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Hitomi Shimatani - Falco

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Topic Starter
Breeze
This beatmap was submitted using in-game submission on 2011年11月22日 at 17:21:54

Artist: Hitomi Shimatani
Title: Falco
Source: Law of Ueki
Tags: aesopl19193 LKs xierbaliti Faruco
BPM: 138
Filesize: 5217kb
Play Time: 03:15
Difficulties Available:
  1. aesopl19193's Normal (4.47 stars, 370 notes)
  2. Easy (1.11 stars, 88 notes)
  3. Hard (4.79 stars, 416 notes)
  4. LKs' Insane (4.97 stars, 480 notes)
  5. Normal (2.83 stars, 129 notes)
  6. xier's Hard (4.82 stars, 444 notes)
Download: Hitomi Shimatani - Falco
Information: Scores/Beatmap Listing
---------------

13rd map, for satosid
TV animation <うえきの法則> OP1

Breeze, aesopl19193, LKs, xierbaliti present :D
Furawa
o.o
SamiPale
又有一首很喜欢的歌曲做成图了,微风加油~
xierbaliti
._.
aesopl19193
這歌我超喜歡的~! 先star了
alvisto
Insane difficulty 还没好啊。。。可是很棒! <3

给你一些小小的建议:3
00:31:685 (1,2,3,4,5) - 全部放soft finish ? 试试看;p
00:45:381 (6,1,2,3,4) - ^

你做完后我再看看吧~ xD

Star~
LKs
finished

Download: Hitomi Shimatani - Falco-Faruco- (Breeze) [LKs].osu

我看了下insane,发现我的难度比insane星还高= =
Topic Starter
Breeze

alvisto wrote:

Insane difficulty 还没好啊。。。可是很棒! <3

给你一些小小的建议:3
00:31:685 (1,2,3,4,5) - 全部放soft finish ? 试试看;p
00:45:381 (6,1,2,3,4) - ^

你做完后我再看看吧~ xD

Star~
alvi~>//<
那几个地方背景音是比较像clap,不过finish好像也不错...嘛,我都不知道用哪个好了 lol
dkey
笑。。第一次见Hard+,but我想BAT还是当作Insane对待,如果有麻烦就得适当改改。
v2b
一直在等人做这歌
Cyril Scarlet
oh, another hitomi's map ヾ(´¬`)ノ
Scar
Star~
xierbaliti
LKs
Download: Hitomi Shimatani - Falco-Faruco- (Breeze) [LKs's insane].osu

(ノ゚ω゚)ノ(ノ゚ω゚)ノ(ノ゚ω゚)ノ我修改了一下最后部分的几个clap音效,和之前3个note的放置

请更新一下=w=
Topic Starter
Breeze
All done! Move to pending :D
Shinxyn
:3
comboburst image's elbow is a bit chopped off ;-;, and maybe add more images related to Law of Ueki for comboburst instead of just one?
you're missing "xierbaliti" in tags?

Normal-
good~
....custom whistle (normal hitnormal?) + soft clap = </3 ;-; they sound bad together on same note (the custom whistle "blocks" the clap sound a bit) remove all "whistles" off notes that have both? D:

aesopl's-
SPOILER
00:08:425 (5) - I say add a clap (or maybe even whistle), odd to leave it blank
00:10:599 (3) - ^ if you do add a hitsound then add same one to end of this slider?
00:22:773 (1) - ... remove the whistle from repeat? or add to 00:19:729 (3), so it makes more sense
00:26:686 (3,6) - ^ follow same whistle place?
00:43:642 (1) - finish?
00:55:382 (4) - add clap please (or add whistle to match 00:57:121 (4)... or change that to clap too)
01:04:077 (1,2,3,4) - add a whistle on one of these, just so there doesn't seem to be a gap for the whistle hitound
01:45:816 (1) - only one hitsound please (remove whistle)
01:51:251 (5,6,7,8) - mmm might as well make these flips of (1,2,3,4)

Hard- D: more custom whistle+ claps on same note... same comment as Normal
SPOILER
00:46:903 - maybee just add a note so this part feels more like 00:31:685 (1,2,3,4,5)
00:47:120 (1) to 00:57:120 (3) - imo, just remove all the claps between these, they don't really follow a suitable pace since you mapped to vocal
00:58:643 (2) - just make this a flip? (up a tick)
00:59:946 (2) - ^
01:14:946 (1) - ...lower a tick? or was it supposed to be like this..?
01:16:685 (1,1,1) - have volume increase in a slower pace... or.. I mean... a bit quieter basically
01:39:729 (4) to 01:49:294 (3) - same comment as 47:12 to 57:12
02:07:120 (1) - ... right a tick? or was this also on purpose?
02:34:512 (2) - remove lone clap?

xier's- his name in own tags, but not the other diffs..
capitalize Hard?
SPOILER
00:21:903 (4) - whistle slider slide? on purpose? remove please?
00:25:272 - unused timing panel
00:30:381 (4) - up a tick? just to look better
00:49:512 (2,3,4) - inconsistent spacing~ move 3,4 closer or 2,3 farther?
01:11:033 (1) - why did the claps end on this note..? add to rest of combo or remove this one?
01:36:685 (2,3,4) - inconsistent spacing?
01:56:251 (1) - missed a clap here? (at start of slider)
02:10:598 (1) - why so loud? D: (and timing panels here seem... odd... one panel before on lower volume, then loud on directly on note? huh?)
02:30:925 - unused timing panel .-.
02:34:512 - kinda odd to just start the claps here, maybe add some to notes before this?
02:37:990 (3) - I think, replace the finish for clap (at start of slider)
02:48:425 (1) - remove whistle please OR remove clap, since its the only clap around here...
02:50:164 (1,1,6) - ^ if you did leave it as clap, add claps to these?
02:59:729 (3) - add clap to start?
03:02:338 (1) - clap?
03:05:816 (1) - add clap or finish to start of slider?
03:16:685 (1) - same as 2:10:598

LK's- capitalize Insane?
@.@ after listening to the other diffs, this one is loud, but that's not exactly fair to judge since I looked at this last..
SPOILER
00:45:381 (7,8) - ... mmm kinda... odd... dunno about this.. cuz it sounds like the beat goes on 00:45:598, then 00:45:925, and 00:46:251... (like Breeze's Hard)
00:55:816 (5,6) - ... uh.. yea, this doesn't fit as 1/4
there were more 1/4 sliders but they weren't as bad to play...
Could've used a lot more soft-finish hitsounds, but since there isn't... oh well
odd combos ._.;

Decided to use spoilerboxes cuz the lists were fairly long ._.
Pretty much all nazi things I thought you missed..
xierbaliti
Topic Starter
Breeze

Shinxyn wrote:

:3
comboburst image's elbow is a bit chopped off ;-;, and maybe add more images related to Law of Ueki for comboburst instead of just one? :arrow: Well, it's hard to find some images to make some skin about that ;_;
you're missing "xierbaliti" in tags? :arrow: lol Forget that, added

Normal-
good~
....custom whistle (normal hitnormal?) + soft clap = </3 ;-; they sound bad together on same note (the custom whistle "blocks" the clap sound a bit) remove all "whistles" off notes that have both? D: :arrow: I think you're right, removed

Hard- D: more custom whistle+ claps on same note... same comment as Normal :arrow: Removed except the beginning part, there I feel is fine
SPOILER
00:46:903 - maybee just add a note so this part feels more like 00:31:685 (1,2,3,4,5) :arrow: Sorry, add this one sounds werid, here is different to 00:31:685 (1,2,3,4,5) :/
00:47:120 (1) to 00:57:120 (3) - imo, just remove all the claps between these, they don't really follow a suitable pace since you mapped to vocal :arrow: Removed
00:58:643 (2) - just make this a flip? (up a tick)
00:59:946 (2) - ^ :arrow: I think it's fine
01:14:946 (1) - ...lower a tick? or was it supposed to be like this..? :arrow: Fixed
01:16:685 (1,1,1) - have volume increase in a slower pace... or.. I mean... a bit quieter basically :arrow: Fixed in some way
01:39:729 (4) to 01:49:294 (3) - same comment as 47:12 to 57:12 :arrow: done
02:07:120 (1) - ... right a tick? or was this also on purpose? :arrow: fixed
02:34:512 (2) - remove lone clap? :arrow: removed
Thanks for your mod!
Alace
move offset to 164 (fit the long tick)
also offset is pretty good

<Normal+>
00:05:382 (1,2,3,4,5,1,2,3) - i think only soft whistles here are better
also i think you can remove all normal whistles,normal claps fit the song very well already

<insane>
00:45:381 (7) - don`t really fit the song http://osu.ppy.sh/ss/6801 <-- it sounds better IMO
00:55:816 (5) - ^
01:00:598 (1) ~ 01:16:251 (1) - - copy 01:52:772 (1) section`s hitsounds
02:59:294 (1) ~ 03:15:816 (7) - ^

other 3 diffs are pretty good
aesopl19193

Shinxyn wrote:

aesopl's-
SPOILER
00:08:425 (5) - I say add a clap (or maybe even whistle), odd to leave it blank
00:10:599 (3) - ^ if you do add a hitsound then add same one to end of this slider?
- changed to another form =]
00:22:773 (1) - ... remove the whistle from repeat? or add to 00:19:729 (3), so it makes more sense
00:26:686 (3,6) - ^ follow same whistle place?
-no , it match the song alreally
00:43:642 (1) - finish?
-fixed
00:55:382 (4) - add clap please (or add whistle to match 00:57:121 (4)... or change that to clap too)
-fixed
01:04:077 (1,2,3,4) - add a whistle on one of these, just so there doesn't seem to be a gap for the whistle hitound
-changed to another form
01:45:816 (1) - only one hitsound please (remove whistle)
-fixed
01:51:251 (5,6,7,8) - mmm might as well make these flips of (1,2,3,4)
-no

Alace wrote:

<Normal+>
00:05:382 (1,2,3,4,5,1,2,3) - i think only soft whistles here are better
-Fixed
also i think you can remove all normal whistles,normal claps fit the song very well already
-Fixed
Here is my diff =]

Download: Hitomi Shimatani - Falco-Faruco- (Breeze) [aesopl19193's Normal+].osu
LKs
Astom
Hi~~ :3
In red maybe important, In blue suggestions

[xier's hard]

-02:57:555 (1,2,3,1,2,3), (3) - (1) confused me
-03:14:946 (6,7,8,1,2,3), fix distance between (8) - (1)

[LKs's Insane]
-Combos are rly strange in this dif =(
-00:35:816 remove new combo
-01:00:598 (1,2,1,1,2,1,2,1,2,1,1,2,1,2), uhmmm look well but new combos are not rly necessary

StaR
xierbaliti

Astom wrote:

Hi~~ :3
In red maybe important, In blue suggestions

[xier's hard]

-02:57:555 (1,2,3,1,2,3), (3) - (1) confused me
-03:14:946 (6,7,8,1,2,3), fix distance between (8) - (1)
I think it's good. :3 Don't need fix I think. But I can add new combo at 03:14:946 (6) .
YGOkid8
General:
- Because of new difficulty spread rules, a [N][H][I][I][I] is considered unrankable. With 5 diffs, it should be something like [E][N][H][I][I]. Soo... you'd need to either:

1) Add an [E] difficulty and remove an [I]
2) Just remove one of the [I] diffs.

Hard:
- IMO, this is an Insane... maybe you can remove this diff?

All the other diffs. are fine.
Topic Starter
Breeze

YGOkid8 wrote:

General:
- Because of new difficulty spread rules, a [N][H][I][I][I] is considered unrankable. With 5 diffs, it should be something like [E][N][H][I][I]. Soo... you'd need to either:

1) Add an [E] difficulty and remove an [I]
2) Just remove one of the [I] diffs.

Hard:
- IMO, this is an Insane... maybe you can remove this diff?

All the other diffs. are fine.
kk, f**king the new ranking rules
I'll add easy then

EDIT : Easy added
YGOkid8
Seems to be fine now.

Proto-Bubbled
Sallad4ever
Falco full version, my favorite song :oops:
Long and fun song

I especially like the pace change in xier's hard, Nice flow
Great map and awesome song

Star~ :)

I still don't get it, why is the title Falco- Faruco :?
Topic Starter
Breeze

Sallad4ever wrote:

I still don't get it, why is the title Falco- Faruco :?
Original title Falco-ファルコ-, there are some japanese characters
Vikon
8-)
Scar
posting for not graveyard, because I really like this map~

btw, good job BATs ! Go rank another bad map with a lot of errors, and not this awesome map~
hillaryzx
Hope this song will be ranked..... :?
kanpakyin
下載了,然後聽了聽..
感覺MP3有點渣...有辦法拿個好一點的MP3嗎? :(
Topic Starter
Breeze

kanpakyin wrote:

下載了,然後聽了聽..
感覺MP3有點渣...有辦法拿個好一點的MP3嗎? :(
诶,不会吧,我是直接从CD里面用window media player拷贝出来的,不至于那么差吧……
xierbaliti
你终于把这个挖出来了lol

为啥总是太短啊啊啊啊啊啊啊啊啊啊啊啊啊啊:x
Topic Starter
Breeze

xierbaliti wrote:

你终于把这个挖出来了lol

为啥总是太短啊啊啊啊啊啊啊啊啊啊啊啊啊啊:x
._.什么太短
xierbaliti

Breeze wrote:

xierbaliti wrote:

你终于把这个挖出来了lol

为啥总是太短啊啊啊啊啊啊啊啊啊啊啊啊啊啊:x
._.什么太短
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
DeadAlready
微風姐姐~ :P

SPOILER
對了喜兒難度的tag好像有點不太一樣呀xD
The 08 team_Bourdon
oh god~!!
i can't see any problem!~ <3
Prefect Mapset!!
i just can shoot a star only 8-)
*hope this map can fast to rank!~!!!!*
<3
loveFantasy
哦終於有張Falco了

[General]
  1. (和map無關) Creator's words裡面喜兒的id連結錯了XD
  2. E/N/H 00:26:251 (1) - 我個人無法在這裡感覺到spinner, 或許舖notes比較適合
[Easy]
  1. 00:46:685.. (1..) - 這一串combo可以考慮下移個1~2grid, (4)有一部分與HP條交界了
  2. 01:00:598 (1) - 結尾點在下一個副歌段是有KIAI噴泉的, 怎麼這裡不擺一個? 另外音效也多了一個whistle
  3. 01:01:468 (2) - 維持後面的clap pattern的話我覺得這裡就能開始clap了
  4. 01:53:642 (3) - 音效同上面
[Normal]
  1. 00:53:859 (1) - 去音效
  2. 01:18:425 (x) - 可以把滑鼠移動到Break上, 拖曳起始點到這裡
  3. 01:46:251 (2) - ...我個人認為這個slider拉的糟了些..
  4. 01:56:251 (5) - 值得new combo, 我個人是認為這裡下, 後面不下, 和第一個KIAI一致
[Hard]
  1. 這個diff相對來說note密度很高了, 我認為沒鼓段落應該下點S default whistle, 否則略嫌平淡
  2. 00:31:685 (1,2,3,4,5) - 有些突然, 改用單個短spinner或不stack用spacing強調一下3/4?
  3. 00:38:642 (.) - 這裡可以clap他一下(其實是custom tick)
  4. 00:45:598 (1,2,3,4) - 因為有第一次了, 所以這裡我是沒打錯XD..
  5. 01:04:512 (3,4) - 沒對稱到, 右邊低了
  6. 01:53:207 (3) - 是否漏了個KIAI噴泉?
  7. 01:53:642 (5,6,7) - 類似這種stack現在似乎是比較容易被討厭的..
  8. 02:10:598 (x) - 可以拉Break到此
  9. 02:32:990 (7) - 有漏clap的感覺..(其實是custom whistle)
Topic Starter
Breeze

loveFantasy wrote:

哦終於有張Falco了

[General]
  1. (和map無關) Creator's words裡面喜兒的id連結錯了XD :arrow: 咦这个都注意到了,fixed
  2. E/N/H 00:26:251 (1) - 我個人無法在這裡感覺到spinner, 或許舖notes比較適合 :arrow: 背景音乐有yooooooooo一声
[Easy]
  1. 00:46:685.. (1..) - 這一串combo可以考慮下移個1~2grid, (4)有一部分與HP條交界了 :arrow: fixed
  2. 01:00:598 (1) - 結尾點在下一個副歌段是有KIAI噴泉的, 怎麼這裡不擺一個? 另外音效也多了一個whistle :arrow: whistle是custom sound
  3. 01:01:468 (2) - 維持後面的clap pattern的話我覺得這裡就能開始clap了 :arrow: 是开始了,clap的声音是自定义的custom whitle, 因为我有用到预设的soft clap
  4. 01:53:642 (3) - 音效同上面 :arrow: ^
[Normal]
  1. 00:53:859 (1) - 去音效 :arrow: 没去,换了个音效
  2. 01:18:425 (x) - 可以把滑鼠移動到Break上, 拖曳起始點到這裡 :arrow: OK
  3. 01:46:251 (2) - ...我個人認為這個slider拉的糟了些.. :arrow: 重新拉了
  4. 01:56:251 (5) - 值得new combo, 我個人是認為這裡下, 後面不下, 和第一個KIAI一致 :arrow: 这倒没注意过,fixed
[Hard]
  1. 這個diff相對來說note密度很高了, 我認為沒鼓段落應該下點S default whistle, 否則略嫌平淡 :arrow: 有加啊..音量太小么..
  2. 00:31:685 (1,2,3,4,5) - 有些突然, 改用單個短spinner或不stack用spacing強調一下3/4? :arrow: 我觉得spacing应该是看不出3/4的
  3. 00:38:642 (.) - 這裡可以clap他一下(其實是custom tick)
  4. 00:45:598 (1,2,3,4) - 因為有第一次了, 所以這裡我是沒打錯XD..
  5. 01:04:512 (3,4) - 沒對稱到, 右邊低了 :arrow: fixed
  6. 01:53:207 (3) - 是否漏了個KIAI噴泉? :arrow: added
  7. 01:53:642 (5,6,7) - 類似這種stack現在似乎是比較容易被討厭的.. :arrow: 看再有人说到的话我就改吧
  8. 02:10:598 (x) - 可以拉Break到此
  9. 02:32:990 (7) - 有漏clap的感覺..(其實是custom whistle) :arrow: 这个确实是没有的
谢谢mod
很有用
ziin
[general]
offset is 5381 or 164, whichever you prefer
since you're skinning a hitcircle, can you use "SliderBorder:255,255,255" under [colours]? Read why here.
I tried to find a better background but couldn't find it. Why aren't you using Falco's cover?

[Colors]
There are parts of the background which are 81,77,68 after the playfield dim. One of your colors is 92,88,85. This is too close. Maybe use a dark red-brown, the color of dead leaves? The light brown might be too close as well, but I didn't have as much trouble with it.

[easy]
00:30:381 (2) - move 1/2 later, shorten by 1/2. the red tick doesn't have much emphasis, and the bass not hits here too.
00:43:642 (1,2) - I don't like red notes on easy, but this one is better than the previous. Maybe slider circle instead?
01:57:120 (2) - spacing

[normal]
01:12:772 (3) - spacing
02:03:642 (7) - red node in middle looks really bad, move up 1/2 grid.

[aesopl8675309]
00:31:468 (4) - sounds better if you extend 1/1. Could make this a 0.5x slider speed and not have to change the slider.

[hard]
00:31:685 (1,2,3,4,5) - This was confusing both times because you take out the ability to read via spacing.
00:46:903 - shouldn't there be a note here?

[xier]
02:52:338 (3,4,5,1,2,3) - *yawn*. Something like this would sound a little more interesting: http://puu.sh/4Ivb

[lk]
00:29:729 (1,2,3,4,5) - try this instead http://puu.sh/4Ivt
00:45:381 (7) - could you split this up into 2 sliders?
00:55:816 (5) - http://puu.sh/4IvU
01:12:990 (4) - http://puu.sh/4IvX
01:49:946 (1,2,3,4,5,6,7,8,9,10,11) - jumps would be perfect here
02:03:642 (1) - could you split this up into 2 repeating sliders?
02:38:642 (1,2,3,4,5,6,7,8,9,10,11) - jumps again
03:15:055 - add
03:15:272 (3) - delete (nothing in music here)
Topic Starter
Breeze

ziin wrote:

[general]
offset is 5381 or 164, whichever you prefer :arrow: It's a map submitted one and a half years ago, so I guess it's not needed to observe new ranking rules, but anyways, I'll do the change then.
since you're skinning a hitcircle, can you use "SliderBorder:255,255,255" under [colours]? Read why here. :arrow: Even now I don't know why we need to force a code like that even if we use white sliderborder?
I tried to find a better background but couldn't find it. Why aren't you using Falco's cover? :arrow: Thanks but I'll keep present one

[Colors]
There are parts of the background which are 81,77,68 after the playfield dim. One of your colors is 92,88,85. This is too close. Maybe use a dark red-brown, the color of dead leaves? The light brown might be too close as well, but I didn't have as much trouble with it. :arrow: Players who tested this map says that's easy to read, so keep it.

[easy]
00:30:381 (2) - move 1/2 later, shorten by 1/2. the red tick doesn't have much emphasis, and the bass not hits here too. :arrow: I'm fit vocal
00:43:642 (1,2) - I don't like red notes on easy, but this one is better than the previous. Maybe slider circle instead? :arrow: All white note is boring IMO, few red notes is OK. Annnnnnd, vocal is more easy to catch for new player
01:57:120 (2) - spacing :arrow: fixed

[normal]
01:12:772 (3) - spacing :arrow: fixed
02:03:642 (7) - red node in middle looks really bad, move up 1/2 grid. :arrow: changed another way

[hard]
00:31:685 (1,2,3,4,5) - This was confusing both times because you take out the ability to read via spacing. :arrow: I don't think put them out will make them more easy to read, keep it for now, if someone else menthioned, I'll change
00:46:903 - shouldn't there be a note here? :arrow: no, after 4 3/4 stack notes, here's a little break
Thanks for your mod
ziin

Breeze wrote:

ziin wrote:

[general]
offset is 5381 or 164, whichever you prefer :arrow: It's a map submitted one and a half years ago, so I guess it's not needed to observe new ranking rules, but anyways, I'll do the change then.
since you're skinning a hitcircle, can you use "SliderBorder:255,255,255" under [colours]? Read why here. :arrow: Even now I don't know why we need to force a code like that even if we use white sliderborder?
Just fyi, if your only excuse not to do something is because of a grandfather clause, it's probably worthwhile to change it (which you did). Especially when it's easy to fix. mp3 bitrate being 192+ isn't always easy to fix, so it's usually not necessary.

As for the slider border, depending on the custom skin (that the player chooses), it could look like this:
http://osu.ppy.sh/ss/136243
There are skins which might look good in magenta, but not this one, so you should skin the slider border to match.

I wouldn't have a problem with it if I could control which skin I used.
Topic Starter
Breeze
I got it, now I know why I didn't notice this issue before
I never use other skin lol
Mok
Heya :D

The law of Ueki is that anime where a kid can turn the garbage into trees no? D:

[Normal+]
Please recheck all of your spacing.

Rest is all okay :3
wcx19911123
sorry for the huge delay
/me from my que

[General]
fine

[Easy]
00:30:381 (2) - start at 00:30:598
01:05:816 (5) - circle at 01:05:816 , slider start at 01:06:250
02:05:381 (2) - symmetrical ?

[Normal]
01:17:120 (2,1) - change nc to 2

[aesopl19193's Normal+]
01:17:555 (1) - too short , circle at 01:16:685 and spinner from 01:16:903 is better
01:49:947 (1,2,3,4,5,6,7,8) - not symmetrical ?
02:03:208 (1,2,3) - circles and slider on same arc is better http://puu.sh/4TeE

[Hard]
00:11:251 (1) - circle here , spinner from 00:11:359 plz
00:31:685 (1,2,3,4,5) - this is very confusing , not stack
00:45:598 (1,2,3,4) - ^ and add circle at 00:46:903
01:11:468 (3) - ctrl+j
01:45:381 (3,4,5,6,1) - pentagon better plz , maybe need to change 01:44:294 (2)'s shape
01:53:642 (5,6,7) - try this ? http://puu.sh/4UGD
01:55:381 (5,6,7) - ^ http://puu.sh/4UGN

[xier's Hard]
00:06:251 (5,6) - spacing kinda small here (nazi
03:14:946 (6,7,8,1,2,3) - kinda confusing

[LKs's Insane]
01:00:598 (1,2,1,1,2,1,2,1,2,1,1,2,1,2) - why so many useless newcombo
01:07:555 (1,2,1,1,2,1,2,1,2,1,1,2,1,2) - ^
01:41:685 (3,1) - http://puu.sh/4UIC
02:54:403 (1,2,3,4,5,1) - kinda confusing
02:57:663 - add circle ?
02:57:772 - ^
02:58:098 - ^
02:58:207 - ^

good luck
OzzyOzrock
I thought this would be Captain Falcon remix... XD

Farucon paaan ;w;
aesopl19193
:arrow:
Your message is too short.Your message is too short.

Download: Hitomi Shimatani - Falco-Faruco- (Breeze) [Normal+].osu
Topic Starter
Breeze

wcx19911123 wrote:

sorry for the huge delay
/me from my que

[General]
fine

[Easy]
00:30:381 (2) - start at 00:30:598 :arrow: k
01:05:816 (5) - circle at 01:05:816 , slider start at 01:06:250 :arrow: looks good, fixed
02:05:381 (2) - symmetrical ? :arrow: Isn't it?

[Normal]
01:17:120 (2,1) - change nc to 2 :arrow: done

[Hard]
00:11:251 (1) - circle here , spinner from 00:11:359 plz :arrow: k
00:31:685 (1,2,3,4,5) - this is very confusing , not stack :arrow: k. changed
00:45:598 (1,2,3,4) - ^ and add circle at 00:46:903 :arrow: done
01:11:468 (3) - ctrl+j :arrow: so what's the difference?
01:45:381 (3,4,5,6,1) - pentagon better plz , maybe need to change 01:44:294 (2)'s shape :arrow: fine for me
01:53:642 (5,6,7) - try this ? http://puu.sh/4UGD
01:55:381 (5,6,7) - ^ http://puu.sh/4UGN :arrow: changed another way
good luck
Thanks for your mod

OzzyOzrock wrote:

I thought this would be Captain Falcon remix... XD

Farucon paaan ;w;
Thanks, title changed
GiNa
Sorry for very huge delay.
Note that they are just my opinions.

[Easy]
All fine

[Normal]
Only thing:
01:14:946 (1) – I am pretty sure that you can get something more interesting than this.
Also, compared to the end, this slider seems like a little boring.
http://osu.ppy.sh/ss/146050, this is just my idea, you probably have something better than this >, <

[aesopl19193's Normal+]
I was going to say some spacing problems, but since this is a Normal+ … nvm :3

[Hard]
01:01:033 – you forgot to make a fountain here ?

[xier’s Hard]
01:39:294 – make a fountain here ?

[LKs’s Insane]
All good

I’m a noob modder
Star \:D/
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