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Yooh - Dynasty -da capo-

posted
Total Posts
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Topic Starter
10nya
This beatmap was submitted using in-game submission on Sunday, April 8, 2018 at 10:40:49 PM

Artist: Yooh
Title: Dynasty -da capo-
Source: SOUND VOLTEX BOOTH
Tags: sdvx -_t_e_n_n_y_a_- ULTIMATE TRACKS -LEGEND OF KAC-
BPM: 189
Filesize: 11495kb
Play Time: 06:16
Difficulties Available:
  1. Descendant (5.91 stars, 1618 notes)
Download: Yooh - Dynasty -da capo-
Information: Scores/Beatmap Listing
---------------
Yooh - Dignity -al zando-


thank you everyone who supports this map and actually liked it ayy
Suikami
Mod dengan sukarela, bajeng nih DC akwakwakwak

2015-03-12 11:51 ExRei: 03:25:478 (8) - 
2015-03-12 11:51 ExRei: ini nih wtf bgt
2015-03-12 11:51 ExRei: AR si 03:25:636 (1) - jadi kehalangin @_@ apalagi nanti kan kalo HD jadi ndak kelihatan

+

[gatau]
02:27:541 (1,2,3,1,2,3,1,2,3,1,2,3) - itu kan ada endslider kenapa jadi triplet ? duplet aja sih o3o
03:55:478 (1,2,3,4,5,6) - bentuknya wat ? imo aja sih tapi agak aneh gimana gt

kayaknya cuma segini deh

kd atau enggak serah kd pls
Topic Starter
10nya

ExRei wrote:

Mod dengan sukarela, bajeng nih DC akwakwakwak

2015-03-12 11:51 ExRei: 03:25:478 (8) - 
2015-03-12 11:51 ExRei: ini nih wtf bgt
2015-03-12 11:51 ExRei: AR si 03:25:636 (1) - jadi kehalangin @_@ apalagi nanti kan kalo HD jadi ndak kelihatan
^fixed all sama yg laen

+

[gatau]
02:27:541 (1,2,3,1,2,3,1,2,3,1,2,3) - itu kan ada endslider kenapa jadi triplet ? duplet aja sih o3o itu ngikutin musik kok (musiknya kan triplet dari garis putih)
03:55:478 (1,2,3,4,5,6) - bentuknya wat ? imo aja sih tapi agak aneh gimana gt ini malah w suka

kayaknya cuma segini deh

kd atau enggak serah kd pls
yha thenk
Xinely
anjir first mod, placeholder sek




  • General
  1. custom combo colour please, http://puu.sh/gJacR.png
    Combo1 : 100,177,255
    Combo2 : 128,128,192
    Combo3 : 18,124,255
    Combo4 : 153,51,255
  2. preview time nya unsnapped btw


  • opo iki
  1. HP nya serem kalo keselet sekali stream.. rip.. HP 6?
  2. 00:00:557 (1) - gw rasa nangkep cymbal (next circle) e kegampanganen, coba ctrl+g iki slider terus pindah ke 153,310?
  3. 00:01:827 (3,4) - stacknya bisa lebih bagus sih imo
  4. 00:05:636 (3) - ini spacingnya rada kerendahan buat kepala, also mending lu map 00:05:954 - pake circle soalnya suara loncengnya kedenger penting, jadi bisa ganti ini slider jadi 1/2 slider ama circle
  5. 00:06:589 (2) - spacing lebar disini terus rada kecil buat next slider somehow kerasa rada aneh imo, coba move ke 84,224
  6. 00:10:716 (3) - cymbal di slider's repeat bener2 ga kerasa feelnya beb, gw rasa mending 1/2 slider, terus circle / 1/1 slider buat ini, pokoknya cymbal dibuat clickable dah ><
  7. 00:14:208 (2) - bener2 taste gw doang kalo di ctrl+g kerasa lebih fun dikit :<
  8. 00:15:478 (8) - somehow flow dari slider's bodynya rada gimana gtu beb, bikin agak lebih 'terarah' lagi? http://puu.sh/gJbbe.jpg
  9. 00:17:382 (5) - karena slider (6) bikinnya blanket, coba ini slider lebih diblanketin sama 00:17:065 (4) - ? gw rasa move (5) ke 232,216 buat cukup
  10. 00:19:763 (3) - btw ini circle kerasa kejauhan banget soalnya dari sblmnya kek hawa2 relax, coba reduce jump spacingnya sekitar 300,208?
  11. 00:21:033 (2) - ctrl+G terus diatur dikit biar flownya lebih enak (jadi triangle flow) ? http://puu.sh/gJbpp.jpg
  12. 00:24:049 (1) - spacing 1,3x kerasa kedeketen imo, coba 1,5 an? kek move ke 352,176
  13. 00:24:367 (3) - btw gra2 ini slider derajat miring nya ga sama kek sebelumnya, ini coba jauhin dikit biar designnya agak rapi an, i guess 316,20
  14. 00:25:954 (5) - spacing 1,0x nya kerasa aneh imo, stack sama (4) atau move ke 180,124?
  15. 00:29:922 (6) - lupa nc? nc tiap stanza perasaan
  16. 00:30:557 (8) - krn sblmnya jump gede, tiba2 kerasa aneh pas spacingnya kecil disini, coba move ke 261,279? kerasa lebih enak imo
  17. 00:32:779 (2) - nazi tp balik slidernya biar lebih enak di flow, kerasa aneh kalo bodynya ke kanan terus next objectnya ke kanan juga
  18. 00:37:065 (3) - consistent spacing with (2) and (4) please, kerasa aneh Q_Q
  19. 00:40:240 (1,2,3) - gw kurang yakin sama snapnya tapi gw ga bisa nemuin juga snap yg bener, cuma bilang sih
  20. 00:49:605 (2,3) - move ke 456,256 buat avoid overlap (1) sama (3), ga terlalu bagus imo
  21. 00:56:906 (4) - nc? stanzanya udah lewat, sekalian ini combo rada panjang imo
  22. 01:00:557 (1) - coba move ke 416,360? abis 1/4 stream slidernya gede2, tiba2 spacingnya menciut disini kerasa aneh pas dimainin imo
  23. 01:09:446 (1) - remove finish e? ga ada cymbal musik nang kene
  24. 01:10:398 (3) - somehow flownya rada aneh disini, hmm agak lebih enak kalo slidernya di move ke 264,360 imo
  25. 01:15:954 (4) - tetep pke 1,4x spacing kek awalnya please, kerasa inconsistency nya
  26. 01:17:065 (1) - 92,300 biar circle 01:16:748 (3) - ngestack rapi :p
  27. 01:17:700 (3) - overmap imo, mendingan taruh di 01:17:859 - buat pianonya
  28. 01:24:525 (10) - flownya kerasa aneh imo kalo tailnya ngecurve kek gtu terus circlenya di kanan, coba taruh ke kiri kek 01:23:732 (7) - tumpuk bareng ini, kerasa lebih natural imo
  29. 01:25:636 - imo dari sini sampe 01:26:430 - bisa lebih improve ritmenya kalo itu drum2 nya dibuat clickable, kerasa kuat soalnya imo, coba http://puu.sh/gJcHD.jpg ini?
  30. 01:38:335 (4) - karena flow dari (3) itu miring, tiba2 aneh kalo flow dari (4) ke (5) nya lurus, coba move (4) ke 424,28 biar kerasa lebih natural karena flow miring
  31. 01:39:684 (4) - ga ada musiknya sih, entah overmap atau gak o-o
  32. 01:42:938 (2,3) - tbh flow dari kesininya kurang srek beb, kalo gw sih lebih coba 01:42:462 (1) - ctrl+g terus 01:42:938 (2) - ctrl+g, tapi kalo misal ikutin ini, 01:41:827 (1,2) - ctrl+h ya
  33. 01:48:494 (4) - aaa overmap, itu suara mulainya dari 01:48:652 - sampe 01:48:771 - i guess =3=
  34. 01:49:843 (5) - overmap juga
  35. 01:51:192 (4) - 136,256 biar spacingnya konsisten, kerasa aneh ;-;
  36. 01:53:652 (5) - musiknya ga jelas disini, mendingan remove imo
  37. 01:54:922 (5) - ^
  38. 01:58:732 - ga ada suaranya juga beb o-o
  39. 02:02:700 (4) - ga ada suara dan yg bisa di map tbh yang 02:02:065 -
  40. 02:10:398 (1) - harusnya 1/6 terus remove 1 repeat
  41. 02:12:303 (1) - 02:14:208 (1) - 02:18:017 (1) - 02:19:922 (1) - 02:24:367 (3) - ^
  42. 02:25:716 (2) - ga ada suaranya, yg ada 1/6 disini, remove aja biar lebih aman
  43. 02:27:621 (2) - 02:29:525 (2) - 02:33:335 (2) - 02:35:240 (2) - 02:39:684 (7) - 02:40:954 (2) - 02:42:859 (2) - 02:44:763 (2) - 02:50:478 (2) - ^
  44. 02:53:255 - to be honest streamnya mulai disini jadi 02:52:303 (1,2,3,4,5,6,7,8,9) - semua blue tick nya kecuali 02:52:700 - overmap imo
  45. 03:27:065 (2) - whistle di kepala? gw rasa cocok imo, sekalian rada empty disini
  46. 03:27:859 (4) - stack properly sama (2) lol
  47. 03:38:335 - mutlak harus add note krn drum disini ;___;
  48. 03:53:097 - until 03:53:216 - 1/8 starts in here instead of 03:52:938 (1) - ;_;
  49. 03:55:478 (1,2,3,4,5,6) - gw agree sih sama rei, dari curve di previous stream sama kesini kerasa beda, coba lebih diseimbangin?
  50. 04:11:351 (1) - yep overmap lagi, 1/8 nya mulai 04:11:509 - sampe 04:11:589 -
  51. 04:26:628 - overmap juga
  52. sisanya gw lihat secara cepat sama snapnya, gw rasa sampe sini doang deh, sisanya fine i guess lol

gutlak ~
Topic Starter
10nya

Xinely wrote:

anjir first mod, placeholder sek
rumah w mati lampu njir pas mau irc

Xinely wrote:

anjir first mod, placeholder sek




  • General
  1. custom combo colour please, http://puu.sh/gJacR.png
    Combo1 : 100,177,255
    Combo2 : 128,128,192
    Combo3 : 18,124,255
    Combo4 : 153,51,255
  2. preview time nya unsnapped btw


  • opo iki
  1. HP nya serem kalo keselet sekali stream.. rip.. HP 6? its for app anyway so keep o3o
  2. 00:00:557 (1) - gw rasa nangkep cymbal (next circle) e kegampanganen, coba ctrl+g iki slider terus pindah ke 153,310? fixed otherway
  3. 00:01:827 (3,4) - stacknya bisa lebih bagus sih imo
  4. 00:05:636 (3) - ini spacingnya rada kerendahan buat kepala, also mending lu map 00:05:954 - pake circle soalnya suara loncengnya kedenger penting, jadi bisa ganti ini slider jadi 1/2 slider ama circle
  5. 00:06:589 (2) - spacing lebar disini terus rada kecil buat next slider somehow kerasa rada aneh imo, coba move ke 84,224
  6. 00:10:716 (3) - cymbal di slider's repeat bener2 ga kerasa feelnya beb, gw rasa mending 1/2 slider, terus circle / 1/1 slider buat ini, pokoknya cymbal dibuat clickable dah >< keep current deh, gw malah seneng kalo pas bagian cymbalnya itu slider repeat o3o"
  7. 00:14:208 (2) - bener2 taste gw doang kalo di ctrl+g kerasa lebih fun dikit :< fixed other way sih, gamau bentuknya sama kea 00:14:843 - ~_~
  8. 00:15:478 (8) - somehow flow dari slider's bodynya rada gimana gtu beb, bikin agak lebih 'terarah' lagi? http://puu.sh/gJbbe.jpg
  9. 00:17:382 (5) - karena slider (6) bikinnya blanket, coba ini slider lebih diblanketin sama 00:17:065 (4) - ? gw rasa move (5) ke 232,216 buat cukup
  10. 00:19:763 (3) - btw ini circle kerasa kejauhan banget soalnya dari sblmnya kek hawa2 relax, coba reduce jump spacingnya sekitar 300,208? keep current deh, soalnya yg sebelumnya udah stack 1/1 jadi agak aneh kalo ga dikasih surprise jump
  11. 00:21:033 (2) - ctrl+G terus diatur dikit biar flownya lebih enak (jadi triangle flow) ? http://puu.sh/gJbpp.jpg
  12. 00:24:049 (1) - spacing 1,3x kerasa kedeketen imo, coba 1,5 an? kek move ke 352,176
  13. 00:24:367 (3) - btw gra2 ini slider derajat miring nya ga sama kek sebelumnya, ini coba jauhin dikit biar designnya agak rapi an, i guess 316,20
  14. 00:25:954 (5) - spacing 1,0x nya kerasa aneh imo, stack sama (4) atau move ke 180,124? fixed otherway o3ob
  15. 00:29:922 (6) - lupa nc? nc tiap stanza perasaan
  16. 00:30:557 (8) - krn sblmnya jump gede, tiba2 kerasa aneh pas spacingnya kecil disini, coba move ke 261,279? kerasa lebih enak imo
  17. 00:32:779 (2) - nazi tp balik slidernya biar lebih enak di flow, kerasa aneh kalo bodynya ke kanan terus next objectnya ke kanan juga keep current deh, ngga affect too much imo ;w;
  18. 00:37:065 (3) - consistent spacing with (2) and (4) please, kerasa aneh Q_Q
  19. 00:40:240 (1,2,3) - gw kurang yakin sama snapnya tapi gw ga bisa nemuin juga snap yg bener, cuma bilang sih
  20. 00:49:605 (2,3) - move ke 456,256 buat avoid overlap (1) sama (3), ga terlalu bagus imo eeh keep current deh, gw suka yg ini malah ;w;
  21. 00:56:906 (4) - nc? stanzanya udah lewat, sekalian ini combo rada panjang imo gw taroh ncnya di 00:57:224 -
  22. 01:00:557 (1) - coba move ke 416,360? abis 1/4 stream slidernya gede2, tiba2 spacingnya menciut disini kerasa aneh pas dimainin imo
  23. 01:09:446 (1) - remove finish e? ga ada cymbal musik nang kene
  24. 01:10:398 (3) - somehow flownya rada aneh disini, hmm agak lebih enak kalo slidernya di move ke 264,360 imo
  25. 01:15:954 (4) - tetep pke 1,4x spacing kek awalnya please, kerasa inconsistency nya
  26. 01:17:065 (1) - 92,300 biar circle 01:16:748 (3) - ngestack rapi :p
  27. 01:17:700 (3) - overmap imo, mendingan taruh di 01:17:859 - buat pianonya disini emang ngga sengaja ngikutin piano, di 01:17:700 - ada suara kok
  28. 01:24:525 (10) - flownya kerasa aneh imo kalo tailnya ngecurve kek gtu terus circlenya di kanan, coba taruh ke kiri kek 01:23:732 (7) - tumpuk bareng ini, kerasa lebih natural imo
  29. 01:25:636 - imo dari sini sampe 01:26:430 - bisa lebih improve ritmenya kalo itu drum2 nya dibuat clickable, kerasa kuat soalnya imo, coba http://puu.sh/gJcHD.jpg ini? keep current deh, disitu emang lagi ngga ngikut drum
  30. 01:38:335 (4) - karena flow dari (3) itu miring, tiba2 aneh kalo flow dari (4) ke (5) nya lurus, coba move (4) ke 424,28 biar kerasa lebih natural karena flow miring
  31. 01:39:684 (4) - ga ada musiknya sih, entah overmap atau gak o-o
  32. 01:42:938 (2,3) - tbh flow dari kesininya kurang srek beb, kalo gw sih lebih coba 01:42:462 (1) - ctrl+g terus 01:42:938 (2) - ctrl+g, tapi kalo misal ikutin ini, 01:41:827 (1,2) - ctrl+h ya
  33. 01:48:494 (4) - aaa overmap, itu suara mulainya dari 01:48:652 - sampe 01:48:771 - i guess =3=
  34. 01:49:843 (5) - overmap juga
  35. 01:51:192 (4) - 136,256 biar spacingnya konsisten, kerasa aneh ;-;
  36. 01:53:652 (5) - musiknya ga jelas disini, mendingan remove imo keep, ada suara musiknya kok disana ._.
  37. 01:54:922 (5) - ^ same, beneran deh ada o3o
  38. 01:58:732 - ga ada suaranya juga beb o-o
  39. 02:02:700 (4) - ga ada suara dan yg bisa di map tbh yang 02:02:065 - biar pas sama triplet yg lain sih, imo aneh kalo disini agak sepi, waiting for other opinions dulu deh
  40. 02:10:398 (1) - harusnya 1/6 terus remove 1 repeat
  41. 02:12:303 (1) - 02:14:208 (1) - 02:18:017 (1) - 02:19:922 (1) - 02:24:367 (3) - ^
  42. 02:25:716 (2) - ga ada suaranya, yg ada 1/6 disini, remove aja biar lebih aman malah kalo diremove keliatan aneh, meski triplet tapi seenggaknya support streams daripada dibiarin kosong orzzzzzzzzzz
  43. 02:27:621 (2) - 02:29:525 (2) - 02:33:335 (2) - 02:35:240 (2) - 02:39:684 (7) - 02:40:954 (2) - 02:42:859 (2) - 02:44:763 (2) - 02:50:478 (2) - ^ ;^;
  44. 02:53:255 - to be honest streamnya mulai disini jadi 02:52:303 (1,2,3,4,5,6,7,8,9) - semua blue tick nya kecuali 02:52:700 - overmap imo
  45. 03:27:065 (2) - whistle di kepala? gw rasa cocok imo, sekalian rada empty disini
  46. 03:27:859 (4) - stack properly sama (2) lol
  47. 03:38:335 - mutlak harus add note krn drum disini ;___;
  48. 03:53:097 - until 03:53:216 - 1/8 starts in here instead of 03:52:938 (1) - ;_;
  49. 03:55:478 (1,2,3,4,5,6) - gw agree sih sama rei, dari curve di previous stream sama kesini kerasa beda, coba lebih diseimbangin? keep current, rasanya ngga beda2 amat deh
  50. 04:11:351 (1) - yep overmap lagi, 1/8 nya mulai 04:11:509 - sampe 04:11:589 -
  51. 04:26:628 - overmap juga keep deh, lagipula itu dalam bentuk slider ._.
  52. sisanya gw lihat secara cepat sama snapnya, gw rasa sampe sini doang deh, sisanya fine i guess lol

gutlak ~
thanks for modding o/
Asagi
Did some IRC mod :3

(  ・ω・)
2015-03-29 12:13 10nya: hello sir
2015-03-29 12:13 Asagi: hi madam
2015-03-29 12:13 10nya: may we continue our bussiness?
2015-03-29 12:14 10nya: ACTION is editing [http://osu.ppy.sh/b/658120 Yooh - Dynasty -da capo- [gatau]]
2015-03-29 12:14 10nya: can you please suggest me good diff name? i can not think good ones
2015-03-29 12:14 10nya: LOL
2015-03-29 12:14 10nya: WHY AM I SO POLITE
2015-03-29 12:14 10nya: LELE
2015-03-29 12:14 Asagi: "Extra"
2015-03-29 12:14 10nya: NOPE
2015-03-29 12:14 10nya: too normal
2015-03-29 12:14 Asagi: i prefer simple, so im not good with this custom diff name thingy
2015-03-29 12:15 10nya: lol
2015-03-29 12:15 10nya: okay then
2015-03-29 12:15 10nya: i want to insert indonesian language
2015-03-29 12:15 10nya: okay go on
2015-03-29 12:15 Asagi: not sure if the timing is kinda off lol
2015-03-29 12:15 Asagi: the offset
2015-03-29 12:16 10nya: ikr
2015-03-29 12:16 10nya: im bad at finding those
2015-03-29 12:16 Asagi: i keep seeing nazi stuff hahaha
2015-03-29 12:16 10nya: but from all players +10ms
2015-03-29 12:16 Asagi: 00:10:398 (2) -
2015-03-29 12:16 10nya: symettry?
2015-03-29 12:16 10nya: syme
2015-03-29 12:16 10nya: symmetry
2015-03-29 12:16 10nya: alksdjaslkdj
2015-03-29 12:16 Asagi: blanket stuff
2015-03-29 12:17 10nya: ye
2015-03-29 12:17 10nya: fixed
2015-03-29 12:17 Asagi: 00:21:192 (3) - not sure about this stack though
2015-03-29 12:17 Asagi: kinda awkward to play, since you gonna stop there and double clicking after that 1/4 stuff
2015-03-29 12:18 10nya: yeah
2015-03-29 12:18 10nya: wait
2015-03-29 12:18 10nya: moved it
2015-03-29 12:18 Asagi: you can just unstack them and move it somewhere else
2015-03-29 12:18 10nya: yep
2015-03-29 12:19 10nya: moved
2015-03-29 12:19 10nya: move on
2015-03-29 12:19 10nya: lolo
2015-03-29 12:19 Asagi: 00:25:636 (3,4,5,6) - it feels that the spacing here should be increasing
2015-03-29 12:19 Asagi: 00:25:954 (5,6) - if you listen to this, i can here that the pitch is getting higher
2015-03-29 12:20 Asagi: so better if the spacing increased there instead of short spacing
2015-03-29 12:20 10nya: ok
2015-03-29 12:20 Asagi: 00:31:033 (5) - try to make it note? for better impact on the clap hitsound
2015-03-29 12:21 10nya: ok
2015-03-29 12:22 Asagi: 00:40:240 (1,2,3) - hmmm, not sure about this
2015-03-29 12:22 Asagi: it feels that it was faster
2015-03-29 12:22 Asagi: but i cant hear the rhythm well so im not sure
2015-03-29 12:22 10nya: should i change it to circles
2015-03-29 12:22 Asagi: change what?
2015-03-29 12:22 10nya: its 1/3 for sure
2015-03-29 12:22 10nya: those 1/3 sliders
2015-03-29 12:22 Asagi: im not sure if that is 1/3 or not lol
2015-03-29 12:23 Asagi: but it feels it sounds faster
2015-03-29 12:23 10nya: i cant hearrrrrrrr
2015-03-29 12:23 10nya: lol
2015-03-29 12:23 Asagi: YEA
2015-03-29 12:23 Asagi: maybe just keep it like that for now
2015-03-29 12:23 Asagi: questionable :v
2015-03-29 12:24 10nya: ye
2015-03-29 12:24 Asagi: 00:40:874 (4) - the sadfasdfcawcrfa wobble part should be on the start
2015-03-29 12:24 10nya: :V
2015-03-29 12:24 Asagi: wobble part of that slider
2015-03-29 12:24 10nya: 1/3s?
2015-03-29 12:24 Asagi: 00:40:874 (4) -
2015-03-29 12:25 Asagi: 00:41:351 (3,4) - how bout replace this with 1/8 repeat slider?
2015-03-29 12:25 10nya: wait
2015-03-29 12:25 10nya: 00:40:240 - this part using 1/6
2015-03-29 12:26 Asagi: yea, that idk about that
2015-03-29 12:26 10nya: https://osu.ppy.sh/ss/2945258 check the rhythm
2015-03-29 12:26 10nya: like that? is that fit?
2015-03-29 12:26 10nya: cant puush
2015-03-29 12:27 Asagi: im not really not sure
2015-03-29 12:27 10nya: it fit on 1/4 too
2015-03-29 12:27 Asagi: try to keep it for now
2015-03-29 12:28 Asagi: yea, i tried 1/4 and it fits
2015-03-29 12:28 Asagi: but 1/3 works too
2015-03-29 12:28 Asagi: so rekt
2015-03-29 12:31 10nya: shit
2015-03-29 12:31 Asagi: 00:47:859 (4) - come on, make a good shape with those red anchors ;_;
2015-03-29 12:31 Asagi: 00:46:271 (2) - try making it symmetrical with 00:45:954 (1) - ?
2015-03-29 12:31 Asagi: 00:49:605 (2,3) - bad overlap
2015-03-29 12:32 Asagi: i dont like that overlap
2015-03-29 12:32 10nya: why everyone hate it
2015-03-29 12:32 10nya: ;w;
2015-03-29 12:32 10nya: i love it................
2015-03-29 12:32 Asagi: ;w;
2015-03-29 12:32 Asagi: rekt puush
2015-03-29 12:33 10nya: ye
2015-03-29 12:33 10nya: i'll keep that one
2015-03-29 12:33 Asagi: https://osu.ppy.sh/ss/2945274
2015-03-29 12:33 Asagi: what one? the overlap?
2015-03-29 12:34 10nya: well rotated it as 40 degrees
2015-03-29 12:34 10nya: https://osu.ppy.sh/ss/2945279
2015-03-29 12:34 10nya: 00:45:954 (1) -
2015-03-29 12:35 Asagi: thats just some suggestion, do it whatever you wish
2015-03-29 12:35 10nya: brb
2015-03-29 12:35 Asagi: aaaawww
2015-03-29 12:35 10nya: shit its raining
2015-03-29 12:35 Asagi: aaaa
2015-03-29 12:38 Asagi: 01:25:795 (5,6) - aaaaaaa
2015-03-29 12:38 Asagi: the downbeat should be clicked aaaaaaaa
2015-03-29 12:39 Asagi: 01:25:795 (5) - move the front on the tall white tick
2015-03-29 12:41 Asagi: 01:26:906 (4,5) - change it something like this https://osu.ppy.sh/ss/2945293
2015-03-29 12:41 Asagi: it feels better when playing imo
2015-03-29 12:43 Asagi: 01:58:811 (2) - im pretty sure 1/8 repeat slider will fit better
2015-03-29 12:43 Asagi: 02:06:668 (1) - not sure if you should silence the tail of this spinner
2015-03-29 12:45 Asagi: 02:55:160 (1,1,1,2,1) - i fuckin love this part
2015-03-29 12:47 Asagi: 03:36:113 (2,4) - this shape
2015-03-29 12:47 Asagi: its really confusing
2015-03-29 12:47 Asagi: i expect it was something shorter than 1/1 but yea
2015-03-29 12:47 Asagi: you should change the shape
2015-03-29 12:50 Asagi: 03:50:398 (3) - looks like this slider is forced to put there lol
2015-03-29 12:50 Asagi: i know you can make better than this
2015-03-29 12:52 Asagi: 04:56:668 (5) - im pretty sure this is not needed here
2015-03-29 12:52 Asagi: 05:24:683 (1,2) - try this as 1/2 slider instead
2015-03-29 12:53 Asagi: and dont overuse NC
2015-03-29 12:54 Asagi: so thats it, some on the streams are unsure
2015-03-29 12:56 Asagi: because i cant play it lol
2015-03-29 12:56 Asagi: maybe need more testpaly on this

Good luck baka :3
Topic Starter
10nya
thanks for the mod bakaaa :3 <3
Ciyus Miapah
hi from siberia

Testplay request
8x retries, RIP mouse only streams

yeah i know im too lazy too acc

- overall this map good at 1/2 pattern and some streams too


some additional suggestion for gameplay
Translated to bahasa

Ganti nama diff dengan "Redemption" (terinspirasi dari mapnya ktgster)

01:00:398 (4,1) - ane rasa flow disini terlalu maksa sama susah buat dibaca + SV pelan malah semakin keras aja flow disini. menurut ane coba pindahin slider 1 ke x224y356 sekaligus reshape slider
01:48:335 (4,5) - sebaiknya gunakan 1/2 slider buat slider 4
01:58:811 (2) - ane rasa reverse slider disini harus jelas keliatan, readability disana terbatas bgt, jadi ane harap reverse slider jgn di stack/overlap sama 01:57:382 (1) - .
02:27:224 (5,1,2,3) - entah kenapa ane sering dpt 1x100 disini (include some similiar pattern)
02:31:192 (1) - NC disini kurang enak diliat + gk ngerasain downbeat/upbeat disana
03:01:509 (6) - pakai slider 1/2 aja
03:25:636 (1,2) - menurut ane ini lebih baik di stack
04:11:509 (6) - lol 1x100 mulu disini, lebih baik kurangi 1 reverse slider (lebih tepatnya ini pattern 1/16 jadi slider end nya di 04:11:589 - )
04:49:128 (1,1,1) - SV changes nya terlalu mendadak, tapi gpp lah
05:24:683 (1,2) - ane kurang setuju sama ini pattern, lebih baik gunakan reverse slider atau 1/2 pattern (kesannya kaya overmapped yg gk enak bgt + pattern selanjutnya itu triplet ditambah deathstrim yg bikin player bingung) dan ane harap jgn hiding notes ini 05:24:842 (2) -
05:31:350 (4,5) - change to 1/2 slider better
05:34:683 (1) - sebenarnya 1/8 notes itu mulai nya dari 05:34:763 - . lebih baik gunakan 1/4 circle stream aja lah
05:39:921 (1,2) - ini juga menurut ane gk terlalu sense sama musik (sama random NCs bikin pattern ini susah banget dibaca)
06:00:715 (1) - rasanya ini seperti notes yg ada di 06:00:556 - (06:00:556 - ane harap kau nambah circle/slider disini, disana itu jelas bgt strong beat)
06:01:271 (1) - delete notes better

mungkin itu aja yg bisa ane bilang. semoga dapat membantu

goodluck!
Topic Starter
10nya

Fort wrote:

hi from siberia

Testplay request
8x retries, RIP mouse only streams

yeah i know im too lazy too acc

- overall this map good at 1/2 pattern and some streams too


some additional suggestion for gameplay
Translated to bahasa

Ganti nama diff dengan "Redemption" (terinspirasi dari mapnya ktgster) diff name nanti aja uwu

01:00:398 (4,1) - ane rasa flow disini terlalu maksa sama susah buat dibaca + SV pelan malah semakin keras aja flow disini. menurut ane coba pindahin slider 1 ke x224y356 sekaligus reshape slider remapped this part o/
01:48:335 (4,5) - sebaiknya gunakan 1/2 slider buat slider 4 keep current deh, kalo 1/2 agak sepi
01:58:811 (2) - ane rasa reverse slider disini harus jelas keliatan, readability disana terbatas bgt, jadi ane harap reverse slider jgn di stack/overlap sama 01:57:382 (1) - .
02:27:224 (5,1,2,3) - entah kenapa ane sering dpt 1x100 disini (include some similiar pattern)
02:31:192 (1) - NC disini kurang enak diliat + gk ngerasain downbeat/upbeat disana
03:01:509 (6) - pakai slider 1/2 aja keep current deh
03:25:636 (1,2) - menurut ane ini lebih baik di stack kalo di stack pada ngga kebaca, udah minta banyak testplay ><"
04:11:509 (6) - lol 1x100 mulu disini, lebih baik kurangi 1 reverse slider (lebih tepatnya ini pattern 1/16 jadi slider end nya di 04:11:589 - ) kalo dikurangin malah jadi aneh sih, see other opinion deh
04:49:128 (1,1,1) - SV changes nya terlalu mendadak, tapi gpp lah
05:24:683 (1,2) - ane kurang setuju sama ini pattern, lebih baik gunakan reverse slider atau 1/2 pattern (kesannya kaya overmapped yg gk enak bgt + pattern selanjutnya itu triplet ditambah deathstrim yg bikin player bingung) dan ane harap jgn hiding notes ini 05:24:842 (2) -
05:31:350 (4,5) - change to 1/2 slider better well nyamain rhythm sama previous pattern disini owo;
05:34:683 (1) - sebenarnya 1/8 notes itu mulai nya dari 05:34:763 - . lebih baik gunakan 1/4 circle stream aja lah
05:39:921 (1,2) - ini juga menurut ane gk terlalu sense sama musik (sama random NCs bikin pattern ini susah banget dibaca)
06:00:715 (1) - rasanya ini seperti notes yg ada di 06:00:556 - (06:00:556 - ane harap kau nambah circle/slider disini, disana itu jelas bgt strong beat)
06:01:271 (1) - delete notes better playback 25% ada suara kok disini, malah kalo dibuat triplet doang nanggung ><

mungkin itu aja yg bisa ane bilang. semoga dapat membantu

goodluck!
makasih testplay sama feedbacknya! :3
RandF
hi, 10nya~

[Tentative]
  1. 00:25:795 (4,5) - this short spacing is hard to play
  2. 00:34:684 (5,6) - I prefer to avoid stack pattern in the same way as others
  3. 00:40:240 (1,2,3,4) - 1/3 is necessary? no problem to 1/4 sliders, imo
  4. 00:58:494 (4,5,6) - round rightward a little for good flow like 00:57:224 (1,2,3) - ?
  5. 01:14:525 (1,2) - I prefer to overlap more for good looking
  6. 02:04:367 (3,4) - how about exchanging their positions?
  7. 02:11:192- whistle
  8. 02:15:001- ^
  9. 02:16:113 (1,2) - ^
  10. 02:31:192 (5,6) - hard to find rhythm, imo. I suggest to start at white line about 1/1 slider
  11. 02:32:144 (1,2) - ^
  12. 02:48:573- I prefer to follow it and make triplet
  13. 03:52:938 (1,2,3) - hard to see. I suggest not to stack correctly
  14. 04:07:541- whistle
  15. 04:51:033 (1,2,3) - I prefer to avoid setting in the same straight line as 04:50:795 (1,2,3) - like 04:42:779 (1,2,3,4,1,2,3,4,1,2,3) -
oh, another ver. XD
so cool!
~Good Luck~
Topic Starter
10nya

RandomEffect wrote:

hi, 10nya~hiya randoo o3o

[Tentative]
  1. 00:25:795 (4,5) - this short spacing is hard to play
  2. 00:34:684 (5,6) - I prefer to avoid stack pattern in the same way as others
  3. 00:40:240 (1,2,3,4) - 1/3 is necessary? no problem to 1/4 sliders, imo
  4. 00:58:494 (4,5,6) - round rightward a little for good flow like 00:57:224 (1,2,3) - ?
  5. 01:14:525 (1,2) - I prefer to overlap more for good looking prefer current, doesnt affect anything too :3
  6. 02:04:367 (3,4) - how about exchanging their positions?
  7. 02:11:192- whistle
  8. 02:15:001- ^
  9. 02:16:113 (1,2) - ^ too loud imo
  10. 02:31:192 (5,6) - hard to find rhythm, imo. I suggest to start at white line about 1/1 slider keep current, it'll be a bit weird if i make 1/1 sliders, in fact this part fit for 1/2 circles xD
  11. 02:32:144 (1,2) - ^ ^
  12. 02:48:573- I prefer to follow it and make triplet
  13. 03:52:938 (1,2,3) - hard to see. I suggest not to stack correctly
  14. 04:07:541- whistle
  15. 04:51:033 (1,2,3) - I prefer to avoid setting in the same straight line as 04:50:795 (1,2,3) - like 04:42:779 (1,2,3,4,1,2,3,4,1,2,3) -
oh, another ver. XD
so cool!
~Good Luck~
didnt replied means fixed, thank you so much ><!
BeatofIke
Timing Request!

Topic Starter
10nya
thanks a lot ike :D
smallboat
Almost finish check,will post in tonight (I will edit this post)

Hello :3
Good mapper nya :D
Looks like good set,just some suggestion ~


[Tentative]
  1. 00:20:382 (7) - Although this slider pattern shape looks okay imo,but I don't know QAT how to think this,also can ask it :3
  2. 01:39:588 (3,4) - For reference : rhythm use ctrl+g? Because the playing heavy beat you place the slider end,seems not play so cool feeling imo.
  3. 01:46:890 (5,6,1) - Sounds like this music not fit place so small distance,suggest enlarge a bit ?
  4. 01:48:636 (5) - Don't make 01:48:318 (4,5,1) - the same pattern interspace here,it will misunderstanding by QAT viewpoint. Example :
  5. 01:54:667 (4) - The blueline has no sound here,actually the slider end heavy sound at 01:54:826 here?
  6. 01:57:366 (1) - Forgot cancel NC? Looks no special so hard to read or music here.
  7. 02:24:826 (1) - Also can add a whistle?
  8. 02:56:096 (1) - This distance also can change a bit (1/2 distance seems have a bit close,move to (498|218)) :
  9. 03:20:858 (3) - Maybe can make the slider end stack at (6)?
  10. 03:54:429 (3) - Remove this note will played better,sounds like the sound not so obviously imo
  11. 04:11:334 (4,5,6) - Well,this pattern have (almost) the same dq issue in at HW's map "ESTi - HELIX (EX) diff" in here : and (Proof : https://osu.ppy.sh/forum/p/4179519)
  12. 04:39:032 (2,4,6,8,10) - There is no blue tick sound,don't place rhythm here (Obviously too,I think it is overmap imo)
  13. 04:50:222 (1,2) - This 1/8 snap
  14. 05:12:286 (2) - Forgot add a note here?
  15. 05:19:588 (5) - Open 25%,it sounds like 1/6.
  16. 05:21:493 (1) - Same above (Suggest check another to fix if I didn't comment (Just like 05:27:842 (4) - and 05:36:731 (1) - etc.))
Topic Starter
10nya

smallboat wrote:

Almost finish check,will post in tonight (I will edit this post)

Hello :3
Good mapper nya :D
Looks like good set,just some suggestion ~
hello smallboat :3

[Tentative]
  1. 00:20:382 (7) - Although this slider pattern shape looks okay imo,but I don't know QAT how to think this,also can ask it :3
  2. 01:39:588 (3,4) - For reference : rhythm use ctrl+g? Because the playing heavy beat you place the slider end,seems not play so cool feeling imo.
  3. 01:46:890 (5,6,1) - Sounds like this music not fit place so small distance,suggest enlarge a bit ?
  4. 01:48:636 (5) - Don't make 01:48:318 (4,5,1) - the same pattern interspace here,it will misunderstanding by QAT viewpoint. Example :
  5. 01:54:667 (4) - The blueline has no sound here,actually the slider end heavy sound at 01:54:826 here?
  6. 01:57:366 (1) - Forgot cancel NC? Looks no special so hard to read or music here.
  7. 02:24:826 (1) - Also can add a whistle?
  8. 02:56:096 (1) - This distance also can change a bit (1/2 distance seems have a bit close,move to (498|218)) :
  9. 03:20:858 (3) - Maybe can make the slider end stack at (6)?
  10. 03:54:429 (3) - Remove this note will played better,sounds like the sound not so obviously imo
  11. 04:11:334 (4,5,6) - Well,this pattern have (almost) the same dq issue in at HW's map "ESTi - HELIX (EX) diff" in here : and (Proof : https://osu.ppy.sh/forum/p/4179519)
  12. 04:39:032 (2,4,6,8,10) - There is no blue tick sound,don't place rhythm here (Obviously too,I think it is overmap imo)
  13. 04:50:222 (1,2) - This 1/8 snap
  14. 05:12:286 (2) - Forgot add a note here?
  15. 05:19:588 (5) - Open 25%,it sounds like 1/6.
  16. 05:21:493 (1) - Same above (Suggest check another to fix if I didn't comment (Just like 05:27:842 (4) - and 05:36:731 (1) - etc.))
all has been fixed, its my fault didnt notice all of those 1/6 orz ;w; thank you so much!
updated~
smallboat
Comfirm my suggestion which almost fixed, looks fine.

# 1 Bubbled !
Topic Starter
10nya
owo!!!!! thanks for the buruburu and mods smallboat~ ><

EDIT: fixed some nc stuffs q-q
smallboat
As mapper request, he want fix combo color set (poke by him),and the combo color is fine I think.

# 1 Bubbled !
Topic Starter
10nya
thanks a lot /w/ waiting for 2nd bubble ayyy
Lally
nice one #2 o3o
Topic Starter
10nya
/w/ thanks a lot lally-nee chan!
Ichigaki
-da capo-

Al fine pls o3o
Topic Starter
10nya
-al fine- is 9.55mins are u kidding me loool but al fine version is the best imo
Momochikun
dear 10nya.. sup' ?

After some discussion with captin1 over the map, we get conclusion that this map need to be polished a bit before get approved to correct some timing problem, here's what i got :

[Tentative]
00:00:541 (1) - slider started late and offbeat, this should be placed 1/16 later ( 00:00:561 - )
00:20:858 (1,2) - start them 1/16 later ( 00:20:878 - ) , same issues at 01:06:572 (1,2) - 00:41:175 (2,3,4,5) - 01:47:207 (1,2) -
01:00:540 (1) - i'm a bit worried about the readability of this slider, try moving the first red node a bit up or something ?
01:49:588 (4) - rhythm 1/4 nya rada susah kebaca walau ud ada colorhax, ctrl g ?
03:01:493 (6,1,2) - triplet ini nggak fit, dan rasanya aneh.. mending 1/2 pattern biasa saja, sama kayak 04:33:953 (4) -
03:10:143 (4) - seret ke 03:10:170 -

02:10:382 - the timeline here is bugged , it say 3/4 on the metronome but the timeline itself still on 4/4 metronome. Please fix since it could affect the whole map, could be done by removing it and replacing the greenline with the new time signature

The following triplets need to be changed to 1/6 pattern as they're offbeat : 02:25:620 (1,2,3) - 02:27:524 (1,2,3) - 02:33:239 (1,2,3) - 02:35:143 (1,2,3) - 02:40:858 (1,2,3) - 02:42:762 (1,2,3) - 02:44:667 (1,2,3) - 02:48:477 (1,2,3) - 02:50:381 (1,2,3) - 04:51:016 (1,2,3) - 04:52:920 (1,2,3) - 04:58:635 (1,2,3) - 05:00:540 (1,2,3) - 05:02:445 (1,2,3) - 05:06:255 (1) - 05:08:159 (1) - 05:13:874 (1,2,3) - 05:29:112 (1,2,3) -
please double check all the timeline above as we may wrong or missed something, confirm it with your ear :3

untuk yg bagian ini 04:45:301 (1,2,3) - dst instrumen nya aslinya jg ada yg 1/6 tapi di tick biru juga ada suara.. jadi mau 1/6 pattern atau di keep 1/4 triplet masih fine imo

As for the safe way, i'd advise you to find some timing experts to take a look at the snapping. captin1 should come here later to correct mine or pointing other errors. until then good luck :3
Topic Starter
10nya

Momochikun wrote:

dear 10nya.. sup' ? sup

After some discussion with captin1 over the map, we get conclusion that this map need to be polished a bit before get approved to correct some timing problem, here's what i got :

[Tentative]
00:00:541 (1) - slider started late and offbeat, this should be placed 1/16 later ( 00:00:561 - )
00:20:858 (1,2) - start them 1/16 later ( 00:20:878 - ) , same issues at 01:06:572 (1,2) - 00:41:175 (2,3,4,5) - 01:47:207 (1,2) -
01:00:540 (1) - i'm a bit worried about the readability of this slider, try moving the first red node a bit up or something ?
01:49:588 (4) - rhythm 1/4 nya rada susah kebaca walau ud ada colorhax, ctrl g ?
03:01:493 (6,1,2) - triplet ini nggak fit, dan rasanya aneh.. mending 1/2 pattern biasa saja, sama kayak 04:33:953 (4) -
03:10:143 (4) - seret ke 03:10:170 -

02:10:382 - the timeline here is bugged , it say 3/4 on the metronome but the timeline itself still on 4/4 metronome. Please fix since it could affect the whole map, could be done by removing it and replacing the greenline with the new time signature wait jd metronomenya ttp 3/4 apa gimana ini

The following triplets need to be changed to 1/6 pattern as they're offbeat : 02:25:620 (1,2,3) - 02:27:524 (1,2,3) - 02:33:239 (1,2,3) - 02:35:143 (1,2,3) - 02:40:858 (1,2,3) - 02:42:762 (1,2,3) - 02:44:667 (1,2,3) - 02:48:477 (1,2,3) - 02:50:381 (1,2,3) - 04:51:016 (1,2,3) - 04:52:920 (1,2,3) - 04:58:635 (1,2,3) - 05:00:540 (1,2,3) - 05:02:445 (1,2,3) - 05:06:255 (1) - 05:08:159 (1) - 05:13:874 (1,2,3) - 05:29:112 (1,2,3) -
please double check all the timeline above as we may wrong or missed something, confirm it with your ear :3

untuk yg bagian ini 04:45:301 (1,2,3) - dst instrumen nya aslinya jg ada yg 1/6 tapi di tick biru juga ada suara.. jadi mau 1/6 pattern atau di keep 1/4 triplet masih fine imo

As for the safe way, i'd advise you to find some timing experts to take a look at the snapping. captin1 should come here later to correct mine or pointing other errors. until then good luck :3
kk thanks mochi o/ fixed all except that metronome part i dont get it lol
Len
hype?
Topic Starter
10nya
e
Momochikun
Did a further snapping issues check, changed some triplets into 1/6 stuffs and moved some offbeats streams
Hopefully it's fine either now, anyway due to the multiple changes of unrankable section we need to reset the nominations.

So this is back to Bubble #1

good luck nya :3


@Next BNs : double check stuffs in case i missed something, thanks
Topic Starter
10nya
thanks a lot mochi \w\
Xinely
placeholder




  • Bebeb
  1. 00:10:700 (3) - ini cymbalnya 00:11:017 - kan keras beb, coba di map http://puu.sh/i98VN.jpg terus di stanzanya di buat jump gitu biar lebih kerasa
  2. 00:17:366 (5) - rotate 20 derajat beb biar simetris sama next note, jadi flownya ikut nyambung
  3. 00:19:747 (3) - 316,260? kan sebelum2nya kek pattern relax, kalo tiba2 1/2 jumpnya agak jauh gitu kerasa rada agak aneh menurutku beb
  4. 00:20:382 (7) - mundurin ke 00:20:461 - terus lanjutin stream 00:20:382 - add note? soalnya kerasa aneh ada 1 stream yg kelewat gitu
  5. 00:26:255 (1) - somehow kerasa aneh kalo jump pake spacing kecil, dan ini emang intentional krn flow shape nya.. yaa cuma bilang :D
  6. 00:41:195 (2,3,4,5) - tbh ini ambigu snappingnya, gw dengernya di 1/8 mulai 00:41:215 - , kalo ambigu ini mending gw saranin bikin spin aja mulai dari 00:40:858 -
  7. 00:51:334 (2) - kerasa aneh jg karena jump gede di slider ini tp next slider lebih kecil padahal ada cymbalnya
  8. 00:56:731 (2) - anti jumpnya sengaja? ini cymbal keras jadi harusnya ngejump sih imo, 00:56:731 (2) - coba 216,352?
  9. 01:13:874 (1) - kalo circle sih gw ga terlalu nyaranin buat pke anti jump kek slider sebelumnya, mending disamain kek 01:16:413 (1) - biar konsisten jg
  10. 01:19:271 (8) - jump gedenya gw kerasa kurang srek juga sih, coba 216,56?
  11. 01:23:715 (7) - 128,136 biar konsisten spacingnya, kalo fix, 01:24:509 (10) - ini juga ya
  12. 01:44:509 (2,3,4) - somehow gw ga bisa dapet ini kenapa spacing gede disaat musiknya ga keras
  13. 01:51:493 (6) - nazi banget tp buat aja 1,0x spacing biar konsisten lol
  14. 02:37:683 (3,4) - gw lebih saranin stack, somehow gw tadi missread lol
  15. 04:11:493 (5) - wait i cant find the snap here o-o
  16. 03:36:889 (3) - menurut gw sih flownya kerasa forced disini. kalo gw sih mungkin move ke 140,184 03:37:048 (4) - terus ctrl+g
  17. 03:42:762 (4) - lupa nc beb?
  18. 03:53:239 (4) - nc?
  19. 04:08:477 (1) - whistle?
  20. 04:19:588 (3) - gimana kalo di jadiin 1/2 terus add circle di 04:19:826 - biar emphasize drumnya
  21. 04:36:096 (6) - jauh lebih enak jadiin 1/2 soalnya drum di redticknya bener2 keras, aneh kalo di skip imo
  22. 04:43:397 (1,2,3) - should be 1/6 like 02:10:382 (1) -
  23. 04:45:301 (1,2,3) - 04:47:206 (1,2,3) - ^
  24. 05:49:270 (1,2) - sorry kalo gw salah tp harusnya 1/8 kan?
  25. 05:53:080 (1,2) - ^
  26. 06:00:699 (1,2) - ^

poke me again after you got confirm for those fark snaps
Topic Starter
10nya

Xinely wrote:

placeholder




  • Bebeb
  1. 00:10:700 (3) - ini cymbalnya 00:11:017 - kan keras beb, coba di map http://puu.sh/i98VN.jpg terus di stanzanya di buat jump gitu biar lebih kerasa remapped
  2. 00:17:366 (5) - rotate 20 derajat beb biar simetris sama next note, jadi flownya ikut nyambung hmm disini pgnnya dari straight sliders terus ke agak melengkung (kea yg ini) terus yg melengkung bgt kea yg (6), keep current deh ;;
  3. 00:19:747 (3) - 316,260? kan sebelum2nya kek pattern relax, kalo tiba2 1/2 jumpnya agak jauh gitu kerasa rada agak aneh menurutku beb oki
  4. 00:20:382 (7) - mundurin ke 00:20:461 - terus lanjutin stream 00:20:382 - add note? soalnya kerasa aneh ada 1 stream yg kelewat gitu omg baru sadar, added
  5. 00:26:255 (1) - somehow kerasa aneh kalo jump pake spacing kecil, dan ini emang intentional krn flow shape nya.. yaa cuma bilang :D =v=
  6. 00:41:195 (2,3,4,5) - tbh ini ambigu snappingnya, gw dengernya di 1/8 mulai 00:41:215 - , kalo ambigu ini mending gw saranin bikin spin aja mulai dari 00:40:858 - disini gw ngikutin apalah suara yg di 00:41:195 -
  7. 00:51:334 (2) - kerasa aneh jg karena jump gede di slider ini tp next slider lebih kecil padahal ada cymbalnya mnurut gw 1,2,1 udah jump semua kok ._. keep current deh
  8. 00:56:731 (2) - anti jumpnya sengaja? ini cymbal keras jadi harusnya ngejump sih imo, 00:56:731 (2) - coba 216,352? e disitu triplet lho
  9. 01:13:874 (1) - kalo circle sih gw ga terlalu nyaranin buat pke anti jump kek slider sebelumnya, mending disamain kek 01:16:413 (1) - biar konsisten jg keep current deh, tbh gw seneng disini ;w;
  10. 01:19:271 (8) - jump gedenya gw kerasa kurang srek juga sih, coba 216,56? wanjer ke (1)-nya jauh amat, gw pindah ke 256 152 ajha yha _:'3
  11. 01:23:715 (7) - 128,136 biar konsisten spacingnya, kalo fix, 01:24:509 (10) - ini juga ya okidoki
  12. 01:44:509 (2,3,4) - somehow gw ga bisa dapet ini kenapa spacing gede disaat musiknya ga keras remapped
  13. 01:51:493 (6) - nazi banget tp buat aja 1,0x spacing biar konsisten lol okidoki
  14. 02:37:683 (3,4) - gw lebih saranin stack, somehow gw tadi missread lol e--emang sengaja ;-;
  15. 04:11:493 (5) - wait i cant find the snap here o-o pas gw denger ke 25% ini 1/4 bisa juga sih _:'3 ga ganti jadi 1/4 slider stream
  16. 03:36:889 (3) - menurut gw sih flownya kerasa forced disini. kalo gw sih mungkin move ke 140,184 03:37:048 (4) - terus ctrl+g oki
  17. 03:42:762 (4) - lupa nc beb?
  18. 03:53:239 (4) - nc?
  19. 04:08:477 (1) - whistle? ^^^ all oke
  20. 04:19:588 (3) - gimana kalo di jadiin 1/2 terus add circle di 04:19:826 - biar emphasize drumnya sip
  21. 04:36:096 (6) - jauh lebih enak jadiin 1/2 soalnya drum di redticknya bener2 keras, aneh kalo di skip imo
  22. 04:43:397 (1,2,3) - should be 1/6 like 02:10:382 (1) -
  23. 04:45:301 (1,2,3) - 04:47:206 (1,2,3) - ^ udah dibicarain sama mochi jg, disini ada suara di blue tick jadi 1/4 juga gapapa tbh
  24. 05:49:270 (1,2) - sorry kalo gw salah tp harusnya 1/8 kan?
  25. 05:53:080 (1,2) - ^
  26. 06:00:699 (1,2) - ^ di 25% playback ini 1/6 kok :3

poke me again after you got confirm for those fark snaps
okidoki ;;
Natsu
IRC
2015-06-03 22:27 10nya: can u help me on some snapping :c
2015-06-03 22:28 Natsu: sure
2015-06-03 22:28 10nya: ACTION is listening to [http://osu.ppy.sh/b/658120 Yooh - Dynasty -da capo-]
2015-06-03 22:28 10nya: diz mappo
2015-06-03 22:30 Natsu: were
2015-06-03 22:32 10nya: 01:48:636 -
2015-06-03 22:34 Natsu: hard to say, maybe its 1/16
2015-06-03 22:34 10nya: 04:11:493 -
2015-06-03 22:34 Natsu: I'll use the safe way and add some 1/2 slider LOL
2015-06-03 22:35 Natsu: 1/4*
2015-06-03 22:35 10nya: ikr ;w;
2015-06-03 22:35 10nya: how about 04:11:493 -
2015-06-03 22:35 10nya: ?
2015-06-03 22:37 Natsu: 04:11:493 (1,2,3) - https://osu.ppy.sh/ss/3209302
2015-06-03 22:39 Natsu: ya ^ just take the safe way don't need to overmap the tails there, that just make the rhythm confused
2015-06-03 22:40 Natsu: 00:00:561 (1,2) - this will cause alot of retys lol XD
2015-06-03 22:40 10nya: ok ok
2015-06-03 22:41 10nya: 00:00:561 - closing the range
2015-06-03 22:41 Natsu: Also isn't that supposed to be 3 hits in the music instead of 4????
2015-06-03 22:41 Natsu: 00:00:561 (1) -
2015-06-03 22:42 Natsu: https://osu.ppy.sh/ss/3209306
2015-06-03 22:43 Natsu: 00:02:287 (4) - there are alot of circles at the start that I can't hear. maybe remove the soft addition baka
2015-06-03 22:43 10nya: OH YE
2015-06-03 22:43 10nya: OMG
2015-06-03 22:43 Natsu: am kawaii I know
2015-06-03 22:44 10nya: im following those loud drum (or something) and the loud sound didnt exist on red lines ;-;
2015-06-03 22:44 10nya: well added some volumes then
2015-06-03 22:44 Natsu: 00:14:509 (3,4) - 2 circles sound bad, second hit doesn't need a click action!!!!
2015-06-03 22:44 Natsu: slider ^
2015-06-03 22:44 Natsu: ya that's why better don't map those circles them or leave as slider tails
2015-06-03 22:45 Natsu: 00:15:144 (6,7) - ^
2015-06-03 22:47 10nya: kk
2015-06-03 22:47 10nya: anything else on the snapping?
2015-06-03 22:47 10nya: @@@
2015-06-03 22:48 Natsu: sec am checking stuff that can cause DQ, 01:00:540 (1) - first slider tick is really hard to notice and the slowdown will be really hard to catch
2015-06-03 22:48 10nya: 00:40:223 - around here perhaps
2015-06-03 22:48 Natsu: so yeah move a bit the slider points at the start
2015-06-03 22:49 10nya: wait let me use normal skin
2015-06-03 22:49 10nya: @@@
2015-06-03 22:49 Natsu: those are fine
2015-06-03 22:49 Natsu: https://osu.ppy.sh/ss/3209322
Topic Starter
10nya
updated =v=~ thanks baka natsu for those 1/6 and 1/4's helps
wendao
00:00:561 (1,2) - 00:20:878 (1,2,3) - 00:40:858 (1,2,3,4,5) - 01:06:592 (1,2) - better ask Charles445 for expert timing stuff :<
00:00:859 - 4/4 metronome
00:19:906 - unused timing point
01:22:763 (3,4,5) - tricky tho
01:48:636 (1) - kinda ugly tho
01:49:905 (1) - intentional combo colour setting?
02:06:413 (4) - 1/16 fit here
03:06:334 - soft sampleset
03:16:969 - ^
03:26:572 (1) - misread as 3/4 instead of 1/1
04:58:636 - unused timing point
04:58:794 - unsnapped (must be 1/6)
05:46:255 - unused timing point
Xinely
recheck

audio lead in 1000? biar ga terlalu cepet
terus http://puu.sh/ic3YK.png
Topic Starter
10nya

wendao wrote:

00:00:561 (1,2) - 00:20:878 (1,2,3) - 00:40:858 (1,2,3,4,5) - 01:06:592 (1,2) - better ask Charles445 for expert timing stuff :< yeah kk
00:00:859 - 4/4 metronome ok
00:19:906 - unused timing point ^
01:22:763 (3,4,5) - tricky tho not tricky enough imo
01:48:636 (1) - kinda ugly tho ;-;
01:49:905 (1) - intentional combo colour setting? fixed
02:06:413 (4) - 1/16 fit here agree tho
03:06:334 - soft sampleset
03:16:969 - ^
03:26:572 (1) - misread as 3/4 instead of 1/1
04:58:636 - unused timing point sv changes here
04:58:794 - unsnapped (must be 1/6)
05:46:255 - unused timing point
didnt mentioned means fixed thanks wendangon
@meli all fixed yha
Xinely
2nd Bubbled!~

@Next BN : keep check the snap properly in case if i and Momochikun missed something
Topic Starter
10nya
terima kasih uwu
pishifat
might wanna do something about slidertick hitsounds with this in mind: p/4185785

your map would probably get destroyed since it's the exact same thing as that one





and all the 2ms unsnaps
Kyouren
<3
Topic Starter
10nya

pishifat wrote:

might wanna do something about slidertick hitsounds with this in mind: p/4185785

your map would probably get destroyed since it's the exact same thing as that one





and all the 2ms unsnaps
mind to tell me where's those 2ms unsnapped things? Xinely's AiBAT didn't say anything tho, also about those sliderticks both Xinely and me thinks it's okay and none of mods have been mentioned those o<-<
pishifat
weird, i dunno what's going on with xinely's aibat. the list in the box is copy/paste from mine. these snappings also appear in regular aimod since that detects anything 2ms+ so could just look there too

SPOILER
1/x = 44
Basically means unsnapped.

1/x
00:21:968
00:22:603
00:24:825
00:26:571
00:29:587
00:30:222
00:33:714
00:34:190
00:35:460
00:36:730
00:38:476
00:44:349
00:46:095
00:48:952
00:52:603
00:53:714
00:57:841
01:08:952
01:10:222
01:21:968
01:22:603
01:24:349
01:24:825
01:28:952
01:29:587
01:30:222
01:32:603
01:41:968
01:44:825
01:46:730
01:48:952
01:50:222
01:51:333
01:53:079
01:54:349
01:57:841
01:58:476
02:00:698
02:02:603
02:06:432
02:06:452
02:06:472
02:06:551
02:06:571

also for the other thing, if mods mentioned everything unrankable, there would be no maps getting unranked haha. if you guys decide it's fine though, i cant really stop you. hope it turns out okay!
Topic Starter
10nya
thanks a lot pishifat :3
then I might to talk those sliderticks with other bns/QATs thanks for mentioning =-=)b

edit: fixed unsnapped things on the diff
Xinely
rebubbled #2
wendao
uh... move to pending?
Topic Starter
10nya

wendao wrote:

uh... move to pending?
moved lol

actually i want to delete the first slider on the map
Aleycks
Hey ! Just some very quick feedback because this map is worth it. :)

02:29:429 (1,2) - patterns like these are incorrect, I don't think there's any 1/6 here and it feels very odd to play. I think it's 1/4 honestly. Please consider changing that
Topic Starter
10nya

Aleycks wrote:

Hey ! Just some very quick feedback because this map is worth it. :)

02:29:429 (1,2) - patterns like these are incorrect, I don't think there's any 1/6 here and it feels very odd to play. I think it's 1/4 honestly. Please consider changing that
thanks for the feedback! but it is 1/6 :D
i know its odd to play, that's why i made those as sliders ><
Charles445
Since the sample is delayed you're moving things forward 1/16, which is really weird to play and causes problems in other places (like 03:41:512 - where white and red ticks have prominent beats)
It'd be a better idea to simply ignore the shortcomings of the sample and map intuitively, since the intuitive beat is what the player is going to play anyway, considering they are a mere 20 ms different.

The first slider is good because there is no audio before objects, it's a free 4 notes to establish the BPM and offset.

1/16 repeats are risky if the BPM is high and in this case it causes the repeat to be 20 ms long, which causes easy unfair breaks.


blah blah blah changes that can be made postbubble, so change once you find a BN
Topic Starter
10nya

Charles445 wrote:

Since the sample is delayed you're moving things forward 1/16, which is really weird to play and causes problems in other places (like 03:41:512 - where white and red ticks have prominent beats)
It'd be a better idea to simply ignore the shortcomings of the sample and map intuitively, since the intuitive beat is what the player is going to play anyway, considering they are a mere 20 ms different.

The first slider is good because there is no audio before objects, it's a free 4 notes to establish the BPM and offset.

1/16 repeats are risky if the BPM is high and in this case it causes the repeat to be 20 ms long, which causes easy unfair breaks.


blah blah blah changes that can be made postbubble, so change once you find a BN
so basically you're saying that all 1/16 (03:41:512 - 00:41:196 - etc) supposed to be on 1/4 ?
also for "The first slider is good because there is no audio before objects, it's a free 4 notes to establish the BPM and offset." keep it as 1/16 ?

EDIT: I just realized Gamu's map https://osu.ppy.sh/s/296505 that's has Dynasty song and used normal 1/4 (though they're 1/16) on 00:00:587 (1,2,3,4,1) - so might leave move my parts (03:41:512 - 00:41:196 - etc) supposed to be at 1/4. Thanks a lot Charles ></
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