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Toyosaki Aki and Yoko Hikasa - Watashi no Koi wa Hotch-kiss

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Topic Starter
aabc271
This beatmap was submitted using in-game submission on 2010年10月25日 at 17:32:00

Artist: Toyosaki Aki & Hisaka Yoko
Title: Watashi no Koi wa Hotchkiss
Source: K-ON!
Tags: my love is a stapler Yui Mio Ritsu Tsumugi Asuza
BPM: 130
Filesize: 8649kb
Play Time: 03:58
Difficulties Available:
  1. Easy (1.92 stars, 248 notes)
  2. Hard (4.86 stars, 582 notes)
  3. Normal (4.04 stars, 362 notes)
  4. Taiko Oni (4.82 stars, 910 notes)
Download: Toyosaki Aki & Hisaka Yoko - Watashi no Koi wa Hotchkiss
Information: Scores/Beatmap Listing
---------------
Please re-download if you downloaded this map before 2010/09/07 ( Title issue solved )

My first submitted beatmap ^^

This song is called My Love is a Stapler in English
The song is from anime K-ON! episode 8

Suggestions and comments are appreciated ^^

Diffs avaliable:
~ 4 completed ~
Easy: 100% done~ ( 6/12 done, ver. 10/25 )
Normal: 100% done~ ( 6/18 done, ver. 10/25 ( 2 ) )
Hard: 100% done~ ( 6/30 done, ver. 10/25 )
Taiko Oni: 100% done~ ( 6/11 done, ver. 10/25 )


Updates: (GMT+8)
~ Latest update : 2010/10/25 ( no.77 ) ~
77. 2010/10/25 (~17:33) Fixed the artist and title in Easy, Normal, Hard and Taiko Oni
76. 2010/10/25 (~17:27) Fixed a spacing issue in Normal
75. 2010/10/24 (~15:36) Fixed some issues, mainly symmetry, in Easy, Normal, Hard and Taiko Oni
74. 2010/10/23 (~16:17) Change some hitsounds in Easy, Normal and Hard
73. 2010/09/07 (~19:49) Changed a hitsound in Easy
72. 2010/09/07 (~19:02) Fixed the title issue mentioned below
71. 2010/09/06 (~21:30) Change the title ( Cancelled "(Full ver.)" )
70. 2010/08/25 (~00:28) Fixed some spacing issues in Hard
69. 2010/08/20 (~14:02) Change the offset (2181->2170), slider tick rate (1->2) and some patterns in Easy, Normal, Hard and Taiko Oni
68. 2010/08/14 (~11:15) Fixed the 0.5X and 1X BPM issues in Taiko Oni
67. 2010/08/11 (~12:05) Changed to a new MP3 and changed the offset (2233->2181) in Easy, Normal, Hard and Taiko Oni
66. 2010/08/10 (~16:43) Changed some hitsounds and fixed some issues in Easy, Normal and Hard
65. 2010/08/06 (~13:35) Fixed a spacing issue in Hard
64. 2010/07/27 (~11:32) Fixed a spacing issue in Easy
63. 2010/07/22 (~20:41) Changed the HP drain rate and overall difficulty in Easy, Normal and Hard
62. 2010/07/21 (~23:30) Fixed some minor issues in Easy, Normal and Hard
61. 2010/07/18 (~22:01) Deleted Beginner since it is simillar with Easy. Also, fixed some new combo issues in Easy and Normal, and changed a jump in Hard
60. 2010/07/18 (~18:47) Fixed some issues in Easy
59. 2010/07/18 (~18:28) Fixed some issues in Easy, Normal[/b:] and [b:]Hard
58. 2010/07/17 (~12:41) Lowered the volume of hitsounds in Beginner, Easy, Normal and [bHard[/b]
57. 2010/07/17 (~12:39) Fixed some issues in Beginner, Easy, Normal and Hard
56. 2010/07/15 (~10:56) Fixed a lot of issues such as offset ( 2225 -> 2233 ), BG image, combo color in Taiko Oni, hitsounds, spacing etc. in [b:]Beginner[/b], Easy, Normal, Hard and Taiko Oni
55. 2010/07/12 (~11:32) Changed some hitsounds in Taiko Oni
54. 2010/07/11 (~14:25) Changed some hitsounds in Easy
53. 2010/07/10 (~12:39) Changed the offset ( 2205 -> 2225 ) and timing points in Beginner, Easy, Normal, Hard and Taiko Oni
52. 2010/07/09 (~18:11) Changed 2 patterns of jumps in Hard
51. 2010/07/09 (~13:24) Moved to pending. Also, increased HP drain by 1 in Easy, and softened a slider in Hard
50. 2010/07/07 (~23:40) Fixed some issues in Beginner, Easy, Normal, Hard and Taiko Oni
49. 2010/07/07 (~23:04) Fixed some issues in Beginner, Easy, Normal and Hard
48. 2010/07/06 (~22:39) Changed some hitsounds in Beginner, Easy, Normal and Hard
47. 2010/07/06 (~20:04) Changed some patterns of jumps in Hard
46. 2010/07/06 (~19:45) Fixed some issues in Beginner, Easy, Normal and Hard
45. 2010/07/06 (~12:06) Fixed some issues in song setup such as tags, stack options, countdowns, volume of some parts of the song, timing points, HP drain rate, Overall difficulty etc. in Beginner, Easy, Normal, Hard and Taiko Oni
44. 2010/07/04 (~21:37) Fixed some issues in Beginner and Hard
43. 2010/07/04 (~14:36) Silenced a spinner in Beginner, Easy, Normal and Hard
42. 2010/07/03 (~23:01) Fixed a lot of issues in Beginner, Easy, Normal and Hard
41. 2010/07/03 (~20:00) Fixed a lot of issues in Beginner, Easy, Normal, Hard and Taiko Oni
40. 2010/07/03 (~14:05) Increased the overall difficulty by 1 in Hard
39. 2010/07/01 (~11:25) Changed a repeated pattern in Taiko Oni
38. 2010/07/01 (~10:21) Full submitted to delete the .osb file
37. 2010/07/01 (~08:48) Fixed a stream in Hard
36. 2010/07/01 (~08:41) Added some jumps in Hard
35. 2010/07/01 (~08:27) Fixed a lot of issues in Beginner, Easy, Normal and Hard
34. 2010/06/30 (~22:15) Mapped the whole song in Beginner and Easy
33. 2010/06/30 (~21:12) Hard done! Also, fixed some hitsounds in Normal
32. 2010/06/30 (~18:23) Fixed some issues in Hard
31. 2010/06/30 (~18:16) Updated Hard ( 75% completed )
30. 2010/06/29 (~23:48) Updated and fixed some issues in Hard ( 65% completed )
29. 2010/06/27 (~21:02) Simplified Normal at the end a bit
28. 2010/06/27 (~20:54) Interchanged some parts in Hard
27. 2010/06/27 (~18:55) Updated Hard ( 60% completed )
26. 2010/06/27 (~17:09) Changed some hitsounds in Hard
25. 2010/06/27 (~16:23) Updated Hard ( 50% completed )
24. 2010/06/26 (~23:58) Fixed some issues in Hard
23. 2010/06/26 (~19:46) Updated Hard ( 35% completed )
22. 2010/06/24 (~18:52) Updated Hard ( 25% completed )
21. 2010/06/24 (~16:20) Remade some parts in Hard so that it becomes more difficult
20. 2010/06/23 (~17:45) Fixed some problems related to sliders in Taiko Oni
19. 2010/06/23 (~16:17) Updated Hard ( 15% completed )
18. 2010/06/22 (~22:05) Added new diff. Hard ( Only 5% done ) . Also, added some hitsounds in Normal
17. 2010/06/21 (~10:59) Fixed some issues in Beginner, Easy, Normal and Taiko Oni
16. 2010/06/21 (~00:28) Fixed some spacing issues in Normal
15. 2010/06/20 (~18:30) Changed some patterns, fixed some problems and changed the slider velocity back to 1.4 in Taiko Oni
14. 2010/06/19 (~23:39) Fixed some problems in Normal
13. 2010/06/19 (~23:17) Changed the slider velocity to 1.6 in Taiko Oni
12. 2010/06/18 (~21:16) Normal done!
11. 2010/06/18 (~14:32) Updated Normal ( 75% Completed )
10. 2010/06/18 (~12:03) Cancelled 2 timing sections in Taiko Oni and added some notes in break periods to cancel them
09. 2010/06/18 (~11:41) Updated Normal ( 60% Completed )
08. 2010/06/17 (~20:56) Updated Normal ( 50% Completed )
07. 2010/06/17 (~13:29) Updated Normal ( 40% Completed )
06. 2010/06/16 (~15:23) Added a new diff. Normal ( 25% Completed )
05. 2010/06/14 (~17:17) Changed some patterns in Taiko Oni
04. 2010/06/14 (~14:46) Fixed the overlapping problem in Taiko Oni
03. 2010/06/13 (~19:15) Some minor fixes in Beginner
02. 2010/06/12 (~21:25) Easy done!
01. 2010/06/11 (~14:00) First submission.

----------------------------------------------------------------------------------------------------------------------

Updates no. 04,05 are suggestions by samiljul
Update no. 10 is suggestions by Roganis
Updates no. 13,14 are suggestions by wmfchris
Update no. 15 is suggestions by MittenMasterzz
Updates no. 17,38 are suggestions by I_Tatsuo_I
Updates no. 35,36 are suggestions by banvi
Update no. 40 is suggestions by Mystearica
Update no. 41 is suggestions by lepidopodus
Updates no. 42,43 are suggestions by SadKangaroo
Update no. 44 is suggestions by roflninja
Updates no. 45,47 are suggestions by Sallad4ever
Update no. 46 is suggestions by DJ KRZY
Update no. 48 is suggestions by impossiblexu
Update no. 49 is suggestions by Vass_Bass
Update no. 50 is suggestions by Leorda
Updates no. 51,52 are suggestions by Garven
Update no. 53 is suggestions by Astom
Update no. 54 is suggestions by hime_nikki04
Update no. 55 is suggestions by climbb65588
Update no. 56 is suggestions by NatsumeRin
Update no. 57 is suggestions by Sakura301
Update no. 58 is suggestions by Pokie
Updates no. 59,60 are suggestions by Odaril
Updtae no. 61 is suggestions by Rukarioman
Update no. 62 is suggestions by choche
Update no. 63 is suggestions by xxheroxx
Update no. 64 is suggestions by DiamondCrash
Update no. 65 is suggestions by Kanako-chan
Update no. 66,67 are suggestions by EvianBubble
Update no. 68 is suggestions by Takuma
Update no. 69,70 are suggestions by MetalMario201
Update no. 71 is suggestions by Lesjuh
Update no. 73 is suggestions by ZLOdeuka
Update no. 74 is suggestions by Disoy
Update no. 75 is suggestions by Zekira
Update no. 76, 77 are suggestions by osuplayer111


To-do list:
~ Currently empty ~
Currently empty~ Waiting for mod only~
Mapper 31
Taiko Oni Modding

Red : You must fix this
Blue: You should fix this
Green : Suggestion


00:45:589 (1,2,1,2,1,1,2,3) - avoid to overlap x1 notes and x0.5 notes
02:14:204 (1,1,1,2,1,1,1,2) - ^


And nothing wrong. Do you want pattern modding?


+ star
Topic Starter
aabc271

samiljul wrote:

Taiko Oni Modding

Red : You must fix this
Blue: You should fix this
Green : Suggestion


00:45:589 (1,2,1,2,1,1,2,3) - avoid to overlap x1 notes and x0.5 notes Fixed. I manually set the speed of the notes in notepad
02:14:204 (1,1,1,2,1,1,1,2) - ^ Fixed, same as above


And nothing wrong. Do you want pattern modding? Yes~ Thanks in advance :)


+ star Thanks :)
Mapper 31
Pattern mod

Red : You must fix this.
Blue: Good pattern,but I don't like this.
Green : Suggestion

00:32:089 (1,2,1,2) - kddk
00:33:012 (2,3,1,2) - ^
00:33:935 (1,2,3,1) - ^

00:45:589 (1,2,1,2,1,1,2) - dkddkdk
01:07:512 (4,1,2,3,1) - kkdkd
01:12:820 (3,1,1,1,1) - ddkkd
01:21:128 (1,1,2) - ddk
01:28:281 (1,1) - ddk

02:00:705 (4,5,6,1) - dkkd
02:01:628 (1,2,3,1) - ^
02:02:551 (2,3,1,2) - ddkd

02:03:358 (2,1,1) - ddk
02:53:204 (1,1,2,3,1) - kkd k
03:16:743 (1,1,2) - dkkkd
Topic Starter
aabc271

samiljul wrote:

Pattern mod

00:32:089 - kddk OK~
00:33:012 - ^ OK~
00:33:935 - ^ I want to make 31:743~33:589 simillar to 2:00:358~2:02:205, while 33:935~35:435 similar to 2:02:551~2:04:051, so i didn't change this.
00:45:589 - dkddkdk OK~
01:07:512 - kkdkd I think kdddk is fine, so i didn't change.
01:12:820 - ddkkd OK~ I also changed 2:41:435~2:41:897 to ddkkk so they look simillar.
01:21:128 - ddk OK~
01:28:281 - ddk OK~ I also changed 2:56:897~2:57:358 to kkd k so they look simillar.
02:00:705 - dkkd OK~
02:01:628 - ^ OK~
02:02:551 - ddkd I want to make 31:743~33:589 simillar to 2:00:358~2:02:205, while 33:935~35:435 similar to 2:02:551~2:04:051, so i didn't change this.
02:03:358 - ddk OK~
02:53:204 - kkd k OK~
03:16:743 - dkkkd OK~
Thanks! :)
Roga-don
Hi !

Taiko

00:45:589 : I think you shouldn't do timing changes, most of taiko players don't like that :?
02:15:128 : ^
01:40:051 : Please don't do break times in taiko mode ;)

Good map, Star~
Topic Starter
aabc271

Roganis wrote:

Hi !

Taiko

00:45:589 : I think you shouldn't do timing changes, most of taiko players don't like that OK~ Now the speed of the notes are the same. ( No change in speed )
02:15:128 : ^ OK~ same as above.
01:40:051 : Please don't do break times in taiko mode OK~ Add some notes in breaks to delete them.

Good map, Star~ Thanks ! :)
wmfchris
[taiko diff]
pattern 14/20
content 24/30
=========
38/50 level 4+ (please ignore this if you don't understand)

suggestion: SV1.6 I don't know why every authentists wants 1.4 and that's holy boring

grid refers to level 3.

[normal]
0:32:435 (3,4,5,6) (3,6) down 1 grid, (4,5) down 2 grid
0:36:128 (3,4,5,6) ^
0:46:512 (1) weird shape
3:29:205 (x) break
3:32:897 (x) ^

star~
Topic Starter
aabc271

wmfchris wrote:

[taiko diff]
pattern 14/20
content 24/30
=========
38/50 level 4+ (please ignore this if you don't understand) Is this a rating??

suggestion: SV1.6 I don't know why every authentists wants 1.4 and that's holy boring OK~

grid refers to level 3.

[normal]
0:32:435 (3,4,5,6) (3,6) down 1 grid, (4,5) down 2 grid OK~
0:36:128 (3,4,5,6) ^ OK~
0:46:512 (1) weird shape OK~ I made a new one. Hope that will be ok~
3:29:205 (x) break OK~
3:32:897 (x) ^ OK~

star~ Thanks! :)
MMzz
Mod Request~

[Taiko Oni]

SV: 1.4

00:24:128 - Change to Don
00:24:358 - Change to Katsu
00:30:705 - Change pattern to dkkd
00:35:781 - Change pattern to kddk k Like you did at 00:32:089
00:36:705 - ^
00:39:128 - Maybe make this a finisher?
00:45:128 - Change to ddk
00:54:128 - Change this note to Katsu
00:55:051 - ^
01:05:435 - Change to Don
01:13:974 - Unsnapped slider, make it end at: 01:14:897
01:25:974 - Maybe change to don?
01:50:205 - Change to don.
02:24:128 - Change to katsu.
02:42:589 - Unsnapped slider, make it end at: 02:43:512
02:46:281 -- 02:51:589: This whole section sounds ugly to me Q_Q
03:41:666 - Unsnapped slider, make it end at: 03:42:589

I like the map, it's fun. And the background is Moe moe~~
Topic Starter
aabc271

MittenMasterzz wrote:

Mod Request~

[Taiko Oni]

SV: 1.4 Changed to 1.4 for now~ But wmfchris said that 1.4 is boring. I will ask more people's opinions before having a final decision.

00:24:128 - Change to Don It is already a don, isn't it?
00:24:358 - Change to Katsu It is already a kat, isn't it?
00:30:705 - Change pattern to dkkd OK~
00:35:781 - Change pattern to kddk k Like you did at 00:32:089 OK~
00:36:705 - ^ OK~
00:39:128 - Maybe make this a finisher? OK~
00:45:128 - Change to ddk OK~
00:54:128 - Change this note to Katsu OK~
00:55:051 - ^ OK~
01:05:435 - Change to Don OK~
01:13:974 - Unsnapped slider, make it end at: 01:14:897 Fixed~
01:25:974 - Maybe change to don? OK~
01:50:205 - Change to don. I didn't change this because i want to have some differences between this and 01:51:128, just like what i did in 01:46:281 and 01:47:205~
02:24:128 - Change to katsu. OK~
02:42:589 - Unsnapped slider, make it end at: 02:43:512 Fixed~
02:46:281 -- 02:51:589: This whole section sounds ugly to me Q_Q OK~ I change the pattern of the section from 02:43:974 to 02:51:589~ Hope that this will be better~
03:41:666 - Unsnapped slider, make it end at: 03:42:589 Fixed~

I like the map, it's fun. And the background is Moe moe~~ Thanks! :)
Mapper 31

Roganis wrote:

01:40:051 : Please don't do break times in taiko mode
Hmm..? I think can use break times in taiko mode.
Topic Starter
aabc271

samiljul wrote:

Roganis wrote:

01:40:051 : Please don't do break times in taiko mode
Hmm..? I think can use break times in taiko mode.
It's fine~ The new notes in break times will not affect the gameplay. So i just keep no changes~ ;)
Tatsuo
Hai here comes my mod~

[Overall]
I'm not a big fan of how your difficulties are totally different in their ending points.
I can understand beginner but not easy.
Try and map to the same length... Although 4 minutes is already getting too long.
Is there anyway you can cut the mp3 and end it earlier?
Remove this non-inherited timing section. Completely unnecessary.
Also, please don't separate your Kiai time with a second in between them. It's annoying.

[Beginner]
01:03:128 (4) - New combo
01:06:820 (4) - ^

[Easy]
You're getting too high in combos for an easy difficulty. Try and keep it below 6.

[Normal]
You got some pretty small hit objects for this difficulty. I suggest you raise the circle size by one tick.
01:36:128 through 01:38:205 - Make this all one combo.
03:28:281 through 03:28:974 - ^
03:32:666 (1) - Remove this, just make this section one break time, instead of a hit circle surrounded by break times.

Forum PM me when your beatmap is done and you made some fixes. I want to mod all difficulties when they are here. Then you will get your star.
Topic Starter
aabc271

I_Tatsuo_I wrote:

Hai here comes my mod~

[Overall]
I'm not a big fan of how your difficulties are totally different in their ending points. Can you give me some suggestions about good ending points? Thanks~
I can understand beginner but not easy. Can you tell me why you can understand beginner but not easy? Thanks~
Try and map to the same length... Although 4 minutes is already getting too long. I will consider mapping the whole song in diffs beginner and easy~ (2010/6/30)Done now~
Is there anyway you can cut the mp3 and end it earlier? I want to map a full ver of this song, so i am not planning to shorten it, sorry! :?
Remove this non-inherited timing section. Completely unnecessary. Fixed~
Also, please don't separate your Kiai time with a second in between them. It's annoying. Fixed~ but i didn't fix it in Taiko Oni since i'm sure that this is acceptable in Taiko diff.

[Beginner]
01:03:128 (4) - New combo OK~
01:06:820 (4) - ^ OK~

[Easy]
You're getting too high in combos for an easy difficulty. Try and keep it below 6. Fixed, but i still have some of them with combo of 7. Can you give me some suggestions about those combos?

[Normal]
You got some pretty small hit objects for this difficulty. I suggest you raise the circle size by one tick.
01:36:128 through 01:38:205 - Make this all one combo. OK~
03:28:281 through 03:28:974 - ^ OK~
03:32:666 (1) - Remove this, just make this section one break time, instead of a hit circle surrounded by break times. OK~

Forum PM me when your beatmap is done and you made some fixes. I want to mod all difficulties when they are here. Then you will get your star.
Thanks for your modding! :)
I am sorry that i asked so many questions that may annoy you. :P
banvi
K-ON <3

General
Open song folder file & delete osb. file.
I don't recommend using grid lv1 even easy because many spacing become wrong.

So I take nazi(spacing) mod using grid lv3.
Bigineer
01:23:435 (1) 2 grid right
01:27:589 (1,2,3,4) spacing is too close.
02:46:974 (4,5) ^
03:22:974 (2) 2 grid left
03:24:820 (2) 2 grid right
Easy
Because of grid lv2 , many spacing is wrong.
Example : spacing is a bit close in this pattern like 00:17:666 (2,3,4,5) . try using distance snap.
Other pattern: 01:02:205 (3,4,5) spacing is a bit close
00:04:051 (1) remove new combo
00:07:743 (1) ^
00:11:435 (1) ^
01:03:128 (1) ^
01:06:820 (1) ^
01:10:512 (1) ^
01:17:897 (1) ^
01:21:589 (1) ^
01:25:281 (1) ^
Please remove new combo like this pattern. Indeed, I can't write all :o
Normal
00:45:590 (4) new combo?
00:48:128 (6) ^
00:48:358 (1) remove new combo
01:03:358 (1) ^
01:38:205(1,2,3,4,5) I don't recommend this jump because this is normal. XD
01:38:205 (5) new combo?
03:11:897 (2,3) spacing is too close
Hard
00:08:435 (4,5,6) 1 grid left
00:43:743 (7,8,9) ^
01:09:128 (2) 1 grid up
01:18:358 (5,6,7) ^
01:30:128 (4,5,6) add jump?
01:38:205 (5) new combo?
02:04:973 (4,5,6,7,8) 1 grid left
02:13:050 (6) 1 grid right
02:16:973 (2) ^
02:47:205 (6) ^
02:56:897 (4,5,6,7,8,9,10) 1 grid down
02:58:743 (4,5,6) add jump?
03:57:820 (4,5,6) ^

This is your 1st map? 0.0 Very nice~
star & gl ;)
Topic Starter
aabc271

banvi wrote:

K-ON <3

General
Open song folder file & delete osb. file. OK~
I don't recommend using grid lv1 even easy because many spacing become wrong. OK~ Next time i will use Lv.3 for all diffs

So I take nazi(spacing) mod using grid lv3.
Bigineer
01:23:435 (1) 2 grid right OK~
01:27:589 (1,2,3,4) spacing is too close. OK~
02:46:974 (4,5) ^ I think the spacing is correct, so i didn't change this~
03:22:974 (2) 2 grid left OK~
03:24:820 (2) 2 grid right OK~
Easy
Because of grid lv2 , many spacing is wrong. Fixed many others you didn't mentioned~ Next time i will use Lv.3 for all diffs
Example : spacing is a bit close in this pattern like 00:17:666 (2,3,4,5) . try using distance snap. OK~
Other pattern: 01:02:205 (3,4,5) spacing is a bit close OK~
00:04:051 (1) remove new combo OK~
00:07:743 (1) ^ OK~
00:11:435 (1) ^ OK~
01:03:128 (1) ^ OK~
01:06:820 (1) ^ OK~
01:10:512 (1) ^ OK~
01:17:897 (1) ^ OK~
01:21:589 (1) ^ OK~
01:25:281 (1) ^ OK~
Please remove new combo like this pattern. Indeed, I can't write all :o All done~ Next time i won't use this pattern~
Normal
00:45:590 (4) new combo? OK~
00:48:128 (6) ^ OK~
00:48:358 (1) remove new combo OK~
01:03:358 (1) ^ OK~
01:38:205(1,2,3,4,5) I don't recommend this jump because this is normal. XD OK~ I shorten the distance between notes~
01:38:205 (5) new combo? OK~
03:11:897 (2,3) spacing is too close OK~
Hard
00:08:435 (4,5,6) 1 grid left OK~
00:43:743 (7,8,9) ^ OK~
01:09:128 (2) 1 grid up OK~
01:18:358 (5,6,7) ^ OK~
01:30:128 (4,5,6) add jump? OK~ This is the 1st jump, so the distance is not very far away
01:38:205 (5) new combo? OK~
02:04:973 (4,5,6,7,8) 1 grid left OK~
02:13:050 (6) 1 grid right OK~
02:16:973 (2) ^ OK~
02:47:205 (6) ^ OK~
02:56:897 (4,5,6,7,8,9,10) 1 grid down OK~
02:58:743 (4,5,6) add jump? OK~ This is the 2nd jump, so the distance is a bit further than the 1st's
03:57:820 (4,5,6) ^ OK~ This is the 3rd jump, so the distance is a bit further than the 2nd's

In all diffs, I also fixed some spacing issues and problems that you didn't mentioned~

This is your 1st map? 0.0 Very nice~ Yes~ Thanks! :)
star & gl ;) Thanks for your star and detailed modding! :)
Tatsuo
Hai, here's a recheck~~

[Overall]
What I meant about understanding Beginner but not Easy was that Beginner had an earlier ending point that Easy. Anyway~~
Delete the .osb from your songs folder and full submit please.
So long in length x.x

[Beginner]
Good~

[Easy]
Good~

[Normal]
Good~

[Hard]
Great~~

Wow nothing I could complain on.
You can have a star~
*star*
Topic Starter
aabc271

I_Tatsuo_I wrote:

Hai, here's a recheck~~

[Overall]
What I meant about understanding Beginner but not Easy was that Beginner had an earlier ending point that Easy. Anyway~~
Delete the .osb from your songs folder and full submit please. OK~
So long in length x.x

[Beginner]
Good~

[Easy]
Good~

[Normal]
Good~

[Hard]
Great~~ Thanks! :)

Wow nothing I could complain on.
You can have a star~ Thanks for rechecking and star! :)
*star*
Mystearica
Not really much to say, it's ok overall but it just feels.....kind of plain.

Suggest you increase overall difficulty for Hard, it's a bit too slow even for me...
Topic Starter
aabc271

Mystearica wrote:

Not really much to say, it's ok overall but it just feels.....kind of plain. Can you give me some suggestions how to make the map become less plain? I am new to making osu maps and i don't really know much about styling. Thanks!

Suggest you increase overall difficulty for Hard, it's a bit too slow even for me... OK~ I increased the overall difficulty by 1~
Thanks for modding and star! :)
lepidopodus
These are just suggestions, so don't need to take seriously. Just fix which is worth to fix.

Overall
Check the timing sections and deleted some un-needed ones.
(grid = tiny, level 3)

Beginner
SPOILER
00:09:589 (1,2) - make these parallel to each other, or make these curved? and how about remove whistle from the body of the slider?
00:18:820 (2) - make this align to 00:16:974 (1)?
00:20:666 (1,2) - spacing is kinda short
00:22:512 (2,1) - spacing is kinda long...? (but there's plenty of time to ready for that... I'm not sure about this.)
00:33:589 (3) - one grid up
00:53:897 (1) - how about moving third middle point of the slider two grid right?
01:01:281 (1) - add finish?
01:08:666 (1) - try somewhat better and smooth shape
01:12:358 (1) - ^
02:06:820 (3,1) - spacing?
02:26:205 (1) - add finish?
02:29:897 (1) - ^
02:44:666 (1) - ^
02:45:589 (3,4) - spacing?
03:25:281 (1) - add whistle?
03:36:358 (1) - add finish?
03:40:974 (3) - remove whistle?
03:43:743 (1) - add finish?
03:54:820 (5) - how about semicirclular shape?
Easy
Try to make long sliders better shape
SPOILER
00:03:128 (3) - put clap in the end of the slider?
00:06:820 (3) - ^
00:10:512 (3) - ^
00:20:666 (1) - move one grid down, and one grid left?
00:23:897 (7) - add whistle?
00:27:589 (3) - ^
00:38:666 (7) - ^
00:42:358 (3) - ^
00:57:589 (1) - add finish?
01:01:281 (1) - ^
01:13:281 (3) - remove whistle?
01:24:358 (3) - add clap in the end of the slider?
02:10:512 (6,7) - add whistle?
02:26:205 (1) - add finish?
02:29:897 (1) - ^
02:38:205 (3) - add clap in the end of the slider?
02:44:666 (1) - add finish?
02:52:512 (2) - add clap?
02:53:435 (4) - ^
02:53:897 (5) - add clap in second & third return of the slider?
03:35:435 (1) - add finish in the end of the slider?
03:43:743 (1) - add finish?
Normal
SPOILER
00:17:436 (2) - add clap?
00:18:359 (5) - ^
00:19:282 (1) - ^
00:20:205 (4) - add clap in the start of the slider?
00:21:128 (2) - add clap?
00:22:051 (5) - ^
00:22:974 (8) - add clap in the start of the slider?
00:23:897 (1) - add clap in the start & first return of the slider?
00:32:205 (2) - add clap?
00:33:128 (5) - ^
00:34:051 (1) - add clap in the start of the slider?
00:34:974 (2) - add clap?
00:35:897 (2) - ^
00:36:820 (5) - ^
00:37:743 (1) - add clap in the start of the slider?
00:38:666 (2) - add clap?
00:57:590 (1) - add finish?
01:01:051 (2) - add finish in the end of the slider?
01:27:589 (2) - add whistle in the start of the slider?
01:28:512 (4) - add whistle in the start & first return of the slider?
01:45:589~02:59:435 - some what similar with the privious part, so put some more hitsound based on the above.
02:44:666 (4) - move the end of the slider one grid up
02:48:358 (6) - move the end of the slider one grid down
03:13:512 (5) - move one grid left
03:23:435 (5) - try to make better shape...
03:28:974 (4) - add finish?
03:35:435 (1) - add finish in the end of the slider
03:52:051 (3) - move one grid down
Hard
Ok, hitsound is better than previous ones... But maybe it's kinda overmapped.
SPOILER
00:06:358 (3) - one grid right?
00:07:051 (4) - maybe one grid one and one grid right?
00:16:974 (1) - maybe add finish?
00:55:282 (2) - add whistle?
00:57:590 (1) - add finish?
01:01:051 (2) - add finish in the end of the slider?
01:51:127 (7) - try to make this smoother shape
02:18:820 (2,3,4,5,6) - consider it's hard, this jump would be too big.
02:26:204 (1) - add finish?
02:29:666 (2) - add finish in the end of the slider?
03:16:512 (2) - move one gird left and one grid up
03:16:974 (3,4) - move one gird up
03:36:358 (9) - add finish?
Taiko Oni
02:14:781 (2) - remove finish. Too confusing.

...anyway, I'll star.
Topic Starter
aabc271

lepidopodus wrote:

These are just suggestions, so don't need to take seriously. Just fix which is worth to fix.

Overall
Check the timing sections and deleted some un-needed ones. OK~ Now only needed ones are left~
(grid = tiny, level 3)

Beginner
SPOILER
00:09:589 (1,2) - make these parallel to each other, or make these curved? and how about remove whistle from the body of the slider? OK~ I made these parallel to each other and removed whistle from the body of the slider~
00:18:820 (2) - make this align to 00:16:974 (1)? OK~
00:20:666 (1,2) - spacing is kinda short I didn't change this because if so, it will cause all the notes after this point become unplacable because they are out of grid~ I don't want to make big changes to the diff~
00:22:512 (2,1) - spacing is kinda long...? (but there's plenty of time to ready for that... I'm not sure about this.) I think it is OK, so i didn't change this~
00:33:589 (3) - one grid up OK~
00:53:897 (1) - how about moving third middle point of the slider two grid right? OK~ Now the slider looks much better :)
01:01:281 (1) - add finish? OK~
01:08:666 (1) - try somewhat better and smooth shape OK~ I remade this slider~
01:12:358 (1) - ^ OK~ I remade this slider
02:06:820 (3,1) - spacing? OK~
02:26:205 (1) - add finish? OK~
02:29:897 (1) - ^ OK~
02:44:666 (1) - ^ OK~
02:45:589 (3,4) - spacing? OK~
03:25:281 (1) - add whistle? OK~
03:36:358 (1) - add finish? OK~
03:40:974 (3) - remove whistle? OK~
03:43:743 (1) - add finish? OK~
03:54:820 (5) - how about semicirclular shape? OK~ I also moved the notes after this point~
Easy
Try to make long sliders better shape OK~ Now i have remade all long sliders to make them look better~
SPOILER
00:03:128 (3) - put clap in the end of the slider? OK~
00:06:820 (3) - ^ OK~
00:10:512 (3) - ^ OK~
00:20:666 (1) - move one grid down, and one grid left? OK~
00:23:897 (7) - add whistle? OK~
00:27:589 (3) - ^ OK~
00:38:666 (7) - ^ OK~
00:42:358 (3) - ^ OK~
00:57:589 (1) - add finish? OK~
01:01:281 (1) - ^ OK~
01:13:281 (3) - remove whistle? OK~
01:24:358 (3) - add clap in the end of the slider? OK~
02:10:512 (6,7) - add whistle? OK~
02:26:205 (1) - add finish? OK~
02:29:897 (1) - ^ OK~
02:38:205 (3) - add clap in the end of the slider? OK~
02:44:666 (1) - add finish? OK~
02:52:512 (2) - add clap? OK~
02:53:435 (4) - ^ OK~
02:53:897 (5) - add clap in second & third return of the slider? OK~
03:35:435 (1) - add finish in the end of the slider? OK~
03:43:743 (1) - add finish? OK~
Normal
SPOILER
00:17:436 (2) - add clap? OK~
00:18:359 (5) - ^ OK~
00:19:282 (1) - ^ OK~
00:20:205 (4) - add clap in the start of the slider? OK~
00:21:128 (2) - add clap? OK~
00:22:051 (5) - ^ OK~
00:22:974 (8) - add clap in the start of the slider? OK~
00:23:897 (1) - add clap in the start & first return of the slider? OK~
00:32:205 (2) - add clap? OK~
00:33:128 (5) - ^ OK~
00:34:051 (1) - add clap in the start of the slider? OK~
00:34:974 (2) - add clap? OK~
00:35:897 (2) - ^ OK~
00:36:820 (5) - ^ OK~
00:37:743 (1) - add clap in the start of the slider? OK~
00:38:666 (2) - add clap? OK~
00:57:590 (1) - add finish? OK~
01:01:051 (2) - add finish in the end of the slider? OK~
01:27:589 (2) - add whistle in the start of the slider? OK~
01:28:512 (4) - add whistle in the start & first return of the slider? OK~
01:45:589~02:59:435 - some what similar with the privious part, so put some more hitsound based on the above. OK~ I understand the methods to put claps now. Thanks! :)
02:44:666 (4) - move the end of the slider one grid up OK~
02:48:358 (6) - move the end of the slider one grid down OK~
03:13:512 (5) - move one grid left OK~
03:23:435 (5) - try to make better shape... OK~ I remade this slider. Now it has reverse arrows~
03:28:974 (4) - add finish? OK~
03:35:435 (1) - add finish in the end of the slider OK~
03:52:051 (3) - move one grid down OK~
Hard
Ok, hitsound is better than previous ones... But maybe it's kinda overmapped. Should I delete some circles or sliders? I didn't change anything for now~
SPOILER
00:06:358 (3) - one grid right? OK~
00:07:051 (4) - maybe one grid one and one grid right? OK~
00:16:974 (1) - maybe add finish? OK~
00:55:282 (2) - add whistle? OK~
00:57:590 (1) - add finish? OK~
01:01:051 (2) - add finish in the end of the slider? OK~
01:51:127 (7) - try to make this smoother shape OK~ I remade this slider~
02:18:820 (2,3,4,5,6) - consider it's hard, this jump would be too big. OK~ I reduced the distance between the notes~
02:26:204 (1) - add finish? OK~
02:29:666 (2) - add finish in the end of the slider? OK~
03:16:512 (2) - move one gird left and one grid up OK~
03:16:974 (3,4) - move one gird up OK~
03:36:358 (9) - add finish? OK~
Taiko Oni
02:14:781 (2) - remove finish. Too confusing. OK~ I'm too careless :P

...anyway, I'll star. Thanks for your star and detailed modding! I have learnt more about hitsounds now~ Thanks very much! :)
IceBeam
Hi.
Not bad,I want more hitsounds and here is list of things you need to fix:

[Beginner]
00:22:512 (2) - Fix distance.
00:32:666 (2,3) - Use distance snap.
00:42:820 (1) - Well,same concept.Just check your difficulties(Beginner and Easy especially)and try to use Distance Snap more properly.Then I won't suggest about each one here.
01:01:281 (1) - Use whistle after each 1 white tick?
01:30:820 (1) - Silence the spinner maybe? Or at least add a whistle.
02:29:897 (1) - Use whistle after each 1 white tick?

[Normal]
03:17:897 (1) - 1 grid up?

[Hard]
00:22:743 (6) - Allign better.
03:35:435 (1) - Ah,it's messed.Fix it.

Others are fine.

Good luck,star~
Topic Starter
aabc271

SadKangaroo wrote:

Hi.
Not bad,I want more hitsounds and here is list of things you need to fix:

[Beginner]
00:22:512 (2) - Fix distance. OK~
00:32:666 (2,3) - Use distance snap. OK~
00:42:820 (1) - Well,same concept.Just check your difficulties(Beginner and Easy especially)and try to use Distance Snap more properly.Then I won't suggest about each one here. OK~ I also fixed some in other difficulties~ However, i'm not sure if i have fixed all~
01:01:281 (1) - Use whistle after each 1 white tick? I don't really understand your suggestion. Do you mean this? http://puu.sh/1Jv (Yellow means adding a whistle)
01:30:820 (1) - Silence the spinner maybe? Or at least add a whistle. I am new to making maps and i am not sure how to silence the spinner. Do you mean this? http://puu.sh/1Jl (Red arrow)
02:29:897 (1) - Use whistle after each 1 white tick? I don't really understand your suggestion. Do you mean this? http://puu.sh/1Jv (Yellow means adding a whistle)

[Normal]
03:17:897 (1) - 1 grid up? OK~

[Hard]
00:22:743 (6) - Allign better. OK~
03:35:435 (1) - Ah,it's messed.Fix it. I am not sure if the mess is caused by X0.5 & X1 BPM issue in 03:32~03:36. Since i just deleted some useless timing sections today (Suggestions by lepidopodus), I later realised that in the 03:32~03:36 part, the BPM becomes X0.5(I didn't change it to X1 at that time because i was careless) This caused some length errors of sliders in Normal and easy in 03:32~03:36, which were fixed by me later by changing to X1 BPM and remaking the sliders. I'm not sure if this issue affects Hard, but i have changed 03:32~03:36 into X1 BPM in all diffs. I hope that this will solve your problem. Please tell me if this isn't the point you are talking about~

Others are fine.

Good luck,star~ Thanks for your star and modding! :)
IceBeam
01:01:281 (1) - Use whistle after each 1 white tick? I don't really understand your suggestion. Do you mean this? http://puu.sh/1Jv (Yellow means adding a whistle) I meant 02:29:897 (1),02:30:820 (3),02:31:743 (1) and etc,but your updated version seems fine.Well,up to you.

01:30:820 (1) - Silence the spinner maybe? Or at least add a whistle. I am new to making maps and i am not sure how to silence the spinner. Do you mean this? http://puu.sh/1Jl (Red arrow) Yes,you did well.
Topic Starter
aabc271

SadKangaroo wrote:

01:01:281 (1) - Use whistle after each 1 white tick? I don't really understand your suggestion. Do you mean this? http://puu.sh/1Jv (Yellow means adding a whistle) I meant 02:29:897 (1),02:30:820 (3),02:31:743 (1) and etc,but your updated version seems fine.Well,up to you. OK~ I used your pattern in 2:2x~2:3x, and i used my pattern in 1:0x

01:30:820 (1) - Silence the spinner maybe? Or at least add a whistle. I am new to making maps and i am not sure how to silence the spinner. Do you mean this? http://puu.sh/1Jl (Red arrow) Yes,you did well. OK~ I silenced that spinner in all diffs except Taiko Oni~
Thanks for answering my questions! :)
roflninja
Hi,

[beginner]

02:04:974 (1,2,3) - a little high, this always bugs me, but its fine, up to you

[easy]

02:02:897 (1) - new combo? imo

[hard]

01:28:974 (10) - you have both whistle and finish on this
03:13:281 (3) - this sounds better imo if you remove 2 repeats and extend 1 tick

nice map ;)
Topic Starter
aabc271

roflninja wrote:

Hi,

[beginner]

02:04:974 (1,2,3) - a little high, this always bugs me, but its fine, up to you OK~ I moved them 1 gid down (Lv.3)~

[easy]

02:02:897 (1) - new combo? imo The pattern is same in 02:06:589, i think both of them are OK, so i didn't change this~

[hard]

01:28:974 (10) - you have both whistle and finish on this OK~ Removed whistle here~
03:13:281 (3) - this sounds better imo if you remove 2 repeats and extend 1 tick OK~

nice map ;) Thanks for your modding and star! :)
Sallad4ever
First thing I want to say is good job on mapping 5 diff for full 3:58 minutes
You must be like K-On! Very much

[General]
- Remove the following from tags, cause these item is already present on other subject (Artist, Source, and Genre)
SPOILER
  • - Anime
    - K-On
    - Toyosaki Aki
    - Yoko Hikasa
- Decrease the stack option by 2 ticks
- Also disable the countdown in song option, you won't need it

[All Diff]
01:30:820 (1) - I'm not sure with how you absolutely silent this spinner, no sound make me feels like I'm spinning for nothing. At least increase the volume by 3 or 2 ticks
03:32:666 (1) - I'm guessing you try to add kiai to the stress on the lyric here, but it's strange to see a kiai fountain with no note to hit XD I strongly suggest you to remove the kiai.
03:58:512 (1) - change the volume on this timing section to 40% or 50%

[Beginner]
I suggest you to change the whistle in the chorus into clap just like in the easy diff
01:16:051 (1) - Finish him, like what you did too 02:44:666 (1)
Timing section
01:45:589 - move this timing section backward to 01:45:128

[Easy]
This play more like normal than easy with the sort sliders and the small CS
Decrease circle size by 1
00:45:589 (2,3,1) - this is not a good pattern for easy diff
Timing section
01:45:589 - move this timing section backward to 01:45:128

[Normal]
01:36:128 (1,2,3,4) - let's see what will the next modder say about this jump on normal :3
Timing section
01:36:128 - move the timing section in this place backward to 01:35:897

[Hard]
Increase HP by 2 and Overall Diff by 1 or 2
02:18:820 (2,3,4,5,6) - could you spread this jump ?
02:58:512 (3,4,5,6) - ^
03:57:820 (4,5,6) - ^
Timing section
01:36:128 - move the timing section in this place backward to 01:35:897

The diff spread is kinda iffy, seeing how easy diff is not that easy and almost similar with Normal diff.
ugh...not a very good mod from me :(
Anyway Good Luck
Topic Starter
aabc271

Sallad4ever wrote:

First thing I want to say is good job on mapping 5 diff for full 3:58 minutes Thanks!
You must be like K-On! Very much Yeah~ I like the anime very much~ :)

[General]
- Remove the following from tags, cause these item is already present on other subject (Artist, Source, and Genre )OK~
SPOILER
  • - Anime
    - K-On
    - Toyosaki Aki
    - Yoko Hikasa
- Decrease the stack option by 2 ticks OK~
- Also disable the countdown in song option, you won't need it OK~

[All Diff]
01:30:820 (1) - I'm not sure with how you absolutely silent this spinner, no sound make me feels like I'm spinning for nothing. At least increase the volume by 3 or 2 ticks OK~ I increased it for 3 ticks~
03:32:666 (1) - I'm guessing you try to add kiai to the stress on the lyric here, but it's strange to see a kiai fountain with no note to hit XD I strongly suggest you to remove the kiai. OK~
03:58:512 (1) - change the volume on this timing section to 40% or 50% OK~ I changed it to 40%~

[Beginner]
I suggest you to change the whistle in the chorus into clap just like in the easy diff I am not good at musical terms, so i don't know the meaning of chorus. Could you give me the time period where i should change the whistles into claps? Thanks!
01:16:051 (1) - Finish him, like what you did too 02:44:666 (1) OK~
Timing section
01:45:589 - move this timing section backward to 01:45:128 OK~

[Easy]
This play more like normal than easy with the sort sliders and the small CS
Decrease circle size by 1 I'm not sure if this is good because if i decrease the circle size (Do you mean to make the circles become smaller?), the circles in Normal will be bigger than Easy. So i didn't change this for now~
00:45:589 (2,3,1) - this is not a good pattern for easy diff OK~ Now it becomes easier~
Timing section
01:45:589 - move this timing section backward to 01:45:128 OK~

[Normal]
01:36:128 (1,2,3,4) - let's see what will the next modder say about this jump on normal :3 OK~ I keep no changes for now~
Timing section
01:36:128 - move the timing section in this place backward to 01:35:897 OK~

[Hard]
Increase HP by 2 and Overall Diff by 1 or 2 OK~ I increased the Overall diff by 1~
02:18:820 (2,3,4,5,6) - could you spread this jump ? Do you mean to increase the distance between the circles? I don't really understand so i keep no changes for now~
02:58:512 (3,4,5,6) - ^ ^
03:57:820 (4,5,6) - ^ ^
Timing section
01:36:128 - move the timing section in this place backward to 01:35:897 OK~

The diff spread is kinda iffy, seeing how easy diff is not that easy and almost similar with Normal diff. Should i make the easy diff become even easier?
ugh...not a very good mod from me :( I think your modding is quite good actually because you gave me a lot of suggestions in "song setup". Other modders didn't mention them.
Anyway Good Luck Thanks for your modding and star! :)
KRZY
Wow...that was the longest beginner/easy difficulty I've ever seen.

[Beginner]
Well done!

[Easy]
All right, here goes a ton of NC mods~
SPOILER
00:04:051 (4) - Add NC
00:07:743 (4) - ^
00:11:435 (4) - ^
00:19:743 (6) - ^
00:23:435 (6) - ^
00:34:512 (6) - ^
00:38:205 (6) - ^
01:03:128 (6) - ^
01:06:820 (6) - ^
01:10:512 (3) - ^
01:14:205 (5) - ^
01:17:897 (4) - ^
01:21:589 (4) - ^
01:25:281 (4) - ^
01:48:358 (4) - ^
01:52:051 (4) - ^
01:55:743 (6) - ^
01:59:666 (6) - Actually, how about putting two separate notes instead of a slider here? Add NC either way.
02:10:512 (6) - Add NC
02:31:743 (4) - ^
02:35:435 (4) - ^
02:39:128 (4) - ^
02:46:512 (4) - ^
02:50:205 (4) - ^
02:56:205 (2,3,4) - Not appropriate for [Easy] imo, just put separate notes instead of sliders here maybe?
03:55:281 (2,3,4) - ^
03:12:358 (4) - Add NC
03:16:051 (4) - ^
03:22:512 (4) - ^
03:23:435 (7) - ^
03:45:589 (6) - ^
03:49:281 (6) - ^

OR, you could rename this diff [Easy+] and ignore all these moddings except the red one. XD

[Normal]
01:26:205 (X) - Add a note here maybe?
02:50:435 (2) - Move 1 grid up, and the rest of the notes before the spinner too if you have to.

[Hard]
00:22:743 (6,1) - Move 1 grid right
01:06:358 (1) - ^
02:18:589 (1) - Move 1 grid down
02:18:820 (2,3,4,5,6) - Move 2 grids down


Great job with [Hard]!

Star!
Topic Starter
aabc271

DJ KRZY wrote:

Wow...that was the longest beginner/easy difficulty I've ever seen.

[Beginner]
Well done! Thanks! :)

[Easy]
All right, here goes a ton of NC mods~ All NC mods are done~
SPOILER
00:04:051 (4) - Add NC
00:07:743 (4) - ^
00:11:435 (4) - ^
00:19:743 (6) - ^
00:23:435 (6) - ^
00:34:512 (6) - ^
00:38:205 (6) - ^
01:03:128 (6) - ^
01:06:820 (6) - ^
01:10:512 (3) - ^
01:14:205 (5) - ^
01:17:897 (4) - ^
01:21:589 (4) - ^
01:25:281 (4) - ^
01:48:358 (4) - ^
01:52:051 (4) - ^
01:55:743 (6) - ^
01:59:666 (6) - Actually, how about putting two separate notes instead of a slider here? Add NC either way. OK~
02:10:512 (6) - Add NC
02:31:743 (4) - ^
02:35:435 (4) - ^
02:39:128 (4) - ^
02:46:512 (4) - ^
02:50:205 (4) - ^
02:56:205 (2,3,4) - Not appropriate for [Easy] imo, just put separate notes instead of sliders here maybe? OK~
03:55:281 (2,3,4) - ^ ^
03:12:358 (4) - Add NC
03:16:051 (4) - ^
03:22:512 (4) - ^
03:23:435 (7) - ^
03:45:589 (6) - ^
03:49:281 (6) - ^

OR, you could rename this diff [Easy+] and ignore all these moddings except the red one. XD Since i fixed all the modding, i didn't change it to Easy+ ~

[Normal]
01:26:205 (X) - Add a note here maybe? OK~
02:50:435 (2) - Move 1 grid up, and the rest of the notes before the spinner too if you have to. OK~

[Hard]
00:22:743 (6,1) - Move 1 grid right OK~
01:06:358 (1) - ^ OK~
02:18:589 (1) - Move 1 grid down OK~
02:18:820 (2,3,4,5,6) - Move 2 grids down OK~


Great job with [Hard]! Thanks! :)

Star! Thanks for modding and star! :)
Topic Starter
aabc271

Sallad4ever wrote:

Some updates after in-game chat~ Thanks very much!
[Hard]
Increase HP by 2 and Overall Diff by 1 or 2 OK~ I increased the Overall diff by 1~
02:18:820 (2,3,4,5,6) - could you spread this jump ? Do you mean to increase the distance between the circles? I don't really understand so i keep no changes for now~ (2010/07/06)I want to keep this simillar with 00:50:205 (1,2,3,4,5), so i didn't changed this~
02:58:512 (3,4,5,6) - ^ (2010/07/06) OK~ I changed the pattern~
03:57:820 (4,5,6) - ^ (2010/07/06) ^
Sorry~ I carelessly reposted one. Please see the next post for update details
Topic Starter
aabc271

aabc271 wrote:

Some updates after in-game chat~ Thanks very much!

Sallad4ever wrote:

[Hard]
Increase HP by 2 and Overall Diff by 1 or 2 OK~ I increased the Overall diff by 1~
02:18:820 (2,3,4,5,6) - could you spread this jump ? Do you mean to increase the distance between the circles? I don't really understand so i keep no changes for now~ (2010/07/06)I want to keep this simillar with 00:50:205 (1,2,3,4,5), so i didn't changed this~
02:58:512 (3,4,5,6) - ^ (2010/07/06) OK~ I changed the pattern~
03:57:820 (4,5,6) - ^ (2010/07/06) ^

[Beginner]
I suggest you to change the whistle in the chorus into clap just like in the easy diff I am not good at musical terms, so i don't know the meaning of chorus. Could you give me the time period where i should change the whistles into claps? Thanks!(2010/07/06) Fixed now~

The diff spread is kinda iffy, seeing how easy diff is not that easy and almost similar with Normal diff. Should i make the easy diff become even easier? I keep no changes for now~
Dotsu
My suggestions:

[Beginner]

  • 00:53:869(1):Whistle
    00:56:666(2):^
    01:08:666(2):^
    01:12:358(1):^
    01:28:051(2):^
    01:52:974(1):^
    01:56:666(1):^
    02:22:512(1):^
    02:25:281(2):^
    02:37:281(1):^
    02:40:974(1):^
    02:53:897(1):^
    02:56:666(2):^
[Easy]

  • 01:16:051(1):Finish
    02:54:589(5):Remove finish here
    02:55:743(1):Finish
    03:40:051(1):Finish
[Normal]

  • 00:40:743(4):Whistle
    00:44:436(3):^
    00:49:974(3):Add new combo
    00:50:666(1):Remove new combo
    00:52:974(6):Add new combo
    00:53:897(1):Remove new combo
    01:16:051(1):Add finish at the beginning of this slider
    02:13:050(3):Whistle
    02:21:589(6):Add new combo
    02:22:512(1):Remove new combo
    02:44:666(4): Add finish at the beginning of this slider
    03:43:512(2):Add finish at the end of this slider
    03:54:820:Finish
[Hard]

  • 00:18:351(4,5,1):Distance
    00:28:974(5,6,7):^
    01:15:820(2): Add finish at the end of this slider
    02:14:666(6):Whistle
    02:21:590(7):Add new combo
    02:22:512(1):Remove new combo
    02:58:743(4,5,6):Distance,too far
    03:43:512(2):Add finish at the end of this slider
    03:54:358(7): Add finish at the end of this slider
    03:57:820(4,5,6):Distance,too far
Good map!!!

~STAR~
Topic Starter
aabc271

impossiblexu wrote:

My suggestions:

[Beginner]

  • 00:53:869(1):Whistle I think it is OK, so i didn't change this~
    00:56:666(2):^ ^
    01:08:666(2):^ ^
    01:12:358(1):^ ^
    01:28:051(2):^ OK~
    01:52:974(1):^ OK~
    01:56:666(1):^ OK~
    02:22:512(1):^ I think it is OK, so i didn't change this~
    02:25:281(2):^ ^
    02:37:281(1):^ ^
    02:40:974(1):^ ^
    02:53:897(1):^ ^
    02:56:666(2):^ OK~
[Easy]

  • 01:16:051(1):Finish OK~
    02:54:589(5):Remove finish here OK~
    02:55:743(1):Finish I think it is OK, so i didn't change this~
    03:40:051(1):Finish ^
[Normal]

  • 00:40:743(4):Whistle OK~
    00:44:436(3):^ OK~
    00:49:974(3):Add new combo OK~
    00:50:666(1):Remove new combo OK~
    00:52:974(6):Add new combo OK~
    00:53:897(1):Remove new combo OK~
    01:16:051(1):Add finish at the beginning of this slider OK~
    02:13:050(3):Whistle OK~
    02:21:589(6):Add new combo OK~
    02:22:512(1):Remove new combo OK~
    02:44:666(4): Add finish at the beginning of this slider OK~
    03:43:512(2):Add finish at the end of this slider OK~
    03:54:820:Finish I think it is OK, so i didn't change this~
[Hard]

  • 00:18:351(4,5,1):Distance OK~
    00:28:974(5,6,7):^ OK~
    01:15:820(2): Add finish at the end of this slider OK~
    02:14:666(6):Whistle OK~
    02:21:590(7):Add new combo OK~
    02:22:512(1):Remove new combo OK~
    02:58:743(4,5,6):Distance,too far OK~ I reduced some distances~
    03:43:512(2):Add finish at the end of this slider OK~
    03:54:358(7): Add finish at the end of this slider OK~
    03:57:820(4,5,6):Distance,too far OK~ I reduced some distances~
Good map!!!
~STAR~ Thanks for your modding and star! :)

I am sorry that i didn't change quite a lot of your suggestions of hitsounds in Beginner and Easy~ :? Anyway, your mod is helpful, thanks! :)
Vass_Bass
Hi, this is my suggestions)
Nice map, bg <3
Not bad :)

[Beginner]

It's good, i don't find problems with it
01:55:743 (1) - 1 grid down
02:22:512 (1) - make it symmetrical
02:52:051 (1) - new combo
03:43:281 new kiai mode
03:54:820 (1) - make it symmetrical

[Easy]

03:43:281 - new kiai mode
03:51:128 (1) - finish sound

[Normal]

01:23:897 (2) - new combo
02:55:743 (1) - finish sound
03:41:666 (2) - make it symmetrical

[Hard]

hm, i like it :)
00:07:743 (1,2,3,4) - 1 grid down
00:52:974 (6,7) - distance
01:21:012 (1,2,3) - I think this is better

02:21:589 (1) - finish sound
02:46:512 (2) - I think this is better


star~
Leorda
NI HAO

[File]
Your bg (K-on.jpg) need to resize to 1024x768 (current 767x767)

[Beginner]
00:26:205 (5) - New combo, it's too long for easy diff
01:55:743 (1) - Move 1 grid down?
02:37:281 (1) - Finish at start?
02:45:589 (3) - Spacing are broken here, IMO. Turn the distance snap off and move 1 grid up. Like 02:24:820 (1,2,3)

[Easy]
02:33:589 (1) - Finish?
02:37:743 (2) - Clap?
02:39:589 (2) - ^
02:48:358 (1) - Finish?
02:52:051 (1) - ^
03:23:435 (1) - Finish at start?

[Normal]
01:06:589 (2) - Maybe, try stack with 1 at the end? I think this too difficult for beginner player, IMO
01:07:512 (2) - ^
01:36:128 (1,2,3,4) - No jump at normal diff please

[Hard]
00:07:743 (1,2,3,4) - Move 1 grid down?

[Taiko Oni]
00:25:974 (1) - Big Katu doesn't seems good
00:31:743 (2) - Replace with Big Don here?
00:40:743 (1) - Big Katu doesn't seems good
01:34:512 ~ 01:45:589 (T) - Don't use 0,5x Inherited Section, that section is for kiai time
01:54:589 (1) - Big Katu doesn't seems good
02:00:358 (3) - Replace with Big Don here?
02:09:358 (1) - Big Katu doesn't seems good
02:15:128 (4) - ^
03:03:128 ~ 03:10:512 (T) - Don't use 0,5x Inherited Section, that section is for kiai time
03:28:974 (T) - Don't use kiai for flash only
03:32:666 (T) - ^


Good song
STAR
Topic Starter
aabc271

Vass_Bass wrote:

Hi, this is my suggestions)
Nice map, bg <3
Not bad :) Thanks! :)

[Beginner]

It's good, i don't find problems with it
01:55:743 (1) - 1 grid down OK~
02:22:512 (1) - make it symmetrical I found that it is nearly impossible to make it completely symmetrical because the slider lengthens itself a lot when i increase the distance for 1 grid, but other times,it doesn't increase at all. So i changed the structure of the slider to solve this problem~
02:52:051 (1) - new combo It is already a new combo, isn't it?
03:43:281 new kiai mode Actually i divided each kiai times into 2 parts before, but I_Tatsuo_I said that this is not good. I keep no changes ATM, but i will ask more opinions from other modders~
03:54:820 (1) - make it symmetrical Same as the issue at 02:22:512

[Easy]

03:43:281 - new kiai mode Same as the issue in Beginner (03:43:281)
03:51:128 (1) - finish sound OK~

[Normal]

01:23:897 (2) - new combo I think starting a new combo with only 1 note in a combo is not good, so i didn't change this~
02:55:743 (1) - finish sound OK~
03:41:666 (2) - make it symmetrical Same as the issue at Beginner (02:22:512)

[Hard]

hm, i like it :) Thanks! :)
00:07:743 (1,2,3,4) - 1 grid down OK~
00:52:974 (6,7) - distance I think fixing this distance will be strange ( Not match with the jump before), so i use new combo instead. Hope this will solve the problem~
01:21:012 (1,2,3) - I think this is better
I think that a 1/4 stream which starts at a blue tick is not very good, so i didn't change this~
02:21:589 (1) - finish sound OK~
02:46:512 (2) - I think this is better
Same as 01:21:012~

star~ Thanks for your star and modding! :)
I am sorry that i didn't use quite a lot of suggestions from you :? Anyway, your mod is helpful, thanks! :)
Vass_Bass
02:52:051 (1) - new combo It is already a new combo, isn't it?
sorry see (2)
Topic Starter
aabc271

Leorda wrote:

NI HAO You are the first modder to use Chinese for greeting :)

[File]
Your bg (K-on.jpg) need to resize to 1024x768 (current 767x767) Well... The BG is already in a square size when i get it from the internet ( Length and width were originally 900x900, but when i insert the BG, the system automatically resize it into 767x767~ ) and i actually like this BG quite much, so is it possible not to resize or change the BG? Since resizing a 767x767 pic to 1024x768 may make the BG become strange ( Not in scale pic will make the charactors become "Flattened" or "Stretched") ~ If changing the BG is a must, please tell me, thanks!

[Beginner]
00:26:205 (5) - New combo, it's too long for easy diff OK~
01:55:743 (1) - Move 1 grid down? This is already mentioned by the previous modder and fixed already~ Anyway, thanks for reminding me!
02:37:281 (1) - Finish at start? OK~
02:45:589 (3) - Spacing are broken here, IMO. Turn the distance snap off and move 1 grid up. Like 02:24:820 (1,2,3) OK~

[Easy]
02:33:589 (1) - Finish? I think it is a bit strange, so i didn't change this~
02:37:743 (2) - Clap? OK~
02:39:589 (2) - ^ OK~
02:48:358 (1) - Finish? Same as 02:33:589~
02:52:051 (1) - ^ OK~
03:23:435 (1) - Finish at start? Same as 02:33:589~

[Normal]
01:06:589 (2) - Maybe, try stack with 1 at the end? I think this too difficult for beginner player, IMO Actually, the pattern is same in 01:02:435 (1,2,3,4), and i think it is OK for Normal, so i didn't change this~
01:07:512 (2) - ^ ^
01:36:128 (1,2,3,4) - No jump at normal diff please OK~ Since some modders think that jumps in Normal are OK, but most of them don't think so, i decided to cancel the jump here~

[Hard]
00:07:743 (1,2,3,4) - Move 1 grid down? This is already mentioned by the previous modder and fixed already~ Anyway, thanks for reminding me!

[Taiko Oni]
00:25:974 (1) - Big Katu doesn't seems good OK~
00:31:743 (2) - Replace with Big Don here? OK~
00:40:743 (1) - Big Katu doesn't seems good OK~
01:34:512 ~ 01:45:589 (T) - Don't use 0,5x Inherited Section, that section is for kiai time Actually i think that using 0.5X here will be great. Although i don't really want to change this, you used pink words, so i decided to fix this~
01:54:589 (1) - Big Katu doesn't seems good OK~
02:00:358 (3) - Replace with Big Don here? I want to make the 1st part of that particular place of the song become all big don, and the 2nd one with all big kat, so i didn't change this~
02:09:358 (1) - Big Katu doesn't seems good OK~
02:15:128 (4) - ^ The big kat is same in 00:46:512, i think it is OK so i didn't change this~
03:03:128 ~ 03:10:512 (T) - Don't use 0,5x Inherited Section, that section is for kiai time Same as 01:34:512~
03:28:974 (T) - Don't use kiai for flash only Similar to 01:34:512, In my opinion, this is a Taiko diff but not osu diff, so the rules for maps to be ranked should not be so strict, and i think it is more epic to use kiai for flash here. However, you used pink words, so i decided to change it even i don't really want to~
03:32:666 (T) - ^ [/color] ^

Good song
STAR Thanks for your star and modding! :)
Topic Starter
aabc271

Vass_Bass wrote:

02:52:051 (1) - new combo It is already a new combo, isn't it?
sorry see (2) I think it is not good to leave a combo with only 1 note. Moreover, the pattern in 01:23:435 is simillar. I think both are OK so i didn't change this~
I'm sorry that there are no any changes in this post. Anyway, thanks for your kind rechecking! :)
DerekMcD
*Star*
Topic Starter
aabc271

kokoroanime wrote:

*Star*
Thanks for your star! :)
Garven
As per your request:

Why still WIP?

[Beginner]
Ugh, 4 minutes at such a low star rating? Maybe try upping the difficulty a little bit to make it more interesting. Or try going with the lyrics a bit more instead of the main beat? I dunno, that'd be a lot of work to keep the style consistent... ah well. What you have now is fine, though.

[Easy]
Well, I guess you did all that for this one. Up the hp drain by one or two, though.
02:56:666 (4) - Maybe reduce repeat by one?

[Normal]
Fine.

[Hard]
I've been trying to avoid hitsound modding lately, but please add a softened finish on the spinner at 00:13:281 (1). It's begging for it!
This is really heavy on the straight lines and 90 degree turns - especially with the overmapping. Kind of removes some of the fun-factor for me, but eh.
The back and forth jumps are kind of eh. Maybe try to do some patterns with them instead of just going to the same spots over and over?

[Taiko]
Sounds fine to me. I can almost play it, too. Nice to see a mild Taiko Oni.

I was kind of disappointed in the hard difficulty, but it's technically fine.
Topic Starter
aabc271

Garven wrote:

As per your request:

Why still WIP? OK~ Moved to pending~ I didn't move it to pending before because i am not sure if my maps are good enough and i want more modding before moving it. But it is fine now. ;)

[Beginner]
Ugh, 4 minutes at such a low star rating? Maybe try upping the difficulty a little bit to make it more interesting. Or try going with the lyrics a bit more instead of the main beat? I dunno, that'd be a lot of work to keep the style consistent... ah well. What you have now is fine, though. The Slider Velocity in this diff is rather low, when i put a 1/2 beat in it, it is nearly stacked and looked bad. So i think it is not really good to increase the diff. Also, i think it is good to make a diff which is playable for even beginners ;)

[Easy]
Well, I guess you did all that for this one. Up the hp drain by one or two, though. OK~ I increased the HP drain by 1~
02:56:666 (4) - Maybe reduce repeat by one? This pattern is same in 01:27:589 (2) and i think this pattern is OK, so i didn't change this~

[Normal]
Fine.

[Hard]
I've been trying to avoid hitsound modding lately, but please add a softened finish on the spinner at 00:13:281 (1). It's begging for it! OK~
This is really heavy on the straight lines and 90 degree turns - especially with the overmapping. Kind of removes some of the fun-factor for me, but eh. Should i simplify this diff a bit? Since some mappers think that this diff is good, i didn't change anything ATM~
The back and forth jumps are kind of eh. Maybe try to do some patterns with them instead of just going to the same spots over and over?
I'm not a osu player and i don't know many patterns or styles (I'm a Taiko player), can you give me some suggestions about jump patterns? Thanks!

[Taiko]
Sounds fine to me. I can almost play it, too. Nice to see a mild Taiko Oni. Thanks! :)

I was kind of disappointed in the hard difficulty, but it's technically fine.
Thanks for your modding and star! :)
Garven

aabc271 wrote:

This is really heavy on the straight lines and 90 degree turns - especially with the overmapping. Kind of removes some of the fun-factor for me, but eh. Should i simplify this diff a bit? Since some mappers think that this diff is good, i didn't change anything ATM~

Nah, it's just opinion there. It's not a difficulty thing - more of a thought that goes through my mind. "Why so many beats when there's nothing like that in the original song?" It's fine - it's your style. I just don't like it that much. ;)

The back and forth jumps are kind of eh. Maybe try to do some patterns with them instead of just going to the same spots over and over?
I'm not a osu player and i don't know many patterns or styles (I'm a Taiko player), can you give me some suggestions about jump patterns? Thanks!

Sure. And the taiko player perspective make the rhythms you use make a lot more sense, haha.

I guess just a general technique that I like to do is to set the distance snap to a certain point higher than what you were using before (I like to do snap + .5(snap)) and arrange the beats in some sort of pattern such as a W, a star shape, pentagon - just something pleasing to the eye and reads fine. You don't have to do it that way though - just another personal preference of mine so that I know that my jump spacing is consistent instead of seeing people just do the same 4 beats in each corner of the play field and such.
Topic Starter
aabc271

Garven wrote:

aabc271 wrote:

This is really heavy on the straight lines and 90 degree turns - especially with the overmapping. Kind of removes some of the fun-factor for me, but eh. Should i simplify this diff a bit? Since some mappers think that this diff is good, i didn't change anything ATM~

Nah, it's just opinion there. It's not a difficulty thing - more of a thought that goes through my mind. "Why so many beats when there's nothing like that in the original song?" It's fine - it's your style. I just don't like it that much. ;)
OK~ I will just keep no changes to keep my style~ ;)

The back and forth jumps are kind of eh. Maybe try to do some patterns with them instead of just going to the same spots over and over?
I'm not a osu player and i don't know many patterns or styles (I'm a Taiko player), can you give me some suggestions about jump patterns? Thanks!

Sure. And the taiko player perspective make the rhythms you use make a lot more sense, haha.

I guess just a general technique that I like to do is to set the distance snap to a certain point higher than what you were using before (I like to do snap + .5(snap)) and arrange the beats in some sort of pattern such as a W, a star shape, pentagon - just something pleasing to the eye and reads fine. You don't have to do it that way though - just another personal preference of mine so that I know that my jump spacing is consistent instead of seeing people just do the same 4 beats in each corner of the play field and such.


OK~ I've change one of the jumps into a W shape, and the other one into a star shape~
Thanks for giving me so many useful advices! Now my jumps have more different patterns~ :)
Astom
Hi~

In red maybe important, in blue suggestions

[General]
-background need be 1024x768 or 800x600, resize your BG or look for another.
-offset 2.225, and resnap circles
-Fix u timing points, here a fix for normal diff(with new offset, still if u don't change offset u need fix them in all diff
SPOILER
[TimingPoints]
2225,461.538461538462,4,2,0,100,1,0
61301,-100,4,2,0,100,0,1
90840,-100,4,2,0,30,0,0
94763,-100,4,2,0,100,0,0
149917,-100,4,2,0,100,0,1
179455,-100,4,2,0,100,0,0
208994,-100,4,2,0,100,0,1
209109,-100,4,2,0,100,0,0
216378,-100,4,2,0,100,0,1
238417,-100,4,2,0,40,0,1
238532,-100,4,2,0,40,0,0
Open Toyosaki Aki and Yoko Hikasa - Watashi no Koi wa Hotch-kiss (Full ver.) (aabc271) [Normal].osu with notepad and remplace [TimingPoints] with that.

Mmm that.
Star =)
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