IRC modding
I disagree will all those suggestions jussoyaknowSekuyi wrote:
[Jibb's Normal]
OA-Diff at least -1
HP drain -1
Open AIMod and fix the spacing issues (Ctrl+Shift+A)
- 00:23:020 ~ remove new combo
- 00:50:163 ~ move slider to next red tick, place a circle on the white tick and stack with slider beginning (00:50:367 is circle, 00:50:571 is slider beginning, 00:51:387 is slider end)
- 01:18:530 ~ remove new combo
- 01:39:142 ~ (see 00:50:163)
- 02:40:978 ~ add a circle
- 02:41:182 ~ move to 02:41:590. add a circle at 02:41:386 and stack with slider beginning
Sekuyi wrote:
[Easy]
HP drain -1
- 01:47:917 ~ use soft hitsounds from here till 02:07:203 No!
[Jibb's Normal]
OA-Diff at least -1
HP drain -1
Open AIMod and fix the spacing issues (Ctrl+Shift+A)
- 00:23:020 ~ remove new combo
- 00:50:163 ~ move slider to next red tick, place a circle on the white tick and stack with slider beginning (00:50:367 is circle, 00:50:571 is slider beginning, 00:51:387 is slider end)
- 01:18:530 ~ remove new combo
- 01:39:142 ~ (see 00:50:163)
- 02:40:978 ~ add a circle
- 02:41:182 ~ move to 02:41:590. add a circle at 02:41:386 and stack with slider beginning I agree with Jib.
[Hard]
That's more like insane, OA diff -2
The spacing isn't consistent. Don't change the spacing distance too often. Open AIMod and fix the major spacing issues (Ctrl+Shift+A) They are for a reason. Perhaps if you had played the map you would realise that.
- 01:47:917 ~ soft hitsounds from here
-- 02:07:203 ~ return to normal hitsounds here
- 02:49:753 ~ end kiai time No.
Please do a full-submit. I got 4 diffs but your thread says there are only 3 Kecco's isn't being used.
Great maps, have a star~*
RandomJibberish wrote:
If you don't want to have all of your suggestions refuted, make good suggestions.
[Colours]
Combo1 : 0,255,153
Combo2 : 208,250,41
Combo3 : 128,255,0
Combo4 : 244,189,0
SliderBorder: 192,192,192
Xgor wrote:
[General]
Full submit, I needed to update after I downloaded this. (Wait I said this to the other map too )
...osb... Remove it :/ Bah.
I prefer 00:36:081 as a preview point, The "Come on let's do this" feels stupid to have as the start of a preview point. Nah.
[Easy]
I think 01:47:917 timing section fits more with soft sample set No.
00:48:734 (1,2,3) - Can you please move this whole pattern a grid down to avoid overlapping with the HP bar. No.
00:53:836 (4) - Even if the spacing is lower, this looks too much like the eariler stuff that had it 1/2 later so I found it a bit tricky for an Easy. Antijump'd.
02:05:876 (1,1) - I can imagine many newbs failing on this part, as it it a pretty fast switch for an Easy Eh?
02:36:488 (1,2,3,4) - Blah Blah one grid down. No.
02:43:019 (1,2,3,4) - ^ ^
[Hard]
I think 01:47:917 timing section fits more with soft sample set No.
00:10:571 (4,5) - I think one grid left and one grid up looks better. (Otherwise maybe move (1,2,3) one grid down)
00:17:102 (4,5) - ^
00:20:367 (4,5) - ^ Although down instead of up Fixed this, but not in the way you suggested.
Maybe add a spinner in the end like the other difficulties. Okay.
Feels pretty odd to mod two maps of the same song so soon but there pretty different and both good. Doesn't it just.
D=RandomJibberish wrote:
Actually IMO that's the ugliest slider in the map, I considered remaking it at one point lol
Lolno, it does that for every Ke$ha map; even the ranked ones. It still happens no matter how many times you submit.Takuma wrote:
HOLD IT! There's something wrong with the map. When you download it, it still requires an update. Resubmit.
MetalMario201 wrote:
*gold stars*
Now I bet you're glad I procrastinated in modding this. Rather.
All difficulties:
My song folder has an insane difficulty--from before, presumably. What was wrong with it? Didn't like it.
Raise the volume on the verses by a notch or two. The volume is already at max~
http://osu.ppy.sh/ss/17924Lybydose wrote:
Anyone else think the offset needs around +15ms?
Online Offset: +8?MetalMario201 wrote:
OO +8
Also, more circles means higher difficulty. This reduces the player's hit accuracy. Also, the timingmobob weighs recent hits more heavily so many circles begins to have less of an effect on it.
I agree~hybrid579 wrote:
Online Offset: +8?
I seem to get a good accuracy normally, in fact....