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Mikuni Shimokawa - Mou Ichido Kimi ni Aitai (TV-Size)

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Topic Starter
CXu
This beatmap was submitted using in-game submission on 23. februar 2011 at 23:58:05

Artist: Shimokawa Mikuni
Title: Mou Ichido Kimi ni Aitai (TV Size)
Source: Full Metal Panic! The Second Raid
Tags: [Shalon] Teresa Kubzter ccbp cc ED ending Kaname Chidori Sagara Sousuke Testarossa Teletha Tessa FMP
BPM: 80
Filesize: 8897kb
Play Time: 01:23
Difficulties Available:
  1. [Shalon]'s taiko (4,55 stars, 247 notes)
  2. CC's Hard (3,85 stars, 146 notes)
  3. kubzter's Easy (0,83 stars, 60 notes)
  4. Normal (3,04 stars, 95 notes)
Download: Shimokawa Mikuni - Mou Ichido Kimi ni Aitai (TV Size)
Download: Shimokawa Mikuni - Mou Ichido Kimi ni Aitai (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Slow and awesome song ;3

Alrighty, 3 weeks of vacation + not paying attention to my maps made this go into the graveyard for a bit. Back to pending I guess.

14 august - Added [Shalon]'s taiko, and I have no idea how a taiko map should be, so I guess some modding? xD
5 february 2011 - lowered the clap-volume in Normal as Fuuko asked :3
Sakura
[Easy]
Dont seems to have any issues

[Normal] The following are just suggestions, otherwise this is more like a Normal+
Reduce Hp drain a little
01:15:565 (1) - This might be a tad hard to hit after a spinner

Otherwise it's fine ^^ +star
Topic Starter
CXu

Sakura301 wrote:

[Easy]
Dont seems to have any issues

[Normal] The following are just suggestions, otherwise this is more like a Normal+ - I think it's good as just a Normal tho :P
Reduce Hp drain a little - Done
01:15:565 (1) - This might be a tad hard to hit after a spinner - Really? I guess. removed this.

Otherwise it's fine ^^ +star
Thanks for star and modding :)
AtemiskKun
Gave irc mod ^^ good job love it~
kolobae_
+star :)
maal
SKANDINAVIA! Anyways.

[General]
Do you have a storyboard? If yes, fine, if no, then delete the .osb file
Remember that the difficulty's should have the EXACT same time ;) which they don't.
You need tags. At "Kubzter" to the tags.

~[Kubzter's Easy]~

00:18:190(Slider-end): add a finish?
00:24:190(Slider-end): ^
00:36:565(1): Extend to: 00:36:940 And add a finish.
01:15:190(1): Add a finish.


~[Normal]~

Fine. Though it also needs the hitsounds.
Topic Starter
CXu

emaal wrote:

SKANDINAVIA! Anyways. - Booh yeah!~~

[General]
Do you have a storyboard? If yes, fine, if no, then delete the .osb file - Done
Remember that the difficulty's should have the EXACT same time ;) which they don't. - Exact same time? Why? :?
You need tags. At "Kubzter" to the tags. - Whoops, Done :3

~[Kubzter's Easy]~

00:18:190(Slider-end): add a finish?
00:24:190(Slider-end): ^
00:36:565(1): Extend to: 00:36:940 And add a finish.
01:15:190(1): Add a finish.
^All fixed

~[Normal]~

Fine. Though it also needs the hitsounds.
^Actually, I think the song is so slow and gentle it kinda fits better without too much hitsounds, but that's imo :P
Thanks for star and modding :D
Topic Starter
CXu
Edit: woopsie, nvm me. Clicked the wrong "Add reply" button :oops:
Cyril Scarlet
Cute and relaxing map (*´ェ`*)

some point at the end of slider is not beautiful stack (ex: 00:21:940 and more) I'm modify it.

use it if you see and you think ok , and don't worry I didn't touch your note style (*゚∇゚)

Download: Mikuni Shimokawa - Mou Ichido Kimi ni Aitai (TV-Size) (CXu) [Normal].osu
Topic Starter
CXu

S i R i R u wrote:

Cute and relaxing map (*´ェ`*)

some point at the end of slider is not beautiful stack (ex: 00:21:940 and more) I'm modify it.

use it if you see and you think ok , and don't worry I didn't touch your note style (*゚∇゚)
Took a look and it works well :D Thank you~~
And thanks for star :)
SamiPale
hmm,As your request

[General]
The Preview Time and Audio LeadIn Time of two diff are different ,make them the same
guest diff's author name should be in all diff's tags
I prefer the name "TV size" than "TV-size" and many mappers also use "TV size"


[kubzter's Easy]
ehh..so many soft-finish and soft-clap...i suggest that decrease the volume or it sounds boring,at leaseleast low 2 ticks?
00:30:190(1) - remove new combo ,next note new combo
01:00:940(6) - spacing too far


[Normal]
needs more hitsound
00:24:940(1) - too far from previous note in a normal diff
00:38:252,00:38:815,00:39:377(T) - the volume is too low that even though it changes i also can't hear anything,so consider if this hitsound volume change make sense?what about delete it?
01:00:565(6) - down a grid ,left a grid(grid lv3)


FMP~star~

edit:lease-->least
Topic Starter
CXu

samipale wrote:

hmm,As your request

[General]
The Preview Time and Audio LeadIn Time of two diff are different ,make them the same - Oh. okay :P
guest diff's author name should be in all diff's tags - Whoops, Done
I prefer the name "TV size" than "TV-size" and many mappers also use "TV size" - I like it with the -, so I'll keep it this way :P


[kubzter's Easy]
ehh..so many soft-finish and soft-clap...i suggest that decrease the volume or it sounds boring,at lease low 2 ticks?
00:30:190(1) - remove new combo ,next note new combo
01:00:940(6) - spacing too far
^All fixed

[Normal]
needs more hitsound - I'm still holding onto "not so many hitsounds" thing for this though. And I think it works (for me atleast)
00:24:940(1) - too far from previous note in a normal diff - moved 00:24:565 (11) to compensate
00:38:252,00:38:815,00:39:377(T) - the volume is too low that even though it changes i also can't hear anything,so consider if this hitsound volume change make sense?what about delete it? - Knocked the audio up a tick. I can hear it good enough now atelast
01:00:565(6) - down a grid ,left a grid(grid lv3) - Done :3


FMP~star~
Thanks for star and modding :)
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[General]

  • • You should make another diff

[Normal]


  • • Stack Laniency: add 1/2 ticks
    • 00:24:565 (11,1) - Is this jump necessary? i mean, this is a normal D: You should fix the spacing
    • 01:00:565 (6,7,8) - 1 square to the left (grid level 3)
Topic Starter
CXu

xxheroxx wrote:

[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[General]

  • • You should make another diff - Well. Wanted it to be easy and normal only, since the song is slow and stuff :P

[Normal]


  • • Stack Laniency: add 1/2 ticks - Done
    • 00:24:565 (11,1) - Is this jump necessary? i mean, this is a normal D: You should fix the spacing - Hmm. I'll leave it be for now, but if this really is that bad, I guess I'll change it then :?
    • 01:00:565 (6,7,8) - 1 square to the left (grid level 3)
    - Done
Thanks for star and modding :)
Leorda
Hi! (I don't what word in say hi in Norway)

[kubzter's Easy]
Disable the countdown please, since this is slow song
01:03:940 (1) - Add a finish hitsound at the start of slider
01:12:190 (2,3) - Add a finish hitsound
01:16:315 (T) - Snap the green timing here (it's appear the spinner sound at the of spinner)

[Normal]
I think Stack Leniency level 2 is unrankable?

Not bad
STAR
Topic Starter
CXu

Leorda wrote:

Hi! (I don't what word in say hi in Norway) - It's "Hei" :P

[kubzter's Easy]
Disable the countdown please, since this is slow song
01:03:940 (1) - Add a finish hitsound at the start of slider - Done
01:12:190 (2,3) - Add a finish hitsound - Added to 2, but not 3
01:16:315 (T) - Snap the green timing here (it's appear the spinner sound at the of spinner) -It's supposed to give out the "finish" hitsound on the spinner ^^

[Normal]
I think Stack Leniency level 2 is unrankable? - Oh, idk, but I forgot to put it up when xxheroxx said it in the post above anyways, so done~

Not bad
STAR
Thanks for star and modding :)
ccbp
Hey there, would you mind my making a little bit harder diff?
Topic Starter
CXu

ccbp wrote:

Hey there, would you mind my making a little bit harder diff?
Hmm, okay, but don't make it tooooooooo hard :P
ccbp
Furawa
:3
Topic Starter
CXu

ccbp wrote:

I'm a true FMP fan. :P
[attachment=0:bf4dc]Mikuni Shimokawa - Mou Ichido Kimi ni Aitai (TV-Size) (CXu) [CC's Hard].osu[/attachment:bf4dc]
Added :3 awesome~

SOGASOGAMO wrote:

:3
And thanks for stars both of you :)
Scar
:3
LKs
+star
thr1ve
So calm +star.
;)
Lissette
CC's Hard
00:37:315 (1) - it would be nice if you silence the end point of the spinner
00:54:190 (9) - new combo
01:00:940 (5) - ^
why you didn't use kiai?

Normal
decrease overall diff and HP drain by 1 one tick
and i would prefer a bigger circle size, dunno >.<
01:11:440 (3,4,5) - no jumps in normal

kubzter's Easy
if you decide to change circle size in normal, put it bigger in this diff too ^^

Nice song!
Star!
ccbp
Topic Starter
CXu

Lissette wrote:

CC's Hard
00:37:315 (1) - it would be nice if you silence the end point of the spinner
00:54:190 (9) - new combo
01:00:940 (5) - ^
why you didn't use kiai?
Replaced with the new one

Normal
decrease overall diff and HP drain by 1 one tick - alright :3
and i would prefer a bigger circle size, dunno >.< - I think that's fine. It's not that fast anyways, so should be easy enough to do imo, but that's me :P
01:11:440 (3,4,5) - no jumps in normal - Wait, is that a rule, or just that most people don't like jumps in normals? And, I don't really consider these "jumps", just notes that are a bit more spaced than the others :( If it's really a problem, I'll change it.

kubzter's Easy
if you decide to change circle size in normal, put it bigger in this diff too ^^

Nice song!
Star!
Thanks for star and modding :)
And to all the other guys who starred :D
subarasikibuta
i love any songs in fmp~~ star
Lissette

CXu wrote:

Lissette wrote:

Normal
01:11:440 (3,4,5) - no jumps in normal - Wait, is that a rule, or just that most people don't like jumps in normals? And, I don't really consider these "jumps", just notes that are a bit more spaced than the others :( If it's really a problem, I'll change it.
well, you can wait to see if anyone else complain ^^
also i found more like this in Normal diff with AIMod (Ctrl+Shift+A) you may check it

CC's Hard
still think kiai don't hurt anybody if you use it like in other diffs >.<
Topic Starter
CXu

Lissette wrote:

well, you can wait to see if anyone else complain ^^
also i found more like this in Normal diff with AIMod (Ctrl+Shift+A) you may check it

CC's Hard
still think kiai don't hurt anybody if you use it like in other diffs >.<
Checked, and fixed 1 of the AIMod stuff. The other I think is okay, since there is a 1 beat breathing space.
And I'll leave CC's Hard up to ccbp =P

Thankies ~~
ccbp
I don't use kiai cuz my idol doesn't use it. :P
wmfchris
[easy]
0:26:440 (3) right+ up 1 grid so that (1,3) are on the same level?
0:27:940 (1) minor spacing problem


nice song, so peaceful~
star and star~
Topic Starter
CXu

wmfchris wrote:

[easy]
0:26:440 (3) right+ up 1 grid so that (1,3) are on the same level?
0:27:940 (1) minor spacing problem
Fix and fix >.<

nice song, so peaceful~
star and star~
Thanks for modding and star :) --- And star :D
Kecco
•Overall•
-Offset : 936

•CC's Hard•
00:32:059 (1,1,1,1,1,1) - Why those changes of spacing? It's just design, I know, but I'd prefer put them more further but always with the same spacing, not changing it from combo to combo.
01:21:184 (1,2,3) - Change those claps in whistles. It'll be more catchy.

•Normal•
00:39:186 (1) - Place it closer to the previous combo.
01:03:561 (1) - ^

•kubzter's Easy•
00:30:190 (4) - Add a finish.
01:11:440 (1) - Place it further from the previous combo.

Good Map~
Nice song~
Star~<3
Topic Starter
CXu

Kecco wrote:

•Overall•
-Offset : 936 - Okay

•CC's Hard•
00:32:059 (1,1,1,1,1,1) - Why those changes of spacing? It's just design, I know, but I'd prefer put them more further but always with the same spacing, not changing it from combo to combo.
01:21:184 (1,2,3) - Change those claps in whistles. It'll be more catchy.
I'll wait with this~~

•Normal•
00:39:186 (1) - Place it closer to the previous combo. - What?
01:03:561 (1) - ^ - Fine, imo

•kubzter's Easy•
00:30:190 (4) - Add a finish. - Done
01:11:440 (1) - Place it further from the previous combo. - This should be okay, imo

Good Map~
Nice song~
Star~<3
Thanks for modding and Star :)
ccbp

Kecco wrote:

•CC's Hard•
00:32:059 (1,1,1,1,1,1) - Why those changes of spacing? It's just design, I know, but I'd prefer put them more further but always with the same spacing, not changing it from combo to combo.
01:21:184 (1,2,3) - Change those claps in whistles. It'll be more catchy.
Thank you for your paticipation :) But I would like to keep my settings.
alvisto
Nice song.

Timing's fine

CC'S HARD
01:20:623 (2) - clap ?
I feel weird how you didn't put clap on the 4th white tick of 1st and 2ns stanza in 1st part and 2nd part of chorus. xD I guess they are intentional. ( Here 00:42:186 (7) , 00:45:186 (6) , 00:54:186 (9) , 00:57:186 (5) )

NORMAL
01:12:936 (1) - This spinner id definitely too loud. :X
Not using any soft finish ? You can put them at here (can refer to ccbp's as well)
00:39:936 (3) - start of slider
00:51:186 (1) - end of slider
01:12:186 (5) -
01:15:936 (1) -

KUBZTER'S EASY
00:33:936 (1) - too loud ?
I don't like how you put claps during the chorus. Those claps should be 00:40:686, 00:42:186 (every 2th and 4th white tick of every stanza) and not 00:39:936 & 00:41:436 (which you did), you can refer to ccbp's. However, it's not a big problem anyway, you can leave it like that.

All 3 difficulties are solid and fun. :3

Star~
Topic Starter
CXu

alvisto wrote:

Nice song.

Timing's fine

CC'S HARD
01:20:623 (2) - clap ?
I feel weird how you didn't put clap on the 4th white tick of 1st and 2ns stanza in 1st part and 2nd part of chorus. xD I guess they are intentional. ( Here 00:42:186 (7) , 00:45:186 (6) , 00:54:186 (9) , 00:57:186 (5) )
Will leave this for ccbp :p

NORMAL
01:12:936 (1) - This spinner id definitely too loud. :X - err... yarr :X
Not using any soft finish ? You can put them at here (can refer to ccbp's as well)
00:39:936 (3) - start of slider - Hmm. Yeah, why not :P
00:51:186 (1) - end of slider - ^
01:12:186 (5) -
01:15:936 (1) -
^These two I want to keep without finish. I didn't really want to put too much sound in the map :?

KUBZTER'S EASY
00:33:936 (1) - too loud ?
I don't like how you put claps during the chorus. Those claps should be 00:40:686, 00:42:186 (every 2th and 4th white tick of every stanza) and not 00:39:936 & 00:41:436 (which you did), you can refer to ccbp's. However, it's not a big problem anyway, you can leave it like that.
^All fixed :D
All 3 difficulties are solid and fun. :3

Star~
Thanks for star and modding :)
ccbp
It does not sound well with soft-clap and soft whistle together. Someone mentioned the same thing before, but sorry I would still like to keep my settings. ;)
Nakagawa-Kanon
[kubzter's Easy]
00:48:186 (5) - add new combo
01:00:936 (6) - add new combo and distance check

[Normal]

cricle size -1
overall +1

00:27:748 (5) - It seems to be hard
00:33:936 (8) - add tnew combo
00:42:186 (5) - △
00:47:811 (1) - △
00:48:748 (3,7) - It seems to be hard
00:54:561 (6) - add new combo
00:55:873 (8,7,11) - It seems to be hard
00:59:342 (3) - add new combo
01:11:248 (2) - It seems to be hard
[I recomend using the slider.........]

[CC's Hard]
00:47:811 (4) - add new combo
00:51:936 (5) - △
01:02:436 (9) - △

good map
Arusha Shuna
Request Accepted

Kubzter's Easy
fine but looks rather plain
Normal
fine, CS is too small for normal though, i suggest -1 to CS (circle size)
CC's Hard
01:06:186 (3,4) - don't stack them with (1,2)
01:09:186 (3,4) - ^
01:21:936 (1) - start spinner at 01:23:436

good mapset
STAR!
ccbp
I hate say NO :o
Topic Starter
CXu

dksslqj wrote:

[kubzter's Easy]
00:48:186 (5) - add new combo
01:00:936 (6) - add new combo and distance check

[Normal]

cricle size -1
overall +1

00:27:748 (5) - It seems to be hard
00:33:936 (8) - add tnew combo
00:42:186 (5) - △
00:47:811 (1) - △
00:48:748 (3,7) - It seems to be hard
00:54:561 (6) - add new combo
00:55:873 (8,7,11) - It seems to be hard
00:59:342 (3) - add new combo
01:11:248 (2) - It seems to be hard
[I recomend using the slider.........]

[CC's Hard]
00:47:811 (4) - add new combo
00:51:936 (5) - △
01:02:436 (9) - △

good map
Uhm... I'm sorry, but I really don't agree with the combos, and why're stacks too hard for a normal? x.x

Arusha Shuna wrote:

Request Accepted

Kubzter's Easy
fine but looks rather plain
Normal
fine, CS is too small for normal though, i suggest -1 to CS (circle size)
CC's Hard
01:06:186 (3,4) - don't stack them with (1,2)
01:09:186 (3,4) - ^
01:21:936 (1) - start spinner at 01:23:436

good mapset
STAR!
Actually, circle size IS on "Normal", so it shouldn't really be labeled "too small for normal" imo, and I wanted it to be that size :P

Still, thanks for taking your time to mod this, and thanks for stars :D
Fuuko
Fuuko's mod DEKIMASHITA! <33'

Eh, cool song.

General:

Add more tags related to the song/map itself. Like anime, op, and more things.
Silence soft-sliderslide and use it, because in CC's Hard it sounds really horrible.
kubzter's Easy:

Reduce the volume by one tick, on the first section, before trying this.

00:12:936 (1,3) - Whistle.
00:13:686 (2,4) - Clap.
00:15:936 (5) - Whistle in the beginning.
00:18:936 (1,3) - Whistle.
00:19:686 (2,4) - Clap.
00:24:936 (1,3) - Whistle.
00:27:936 (1,3) - ^
00:39:186 (1) - ^
00:39:936 (2) - Finish.
00:41:436 (4) - Whistle.
00:42:936 (2,4) - ^
00:45:936 (2,4) - ^
00:48:186 (5) - Whistle in the end.
00:50:436 (7) - Whistle.
00:51:936 (2) - Finish.
00:53:436 (4) - Whistle.
00:54:186 (1) - Whistle in the end.
00:56:436 (3) - Whistle.
00:57:936 (2) - Finish? If not, whistle.
00:59:436 (4) - Whistle.
01:00:936 (6) - Whistle in the beginning.
01:02:436 (7) - Whistle.
01:05:436 (2,3) - ^
01:08:436 (1) - Whistle in the beginning.
01:12:186 (2) - Remove finish, change to whistle.
01:13:686 (1) - Move it 1/2 beat back and extend it by 1/2 beat. Or move it 1/2 beat forward and shorten it by 1/2 beat.
Normal:

00:12:936 (1,4) - Whistle.
00:13:686 (3) - Clap.
00:15:936 (7) - Whistle in the beginning.
00:18:936 (1,4) - Whistle.
00:19:686 (3) - Clap.
00:21:936 (7) - Whistle in the beginning.
00:24:186 (9) - Whistle.
00:24:561 (10) - Remove whistle.
00:24:936 (1) - Whistle in the beginning, clap in the end.
00:26:061 (2) - Whistle.
00:26:811 (4) - Whistle in the beginning.
00:27:936 (6) - Clap in the end.
00:29:436 (8) - Whistle.
00:30:186 (9) - Clap instead of whistle.
00:32:061 (3,6) - Whistle.
00:33:936 (8) - Whistle in the beginning.
00:39:936 (3) - Clap in the end.
00:41:061 (4) - Whistle in the return.
00:42:186 (5) - New combo.
00:42:936 (7) - Whistle.
00:44:436 (9) - ^
00:45:186 (1) - Clap in the beginning.
00:45:936 (2) - Finish in the beginning? If not, whistle.
00:46:686 (3) - Clap in the beginning.
00:47:811 (5) - Whistle, new combo.
00:48:186 (6) - Clap in the beginning.
00:48:748 (7) - Whistle.
00:49:686 (6) - Clap in the beginning.
00:50:623 (7) - Whistle.
00:51:186 (1) - Whistle in the beginning, or clap. I prefer whistle.
00:52:686 (3) - Clap.
00:53:061 (4) - Whistle.
00:53:436 (5) - Clap in the end.
00:54:561 (6) - Whistle, new combo.
00:54:936 (7) - Clap in the end.
00:55:873 (8) - Whistle.
00:57:186 (1) - Clap in the beginning.
00:57:936 (2) - Finish in the beginning? If not, whistle.
00:58:686 (3) - Clap in the beginning, whistle in the return.
01:00:186 (5) - Clap.
01:00:561 (6,9) - Whistle, new combo on (6).
01:01:686 (5) - Clap in the beginning.
01:03:561 (1) - Whistle.
01:03:936 (2) - Finish in the beginning.
01:06:186 (6) - Whistle.
01:07:686 (1) - ^
01:09:186 (4) - ^
01:15:936 (1) - Finish. (And reduce the volume a bit on this section.)
CC's Hard:

00:14:436 (3) - Whistle.
00:15:936 (1) - ^
00:18:936 (1) - Whistle in the beginning.
00:20:436 (2) - Whistle.
00:21:936 (1) - Whistle in the beginning.
00:23:248 (3) - Add a note.
00:24:936 (1) - Finish? If not, whistle.
00:26:811 (5) - Whistle.
00:27:936 (1) - ^
00:30:936 (1) - Whistle in the beginning.
00:32:061 (1) - Whistle.
00:33:561 (1) - ^
00:35:436 (2,5) - ^
00:42:186 (7) - Clap.
00:45:186 (6) - Clap in the beginning.
00:45:936 (1) - Finish in the beginning? If not, whistle.
00:46:686 (2) - Whistle in the end.
00:47:811 (4) - Whistle.
00:48:936 (7) - Whistle.
00:50:623 (10,11) - Maybe, JUST MAYBE, clap.
00:54:186 (9) - Clap.
00:54:936 (1) - Whistle in the beginning.
00:57:186 (5) - Clap in the beginning, finish ( or whistle, if it sounds better to you ) in the end.
01:00:561 (3,5) - Whistle.
01:05:436 (2,3) - ^
01:08:436 (2,3) - ^
Super long mod post...hope I didn't overdo it. ;w;"
Star. ♥
ccbp
This map is not suitable for heavy hitsounds, simple hitsounds will not cover the song itself imo.

Soft-hisclap and soft-hitwhistle sounds not so well when they are in the same note, so I choose soft-whistle.

Unlike some mappers, I plan my hitsounds settings before I start to put notes, I know lots of mappers would prefer to put hitsounds after they finish mapping, but that does not make sense to me, sorry.
YGOkid8
General:
- Remove the dash between "TV" and "Size", so it's just "TV Size"
- Add opening or ending/closing to tags, whichever one it is

kubzter's Easy
Fine.

Normal:
- I am personally against using Normal sized hitcircles for a Normal, for I usually reserve them for Hard, Insane, or don't use it at all. Not that there's anything wrong with it... I (and a number of other people) just don't like it :|

CC's Hard:
Fine.
DJPop
~kubzter's Easy~
00:39:936 (2) - add hitfinish
00:51:936 (2) - ^
01:12:936 (3) - ^

~Normal~
Fine.

~CC's Hard~
00:12:186 (2) - add clap
00:42:186 (7) - ^
00:45:186 (6) - add clap at start
00:47:436 (3,4,5) - wrong spacings
00:49:311 (8) - new combo
00:51:186 (1) - remove new combo
00:51:936 (5) or 00:52:686 (6) - new combo
00:54:186 (9) - add clap
00:57:186 (5) - add clap at start
01:01:311 (6) - new combo
01:03:186 (13) - add clap
01:12:936 (1) - add hitfinish at start
01:21:936 (1) - silence it


+Star
Topic Starter
CXu
Just putting this here just because I can. Need to remember to read and fix these soon >.< (Exams + laziness T.T)

Anyways, thanks for modding and stars, will get to this ASAP :)
Fuuko
@ccbp

It's okay, don't worry. :3

Your hitsounds were pretty good, I just intended on improving it a bit.

But it's up to you. x3

Just replying, you could use a custom soft-hitclap a bit lowered, so you wouldn't have to worry about using it.
Plus, silencing the soft-sliderslide.

Don't worry,be happy~
ccbp

Fuuko wrote:

@ccbp

It's okay, don't worry. :3

Your hitsounds were pretty good, I just intended on improving it a bit.

But it's up to you. x3

Just replying, you could use a custom soft-hitclap a bit lowered, so you wouldn't have to worry about using it.
Plus, silencing the soft-sliderslide.

Don't worry,be happy~
That makes sense, I would like to have a try.
Just personal opinion, mod posts like this is much more effective than those add soft-hitwhistle/ remove claps mod posts.
Thank you Fuuko, you're a very responsible modder, salut to you.

Edit: hitsounds fix done, sorry CXu you need to full-submit again. :o

Download: 001.zip
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