Easy00:10:878 (1) - the shape of this just feels a bit..odd uwu
it seems fine00:12:287 (2) - you could try moving this down a tiny bit as it might improve the flow
dunno if this fixed or not00:17:508 (2) - the overlap between this and 00:18:834 (1) - this is off by a bit >< -
no changes00:19:829 (2) - you could try moving it down a little since it almost aligns with the slider's end. Not sure if that's intended, I guess I just like things to be more 'round'
dunno how to fix00:29:442 (1) - I'd move this up a tiiiiinnny bit c:
dunno what do you say, no changes00:30:436 (2,3,1) - I'm not too sure about this as there is loooots of stacking going on. This + the fact that one of the sliders actually starts on a red tick might make it too confusing for an Easy Diff
fixed this00:42:701 (1) - I'd like it more if this would be shaped and placed in a way that I'd make 2 continue it's movement (bad explanation ><) this is
personal preference though, your way of mapping this seems fine owo you're type the reason why i shouldn't changes it00:48:005 (1) - copy pasting this feels a bit odd as you put a lot of emphasize on this with the finish hitsound. you could reshape wiithout breaking up any patterns too c:
okay. changes to another pattern and flow00:59:939 (1,1) - not sure about this one, but try this rythm
https://osu.ppy.sh/ss/2836038 and see for yourself c:
no01:04:580 (2) - would move this up a little. doesn't neccessarily have to align, I just think placing below the slider like that looks sort of odd
i curved the slider to make this fixed01:12:536 (2) - ~.~ I like this one!
Thanks :301:13:530 (3,4) - not sure if blanketing like this is a good idea, might make it look too crowded
i love this one, so, no changes01:19:166 (3,1) - hmm I think I'd rather have those two align
aligned by curved the sliderNormal00:02:922 (1,2,3) - try moving this down a bit so it starts above the straight slider. it might improve the flow a bit c:
00:10:878 (1,2,3) - try moving this down and to the left a bit like this
https://osu.ppy.sh/ss/2836063 okay00:17:508 (2) - I feel like this should be a clickable note instead of the repeat >< just a suggestion though, no need ot break up everything
fixed in another way00:26:790 (1,2,3) - not sure about this, but try moving it up a tiiiiiny bit to make the angle between the circle and this pattern a bit less sharp
fixed in another way00:30:768 (3) - Suggestion: try moving it to the left a little
it would break the next pattern00:35:409 (2,3,4,5,6) - try using this rythm:
https://osu.ppy.sh/ss/2836072 I feel like the big white tick should be a clickable note >< you can achieve this with a different rythm too though, this is jsut something I came up with in a few seconds so ignoreing this and going for something different is absolutely fine too
i'd no changes 'cause this is fine00:44:690 (4) - you could try moving this up a tiny bit
ok00:57:287 (2,3,1) - try something like this
http://osu.ppy.sh/ss/2836082 ?c:
no01:05:243 (4,5) - blanket is off a bit
no01:10:215 (2) - try deleting this and instead extending the next slider to follow the vocals
okay01:20:491 (1) - not sure if I like how this is shaped :/ I think it's the only slider in the diff that's shaped like this too
specials?01:25:795 (2) - again, I feel like this big white tick should be clickable (not too fond of the shape either as it might confuse new players ><)
okHard00:00:270 (1) - I'd consider curving this to match the next slider
ok00:02:922 (1) - maybe try moving this to the left a little?
no00:10:215 (4,5) - the movement the player has to do between these two might feel a bit weird >< It looks pretty neat though so keeping it should be fine
keep it :>00:13:530 (1) - could move this a liiiiitle bit to the right to have it perfectly parallel to the 1/2 before
ok00:16:182 (1) - Suggestion: have this curve in the other direction to make it flow better into the next pattern c:
it seems fine, no changes00:18:668 (5) - this white tick feels like it should have something clickable on it
no, it would make this more harder. it has chained too much, so this is a break00:22:480 (2,3,4) - I know what you're going for with these sliders, I'm just not sure if it'll end up looking good >< not saying you should change them though, I kind of like your idea
no changes then :>00:25:132 (2,3,4) - not sure why there's only one 'special-shaped' slider here though as they represent the same sound as before. The pattern looks good, I guess I'd just be more consistent to have them both the 'special'
no changes xD i'd just like to put 'special' that the way do you say at this part xD00:26:790 (1,2,3) - not sure if stacking this is a good idea. not sure how it'll play
separate it00:36:072 (4,5,6) - try this rythm ?
https://osu.ppy.sh/ss/2836126 noYou could also try using a slower SV for the slow part as changing the SV is fine during a hard diff
i'm so tired. so, it's fine00:38:724 (3) - not sure if those three circles will be too out of place. I mean maybe it's just me but I just can't figure out what you're following with these ;w;
changed to 1/1 slider00:51:652 (4) - would try curving this a little to match the sliders before
okay00:51:983 (5,6,1) - loots of stacking. this looks neat, but I'm not sure about how this'll play ><
fixed00:54:635 (1) - try moving it a tiiiiny bit to the left
it was fine. no changes00:56:458 (2,3,4,5,1) - could try making this a star if you're unhappy about the current pattern :3
it's okay to me00:59:939 (2,3,4,5) - this is probably just me, but I feel as though this looks a bit odd
changed01:06:237 (4) - could try moving this to the left to have it continue the movement of the oddly shaped slider
no changes and the slider is doesn't ODD pls .-.01:13:862 (4) - try just making this a repeat and then leaving out the next one?
no01:20:491 (1,2) - blanket seems off a bit
no01:21:486 (3) - could maaaybe try and have it blanket with the slider before, not too sure if that'd look to forced though
it will break the previous slider's blanket01:22:480 (1,2) - I like those!
Thanks01:25:132 (1,2) - those are not supposed to blanket right?
blanketed thisInsane00:02:425 (3,4) - not sure if you're trying a bit too hard to stack things with this. Might want to try and just place 4 below 3 c:
ok00:04:580 (1,2) - are these so close to each other on purpose? this might be a bit confusing while playing
fixed00:16:845 (4) - could MAYBE just MAYBE try and curve it to make it blanket with the head of 1
nope00:28:447 (2,3,4) - is this intentional?
YES00:18:005 (2,3,4) - could try moving this down and to the right a little bit to improve the flow
ok00:31:431 (4) - I'd maybe move this down a bit and then have it face in the direction of the next circle
dunno how toI'm really not too experienced when it comes to modding insanes, but it seems like you might be trying a bit too hard to stack things. That probably comes down to personal preference though c:.00:50:823 (6,7) - try having these start on the white ticks, it feels nicer to me c:
ok00:54:635 (1,2) - not sure if this overlap will play nice since the slider curves to the right and then you suddenly have to move your cursor to the left a bit >< maybe try moving two a little to change this?
if you insist :> it's okay01:00:602 (4) - this stack is off a tiny bit c:
ok01:01:265 (1,2) - this might just be me, but I feel as though this looks sort of odd. maybe try curving 1 a little?
no01:12:536 (4,5,6) - try this rythm
https://osu.ppy.sh/ss/2836240 instead? I just feel as though the big white tick should have something clickable on it
ok01:15:519 (5,6) - the stack is off bit a bit
fixed01:18:503 (1) - try making this a curved one instead? so that it makes for a nice and round-ish movement between the two jumps c:
okI'm kind of unexperienced when it comes to modding insanes, so you should not break up any patterns you like over any suggestions that I've made!