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Yuyoyuppe - AiAe

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Avena
ew women
SPOILER
15:02 Priti: i can irc mod
15:02 Fort: 2busy right?
15:02 Priti: nah
15:02 Priti: 2lazy
15:02 Fort: oh...
15:02 Priti: i can do irc mod
15:02 Fort: hahaha too lazy yeah
15:03 Fort: okay then
15:03 *Fort is editing [http://osu.ppy.sh/b/589969 yuyoyuppe - AiAe [Eternal]]
15:04 Priti: u sure title is right?
15:04 Priti: I remember the mania map having different artist
15:06 Priti: 00:16:174 (4) - shorten by one tick 00:16:507 (5) - move 1/4 back 00:16:591 - add circle. It gives better emphasis to the snare in the music.
15:06 Priti: kick*
15:07 Fort: i think no
15:07 Priti: I can't understand the colorhaxing
15:07 Fort: i never put clickable objects in blue lines
15:07 Priti: also your ncing is strange and inconsistent
15:07 Priti: but, listen to da music
15:08 Fort: yeah NC is WIP
15:08 Priti: k whatever
15:08 Fort: cause it has custom color
15:08 Priti: 00:59:257 (4,1) - shouldn't be a jump while 00:59:591 (4,1) - should be due to the cymbal
15:09 Fort: too hard to fix NCs, but soon i will fix that thing
15:09 Fort: 00:59:591 (4,1) - add jump here then :D
15:09 Priti: wat
15:09 Priti: k
15:10 Priti: whatever
15:10 Priti: 01:46:007 (2) - nc, requires different color imo
15:10 Priti: 02:02:174 (7,8,1) - ew no nasty
15:11 Priti: imo the custom coloring isn't needed
15:11 Fort: custom colours wash my eyes in dubstep part :3
15:11 Fort: but okay i will fix the custom colours
15:12 Priti: only add it to the drumstep part then
15:12 Fort: 02:02:174 (7,8,1) - what should i do with this?
15:12 Priti: rest should be consistent
15:12 Priti: move the slider higher
15:12 Priti: so it doesn't touch
15:12 Fort: okay
15:12 Priti: I'll give you good colors once we are done
15:13 Fort: yeah
15:13 Priti: the ending section
15:13 Priti: is so boring
15:13 Priti: it should be a stream section like the rest
15:13 *Priti is editing [http://osu.ppy.sh/b/589965 yuyoyuppe - AiAe [Another]]
15:13 Fort: ah i dont want to kill player after spinners
15:14 Priti: then
15:14 Priti: make it streamy
15:14 Priti: but not as hard
15:14 Priti: btw
15:14 Priti: Eternal OD9 Another OD8
15:14 Priti: spec me
15:17 Fort: WUT are you insane?
15:17 Priti: no
15:17 Priti: I make sense
15:17 Priti: OD9 OD8
15:17 Priti: btw
15:17 Priti: I might collab a light Extra with Leader
15:17 Priti: I'll need to ask him
15:17 Fort: wait wat?
15:17 Fort: you will send collab Extra to my mapset?
15:17 Priti: yas
15:18 Fort: holy shit
15:18 Priti: ok there's an issue
15:18 Fort: okay then go for it
15:18 Priti: in Another
15:18 Priti: the slider -> circle -> slider stacks
15:18 Priti: unstack oddly
15:18 Priti: causing spacing inconsistencies
15:18 Priti: 00:05:923 (6,7,8,1) - this is super wrong igname
15:18 Priti: ingame*
15:18 Fort: in where
15:20 Priti: 00:42:341 (1) - add a whistle
15:20 Fort: 00:05:923 (6,7,8,1) - about this one i think it looks fine
15:20 Priti: in editor it's fine
15:21 Priti: look at it ingame u shit o3o
15:21 Fort: yeh
15:21 Fort: i play it
15:21 Fort: nothing there
15:21 Priti: 00:05:923 (6,7) - ingame the spacing gets fucked here
15:21 Priti: bby stop being blind
15:22 Fort: oh there
15:22 Priti: 02:29:841 (3) - extend up to the blue tick
15:22 Fort: i didnt realize dat fuk
15:23 Fort: done
15:24 Priti: Hyper
15:24 Priti: 01:06:341 (4) - remove slider whistle
15:24 Fort: done
15:25 Priti: oh also
15:25 Priti: on Another, the ending section is too boring too ><"
15:25 Priti: u lazy bitch
15:26 Priti: on Hyper SV is idiotic
15:26 Fort: im not lazy
15:26 Priti: like
15:26 Priti: 03:19:674 (5,6) - this shit on hyper
15:26 Priti: is just false
15:26 Fort: eh
15:27 Fort: hahaha
15:27 Fort: maybe increase Distance snap
15:27 Priti: Standard is beautiful
15:27 Priti: or just use x1 sv for that part
15:28 Fort: too fast >.<
15:28 Priti: no it's not
15:28 Priti: lol
15:29 Fort: okay then
15:29 Priti: lowdiffs are fine
15:30 Priti: beginner: 03:34:507 (1) - remove finish
15:30 Priti: literally nothing else x3
15:30 Priti: I'll refer a BAT to you
15:30 Priti: once I finish the diff/find out leader doesn't want to make the diff
15:30 Priti: ok?
Topic Starter
Ciyus Miapah

Priti wrote:

ew women
SPOILER
15:02 Priti: i can irc mod
15:02 Fort: 2busy right?
15:02 Priti: nah
15:02 Priti: 2lazy
15:02 Fort: oh...
15:02 Priti: i can do irc mod
15:02 Fort: hahaha too lazy yeah
15:03 Fort: okay then
15:03 *Fort is editing [http://osu.ppy.sh/b/589969 yuyoyuppe - AiAe [Eternal]]
15:04 Priti: u sure title is right?
15:04 Priti: I remember the mania map having different artist
15:06 Priti: 00:16:174 (4) - shorten by one tick 00:16:507 (5) - move 1/4 back 00:16:591 - add circle. It gives better emphasis to the snare in the music.
15:06 Priti: kick*
15:07 Fort: i think no
15:07 Priti: I can't understand the colorhaxing
15:07 Fort: i never put clickable objects in blue lines
15:07 Priti: also your ncing is strange and inconsistent
15:07 Priti: but, listen to da music
15:08 Fort: yeah NC is WIP
15:08 Priti: k whatever
15:08 Fort: cause it has custom color
15:08 Priti: 00:59:257 (4,1) - shouldn't be a jump while 00:59:591 (4,1) - should be due to the cymbal
15:09 Fort: too hard to fix NCs, but soon i will fix that thing
15:09 Fort: 00:59:591 (4,1) - add jump here then :D
15:09 Priti: wat
15:09 Priti: k
15:10 Priti: whatever
15:10 Priti: 01:46:007 (2) - nc, requires different color imo
15:10 Priti: 02:02:174 (7,8,1) - ew no nasty
15:11 Priti: imo the custom coloring isn't needed
15:11 Fort: custom colours wash my eyes in dubstep part :3
15:11 Fort: but okay i will fix the custom colours
15:12 Priti: only add it to the drumstep part then
15:12 Fort: 02:02:174 (7,8,1) - what should i do with this?
15:12 Priti: rest should be consistent
15:12 Priti: move the slider higher
15:12 Priti: so it doesn't touch
15:12 Fort: okay
15:12 Priti: I'll give you good colors once we are done
15:13 Fort: yeah
15:13 Priti: the ending section
15:13 Priti: is so boring
15:13 Priti: it should be a stream section like the rest
15:13 *Priti is editing [http://osu.ppy.sh/b/589965 yuyoyuppe - AiAe [Another]]
15:13 Fort: ah i dont want to kill player after spinners
15:14 Priti: then
15:14 Priti: make it streamy
15:14 Priti: but not as hard
15:14 Priti: btw
15:14 Priti: Eternal OD9 Another OD8
15:14 Priti: spec me
15:17 Fort: WUT are you insane?
15:17 Priti: no
15:17 Priti: I make sense
15:17 Priti: OD9 OD8
15:17 Priti: btw
15:17 Priti: I might collab a light Extra with Leader
15:17 Priti: I'll need to ask him
15:17 Fort: wait wat?
15:17 Fort: you will send collab Extra to my mapset?
15:17 Priti: yas
15:18 Fort: holy shit
15:18 Priti: ok there's an issue
15:18 Fort: okay then go for it
15:18 Priti: in Another
15:18 Priti: the slider -> circle -> slider stacks
15:18 Priti: unstack oddly
15:18 Priti: causing spacing inconsistencies
15:18 Priti: 00:05:923 (6,7,8,1) - this is super wrong igname
15:18 Priti: ingame*
15:18 Fort: in where
15:20 Priti: 00:42:341 (1) - add a whistle
15:20 Fort: 00:05:923 (6,7,8,1) - about this one i think it looks fine
15:20 Priti: in editor it's fine
15:21 Priti: look at it ingame u shit o3o
15:21 Fort: yeh
15:21 Fort: i play it
15:21 Fort: nothing there
15:21 Priti: 00:05:923 (6,7) - ingame the spacing gets fucked here
15:21 Priti: bby stop being blind
15:22 Fort: oh there
15:22 Priti: 02:29:841 (3) - extend up to the blue tick
15:22 Fort: i didnt realize dat fuk
15:23 Fort: done
15:24 Priti: Hyper
15:24 Priti: 01:06:341 (4) - remove slider whistle
15:24 Fort: done
15:25 Priti: oh also
15:25 Priti: on Another, the ending section is too boring too ><"
15:25 Priti: u lazy bitch
15:26 Priti: on Hyper SV is idiotic
15:26 Fort: im not lazy
15:26 Priti: like
15:26 Priti: 03:19:674 (5,6) - this shit on hyper
15:26 Priti: is just false
15:26 Fort: eh
15:27 Fort: hahaha
15:27 Fort: maybe increase Distance snap
15:27 Priti: Standard is beautiful
15:27 Priti: or just use x1 sv for that part
15:28 Fort: too fast >.<
15:28 Priti: no it's not
15:28 Priti: lol
15:29 Fort: okay then
15:29 Priti: lowdiffs are fine
15:30 Priti: beginner: 03:34:507 (1) - remove finish
15:30 Priti: literally nothing else x3
15:30 Priti: I'll refer a BAT to you
15:30 Priti: once I finish the diff/find out leader doesn't want to make the diff
15:30 Priti: ok?
Updated!!
Constantine
good luck /o/

love this song
Topic Starter
Ciyus Miapah

Constantine wrote:

good luck /o/

love this song
ty ty ty <3
Starfy
Holy Gosh Fort I love you
You make me need to delete one fav and add this :c
Topic Starter
Ciyus Miapah
i love you too starfy :D
guineaQ
Oh my god this is a beauty
Topic Starter
Ciyus Miapah
kawaii map :3
just click
Hey there, M4M!

Beginner

SPOILER
00:01:008 (1) - Wouldn't it be best to curve this the opposite way? It would then flow right into the next note which would be helpful for beginners.

00:02:341 (3) - Curving this one the opposite way would improve flow as well.

00:04:674 (6,7) - Make this blanket neater, the (6) isn't perfectly centered within this blanket.

00:08:007 (4) - Curving the opposite way would provide better flow.

00:10:674 (8) - ^

00:14:341 (6,8) - If possible, try to make these mirror against each other perfectly so it looks better with appearance.

00:51:007 (3) - In my opinion, CTRL + G would flow better here.

01:26:341 (1) - Curving this the opposite way would give better flow in my opinion.

01:35:674 (6) - ^

01:38:341 (3) - ^

01:40:007 (5) - ^

01:58:341 (1) - This slider is kind of bland in my opinion, maybe make another cool shape out of this?

02:00:674 (3,4) - You can make this blanket a bit neater, the circle is slightly off to the side.

02:02:341 (5) - I would force this reverse slider to go directly into the next note, it would help with flow for beginners.

02:09:341 - It would have been cool if you could map this out, but you don't need to.

02:37:007 (3) - Not a fan of how this slider looks, I would move the red tick up more a bit.

02:46:341 (1) - Curve the opposite way for better flow?

02:57:007 (1) - Ctrl + G for better flow.

02:58:341 (2,4) - If you were trying to blanket these in a way, try to make it a bit neater.

03:18:341 (1,2,3) - I would use sliders with notes around this section of the song, the time it takes until the next note is long, and it would confuse a beginner that is playing with hidden.

03:30:341 (1,2,3,4,5,6) - Kind of bland, try to make some sort of symmetrical pattern with these?

Standard

SPOILER
00:01:674 (2) - Ctrl + G for better flow. It's not a good idea to end a reverse slider away from the next note in beginner difficulties.

00:03:007 (4) - I would have this end facing the next note for better flow.

00:03:674 (5) - A curve with this would be cool, would improve the flow.

00:07:007 (2) - So, for these reverse sliders, I would recommend you to go back over these and try and have these end facing the next note. It really, really improves flow and a beginner would have a difficult time with these the way they are facing right now.

00:09:674 (8) - Curve?

00:10:674 (10,11) - Something is iffy about these. This feels a little strange to read from my perspective.

00:12:341 (3) - Curve this the opposite way for flow.

00:19:007 (2) - Move this slightly so that it faces the next slider more.

00:22:174 (9) - I think removing this note plays better in my opinion.

00:27:341 (1,2) - Reverse slider with this?

00:30:007 (1,2) - ^

00:33:007 (1,3) - Ctrl + G these for a more interesting pattern. I think this fits well.

00:38:341 (1,2,3,4) - I'm kind of iffy with this as well, I don't think a beginner can probably read this part.

00:49:007 (1) - Curve opposite way for better flow.

00:56:007 (4) - Try and get this to face the next note.

01:34:007 (6) - ^

01:38:007 (3) - ^

01:45:007 (5) - Curving this the opposite way plays better.

01:49:174 (3) - Instead of this small, triangular appearance, I would just make it all go in one direction so that it doesn't confuse the player.

01:51:007 (2) - This slider sort of bothers me because the timing it ends at sounds like it could be continued more. Maybe make this slider longer?

01:57:007 (10) - This looks better curved the opposite way.

02:09:341 - It would still be cool if you mapped this part out, but not needed. :cry:

02:29:674 (6) - From my perspective, this reverse slider doesn't really fit in. I would place notes at the white ticks instead.

02:35:674 (1) - Curving this the opposite way would not only help with flow, but then you can make a blanket with the next note.

02:46:341 (1,2,3,4) - Still iffy on how beginners would read this.

02:58:341 (4) - Have this face the next note more.

03:03:674 (4) - This would look better curved the opposite way.

03:20:007 (5) - ^

03:30:007 (1,2) - I think making this a slider would be cool.

03:31:341 (3,4) - ^

03:33:007 (6,7,8,9,10) - Try to get this to look more of a star shape, the (6) is sloping downwards and it looks sort of awkward.

Hyper

SPOILER
00:01:008 (1) - Curve opposite way for flow.

00:02:341 (5) - ^

00:03:674 (1) - ^

00:14:341 (1,3) - For a better appearance, you could try to have these mirror off of each other over the x-axis.

00:41:674 (3) - To me, this shape is sort of boring. I would make an interesting slider shape out of this.

00:43:674 (1) - Curve opposite way for flow.

00:45:007 (5) - ^

00:49:674 (3) - ^

00:52:341 (3) - ^

01:05:507 (2) - ^

01:06:341 (4) - ^

01:09:507 (5) - ^

01:12:174 (5) - ^

01:22:341 (5) - ^

01:31:007 (7) - ^

01:34:674 (2) - ^

01:39:507 (9) - Stack this on the head of (7)

01:41:007 (5) - I think you know that I'm going to say to curve the opposite way to improve flow xd (But on a side note, I would try to improve flow on some sliders so that they flow towards the next note instead of away, it kind of makes it awkward to play.)

01:45:007 (5) - I would just turn this into a regular stream with the rest of the notes.

01:54:674 (5) - Stack on the tail of (4)?

02:09:341 - I'm still sad you didn't map this :cry:

02:22:341 (1) - Ctrl + G for better flow.

02:27:007 (7) - Curve opposite way for flow.

02:36:007 (2) - ^

02:39:674 (5) - ^

02:42:341 (5) - ^

02:55:674 (1) - ^

02:58:341 (1) - ^

03:31:674 (1,2,3,4,5,6,7) - This whole section is extremely awkward to play because of the polarity, I would remap this part.

Another

SPOILER
00:01:008 (1) - Curve opposite way for flow.

00:13:841 (4) - This plays better to me if you Ctrl + G it.

00:15:674 (1,2) - Make these sliders the same for an interesting appearance?

00:23:674 (1,2) - This would look nice if you blanketed this.

00:26:591 (2,3) - This felt random to me, I don't think this really fits in. I would just make a slider for the aiaiaiaiaiai here.

00:38:341 (1,2,3,4) - This would be cool if you made these more as jumps in my opinion.

00:43:674 (1) - This doesn't affect the flow, but why not curve this the opposite way for appearance?

00:49:007 (1,2) - If you were trying to blanket this, make it a bit neater.

01:04:507 (8,9) - The position of these circles in this stream kind of looks weird to me, I would have these match the stream more.

01:24:841 (10) - NC would fit better here in my opinion.

01:39:007 (3) - Stack this with the (7)?

01:43:674 (1,2,3,4,5,6) - The pattern here is sort of bleh, maybe make some sort of symmetrical jump pattern here?

01:45:674 (1,2) - Both of these reverse sliders feel like they end too early. I slowed it down to 25% speed and I could hear this part continue on still. I would extend these to be longer a bit.

01:55:174 (5) - I think Ctrl + G would flow better.

02:09:007 (1) - Yay, you mapped this part finally xd (In this portion, it has potential for some larger jumps where you have single notes, I think it would fit in.)

02:11:591 - I still hear the stream continuing here, add a circle here.

02:19:174 (3) - When I Ctrl + G this slider, I kind of like how it feels here. Try it out and see if you like it or not.

02:29:674 (2,3,4,5,1) - I would place these closer to each other because of the fast reverse sliders here, it can break a combo pretty easily.

02:33:174 (2,3,4) - A triplet here doesn't fit to be honest, delete (2) and (3) if I were you.

02:34:507 (2,3,4) - ^

02:40:341 (3) - I feel like this was ended a little too short, I would extend it a bit and move it closer to the upcoming stream.

02:42:257 (7) - The circle in this triplet doesn't have the same slope as the others, this is obviously the biggest problem here. (jokes)

02:47:007 (3,4,5,6) - Why not do some jumps here since you did so with the upcoming circles?

02:51:007 (3) - Maybe emphasize this vocal more with some type of circular slider?

03:03:674 (1) - Make this the same slope as the preceding stream.

03:22:341 (1) - Starting around here, you could create one large stream right here by filling in the empty spaces where circles aren't currently placed in. I think it would fit in nicely.

03:33:924 - A circle can be added here.

Eternal

SPOILER
00:04:841 (11,12,1) - Stack these? The upcoming notes are stacked so it would fit in.

00:14:341 (1) - The spacing of this compared with the preceding stream looks awkward, make it the same DS as the stream right before this note.

00:15:507 (2,3,1) - The current way this is positioned looks bothersome to me, I would just stack these all together.

00:22:674 (2) - To me, this circle doesn't fit in. I would just take the slider right before this and extend it to end where this circle currently is.

00:26:591 (5,6) - These circles don't fit in to me either, I would remove this and just map out the aiaiaiaiai here.

00:36:341 (1,2,3,4) - The spacing of these don't really fit in with this portion of the stream to me, I would make it the same DS.

00:58:674 (5) - Make this the same slope as the preceding stream?

01:00:674 (10) - ^

01:05:007 - This is just a suggestion, but I think around here should be less streamy. The player should have some sort of break from them after a minute of streams.

01:09:007 (1) - The curve here isn't really noticeable, I would curve it more or just not curve it all.

01:35:674 (1,2,3,4,5) - The DS here is kind of random, I would make it the same DS as previous streams.

01:50:007 (8) - The tail of this doesn't look properly stacked, not a huge issue though.

01:50:341 (1) - I think Ctrl + G works better here.

02:05:341 (3) - Not really noticeable, but this doesn't look stacked perfectly either.

02:10:007 (8) - I don't think you need a whistle on the end of this slider, it's out of place.

02:44:674 (1,2,3,4) - This section of the stream looks sort of odd to me, I would make it match the stream more.

03:23:091 - You could add more circles in this area for the stream, I think it would fit well.

Overall, it's a nice mapset. I would improve the flow in some sliders in the easier difficulties that I haven't mentioned as well. And on the Eternal difficulty, I would try to maybe once in a while add a long slider in the most emphasized parts of the vocals in the really streamy parts, just so that it's not entirely all streams.

Good luck with this map!
Topic Starter
Ciyus Miapah

Breezy wrote:

Hey there, M4M!

Beginner

SPOILER
00:01:008 (1) - Wouldn't it be best to curve this the opposite way? It would then flow right into the next note which would be helpful for beginners.

00:02:341 (3) - Curving this one the opposite way would improve flow as well.

00:04:674 (6,7) - Make this blanket neater, the (6) isn't perfectly centered within this blanket.

00:08:007 (4) - Curving the opposite way would provide better flow.

00:10:674 (8) - ^

00:14:341 (6,8) - If possible, try to make these mirror against each other perfectly so it looks better with appearance.

00:51:007 (3) - In my opinion, CTRL + G would flow better here.

01:26:341 (1) - Curving this the opposite way would give better flow in my opinion.

01:35:674 (6) - ^

01:38:341 (3) - ^

01:40:007 (5) - ^

01:58:341 (1) - This slider is kind of bland in my opinion, maybe make another cool shape out of this?

02:00:674 (3,4) - You can make this blanket a bit neater, the circle is slightly off to the side.

02:02:341 (5) - I would force this reverse slider to go directly into the next note, it would help with flow for beginners.

02:09:341 - It would have been cool if you could map this out, but you don't need to.

02:37:007 (3) - Not a fan of how this slider looks, I would move the red tick up more a bit.

02:46:341 (1) - Curve the opposite way for better flow?

02:57:007 (1) - Ctrl + G for better flow.

02:58:341 (2,4) - If you were trying to blanket these in a way, try to make it a bit neater.

03:18:341 (1,2,3) - I would use sliders with notes around this section of the song, the time it takes until the next note is long, and it would confuse a beginner that is playing with hidden.

03:30:341 (1,2,3,4,5,6) - Kind of bland, try to make some sort of symmetrical pattern with these?

Standard

SPOILER
00:01:674 (2) - Ctrl + G for better flow. It's not a good idea to end a reverse slider away from the next note in beginner difficulties.

00:03:007 (4) - I would have this end facing the next note for better flow.

00:03:674 (5) - A curve with this would be cool, would improve the flow.

00:07:007 (2) - So, for these reverse sliders, I would recommend you to go back over these and try and have these end facing the next note. It really, really improves flow and a beginner would have a difficult time with these the way they are facing right now.

00:09:674 (8) - Curve?

00:10:674 (10,11) - Something is iffy about these. This feels a little strange to read from my perspective.

00:12:341 (3) - Curve this the opposite way for flow.

00:19:007 (2) - Move this slightly so that it faces the next slider more.

00:22:174 (9) - I think removing this note plays better in my opinion.

00:27:341 (1,2) - Reverse slider with this?

00:30:007 (1,2) - ^

00:33:007 (1,3) - Ctrl + G these for a more interesting pattern. I think this fits well.

00:38:341 (1,2,3,4) - I'm kind of iffy with this as well, I don't think a beginner can probably read this part.

00:49:007 (1) - Curve opposite way for better flow.

00:56:007 (4) - Try and get this to face the next note.

01:34:007 (6) - ^

01:38:007 (3) - ^

01:45:007 (5) - Curving this the opposite way plays better.

01:49:174 (3) - Instead of this small, triangular appearance, I would just make it all go in one direction so that it doesn't confuse the player.

01:51:007 (2) - This slider sort of bothers me because the timing it ends at sounds like it could be continued more. Maybe make this slider longer?

01:57:007 (10) - This looks better curved the opposite way.

02:09:341 - It would still be cool if you mapped this part out, but not needed. :cry:

02:29:674 (6) - From my perspective, this reverse slider doesn't really fit in. I would place notes at the white ticks instead.

02:35:674 (1) - Curving this the opposite way would not only help with flow, but then you can make a blanket with the next note.

02:46:341 (1,2,3,4) - Still iffy on how beginners would read this.

02:58:341 (4) - Have this face the next note more.

03:03:674 (4) - This would look better curved the opposite way.

03:20:007 (5) - ^

03:30:007 (1,2) - I think making this a slider would be cool.

03:31:341 (3,4) - ^

03:33:007 (6,7,8,9,10) - Try to get this to look more of a star shape, the (6) is sloping downwards and it looks sort of awkward.

Hyper

SPOILER
00:01:008 (1) - Curve opposite way for flow.

00:02:341 (5) - ^

00:03:674 (1) - ^

00:14:341 (1,3) - For a better appearance, you could try to have these mirror off of each other over the x-axis.

00:41:674 (3) - To me, this shape is sort of boring. I would make an interesting slider shape out of this.

00:43:674 (1) - Curve opposite way for flow.

00:45:007 (5) - ^

00:49:674 (3) - ^

00:52:341 (3) - ^

01:05:507 (2) - ^

01:06:341 (4) - ^

01:09:507 (5) - ^

01:12:174 (5) - ^

01:22:341 (5) - ^

01:31:007 (7) - ^

01:34:674 (2) - ^

01:39:507 (9) - Stack this on the head of (7)

01:41:007 (5) - I think you know that I'm going to say to curve the opposite way to improve flow xd (But on a side note, I would try to improve flow on some sliders so that they flow towards the next note instead of away, it kind of makes it awkward to play.)

01:45:007 (5) - I would just turn this into a regular stream with the rest of the notes.

01:54:674 (5) - Stack on the tail of (4)?

02:09:341 - I'm still sad you didn't map this :cry:

02:22:341 (1) - Ctrl + G for better flow.

02:27:007 (7) - Curve opposite way for flow.

02:36:007 (2) - ^

02:39:674 (5) - ^

02:42:341 (5) - ^

02:55:674 (1) - ^

02:58:341 (1) - ^

03:31:674 (1,2,3,4,5,6,7) - This whole section is extremely awkward to play because of the polarity, I would remap this part.

Another

SPOILER
00:01:008 (1) - Curve opposite way for flow.

00:13:841 (4) - This plays better to me if you Ctrl + G it.

00:15:674 (1,2) - Make these sliders the same for an interesting appearance?

00:23:674 (1,2) - This would look nice if you blanketed this.

00:26:591 (2,3) - This felt random to me, I don't think this really fits in. I would just make a slider for the aiaiaiaiaiai here.

00:38:341 (1,2,3,4) - This would be cool if you made these more as jumps in my opinion.

00:43:674 (1) - This doesn't affect the flow, but why not curve this the opposite way for appearance?

00:49:007 (1,2) - If you were trying to blanket this, make it a bit neater.

01:04:507 (8,9) - The position of these circles in this stream kind of looks weird to me, I would have these match the stream more.

01:24:841 (10) - NC would fit better here in my opinion.

01:39:007 (3) - Stack this with the (7)?

01:43:674 (1,2,3,4,5,6) - The pattern here is sort of bleh, maybe make some sort of symmetrical jump pattern here?

01:45:674 (1,2) - Both of these reverse sliders feel like they end too early. I slowed it down to 25% speed and I could hear this part continue on still. I would extend these to be longer a bit.

01:55:174 (5) - I think Ctrl + G would flow better.

02:09:007 (1) - Yay, you mapped this part finally xd (In this portion, it has potential for some larger jumps where you have single notes, I think it would fit in.)

02:11:591 - I still hear the stream continuing here, add a circle here.

02:19:174 (3) - When I Ctrl + G this slider, I kind of like how it feels here. Try it out and see if you like it or not.

02:29:674 (2,3,4,5,1) - I would place these closer to each other because of the fast reverse sliders here, it can break a combo pretty easily.

02:33:174 (2,3,4) - A triplet here doesn't fit to be honest, delete (2) and (3) if I were you.

02:34:507 (2,3,4) - ^

02:40:341 (3) - I feel like this was ended a little too short, I would extend it a bit and move it closer to the upcoming stream.

02:42:257 (7) - The circle in this triplet doesn't have the same slope as the others, this is obviously the biggest problem here. (jokes)

02:47:007 (3,4,5,6) - Why not do some jumps here since you did so with the upcoming circles?

02:51:007 (3) - Maybe emphasize this vocal more with some type of circular slider?

03:03:674 (1) - Make this the same slope as the preceding stream.

03:22:341 (1) - Starting around here, you could create one large stream right here by filling in the empty spaces where circles aren't currently placed in. I think it would fit in nicely.

03:33:924 - A circle can be added here.

Eternal

SPOILER
00:04:841 (11,12,1) - Stack these? The upcoming notes are stacked so it would fit in.

00:14:341 (1) - The spacing of this compared with the preceding stream looks awkward, make it the same DS as the stream right before this note.

00:15:507 (2,3,1) - The current way this is positioned looks bothersome to me, I would just stack these all together.

00:22:674 (2) - To me, this circle doesn't fit in. I would just take the slider right before this and extend it to end where this circle currently is.

00:26:591 (5,6) - These circles don't fit in to me either, I would remove this and just map out the aiaiaiaiai here.

00:36:341 (1,2,3,4) - The spacing of these don't really fit in with this portion of the stream to me, I would make it the same DS.

00:58:674 (5) - Make this the same slope as the preceding stream?

01:00:674 (10) - ^

01:05:007 - This is just a suggestion, but I think around here should be less streamy. The player should have some sort of break from them after a minute of streams.

01:09:007 (1) - The curve here isn't really noticeable, I would curve it more or just not curve it all.

01:35:674 (1,2,3,4,5) - The DS here is kind of random, I would make it the same DS as previous streams.

01:50:007 (8) - The tail of this doesn't look properly stacked, not a huge issue though.

01:50:341 (1) - I think Ctrl + G works better here.

02:05:341 (3) - Not really noticeable, but this doesn't look stacked perfectly either.

02:10:007 (8) - I don't think you need a whistle on the end of this slider, it's out of place.

02:44:674 (1,2,3,4) - This section of the stream looks sort of odd to me, I would make it match the stream more.

03:23:091 - You could add more circles in this area for the stream, I think it would fit well.

Overall, it's a nice mapset. I would improve the flow in some sliders in the easier difficulties that I haven't mentioned as well. And on the Eternal difficulty, I would try to maybe once in a while add a long slider in the most emphasized parts of the vocals in the really streamy parts, just so that it's not entirely all streams.
i didnt follow vocal just it :3
Good luck with this map!
thanks for mod, i fix few of your mod
AncuL
cuz you wantd me 2 do et
17:52 *Fort is editing [http://osu.ppy.sh/b/589973 yuyoyuppe - AiAe [Standard]]
17:53 AncuL: Fort
17:53 AncuL: yuyoyuppe => Yuyoyuppe
17:53 Fort: yah? :D
17:53 Fort: wat?!
17:53 AncuL: artist name pls
17:54 Fort: eh iya gue gk nyadar jir Lo
17:54 Fort: :o
17:54 AncuL: =)
Topic Starter
Ciyus Miapah
kay updated
PatZar
[general]
f3->design -> untick semuanya coeg

[Hyper]
00:22:174 (5,6,7) - dijalanin ke bawah
02:21:341 (5) - whistlenya :O

[another]
01:36:507 (6,7,8) - http://puu.sh/f0qv9/a38f8a1a07.png
01:55:174 (5) - ctrl + g agak operlap
02:52:007 (2,3,4,5) - http://puu.sh/f0rpZ/4b06f5dba7.png

[beginer]
01:48:341 (2) - gpp slider kyk gini di normal?
01:53:674 (2) - ^
01:53:674 (2) - http://puu.sh/f0s4P/b1d0fdf19a.png

hue no kd klo gk ada yang ganti
Topic Starter
Ciyus Miapah

Genocide wrote:

[general]
f3 (f4)*->design -> untick semuanya coeg lah kok untick semua coeg, kan ada breaktime di semua diff

[Hyper]
00:22:174 (5,6,7) - dijalanin ke bawah sip!
02:21:341 (5) - whistlenya :O wew, fixed!

[another]
01:36:507 (6,7,8) - http://puu.sh/f0qv9/a38f8a1a07.png wew bagus, tapi kurang greget ini wkwkwk
01:55:174 (5) - ctrl + g agak operlap yah mending ane stack deh
02:52:007 (2,3,4,5) - http://puu.sh/f0rpZ/4b06f5dba7.png leh kok aneh ini? perasaan ane gk bikin triplet kaya gitu sebelumnya

[beginer]
01:48:341 (2) - gpp slider kyk gini di normal? oke fix dikit
01:53:674 (2) - ^ gk ah, yg ini lebih cetar xD
01:53:674 (2) - http://puu.sh/f0s4P/b1d0fdf19a.png

hue no kd klo gk ada yang ganti hatur nuhun >.<
Oke Updated

NOTICE:
some Part in eternal has been remapped!!!
OMG!?!
Ranger
[General]

why all volume establish 100%? recommend establish various.
how about add inherited point at 01:46:341 (50% volume)

[Beginner]

◎ 00:11:674 (1) - add finish here.
◎ 00:38:341 (1) - ^
◎ 00:51:674 (4) - how about just make curveed?
◎ 01:31:674 (1) -add finish here?
◎ 01:37:007 (1) - ^
◎ 01:42:341 (1,3) - ^
◎ 01:45:007 (5) - ^
◎ 02:25:007 (1) - ^at front
◎ 02:41:007 (1) - ^at front
◎ 02:46:341 (1) - ^at front...else just add whistle,like others.
◎ 03:13:007 (1) - how about change the whistle?

add finish other diff too plz.

[Standard]

◎ 00:20:841 (6) - move 1 point down.
◎ 01:02:341 (1) - add finish here.
◎ 01:59:007 (2) - improve blanket.
◎ 02:03:007 (9) - um..make like this?
◎ 02:56:674 -add circle here?

[Hyper]

◎ 00:32:841 - add circle here?
◎ 00:56:674 (8) - more blanket at 00:57:007 (1) plz.
◎ 00:59:174 - add circle here, it`s better in music.
◎ 01:02:674 (2) - i think you forget clap here ;)
◎ 01:30:257 (5) - stack is not perfect.
◎ 01:54:674 (5) - hmm..it`s that slider impede 01:54:674 (5) to see?
◎ 03:02:007 (5,6,7,8) - make straight?

[Another]

lol so hard to me

◎ 00:42:341 (1) - how about that spinner reduce at 00:43:007, and add circle at 00:43:341 ~ 00:43:591?
◎ 02:33:174 (2,3) - no stream is better i think. recommend remove this.
◎ 02:34:507 (2,3) - ^

sorry, can`t found something at Extra. :(
Good luck for the Rank~ :D
Topic Starter
Ciyus Miapah

[Ranger] wrote:

[General]

why all volume establish 100%? recommend establish various.
how about add inherited point at 01:46:341 (50% volume)

[Beginner]

◎ 00:11:674 (1) - add finish here.
◎ 00:38:341 (1) - ^
◎ 00:51:674 (4) - how about just make curveed?
why? so boring
◎ 01:31:674 (1) -add finish here?
◎ 01:37:007 (1) - ^
◎ 01:42:341 (1,3) - ^
◎ 01:45:007 (5) - ^
◎ 02:25:007 (1) - ^at front
◎ 02:41:007 (1) - ^at front
◎ 02:46:341 (1) - ^at front...else just add whistle,like others.
◎ 03:13:007 (1) - how about change the whistle? i think no, it's good with finish

add finish other diff too plz. sure

[Standard]

◎ 00:20:841 (6) - move 1 point down.
◎ 01:02:341 (1) - add finish here.
◎ 01:59:007 (2) - improve blanket. what blanket??
◎ 02:03:007 (9) - um..make like this? why?
◎ 02:56:674 -add circle here? huh??? you just delete that notes i think

[Hyper]

◎ 00:32:841 - add circle here? no
◎ 00:56:674 (8) - more blanket at 00:57:007 (1) plz. wat?!
◎ 00:59:174 - add circle here, it`s better in music. prefer 1/1 pattern in circle
◎ 01:02:674 (2) - i think you forget clap here ;) ty <3
◎ 01:30:257 (5) - stack is not perfect.
◎ 01:54:674 (5) - hmm..it`s that slider impede 01:54:674 (5) to see? not really
◎ 03:02:007 (5,6,7,8) - make straight?prefer curved

[Another]

lol so hard to me

◎ 00:42:341 (1) - how about that spinner reduce at 00:43:007, and add circle at 00:43:341 ~ 00:43:591? you got to be kidding me
◎ 02:33:174 (2,3) - no stream is better i think. recommend remove this. follow something
◎ 02:34:507 (2,3) - ^ follow something

sorry, can`t found something at Extra. :(
Good luck for the Rank~ :D
thanks for mod, all fixed except the red one <3
lit120
those stream tells me that i need to use that map as my warm up
IamKwaN
hi, as requested modding lower diffs
[Standard]
  1. The overall number of combos is being too long, chop them into a shorter pattern, like NC every two big white ticks.
  2. 00:11:007 - Whistle, same for 00:11:341 - .
  3. 00:10:341 - There's obvious rhythm difference between 00:10:674 (10,11) - , therefore I suggest such rhythm instead: http://puu.sh/fbzWH.jpg
  4. 00:12:174 (2) - Delete this for cutting down the long string of objects.
  5. 00:20:841 - Rhythm suggestion for better expression of drums afterwards: http://puu.sh/fbAfh.jpg
  6. 00:38:341 (1,2,3,4,5,6,7,8,9) - This pattern is really unacceptable in low diffs. First, it is of too high density. Second, it is hard for newbies to recognize the correct timing to reach to another kick slider. So, redoing the rhythm is necessary.
  7. 00:43:674 - Finish. Also apply on 00:49:007 - 00:54:341 - . I guess you have missed a lot of finishes on cymbals, so I stop mentioning them one by one and leave them to you.
  8. 01:20:507 (7,8,1,2,3,4,5) - These are quite intense, try reducing the density.
  9. 01:36:341 (10,11) - You may want to try this instead to emphasize on drums in this part: http://puu.sh/fbGVj.jpg
  10. 01:53:674 (2,3,4,5,6,7,8,9,10) - Too difficult too here, I'm saying this again and again because I have glanced through Easy and Hard.
  11. 02:27:507 (6) - Suggest deleting this for having 1/1 through whole stanza.
  12. 02:29:674 (6) - http://puu.sh/fbH7L.jpg
  13. 02:46:341 (1,2,3,4,5) - Mentioned already.
[Beginner]
  1. Same as Standard, replace the combo pattern with a shorter one.
  2. Same as Standard, this diff lacks finishes.
  3. After looking at Beginner, I think Standard has many more flow problems, nice Beginner C:
I guess you need to focus on Standard of lower diffs, Beginner is of nice quality. More specifically, improve the rhythm as mentioned above, add finishes and ameliorate the flow in Standard.
VINXIS
2streamy4me make less streams kd pls

loljk

from me modding q

general
changed desc. cuz it's drumstep not dubstep u dum CCCCCCCCCCCCCCCC: (and replace dubstep with drumstep in the tags 2)
hte things legit enough 2 have widescreen support tbh but w/e
combos 1,2,3,5,6 look 2 similar 2 each other but w/e they're prolly fine 4 som BATsos
imo if you're gunna keep teh second kiai u sud also add a kiai at 00:43:674 (1) - because they have the same umph 2 it. Or take both of them out it's kinda weird/unbalanced that 1 of them has kiai and hte other doesn't u feel

Beginner
nice
00:14:341 (6,8) - tbh i don't like how u missed hte snare for these 2 but w/e
01:58:341 (1,2) - if these 2 were hte same slider it'd look cooler u feel (and it'll have a better aesthetic 2)
02:05:341 (3) - eh i don't like the slider beginning head it looks eh, mayb straighten it out or som shiet u feel
02:35:674 (1,3) - imo making them the same looks MUCH better (or just take out that anchor pl splspslpslpslpslplpslpslsplslpslpslpslpplsplspslspsl it's bothering me asdasfasfasdasd
Standardio
00:10:674 (10,11) - >no hitsounds
00:09:007 (6,8) - same slider 4 aesthetic
00:27:341 (1,2) - add a repeating slider instead cuz it plays better 4 a std tbh (tho it does look dam nice)
00:30:007 (1,2) - ^
00:49:007 (1,3) - same slider 4 aesthetic
00:51:674 (7,8,9) - asdasfsadasdfasdfasdfas
01:43:674 (3,5) - >no hitsounds
02:38:341 (1) - remove nc 2 stay consistent with hte comboing throughout the song (UNLESS if u listen to IamKwaN's think about long comboes which i highly agree u sud listen to tbh)
02:43:674 (1,2) - imo blanket wud look better
02:50:341 (1,2,3) - pls no stackerino
03:30:007 (1) - y r dey grey i liked dem blu :'C
Hype
AR7.7 OD7 it's 180 bpm br0 not 160 bpm tbh it sud be higher than ar 7.5
00:08:674 (8) - Ctrl+G 4 sik flo
00:15:674 (5) - ^
01:04:591 (10,11) - kk idk about dis but it looks cool so nic
01:06:007 (3) - imo str8 slider wud look better kek
01:13:007 (1,2) - same slider 4 sik look
02:30:007 (8) - imo i'd put these above of 02:29:841 (7,9) - but w/e
02:58:841 (2,3) - same slider pl0x
Another
OD 7.5 or smth pls
00:09:341 (2,3) - woa there son
00:18:507 (2,3) - bro dis is sik
00:27:341 (1) - y dis red
00:41:674 (3,4) - don't leave a space between them pls
00:48:507 (6,7,8,9,10,11) - curve this the opposite of 00:49:007 (1) -
01:02:674 (3,4) - this kinda plays badly because pressing z ona slider more like pls (some single tappers accidentally do that in patterns like these, highly reccomend u change pls bb)
01:04:507 (8,9,1,2) - might be too sharp of an angle idk lo l
01:51:674 (1,3) - this might be hard 2 read idk
02:02:341 (1,3) - ^
03:04:007 (2) - end on red tick and add a circle on the blue tick it plays and looks better imo pls
Eternal
00:33:924 (4,5) - fCUKIOGN HELL
00:43:341 (1,2,1,2) - plays badly i'd take off the circle that's on the blue tick if i were u
01:25:674 (4,5,1) - this 1 looks fine tho C:
02:07:174 (4,5) - Ctrl+G each seperately 4 flow
02:46:507 (2,1) - this might b a major problem for reading
yeeee u always make hte sikest hardaf2play maps they're always beautiful usually dam son

good luck bb
Topic Starter
Ciyus Miapah

IamKwaN wrote:

hi, as requested modding lower diffs
[Standard]
  1. The overall number of combos is being too long, chop them into a shorter pattern, like NC every two big white ticks. oh i see ._.
  2. 00:11:007 - Whistle, same for 00:11:341 - . i follow intrumental there, so no need to whistle
  3. 00:10:341 - There's obvious rhythm difference between 00:10:674 (10,11) - , therefore I suggest such rhythm instead: http://puu.sh/fbzWH.jpg i think slider in there makes it hard to read the 2 1/2 slider pattern
  4. 00:12:174 (2) - Delete this for cutting down the long string of objects. sure
  5. 00:20:841 - Rhythm suggestion for better expression of drums afterwards: http://puu.sh/fbAfh.jpg but the vocal is very good too >.<
  6. 00:38:341 (1,2,3,4,5,6,7,8,9) - This pattern is really unacceptable in low diffs. First, it is of too high density. Second, it is hard for newbies to recognize the correct timing to reach to another kick slider. So, redoing the rhythm is necessary. okay fixed
  7. 00:43:674 - Finish. Also apply on 00:49:007 - 00:54:341 - . I guess you have missed a lot of finishes on cymbals, so I stop mentioning them one by one and leave them to you. i know right, just need to check hitsound in all notes
  8. 01:20:507 (7,8,1,2,3,4,5) - These are quite intense, try reducing the density. okay
  9. 01:36:341 (10,11) - You may want to try this instead to emphasize on drums in this part: http://puu.sh/fbGVj.jpg i follow vocal in there, and i think i will change it if i make some reconstruct to this map
  10. 01:53:674 (2,3,4,5,6,7,8,9,10) - Too difficult too here, I'm saying this again and again because I have glanced through Easy and Hard. okay fixed
  11. 02:27:507 (6) - Suggest deleting this for having 1/1 through whole stanza. done
  12. 02:29:674 (6) - http://puu.sh/fbH7L.jpg fixed
  13. 02:46:341 (1,2,3,4,5) - Mentioned already.
[Beginner]
  1. Same as Standard, replace the combo pattern with a shorter one. im on it
  2. Same as Standard, this diff lacks finishes. i know right
  3. After looking at Beginner, I think Standard has many more flow problems so sad :<, nice Beginner C:
I guess you need to focus on Standard of lower diffs, Beginner is of nice quality. More specifically, improve the rhythm as mentioned above, add finishes and ameliorate the flow in Standard.

VINXIS wrote:

2streamy4me make less streams kd pls

loljk

from me modding q

general
changed desc. cuz it's drumstep not dubstep u dum CCCCCCCCCCCCCCCC: (and replace dubstep with drumstep in the tags 2)
hte things legit enough 2 have widescreen support tbh but w/e add both ahahahahah
combos 1,2,3,5,6 look 2 similar 2 each other but w/e they're prolly fine 4 som BATsos huh?
imo if you're gunna keep teh second kiai u sud also add a kiai at 00:43:674 (1) - because they have the same umph 2 it. Or take both of them out it's kinda weird/unbalanced that 1 of them has kiai and hte other doesn't u feel just didnt want to use kiai too much

Beginner
nice ty
00:14:341 (6,8) - tbh i don't like how u missed hte snare for these 2 but w/e i will hitsounding this
01:58:341 (1,2) - if these 2 were hte same slider it'd look cooler u feel (and it'll have a better aesthetic 2) this is how to dubstep
02:05:341 (3) - eh i don't like the slider beginning head it looks eh, mayb straighten it out or som shiet u feel same in above ^
02:35:674 (1,3) - imo making them the same looks MUCH better (or just take out that anchor pl splspslpslpslpslplpslpslsplslpslpslpslpplsplspslspsl it's bothering me asdasfasfasdasd idk about this just make something there
Standardio
00:10:674 (10,11) - >no hitsounds i will hitsound it
00:09:007 (6,8) - same slider 4 aesthetic but this one is looks cool, and i dont want copy pasta this hahaha
00:27:341 (1,2) - add a repeating slider instead cuz it plays better 4 a std tbh (tho it does look dam nice) o.o i will keep it
00:30:007 (1,2) - ^ no i think, because i always use circle in 00:30:341 (2) - in all diff
00:49:007 (1,3) - same slider 4 aesthetic copy pasta lol no
00:51:674 (7,8,9) - asdasfsadasdfasdfasdfas looks good
01:43:674 (3,5) - >no hitsounds sure
02:38:341 (1) - remove nc 2 stay consistent with hte comboing throughout the song (UNLESS if u listen to IamKwaN's think about long comboes which i highly agree u sud listen to tbh) oh i fixed combo immediately lel
02:43:674 (1,2) - imo blanket wud look better wat?
02:50:341 (1,2,3) - pls no stackerino A, A, AAAAAAAAAAAAAAAAAAAA
03:30:007 (1) - y r dey grey i liked dem blu :'C cuz ending
Hype
AR7.7 OD7 it's 180 bpm br0 not 160 bpm tbh it sud be higher than ar 7.5 change OD to 6.5 AR7.5 (balancing with diff setting in standard
00:08:674 (8) - Ctrl+G 4 sik flo why jump?
00:15:674 (5) - ^ why jump? (2)
01:04:591 (10,11) - kk idk about dis but it looks cool so nic hahaha thanks
01:06:007 (3) - imo str8 slider wud look better kek i didnt make straight slider in that part
01:13:007 (1,2) - same slider 4 sik look too confuse to make 1/1 slider here >///<
02:30:007 (8) - imo i'd put these above of 02:29:841 (7,9) - but w/e fix distance here
02:58:841 (2,3) - same slider pl0x just make curve slider manually

Another
OD 7.5 or smth pls will think about this
00:09:341 (2,3) - woa there son i dont know what you mean but okay ._.
00:18:507 (2,3) - bro dis is sik that's fever
00:27:341 (1) - y dis red cuz i warned somebody to do jump
00:41:674 (3,4) - don't leave a space between them pls omg 1/8 kick slider too hard :<
00:48:507 (6,7,8,9,10,11) - curve this the opposite of 00:49:007 (1) - how to curve this :? lol
01:02:674 (3,4) - this kinda plays badly because pressing z ona slider more like pls (some single tappers accidentally do that in patterns like these, highly reccomend u change pls bb) fixed
01:04:507 (8,9,1,2) - might be too sharp of an angle idk lo l just want to speed up stream there
01:51:674 (1,3) - this might be hard 2 read idk #howtodubstep
02:02:341 (1,3) - ^
03:04:007 (2) - end on red tick and add a circle on the blue tick it plays and looks better imo pls i like this pattern imo
Eternal
00:33:924 (4,5) - fCUKIOGN HELL hahahahaha >:D
00:43:341 (1,2,1,2) - plays badly i'd take off the circle that's on the blue tick if i were u some rhythms are in there but i think i will consider make something in there
01:25:674 (4,5,1) - this 1 looks fine tho C: thanks
02:07:174 (4,5) - Ctrl+G each seperately 4 flow sure
02:46:507 (2,1) - this might b a major problem for reading
yeeee u always make hte sikest hardaf2play maps they're always beautiful usually dam son haha yeah i guess so

good luck bb
okay thanks for mod guys, i love you so much <3

Hitsounded = Okay <3
Combo = Okay <3
Patterning = Need some fixes in standard diff :<
Setsurei
M4M
well as agreement, 1 diff
[Hyper]
00:01:507 (2,3) - beatnya kebalik lu disini, secara strong note 00:01:841 - jangan di end slider, ctrl G, jangan lupa switch hitsoundnya
00:02:841 (6,7) - ^ same reason
00:04:174 (2,3) - ^
00:05:007 (5,6) - suggesting, 00:05:007 (5) - pendekin jadi 1/2 beat, 00:05:257 - add HC disini
00:06:007 (9) - unreasonable return slider, 00:06:091 - disini ga ada suara
00:06:841 (2,3) - you know what I mean here
00:08:174 (6,7) - ^
00:09:507 (2,3) - ^
00:12:174 (2,3) - ^
00:13:507 (6,7) - ^
00:15:174 - why you skip this awesome beat here
00:16:507 - ^
00:49:591 - add HC? strong beat
00:52:257 - ^
00:54:924 - ^
00:56:257 - ^
00:57:591 - ^
00:58:924 - ^
01:00:257 - ^, well the rest kurang lebih beat yang sama kamu kurang HC, mau di apply semua apa nga juga gpp
01:23:007 (7,8) - overmapped, HC di 01:23:174 -
01:25:174 - HC
01:25:674 (7) - start di 01:25:507 - , end 01:25:924 -
02:58:841 (2,5) - ini kok tumben ga pake triplet, 2 HC + slider, kan beatnya sama kayak 03:02:841 (2,3,4) -
03:18:841 - ada beat disini, prefer 1/2 slider, + HC di 03:18:924 -
03:20:007 (6) - same reason ^
03:21:341 (2) - ^
03:29:341 (1) - ada beat di 03:29:591 - , why you use 1/1 slider
03:30:674 (3) - ^

good luck
Chaoslitz
I am too lazy
/me runs

[Another]
  1. 00:01:507 (3) - I would suggest this slider to be curved up instead
  2. 00:09:841 (5) - Try to put it like this, for a curve flow in 00:09:507 (3,4,5) - , if you followed this place back 00:10:341 (1) under 00:09:841 (5)
  3. 00:16:341 (3,4,5) - I prefer changing this to a reverse slider, which follow the drum better
  4. 00:32:341 (2,3,4) - not stacked completely ;p
  5. 00:45:341 (2,3,4,5,6) - stream feels a little overmapped in here, suggest to use the pattern like 00:44:341 (5,6)
  6. 02:48:674 (7,8) - distance between is too close, try moving 02:48:841 (8) away
[Eternal]
  1. well try to mod this =w=
  2. /me never got A
  3. 00:01:674 (1) - NC?
  4. 00:01:841 (9) - Try to move the slider tail like this, it suit me more in the flow
  5. 00:09:341 (1,2) - flow in here not really good imo :c, try to move 00:09:341 (1) tail
  6. 02:42:674 (4,5) - flow between can be improved
  7. 03:02:507 (2) - curve down this slider?
  8. 03:13:091 (1) - dunno why but I love this spinner hah
  9. 03:23:132 (5) - it would be nice to add a note here
Topic Starter
Ciyus Miapah

Setsurei wrote:

M4M
well as agreement, 1 diff
[Hyper]
00:01:507 (2,3) - beatnya kebalik lu disini, secara strong note 00:01:841 - jangan di end slider, ctrl G, jangan lupa switch hitsoundnya
00:02:841 (6,7) - ^ same reason
00:04:174 (2,3) - ^
00:05:007 (5,6) - suggesting, 00:05:007 (5) - pendekin jadi 1/2 beat, 00:05:257 - add HC disini oke sip
00:06:007 (9) - unreasonable return slider, 00:06:091 - disini ga ada suara itu jelas ada suara apalagi di BG music nya yg isinya 1/4 semua
00:06:841 (2,3) - you know what I mean here
00:08:174 (6,7) - ^
00:09:507 (2,3) - ^
00:12:174 (2,3) - ^
00:13:507 (6,7) - ^
00:15:174 - why you skip this awesome beat here itu memang sengaja, patternnya biar konsisten gitu
00:16:507 - ^
00:49:591 - add HC? strong beat
00:52:257 - ^
00:54:924 - ^
00:56:257 - ^
00:57:591 - ^
00:58:924 - ^
01:00:257 - ^, well the rest kurang lebih beat yang sama kamu kurang HC, mau di apply semua apa nga juga gpp itu disengaja supa ane gk terlalu banyak triplet soalnya gap antara standard sama another udah pas bgt
01:23:007 (7,8) - overmapped, HC di 01:23:174 - itu jelas 1/4 pattern
01:25:174 - HC oke fixed
01:25:674 (7) - start di 01:25:507 - , end 01:25:924 - keliatan sulit diliat sama player (terutama untuk note selanjutnya
02:58:841 (2,5) - ini kok tumben ga pake triplet, 2 HC + slider, kan beatnya sama kayak 03:02:841 (2,3,4) -
03:18:841 - ada beat disini, prefer 1/2 slider, + HC di 03:18:924 - itu ending, jadi ane prefer pakai slider tail aja
03:20:007 (6) - same reason ^
03:21:341 (2) - ^
03:29:341 (1) - ada beat di 03:29:591 - , why you use 1/1 slider slow SV needs 1/1 pattern :<
03:30:674 (3) - ^

good luck[/color]
lah reply ane ilang, tapi ane fix semua kecuali yg merah. ty Setsurei <3

Chaoslitz wrote:

I am too lazy
/me runs

[Another]
  1. 00:01:507 (3) - I would suggest this slider to be curved up instead
  2. 00:09:841 (5) - Try to put it like this, for a curve flow in 00:09:507 (3,4,5) - , if you followed this place back 00:10:341 (1) under 00:09:841 (5) fixed in other way
  3. 00:16:341 (3,4,5) - I prefer changing this to a reverse slider, which follow the drum better i will thinking about this one
  4. 00:32:341 (2,3,4) - not stacked completely ;p
  5. 00:45:341 (2,3,4,5,6) - stream feels a little overmapped in here, suggest to use the pattern like 00:44:341 (5,6) lol i never overmapping this :3
  6. 02:48:674 (7,8) - distance between is too close, try moving 02:48:841 (8) away move 7 away xD
[Eternal]
  1. well try to mod this =w= yeah!
  2. /me never got A So sad :<
  3. 00:01:674 (1) - NC? i think im NC every big beat
  4. 00:01:841 (9) - Try to move the slider tail like this, it suit me more in the flow i think just move some sliders here
  5. 00:09:341 (1,2) - flow in here not really good imo :c, try to move 00:09:341 (1) tail done
  6. 02:42:674 (4,5) - flow between can be improved it's good i think so keep it
  7. 03:02:507 (2) - curve down this slider? change to straight slider
  8. 03:13:091 (1) - dunno why but I love this spinner hah AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA, and prepare for ending part :3
  9. 03:23:132 (5) - it would be nice to add a note here but i like stack there :<
apply all except Red one. thanks! Chaoslitz moe :3
-Visceral-
One of the most fun maps I think I've ever played. Thank you!

Sorry if the mod doesn't help out a while lot. A good amount of it was hitsound recommendations, most of which are added to create a "kick" kind of feeling in some of the ends of the patterns. You'll probably see what I mean.

Bold = Unrankable

If I'm on Osu and you have any questions please just pm me :)



[Eternal]
00:06:341 (1) - Whistle hitsound on the beginning segment sound natural
00:58:341 (1,2,3,4) - Arc this like 00:57:674 (4,5,6,7) except mirrored on both axis of course
01:27:341 (8,1) - This jump is too big to feel right. It shouldn't be any bigger (or at least not too much bigger) than 01:26:007 (1,1) in my eyes
01:45:341 (5) - Whistle should be on all 4 of the slider hits in my opinion, but you can probably do 2.
02:14:007 (3,4) - Whistle hits on the first part of the 3 slider and both parts of the 4 slider would sound nice.
02:19:341 (1,2,3,4) - Whistle would also sound cool too here, but I don't think it's as important as the one above.
02:24:841 (4) - Whistle on both of the slider segments.
02:29:174 (2) - ^
02:40:924 (4) - Whistle
02:46:257 (4,1) - Ugly stack.
02:56:840 (4,5) - Whistles on these is optional.
03:18:341 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,1,1) - All of this is bland and awkward to play. I'd recommend changing it, but it's up to you in the end.

[Another]
00:06:257 (8,1) - Ugly stack
00:16:674 (7) - Whistle might be missing here I believe
00:16:840 (9,10) - Optional whistles
00:51:007 (3) - This pattern would play better if this slider was moved up a tad
00:52:674 (7,8,9,10) - I'm not a fan of putting this 5-stream here. It "steals all of the glory" from 00:54:007 (6,7,8,9) and sounds repetitive being sandwiched in between that and 00:52:674 (7,8,9,10,1)
01:01:007 (1,2,3) - These don't stack well. Not really appealing to the eye. Perhaps try going for something similar to this or something of the sort:

01:12:256 (5,1,2,3,4,5) - Change this to something like this:

01:54:341 (1,2,3,4,5,6) - Check your hitsounds here.
02:14:007 (8,9) - Whistles at the beginning of these? Again, optional. This goes for every pattern similar to this one as well. I'm sure you get the kind of idea I'm aiming at by now after Eternal so I won't post it for every single one.
02:16:341 (9) - Red dot should be closer to the center of the slider as opposed to so close to the end segment.
02:18:674 (1,2,3,4,5,6,7) - Check hitsounds
02:42:174 (6,7,1) - Could be organized neater, specifically 02:42:257 (7)
03:01:007 (1,2,3,4,5,6,7) - You have two
03:34:007 (8) - NC? up to you. Well everything is up to you technically LOL

[Hyper]
00:32:341 (1,4) - Claps here?
00:53:674 (8) - Whistle on the end segment
01:52:341 (8,9) - Dat stack tho
01:54:341 (4,5) - I might be wrong (I usually am) but these overlap in a way that is unrankable.
02:29:841 (7,8,9,10) - Not appealing to play / look at. Try to make this less messy.
03:02:007 (5,6,7,8) - Clapclapclapclap

Truly hope this is of some use to you!! Amazing set and I really hope to see this ranked. Really.

Also, I put a map of my own up on your thread for mod requests, so if / when you have the time, check it out if you wish :)
Topic Starter
Ciyus Miapah

Smoothie World wrote:

One of the most fun maps I think I've ever played. Thank you! oh thanks, i hope you love my map hehe

Sorry if the mod doesn't help out a while lot. A good amount of it was hitsound recommendations, most of which are added to create a "kick" kind of feeling in some of the ends of the patterns. You'll probably see what I mean. i will check it sometime, but i think i didnt prefer some overused hitsound in here, cause this song was too good for that C:

Bold = Unrankable

If I'm on Osu and you have any questions please just pm me :)



[Eternal]
00:06:341 (1) - Whistle hitsound on the beginning segment sound natural
00:58:341 (1,2,3,4) - Arc this like 00:57:674 (4,5,6,7) except mirrored on both axis of course i think i want to do some natural pattern here :3
01:27:341 (8,1) - This jump is too big to feel right. It shouldn't be any bigger (or at least not too much bigger) than 01:26:007 (1,1) in my eyes
01:45:341 (5) - Whistle should be on all 4 of the slider hits in my opinion, but you can probably do 2. i think it's okay if i not to do this
02:14:007 (3,4) - Whistle hits on the first part of the 3 slider and both parts of the 4 slider would sound nice. i follow rhythm in sound, and its weird sound i think
02:19:341 (1,2,3,4) - Whistle would also sound cool too here, but I don't think it's as important as the one above. wow cool
02:24:841 (4) - Whistle on both of the slider segments. follow rhythm
02:29:174 (2) - ^
02:40:924 (4) - Whistle
02:46:257 (4,1) - Ugly stack.
02:56:840 (4,5) - Whistles on these is optional.
03:18:341 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,1,1) - All of this is bland and awkward to play. I'd recommend changing it, but it's up to you in the end. lol this ending time so cute i think

[Another]
00:06:257 (8,1) - Ugly stack
00:16:674 (7) - Whistle might be missing here I believe lol it's clap
00:16:840 (9,10) - Optional whistles i think i didnt follow song if i do this
00:51:007 (3) - This pattern would play better if this slider was moved up a tad
00:52:674 (7,8,9,10) - I'm not a fan of putting this 5-stream here. It "steals all of the glory" from 00:54:007 (6,7,8,9) and sounds repetitive being sandwiched in between that and 00:52:674 (7,8,9,10,1) but i has some distance difference
01:01:007 (1,2,3) - These don't stack well. Not really appealing to the eye. Perhaps try going for something similar to this or something of the sort make some unique pattern there :3:

01:12:256 (5,1,2,3,4,5) - Change this to something like this: i follow something there

01:54:341 (1,2,3,4,5,6) - Check your hitsounds here. it's fine i think
02:14:007 (8,9) - Whistles at the beginning of these? Again, optional. This goes for every pattern similar to this one as well. I'm sure you get the kind of idea I'm aiming at by now after Eternal so I won't post it for every single one. my whistle sound like downbeat so it's kind like weird sound to put in some notes
02:16:341 (9) - Red dot should be closer to the center of the slider as opposed to so close to the end segment. why too symetric?
02:18:674 (1,2,3,4,5,6,7) - Check hitsounds okay fixed for this
02:42:174 (6,7,1) - Could be organized neater, specifically 02:42:257 (7) b-b-b-but it looks good i think :<, im do that thing on purpose
03:01:007 (1,2,3,4,5,6,7) - You have two
03:34:007 (8) - NC? up to you. Well everything is up to you technically LOL oops forget this to NC

[Hyper]
00:32:341 (1,4) - Claps here? looks too loud lel
00:53:674 (8) - Whistle on the end segment i follow clap hitsound there
01:52:341 (8,9) - Dat stack tho i prevent some stack error, if i completely stack that it'll be bad on game
01:54:341 (4,5) - I might be wrong (I usually am) but these overlap in a way that is unrankable. if that's unrankable i fixed it
02:29:841 (7,8,9,10) - Not appealing to play / look at. Try to make this less messy. fixed
03:02:007 (5,6,7,8) - Clapclapclapclap oops forget to add this

Truly hope this is of some use to you!! Amazing set and I really hope to see this ranked. Really. thanks

Also, I put a map of my own up on your thread for mod requests, so if / when you have the time, check it out if you wish :) oh sure i will mod your map too xD
i apply all suggestion except red one, thanks for mods! :3
Nitrousdragon
holy cow. I bet I could make a TAG level out of this, but I would unfortunately have to leave the TAG2 unrankable. it would be downloadable though.
wuzzat
Eternal Diff ,, Diffnya rampage :'v
Topic Starter
Ciyus Miapah
yeah nice one xD
Lally
Hello i got your req in my #queue i have some general opinions about your map;

◕ you should have a break in the 2 higher diff aswell since is frustrating to play diffs wich are fully mapped with streams without a break,if you wanna refer to freadom dive,even this kind of maps has a break.
◕ imo Ethernal han an overmapped rhythm with all those 1/4 streams =3= specially in the beginning you can see that you're trying to force the rhythm where is none like here for example 00:16:674 (6,7,8,9,1,2,3,4,5) - i don't see any reason to have this stream here , since a) the music at the beginning is getting really silente and in the background you can hear only some drum and bass.
◕ 00:33:007 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - and 00:35:007 (1,2,3,4,5,6,7,8,1,2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - are overmapped rhythm because streams should start from this point of the music wich is getting more alive
00:38:341 (1,2,3,4,1,2,3,4,1,2,1,2,1,2,3,4,1,2,3,4,5,6,1,2,1) - and not 1/2 sliders should be in the other way
Kibbleru
in the extra diff, it would be cool to increase the sv for these 00:27:341 -
needs hitsounds 00:32:341 (2,3,4) -
i see no point for this nc 00:40:007 (1) -

instead of soft sampleset you should consider using drum sampleset as a base. the soft hitnormal is too quiet for a map like this full of streams. just change all ur custom hitsounds to drum and use drum sample q:. I also find that drum hitnormal is really good as a softer clap sound

just quick check kd if this was helpful.

also for this type of map you really need to pay attention to hidden slider repeats, i didn't find any but there may be some

really cool stuff though ^^
Topic Starter
Ciyus Miapah

Lally wrote:

Hello i got your req in my #queue i have some general opinions about your map;

◕ you should have a break in the 2 higher diff aswell since is frustrating to play diffs wich are fully mapped with streams without a break,if you wanna refer to freadom dive,even this kind of maps has a break. just stream until you bleeding, and then you reach spinner, its you rest time :3
◕ imo Ethernal han an overmapped rhythm with all those 1/4 streams =3= specially in the beginning you can see that you're trying to force the rhythm where is none like here
i mapped this based on BG music, i put some 1/4 slider in some kick and snare in them for example 00:16:674 (6,7,8,9,1,2,3,4,5) - i don't see any reason to have this stream here , since a) the music at the beginning is getting really silente and in the background you can hear only some drum and bass. 00:16:674 (6,7,8,9) - this pattern fits with music, 00:17:007 (1,2,3,4,5) - this pattern same like 00:01:008 (1,2,3,4,5) -
◕ 00:33:007 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - and 00:35:007 (1,2,3,4,5,6,7,8,1,2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - are overmapped rhythm because streams should start from this point of the music wich is getting more alive 00:32:841 - charge your stamina here, 00:33:007 - Lets Jumpstream Together! hahaha xD
00:38:341 (1,2,3,4,1,2,3,4,1,2,1,2,1,2,3,4,1,2,3,4,5,6,1,2,1) - and not 1/2 sliders should be in the other way i think it's good for 1/2 slider but i hear some 1/4 pattern here. maybe i will thinking about this one
i fixed something here, thanks for mod :3

Kibbleru wrote:

in the extra diff, it would be cool to increase the sv for these 00:27:341 - wow cool
needs hitsounds 00:32:341 (2,3,4) - no need i think
i see no point for this nc 00:40:007 (1) - oops

instead of soft sampleset you should consider using drum sampleset as a base. the soft hitnormal is too quiet for a map like this full of streams. just change all ur custom hitsounds to drum and use drum sample q:. I also find that drum hitnormal is really good as a softer clap sound i will change it to all diff, but idk

just quick check kd if this was helpful.

also for this type of map you really need to pay attention to hidden slider repeats, i didn't find any but there may be some you will see them. lol

really cool stuff though ^^
thanks for suggestion :3
Crystal
short irc on Eternal diff :D
irc
17:34 Fort: hi
17:35 Crystal: hi
17:35 Fort: can i request something
17:36 Crystal: what to request?
17:36 Fort: mod my map?
17:37 Fort: or just play this map pls
17:37 *Fort is listening to [http://osu.ppy.sh/b/589969 Yuyoyuppe - AiAe]
17:37 Crystal: ok
17:37 Crystal: i will play first :3
17:42 Crystal: omg stream map
17:42 Fort: FC pls
17:42 *Fort runs
17:43 Crystal: unfortunely i did worst on streaming ;w;
17:43 Fort: you like singletapping?
17:44 Crystal: not like, just can't stream well
17:44 Fort: so you like strem or singletapping? lol
17:44 Crystal: i will like streams if i can do them :D
17:45 Crystal: singletapping is nice for me, but sometimes too tired to tap
17:45 Crystal: lol
17:45 Fort: how about singletapping 300bpm?
17:46 Crystal: it equals streaming 150bpm so nah
17:47 Fort: yeah
17:47 Fort: but that 1/4 pattern with jump
17:47 Crystal: 03:29:674 (1,2) -
17:47 Crystal: 2 circles at the same time point
17:48 Crystal: eternal diff
17:48 Fort: whoa really :o
17:48 Crystal: 03:18:341 however i think you should map streams here, since rhythm here is the most intense....
17:49 Crystal: :o
17:49 Fort: i prefert not to map that cause difficulty gap
17:49 Fort: prefer
17:50 Fort: and that notes is only appear after spinner
17:50 Fort: so i do it on purpose
17:51 Crystal: ok
17:52 Crystal: hahaha i am suddenly reminded of skystar maps when i saw this part 01:47:674
17:52 Fort: what lol
17:53 Fort: i didnt copy skystar pattern
17:53 Fort: lol
17:53 Crystal: btw, i think better to speed-up sliders like 01:48:007 (2) - 01:49:341 (4) -
17:53 Fort: oops
17:53 Fort: i think im not add sove SV changes there
17:54 Fort: some*
17:54 Crystal: sliders based on those such sounds
17:54 Fort: but i will do some SV changes if many people suggest me to do it
17:54 Fort: i want player to focused on jumpstream
17:55 Crystal: yeah, but since you put such sliders, better speed-up them
17:55 Crystal: :D
17:55 Fort: idk
17:55 Fort: okay i will do it
17:56 Fort: which SV you like?
17:56 Crystal: since it's a stream map, im afraid i can't give so many suggestions
17:56 Fort: 1.25, 1.30, 1.50, or maybe 2.00x? lol
17:56 Crystal: 1.4 or more could be fine IMO
17:56 Fort: okay
17:56 Crystal: lol
17:58 Crystal: ok i think that's all i can suggest, for eternal diff
17:58 Crystal: :D
17:58 Fort: pfft
17:59 Fort: yeah i think you doing it well hue
17:59 Fort: ah but i think im too lazy to do SV changes in here lol
18:00 Crystal: lol

good luck!
Topic Starter
Ciyus Miapah
thanks :3
Lally

Fort wrote:

just stream until you bleeding, and then you reach spinner, its you rest time :3
i lol'd hard
Nitrousdragon
when do you plan on calling a BAT? or is this a map just for fun?
Topic Starter
Ciyus Miapah

Nitrousdragon wrote:

when do you plan on calling a BAT? or is this a map just for fun?
i will call BAT if i get 4 mods or more, much mods much prove this map can be rank properly
neonat
How sure are you that this is using Hatsune Miku Append? Yuyoyuppe is known for using other voices, and it sounds similar to what he used here: http://puu.sh/fCBr3.mp3
Which isn't Miku
Topic Starter
Ciyus Miapah
okay fixed!
Nitrousdragon

Fort wrote:

i will call BAT if i get 4 mods or more, much mods much prove this map can be rank properly
Oh heck, I'm assuming you already reached that number judging by the number of pages in the thread.

MY 100TH POST
Topic Starter
Ciyus Miapah
just mod my map pls xD
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