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m.o.e.v - Gravity

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Topic Starter
owl13
This beatmap was submitted using in-game submission on 2010年5月8日 at 下午 10:31:42

Artist: m.o.e.v
Title: Gravity
Source: Lucky Star
Tags: Initial D m.o.v.e
BPM: 153
Filesize: 14937kb
Play Time: 01:23
Difficulties Available:
  1. Easy (2.07 stars, 58 notes)
  2. Hard (4.56 stars, 160 notes)
  3. Insane (4.98 stars, 261 notes)
  4. Normal (3.35 stars, 96 notes)
Download: m.o.e.v - Gravity
Download: m.o.e.v - Gravity (no video)
Information: Scores/Beatmap Listing
---------------
The song is from the Lucky Star Interlude , Hope you like it , thank =]
TTTTTTTTTTTT
首先
好像需要一个3星以下的难度...
所以制作一个Easy也是有所必要的。

Normal
Normal不必要用那么小的circle size,建议为normal或normal向左一个的大小
前半段应该适当减少note的数量.
HP Drain Rate 向左+1
Slider Velocity建议不要调这么低

00:01:215(2) - 删除这个note
00:02:979(6) - 移到左边的红线上
00:04:350(2) - 删除
00:07:485(2) - 删除
00:20:025(2) - 删除
00:20:514(4) - 向右移到白线上
00:20:808(5) - 往返结束在下一个红线上
00:21:592(2) - 删除
00:22:180(3) - 删除,换成一个note
00:22:376(x) - 做成一个和 00:20:808(5) 一样的slider
00:23:551(4) - 删除
00:23:649(3) - 移到左边的红线上
00:23:845(5) - 不建议放置这个连点
00:23:943(7) - 删除
00:24:139(x) - 加一个note
00:24:335~00:26:098 - 如下放置.

00:31:780(3) - 用一个slider,结束在下一个note的位置去代替它
00:33:348(x) - 加一个note
00:33:740(x) - 同上
00:36:483(x) - 同上
00:36:678(x) - 同上
00:36:874(x) - 同上
00:59:994(5) - 删除

Hard
circle size建议为nomal
Overall Diffculty 向右+1

Insane
这个size,鼠标党不好点了吧~XD
玩了一下,连打感觉还不错,但也有要调整的地方

额,还要上学...时间不足,
Hard和Insane我会下次来提建议的...
另外hitsound是还可以有改进的地方的

starrr~
Topic Starter
owl13
thank ,

不知為何[Normal]的mod 從0:22-0:33 跟我自己看的時間有出入,混亂了一下XD

因此只能大致上參考了一下來做 , 看看可不可以

另外 Slider Velocity 改為1 , 大部份slider都要拉過來 , 所以間隔修了一下, 麻煩檢查一下 =]
yuckothegreat
General:
Definetly needs an easy difficulty
Circle size +1 on all difficulties

Normal
0:01:999 (3,4,5) - The spacing of these doesnt match the rest of the song
0:05:134 (3,4,5) - ^
1:16:256 - Kiai time should end here
1:22:526 (1,2,3,4,5,6)- The spacing of these doesnt match the rest of the song

Hard
0:12:187 (1,2,3) - Spacing is confusing
0:12:971 (1,2,3) - ^

Insane
0:01:020 (1,2,3,1,2,3) - Spacing is wayy to big
0:04:154 (1,2,3,1,2,3) - ^
0:20:563 (1,2,3,4,5,6) - These do not follow the song
Topic Starter
owl13
OK thank , I fix it now

yuckothegreat wrote:

Hard
0:12:187 (1,2,3) - Spacing is confusing
0:12:971 (1,2,3) - ^
but about it , Is follow the song , so i made it Spacing 1..2.3 , 1..2..3.4.
TTTTTTTTTTTT
:)
Normal
00:01:020(1) - 加finish,调整这个音量到40%
00:04:154(1) - 加finish,调整到60%的音量
00:07:289(1) - 同上
00:09:444(1) - 这个slider形状要改下..
00:10:424(1) - 用normal普通的音效,后面的2,3,4,5都是
00:11:796(6) - 觉得不使它静音也可以
00:13:559(x) - 添加一个note,用finish音效
00:19:829(1) - whistle
00:20:220(2) - 同上
00:21:396(1) - 同上
00:21:788(2) - 同上
00:22:963(1) - 同上
00:23:355(3) - 同上
00:24:139(6) - 在中间加入finish
00:24:727(7) - 开始处加入finish
00:25:119(8) - 同上
00:25:511(9) - 在前两处加入finish,最后加whistle
00:31:388(3) - 去掉finish加入whistle
01:02:541(1) - 开头加入whistle
01:02:933(2) - 同上
01:03:325(3) - 同上

Hard
circle size+1

00:12:334(3) - 移动到右边的白线
00:12:432(4) - 移动到右边的蓝线
00:13:118(3) - 同 00:12:334(3)
00:13:216(4) - 同00:12:432(4) - 移动到右边的蓝线
00:20:563(3) - 移到右边的白线
00:22:523(4) - 同上
00:26:490(1) - 感觉这个样子不太好~imo~
00:42:752(4) - 和之后的5,6都向左移2分1,就是4到左边白线,5到4原先位置,6到5原先位置
00:43:340(x) - note
00:43:536(x) - 同上
00:45:887~00:46:671 - 同00:42:752~00:43:536

Insane
你可以调整slider velocity,来达到你所需的速度,因为这个diff基本都是2倍速...不如直接调好那个

00:09:542(1) - 这一串连点向左移,第一个对准红线
00:10:032(x) - note
00:12:334(2) - 移动到右边的白线
00:12:432(3) - 移动到右边的蓝线
00:13:118(3) - 同 00:12:334(3)
00:13:216(4) - 同00:12:432(4) - 移动到右边的蓝线
00:13:314(5) - 移到右边的红线
00:20:563(1) - 这一串连点到前面的蓝线上 00:21:200那个note保持原位
00:21:788(3) - 加一个来回
00:22:523(4) - 移到后面的白线
00:25:511(4) - 这个finish太多了...
00:41:773~00:47:650 可以适当加些连点

...已经Star了~XD~
Topic Starter
owl13
thank you,

以上都改好了

已經在Insane 的空擴位上加了些連點 , hitsound 可能還要再修吧 :roll:

EASY 已加
SamiPale
As your request~

[General]
SPOILER
BPM:153.000,Offset:1004(现在不要改,等改好了mod的意见再改,因为如果先改timing再看mod的话时间就会对不上了,改好timing记得将note跟绿线移到对齐节拍线,还要resnap notes)
做图最好不要开1/8,一般1/4就够了,黄线几乎没人用:)
KIAI开始在00:51:177,结束在spinner开始转的时候
spinner-circle.png没有做好,转的时候中间摇来摇去。。

[StoryBoard]
SPOILER
00:02:342 - 在00:02:783开始
00:08:073 - 在00:07:877开始,00:10:424消失完
00:13:167 - 00:13:559开始
很多歌词都没有对准时间点,建议微调一下,如果你是想做成可以当karaoke的话提前半拍出现,不想就对准vocal开始的地方出现吧
00:34:327 - 改成"toki hanata reru PARADISE"
00:37:070 - 改成"sagashi teru boy"
00:55:292 - 改成"kimi to yuke ru mirai"

[Easy]
SPOILER
00:24:727(4) - spacing
01:12:337(x) - spinner在这里开始

[Normal]
SPOILER
HP Drain+1,Circle Size-1
00:12:285(T) - 这条绿线...意义不明
00:21:396(1) - 在normal难度即使是newcombo在节奏紧凑的情况下最好不要突然把spacing拉大
00:23:943(5) - spacing
00:34:131(1,2,3,4,5,6,7) - ...normal下突然弄这么一长串新手很难接受的
00:51:177(T) - KIAI开始在这里
01:08:027(1) - 跟之前的note离太远了...
01:16:256(T) - KIAI结束在这里

[Hard]
SPOILER
HP Drain+1,OA+1
将绿线都调整到节拍线上
00:09:836(2) - spacing
00:19:437(1,2) - 这里没导音,建议删去
00:26:490(12) - newcombo
00:38:050(3,4) - 建议(3)删去,然后后面slider不要折返直接到高白线
00:47:455(x) - 建议加个circle,因为后面是2x,节奏需要紧凑
01:00:582(1) - 即使是有newcombo也离之前的note太近了,玩家很容易按快,调远点怎么样?
01:09:203(5) - 太近了,容易按快
01:12:337(6) - 太近了,要不就前面的note移远点,要不就newcombo
01:21:350(x) - 加个circle

[Insane]
SPOILER
00:12:187(1,2,3) - spacing
00:12:775(1,2,3,4,5) - ^
00:19:339(1,2,3,4) - 同Hard
00:29:576(2) - 移到00:29:625
00:53:528(5) - spacing
00:58:622(9,10,1) - spacing
01:08:174(10) - 移后到红线
01:08:272(1) - 从后面的白线开始


hard的高潮做得不错,不过需要更多mods,加油~
Topic Starter
owl13

samipale wrote:

As your request~
hard的高潮做得不错,不过需要更多mods,加油~
謝謝指導 =] 以上全部都弄好了,


HARD的高潮正是我弄這曲的念頭 , 剛聽這曲的時候就已經想把曲這樣弄的了XD


另 SB 改了的三行歌詞字體不同了應該沒關係吧XD 反正不太顯眼


槽榚....[HAND] 改了HP Drain+1,OA+1設定後識別由變成 了.... =.= 真該死XD
我到底該調低設定變回、直接照這樣
還是另的 > <
GabrielRKF
Luv this song >_<
when I have time I shall mod it.
For now a star~
SamiPale

owl13 wrote:

槽榚....[HAND] 改了HP Drain+1,OA+1設定後識別由變成 了.... =.= 真該死XD
我到底該調低設定變回、直接照這樣
還是另的 > <
只要玩起来像hard就可以了,那个只是guideline,而且是允许两个Insane难度存在的
Topic Starter
owl13

roxkyuubiforever wrote:

Luv this song >_<
when I have time I shall mod it.
For now a star~
yeah , ok thank you ^^


samipale wrote:

只要玩起来像hard就可以了,那个只是guideline,而且是允许两个Insane难度存在的
原來這樣 , 雖然知道沒H都可以,只是怕把I叫成H不可以且 XD
好吧THANK^^
TTTTTTTTTTTT
蓝色为建议~

[size=150]Easy

00:05:905(1) - 结束在00:06:690
00:10:415(1) - 用normal的finish
00:11:396(3) - 同上
00:29:631(1) - 去掉结束处的finish
00:51:200(2) - 开头加入finish

Hard
00:01:004(1) - finish调整这个到50%音量
00:04:154(1) - 加finish在开始处,调整到60%的音量
00:07:289(1) - 同上
00:25:511(11) - 在前两处加入finish第一处用70%音量,最后加whistle
00:51:200(1) - 开始处加finish
00:52:768(1) - 同上
00:54:337(1) - 同上
01:05:317(1) - 同上

01:08:258(4) - 去掉开始处的finish

Insane
00:01:020(1) - 加finish,调整这个音量到40%
00:04:154(1) - 加finish,调整到60%的音量
00:07:289(1) - 同上
00:42:572(x) - 加一个slider结束在00:42:768(1)那,删除(1)那个note
00:43:160(3) - 移到后面的白线上
00:45:709(x) - 加一个slider结束在00:45:905(1)那,删除(1)那个note
00:46:298(3) - 移到后边的白线上

KdStarrrr
要说的,就这些了... :)
Topic Starter
owl13
Thank you ^^ 這我全改了
wmfchris
[general]
1)Need leading time. People need a few seconds to react with the notes... 2 seconds?
2)SB: hold the ending picture until the end of the song...? Also, show the "Gravity" during the break, not on the last note before break?

[normal]
according to the first part, the spacing is either 1.0x or 0.8x. Considering the part after the first break, it's 0.8x. Choose one and re-snap it.
NEED RE-SNAPPING
0:01:984 (3) spacing
0:05:121 (3) spacing
0:07:278 (1) add finish
0:13:553 (1) remove new combo and spacing
...
Just re-snap the whole diff, otherwise I can't mod about spacing.

[hard]
RE-SNAP it for 1.1x according to your first part.
0:12:376 (2) right 1 grid - spacing
0:20:317 (2) spacing?
0:37:278 (1) spacing?
0:57:474 (1,2,3,4) + spacing between sliders
*Within kiai time, dinstance between sliders aren't consistant.

[insane]
0:51:984 Starting from here, spacing of 1/4 streams should be the same? Otherwise spacing of 1/2 notes should be also increases gradually according to spacing of 1/4 streams.

Call me after you've re-snapped it <3

Star~
Topic Starter
owl13
thank you ^^

SB這提意不錯,,現在完結時也會顯示歌名,反正顯示兩次也沒關係吧XD

另外間隔部份大概照以上弄排列了一下,insane k-time的連點也排緊了一點點,可以覆查一下 =]
wmfchris
http://osu.ppy.sh/s/13918

So this is m.o.e.v. OR m.o.v.e.?!?

[insane]
0:21:200 (1) spacing
0:21:788 (4) strange O_O

Much better~

依然建議將歌名SB推後
Topic Starter
owl13

wmfchris wrote:

http://osu.ppy.sh/s/13918

So this is m.o.e.v. OR m.o.v.e.?!?

[insane]
0:21:200 (1) spacing
0:21:788 (4) strange O_O

Much better~

依然建議將歌名SB推後
已改

可以在 youtube 找m.o.e.v.,所以我才是對的

SB的問題我終於了解到了,因為段SB這是為了配合Video而設的,在Video裹我感覺很好,可是當我刪了Video後在BG上看又真的是怪怪的...換BG後現在應該看似正常了
FunnyYing
give a star~~~
CHAS
star
tommyufo88
:)
Topic Starter
owl13
thank star ^^
vytalibus
I'd like to clarify that the band's name is actually "m.o.v.e", and that I saw the video you got this particular song from. There isn't any band that's named "m.o.e.v".

Please change it.
Breeze
[SB]
  1. 在用SBE做淡出效果时最好检查下osb文件里的code是不是完全淡出了,意思就是在osb文件里F后code为0,你有些F效果并没有做到完全淡出,像0.004223115这类code虽然人眼看不出,不过一个未完全消失的图片有可能让烂的机器卡,所以建议把这些不为0的code改为0
  2. 字体颜色太深不太看得清 :roll:
  3. Gravity.pngmapper.png在最后一个note消失后都还一直留到mp3结尾,这样player就必须skip,最好找个合适的地方就让这两个SB item也消失
[General]
  1. Anime不用加到tag里去
  2. countdown没用,所有难度都取消掉吧
[Easy]
  1. 00:07:278 (1) - No whistle,用finish
  2. 00:10:415 (T) - 把这个timing section移到00:10:219去,以防玩的时候点早了音效不同
  3. 00:13:553 (T) - ^, 移到00:13:356,总之前移点都行
  4. 00:19:827 (1) - Finish
  5. 00:24:337 (3) - Finish
  6. 00:24:729, 00:25:121 (4) - Finish
  7. 00:25:513, 00:25:709 (5) - No finish,可以加whistle,00:25:905也可以加上whistle
  8. 00:28:454 (1) - 没finish会好些,不过加上也没问题
  9. 01:10:023 (3) - 加finish
  10. 01:16:298
[Normal]
  1. 00:19:827 (1) - No whistle,用finish
[Hard]
  1. 00:19:827 (1) - No whistle,用finish
  2. 00:25:513 (x) - 为什么这里要降低音量?
  3. 00:54:729 (2) - spacing稍微近了些
  4. 01:19:435 (1) - No whistle, 用finish
[Insane]
  1. 00:38:651 (4) - No whistle, 用finish
  2. 01:19:435 (1) - No whistle, 用finish
其他没什么了
star
Topic Starter
owl13
thank you , 已經修正了
Topic Starter
owl13

vytalibus wrote:

I'd like to clarify that the band's name is actually "m.o.v.e", and that I saw the video you got this particular song from. There isn't any band that's named "m.o.e.v".

Please change it.
In wiki find about this CD , らき☆すた ミュージックフェア

#3. Gravity

歌:m.o.e.v
作詞・作曲・編曲:神前暁
『らき☆すた』第6話、『頭文字D』のパロディシーンでの挿入歌。ショートバージョンがアニメDVD第3巻限定版同梱のサントラCDに収録されていたが、今回フルバージョンが初めて発表された。
アーティスト名の「m.o.e.v」は「頭文字D」の主題歌を多く担当したm.o.v.eのパロディである。その後パロディの対象となったm.o.v.eが2009年8月19日に発売したアルバムで『anim.o.v.e 01』に、m.o.v.eがカバーしたバージョンが収録されている。

So i will not change it. I must Followed this CD Content , but i can add m.o.v.e. on tag
wmfchris

vytalibus wrote:

I'd like to clarify that the band's name is actually "m.o.v.e", and that I saw the video you got this particular song from. There isn't any band that's named "m.o.e.v".

Please change it.
Similar case has been happened twice
http://osu.ppy.sh/s/13918

It's originally typed as m.o.v.e. and changed to m.o.e.v. now~ lol
Saturio
star~
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[General]

  • • Video Offset -600
    • Some SB images contains too much unnecessary transparency.
[Easy]

  • • 00:01:005 (1,2) - Spacing is wrong, keep "Distance Snap" active and fix it
    • 00:01:984 (3,4,1) - ^
    • 00:04:141 (1,2) - ^
    • 00:05:121 (3,4,1) - ^
    • 00:05:905 (1,1) - ^
[Hard]

  • • 00:36:102 (7,8) - Fix the spacing
Topic Starter
owl13
thank star =]


thank you , i fix this now
Furawa
;)
Kami_Kaze_old
xipan_old
8-) 不错 前面那一段 仿佛展现在我面前一段崎岖的山路
就是 好像还差一点点刺激的感觉 :?
ignorethis
irc modded, seems fine.

star'd
Topic Starter
owl13
>SOGASOGAMO
thank star =]

>Kami_Kaze
thank star ^^

xipan wrote:

8-) 不错 前面那一段 仿佛展现在我面前一段崎岖的山路
就是 好像还差一点点刺激的感觉 :?
因為本來的circle size是小的,間距也比較大的
只是後來circle size加大了,間隔調小了但又沒對note作出改變
先就這樣吧,有空再研究一下有什麼改動


>ignorethis
感謝檢查
orioncomet
Wow, I love this song.

a map seem fine. Star
Leorda
Hi again!

orioncomet wrote:

Wow, I love this song.

a map seem fine. Star
Map is fine, but SB seems wrong, unfortunately :(

[Skin]
The spinner-metre is missing

[SB]
1) Some SB is getting cut off, so the SB is bad to see!
Example :


If you already see this, you have to remove the glow, otherwise it's really bad looking

2) The t12.png is too big, so that sb makes offscreen in editor, you have to make it smaller

Overall : Well, you have to make an SB again. Are U using a Paint from Windows or using GIMP? Don't use Paint from Windows, use GIMP or Paint.NET

[Hard]
00:05:905 (5) - I think this is not following the vocal, please move backward to blue tick
00:48:062 (1,2) - How about this slider use normal sound? Not soft

[Insane]
00:07:474 (2,3) - Flip them by using Ctrl+R?
00:48:062 (1,2) - How about this slider use normal sound? Not soft

Good job
STAR
orioncomet
yea lol I just checking about map, because when I'm playing I never notice other things :< They seem fine to me at all.
Topic Starter
owl13
OK NOW , I remade SB text now ,

thank you =]
tsuka
insane :

00:51:788 (4,5) - make (5) far away from (4) will be more easy to read
01:08:258 (10) - ^ too closed to the (9)
01:11:984 (13) - finish?

others fine

good work
Topic Starter
owl13

tsukamaete wrote:

insane :

00:51:788 (4,5) - make (5) far away from (4) will be more easy to read
01:08:258 (10) - ^ too closed to the (9)
01:11:984 (13) - finish?

others fine

good work
thank , i fix this now , and add some note in [Insane] 26s-31s
zerozaber
in hard lvl you should change the 1/4 beat at 22-26 sec to became 1/4 beat slide

and before the first break [12-15] you strict to real beat to much, you should not add 1/4 mix with 1/2 beat or you can mix but rearrange to get the beat at same place will tell the player that these beat are different form other[I mean that player will not know when the 1/4 beat came if you use it like this] or try to change all 1/4 beat in to a slide [except alone beat]

i haven't try insane but already have a look at computer playing. in kiai you should speed up the velocity[change bpm to 306] to make other know which note are 1/4 or 1/2 [the beat are too close to seperate from eyes]

i know that this game use ears but sometimes the beat in player's mind are different from creator so we need to use our eyes to tell which are 1/4 or 1/2 too

sry for my bad english


pl. i love m.o.v.e.


edit

oh i sry to tell that in normal lvl, you change triple beat in to two beat at intro but that's not good, try to use reslided to make a 3 star tripple beat [i mean triple beat that 3 star map player can play]
Topic Starter
owl13
about this ,I think this not is problem , if not know when attack note, can retry until affirm

edit them if another mention them again
aesopl19193
Star. :)
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
在一个slider的各点上放whistle==点一个whistle的slider,请不要贪图省事,把一些不合理的slider whistle音消掉会比较好呢。例:00:34:141 (1) [Easy]

[Easy]
我不太支持Easy用那么多的circle在弱拍音= = 多用些slider?(像结尾那样?
00:01:005 (1,2) - 我觉得这类音效可能是whistle-normal更好,下同,省略了。
00:05:905 (1) - 是不是该后放1/2的?
00:10:415 (1,2) - 声音突变有点大了。
00:26:494 (1) - 能想办法弄对称吗?
01:06:886 (1) - 和前面的两个slider比起来略违和。。。
01:10:023 (3) - new combo?

[Normal]
00:05:905 (5) - 这不合拍啊……如果你想压yo的音,折返slider也压不上的(声音间隔不同)
00:11:788 (6) - ……其实比起前面突然增大这个突然减小更冷点……我猜你本意要这个音也是强音?那就这个绿线0.5x外加音量设置不变,之后1/2拍再加个绿线改0.5x外加调音量。
00:26:494 (1) - 还是觉得对称了会好看些。
00:50:023 (1--) - 我觉得好像一进kiai,note的间距就有点混乱了……再看一下会比较好?
01:22:572 (1,2,3,4) - 虽然没人说Normal不能用跳,但是那个= =……你明白吧……

[Hard]
00:05:807 (5) - 不合拍。
00:10:807 (3,1) - spacing?
00:20:513 (3) - 不合拍,一定要压的话可能还不如这样(如图)

01:12:376 (6) - new combo? 以及能不能把这个slider加长1/2拍压上high的那个音(可以用finish)spinner当然延后1/2
01:22:572 (1,2) - 怎么最后的强音反而音量弱了?

[Insane]
00:51:200 (1--) - 我只是觉得1 2 3 4 56789 10 这个节奏真的那么好,值得你用那么多遍吗= =。。。依我所见有几次根本没必要或不合啊
01:11:592 (11) - new combo比较好吧。
01:22:572 (1,2) - 同Hard
Topic Starter
owl13
THANK, 以參考意見作出相應的修改

好了, EASY變成咇咇圖了XD

[N]的kiai note 已開distance snap 修正一點點

[I] 的 1-10 beat 已刪掉兩排,當初只是想放多一點有手感的連打,所以一直重復用下去 :roll:

最後改了不小hitsound
Derekku
[General]
*Please add a hitcircle-overlay (even if it's the default one).
*Please add a scorebar-colour/scorebar-bg (even if they're the default).
*comboburst is a tiiiiiny bit too big (max width allowed is 500px). Also, one of her fingers looks like it's cut off and there's some gray lines around her that could be erased, I suppose.
*spinner-metre isn't drawn on the spinner-background correctly/exactly, and there ares mudges and imperfections on them.
*All SB/Skin objects' edges are choppy and a bit unappealing (especially on sprites such as the 2X warning, beatmap info at the beginning, and spinner-circle). I hope I'm not sounding too rude D: (sorry ._.; )
*SB has typos (papadise, eath, etc.)
*Please keep kiai consistent in all difficulties.

I don't have time to get to modding the difficulties individually right now, but while doing an offset check, hard/insane seem to have spots where the spacing is clustered and hard-to-read. Spacing feels a bit sloppy or inconsistent at times and could use a bit of work. I see a lot of potential, though, so good luck!
Topic Starter
owl13
o my god ,[I] kiai time is disappear @@ , i forget check kiai time as [I] :oops:

ok now , i will fixed your propose now
Sakura
Red = Major issue, you should fix this
Purple = Issue, It's better if you fix this, and can sometimes pass if justified
Blue = Minor issue, you can ignore if you dont want to change
Green = Feedback / Comments
Black = Suggestion
[General]
You cant see the star on all hitcircles, like for example: http://osu.ppy.sh/ss/8083 the blue ones

Otherwise looks fine +Star~
Topic Starter
owl13
ok thank , i fixed it now =]
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