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Yellow Zebra - Believe Heart!

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Topic Starter
Frill
This beatmap was submitted using in-game submission on 2010年6月18日 at 19:32:08

Artist: Yellow Zebra
Title: Believe Heart!
Source: Touhou
Tags: suwako yuki fujimiya suireika orbit of diffusion
BPM: 170
Filesize: 3767kb
Play Time: 03:27
Difficulties Available:
  1. Hard (4.59 stars, 391 notes)
  2. Insane (4.93 stars, 542 notes)
  3. Normal (2.8 stars, 218 notes)
Download: Yellow Zebra - Believe Heart!
Information: Scores/Beatmap Listing
---------------
my 4th map

i love yellow zebra !!

dif..Hard is low speed
Cyril Scarlet
藤宮さんですね!

ぜぶらですね!!!

正しい選択ですね!!!!

キャーーーー


追伸:Hujimiya は日本語書きで 英語では Fujimiya だそうです、あぃ。

Frill wrote:

i love yellow zebra !!
+1000000
PSPDS Eddie
☆⌒ ヽ(´ー^ ) star
あのジャンプが楽しかった譜面ですね。
頑張ってください。
dvorak_old
go
Topic Starter
Frill
all >


thx star~
ReimuSS
hosi
Nakagawa-Kanon
[General]
disable countdown

[Normal]
cricle szie +1

[Hard]
umm.... slider velocity too slow....

00:47:127 (1) - how about use straight slider?
01:40:774 (2) - remove clap
01:40:774 (2) - remove clap and add clap at retrun arrow
03:24:539 (1) - remove clap and add clap at the end

[Lunatic]
00:02:646 (5) - add new combo
00:53:999 (4) - remove clap
00:54:176 (6) - add clap at start

+star

good luck!
Topic Starter
Frill
thanks mod.


fixed.



dksslqj wrote:

[Hard]
01:40:774 (2) - remove clap
01:40:774 (2) - remove clap and add clap at retrun arrow
I think that the mistake found it by the sentence.



Perhaps, the place where you say will be here.

01:43:597 (4) -

suitable here?
Nakagawa-Kanon

Frill wrote:

thanks mod.


fixed.



dksslqj wrote:

[Hard]
01:40:774 (2) - remove clap
01:40:774 (2) - remove clap and add clap at retrun arrow
I think that the mistake found it by the sentence.



Perhaps, the place where you say will be here.

01:43:597 (4) -

suitable here?
oh! I got a mistakes....

sorry

01:40:774 (2) - remove clap
01:43:597 (4) - remove clap and add clap at retrun arrow
Aenna
-_☆
frost-b-spec
;)
Topic Starter
Frill
all >

thx star :)



dksslqj >

okay.
fixed.
orioncomet
それは豚です!!

[Normal]
- Resnap all note
00:30:715 (5) - new combo?

[Lunatic]
- Resnap all note

☆(*^^*)☆
Topic Starter
Frill
太ってる猫です!

it's cute!!



fixed~
Leorda
KONNICHIWA!!!

[General]
1) Disable the countdown, since the countdown is not appear
2) You have the cut the mp3


[Normal]
I think the soft sound (I mean the Soft Sample Set) is not fit to the song. Here the object are not fit to the song using a Soft sound

00:30:705 (5) - New combo
00:50:646 (1) - The soft sound is not fit to the song
00:56:293 (1) - ^
01:01:940 (1) - ^
01:59:823 (1) - ^
02:05:470 (1) - ^
02:16:058 (7) - New combo


[Hard]
Hm..... Some the combo are not fit to the lyric/vocal. Try fix this

00:47:656 (9) - New combo
00:56:303 (4) - ^
01:31:421 (7) - ^
01:36:539 (1) - Remove new combo
01:37:068 (2) - New combo
01:35:656 (1) - Remove new combo
01:39:892 (8) - New combo
01:40:597 (1) - Remove new combo
01:42:009 (1) - ^
01:42:892 (2) - New combo
01:43:245 (1) - Remove new combo
02:58:068 (1) - ^
02:59:127 (2) - New combo
03:16:245 (7) - ^


[Lunatic]
00:06:882 (3) - New combo
00:23:823 (8) - ^

00:38:470 (10) - Can you make it curve?
03:17:127 (7) - Don't stack 5, I don't like that

Kawaii no kyoku
Su-ta
Topic Starter
Frill
fixed.


umm... mp3 can't be cut by my skill :(

sorry><
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Your difficulties are N I I (see beatmap listening): you MUST make an easier difficulty
    • I guess "Title" should be "Believe heart!"
[Lunatic]

  • • 02:33:715 (x) - Add a circle
Topic Starter
Frill
fixed.
Sekuyi
Heya~!

Green: Suggestions
Blue: Should fix this

[Normal]
- 01:44:303 ~ (2) end at 01:44:833 and add a note at 01:45:186 . and this note as last for this combo
- 02:33:362 ~ (1) start should be 02:33:186


[Hard]
In this diff your note stacking may confuse players (confused me too while playing). Example: 01:39:539 (6,7,1) are stacked - placed in 1/2 beats. and then at 01:40:774 (3,4,5) are not stacked, but placed in 1/4 beats. What I mean is, you stack the notes in slow beats, but place them next to each other when the beat goes faster. In my opinion it should be the exact opposite.

- 00:48:539 ~ (5) end at 00:48:892. the spinner then should start at 00:49:068, end is ok as it is

[Lunatic]
With the stacking it is the same as in hard, but it's a bit better here. But here you also use the 1/4 beat for stacking, which is good!


<3 Yellow Zebra~ *
Topic Starter
Frill
fixed.
Astom
^^ Star
Cyril Scarlet
オフセットとか変更した後にグリーンライン全てまとめて移動はこんな感じに
移動させるポイント全部指定して 左の所に 移動させる数字をいれるとまとめて移動できますよ。

例えば 100 から 105 にしたら 5 入れて apply ヾ(´¬`)ノ
100 から 95 だったら -5入れて apply ~

まとめて移動した場合 スライダースピード 0.5 などがキャンセルされる場合もあるので再確認もお忘れなくw

Topic Starter
Frill
今まで一つ一つ調整してた :o
Shulin
General:

-- Consider adding an Easy difficulty for new players.
-- Delete .osb from the song folder and full submit.

Normal:

00:56:303 (1) - Keep kiai active here?
01:11:833 (1) - Maybe extend this spinner to 01:13:244
01:25:950 (1) - Too loud at the start.
01:39:892 (4) - New combo?
02:11:127 (1) - Soft finish sounds odd here imo.
02:21:009 (1) - Reduce volume slightly?
02:33:186 (1,2) - Make this a returning slider, to make it easier?
03:15:362 -- Keep kiai active here?

Hard:

00:42:186 (3) - Add clap to the end.
00:42:892 (5) - Add clap on the return.
00:54:539 (1) - Keep kiai active?
01:10:421 (1) - Maybe extend this spinner to 01:13:244
01:37:068 (1) - Remove new combo?
02:05:303 (6) - Remove finish and add to 02:05:480 (1) -
02:19:597 (1) - Extend to 02:22:421?
03:15:362 (6) - Keep kiai active here?

Lunatic:

00:22:509 (4) - Delete?
00:34:333 (3) - ^ Sounds odd to me.
00:54:892 (1) - Keep kiai active?
01:00:539 (1,2,3,4,5,6,7,8,9) - I don't think this sounds good, maybe add some hitsounds or do something else?
01:13:244 (x) - Note?
02:09:715 (1,2,3,4,5,6,7,8,9) - I don't think this sounds good ;_;
02:10:597 (x) - Note?
03:06:186 (1,2,3,4,5,6,7,8,9) - Sounds bad imo
03:16:068 (1) - Keep kiai active?

I live your maps :D
~ Star
Topic Starter
Frill
fixed~
YGOkid8
Normal:

Combo Mod~
00:26:480 (7) - New Combo.
Topic Starter
Frill
fixed~
DJPop
Bad claps using >__>"


~Normal~
Fine.

~Hard~
03:03:715 (6) - move down 1 grid (Lv3)

~Lunatic~
00:06:186 (1) - add clap at the end
00:10:068 (3,7) - add clap
00:22:421 (3) - remove clap
00:23:303 (6) - add clap at middle
00:23:833 (1) - add clap at the end
00:24:892 (1,3,6) - add clap
00:34:421 (4) - add clap at middle
00:36:186 (1) - add clap, remove new combo
00:36:539 (3) - new combo
00:42:539 (4) - add clap
00:43:597 (9) - add clap at the end
00:48:186 (4,8) - add clap
01:04:068 (5) - add clap at middle
02:01:245 (2) - remove clap
02:01:597 (4) - add clap at first and last note
02:03:009 (3) - add clap
02:03:715 (1) - add clap at start
02:16:421 (11) - ^
02:17:127 (3) - add clap at first and last note
02:18:539 (6) - add clap at start
02:18:892 (7) - add clap at middle
02:19:950 (2) - add clap
02:20:656 (1) - add clap at start


+Star
Topic Starter
Frill
ah.. sorry :o

fixed~
Cyril Scarlet
FC してきたじょーw

ぜぶら~~~
Randy96
+1
Muya
;)
banvi
Hello.
Thismap is very nice~ :)
下はグリッド以外は私の意見です。違うと思ったらスルーしてください。 ;)
SPOILER
General
緑のタイミング線がずれてますがこれはいいのでしょうか?
また不要な線があったら外してください
Normal
00:33:362 (1,2,3,4,5) 1 grid up?
00:35:127 (5) 1 grid left?
01:06:186 (1,2,3) 1 grid left?
02:12:892 (4) ^
02:45:009 (1) 1 grid down?
Hard
01:42:009 (1) remove new combo?
03:19:597 (5) 1 grid left?
Lunatic
00:09:186 (2) I think ,suddenly jump. it is comfused...
00:22:421 (3,4) 1 grid down?
00:23:303 (6,1) 1 grid up?
00:30:362 (8,1,2,3,4,5,6,7) 1 grid left?
00:38:127 (6) 1 grid up?
01:11:833 (9,1) 01:11:127 (5)と重ねるとどうでしょうか?
03:01:597 (8,9,1) 03:00:892 (6) と対称横軸にすると綺麗に見えると思います

ジャンプが爽快です!star~
お互い日本人(かな?)同士がんばりましょう!
Topic Starter
Frill

banvi wrote:

SPOILER
General
緑のタイミング線がずれてますがこれはいいのでしょうか?
また不要な線があったら外してください

miccoliasms wrote:

Timing Points(緑の線)は基本的に変えたいところの1tick前に置いた方がいいみたいです。
例えば白からの音を変えたかったら直前の青に引くとか。
>_<

Is it safe?_?

Fixed~
banvi
あれ、そうですか… :(
I'm sorry.
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
when you want to add hitsounds on slider's beats, don't want to save time, just choose the slider and press W or E or R... this will change the sound of sliderslider, add hitsounds on every beats plz.

emm... you need a spacing expert to help you find all the small spacing problems. i'm not sure if i can make it. or you can use AIMod to help.

[Normal]
00:25:597 (6) - 1 grid down
00:32:303 (4,1,2,3) - 1 grid up= =, yay this is nazi.
00:41:127 (3) - 1 grid right= =
02:05:127 (4,5,1) - another nazi.. 1 grid right.
02:12:892 (4) - 1 grid left..
03:06:186 (1) - remove new combo

[Hard]
slider tick rate: 0.5
00:15:186 -00:16:774 remove this break, too short.
00:44:303 (1) - remove new combo here, i just think this is a jump orz...
00:44:656 (2,1) - switch new combo
00:46:245 (6) - make it at the same place as (4)?
00:59:303 (1) - 1 grid right= =
01:05:303 (4) - emm.. 1 grid left+ 2 grid up?
02:13:950 (1) - remove new combo?
02:30:892 (1) - ...is there some way can instead of it? break-spinner-break...it's...bad.

[Insane]
HP Drain rate -1/-2.
00:15:186 -00:16:774 remove this break, too short.
00:25:774 (4,5,6) - nazi spacing here. you can turn off grid snap.
00:34:244 (2,3,4) - 1 grid right.
00:36:186 (1) - remove new combo?
01:54:892 (5) - 1 grid down.
03:16:068 (1,2,3,4,5,6,7) - need a better shape...
IceBeam
Hello Frill.

[Normal]
01:34:068 (5) - New combo?
02:13:950 (5) - ^
02:16:068 (1) - Remove new combo?
02:17:127 (2) - New combo?
03:05:127 (6) - ^
03:21:715 (4) - ^

[Hard]
00:35:127 (6) - New combo?
00:52:774 (1) - Remove new combo?
00:53:656 (2) - New combo?
00:54:539 (1) - Remove new combo?
01:03:186 (6) - New combo?
01:07:597 (4) - ^
01:08:303 (1) - Remove new combo?
01:08:833 (2) - New combo?
01:51:186 (4) - ^
01:51:715 (1) - Remove new combo?

[Lunatic]
00:40:774 (6) - New combo?
00:41:127 (1) - Remove new combo?
01:44:480 (6) - New combo?


Good luck.Star~
Clare
:3

sorry i don't find any problem OTL

star! XD
Sallad4ever
Suwako :D

[General]
- 1.5 second audio lead in is too long. 1 second is enough

[Normal]
02:11:127 (1) ~ 02:20:303 (2) - hmm...the volume of this section is exceptionally high then other section, it's better if you lower the volume to 70% or 80%
Combo mod :
01:35:656 (6) - NC (new combo) this to make it consistent with 00:26:480 (1)
Timing section mod
SPOILER
Delete this unneeded timing section :
00:56:543 
01:59:833
02:05:558
03:15:352
00:50:631 - previous timing section still have soft hitsound setup, so it's better to move this timing section back to the previous red tick then add another timing section in it's place but with kiai time
00:50:719 - move this timing section to the next red tick
01:01:950 - if you want a kiai fountain to appear here, add a timing section in 01:01:421 but without kiai time
01:25:950 - move this back to the previous red tick (to avoid miss sound)
02:44:984 - move this back to the previous red tick
03:07:421 - add another timing section with soft hitsound but no kiai time
03:18:882 - another section where if you want the fountain to appear, you need to add a no kiai time timing section before it
[Hard]
Combo mod :
00:44:303 (1) - remove NC
00:44:656 (8) - add NC then remove NC on 00:44:833 (1)
Timing section mod:
SPOILER
Almost the same with normal, cause the timing section is very similar but you add some timing section in a certain point (beside if I write it down it'll be super duper long :o )
[Insane]
Timing section mod:
SPOILER
Yah same as above :o
Please be careful when adding timing section and always check them throughout all diff

Star
Real1
Hi :)

These are suggestions, you dont have to change anything.

[Normal]
It feels slow. Make Overall Difficulty + 1 to make it feel better.
00:47:833 (1) - Maybe sounds better with "Finish" instead of "Whistle"
01:11:833 (1) - Maybe end at 01:12:715
01:28:774 (1) - Maybe start at 01:28:597 (red tick) and make it a new combo?
01:35:656 (6) - New combo?
02:10:774 (8) - New combo?

[Hard]
00:49:068 (1) - Maybe end at 00:49:950 (If you do, add some notes to fit the lyrics)

[Lunatic]
Good!
swish
star~!!
Garven
[Normal]
00:18:186 (2) - Lower the middle anchor point on this slider so the reverse arrow isn't pointing in a weird direction.
00:25:597 (6) - Check your spacing here.
01:00:186 (1) - A little short...
03:19:244 (1) - That's really soon after a spinner for a normal. I'd end the spinner at 03:18:539.

[Hard]
01:01:950 - Set kiai on this timing point.
03:14:127 (2) - Lower one grid

[Lunatic]
00:04:774 (1) - Check your spacing here.

The maps are fine, though they felt really linear to me with the multitude of straight up/down/left/right combos.
Kecco
•Overall•
Resnap All Notes on all diffs, the notes are unsnapped.

•Lunatic•
01:03:539 (2) - 1 grid down?
02:10:421 (9) - 2 grids up?
02:48:186 (5) - New combo?
02:54:892 (1) - This spinner should start 1/2 later.
03:06:274 (2) - 1 grid left?
03:17:303 (1) - This spinner should start 1/2 later.

•Hard•
Hp Drain Rate + 2?

•Normal•
Circle Size Large? It's just a suggestion.

Star~
IceBeam
Ah Frill.

You have requested my mod for this map 2nd time.
I was wondering where's the Star This Map option?

But,I've spotted something new,so here's another modding:

[Normal]
00:57:009 (2) - Oh well,better remove and change to something else.You will need a note at 00:57:715 and 00:58:421 as well.
01:31:245 (1,2) - Remove and follow the suggestion below:
01:31:244 (1) - Add a circle.
01:31:597 (2) - Start slider here and end it at 01:32:127.Also,you'll probably need a note at 01:32:656 (4),so you could make a reverse-slider.
03:22:421 (5) - Fix distance here.

[Hard]
01:57:539 - Add a note?
02:18:539 (2) - Fix spacing here.Use Distance snap,it will do.
03:14:127 (2) - 1 grid down?

[Lunatic]
Haven't spotted something wrong with it,I think it's fine.
Topic Starter
Frill
sorry..

viewtopic.php?t=29931

this map is suitable.
IceBeam
Better make a request in my queue,I may forget about it.
Beuchi
Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~Normal~
02:33:186 (1) - Fix Spacing, this jump is so unintuitive and sudden T.T

~Hard~
- Decrease Overall Difficulty by 1 tick?

~Lunatic~
02:54:892 (1) - Too short spinner imo...
03:17:480 (1) - ^

Suwako is <3 Nice map~ *star*
Topic Starter
Frill

Beuchi-chan wrote:

Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~Normal~
02:33:186 (1) - Fix Spacing, this jump is so unintuitive and sudden T.T oh! sorry>.< Fixed~

~Hard~
- Decrease Overall Difficulty by 1 tick? okay~ move down.

~Lunatic~
02:54:892 (1) - Too short spinner imo... this is spinner a start.. 02:54:715 -
03:17:480 (1) - ^ this is spinner a start.. 03:17:303-

The end has not changed.

Suwako is <3 Nice map~ *star*

Thank you Mod and Star^_^
Derekku
[General]
*Would it be possible to find a higher quality mp3? The current one is decent, but not the greatest...
*It irks me that "heart" isn't capitalized. fffff japanese songs
*Offset feels perfect to 1-2ms in test mode~

[Normal]
03:19:245 (1) - perhaps delete this since it's only one beat after the spinner (instead of two beats after like all previous spinners) which makes it a bit hard to hit..
*Otherwise, a nice easy-ish diff :>

[Hard]
02:19:597 (1) - why not end this on the same tick as the other diffs? o:

[Lunatic]
*Compared to other "Lunatic" difficulties, I think that this should just be named "Insane", but that's just me. :V
00:42:715 (6) - sounded a bit awkward. How about ending this on the white tick and adding a circle on the (now empty) red tick instead?
00:50:656 (3) - new measure; kiai; I'd like to see this as a new combo XP
00:54:186 (6) - same as 00:42, but shorten to the red and add a beat on the white.
01:01:950 (3) - same new combo suggestion
01:13:245 (5) - (nazi) End kiai here like in the other diffs please
01:59:833 (3) - new combo? :p (no kiai here?)
02:11:127 (4) - new combo~
02:30:892 (1,2,3,4,5,1,2,3) - I was hoping that these would've been bigger jumps ):
02:56:303 (3) - combo? :v
03:07:597 (3) - ^
03:18:892 (3) - ^ (I modded this diff first, so the same new combo suggestions can go for the other diffs too if you want)

A very fun map <3
Topic Starter
Frill

Derekku Chan wrote:

[General]
*Would it be possible to find a higher quality mp3? The current one is decent, but not the greatest... It was not possible to find..
*It irks me that "heart" isn't capitalized. fffff japanese songs oh sorry >.<; Changed~
*Offset feels perfect to 1-2ms in test mode~

[Normal]
03:19:245 (1) - perhaps delete this since it's only one beat after the spinner (instead of two beats after like all previous spinners) which makes it a bit hard to hit..
*Otherwise, a nice easy-ish diff :>

[Hard]
02:19:597 (1) - why not end this on the same tick as the other diffs? o:

[Lunatic]
*Compared to other "Lunatic" difficulties, I think that this should just be named "Insane", but that's just me. :V Okay,Changed
00:42:715 (6) - sounded a bit awkward. How about ending this on the white tick and adding a circle on the (now empty) red tick instead?
00:50:656 (3) - new measure; kiai; I'd like to see this as a new combo XP
00:54:186 (6) - same as 00:42, but shorten to the red and add a beat on the white.
01:01:950 (3) - same new combo suggestion
01:13:245 (5) - (nazi) End kiai here like in the other diffs please
01:59:833 (3) - new combo? :p (no kiai here?)
02:11:127 (4) - new combo~
02:30:892 (1,2,3,4,5,1,2,3) - I was hoping that these would've been bigger jumps ):
02:56:303 (3) - combo? :v
03:07:597 (3) - ^
03:18:892 (3) - ^ (I modded this diff first, so the same new combo suggestions can go for the other diffs too if you want)

A very fun map <3
Another..Fixed~
Thank you Star and mod >,<
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