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Enya - Trains and Winter Rains

posted
Total Posts
33
Topic Starter
liangv587
This beatmap was submitted using in-game submission on 2015年3月24日 at 21:26:57

Artist: Enya
Title: Trains and Winter Rains
Tags: New Age
BPM: 95.46
Filesize: 4441kb
Play Time: 03:30
Difficulties Available:
  1. Hard (2.18 stars, 340 notes)
  2. Normal (1.59 stars, 232 notes)
Download: Enya - Trains and Winter Rains
Information: Scores/Beatmap Listing
---------------
The Very Best of Enya
z1085684963
[hard]
00:50:009 (1) - 1/2
01:06:037 (2,3) - 节奏反一反
01:23:321 (3,4) - 现在的节奏不好听,3换成note 4前移
01:33:378 (3) - 间距没看懂
01:45:320 (1) - kiai
02:01:662 (5) - 延长1/4,blanket
02:29:631 (3) - 结尾需要水滴音效,以及后面
02:36:231 (2) - 向下弧度
03:07:972可以考虑在这里关kiai,1/2后在开,以及02:05:119

pm蓝龙说不定送gd
Topic Starter
liangv587

z1085684963 wrote:

[hard]
00:50:009 (1) - 1/2
01:06:037 (2,3) - 节奏反一反ok
01:23:321 (3,4) - 现在的节奏不好听,3换成note 4前移ok
01:33:378 (3) - 间距没看懂ok
01:45:320 (1) - kiai
02:01:662 (5) - 延长1/4,blanket
02:29:631 (3) - 结尾需要水滴音效,以及后面影响不大
02:36:231 (2) - 向下弧度ok
03:07:972可以考虑在这里关kiai,1/2后在开,以及02:05:119ok

pm蓝龙说不定送gd
谢moe
Karen
[Hard]
  1. 00:35:867 (4,5) - 调一下overlap,一样多好看,
    SPOILER
    http://puu.sh/gDJ61/03451c3a19.jpg
  2. 00:38:696 (4,1) - 还是叠起来把...要么就拉开点,你这样好丑
  3. 01:38:406 (3,1) - ^
  4. 01:17:979 (1) - finish是强调用的吧,既然你都降音量了就别finish了,弄个whistle什么的或者干脆别加了
  5. 02:25:546 (1) - ^
  6. 03:28:713 (1) - ^
  7. 01:42:492 (4,3) - 究极nazi,stack
[Normal]
  1. 02:46:287 (6,7) - 略丑,把7往下点
究极水摸
Topic Starter
liangv587

Kagamine Ren wrote:

[Hard]
  1. 00:35:867 (4,5) - 调一下overlap,一样多好看,没什么影响吧
    SPOILER
    http://puu.sh/gDJ61/03451c3a19.jpg
  2. 00:38:696 (4,1) - 还是叠起来把...要么就拉开点,你这样好丑
  3. 01:38:406 (3,1) - ^这在打图的时候是不会错开,所以这样手动错开,最近才学会的
  4. 01:17:979 (1) - finish是强调用的吧,既然你都降音量了就别finish了,弄个whistle什么的或者干脆别加了
  5. 02:25:546 (1) - ^
  6. 03:28:713 (1) - ^前面两个改了,最后一个可以保留,因为后面没了
  7. 01:42:492 (4,3) - 究极nazi,stackok
[Normal]
  1. 02:46:287 (6,7) - 略丑,把7往下点变了6
究极水摸
谢moe
09kami
Hard
00:50:009 (1,2) -01:12:008 (3,1) - 01:13:579 (4,5) - 01:59:776 (3,1) - 02:01:348 (4,5) - 02:21:460 (2,3) - 03:04:200 (2,3) - 03:24:313 (2,3) - DT后感觉不符合难度,个人感觉到蓝线的滑条DT后和后面的滑条比起来快了很多
其他的感觉完美
normal不会摸
Narcissu
BPM :95.460976

hard

數學系表示不選1.6這個可以被開方兩次的,可以分解為單個數字的,神SV,而用那個3*0.5……挺好的 :lol:

慢歌ACC很難打……而且打這種圖的都是新人,比起PP來說更看重ACC,強烈建議OD<AR

並且我覺得可以CS<4……目前的版面過於空曠了

01:38:092 (2) - 01:38:406 (3) - 放中間?

02:58:229 - 我覺得normal的finish比較合,更穩重……soft 的太亮了

02:48:173 (3) - 特地三連NC我覺得反而少了線……比正常的重音NC差很多(那些喜歡FL刷榜的玩家會黑你1分的)

normal

1/2沒分開的段落因為讀圖,其實比其他地方要難的多,不管是對於有水平的玩家還是新人來說都不科學,

看不懂中文的人一定覺得我摸的很認真
Topic Starter
liangv587

09kami wrote:

Hard
00:50:009 (1,2) -01:12:008 (3,1) - 01:13:579 (4,5) - 01:59:776 (3,1) - 02:01:348 (4,5) - 02:21:460 (2,3) - 03:04:200 (2,3) - 03:24:313 (2,3) - DT后感觉不符合难度,个人感觉到蓝线的滑条DT后和后面的滑条比起来快了很多其实不快
其他的感觉完美
normal不会摸
谢moe

Narcissu wrote:

BPM :95.460976

hard

數學系表示不選1.6這個可以被開方兩次的,可以分解為單個數字的,神SV,而用那個3*0.5……挺好的 :lol:

慢歌ACC很難打……而且打這種圖的都是新人,比起PP來說更看重ACC,強烈建議OD<AR

並且我覺得可以CS<4……目前的版面過於空曠了
谢moe
01:38:092 (2) - 01:38:406 (3) - 放中間?

02:58:229 - 我覺得normal的finish比較合,更穩重……soft 的太亮了太厚了

02:48:173 (3) - 特地三連NC我覺得反而少了線……比正常的重音NC差很多(那些喜歡FL刷榜的玩家會黑你1分的)改了

normal

1/2沒分開的段落因為讀圖,其實比其他地方要難的多,不管是對於有水平的玩家還是新人來說都不科學,

看不懂中文的人一定覺得我摸的很認真
AnOzi Changle
My English is no good
My Mod is no good
然而这句话并没有什么卵用

避免ren哥吐槽通篇nazi
我还是摸下节奏排列
然而并不是很好

[Hard]
00:17:012 (3) - overlap 没对齐
我认为可以remove
00:17:326 (1) - Copy 00:16:069 (2)
00:18:583 (2) - 拉直
00:26:754 (1) - 没包好
00:36:810 (5) - 往左放一些 124,232 很不错
00:39:953 (1) - overlap
00:47:495 (1,2,3,4) - 节奏方面我倾向于copy前面那段
00:50:166 - 然而我并没有听见有什么音
01:00:066 (1) - 我认为放这里并不好
01:40:292 (1) - overlap 没对齐 怀疑CV
01:42:492 (4) - ^
01:57:891 (1,2) - 没包好
01:59:776 (3) - overlap没对齐
02:12:661 (4,1) - 4往右边放 1和前面的2overlap
02:16:746 (3) - 这不好吧
02:36:859 (3) - 我觉得可以拉开点


上班 normal 就不摸了
Topic Starter
liangv587

ctpsky wrote:

My English is no good
My Mod is no good
然而这句话并没有什么卵用

避免ren哥吐槽通篇nazi
我还是摸下节奏排列
然而并不是很好

[Hard]
00:17:012 (3) - overlap 没对齐这种是故意错开的
我认为可以remove
00:17:326 (1) - Copy 00:16:069 (2) ok
00:18:583 (2) - 拉直换了个
00:26:754 (1) - 没包好ok
00:36:810 (5) - 往左放一些 124,232 很不错ok
00:39:953 (1) - overlap
00:47:495 (1,2,3,4) - 节奏方面我倾向于copy前面那段
00:50:166 - 然而我并没有听见有什么音这种短滑条的是vocal
01:00:066 (1) - 我认为放这里并不好
01:40:292 (1) - overlap 没对齐 怀疑CV
01:42:492 (4) - ^
01:57:891 (1,2) - 没包好ok
01:59:776 (3) - overlap没对齐
02:12:661 (4,1) - 4往右边放 1和前面的2overlap
02:16:746 (3) - 这不好吧
02:36:859 (3) - 我觉得可以拉开点


上班 normal 就不摸了
谢moe
AIR
多么残酷!587都忍不了要开queue了!

[Normal]
  1. 01:25:835 (5) - 172,84
  2. 其实你觉得两拍一个NC怎么样。。。
  3. 02:50:687 (5,6) - 看起来并不流畅,5和7可以都内凹
[Hard]
  1. 00:19:840 (1,2) - 可以试下逆九十度
  2. 00:38:696 (4,1) - 叠好呗,有点粗糙的感觉
  3. 01:27:721 (1) - 01:40:292 (1) - 单点表现力强些
  4. 01:55:376 (1) - 前后距离反了?没跳重音上
  5. 02:04:804 (3) - 340,215
    玩着略卡,感觉3/4用的有点牵强
  6. 其他美丽
巴哩啦啦啦
Topic Starter
liangv587

AIR wrote:

多么残酷!587都忍不了要开queue了!

[Normal]
  1. 01:25:835 (5) - 172,84ok
  2. 其实你觉得两拍一个NC怎么样。。。两小节吧,现在就是
  3. 02:50:687 (5,6) - 看起来并不流畅,5和7可以都内凹不用
[Hard]
  1. 00:19:840 (1,2) - 可以试下逆九十度然而效果一般
  2. 00:38:696 (4,1) - 叠好呗,有点粗糙的感觉故意的,不然打图的时候不会分开
  3. 01:27:721 (1) - 01:40:292 (1) - 单点表现力强些ok
  4. 01:55:376 (1) - 前后距离反了?没跳重音上
  5. 02:04:804 (3) - 340,215ok
    玩着略卡,感觉3/4用的有点牵强
  6. 其他美丽
巴哩啦啦啦
谢摸
Autumn
先占个位
等有空来看

Edit:本来想摸的,看到有狗来了就算了
KaedekaShizuru
[Hard]
感觉很多地方视觉DS不一致 有些感觉不错有些则是瑕疵了
比如00:38:067 (3)、00:53:152 (2)、00:58:809 (3)之类
00:39:953 (1) - 没完全遮住
02:05:119 (4,5,1) - 对于弧形slider来说这样的叠法不太好看 感觉只适合于直slider像02:10:147 (5,6,1)就挺好,建议完全重叠。类似地方不再指出


[Normal]
01:05:094 (4) - 这个slider的锚点感觉可以简化一下……

继拯救了华语乐坛后乃又开始拯救世界名曲了233
Fushimi Rio
From PM

[General]

tag和source只有这么点吗……

[Normal]

00:58:809 (3,4) - 我觉得把drumsample和soft whistle都换一下更好 后面如果有相同下法的同理
01:52:862 (4) - 红点变白点
03:03:257 (1) - 头加normal,然后给哨子上soft

[Hard]

00:39:953 (1) - 再错开点 和别的地方统一
00:59:123 (4) - 随便加个白点拉成弯的 不至于让我以为你是djpop
01:09:180 (4) - ^
01:32:121 (5) - 移到4的左边做个跳 这样和前面是一致的反向跳
02:00:090 (1) - 建议叠在右边 这样和2不挤 至于后面的note自己调整吧
02:20:518 (1) - 拆成slider+note note放在下面
02:56:972 (3) - ^
02:56:972 (3) - 然而drum whistle并不好听

没什么好摸的 我是低难度无flow派
Topic Starter
liangv587

imoutosan wrote:

From PM

[General]

tag和source只有这么点吗……

[Normal]

00:58:809 (3,4) - 我觉得把drumsample和soft whistle都换一下更好 后面如果有相同下法的同理然而这样并不是很好听
01:52:862 (4) - 红点变白点白点没那么弯
03:03:257 (1) - 头加normal,然后给哨子上soft然而我这是系统的加音效,只改一处不太好

[Hard]

00:39:953 (1) - 再错开点 和别的地方统一
00:59:123 (4) - 随便加个白点拉成弯的 不至于让我以为你是djpopok
01:09:180 (4) - ^ok
01:32:121 (5) - 移到4的左边做个跳 这样和前面是一致的反向跳ok
02:00:090 (1) - 建议叠在右边 这样和2不挤 至于后面的note自己调整吧
02:20:518 (1) - 拆成slider+note note放在下面
02:56:972 (3) - ^
02:56:972 (3) - 然而drum whistle并不好听

没什么好摸的 我是低难度无flow派

KaedekaShizuru wrote:

[Hard]
感觉很多地方视觉DS不一致 有些感觉不错有些则是瑕疵了
比如00:38:067 (3)、00:53:152 (2)、00:58:809 (3)之类
00:39:953 (1) - 没完全遮住
02:05:119 (4,5,1) - 对于弧形slider来说这样的叠法不太好看 感觉只适合于直slider像02:10:147 (5,6,1)就挺好,建议完全重叠。类似地方不再指出


[Normal]
01:05:094 (4) - 这个slider的锚点感觉可以简化一下……ok

继拯救了华语乐坛后乃又开始拯救世界名曲了233
thanks to both of you
Rakuen
As requested!

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

Timing

  • Offset +24

    Feel 00:57:552 - and 01:45:320 - can be good KIAI if u want ^_^

Hitsound


Normal

  1. 01:52:234 - Clap
  2. 01:54:748 - ^
  3. 02:10:461 - Whistle?
  4. 02:19:889 - Clap
  5. The Normal set hitsound at last part sounds a bit random :o

    Please check whole diff to prevent missing hitsounds ;)

Hard

  1. Same hitsounds as Normal, it looks like used hitsound copier
  2. 02:32:460 (4,1) - Move this closer to 02:31:831 (3) - to be more neat?

Call me back!
Topic Starter
liangv587

Rakuen wrote:

As requested!

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

Timing

  • Offset +24+12 maybe need discuss

    Feel 00:57:552 - and 01:45:320 - can be good KIAI if u want ^_^the last part high passion^_^

Hitsound

  • Maybe try this for soft-hitclap? http://puu.sh/gJoMS/5b1abce84c.wav , quite fit imo ;3

    Becoz the clap from 01:22:693 - to 01:44:691 - doesn't fit the song imoadd as normal-hitclap

Normal

  1. 01:52:234 - Clapok
  2. 01:54:748 - ^ok
  3. 02:10:461 - Whistle?ok
  4. 02:19:889 - Clapok
  5. The Normal set hitsound at last part sounds a bit random :o

    Please check whole diff to prevent missing hitsounds ;)

Hard

  1. Same hitsounds as Normal, it looks like used hitsound copier OTZ
  2. 02:32:460 (4,1) - Move this closer to 02:31:831 (3) - to be more neat?ok

Call me back!
thanks for modding XD
Topic Starter
liangv587
as a soft obsessive compulsive disorder, i can't allow a space before .mp3, so i just changed the name of mp3. :x
Rakuen
Recheck!

no kd

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

Offset is ok ^_^

It's up to u

Normal

  1. Try slider tick rate 2? Sounds not bad

Hard

  1. Slider tick rate 2?
  2. 01:40:303 (5) - NC?
  3. 01:42:189 - Normal add clap? (same as Normal diff)

Call me back!
Topic Starter
liangv587

Rakuen wrote:

Recheck!

no kd

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

Offset is ok ^_^

It's up to u

Normal

  1. Try slider tick rate 2? Sounds not bad since it was str 2 at fisrt, ok

Hard

  1. Slider tick rate 2? since it was str 2 at fisrt, ok
  2. 01:40:303 (5) - NC?ok
  3. 01:42:189 - Normal add clap? (same as Normal diff)2b or not 2b it's a question, you point it out, so ok

Call me back!
thanks for recheck
riffy
welp, Rakuen was faster than me. poke me when it's bubbled
Karen
蟆的...你的图都不用找bn,全都自动送上门,瞎了
Rakuen
Bubbled!
riffy
Don't panic, it's just metadata.

[General]
  1. Enya's offcial website refers to this store, where title is Trains and Winter Rains (A in the "and" is not capitalized"). Fix the title, please
  2. There's an inconsistency in your kiais. Since you have no guest diffs, why don't you make them consistent?
[Normal]
  1. Try HP drain 3, please. It'll make more sense in the easiest diff. In addition, the map is relaxing and high HP may be spoiling this relaxing feeling for some players.
  2. 01:16:419 - add a circle here and emove the slider. It will make the part a little easier and emphasize the clap. example
    Note: 02:03:873 (6) - 02:23:986 (6) - 03:06:726 (6) - similar with the pattern above. example
  3. 01:36:218 (5) - the circle here isn't really necessary. It lands on minor sounds which can be easily ignored in E/N diffs. So, maybe we should remove this circle?
  4. 02:09:215 (7) - minor - try to avoid this kind of overlaps. As the slider gets overlapped with gameplay elements it will look untidy. :c
  5. 02:15:187 - the drum sound here gets ignored, at the same time you have it mapped at 02:04:816 (7) - which is quite inconsistent. I think you should replace 02:04:816 (7) - with a circle. It will give us more reasonable and consistent rhythm.

    You did pretty well, I like this diff. :) Just a few minor things I'd like to see fixed.
[Hard]
  1. If you agreed to drop HP Drain on Normal, drop it here as well. So, we will keep your mapset balanced.
  2. 01:10:134 (1,2) - minor - you don't often use this kind of overlaps, so, this one appears a little messy to me. You can keep it if that's intended or place a jump here if you want this part to look more polished.
  3. 01:26:790 (4,5) - there is a very minor beat on (4) and jumping after it makes the map feel awkward. It's better to place a jump after the strong beat like 01:27:104 - and not before it. So, I suggest something like this.
    Note: 01:31:189 (4,5) - similar thing here. Example // 01:42:503 (5,1) - and here
  4. 03:22:439 (4) - minor - sorry, can we have this one placed a little higher? otherwise, it might be overlapped with the score-meter. :c

    Nicely done! I don't have much to complain about. (except that some white ticks like 01:56:959 (4) - were left unclickable due to the way you follow vocals. but well, it's your choice of the rhythm and I respect it)
Please, fix the metadat, call me back and we'll restrore your precious bubble. :)
Topic Starter
liangv587

-Bakari- wrote:

Don't panic, it's just metadata.

[General]
  1. Enya's offcial website refers to this store, where title is Trains and Winter Rains (A in the "and" is not capitalized"). Fix the title, please
  2. There's an inconsistency in your kiais. Since you have no guest diffs, why don't you make them consistent?
[Normal]
  1. Try HP drain 3, please. It'll make more sense in the easiest diff. In addition, the map is relaxing and high HP may be spoiling this relaxing feeling for some players.
  2. 01:16:419 - add a circle here and emove the slider. It will make the part a little easier and emphasize the clap. example since the diff is very easy, and i don't like this rhythm, so no chenge
    Note: 02:03:873 (6) - 02:23:986 (6) - 03:06:726 (6) - similar with the pattern above. example
  3. 01:36:218 (5) - the circle here isn't really necessary. It lands on minor sounds which can be easily ignored in E/N diffs. So, maybe we should remove this circle?
  4. 02:09:215 (7) - minor - try to avoid this kind of overlaps. As the slider gets overlapped with gameplay elements it will look untidy. :c
  5. 02:15:187 - the drum sound here gets ignored, at the same time you have it mapped at 02:04:816 (7) - which is quite inconsistent. I think you should replace 02:04:816 (7) - with a circle. It will give us more reasonable and consistent rhythm.

    You did pretty well, I like this diff. :) Just a few minor things I'd like to see fixed.
[Hard]
  1. If you agreed to drop HP Drain on Normal, drop it here as well. So, we will keep your mapset balanced.
  2. 01:10:134 (1,2) - minor - you don't often use this kind of overlaps, so, this one appears a little messy to me. You can keep it if that's intended or place a jump here if you want this part to look more polished.
  3. 01:26:790 (4,5) - there is a very minor beat on (4) and jumping after it makes the map feel awkward. It's better to place a jump after the strong beat like 01:27:104 - and not before it. So, I suggest something like this.
    Note: 01:31:189 (4,5) - similar thing here. Example // 01:42:503 (5,1) - and here
  4. 03:22:439 (4) - minor - sorry, can we have this one placed a little higher? otherwise, it might be overlapped with the score-meter. :c

    Nicely done! I don't have much to complain about. (except that some white ticks like 01:56:959 (4) - were left unclickable due to the way you follow vocals. but well, it's your choice of the rhythm and I respect it)
Please, fix the metadat, call me back and we'll restrore your precious bubble. :)
others were all fixed
thanks for modding :)
riffy
Re-bubbled!
Rakuen
Tell me when everything is ready to go :3
Pappy
Why I haven't seen this map before T.T

Enya is amazing, this map also! <3
Rakuen
Qualifly
Adol Christin
66666,恭喜~
CachinnationCow
<3 Luz it :P :) :D
Mismagius
osu! needs more Enya
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