Thanks for GD Arcwin! , updated~arcwinolivirus wrote:
Here's the requested GD for Insane difficulty~
[Arcwin's Insane]
Link: http://puu.sh/fVWnb/326e52a6cf.rar
Thanks for GD Arcwin! , updated~arcwinolivirus wrote:
Here's the requested GD for Insane difficulty~
[Arcwin's Insane]
Link: http://puu.sh/fVWnb/326e52a6cf.rar
Thanks so much Spy <3, updatedSpy wrote:
Here you are.
http://puu.sh/g6ch9/a6d7a51233.rar
Call me back if get mods.
All fixed, thanks for mod.shionelove wrote:
from M4M
column 1234
[Spy's Hard]
00:02:016 (2016|1) - delete
00:46:611 (46611|1) - move to 1
01:11:584 - add
01:24:881 (84881|2) - delete
good luck
osu file format v14
[General]
AudioFilename: Owens.mp3
AudioLeadIn: 1004
PreviewTime: 59661
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.8
[Metadata]
Title:Owens
TitleUnicode:Owens
Artist:Nico Nico Douga
ArtistUnicode:Nico Nico Douga
Creator:[ M o m o ]
Version:Spy's Hard
Source:Touhou
Tags:DJ YOSHITAKA niconicodouga Evans U.N. Owen Was Her jubeat Spy arcwinolivirus
BeatmapID:648352
BeatmapSetID:279853
[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:2
SliderTickRate:1
[Events]
//Background and Video events
0,0,"BG2.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
[TimingPoints]
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60962,-100,4,2,2,55,0,1
81719,-100,4,2,2,55,0,0
92422,-100,4,2,2,55,0,1
102509,-100,4,2,2,55,0,0
[Colours]
Combo1 : 255,255,128
Combo2 : 255,0,0
Combo3 : 128,255,128
Combo4 : 255,128,64
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64,192,98259,1,4,0:0:0:0:
192,192,98422,1,0,0:0:0:0:
320,192,98584,1,0,0:0:0:0:
448,192,98584,1,4,0:0:0:0:
64,192,98746,1,0,0:0:0:0:
320,192,98827,1,0,0:0:0:0:
192,192,98989,1,0,0:0:0:0:
448,192,99070,1,0,0:0:0:0:
320,192,99232,1,0,0:0:0:0:
64,192,99232,1,4,0:0:0:0:
448,192,99314,1,0,0:0:0:0:
192,192,99476,1,0,0:0:0:0:
320,192,99557,1,0,0:0:0:0:
448,192,99557,1,4,0:0:0:0:
64,192,99719,1,0,0:0:0:0:
192,192,99881,1,0,0:0:0:0:
448,192,99881,1,4,0:0:0:0:
320,192,100124,1,0,0:0:0:0:
64,192,100286,1,0,0:0:0:0:
448,192,100368,1,0,0:0:0:0:
320,192,100530,1,0,0:0:0:0:
64,192,100530,1,4,0:0:0:0:
192,192,100611,1,0,0:0:0:0:
448,192,100692,1,0,0:0:0:0:
320,192,100854,1,0,0:0:0:0:
64,192,100854,1,0,0:0:0:0:
192,192,101016,1,0,0:0:0:0:
320,192,101178,1,0,0:0:0:0:
448,192,101178,1,4,0:0:0:0:
64,192,101341,1,0,0:0:0:0:
320,192,101422,1,0,0:0:0:0:
448,192,101503,1,4,0:0:0:0:
192,192,101503,1,0,0:0:0:0:
448,192,101665,1,0,0:0:0:0:
64,192,101827,1,4,0:0:0:0:
320,192,101827,1,0,0:0:0:0:
448,192,101908,1,0,0:0:0:0:
192,192,101989,1,0,0:0:0:0:
320,192,102151,1,0,0:0:0:0:
64,192,102151,1,4,0:0:0:0:
192,192,102314,1,0,0:0:0:0:
64,192,102476,5,4,0:0:0:0:
448,192,102476,1,0,0:0:0:0:
Thanks For mod Lenfried !Lenfried- wrote:
Oh wow first mod here. This could be long but experienced 4k mappers XD.
columns 1 to 4Lunatic, my bad how the hell didn't I notice this?Will finish sometime00:25:611 (25611|0,25611|3,25773|0) - ctrl H Ok
00:26:827 (26827|1,26908|3,26908|2,26989|0,27070|3,27070|1,27232|0,27232|2,27232|3,27395|3) - ctrl H Nope
00:29:503 (29503|0,29584|3,29665|1,29665|2,29827|3,29827|2,29827|0,29989|1) - ^ Nope
00:32:097 (32097|3,32178|1,32422|1,32422|3,32665|3,32746|1) - switch lanes 2 and 4 Nope
00:33:719 (33719|3,33719|0) - ctrl H Ok
00:34:611 (34611|2,34692|3,34854|2,35016|3) - switch lanes 3 and 4
00:35:908 (35908|1,35989|3,36070|1) - switch lanes 2 and 4
00:37:611 (37611|1,37611|3) - switch note positioning
00:38:584 better? http://puu.sh/g6thV/ee959a2c31.jpg Ok
All fixed~ thanks for mod Shioneloveshionelove wrote:
from M4M
column 1234
[Lunatic]
00:06:111 (6111|0,6151|3) - ctrl+h
00:06:314 (6314|1) - https://osu.ppy.sh/ss/2821582
00:11:232 (11232|0,11232|1,11232|3) - 1/4(same as Arcwin's)
00:50:314 (50314|3,50368|2,50422|0,50476|1,50530|2) - 1/8 plz
00:51:611 (51611|2,51665|3,51719|0,51773|1,51827|2) - ^
00:52:908 (52908|1,52962|0,53016|3,53070|2,53124|1) - ^
00:55:935 (55935|1,56097|1,56259|1,56422|1,56584|3,56746|2,56908|1) - you can add one each,melody+bass
01:13:692 - add 3
good luck
All section fixed~, and all mod applied , thanks for mod Harbyter!Harbyter wrote:
hello momo ,mod req via queue
[MOD]
will focus on pattern and other little things
Column-1-2-3-4-
[Lunatic]
00:12:476 - missing note??Add 2??Following your rhytm you put doubles in sounds like here
00:15:070 - ^
00:17:503 - 00:20:097 - those section are the same, fix the consistency?
---------
00:24:638 - ~ 00:35:016 - this section i spretty chaotic with those doubles ,i think you missed some
00:27:719 - 00:27:881 - add one note
00:30:232 - add one note here too
------
00:50:314 (50314|3,50368|2,50476|1,50530|2) - 1/8 here
00:51:611 (51611|2,51665|3,51773|1,51827|2) - ^
00:52:908 (52908|1,52962|0,53070|2,53124|1) - ^
00:56:584 (56584|3,56908|1) - suggest to move in col 3
00:58:205 (58205|3) - suggest to move in col 2 ,better flow with the music
00:59:989 (59989|3) - col 1
01:00:151 (60151|1) - col 4
01:00:314 (60314|0) - col 2
01:00:476 (60476|3,60557|1) - shift one col on left ,better pitch revelancy
01:00:962 - ~ 01:19:773 - this is just my personal opinion ,putting double where you can hear the main music would fit really good here
01:20:503 (80503|0) - suggest to move here 01:20:422 - ,better pitch revelancy
01:21:070 (81070|0) - suggest to remove this notes, so with the remaining notes will catch the rhytm really well
01:21:611 (81611|1,81665|2) - nothing in 1/6
01:23:178 (83178|2,83341|1) - CTRL+H ,better pitch revelancy
01:25:773 (85773|1,85935|2) - ^
01:28:692 (88692|3) - col 3 and 01:28:854 (88854|1) - col 4 ,always for pitch
---
ok that's all ,hope i'll be helpfull
El mejor mod que he visto en mi fucking life <3 jajajajaChieco wrote:
Nice
Dejame ser feliz[ M o m o ] wrote:
El mejor mod que he visto en mi fucking life <3 jajajajaChieco wrote:
Nice
4K Column:[]
| 1 | 2 | 3 | 4 |
ALL fixed! xD, thanks so much for mod Blocko !Blocko wrote:
Beep.
Here's my mod as requested by the mapper.[General]
Tags: Tag conflicts are detected in all difficulties. Fix them as soon as you can!
Kiai: As detected by AiMod, snap the second Kiai's end to 01:42:476 - on all difficulties.4K Column:[]
| 1 | 2 | 3 | 4 |
[Easy]Mod inside[]Huh. An N-iconed Easy.
With HP6 and OD6, I think this is alright to provide some challenge for beginners.
Try to follow the instruments' pitches here so beginners will get the best feedback for each note based on their note column position, thereby making the play experience more enjoyable. I'll only point out where the patterns are sort of off with the pitch so this mod isn't really long, but for the other notes, you'll have to find them yourself if you want to rearrange them based on pitch relevance.
00:01:773 (1773|3) - Move to 1 to apply pitch relevancy with the prominent instrument here.
00:02:908 (2908|1,3070|3) - Switch these notes around by column, same reason as above
00:13:935 (13935|1,14097|3,14259|0) - Ctrl + H, same reason
00:15:719 (15719|0,15881|1,16043|3,16205|0) - Same suggestion as above
If you applied the suggestion above, move 00:16:530 (16530|3) - to 3 for pitch relevancy with the sounds.
00:17:989 (17989|0) - Move to 4, then
00:18:638 (18638|3) - move to 2 for pitch
00:29:503 (29503|0,29665|1,29827|2) - Ctrl + H for synth pitch relevancy
00:33:151 (33151|0,33719|0,33962|3,34205|1,34449|2) - Same suggestion as above
00:41:178 (41178|3,41341|0,41503|3,41989|0) - Same suggestion as above again
00:46:368 (46368|0,46530|2) - ^
00:48:962 (48962|1,49124|3) - Ctrl + J for synth's pitch
00:52:854 (52854|0,53016|2) - Same suggestion as above
00:59:827 (59827|2,59989|1) - Ctrl + H for pitch relevancy with the synth.
01:10:286 (70286|3,70530|1,70773|2) - Ctrl + H, same reason as above
01:16:205 (76205|0,76530|2) - Switch the notes around by column, same reason
01:20:908 (80908|1,81151|3,81557|1) - Same suggestion as above
[Normal]Mod inside[]00:01:449 (1449|2,1611|0,1773|3) - Ctrl + H for pitch relevancy with the prominent instrument here.
00:10:530 - Add a note here for the kick/crash
00:17:827 (17827|1,17989|0,18151|2,18151|3,18314|1) - Ctrl + H for pitch relevancy with the prominent instrument.
00:18:638 (18638|0,18800|2) - Switch these notes around by column for pitch
00:26:908 (26908|2,27070|1) - Ctrl + H for pitch relevancy with the synth
00:32:665 (32665|2,32908|1) - Same suggestion as above
00:35:989 (35989|3,36151|2) - Switch the notes around by column for synth pitch relevancy
00:37:854 (37854|3,38746|2,38908|3) - Ctrl + H then 00:38:097 (38097|0,38341|1,38584|0) - Move these notes 2 columns to the right for the same reason as above
00:43:530 (43530|0,43773|3) - Rearrange the note positions to 4,3 for pitch?
00:46:368 (46368|0,46530|3) - Ctrl + H for synth pitch
00:50:908 (50908|1,51070|3) - Ctrl + J, same reason
00:51:557 (51557|0,51719|3) - Ctrl + H
00:51:881 - Add a note here for the kick/crash
01:00:476 (60476|3,60557|0,60638|3) - Should be a descending pattern (4,3,2 or 3,2,1) instead of a trill to match the pitch of the synths here.
01:22:368 (82368|3,82692|0,82854|2,83178|3,83341|2,83341|1,83503|0,83665|2,83665|3) - Ctrl + H for piano pitch relevancy
01:25:205 (85205|0,85286|2) - Rearrange the note positions to 2,1 respectively so it matches the piano's pitch
01:29:665 (89665|2,89827|1,89989|0,90151|3,90151|2,90314|0,90395|2) - Ctrl + H for piano pitch relevancy
01:30:962 (90962|2,91124|1,91286|0,91449|3,91611|0,91692|2) - Same suggestion as above
01:38:827 (98827|2,99070|1) - Ctrl + H for synth pitch
[Lunatic]Mod inside00:04:692 (4692|3) - Move to 3 to reduce the tension on the fourth column
00:06:476 (6476|1) - Move to 3 to avoid minijack on the second column
00:14:503 - Add a note here for layering consistency?
Same suggestion for 00:19:368 - , 00:19:530 - (if you're gonna apply this, make sure there's no minijacks in the process to give the challenging patterns a good flow)
00:15:638 - There's a sound here if you listen carefully, so add a note on 3 to express that.
Same suggestion for 00:17:259 - , 00:17:584 -
00:26:097 (26097|3,26178|2) - Switch these notes around by column for pitch relevancy with the synth
00:26:908 (26908|2,27070|1,27232|0) - Should be in an ascending pattern (1,2,3 or 2,3,4) instead of descending for pitch relevancy with the synth
Same suggestion for 00:32:097 (32097|3,32259|2,32422|1) - ,
00:27:395 (27395|3,27476|1,27638|3,27719|1) - Switch notes around by column for synth pitch
00:27:881 (27881|3,27962|0) - Ctrl + H for synth pitch relevancy
00:29:503 (29503|0,29665|1,29827|2) - These LNs should be in a descending arrangement (3,2,1 or 4,3,2) to give the best feedback of gameplay for the player
Same suggestion for 00:39:881 (39881|0,40043|1,40205|2) - ,
00:38:584 (38584|0,38665|3,38746|0) - Ctrl + H for better playability. This is so the right hand doesn't have a regular note to hit while it's hitting an LN, which would add some comfortability in the mix as well.
00:50:908 (50908|0,51070|1,51232|3) - Ctrl + H for synth pitch
00:52:205 (52205|1,52368|3) - Ctrl + J, same reason as above
01:00:638 (60638|3) - Move to 1 for synth pitch relevancy
01:04:611 - Add a note here for note layering consistency
01:08:908 (68908|3,68989|0,69151|3,69232|0) - Ctrl + H for pitch relevance with the synth
01:12:557 - Add note here for consistency with the first half of the first Kiai. (If you're gonna apply this, be sure to rearrange the patterns to avoid minijacks in the process.)
Same suggestion for 01:13:692 - , 01:13:854 - ,
01:24:800 (84800|0,84962|3,85124|0) - Ctrl + H for a little pitch relevancy with the piano
01:27:232 (87232|0,87557|2) - Switch these notes around by column for the same reason as above
01:28:692 (88692|0) - Move to 2, same reason as above
01:32:503 - Add a note at 4 for the synth
01:34:773 - Add a note for layering consistency?
Same suggestion for 01:38:341 - , 01:39:638 - , 01:39:962 - , 01:40:935 - ,
01:41:827 - Add a note here to better accent the crash, similar to what you did on 01:41:503 - .
The whole mapset itself looks pretty fun to play. Nice!
I hope this mod helps your map! Good luck.
Todo fixeado arreglado subido y a favoritos mameh $:, gracias por el mod Meichichichichichi, te hamo ♥Meiko Senpai wrote:
Holiiiiiis Danichichichichichi <3<3<3<3 ♥Easy01:40:530 (100530|0) - el unico error que encontré es este, está en mal tiempo, va en 01:40:611 -Normal00:21:719 (21719|1) - (recomendación) yo lo reemplazaría por un ln que termine en 00:22:043 - ya que en la Easy pusiste un ln
01:32:097 - ^
y yap eso es todo porque soy nub v: recuerda que te hamo ♥
The whole mod is helpful and fixed. Thank you so much for that great mod~ blockorino :3/Blocko wrote:
[notice]4K Column:[]
| 1 | 2 | 3 | 4 |
[Arcwin's Insane]Mod inside00:07:935 - Add a note here for layering consistency with the crashes, and also to increase their impact, similar to what you did to the earlier crashes.
Same suggestion for 00:08:422 - , 00:08:746 - ,
00:24:638 to 00:35:016 - Hm. I'm not really sure about the layering here.
If you listen closely, there are some notes that actually start earlier, and some of the notes here appear to be missing from what I'm hearing.
For instance: 00:24:881 (24881|1,24962|2) - should be moved down one line with 1/4 beat snap so the notes can express the synths a lot better. Same suggestion for 00:26:178 (26178|1,26259|2) - , 00:30:070 (30070|1,30151|2) - , and so on.
00:25:043 - This should have a note at this time to express the synth, too. Same goes for 00:25:530 - , 00:26:341 - , and so on.
The idea is to have each note present for each sound that's expressed for correct technicality with the notes. So, yeah.
01:01:449 (61449|1) - If possible, move this to 4 for synth pitch relevancy (move other notes around to prevent minijack if you applied this)
Same suggestion for these notes 01:04:043 (64043|1,64286|0) - , 01:13:124 (73124|1) - ,
01:16:530 (76530|1,76530|3,76530|0) - Reduce to a 2-note chord. This chord doesn't have the same intensity as the previous chords since it doesn't have a kick sound on it.
01:25:286 (85286|2) - Move to 1 for the piano pitch
01:27:881 (87881|2) - Move to 4, same reason as above
01:28:368 (88368|3,88530|2,88692|1,88854|0,89178|3) - Ctrl + H for piano pitch relevancy
01:30:314 (90314|1) - Move to 4, same reason as above
[]
http://puu.sh/gvDZY/2305748b24.osu
Thanks for mod Verniy Chan! ^^, and thanks for star (づ。◕‿‿◕。)づVerniy_Chan wrote:
Hi Momo-san >.<)/
Mod from ☆ Moe Hunter Mania Queue ☆General : ( √ )
Mapset : ( √ )
Metadata : ( √ ) Touhou? :3
Timing : ( √ )
Audio : ( √ )
Background : ( √ )Very good map ^.^)b take my star (ノ◕ヮ◕)ノ4K = |1|2|3|4|
Normal00:06:800 (6800|0,6800|3) it will be nice if you move to 2 & 3, and this diffirent sound 00:06:476 Nope >.<
00:07:124 (7124|2) move to 1 or 4
00:07:449 (7449|0,7773|1) Ctrl + H
00:42:232 try like this https://osu.ppy.sh/ss/2895687 follow rhytim like this 00:37:043 Ok~ nice
01:03:557 (63557|0) move to 2 Ok :3
01:10:854 try like this https://osu.ppy.sh/ss/2895706 Nop ><
01:22:854 (82854|1) move to 3? Nope >.<
Good diff~
Good Luck -nya~ (づ。◕‿‿◕。)づ
Thanks for mod Nalie .Eternalie wrote:
Hi there nyan~ Momo-chan mod request from ✿Nekoworks
hope it will help :3Ma mi mu me modCollumn 4K = 1/2/3/4
[Easy]
00:07:449 (7449|1) - move to 1 for pitch ( optional ) Nope
00:24:638 (24638|1) - add one more note (cymbal sound) Ok :3
00:31:773 (31773|1,32097|2,32422|3) - I dunno if this is great , since as I played it , I feel like it break abit the flow ( could be wrong tho) Is for the EZ-icon xD (1.49 stars lmao)
Can't find anything wrong with the diff execpt this : 01:24:962 (84962|0,85124|2,85286|3) - rythm here could follow the piano perfectly imo ^
it's hard to catch up imo , would be simple following the instru~
[Normal]
00:21:719 (21719|1) - add to 2 (cymbal sound) Ok :3
00:22:043 (22043|2) - add to 3 ^ Ok :3
^ or reverse
01:06:151 (66151|1) - add note (melody) but i'm not sure , up to you Nope
kewl diff :3
Sorry for the short mod , Good Luck , have a nice day ^^/
Thanks for modBlocko wrote:
[Spy's Hard]Mod inside00:01:611 (1611|1,1773|3) - Switch these notes around by column to put a little pitch relevancy with the prominent instrument here. No
00:03:557 (3557|2,3719|3) - Switch notes around by column to avoid hammering or 1/2 minijack. Alright
00:05:665 (5665|1) - Move to 1 for pitch relevancy with the audible sound Nope
00:15:232 (15232|3) - Move to 1 to avoid hammering / 1/2 minijack? Nope
00:15:557 (15557|2) - Move to 4, same reason as above Nope
00:17:503 (17503|1,17665|0) - Switch these notes around by column for a little bit of pitch relevancy Alright
00:21:881 (21881|2) - Add a note here for layering consistency? This particular time has the same intensity as 00:21:557 - . Alright
00:26:178 (26178|2,26422|1,26665|3,26908|2,27070|1) - Ctrl + H for pitch relevancy with the synth Adjusted
00:27:476 (27476|2,27719|0) - Switch the notes around by column for pitch relevancy Adjusted
00:30:557 (30557|2) - Move to 1 for the pitch Nope
00:34:449 (34449|2,34854|0,35016|2) - Switch notes around by column, same reason as above Nope
00:37:854 (37854|2) - Move to 1, same reason Moved
00:41:989 (41989|0,42232|3) - Ctrl + H for synth pitch Nope
00:56:746 - Add a note here for layering consistency since you had 2-note chords on every white line on this section. Added
01:04:205 - Missing kick note here I didn't follow kick especially before this, so this is no need
01:09:395 (69395|3,69476|0) - Ctrl + H for pitch relevancy and easier playability on the chords Alright
01:20:908 (80908|0) - Move to 2 for comfortability OK
01:26:097 (86097|1) - Move to 1 for piano pitch relevancy Alright
01:40:043 - Add a note here for layering consistency with the synth No
01:41:422 (101422|2,101503|3) - Switch the notes around by column for better playability It's fine
Thanks for modVerniy_Chan wrote:
Spy's Harddiffirent BG :3
00:06:314 follow patter like 00:05:989 (5989|0) similiar sound? Alright
00:10:368 (10368|3,10368|2) move to 1 & 3 isn't diffirent sound? 00:10:530 and 00:10:205 (10205|1) move to 4 Make a small change
00:21:881 (21881|2) move to 1 for balance hand No
00:22:043 (22043|0) move to 2 No
00:30:800 (30800|2,30962|1) Ctrl + G OK
00:33:557 try like this https://osu.ppy.sh/ss/2895757 No, but make a small change
01:01:692 (61692|1) move to 3? No, 2 is better while playing
Awesome Diff~
Thanks for modEternalie wrote:
Ma mi mu me modCollumn 4K = 1/2/3/4
[Spy's Hard]
ohi Spy-san
00:01:287 (1287|3) - add note for cymbal sound~ Added
01:25:449 (85449|2) - I see more this note like in 2 tham the 3rd collumn (according to pitch) well up to you No, keep it
everything else seems ok to me
Fixed, thanks for modrhalp10 wrote:
HERES MY MOD[Nico Nico Douga]
[Spy's Hard]
00:38:584 (38584|2) - Move 2
00:38:746 (38746|2) - Move 3
Good Luck <3
Thanks for mod and star lenfried!Lenfried- wrote:
Woop Woop
No kudos for this one
Studies have been harsh on me so here's the complete mod:
colums 1-4lunatic 2nd check00:36:476 (36476|1) - move to 3 Ok
<3 greatnormalOP mapset have a star00:45:070 (45070|3,45395|1) - interchange lane? No, sorry D:
Gracias por la estresha juanchis ;D, te estare esperando (?)juankristal wrote:
Te dejo una estrellita campeon, algun dia quiza me paso a echarle un ojo ;D
Thanks for mod Takane! .Takane6 wrote:
hi momo
~mod as requested~
[General]
do i need to check it again?? xD
but yes its all clear from my eyes xD
[Lunatic]SPOILERfor overall... some this map part are better only using 1/2 instead of 1/4 stream, aspecially at the start... its oke when you make the 1/4 stream at the kiai or
=====
from 00:01:287 - until 00:22:043 -
+this is the part i meant to...
+i think adding "two notes every 1/2 are enough" ( since arcwin's insane are only using 1 note every 1/2 too...)
+i know some of them are actually sounds like 1/4 pattern... but i think its a bit too much...
+and this part is actually are harder than almost all the part of the mapset (except that last kiai)
^ you can ignore this too... im not actually pushing xD //// But is "lunatic" diff xD, i think it's okay D:
----
if you reject that above
00:03:314 - add note (for pattern flowing like u did at 00:02:827 - and 00:03:638 - <<< or delete the note at the both timing) Ok
00:10:530 - has a same power with 00:10:368 - Ok
00:13:692 - actually no need to add "finish" there since the beat sound only appear at 00:13:611 - but you can keep it 2 note in there Ok
00:19:530 - add note (for pattern flowing like 00:20:178 - <<< or delete the note at there) Ok
----
from 00:20:746 - until 00:21:557 -
+i think the 1 note at the blue line is a bit too much since the pattern will be 1/4 flow with 3>1>3>1 note are too much...
^you can reject this since its a quite challange for players to get 300g at here xD //// Yep all section fixed, i was thinking the same xD
----
00:23:827 - i think there is a fading sound and more sound here... how about to 00:22:043 (22043|1,22043|0) - stop 1 note of it at 00:23:827 - ?
+and add note at 00:24:638 - for beat //// Sorry but i did not understand this part u.u, my english is bad (?) xD.
====
00:44:584 (44584|0,44665|2) - move 1 column to right
00:44:746 (44746|3) - move to col 1
00:44:827 (44827|0) - move to col 3 ^ All fixed
====
(optional)
00:45:395 - u use 3 at here... maybe you can do that again at 01:04:854 - 01:15:232 -
+and if you accept it... you have take a look at this diff again because you end a 1/8 stream with 2 note only except 00:45:395 - 00:50:584 - 00:51:881 - 00:53:178 - Fixed
====
00:57:881 (57881|2,57962|3,58043|1) - you can change with 1/8 stream there...
and the pitch from 00:55:935 - until 00:57:070 - is no different with 00:57:070 - until 00:58:368 - (maybe make 2 note every 1/2 ?)
====
01:05:016 - there is a bit of stronger pitch there... add note? Ok
----
01:18:557 - delete 1 note here... since you only follow beat... Ok
+if you reject this... you have to add note at:
01:01:692 - 01:02:989 - 01:06:881 - 01:12:070 - 01:13:368 - 01:17:259 -
----
01:20:827 - delete this... (or add note at 01:10:449 - ) Ok
====
01:29:827 - i think there is a "going louder sound" stream at here...
01:32:097 - em... too much for 3 note... since 01:32:422 - has 3 sound too... but both of this place has a different power... Fixed
01:37:205 - you can add note here... Nope~mod on proggress~
Thanks for mod TakaneTakane6 wrote:
sorry for late ;w;
er... wait...
is spy diff updated?//// Not yet :c
its still has a same problem as the previous modder's said... :3
no kudo for this one :v
[Arcwin's Insane]SPOILER00:07:773 - add note here ? (same with 00:02:584 - )
----
from 00:21:395 - until 00:22:043 - i have suggestion at this part:
+ 00:21:476 (21476|2,21800|1) - delete this
^ because the blue like can make a misunderstand with the actual distort sound which is appear at 00:21:557 - and 00:21:881 -
then 00:21:557 (21557|1,21557|0,21881|3,21881|2) - its still okay to change this into 1/8 stream for represent the distort sound...
----
00:42:962 - hmm... delete 1 note maybe.. (has a same sound with 00:43:611 -)
^ or maybe you misplace it? move 1 note at 00:42:962 - into 00:42:881 - maybe?
----
01:09:395 - add note? (same sound with 01:08:746 - and 01:16:530 - )
----
from 01:10:692 - until 01:11:341 -
+ first: i understand why 01:10:124 - only 2 note but 01:10:368 - has 3 note (because of 1/4 pattern)
+ but it means 01:11:016 - and 01:11:178 - have to be 3 note too
^ just like you did at 01:21:232 - until 01:21:557 -
----
01:21:719 - hm... i think its fine to add note here... the power is still equal with 3 note
01:38:584 - add note (same sound with 01:38:259 - )
[Normal]SPOILER00:20:746 - until 00:21:395 - the pattern is 1>1>1>1 ... you can make it 2>1>2>1 actually... its fine Nop
----
from 00:55:773 - until 00:57:070 -
+ 00:55:935 (55935|3,56097|2) - move 1 col to the left
+ 00:56:259 (56259|3) - move to col 4
+ 00:56:584 (56584|3) - move to col 2
+ 00:56:908 (56908|1) - move to col 1
+ 00:57:070 (57070|0) - move to col 3 ^ Nop sorry D:
----
nothing important actually... its nice
[Easy]SPOILER00:01:287 - i think 2 note are oke here for a start beat Ok
----
from 00:31:124 - until 00:32:422 -
+actually you can make the pattern same as from 00:26:178 - until 00:27:232 -
from 00:41:503 - until 00:42:800 - the same problem
^ i think u can ignore this too... since you do it consistently from 00:31:124 - until 00:32:422 - and from 00:41:503 - until 00:42:800 - either//// Is for the icon EZ xD (1.49 stars lmao)
----
almost the same... nothing important here... its also nice
Thanks for mod Raediaufar o/Raediaufar wrote:
Hi Momo-san ^_^
M4M from your queueNormal00:05:989 (5989|3,6314|2) – umm.. how about to change this notes to LN? And move - 00:06:314 (6314|2) - to 2. The LN is ½ beat Mmmmm ok
00:21:719 (21719|3) – this LN should ends here - 00:21:881 – fixed
01:06:151 – add a note here
01:10:205 - ^
01:29:341 - ^
01:36:314 – ^ NopeSpy's Hard00:20:908 (20908|1,20908|3) – make it 2 and 3
00:21:881 (21881|2) – move to 1
00:22:043 (22043|0) – move to 2
00:46:530 (46530|0,46611|0) – why jacks? Suggest to change it to LN from - 00:46:530 – to - 00:46:692 –
00:47:827 (47827|2,47908|2) – these jacks as well
00:49:124 (49124|3,49205|3) - ^
00:56:097 (56097|3,56097|1) – make it one note, don’t hear other sounds there
00:56:422 (56422|3,56422|0) - ^
01:07:611 (67611|0) – this note, it should be here - 01:07:611 (67611|0) –
01:26:097 (86097|1) – move to 1
01:36:151 – there suppossed to be a note here
01:40:043 - ^Arcwin's Insane00:33:232 (33232|0) - delete, no sounds here
01:16:692 (76692|3,76692|0) – too much notes on column 4, suggest to make it 1 and 3
great map arcLunaticPersonally, I think this map is good enough. But here's some suggestion from me
00:59:665 (59665|0,59827|2,59989|0,60151|3,60314|1,60476|2,60557|1,60638|0) – how about making these notes into LN?
01:30:800 (90800|0,90962|2,91124|0,91286|3,91449|1,91611|2,91692|1,91773|0) – these too Nope >.<
sasuga momo o_o
No problem SpySpy wrote:
Sorry I'm late, I'll fix other mods soon
Thanks for modRaediaufar wrote:
Hi Momo-san ^_^
M4M from your queueSpy's Hard00:20:908 (20908|1,20908|3) – make it 2 and 3 Alright
00:21:881 (21881|2) – move to 1 No
00:22:043 (22043|0) – move to 2 Already moved in other mod
00:46:530 (46530|0,46611|0) – why jacks? Suggest to change it to LN from - 00:46:530 – to - 00:46:692 – Why not ? snare
00:47:827 (47827|2,47908|2) – these jacks as well ^
00:49:124 (49124|3,49205|3) - ^ ^
00:56:097 (56097|3,56097|1) – make it one note, don’t hear other sounds there Kick
00:56:422 (56422|3,56422|0) - ^ ^
01:07:611 (67611|0) – this note, it should be here - 01:07:611 (67611|0) – ?????????????
01:26:097 (86097|1) – move to 1 Already moved
01:36:151 – there suppossed to be a note here No
01:40:043 - ^ No
Thanks for mod_FrEsH_ChICkEn_ wrote:
From your M4M modding queue~
[Spy's Hard]00:01:287 - Start sound is powerful add one that's good for pitch Nope, 2 is enough
00:15:719 - add one for pitch Nope
01:36:314 - add one have a sound Nope
01:40:205 - ^ Added
Nice quality map!
Good luck!
Verniy_Chan wrote:
Arcwin's Insine[/notice]Very good map ^.^)b take my star (ノ◕ヮ◕)ノ00:10:205 (10205|2,10368|1) Ctrl + G, because 00:10:368 sound diffirent 00:10:530 ok! fixed~
00:29:989 (29989|1,30070|2) Ctrl + H? fixed!
00:47:908 add note? follow rhythm like 00:46:611 nope as I avoid the jack in that part
00:51:638 and 00:51:800 follow rhythm like 00:50:341 (50341|1,50503|1) great notice! fixed!
00:52:935 and 00:53:097 ^ ^
01:30:314 (90314|3,90395|2,90476|1) Ctrl + G? looks comfortable already~
Nice diff~Thank ya!
Good Luck -nya~ (づ。◕‿‿◕。)づ
Eternalie wrote:
[Arcwin's Insane]watohi Arcski
00:30:476 (30476|0,30476|2) - I don't understand why you use 2 notes here ? Synth + the piano-like sound at bg
00:31:773 (31773|1,31773|3) - ^
00:51:232 (51232|3) - add one more note ( 00:50:908 (50908|0,50908|1) - same sound imo ) great notice! fixed~
00:52:530 (52530|3) - ^ same ^
diff looks fun to play ( I can't pass it so :3 xD) Thanks! you can pass it Eternalolie :3/
Sorry for the short mod , Good Luck , have a nice day ^^/
Lenfried- wrote:
insaneOP mapset have a starfafa arc OP LOL! thanks <3
Takane6 wrote:
[Arcwin's Insane]SPOILER00:07:773 - add note here ? (same with 00:02:584 - ) added~ also added on other parts as well
----
from 00:21:395 - until 00:22:043 - i have suggestion at this part:
+ 00:21:476 (21476|2,21800|1) - delete this
^ because the blue like can make a misunderstand with the actual distort sound which is appear at 00:21:557 - and 00:21:881 -
then 00:21:557 (21557|1,21557|0,21881|3,21881|2) - its still okay to change this into 1/8 stream for represent the distort sound...
Deleted the + 00:21:476 (21476|2,21800|1) part, but I decided not to put 1/8 in my difficulty. Thanks!
----
00:42:962 - hmm... delete 1 note maybe.. (has a same sound with 00:43:611 -)
^ or maybe you misplace it? move 1 note at 00:42:962 - into 00:42:881 - maybe? great notice! misplaced actually :v
----
01:09:395 - add note? (same sound with 01:08:746 - and 01:16:530 - ) fixed, also added a note on the next cymbalic sound
----
from 01:10:692 - until 01:11:341 -
+ first: i understand why 01:10:124 - only 2 note but 01:10:368 - has 3 note (because of 1/4 pattern)
+ but it means 01:11:016 - and 01:11:178 - have to be 3 note too
^ just like you did at 01:21:232 - until 01:21:557 -
great suggestion! rearranged and fixed~
----
01:21:719 - hm... i think its fine to add note here... the power is still equal with 3 note added~
01:38:584 - add note (same sound with 01:38:259 - ) added as well!
Raediaufar wrote:
Arcwin's Insane[/box]00:33:232 (33232|0) - delete, no sounds here there is a synth sound in that measure line (listen at 25% playback rate)
01:16:692 (76692|3,76692|0) – too much notes on column 4, suggest to make it 1 and 3 great notice! moved!
great map arc Thank ya!
Thank you so much for those helpful mods and feedback ^o^_FrEsH_ChICkEn_ wrote:
[Arcwin's Insane]00:15:881 - I think. don't use 2 notes, that's be good Melody synth + secondary synth at bg. Even lunatic has it :3/
00:16:043 - ^ and if you fixed it. In this one, the synth is with the hithat. 00:16:124 - add one. have a sound only following the main synth at that part, and did the 1/4th after.
00:30:476 (30476|0,30476|2) - I can't understand.. why here's have two notes? that's not matching with LN Listen carefully, there is a synth + the piano-like chord at BGM, check lunatic as well
00:31:773 - ^
00:41:016 (41016|1,41016|0) - Why have 2 notes? not good at pitch please remove one ooh great notice! fixed
http://puu.sh/kh3cj/7eb4c483f6.rar
/Updated 4 months late xDDDDDD, sorry ;__;arcwinolivirus wrote:
Verniy_Chan wrote:
Arcwin's Insine[/notice]Very good map ^.^)b take my star (ノ◕ヮ◕)ノ00:10:205 (10205|2,10368|1) Ctrl + G, because 00:10:368 sound diffirent 00:10:530 ok! fixed~
00:29:989 (29989|1,30070|2) Ctrl + H? fixed!
00:47:908 add note? follow rhythm like 00:46:611 nope as I avoid the jack in that part
00:51:638 and 00:51:800 follow rhythm like 00:50:341 (50341|1,50503|1) great notice! fixed!
00:52:935 and 00:53:097 ^ ^
01:30:314 (90314|3,90395|2,90476|1) Ctrl + G? looks comfortable already~
Nice diff~Thank ya!
Good Luck -nya~ (づ。◕‿‿◕。)づEternalie wrote:
[Arcwin's Insane]watohi Arcski
00:30:476 (30476|0,30476|2) - I don't understand why you use 2 notes here ? Synth + the piano-like sound at bg
00:31:773 (31773|1,31773|3) - ^
00:51:232 (51232|3) - add one more note ( 00:50:908 (50908|0,50908|1) - same sound imo ) great notice! fixed~
00:52:530 (52530|3) - ^ same ^
diff looks fun to play ( I can't pass it so :3 xD) Thanks! you can pass it Eternalolie :3/
Sorry for the short mod , Good Luck , have a nice day ^^/Lenfried- wrote:
insaneOP mapset have a starfafa arc OP LOL! thanks <3Takane6 wrote:
[Arcwin's Insane]SPOILER00:07:773 - add note here ? (same with 00:02:584 - ) added~ also added on other parts as well
----
from 00:21:395 - until 00:22:043 - i have suggestion at this part:
+ 00:21:476 (21476|2,21800|1) - delete this
^ because the blue like can make a misunderstand with the actual distort sound which is appear at 00:21:557 - and 00:21:881 -
then 00:21:557 (21557|1,21557|0,21881|3,21881|2) - its still okay to change this into 1/8 stream for represent the distort sound...
Deleted the + 00:21:476 (21476|2,21800|1) part, but I decided not to put 1/8 in my difficulty. Thanks!
----
00:42:962 - hmm... delete 1 note maybe.. (has a same sound with 00:43:611 -)
^ or maybe you misplace it? move 1 note at 00:42:962 - into 00:42:881 - maybe? great notice! misplaced actually :v
----
01:09:395 - add note? (same sound with 01:08:746 - and 01:16:530 - ) fixed, also added a note on the next cymbalic sound
----
from 01:10:692 - until 01:11:341 -
+ first: i understand why 01:10:124 - only 2 note but 01:10:368 - has 3 note (because of 1/4 pattern)
+ but it means 01:11:016 - and 01:11:178 - have to be 3 note too
^ just like you did at 01:21:232 - until 01:21:557 -
great suggestion! rearranged and fixed~
----
01:21:719 - hm... i think its fine to add note here... the power is still equal with 3 note added~
01:38:584 - add note (same sound with 01:38:259 - ) added as well!Raediaufar wrote:
Arcwin's Insane[/box]00:33:232 (33232|0) - delete, no sounds here there is a synth sound in that measure line (listen at 25% playback rate)
01:16:692 (76692|3,76692|0) – too much notes on column 4, suggest to make it 1 and 3 great notice! moved!
great map arc Thank ya!Thank you so much for those helpful mods and feedback ^o^_FrEsH_ChICkEn_ wrote:
[Arcwin's Insane]00:15:881 - I think. don't use 2 notes, that's be good Melody synth + secondary synth at bg. Even lunatic has it :3/
00:16:043 - ^ and if you fixed it. In this one, the synth is with the hithat. 00:16:124 - add one. have a sound only following the main synth at that part, and did the 1/4th after.
00:30:476 (30476|0,30476|2) - I can't understand.. why here's have two notes? that's not matching with LN Listen carefully, there is a synth + the piano-like chord at BGM, check lunatic as well
00:31:773 - ^
00:41:016 (41016|1,41016|0) - Why have 2 notes? not good at pitch please remove one ooh great notice! fixed
EDIT
Here's my NEW update:http://puu.sh/kh3cj/7eb4c483f6.rar