- Looks good!
- 01:25:562 (3) - Only comment I have on this diff is that this might be cooler if you didn't make it a return and instead ended the map with a hitcircle, to accentuate the final note. http://puu.sh/hStFc/80f2e33c17.png
- Sounds good to me!
- 01:26:098 (2) - Same as last diff, try ending with a circle rather than a slider starting on a red tick. http://puu.sh/hStXl/cc0590ea3a.png
- Sounds good!
- 00:06:636 (7) - Try moving this down a bit, like x201 y168, for slightly better readability and aesthetics
- 00:08:421 (1,2,3) - These triples would work better if they were more spaced, maybe into a triangle that links with the next section
- 00:13:777 (1,2) - Try moving these up a bit, for readability and aesthetics again, somewhere around x101 y74
- 00:17:172 (1) - Remove the NC here and add it 00:17:351 (2) - here, I think that would link the patterns better and emphasize the triangle starting at (2). Also, it'd be more consistent with your NCing of 00:17:351 (1,1) -
- 00:19:851 (1,2,3,4) - I think you could make these into more variable jumps, this back-and-forth flow may be boring to play and it doesn't match the music as well as it could
- 00:21:994 (2,3,4,5) - ^
- 00:42:172 (4,5,6,7,8) - Wouldn't these work better as jumps? They seem to detract from the song's feel
- 00:46:458 (2) - Move this to the right slightly, like x441 y137, once again for stack readability
- 00:55:565 (3,4) - This jump is rather big, don't you think?
- 01:03:421 (5,6,7) - Try raising these a little, stacking notes like these is often unpleasant to read
- Sounds good!
Other than the insane I'd say the two first diffs are pretty much good to go, and after these fixes so will the insane imo. Good luck ranking this, really nice work!