No problemlepidopodus wrote:
Thanks for modding, Blazevoir~
No problemlepidopodus wrote:
Thanks for modding, Blazevoir~
wmfchris wrote:
namco's remix is really poor... It hides the complexity and hamony of Bach's great organ work ._.
http://www.youtube.com/watch?v=ipzR9bhei_o
there's one organ source in the music only in namco's remix...
Agreed, but recent ones are better than this. Acutally, this one is kinda old.
[taiko oni]
...WTF~
[insane]
1:12:452 (9,10,11) spacing
2:00:074 (2,4)kills taiko playerthe drum sound in the song is 1/6, so change this to 1/6?
nice both in sound and pattern (better than namco's one
leave them to sushi
[hard] <- please add breaks if needed. HP drain isn't that high, but if other modders say same thing, I'll add some more notes
0:02:395 (1,2) too loud... fixed
0:03:233 (x) break as I mentioned above.
0:07:418 (x) ^ ^
0:11:605 (x) ^...? ^
0:55:250 (1) move the starting point of the slider left 1 grid moved about 1/2 grid
1:23:781 (4) down 1 grid fixed
1:54:829 (2) right 1 grid fixed
My opinion is still the same: it'll be better if the solo diff is denser, but anyway good job and star~ XD
Thanks for modding, Chris & Kecco~Kecco wrote:
•Overall•
Ok.
•Sushi•
01:08:257 (4) - 1 grid down?
01:12:033 (6) - New combo? leave them to sushi
•Hard•
Ok.
•Normal•
02:00:703 (1) - Make this slider closer to the centre-grid? moved some grids down
•Easy•
Ok.
Nice map, I didn't find many errors, it's pretty perfect and the offset is really good. Nice job.
Star
Thanks for modding, Death the kid~Death_the_kid wrote:
Once again didn't find anything in your map
Maybe
[Normal]
02:06:158 (2) - Add finish? I didn't put finish there, but thanks for your suggestion, I managed to put finish somewhere else. Thanks.
Starred
DJ KRZY wrote:
Ah sorry it took me so long to mod this..
[Easy]
Quite well-made, considering the chaotic beat of the song. Well done.
[Normal]
Several spacing inconsistencies, but I don't think they affect the map in a bad way, so I guess they're okay.
[Hard]
00:51:474 (4,5) - Um...I don't really get why there are two notes instead of one, I don't hear any instrument that fits this. I guess it's up to you, but my recommendation would be to use a single note here. ㅇㅅㅇ Am I only one can hear some sound there?
02:27:029 (1,2,3,4) - These jumps...idk, may be too tough for [Hard], especially at the very end of the song, but I'll leave this up to you as well. If I were you, I'd be reducing the spacing between the notes a tad bit. fixed
[Sushi's Insane]
Ah..challenging diff XD took me quite a few retrys to actually fc this lol
00:59:026 (5) - Down 1 grid
00:59:865 (11) - Up 1 grid
idk, looks more linear this way leave them to sushi
obviously i can't mod taiko lol
star!
YGOkid8 wrote:
General:
- Delete .osb file in Song Folder and Full Submit. fixed XD
Normal:
Nazi Mod~
00:40:356 (2,1) - Move (1) a Grid Down so the flow between these two sliders are better. fixed
00:50:634 (2,3,4) - Flip these vertically, I dunno, since it started at the top, it'd be nice if it went down... or something. fixed
Hard:
Combo Mod~
01:37:417 (6) - New Combo(?) fixed
02:27:659 (3) - ^(?) fixed
NatsumeRin wrote:
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[General]
oh my... i'm not sure if i can check the timing fine... but it seems some of the inherited timing sections is useless (because the offset is the same, as you said in the thread..." then i think you can just delete them or change to a herited one. I set those some 'useless uninherited section' due to reset barlines. Well, this music has quite confusing beat...
[Easy]
i think you may missed some clap...? emm... not sure. example: 01:53:152 (1) - the third reverse. fixed that one, but actually I missed some clap on purpose XD
00:49:166 (2) - make the slider tick silenced. fixed
pretty good Easy, though maybe a little hard for beginners.
[Normal]
01:39:096 (3) - finish? I think it's ok...
fine. but really tired to those o o x... I should have been more creative D:
[Hard]
make the circle size larger? fixed
00:02:395 (1) - xooxo? since clap still has sth different from k fixed
00:42:453 (2,3,4,5,6,7) - use sliders instead of them is better imo. fixed, but I tend to mess it sup cause I'm crappy XD
01:44:760 (2,3,4,5) - o oxo o xxo fixed
[Sushi's Insane]
this is awesome! sushi is pro
00:58:606 (1,2,3,4,5) - this is a nazi spacing= = (1-2 =!= 3-4)
00:59:446 (7,8,9,10,11) - ^ leave them to sushi
Thanks for modding, Midget~Midget wrote:
~Easy~~Normal~
- 01:44:760 (1) - Place new combo on (2) fixed
- 01:56:927 (1) - Remove new combo. fixed
Rest is fine.
- 01:05:320 (1) - Remove new combo.fixed
- 02:17:905 (1) - Maybe 1 grid right will be better? fixed
Thanks, roflninja~roflninja wrote:
All seems solid to me
[hard] 01:06:159 (5) kinda seemed wierd to me, but don't worry about it, probably me just seeing things I put longer jump in there, well maybe confusing, but I'll pass this time.
Thanks for modding~Slanox wrote:
[Easy]
- 02:04:899(1) : Remove 1 reapeat ? fixed
- 02:06:158(x) : Add circle ? fixed
- 02:11:612(1) : Remove 1 reapeat ? fixed
- 02:12:871(x) : Add circle ? fixed
[Normal]
- 01:06:156(6) : Clap instead of finish ? I think finish is better
- 01:45:599(3) : Spacing. I overlapped this with the end or the previous slider, so it's ok.
[Hard]
- 01:03:222(2) : Clap ? Hmm... I think normal is ok.
Thanks for modding, Leorda~Leorda wrote:
[General]
How about set Preferred Skin to Taiko? Music is from TnT, but I think it's better with normal skin.
[Easy]
00:06:581 (1) - The slider is too short for easy I think it's not that hard, since it's return slider.
01:42:452 (1) - ^ ^
01:53:151 (1) - Perhaps, make curve?? fixed
02:14:969 (1,2,1,2) - ^ fixed
[Normal]
00:31:122 (3,4,1) - Move 1 grid up? fixed
01:24:200 (4) - ^ fixed
01:45:599 (3) - Not stacked with 2 at end I prefer stacked here...
02:15:808 (2) - Make curve? fixed
02:17:276 (2) - ^ fixed
[Hard]
00:24:402 (4) - Move 1 grid right fixed
00:26:080 (3) - Move 1 grid left fixed
00:27:758 (3) - Sudden jumps 0.0 Hmm...
00:31:122 (4) - Move 1 grid up fixed
00:32:800 (3) - Move 1 grid down fixed
00:34:478 (3) - Sudden jump is not good, IMO
00:42:873 (4) - Not stacked with 3 at end
00:43:187 (5) - Not stacked with 4 at end
00:43:502 (1) - Not stacked with 5 at end
01:41:403 (7) - Sudden jump, if 01:39:725 (1,2,3,4,5) is not have jump, but 01:41:193 (6,7) have a jump, I think this is sudden jump
[Sushi's Insane]
Is this authenthic diff? No, all standard diff is non-authentic
tmokb93 wrote:
Sorry about being this late >.< That's ok cause I've been quite busy these days XD
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3
If my mod was helpful, feed me with kudosu.
[General]
Okay
[Easy]
00:39:518 (1) - 2 grids left. fixed
[Normal]
00:20:211 (1,2) - Reverse this two. fixed
00:45:495 (3) - This is unsapped. uh... that's 1/3.
Ah, thanks for your modding, Sallad~Sallad4ever wrote:
Hi Lepidon
Sorry for the delay
[General]
- add an instant kiai time right in 02:28:498 for a fountain finish added in Easy, Normal, Hard.
- why is Johann & Sebastian are in the tags ? those 2 are already on the artist so no need to put them again in the tags
- tbh I'm not sure with the artis, it is true that the true creator is Bach but this rock version is arrange by another person (Yuji Masubuchi?). So shouldn't the artist is Yuji masubuchi? and Johan Sebastian Bach is on the tags? As this is rearrangement of two songs... fixed
[Easy]
- very tricky song itself is kinda confusing ._.
02:07:836 (1) - I was thinking this note is following the guitar so this always surprise me, maybe delete this to make it more predictable? fixed
02:12:871 (2) - add a clap or finish to accentuate this circle? fixed
[Normal]
00:51:578 (4) - hmm...how about move this forward to the blue tick ? fixed, and changed to circle
[Hard]
FUN
00:51:369 (x) - add a circle here :3 fixed
01:17:068 (X) - ^?
01:37:417 (1) - it's better to unstack 2 and make it as a jump as well, oh and I think you should increase the jump maybe around 1.8 DS? fixed
[Taiko Muzukashii & Oni]
a-u-t-h-e-n-t-i-c
[Sushi's Insane]
orz out of my playing level, but it's still fun
Fun map, Double STAR~ (oh hey I'm the first one who give you a pink star )
Thanks for moding, SadKangaroo~SadKangaroo wrote:
Hi.
[Normal]
00:51:578 (4) - Move to 00:51:474? Otherwise it's really hard to read. Hmm... Well it's kinda hard, but I think I'll leave this.
[Hard]
01:54:829 (2) - Add clap at the end of this slider? fixed
02:07:836 (7) - Maybe place it closer to others to keep same spacing? The moment is hard to beat enough. I think It's not that hard jump, though I'm not sure ._.
[Sushi's Insane]
Fine in general,but I don't like using 1/8 beats in 00:04:692 (1) and 00:08:887 (1) parts.
Well,pretty fine,good luck.
Oh, and I know there are bunch of uninherit timing sections have same BPM. Well, that's for resetting barlines, and some are for resetting offset.Wait, lepido, I found something interesting, though I'm not sure if it works.
(though I don't know it's actually needed XD)
Noes!Zekira wrote:
EDIT: Suggestion: preferred skin to Taiko?
besides, this is not taikosuorz I wasn't paying attention, hahaah
I don't know why this happened. Maybe my fault orz...Sushi wrote:
just noticed that something went wrong in my diff(maybe timing sections modifications?)
01:10:343 (5) - the timing section of this one is supposed to be 0.5x
thanks :3
OTL then I should find another BAT...Takuma wrote:
Honestly, Sushi's Insane is a tad overmapped in my opinion. The beat is really hard to follow, which is why I'm assuming lepi chose an easier beat to follow. I tried playing it and I just couldn't do it, but I'll be fair and let you know I'm not all that good of a player. I refuse to bubble this for that reason. HERE'S A STAR THO