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Hashimoto Miyuki - Yume no Mugen Kairou

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MirinH
This beatmap was submitted using in-game submission on 2015年5月1日 at 16:15:57

Artist: Hashimoto Miyuki
Title: Yume no Mugen Kairou
Source: ハピメア
Tags: yf_bmp short ver Purple software HAPYMAHER eroge visual novel opening yf bmp
BPM: 108
Filesize: 4290kb
Play Time: 02:08
Difficulties Available:
  1. Easy (1.02 stars, 78 notes)
  2. Insane (3.05 stars, 292 notes)
  3. Normal (1.68 stars, 128 notes)
  4. yf's Hard (2.74 stars, 279 notes)
Download: Hashimoto Miyuki - Yume no Mugen Kairou
Information: Scores/Beatmap Listing
---------------
3rd ranked
yf's Hard by yf_bmp
Thanks for modders who modded this map
Bubbled by Hollow Wings
Rebubbled by BeatofIke
Qualified by [ S a k u r a ]
Rebubbled by xxdeathx
Requalifield by Xinely
yf_bmp
done

Hashimoto Miyuki - Yume no Mugen Kairo (Alex Li) [yf's Hard].osu

SPOILER
osu file format v14

[General]
AudioFilename: bb.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Yume no Mugen Kairo
TitleUnicode:夢の無限回廊
Artist:Hashimoto Miyuki
ArtistUnicode:桥本みゆき
Creator:Alex Li
Version:yf's Hard
Source:ハピメア
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
//Break Periods
2,25470,26592
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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424,235,106937,2,0,P|456:211|493:198,1,80,0|0,3:0|0:0,0:0:0:0:
412,112,107492,6,0,P|410:72|420:33,1,80
308,76,108048,2,0,L|224:88,1,80,0|0,3:0|0:0,0:0:0:0:
164,136,108464,2,0,L|120:132,3,40
224,228,109159,1,0,3:0:0:0:
476,125,109714,6,0,P|438:135|401:121,1,80,2|0,0:0|0:0,0:0:0:0:
332,64,110269,2,0,B|280:76|264:48|213:67,1,120
200,84,110825,1,2,3:2:0:0:
264,144,111102,1,0,3:0:0:0:
264,232,111380,1,0,0:0:0:0:
208,300,111658,1,0,0:0:0:0:
120,308,111936,6,0,P|86:289|47:292,1,80,2|0,3:2|0:0,0:0:0:0:
36,204,112491,2,0,B|88:216|104:188|156:207,1,120,0|0,3:0|0:0,0:0:0:0:
168,224,113047,1,2,0:0:0:0:
208,300,113325,1,0,3:0:0:0:
296,316,113602,1,0,0:0:0:0:
364,260,113880,2,0,L|400:264,3,26.6666666666667,0|0|0|2,0:0|0:0|0:0|0:0,0:0:0:0:
332,184,114436,5,0,0:0:0:0:
352,100,114714,1,0,0:0:0:0:
424,48,114991,1,0,0:0:0:0:
352,100,115269,5,2,0:0:0:0:
293,37,115547,1,0,3:0:0:0:
204,28,115824,1,0,0:0:0:0:
192,44,116380,5,2,3:2:0:0:
232,120,116658,1,0,0:0:0:0:
212,204,116936,1,0,3:0:0:0:
140,256,117213,1,0,0:0:0:0:
212,204,117491,5,2,0:0:0:0:
271,267,117769,1,0,3:0:0:0:
360,276,118046,1,0,0:0:0:0:
432,328,118325,1,0,0:0:0:0:
432,328,118464,1,0,0:0:0:0:
432,328,118603,6,0,P|448:296|444:252,1,80,2|0,3:2|0:0,0:0:0:0:
396,180,119203,2,0,P|380:148|384:104,1,80,0|0,0:0|3:0,0:0:0:0:
316,56,119803,2,0,P|276:60|240:43,1,80,2|0,3:2|0:0,0:0:0:0:
184,108,120455,2,0,P|144:103|108:120,1,80
60,196,121107,6,0,L|52:280,1,80,2|0,0:0|0:0,0:0:0:0:
140,296,121896,2,0,L|148:380,1,80,0|2,0:0|0:0,0:0:0:0:
228,276,122685,2,0,L|236:192,1,80,0|2,0:0|0:0,0:0:0:0:
235,196,123685,1,2,0:0:0:0:
160,344,124594,6,0,B|216:344|229:277|229:277|165:253|157:181|157:181|121:245|57:245|57:245|74:180|47:126,1,480.000018310548,2|0,0:0|0:0,0:0:0:0:
Come[Back]Home
Easy
00:27:492 (1) Like this? Looks better in my opinion, that curved slider just looks outta place
00:34:159 (3,1) I dont think they should overlap
00:49:714 (1,2) Improve blank
01:23:048 (1) This slider is too high, its nearly touching hp bar. Lower it a bit
01:42:492 Add Circle here
01:58:048 ^

Normal
Nothing wrong here

yf's Hard
01:03:048 (1) I dont think the higher SV is necessary, even though there is that loud sound, it just seems outta place and doesnt fit. I think lowering the SV would fit better
01:49:714 - 01:58:603 Why did you copy the part from 00:11:937 - 00:20:825? Its such a short part that there is no need to do that, something different would be better here i guess. (Its just my opinion ince i hate copy pasting whole parts haha)
02:04:594 (1) Why not a spinner for the Scoreboard instead?

Insane
Seems fine to me

Nice mapset you have there, good luck.
Topic Starter
MirinH

Come[Back]Home wrote:

Easy
00:27:492 (1) Like this? Looks better in my opinion, that curved slider just looks outta place :arrow: nah i like the original better
00:34:159 (3,1) I dont think they should overlap :arrow: overlap is fine for me, and its fine for players too
00:49:714 (1,2) Improve blank :arrow: did my best
01:23:048 (1) This slider is too high, its nearly touching hp bar. Lower it a bit :arrow: fine
01:42:492 Add Circle here :arrow: too rush in easy i think
01:58:048 ^ :arrow: ^

Normal
Nothing wrong here

Insane
Seems fine to me

Nice mapset you have there, good luck.
thx
Kinomi
IRC mod

SPOILER
2015-02-23 13:13 Tsukuyomi: 怎么easy还有stack
2015-02-23 13:14 Alex Li: 不是能stack吗
2015-02-23 13:14 Tsukuyomi: 新手看不懂的
2015-02-23 13:14 Alex Li: 我问过黄书啊·
2015-02-23 13:15 Tsukuyomi: 这和黄书没关系
2015-02-23 13:15 Alex Li: .
2015-02-23 13:16 Tsukuyomi: 你留意过贴吧的新人贴和麻婆帖的话
2015-02-23 13:16 Tsukuyomi: 应该能看到
2015-02-23 13:16 Tsukuyomi: 有很多人讨厌在easy叠
2015-02-23 13:16 Alex Li: ;w;
2015-02-23 13:16 Tsukuyomi: 黄书读这个当然没问题
2015-02-23 13:17 Tsukuyomi: 我也觉得没问题
2015-02-23 13:17 Tsukuyomi: 但是很多新人
2015-02-23 13:17 Tsukuyomi: 就是看不懂的
2015-02-23 13:17 Alex Li: 考虑下
2015-02-23 13:19 Tsukuyomi: insane里面
2015-02-23 13:19 Tsukuyomi: 01:20:825 (1,2) -
2015-02-23 13:20 Tsukuyomi: 这个感觉不好
2015-02-23 13:20 Tsukuyomi: 你应该在 01:21:381 有个点击
2015-02-23 13:21 Tsukuyomi: 然后你注意01:19:992 (4) -
2015-02-23 13:21 Tsukuyomi: 和01:20:548 (5) -
2015-02-23 13:21 Tsukuyomi: 是1/2
2015-02-23 13:21 Alex Li: 对
2015-02-23 13:21 Tsukuyomi: 01:20:825 (1,2) - 1/4
2015-02-23 13:21 Tsukuyomi: 虽然你NC了
2015-02-23 13:21 Tsukuyomi: 但是没人注意得到你可能是为了提醒间距
2015-02-23 13:22 Tsukuyomi: 因为这里正好是切换音轨
2015-02-23 13:22 Alex Li: ds改了下
2015-02-23 13:23 Tsukuyomi: 我是觉得01:20:825 (1) - 减一个折返
2015-02-23 13:23 Tsukuyomi: ·01:21:103
2015-02-23 13:23 Tsukuyomi: 加note比较好
2015-02-23 13:23 Tsukuyomi: 你可以试试
2015-02-23 13:24 Alex Li: 我是换成1note加一滑条
2015-02-23 13:24 Tsukuyomi: 反过来啊,四连有点鸡巴
2015-02-23 13:25 Alex Li: 有道理
2015-02-23 13:25 Tsukuyomi: 01:46:658 (8) - 这个改成滑条啊
2015-02-23 13:25 Tsukuyomi: 后面那个音有点明显
2015-02-23 13:26 Alex Li: 有道理
2015-02-23 13:26 Tsukuyomi: 01:53:603 (5) - 太响了减点音量,或者说你音效还没弄好
2015-02-23 13:27 Alex Li: 音效没完全搞好
2015-02-23 13:27 Tsukuyomi: 00:16:103 (8) - 这也是
2015-02-23 13:27 Tsukuyomi: 嗯
2015-02-23 13:27 Alex Li: 不过还是fixed
2015-02-23 13:30 Tsukuyomi: 这歌我刚作图的时候想搞过后来太慢了没搞
2015-02-23 13:30 Alex Li: 我觉得dt能行所以搞了
2015-02-23 13:30 Alex Li: 况且这歌也蛮好听
2015-02-23 13:32 Tsukuyomi: 00:18:881 (2) - 这个跳有点大
2015-02-23 13:32 Tsukuyomi: 莫名大
2015-02-23 13:33 Alex Li: 确实不合曲
2015-02-23 13:33 Alex Li: 改小了
2015-02-23 13:34 Tsukuyomi: 00:28:974 (3) - 这个移到X424 Y236好读点
2015-02-23 13:35 Alex Li: 感觉不好看;w;
2015-02-23 13:35 Tsukuyomi: 。
2015-02-23 13:35 Tsukuyomi: 挺好看啊
2015-02-23 13:36 Alex Li: 不喜欢直角flow;w;
2015-02-23 13:36 Tsukuyomi: 我意思是你这个圈和上面个滑条的尾巴和下面的折返的头间距一样比较好
2015-02-23 13:37 Alex Li: fine
2015-02-23 13:37 Tsukuyomi: 其他大概没什么了
2015-02-23 13:38 Alex Li: 恩
2015-02-23 13:38 Tsukuyomi: 外爱抚怎么搞那么多二连
2015-02-23 13:38 Alex Li: 问他
2015-02-23 13:38 Alex Li: 他另一个hard gd 也是一堆二连
2015-02-23 13:39 Tsukuyomi: 00:44:714 (6) - 这个怎么和屁股一样,vocal在红线非要拉长点。。
2015-02-23 13:39 Tsukuyomi: 外爱抚的
2015-02-23 13:39 Alex Li: yf style
2015-02-23 13:41 Alex Li: post骗发kd吧
2015-02-23 13:42 Tsukuyomi: normal里就一个地方
2015-02-23 13:42 Tsukuyomi: 01:49:714 (1) -
2015-02-23 13:42 Alex Li: 嗯?
2015-02-23 13:43 Tsukuyomi: 01:49:714 (1,2) -
2015-02-23 13:43 Tsukuyomi: 和后面那组一样
2015-02-23 13:43 Tsukuyomi: 时间轴位置换一下
2015-02-23 13:44 Tsukuyomi: 改成后面那组那样
2015-02-23 13:44 Alex Li: 我觉得okay啊人家nm也一堆这种
2015-02-23 13:45 Tsukuyomi: 好
2015-02-23 13:47 Tsukuyomi: 00:49:714 (1) -
2015-02-23 13:47 Tsukuyomi: easy这个滑条位置导致尾巴不太好看啊
2015-02-23 13:48 Tsukuyomi: 和后面那个滑条身体靠太近
2015-02-23 13:49 Alex Li: fixed
AnOzi Changle
[吐槽]
BPM好醉

[Insane]
00:16:103 (8) - 感觉不太好
01:53:603 (5) - 同样
00:18:048 (4,1) - 没必要偏移
00:21:937 (3) - 掉个头(?
00:34:714 (3,4) - 往右上移动一些更好看...吧
00:38:603 (1) - 掉个头
00:43:603 (3,4) - 卡。。。
00:51:659 (5) - 可以往上移动一些
01:20:548 (5,6,1,2,3,4,5,6) - 这里有点难。。。
01:26:937 (5) - 放在4左边更好吧
01:35:548 (5) - 掉个头
01:57:214 (2,3,4,5,6) - 没什么问题。。。我自己的问题
每次都以为是24365的顺序
02:01:107 (1) - 折返的感觉不是很好

[Easy]
00:31:381 - ? 不懂


就这样吧
Topic Starter
MirinH

ctpsky wrote:

[吐槽]
BPM好醉

[Insane]
00:16:103 (8) - 感觉不太好 :arrow: 很好
01:53:603 (5) - 同样 :arrow: ^
00:18:048 (4,1) - 没必要偏移 :arrow: 偏移更合曲
00:21:937 (3) - 掉个头(? :arrow: 算了
00:34:714 (3,4) - 往右上移动一些更好看...吧 :arrow: 每个人审美不同吧……
00:38:603 (1) - 掉个头 :arrow: 也算了
00:43:603 (3,4) - 卡。。。 :arrow: 不卡
00:51:659 (5) - 可以往上移动一些 :arrow: fine
01:20:548 (5,6,1,2,3,4,5,6) - 这里有点难。。。 :arrow: ……
01:26:937 (5) - 放在4左边更好吧 :arrow: 不美观
01:35:548 (5) - 掉个头 :arrow: 美观美丽
01:57:214 (2,3,4,5,6) - 没什么问题。。。我自己的问题
每次都以为是24365的顺序 :arrow: QwQ
02:01:107 (1) - 折返的感觉不是很好 :arrow: fixed

[Easy]
00:31:381 - ? 不懂 :arrow: follow ins


就这样吧
z1085684963
[General]
mp3音质有点低
bg分辨率奇怪,群里发了原图
hardaimod有问题
[Insane]
00:16:381 (1) - 怎么不跟1/2了
00:21:937 (3) - 1/4
00:20:270 (9) - 加个描点x39y136
00:31:797 (6) - 删
00:36:241 (8) - ^
00:40:686 (6) - ^
00:54:992 (3) - blanket
00:57:214 (4) - 只是提一下
01:04:159 (1) - 这里的节奏
02:02:685 (1,2) - 这怎么不跟在2后面了
不够难
[yf's Hard]
00:31:798 (1) - 删
00:36:242 (1) - ^
00:38:464 (1) - ^
00:40:687 (1) - ^
01:04:853 (5) - 把5删了然后把折返拉后在折返头上加个note
02:04:594 (1) - 没blanket好啊,往左下挪点
复制黏贴差评
Karen
[Easy]
  1. 00:13:603 (2,3) - don't stack pls
  2. 00:15:825 (4,1) - ^,后面的stack问题就不一一说了....
  3. 00:31:381 - 为何漏掉这个音,明明00:29:159 - 这里没漏,后面类似的地方都没漏
  4. 01:42:492 - 加个note
  5. 1星都不到...简直是Easy中的Easy...那就更别stack了吧

[Normal]
  1. fine
  2. 为什么normal反而不玩stack了

[Hard]
  1. 00:27:492 - 这里怎么70%volume,是不是搞错了,应该很小的
  2. 02:04:821 - 我觉得这里放三连,后面再拉长滑条合适
  3. 其他fine

[Insane]
  1. 00:19:159 (3) - 把这个放到00:18:603 (1,2) - 中间
  2. 00:21:937 (3) - 这么明显的鼓点,建议三连
  3. 00:28:603 (2,3,4) - 为何不跟着人声下whistle,感觉挺合适的
  4. 00:29:714 (1,2,3,1,2,3,4) - ^,后面也是

没了 凑sp
A9M
Hi m4m from your queue
I'm biginner modder. sorry :(
Easy
01:40:270 (4,1)- don't stac

Normal
So good. I like your pattern.

yf's Hard
01:03:048 (1) - Sampleset and assitions change auto
01:25:826 (2,6) - blanket
01:34:159 (5) - change sampleset drum from the slider?

Insane
00:18:603 (1,2,3,4) - http://puu.sh/grpYy/7c1d435f1b.jpg
00:56:381 (1) - move to 416/116
01:33:048 (4) - remove whistle

good luck >w<
zj0924
Hi~M4M
[Easy]
  1. 00:13:603 (2,3) - easy不能stack,别问我为什么这是ranking criteria ;) 后面还有一系列stack,不一一列举
  2. 00:36:381 (1,3) - 碰到很难看,建议分开,后面有类似的不一一举出
  3. 00:58:603 (1,2) - 白线到红线的问题,容易看不出节奏(外国人说的polarity problem,中文不知道是什么术语)对新手不友好,试试这样,后面同理
  4. 01:56:381 (3) - 这里包起来不好吗?

[Normal]
  1. 00:21:937 (2) - 根据flow流畅性,往上弯更好
  2. 00:56:381 (4,5) -既然你选了那么大的ds,为何还要碰到
    http://puu.sh/grpYM/bb636b89b5.jpg
    不一一列举
  3. 00:58:881 (1,2) - 对新手很迷惑啊
  4. 01:01:659 (6) - 还不如包起来……碰到真的不好看
  5. 01:40:825 (1) - 我不相信包不了

[Hard]
  1. 这首歌比较难下节奏,overmap不是不可以,但是很难听出来特,别是01:03:881 (1,2,3,4,5,6) - 感觉很奇怪……
  2. 建议减少重叠,特别是kial的重叠打起来非常不顺,才2.74难度出现了那么多奇怪的重叠,建议分开一些。
  3. 00:16:103 (6) - 白线的音就放在折返滑条里了?有点糊弄的感觉,建议分开单独一个单点来强调
  4. 00:21:937 (4,5,6,1) - 节奏没问题但是有点挤感觉不美观
  5. 00:31:798 (1) - 这个音没必要,很难看出节奏,如果不想去掉还不如前面红线上来个单点。其他地方同理
  6. 01:01:381 (2) - 有些随便,拉个对称的吧
  7. 01:17:214 (2,3) - 这样叠还不如折返两次,建议分开
  8. 01:48:464 (3) - 由于前面都折返一次,感觉这里会被坑到
  9. 02:02:685 (3,4) - 没叠好
  10. 01:03:048 (1) - 加速有点唐突,真的要变速还是不要太明显的好

[Insane]
  1. 难度建议改成hard,看不出insane的感觉
  2. 00:12:770 (4,5,6,7,8) - 建议分的再开一点,靠那么近会抢拍,因为这歌并不快,而且你音效又很轻。
  3. 00:13:603 (9,10) - 为什么和之前间距差那么多,才刚开始,我认为没有理由跳,况且00:12:770 (4,5,6,7,8) - 感觉很慢,一下子跳很突然。
  4. 00:35:270 (5,6,7,8) - 太挤了试试这样的?
  5. 00:33:048 (2,3) - 还是跳的很莫名,真要跳也是这个音00:33:048 (2) - 试试这样
  6. 00:56:103 (5) - 有点太远了,可以近一点
  7. 01:01:381 (3) - ^叠1上,否则感觉太远了
  8. 01:07:214 (8) - 往右边靠一点,物件间距不一致
  9. 01:22:214 (7) - 不建议碟上面,因为缩圈慢,01:21:937 (6) - 会受到影响,而且后面又是个跳,增加读图难度
  10. 01:22:770 (9,10,1) - 既然要强调三连,这里flow又太顺了,把这个往上拉一点
  11. 01:35:548 (5) - ctrl+g更顺?
个人认为这首歌比一般的高bpm曲还难作图,因为没鼓声,而你的音效又这么轻。我强烈建议加一些音效,你图中又有overmap的地方,全是soft肯定是不行的。然后这首歌感觉做不难,没有必要刻意为了加难度而作图,否则这才是增加难度。GL :)
Taeyang
Normal
01:50:548 (2) - rhythm strange (drum sound)
recommend - http://osu.ppy.sh/ss/2895279

01:53:603 (5) - ^
https://osu.ppy.sh/ss/2895286

Hard
OD,HP so high its hardrack user so hardly
od 5
hp 5.5 or 5

00:16:103 (6) - it's not 1/6 rhythm maybe 1/8
https://osu.ppy.sh/ss/2895294
01:53:881 (6) - ^


insane
01:04:575 (4,1) -
01:05:130 (4,1) - so hard and distance over [01:04:575 (4,1) - 2.5],[01:05:130 (4,1) - 2.0]

01:06:103 (2,3,4,5) - better good
https://osu.ppy.sh/ss/2895324
Momizi
yf's Hard
01:03:048 (1) - 这个滑条可以拉到后面的白线那里终止
其他地方看起来和听起来还不错
Insane
00:22:770 (5,6) - 把6改成滑条提前到蓝线那里感觉比较符合小提琴?的音
00:43:788 (4) - 拆成先一个滑条后接一个note(这个note的位置可以和3重叠或者往下接)
01:47:492 (1) - 拆成和前面绿线那里的三个note可能会比较好
01:50:825 (3) - 拉到红线做一个折返滑条
esay and normal感觉没问题
Topic Starter
MirinH

Momizi wrote:

yf's Hard
01:03:048 (1) - 这个滑条可以拉到后面的白线那里终止
其他地方看起来和听起来还不错
Insane
00:22:770 (5,6) - 把6改成滑条提前到蓝线那里感觉比较符合小提琴?的音 :arrow: 钢琴
00:43:788 (4) - 拆成先一个滑条后接一个note(这个note的位置可以和3重叠或者往下接) :arrow: 没区别
01:47:492 (1) - 拆成和前面绿线那里的三个note可能会比较好 :arrow: 看不懂
01:50:825 (3) - 拉到红线做一个折返滑条 :arrow: 没啥区别,这样更美观
esay and normal感觉没问题

Taeyang wrote:

Normal
01:50:548 (2) - rhythm strange (drum sound)
recommend - http://osu.ppy.sh/ss/2895279 :arrow: hmm,but i followed the instruments here,ill change if other says

01:53:603 (5) - ^
https://osu.ppy.sh/ss/2895286 :arrow: nah thats too dense

Hard
OD,HP so high its hardrack user so hardly
od 5
hp 5.5 or 5

00:16:103 (6) - it's not 1/6 rhythm maybe 1/8
https://osu.ppy.sh/ss/2895294
01:53:881 (6) - ^


insane
01:04:575 (4,1) -
01:05:130 (4,1) - so hard and distance over [01:04:575 (4,1) - 2.5],[01:05:130 (4,1) - 2.0] :arrow: ds is the same sv different so it shows that, and its not hard in this bpm

01:06:103 (2,3,4,5) - better good
https://osu.ppy.sh/ss/2895324 :arrow: nahh thats not the right rhythm

zj0924 wrote:

Hi~M4M
[Easy]
  1. 00:13:603 (2,3) - easy不能stack,别问我为什么这是ranking criteria ;) 后面还有一系列stack,不一一列举 :arrow: 可以stack,刚刚问了captin
  2. 00:36:381 (1,3) - 碰到很难看,建议分开,后面有类似的不一一举出 :arrow: 审美不一样还能不能做朋友
  3. 00:58:603 (1,2) - 白线到红线的问题,容易看不出节奏(外国人说的polarity problem,中文不知道是什么术语)对新手不友好,试试这样,后面同理 :arrow: 没什么问题吧,我记得我当初玩的时候这种梗都没问题,实在不行我去找同学test
  4. 01:56:381 (3) - 这里包起来不好吗? :arrow: sure

[Normal]
  1. 00:21:937 (2) - 根据flow流畅性,往上弯更好 :arrow: 没事,都是直的,新手不会在意细节
  2. 00:56:381 (4,5) -既然你选了那么大的ds,为何还要碰到
    http://puu.sh/grpYM/bb636b89b5.jpg
    不一一列举 :arrow: 审美观不同其实真的可以做朋友的
  3. 00:58:881 (1,2) - 对新手很迷惑啊
    :arrow: rabk normal 一堆
  4. 01:01:659 (6) - 还不如包起来……碰到真的不好看 :arrow: 审美观不同好像可以做朋友的
  5. 01:40:825 (1) - 我不相信包不了
:arrow: 不好看

[Hard]
  1. 这首歌比较难下节奏,overmap不是不可以,但是很难听出来特,别是01:03:881 (1,2,3,4,5,6) - 感觉很奇怪……
  2. 建议减少重叠,特别是kial的重叠打起来非常不顺,才2.74难度出现了那么多奇怪的重叠,建议分开一些。
  3. 00:16:103 (6) - 白线的音就放在折返滑条里了?有点糊弄的感觉,建议分开单独一个单点来强调
  4. 00:21:937 (4,5,6,1) - 节奏没问题但是有点挤感觉不美观
  5. 00:31:798 (1) - 这个音没必要,很难看出节奏,如果不想去掉还不如前面红线上来个单点。其他地方同理
  6. 01:01:381 (2) - 有些随便,拉个对称的吧
  7. 01:17:214 (2,3) - 这样叠还不如折返两次,建议分开
  8. 01:48:464 (3) - 由于前面都折返一次,感觉这里会被坑到
  9. 02:02:685 (3,4) - 没叠好
  10. 01:03:048 (1) - 加速有点唐突,真的要变速还是不要太明显的好

[Insane]
  1. 难度建议改成hard,看不出insane的感觉 :arrow: 你hard1/4乱跳?
  2. 00:12:770 (4,5,6,7,8) - 建议分的再开一点,靠那么近会抢拍,因为这歌并不快,而且你音效又很轻。 :arrow: 换了
  3. 00:13:603 (9,10) - 为什么和之前间距差那么多,才刚开始,我认为没有理由跳,况且00:12:770 (4,5,6,7,8) - 感觉很慢,一下子跳很突然。 :arrow: 换了
  4. 00:35:270 (5,6,7,8) - 太挤了试试这样的?
    :arrow: 。太丑
  5. 00:33:048 (2,3) - 还是跳的很莫名,真要跳也是这个音00:33:048 (2) - 试试这样
    :arrow: 难看啊
  6. 00:56:103 (5) - 有点太远了,可以近一点 :arrow: 这个bpm估计他们都意识不要
  7. 01:01:381 (3) - ^叠1上,否则感觉太远了 :arrow: 我不喜欢来回跳
  8. 01:07:214 (8) - 往右边靠一点,物件间距不一致 :arrow:
  9. 01:22:214 (7) - 不建议碟上面,因为缩圈慢,01:21:937 (6) - 会受到影响,而且后面又是个跳,增加读图难度 :arrow: 必须加不加怎么叫insane
  10. 01:22:770 (9,10,1) - 既然要强调三连,这里flow又太顺了,把这个往上拉一点 :arrow: 什么叫flow又太顺了
  11. 01:35:548 (5) - ctrl+g更顺?
:arrow: 差不多
个人认为这首歌比一般的高bpm曲还难作图,因为没鼓声,而你的音效又这么轻。我强烈建议加一些音效 :arrow: 我有音效,你图中又有overmap的地方,全是soft肯定是不行的。然后这首歌感觉做不难,没有必要刻意为了加难度而作图,否则这才是增加难度。GL :)

NeK0Nyqn wrote:

Hi m4m from your queue
I'm biginner modder. sorry :(
Easy
01:40:270 (4,1)- don't stac :arrow: sure

Normal
So good. I like your pattern. :arrow: ty

yf's Hard
01:03:048 (1) - Sampleset and assitions change auto
01:25:826 (2,6) - blanket
01:34:159 (5) - change sampleset drum from the slider?

Insane
00:18:603 (1,2,3,4) - http://puu.sh/grpYy/7c1d435f1b.jpg :arrow: too ugly
00:56:381 (1) - move to 416/116 :arrow: nahh
01:33:048 (4) - remove whistle :arrow: idk why

good luck >w<

Kagamine Ren wrote:

[Easy]
  1. 00:13:603 (2,3) - don't stack pls :arrow: K
  2. 00:15:825 (4,1) - ^,后面的stack问题就不一一说了.... :arrow: no
  3. 00:31:381 - 为何漏掉这个音,明明00:29:159 - 这里没漏,后面类似的地方都没漏 :arrow: sure
  4. 01:42:492 - 加个note :arrow: nahh
  5. 1星都不到...简直是Easy中的Easy...那就更别stack了吧 :arrow: 嘛。。。

[Normal]
  1. fine
  2. 为什么normal反而不玩stack了 :arrow: 因为不stack能玩出完美pattern

[Hard]
  1. 00:27:492 - 这里怎么70%volume,是不是搞错了,应该很小的
  2. 02:04:821 - 我觉得这里放三连,后面再拉长滑条合适
  3. 其他fine

[Insane]
  1. 00:19:159 (3) - 把这个放到00:18:603 (1,2) - 中间 :arrow: ds美丽
  2. 00:21:937 (3) - 这么明显的鼓点,建议三连 :arrow: fine
  3. 00:28:603 (2,3,4) - 为何不跟着人声下whistle,感觉挺合适的 :arrow: 我觉得按人声下音效简直是邪教
  4. 00:29:714 (1,2,3,1,2,3,4) - ^,后面也是 :arrow: ^

没了 凑sp

z1085684963 wrote:

[General]
mp3音质有点低
bg分辨率奇怪,群里发了原图 :arrow: 爷爷当时根本没注意这条消息
hardaimod有问题
[Insane]
00:16:381 (1) - 怎么不跟1/2了 :arrow: ??这里1/1
00:21:937 (3) - 1/4 :arrow: 前面有人书了
00:20:270 (9) - 加个描点x39y136 :arrow: 不好看
00:31:797 (6) - 删 :arrow: 不明
00:36:241 (8) - ^
00:40:686 (6) - ^ :arrow: ^
00:54:992 (3) - blanket :arrow:
00:57:214 (4) - 只是提一下 :arrow: ???
01:04:159 (1) - 这里的节奏
:arrow: what jb
02:02:685 (1,2) - 这怎么不跟在2后面了 :arrow: 厚厚厚
不够难
[yf's Hard]
00:31:798 (1) - 删
00:36:242 (1) - ^
00:38:464 (1) - ^
00:40:687 (1) - ^
01:04:853 (5) - 把5删了然后把折返拉后在折返头上加个note
02:04:594 (1) - 没blanket好啊,往左下挪点
复制黏贴差评
。。。ty guys
yf_bmp
I should say it was all of my hitsound fault caused you to said its overmap.

Redid the hitsound. Reduced the speed of one sudden slider. Set two 1/6 sliders to 1/8. Replaced the last slider by a spinner.

Some rhythms do works, so I won't delete them, so did the overlap.

http://puu.sh/gJgwx/56df867fd8.zip
Topic Starter
MirinH

yf_bmp wrote:

I should say it was all of my hitsound fault caused you to said its overmap.

Redid the hitsound. Reduced the speed of one sudden slider. Set two 1/6 sliders to 1/8. Replaced the last slider by a spinner.

Some rhythms do works, so I won't delete them, so did the overlap.

http://puu.sh/gJgwx/56df867fd8.zip
音效太神
你们从哪里找的音效
Hollow Wings
m4m

General

  1. timing section: 122685 obviously delayed, should be at 122753 or somewhere. other sections may have issues as well.
  2. ask somebody check your timing seriously, it's not good to me at least.
  3. remove drum-sliderslide88.wav, didn't use it anywhere.
  4. disable countdown?

Insane

  1. enable widescreen support, or disable other diffs'.
  2. hs are too quiet, especially hitnormal's at pervious and endding part. larger them all, containing normal and easy diffs.
  3. 00:33:048 (2,3) - this larger jump's not valued for the original song's track. i can agree with the one at 00:31:937 (1,2) - following vocal, but nope for this one. so just set shorter jump here, like move 00:33:418 (3) - to 356,124, or whatever.
  4. 00:39:714 (2) - for keeping similar pattern as above, you may do ctrl+g here to give larger jump following vocal track as well. same suggestion may works well to 00:44:714 (5) - , too.

yf's Hard

  1. 01:15:270 (3) - too quiet the hitnormal hs is here, not giving a clear tapping tick currently, fix it. same to 01:21:937 (5) - or other objs with normal-hitnormal sample as well.
  2. 01:58:046 (3) - unsnapped.
  3. 02:02:685 (3) - add nc for timing shifting.
  4. copy paste uh?

Normal

  1. fine.

Easy

  1. 00:38:048 (2,3) - better to avoid this stack pattern in the lowest diff. 01:09:159 (4,1) - , 01:15:825 (2,3) - , 01:33:603 (2,3) - , 01:51:381 (2,3) - as well.
  2. 01:13:048 (3,1) - don't overlap the slider's tick.
be serious to the timing issue.

poke me later when you're sure that all stuffs' in good situation.
Meyrink
Timing Request

Delet Red Lines In The And Add add this code

Code
118603,588.235294117647,4,2,1,30,1,0
119779,659.340659340659,4,2,1,30,1,8
121097,784.313725490196,4,2,1,30,1,0
122273,914.634146341464,4,2,1,30,1,8
122730,904.977375565611,4,2,1,30,1,8
123182,1034.48275862069,4,2,1,30,1,8
123699,882.352941176471,4,2,1,30,1,8
124581,882.352941176471,4,2,1,30,1,0

this red line 02:04:581 - is for the downbeat ! And Sliders end is 02:08:992 - so snap the green line for volum there !

good luck
Topic Starter
MirinH

Hollow Wings wrote:

m4m

General

  1. timing section: 122685 obviously delayed, should be at 122753 or somewhere. other sections may have issues as well.
  2. ask somebody check your timing seriously, it's not good to me at least. :arrow: ok
  3. remove drum-sliderslide88.wav, didn't use it anywhere.
  4. disable countdown?

Insane

  1. enable widescreen support, or disable other diffs'. :arrow: done
  2. hs are too quiet, especially hitnormal's at pervious and endding part. larger them all, containing normal and easy diffs. :arrow: done
  3. 00:33:048 (2,3) - this larger jump's not valued for the original song's track. i can agree with the one at 00:31:937 (1,2) - following vocal, but nope for this one. so just set shorter jump here, like move 00:33:418 (3) - to 356,124, or whatever. :arrow: fine
  4. 00:39:714 (2) - for keeping similar pattern as above, you may do ctrl+g here to give larger jump following vocal track as well. same suggestion may works well to 00:44:714 (5) - , too. :arrow: i dont like that, is too small for the jump after

yf's Hard

  1. 01:15:270 (3) - too quiet the hitnormal hs is here, not giving a clear tapping tick currently, fix it. same to 01:21:937 (5) - or other objs with normal-hitnormal sample as well. :arrow: done
  2. 01:58:046 (3) - unsnapped. :arrow: done
  3. 02:02:685 (3) - add nc for timing shifting. :arrow: done
  4. copy paste uh? :arrow: go ask yf

Normal

  1. fine.

Easy

  1. 00:38:048 (2,3) - better to avoid this stack pattern in the lowest diff. 01:09:159 (4,1) - , 01:15:825 (2,3) - , 01:33:603 (2,3) - , 01:51:381 (2,3) - as well. :arrow: ty, all done
  2. 01:13:048 (3,1) - don't overlap the slider's tick.
be serious to the timing issue.

poke me later when you're sure that all stuffs' in good situation.

Meyrink wrote:

Timing Request

Delet Red Lines In The And Add add this code

Code
118603,588.235294117647,4,2,1,20,1,0
119779,659.340659340659,4,2,1,20,1,8
121097,784.313725490196,4,2,1,20,1,0
122665,1034.48275862069,4,2,1,20,1,8
123699,882.352941176471,4,2,1,20,1,8
124581,882.352941176471,4,2,1,20,1,0

this red line 02:04:581 - is for the downbeat ! And Sliders end is 02:08:992 - so snap the green line for volum there !

good luck
:arrow: thanks both of you
Hollow Wings
bubbled.

to next bn: timing's tricky, check it again and make sure it's alright before qualifying.

to Alex Li: 图还是不错的,继续加油吧。
Topic Starter
MirinH
@Hollow Wings:thanks

@Meyrink:sorry cant use your timing because he said the timing was still unaccurate,anyways thanks for timing
BeatofIke
Checking timing soon...

EDIT: Popped for incorrect timing.
Please use the timing below:
[TimingPoints]
11937.0398710913,555.555555555556,4,2,1,60,1,0
118603,576.923076923077,4,2,1,60,1,0
119179,600,4,2,1,60,1,0
119479,625,4,2,1,60,1,0
120104,681.818181818182,4,2,1,60,1,0
120785,638.297872340426,4,2,1,60,1,0
121104,681.818181818182,4,2,1,60,1,0
121444,833.333333333333,4,2,1,60,1,0
122277,882.352941176471,4,2,1,60,1,0
122718,937.5,4,2,1,60,1,0
123186,1016.94915254237,4,2,1,60,1,0
123694,857.142857142857,4,2,1,60,1,0
124551,882.352941176471,4,2,1,60,1,0
124771,750,4,2,1,60,1,0
124864,937.5,4,2,1,60,1,0
124981,555.555555555556,7,2,1,60,1,0
128869,555.555555555556,4,2,1,5,1,0
Don't forget to re-snap all notes and green timing sections for all difficulties.
Any BN is free to re-bubble. You have my permission!
Topic Starter
MirinH

BeatofIke wrote:

Checking timing soon...

EDIT: Popped for incorrect timing.
Please use the timing below:
[TimingPoints]
11937.0398710913,555.555555555556,4,2,1,60,1,0
118603,576.923076923077,4,2,1,60,1,0
119179,600,4,2,1,60,1,0
119479,625,4,2,1,60,1,0
120104,681.818181818182,4,2,1,60,1,0
120785,638.297872340426,4,2,1,60,1,0
121104,681.818181818182,4,2,1,60,1,0
121444,833.333333333333,4,2,1,60,1,0
122277,882.352941176471,4,2,1,60,1,0
122718,937.5,4,2,1,60,1,0
123186,1016.94915254237,4,2,1,60,1,0
123694,857.142857142857,4,2,1,60,1,0
124551,882.352941176471,4,2,1,60,1,0
124771,750,4,2,1,60,1,0
124864,937.5,4,2,1,60,1,0
124981,555.555555555556,7,2,1,60,1,0
128869,555.555555555556,4,2,1,5,1,0
Don't forget to re-snap all notes and green timing sections for all difficulties.
Any BN is free to re-bubble. You have my permission!
updated
thx!
BeatofIke
Timing has now be fixed and resnapped. We also fixed some minor things via IRC.
Map re-nominated!


@Hollow Wings: Don't rank it because if this rule:
Do not qualify after your bubble got popped and later rebubbled, unless it was for small issues or is inevitable.
Short IRC Mod
21:34 Alex Li: if it has any problem just tell me now
21:34 Alex Li: ;w;
21:34 BeatofIke: okay www
21:39 BeatofIke: I will start with Insane :)
21:39 BeatofIke: 01:39:159 (6) - there's 2 notes here XD
21:40 Alex Li: lolol
21:40 Alex Li: changed some parts
21:42 BeatofIke: 00:29:159 (4) - 00:33:603 (4) - 00:38:048 (4) - 00:42:492 (4) - These sliders are actually 3/8, not 1/3 owo
21:43 Alex Li: 3/8
21:43 Alex Li: lol
21:43 BeatofIke: but I don't think no one will notice XD
21:43 Alex Li: its okay i will change it
21:49 BeatofIke: that's it for Insane :)
21:49 Alex Li: :p
21:49 BeatofIke: btw, is AR7.6 intentional? o.o
21:50 Alex Li: no
21:50 Alex Li: idea from another map
21:50 Alex Li: but idk
21:50 BeatofIke: okay, just making sure :)
21:53 BeatofIke: I was thinking you meant to put 7.5 lol
21:53 BeatofIke: anyways, moving to Hard diff :)
21:54 Alex Li: k
22:01 BeatofIke: okay, Hard is good. Moving to Normal :)
22:01 Alex Li: ;p
22:07 BeatofIke: 01:54:992 (2) - This circle is touching the HP o.o
22:08 Alex Li: http://osu.ppy.sh/ss/3047863
22:08 Alex Li: this fine?
22:08 BeatofIke: yes :)
22:10 BeatofIke: 00:54:159 (1) - the slider end is touching HP (a little bit XD)
22:10 BeatofIke: that's it for Normal :)
22:10 Alex Li: k
22:11 BeatofIke: OD4 maybe? o3o
22:11 BeatofIke: if not, you don't have to change XD
22:11 BeatofIke: for Normal
22:12 BeatofIke: since Easy diff has OD3 :P
22:12 Alex Li: oh i thought easy
22:12 Alex Li: umm 4.5 okay?
22:12 BeatofIke: yes :)
22:13 Alex Li: done
22:15 BeatofIke: 00:49:714 (1) - slider end touching HP
22:15 BeatofIke: well...reverse, but yeah XD
22:16 BeatofIke: 01:34:159 (3) - this one too :)
22:17 BeatofIke: 00:23:048 (1) - end spinner at 00:25:270 ? o.o
22:17 BeatofIke: since the music pauses here o3o
22:18 BeatofIke: You can do the same thing with Normal if you like :)
22:18 Alex Li: did something different in nm
22:18 BeatofIke: okay :)
22:19 BeatofIke: 01:42:492 (2) - add note? :)
22:19 BeatofIke: and add clap with it!!!
22:19 Alex Li: for the spinner
22:19 Alex Li: i dont think thats good though
22:20 BeatofIke: 01:42:492 - I mean here sorry XD
22:20 Alex Li: because the piano
22:20 Alex Li: ik
22:20 BeatofIke: okay :)
22:20 Alex Li: ohh lol
22:22 BeatofIke: 01:43:048 (1,1) - I hope QATs like Garven don't unrank because of the note appearing too soon after spinner XD
22:22 BeatofIke: personally, I think it's okay because of the BPM lol
22:23 Alex Li: really?
22:24 BeatofIke: From my observations yeah XD
22:24 Alex Li: ahh okay i wont change it then
22:24 BeatofIke: okay, that's it for Easy :)
22:24 BeatofIke: update map ^_^
22:25 Alex Li: done
22:25 BeatofIke: so fast XD
22:25 Alex Li: so if you were able to, will you rank it qwq
22:26 BeatofIke: yes :)
22:26 Alex Li: :D
22:26 BeatofIke: but I can't rank because I popped it :/
22:26 Alex Li: kinda sad
22:26 Alex Li: ;w;
22:26 Alex Li: anyways thx
22:27 BeatofIke: You are welcome :)
22:31 BeatofIke: looks good :)
22:31 BeatofIke: re-bubble time :D
22:31 Alex Li: :D
Ayachi-
nominate #2
Topic Starter
MirinH
thanks both of you QwQ
Meg
桥本みゆき×

橋本みゆき○

sorry

http://www.purplesoftware.jp/products/hapymaher/op.html

Topic Starter
MirinH

iMage-- wrote:

桥本みゆき×

橋本みゆき○

sorry

http://www.purplesoftware.jp/products/hapymaher/op.html

o.o
ok
IamKwaN
Greetings, your map has to be taken away from the Qualified section.

  1. Artist name is wrong as mentioned in iMage--'s post above.
  2. 00:29:714 (1) - In Insane, this is highly recommended to reduce the spacing because current arrangement mislead players to hit it as a 1/2 rhythm and something should be done to accustom players to 3/8 rhythms in this prelude.
Good luck on requalification.
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