggests it and it's okay for an easy. also you fix that overlap this way
  5. 00:25:150 (2,3) - how about you make these blanket each other?
  6. 00:41:514 - the same as in normal. what's with that break? map this.
  7. 00:50:241 (2) - make this one line please. like this:
  8. 01:01:150 (1,2,3) - make the distance between 2 and 1 and 2 and three the same. it looks unclean
  9. 01:04:969 (4) - i think this notes should be tapped. make 3 circles out of this please
  10. 01:07:696 (6) - no repeating slider. not in an easy. well repeatings are okay but not 2 times.
  11. 01:22:969 (1,2,3) -make the distance between 2 and 1 and 2 and three the same. it looks unclean
hope this helped. good luck with your map
I changed almost all mods. But I didn't mod 01:27:060 and 00:26:241

Thanks for modding :)
CookieBite
Hi! from my modding queue!

I think BG need to change.
so weird :?

[Easy]

00:00:060 (1,2,3) - try to make them look like triangle.

00:25:150 (2,3) - improve your blanket

01:01:150 (1,2,3) - you can make a better blanket

great design.

[Normal]

00:04:423 (5) - NC

okay...
nothing because this map is well

Okay, I finish the modding
just a short modding
don't be sad mad

Hope this map will get rank
and thanks for using my modding queue!

(sorry if my grammer is wrong)
Topic Starter
Index
small_hins's modding

small_hins wrote:

Hi! from my modding queue!

I think BG need to change.
so weird :?

[Easy]

00:00:060 (1,2,3) - try to make them look like triangle.


00:25:150 (2,3) - improve your blanket

01:01:150 (1,2,3) - you can make a better blanket

great design.

[Normal]

00:04:423 (5) - NC

okay...
nothing because this map is well

Okay, I finish the modding
just a short modding
don't be sad mad

Hope this map will get rank
and thanks for using my modding queue!

(sorry if my grammer is wrong)
Thanks. I'll change BG soon.
zj0924
Hi!From my queue

Default = Normal mods(suggestions)
Blue = Strongly recommended
Red = Unrankable issue

[Easy]
  1. Check ai mod 00:26:241 (3,4) - 01:04:969 (4) - 01:16:423 (2,3) - plz fix these ds issues
  2. 00:22:969 (5) - clap
  3. 00:30:605 (7) - nc
  4. 00:43:150 (1) - clap
  5. 00:43:696 (2) - clap tail
  6. 01:25:696 (3) - clap

[Normal]
  1. same with easy 00:10:969 (3,4) -
  2. 00:08:241 (5) - for better flow
  3. 00:14:787 (3,1) - don't overlap in nm
  4. 00:32:787 (6,1) - swap nc
  5. 00:54:060 (2) - clap
  6. 01:05:514 (1) - reverse slider can't repeat twice in nm
  7. 01:23:514 (2,4) - clap
  8. 01:25:150 (1) - remove clap
  9. 01:26:787 (2) - add clap

GL~
Topic Starter
Index
zj0924's modding

zj0924 wrote:

Hi!From my queue

Default = Normal mods(suggestions)
Blue = Strongly recommended
Red = Unrankable issue

[Easy]
  1. Check ai mod 00:26:241 (3,4) - 01:04:969 (4) - 01:16:423 (2,3) - plz fix these ds issues
  2. 00:22:969 (5) - clap
  3. 00:30:605 (7) - nc
  4. 00:43:150 (1) - clap
  5. 00:43:696 (2) - clap tail
  6. 01:25:696 (3) - clap

[Normal]
  1. same with easy 00:10:969 (3,4) -
  2. 00:08:241 (5) - for better flow[box=]
00:14:787 (3,1) - don't overlap in nm00:32:787 (6,1) - swap nc00:54:060 (2) - clap01:05:514 (1) - reverse slider can't repeat twice in nm01:23:514 (2,4) - clap01:25:150 (1) - remove clap01:26:787 (2) - add clap
Thanks for modding. I didn't know some DS error :oops:
Ujimatsu Chiya
From my Queues

[General]
  1. 셋업으로 들어가셔서 http://puu.sh/hZGNZ/f7437b29ad.png 이쪽에 체크되어있는 것을 모두 체크 해제 해주세요. 안하시면 언랭크 입니다.
  2. 파일 > 오스 노트패드 로 들어가신후 아래 사진에 오디오 리드라고 표시해 두었습니다. 오디오 리드 0으로 두시지 마시고 2500으로 해주세요. 플레이와 연관되어있기떄문에 해주시는거 적극 추천드립니다.
  3. 키아이 빼주시는게 어떨까요? 키아이 파트를 사용하실만큼 저 부분이 하이트라이트라고 보기는 너무 어렵네요. 키아이 파트가 없어도 언랭크에 위험이 되지않습니다. 이런 리듬이 반복되는 단순한 노래에선 키아이 없는 편이 좋다고 봅니다.


[Nomral]
  1. 00:03:332 (4,2) - AR 낮은 맵에서 이런 패턴은 매우 좋지 않습니다. 리딩자체가 매우 힘듭니다.
    하위 난이도인 만큼 이전노트가 다음 노트를 가리지 않는 쪽을 택해주시는 방향으로 해주세요.
  2. 00:10:969 (3,5) - 마찬가지입니다.
  3. 00:09:878 (2,3) - 흐름이 좋지 않네요. 3번 슬라이더의 모양을 바꾸시던가 위치를 재배치 해줘 깔끔하게 이어지도록 해주시면 어떨까요?
  4. 01:00:060 (5,6) - 유일하게 스텍이네요. 사실 1/1 공백을 노멀에서 스텍 쓰시는건 나쁜 플레이를 유발하는 경우가 쉽상입니다. 겹치지말아주세요.

혹시 이맵이 버블을 받으셧다면 메타데이터( 송셋업에서 기본으로 설장하는 노래정보 또는 관련된 단어 )를 확실히 하셔야합니다.
후에 버블을 받으셧다면 제게 PM 날려주세요. 확인해 드리겟습니다. :D

랭크 힘내세요~


ps. 여담이지만 맵 정보란에 당신은 죽을 수 도 있습니다. << 문구 자체가 매우 부정적일뿐더러 어떻게보면 도발적인 또는 위협하는 말이 됩니다. 글러벌 모더레이터 분께 걸리시기 전에 지워주세요. 괜히 걸려섰다가 사일 드실수도 있으니... >_>
Topic Starter
Index
eINess's modding

eINess wrote:

From my Queues

[General]
  1. 셋업으로 들어가셔서 http://puu.sh/hZGNZ/f7437b29ad.png 이쪽에 체크되어있는 것을 모두 체크 해제 해주세요. 안하시면 언랭크 입니다.
  2. 파일 > 오스 노트패드 로 들어가신후 아래 사진에 오디오 리드라고 표시해 두었습니다. 오디오 리드 0으로 두시지 마시고 2500으로 해주세요. 플레이와 연관되어있기떄문에 해주시는거 적극 추천드립니다.
  3. 키아이 빼주시는게 어떨까요? 키아이 파트를 사용하실만큼 저 부분이 하이트라이트라고 보기는 너무 어렵네요. 키아이 파트가 없어도 언랭크에 위험이 되지않습니다. 이런 리듬이 반복되는 단순한 노래에선 키아이 없는 편이 좋다고 봅니다.


[Nomral]
  1. 00:03:332 (4,2) - AR 낮은 맵에서 이런 패턴은 매우 좋지 않습니다. 리딩자체가 매우 힘듭니다.
    하위 난이도인 만큼 이전노트가 다음 노트를 가리지 않는 쪽을 택해주시는 방향으로 해주세요.
  2. 00:10:969 (3,5) - 마찬가지입니다.
  3. 00:09:878 (2,3) - 흐름이 좋지 않네요. 3번 슬라이더의 모양을 바꾸시던가 위치를 재배치 해줘 깔끔하게 이어지도록 해주시면 어떨까요?
  4. 01:00:060 (5,6) - 유일하게 스텍이네요. 사실 1/1 공백을 노멀에서 스텍 쓰시는건 나쁜 플레이를 유발하는 경우가 쉽상입니다. 겹치지말아주세요.

혹시 이맵이 버블을 받으셧다면 메타데이터( 송셋업에서 기본으로 설장하는 노래정보 또는 관련된 단어 )를 확실히 하셔야합니다.
후에 버블을 받으셧다면 제게 PM 날려주세요. 확인해 드리겟습니다. :D

랭크 힘내세요~


ps. 여담이지만 맵 정보란에 당신은 죽을 수 도 있습니다. << 문구 자체가 매우 부정적일뿐더러 어떻게보면 도발적인 또는 위협하는 말이 됩니다. 글러벌 모더레이터 분께 걸리시기 전에 지워주세요. 괜히 걸려섰다가 사일 드실수도 있으니... >_>
모딩 감사합니다. 메타데이터는 카페에도 안나오길래 잘 몰라서요..
맵 정보란은 장난으로 쓴걸 깜빡하고 지금까지 놔둬서 이렇게 나왔네요
Sylas
Hey c: From my queue

General

- There are some problems in your beatmap regarding flow. I am not expert in it but this link should help you understand it better.
- The "enable countdown" "letterbox during breaks" features in the 2 diffs conflict. So does the kiai time.

Normal

Add a kiai time where the one in easy is so it doesn't conflict anymore.
00:14:241 (2) - Move the slider's end further from 00:13:696 (1) (make sure to DS the notes after as well)
00:15:332 (4) - ^
00:27:332 (4) - Move it down a bit, it's too close to 00:26:241 (3)
00:28:423 (1,2) - The flow here is bad, move it somewhere on the green line of my image (you may need to change it's shape and move some notes after)
00:52:423 (1,2) - Again, the flow is bad here, 2 should be somewhere in the top left side

Easy

Disable countdown and letterbox during break so it doesn't conflict with the hard diff
00:41:514 (1,2) - You could improve the blankets with these sliders
00:57:878 (5) - move it to about x:340 y:160 so 00:56:787 (4) blankets it
then, move 00:58:423 (6) to x:380 y:240 and 01:00:060 (7) to x:340 y:160 (don't forget to DS the notes after)
Other than this, I quite like the set, I think it's quite unique
Good luck with it! c:

EDIT: Here's Another link that could help you with flow
Topic Starter
Index
TheKoala's modding

TheKoala wrote:

Hey c: From my queue

General

- There are some problems in your beatmap regarding flow. I am not expert in it but this link should help you understand it better.
- The "enable countdown" "letterbox during breaks" features in the 2 diffs conflict. So does the kiai time.

Normal

Add a kiai time where the one in easy is so it doesn't conflict anymore.
00:14:241 (2) - Move the slider's end further from 00:13:696 (1) (make sure to DS the notes after as well)
[box=Kind of like this]
00:15:332 (4) - ^
00:27:332 (4) - Move it down a bit, it's too close to 00:26:241 (3)
00:28:423 (1,2) - The flow here is bad, move it somewhere on the green line of my image (you may need to change it's shape and move some notes after)
00:52:423 (1,2) - Again, the flow is bad here, 2 should be somewhere in the top left side

Easy

Disable countdown and letterbox during break so it doesn't conflict with the hard diff
00:41:514 (1,2) - You could improve the blankets with these sliders
00:57:878 (5) - move it to about x:340 y:160 so 00:56:787 (4) blankets it
then, move 00:58:423 (6) to x:380 y:240 and 01:00:060 (7) to x:340 y:160 (don't forget to DS the notes after)Other than this, I quite like the set, I think it's quite unique
Good luck with it! c:

EDIT: Here's Another link that could help you with flow Thanks :)
Kyle Y
thank for using modding queue(?
wait, have you del the post or sth like that?

[Gerenal]
SPOILER
1)Better set a kiai time
2)use 8 white tick one new combe is better

[EZ]
SPOILER
00:03:878 (1) - blanket
00:09:878 (3) - avoid overlapping with 1
00:15:332 (1,2) - suggest curve slider
00:26:241 (3) - blanket
00:37:150 (2,3) - not a good flowing in EZ? maybe
00:41:514 (1,2) - better blanket each other
00:56:787 (4) - blanket
01:03:332 (3) - 01:01:150 (1) - avoid overlapping, and blanket
01:12:060 (3,4) - same
01:37:150 (1) - not suggested

[NM]
SPOILER
slider pattern not good at all, you can use L shape slider or wave slider etc
00:06:605 (3,4) - not a good flow
00:08:241 (5,1) - blanket
00:10:969 (3,4,5) - not suggest in NM
00:13:696 (1,2,3,4,1,2,3,4) - a little weird as you haven't use 1/2 beat slider before
00:19:696 (1) - reversed slider
01:01:150 (1,2,3,4) - same
01:05:514 (1,2) - 01:07:150 (2,3) - not a good flow maybe
01:08:787 (4,1) - ^
01:13:696 (4) - move to 01:13:969 - and reversed 01:13:150 (3) -
Del05
Hi
From \o\ Recaro! Mania & Std Modding Team /o/

no kds just some suggestion cause i think the map is look good to me

Mod
[Easy]
  1. 00:24:060 (3) - Too far from previous object, please fix cause in easy cant use different DS
[Normal]
  1. 01:07:150 (4) - Too far from previous object, please fix cause in normal cant use different DS
Btw it is just me or i feel the music is kinda creepy :?
Nitrousdragon
map looks gud, have a star :3
HappyRocket88
—————————————————————————————————————————————————————



General

  1. I'm not sure but maybe you need a hard.
  2. Nice bg.

Normal

  1. 00:00:060 (1,2) These two objects should look more symmetric. I'd suggest to set the 00:01:150 (2) here x=148 | y=84
  2. 00:04:969 (2,3) You can use the same slider shape for these two sliders. Just a symmetric pattern.
  3. 00:10:969 (3,5) This overlap looks ugly in this normal diff. Place the second slider somewhere else to fix this problem.
  4. 00:26:241 (1,2,3) Personally, this normal looks more like an Easy and this kind of jumpy patterns would mess the readability in this part, I'd suggest to improve the flow in this section.
  5. 00:32:787 (4,5) Use the same slider shape for these two slider to make a symmetric pattern.
  6. 00:34:969 (1,1) Bad overlap. I'd suggest to make the 00:39:332 (1) like this
  7. 00:51:878 (2,3) Fix this blanket.
  8. 01:02:787 (7,1) ^

Easy

  1. 00:00:060 (1,2,3) OMG! This looks weird for an Easy. Try this
  2. 00:15:332 (4,5) Fix this blanket.

—————————————————————————————————————————————————————
RVMathew
Hi there. Sorry for late reply.

What I suggest is my own opinion, so you do not have to follow it.

Easy looks good to me, and considering that is a slow song, there is not much you can do to the rhythm. I do agree with the above modder that you need a 3rd difficulty, around a Normal+/Hard- level.

Normal
1) 00:12:060 I suggest moving the note from (141,312) to (140,312) and then moving the slider at 00:12:060 to (140,316), just because it looks a lot better in aesthetic terms.

2) It is a good idea to make sure that all of the 2nd and 4th beats are clap sounds, because then that gives a consistent sound which is better for the player. The whistles are fine where they are, but I would use this hitsound (hitwhistle): http://puu.sh/iLoC8/f7c3ac96fb.wav

3) 00:32:241 Move the slider to (52, 136) and then move the slider at 00:33:878 to (356,60), again for aesthetic purposes.

4) 00:42:060 Move to (166,102), 00:42:605 Move to (166,282) and 00:43:150 Move to (346,282) and that makes a perfect square. Delightful

Final thoughts. This reminded of an old style map, but that does not mean it is a bad thing; I like old style maps, and this map is very good in terms of rhythm patterns. Moreover, it is a nice 'calm down' map. I do think you should try your hand at making a 3rd difficulty.

Good luck and sorry for the late reply.
DragonSlayer96



Easy
00:52:423 (1) - make this more in line with 00:51:332 (4,5) -

Normal
00:43:696 (1,1) - why do you have two spinners here on normal but not on easy?
01:03:332 (1) - blanket this around 01:02:241 (6,7) - a tad bit better

Sorry for the short mod. nothing really to the map to point out
Topic Starter
Index

DragonSlayer96 wrote:




Easy
00:52:423 (1) - make this more in line with 00:51:332 (4,5) -

Normal
00:43:696 (1,1) - why do you have two spinners here on normal but not on easy?
01:03:332 (1) - blanket this around 01:02:241 (6,7) - a tad bit better

Sorry for the short mod. nothing really to the map to point out
Thanks for modding. I changed them all.
rs_fadeaway
Hi, from my queue~

[Easy]
  • 1.1 star mb too easy lol
    00:26:241 (1,2,3,4,1) - maybe this part overlap too more
[Normal]
  • 00:13:696 (1,2,3,4,5,6,7) - this pattern seems boring
    00:33:878 (5) - move this a little down to x352 y 52
    this normal is a easy diff indeed,and flow looks not very good
though its a simple song, but still too easy
Mollon
hi~ here is my mod.

easy
01:07:696 (2,3) - the sliders seems a lttle near.
good map!

normal
00:34:969 (1,2,1) - 00:43:696 (1,1) - normal would be harder than easy,so the rhythm might be too simple.
01:03:332 (1) - fix the shape of the slider.it looks weird...
green lines at the end are great!

GL~
Prismetical
Heya! :3

Easy
00:30:605 (1) - that can look better! every player will think 'ew!' when they see that. xD
00:47:514 - may put a circle, then it sound more complete

Normal
00:47:514 - maybe a circle there?
01:01:150 (4,5,6,7) - might distract the player (6)
01:13:696 (3,4) - I wouldn't stack that
01:36:878 (1) - place spinner (also do that on easy maybe)

Good luck on getting ranked. :) Try to get Guest Difficulties!
But a really good map though. :D
XiaofengTiger
From my Queue

The difficulty gap is small. Normal and Easy seems very similar.
Maybe you need a hard diff(?)

[Normal]
  1. 00:15:878 (5,6,7) - Seems not symmetrical. I suggest to move 00:16:969 (7) - to x288y152
  2. 00:27:332 (2,3,4) - Not a good flow. But it is not difficult to play. You can move 00:28:423 (3) - to the upper left of the board.
  3. 00:37:150 (2) - Move it to x140y200 and move the end point to x344y64
[Easy]
  1. I think it may be perfect.

Good Luck to your map!
Topic Starter
Index

XiaofengTiger wrote:

From my Queue

The difficulty gap is small. Normal and Easy seems very similar.
Maybe you need a hard diff(?)

[Normal]
  1. 00:15:878 (5,6,7) - Seems not symmetrical. I suggest to move 00:16:969 (7) - to x288y152
  2. 00:27:332 (2,3,4) - Not a good flow. But it is not difficult to play. You can move 00:28:423 (3) - to the upper left of the board.
  3. 00:37:150 (2) - Move it to x140y200 and move the end point to x344y64
[Easy]
  1. I think it may be perfect.

Good Luck to your map!
Thanks. I changed them. But I can't make Hard or harder diffs so I didn't make hard..
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