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TWO-FORMULA - Taiyou to Tsuki no CROSS (TV Size)

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Laurier
modとか8か月ぶりぐらいなんだけど

General
問題なさそう

Insane
前半にCS:1のホイッスル混ぜてないのはわざと?使わない理由もないと思うんだけど入れてみては?

00:03:283 (5) - ここsliderにしよ。00:00:165 (1,1,1) - ここらの伸びる音の時全部sliderにしてあるし、ここが単発ってのは不自然
00:03:580 (1) - clapじゃなくてホイッスルにしよ
00:04:397 (3) - これ消そう。何の音も拾ってないし。3連打配置するなら00:04:694 - こっちにnote追加したほうがbetter
00:05:363 (2,3) - 直感だけど、sliderと単発の音の取り方逆にしたほうがしっくりくる
00:06:402 (2,3) - この2つでジャンプ作るのは音に合わないし、sliderのほうCtrl+Gしてあげよう
00:06:996 (5,1) - stackさせないで、微妙にずらしてあげたほうが読みやすいし最近のmapっぽくなるからどうかな? http://puu.sh/ehpd9/6aa48881b1.jpg
00:07:887 (3) - 急に登場するホイッスルがなんか違和感あるんだけど、こういうのは同じようなパターン数か所でやったほうがいいと思う。たとえば00:06:699 (3) - ここも同じようにしてあげるとか
00:09:372 (1) - NCいらないと思う
00:10:858 (1,2,3,4,5,6) - この辺が直前のパートと音の取り方変わってて変な感じになってる。http://puu.sh/ehpwj/b780a36823.jpg こんな風に統一させて
配置はこう http://puu.sh/ehpAt/77d46bfb68.jpg
00:13:679 (3,4) - ここも同じ。曲にあんま合ってない
00:15:610 (1) - clapとfinish一緒に着けるとすごくうるさいしホイッスルにしよう。BGMが実際にそんな感じならアリだけどここはそうじゃない。
00:16:427 (1) - NCいらないと思う。
00:17:838 (1) - ここにアンチジャンプは合わないと思うのでその前のとこの音取りを http://puu.sh/ehpZL/efc0ee66c1.jpgこんな風に変えてあげるのはどう?
00:18:135 (2,3,4,5,6) - ホイッスルの音全く曲に合ってないので消そう。どうしてもつけたいなら音量は下げましょう
00:28:679 (1) - blanket汚いので x169y368ぐらいになるように調整しよう
00:38:110 (8) - こういう分かりにくいジャンプ作るパートじゃないと思う。
00:43:234 (2) - stackさせるとほんと読みにくいからx0.8ぐらいずらそう
00:53:259 (3) - \なんだこれは/
01:00:090 (5) - clapいらないとおもう
00:58:902 (7) - こういうKIAIの見せ場に使うのはアリだと思う
01:02:244 (2) - 何回か同じ内容で書いたけどずらそう
01:11:897 (3) - ここはclapの音に合わせてジャンプさせるべき
01:14:496 (4,5,6) - BGMもっとよく聞いて音に合わせて音取りやってこ

全体的に画面の中心でぐるぐるしてる感が強かったから、以降譜面作るときはもう少しいろんな場所使うの意識して1回やってみてほしい。

Hard
00:00:610 (2) - なんでいきなりここでジャンプ作ったんだろう。00:00:165 (1) - これを反転させた状態でもいいぐらいの音だと思うんだけど。
00:15:313 (4) - もう少し下にずらして1~4のsliderの間隔統一しよう。
00:41:749 (1) - http://puu.sh/ehtgJ/1321470c76.jpg こんな感じにずらしてしたのsliderの形に沿って配置するのはどうでしょ
00:45:313 (1,2,3) - こういう場所の形すごく気になる。もっときれいに配置できるはず http://puu.sh/ehvrF/f368de3cc8.jpg
00:49:917 (3) - これは(2)とstackさせたほうがいい

117's Normal
00:01:056 (3,4) - please don't stack these notes. hard to read for beginners like me.
00:05:957 (4,5) - same as adove
00:20:065 (3,4) - ^
00:22:442 (7,8) - ^
00:52:739 (7,8) - ^
01:04:620 (4,5) - ^
01:09:075 (1,2) - ^
00:04:323 (5,6,1) - this flow is not good to play. try to change for like this. http://puu.sh/ehwEt/b104873e06.jpg
00:12:046 (1) - make a curve ? http://puu.sh/ehwKN/ab5e2aa16d.jpg

Callin's Easy
00:00:165 (1) - dont fit the song. please try this http://puu.sh/ehx9L/67a233968b.jpg
00:03:729 (5) - try Ctrl+J it will maks more good flow.
00:04:917 (1) - if you changed above try same thing.
00:12:046 (4) - remove whistle on reverse
00:14:422 (2) - move to more right. now this flow is not well.
00:21:551 (3,4) - try blanket like this http://puu.sh/ehy6H/601614aadb.jpg
00:42:937 (1,2) - same as above http://puu.sh/ehyiL/f4b570c81c.jpg

That's it
Topic Starter
-Yuzuriha

Chirony wrote:

from M4M

[Insane]
  1. 00:01:947 - 00:02:392 (5,6) -00:03:135 (4,5) - 00:04:768 (6) - 音楽に特に強調するような音もないので、clapを削除したほうがいいかと fix
  2. 00:03:432 (6) - add clap fix
  3. 00:07:887 - whistleを使わずにfinishを少し音量を下げて使ってみるのはどうですか? sorry
  4. 00:31:056 - 00:32:244 - 00:33:432 - 00:34:620 - あまり盛り上がるパートではないのであんまりfinish使わないほうがいいかも。音楽にも合った音はありませんでした 考えてみます
  5. 00:36:848 (7) - add finish  fix
  6. 00:38:481 - 00:38:778 - remove clap fix
  7. 00:38:630 - 00:39:075 - add finish 音楽に明確なリズムがあるのでそれに合わせるべきだと思います。00:39:075 - 00:38:184 - にもclapを付けてみるのもいいかもしれないです
  8. 00:40:264 - 1/4スライダーを追加してみるのはどうですか?clapの音も拾えるしvocalもフォロー出来ていると思います
  9. 00:42:937 (1,2,3,4,5) - 00:38:184 (1,2,3,4) - と同じ
  10. 00:44:422 (1,2,3,4,5,6,7) - 連打を作るならピアノに合わせて作るべきかと思います。このパターンを試してみて :3
  11. 00:59:273 (3) - add clap fix~
[Hard]
  •  
  1. 00:05:363 (2,3) - スタックしないほうがいいと思います  fix
  2. 00:07:887 (3,4) - ここもスタック外したほうがいいかも。流れを止めているような気がします fix
  3. 00:38:184 (1,2,3,4) - 00:42:937 (1,2,3,4,5) - Insaneと同じ 配置を変えてみます
  4. 01:06:551 - remove finish  fix
  5. 01:09:075 (1,2,3,4,1,2,3) - 音楽と合ってないように感じました。こっちのほうがあってるかな
    う~ん 今のとこはそのままでいきます
  6. 01:10:412 - add clap no
  7. 01:09:669 - ^ no
  8. 01:11:155 - ^ no
good luck! :)
mod ありがとうございました~
DreaM117er

monstrata wrote:

[117's Normal]

00:51:848 (5) - I don't see why this needs to be a slider. The music doesn't suggest it. Make this a circle? >No fix
01:13:531 (3,4) - Try remapping this part. You want to have a slider beginning on 01:13:828 - not a slider-end because that is a stronger beat. >OK, change

Chirony wrote:

[117's Normal]
  1. 00:42:937 (1,2,3) - i think not fit to music. please try this >I change other look, more better now
Thanks your mod

SPOILER
osu file format v13

[General]
AudioFilename: Taiyou to Tsuki no Cross.mp3
AudioLeadIn: 1500
PreviewTime: 48803
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Taiyou to Tsuki no CROSS (TV Size)
TitleUnicode:太陽と月のCROSS (TV Size)
Artist:TWO-FORMULA
ArtistUnicode:TWO-FORMULA
Creator:-Yuzuriha-inori-
Version:117's Normal
Source:俺の脳内選択肢が、学園ラブコメを全力で邪魔している
Tags:ore no nounai sentakushi ga gakuen lovecome o zenryoku de jama shiteiru noucome my mental choices are completely m1223961117 gaia aerous
BeatmapID:571601
BeatmapSetID:246852

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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19174,-100,4,2,2,50,0,0
26897,-100,4,2,2,30,0,0
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312,70,58679,1,8,0:0:0:0:
380,144,58976,2,0,P|396:192|384:260,1,100,2|8,0:0|0:0,0:0:0:0:
372,280,59422,1,2,0:0:0:0:
332,304,59570,6,0,L|208:292,1,100,6|8,0:0|0:0,0:0:0:0:
140,252,60165,2,0,L|20:260,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
224,200,61056,1,8,0:0:0:0:
296,272,61353,2,0,P|348:292|408:288,1,100,2|8,0:0|0:0,0:0:0:0:
484,248,61947,2,0,P|500:196|488:124,1,100,2|8,0:0|0:0,0:0:0:0:
480,108,62392,1,2,0:0:0:0:
396,56,62689,2,0,L|312:48,1,50,2|8,0:0|0:0,0:0:0:0:
304,68,62986,1,2,0:0:0:0:
280,104,63135,6,0,L|288:224,1,100,2|8,0:0|0:0,0:0:0:0:
264,300,63729,1,2,0:0:0:0:
180,356,64026,2,0,P|127:361|68:340,1,100,8|6,0:0|0:0,0:0:0:0:
12,280,64620,1,8,0:0:0:0:
12,280,64768,2,0,P|-4:208|28:116,1,150,6|8,0:0|0:0,0:0:0:0:
88,68,65511,6,0,L|196:64,1,100,6|8,0:0|0:0,0:0:0:0:
280,104,66105,1,2,0:0:0:0:
356,40,66402,2,0,L|420:32,1,50,8|2,0:0|0:0,0:0:0:0:
452,48,66699,2,0,B|472:92|472:92|468:164,1,100,6|8,0:0|0:0,0:0:0:0:
392,204,67293,2,0,L|400:312,1,100,2|8,0:0|0:0,0:0:0:0:
376,348,67739,2,0,P|287:322|204:333,1,150,6|8,0:0|0:0,0:0:0:0:
132,332,68481,2,0,L|64:344,2,50,2|2|8,0:0|0:0|0:0,0:0:0:0:
180,244,69075,5,8,0:0:0:0:
180,244,69224,2,0,P|192:175|172:72,1,150,8|8,0:0|0:0,0:0:0:0:
252,28,69966,2,0,P|296:56|368:60,1,100,2|8,0:0|0:0,0:0:0:0:
392,64,70412,1,8,0:0:0:0:
484,28,70709,2,0,L|472:184,1,150,8|8,0:0|0:0,0:0:0:0:
384,220,71452,6,0,L|400:372,2,150,6|8|8,0:0|0:0|0:0,0:0:0:0:
324,80,72788,2,0,P|272:44|168:52,1,150,8|8,0:0|0:0,0:0:0:0:
108,104,73531,1,8,0:0:0:0:
92,204,73828,2,0,L|104:268,1,50,8|8,0:0|0:0,0:0:0:0:
172,324,74273,1,8,0:0:0:0:
256,272,74570,2,0,L|260:200,1,50,8|6,0:0|0:0,0:0:0:0:
256,192,74867,12,0,77392,0:0:0:0:
Topic Starter
-Yuzuriha

Laurier wrote:

modとか8か月ぶりぐらいなんだけど おかえり~

General
問題なさそう

Insane
前半にCS:1のホイッスル混ぜてないのはわざと?使わない理由もないと思うんだけど入れてみては?

00:03:283 (5) - ここsliderにしよ。00:00:165 (1,1,1) - ここらの伸びる音の時全部sliderにしてあるし、ここが単発ってのは不自然 ok~00:03:580 (1) - clapじゃなくてホイッスルにしよ 音を消しました
00:04:397 (3) - これ消そう。何の音も拾ってないし。3連打配置するなら00:04:694 - こっちにnote追加したほうがbetter  ok~
00:05:363 (2,3) - 直感だけど、sliderと単発の音の取り方逆にしたほうがしっくりくる  ok~
00:06:402 (2,3) - この2つでジャンプ作るのは音に合わないし、sliderのほうCtrl+Gしてあげよう  ok~
00:06:996 (5,1) - stackさせないで、微妙にずらしてあげたほうが読みやすいし最近のmapっぽくなるからどうかな? http://puu.sh/ehpd9/6aa48881b1.jpg
ok~
00:07:887 (3) - 急に登場するホイッスルがなんか違和感あるんだけど、こういうのは同じようなパターン数か所でやったほうがいいと思う。たとえば00:06:699 (3) - ここも同じようにしてあげるとか  ok~
00:09:372 (1) - NCいらないと思う  ok~
00:10:858 (1,2,3,4,5,6) - この辺が直前のパートと音の取り方変わってて変な感じになってる。http://puu.sh/ehpwj/b780a36823.jpg こんな風に統一させて
配置はこう http://puu.sh/ehpAt/77d46bfb68.jpg
00:13:679 (3,4) - ここも同じ。曲にあんま合ってない  ok~
00:15:610 (1) - clapとfinish一緒に着けるとすごくうるさいしホイッスルにしよう。BGMが実際にそんな感じならアリだけどここはそうじゃない。  ok~
00:16:427 (1) - NCいらないと思う。  ok~
00:17:838 (1) - ここにアンチジャンプは合わないと思うのでその前のとこの音取りを http://puu.sh/ehpZL/efc0ee66c1.jpgこんな風に変えてあげるのはどう? ok~  
00:18:135 (2,3,4,5,6) - ホイッスルの音全く曲に合ってないので消そう。どうしてもつけたいなら音量は下げましょう  ok~
00:28:679 (1) - blanket汚いので x169y368ぐらいになるように調整しよう  ok~
00:38:110 (8) - こういう分かりにくいジャンプ作るパートじゃないと思う。 けっこう気にってる形なので、そのままで
00:43:234 (2) - stackさせるとほんと読みにくいからx0.8ぐらいずらそう  ok~
00:53:259 (3) - \なんだこれは/  ok~
01:00:090 (5) - clapいらないとおもう  ok~
00:58:902 (7) - こういうKIAIの見せ場に使うのはアリだと思う
01:02:244 (2) - 何回か同じ内容で書いたけどずらそう  ok~
01:11:897 (3) - ここはclapの音に合わせてジャンプさせるべき  ok~
01:14:496 (4,5,6) - BGMもっとよく聞いて音に合わせて音取りやってこ  ok~ 

全体的に画面の中心でぐるぐるしてる感が強かったから、以降譜面作るときはもう少しいろんな場所使うの意識して1回やってみてほしい。

Hard
00:00:610 (2) - なんでいきなりここでジャンプ作ったんだろう。00:00:165 (1) - これを反転させた状態でもいいぐらいの音だと思うんだけど。
00:15:313 (4) - もう少し下にずらして1~4のsliderの間隔統一しよう。
00:41:749 (1) - http://puu.sh/ehtgJ/1321470c76.jpg こんな感じにずらしてしたのsliderの形に沿って配置するのはどうでしょ
00:45:313 (1,2,3) - こういう場所の形すごく気になる。もっときれいに配置できるはず http://puu.sh/ehvrF/f368de3cc8.jpg
00:49:917 (3) - これは(2)とstackさせたほうがいい

All oK~



That's it
modありがとうございました~  :)
Aerous

monstrata wrote:



From Astral Horizon modding queue~ Hope this is of help :). The patterns on the Insane were really fun to play!


[Callin's Easy]

00:00:165 (1) - The repeat of this slider doesn't capture anything. The repeat should be on 00:00:759 - Changed it a bit , not like yours. repeated on 00:01:056
00:05:957 (2) - Switching polarity isn't recommended on lower difficulties. Move to 00:06:105 - please. Its fine
00:12:046 (4) - The repeat also doesn't capture anything because it's on a red-tick not white. Either make slider shorter so repeat is at 00:12:343 - or increase length and take out the repeat. Its fine
00:13:234 (1) - ^ You could try a pattern like this. Its fine
00:42:937 (1,2) - Blanket better. Yup , nice catch
00:52:442 (1) - Same issue. Repeat is on a red-tick. Its fine
01:01:947 (1) - ^ Its fine
01:04:323 (1,2) - Now these and all the later ones work!! :)




Good luck~

Laurier wrote:

modとか8か月ぶりぐらいなんだけど

Callin's Easy
00:00:165 (1) - dont fit the song. please try this http://puu.sh/ehx9L/67a233968b.jpg Changed
00:03:729 (5) - try Ctrl+J it will maks more good flow. Changed, but not like yours
00:04:917 (1) - if you changed above try same thing. Changed, but not like yours
00:12:046 (4) - remove whistle on reverse Ok , removed
00:14:422 (2) - move to more right. now this flow is not well. moved for better flooow
00:21:551 (3,4) - try blanket like this http://puu.sh/ehy6H/601614aadb.jpg Changed
00:42:937 (1,2) - same as above http://puu.sh/ehyiL/f4b570c81c.jpg ^

That's it

Thanks for the mods <3

Here you go , http://puu.sh/eiYqj/c1a0e35bda.osu :D
Gaia
@Chirony, I think my patterns are better >.< gomen

@inori: please add a clap at 00:17:244 -

arigatou!~

Edit:

VINXIS wrote:

kk finally got to be able 2 mod
pm m4m lma o

Gaia
ayy lmao yo
OD7 this is a hard.....
00:07:739 - add note there's nothing in the music here...
00:09:075 (2,3) - vol 50% eh
00:14:422 (1) - x:232 y:228 breaks my spacing
00:16:650 (5) - x:48 y:144 ^
00:36:848 (4,1) - stack under slider tbh not what im going for
00:47:392 (4) - Ctrl+G ^
00:58:976 (4) - ^ ^
01:03:580 (2) - curve less n
01:14:422 (3) - Ctrl+G lma o t
01:13:828 (1,3) - actually imo it'd be better if it was perfectly vertical but ye a y

happy mappign
sorry for no changes there was just no need to change imo
VINXIS
kk finally got to be able 2 mod
pm m4m lma o

general
lol y no combo colours tho
Aerous
did u not bow down to jmmxp today im dissapointed in u son
00:06:699 (3) - make it completely horizontal or x:268 y:264 (for the second point)
00:09:669 (1) - curve this less
00:12:046 (4,1) - make them congruent if they aren't already
00:12:046 (4) - nc
00:13:234 (1) - remove nc
00:14:422 (2) - nc
00:16:798 (1,1) - inb4 2soon4circle
00:22:739 (5,1) - blanket this m8
00:26:303 (1) - remove nc
00:27:491 (2) - nc
00:31:056 (4) - nc
00:32:838 (1) - remove nc
00:33:432 (2) - nc
00:40:264 (1) - remove nc
00:40:561 (2) - nc
00:42:937 (1,2) - y u do dis (make them same slider pls)
00:56:006 (2) - make it str8
00:57:194 (1) - remove nc
00:58:382 (2) - nc
01:03:135 (2) - >3 points >2015
01:05:511 (2,1) - blanketo
m1223961117
bak in may 2014 if i played this i'd die and call those slider spams. boy was i a dumas C:
00:23:333 (1) - remove nc
00:23:927 (3) - nc
01:02:689 (7,8) - stuff like this comes alot in the map. I'd leave this if i were u but to make it easier I'd change it to a repeat slider instead of a slider-note
ye a
Hard
00:05:511 (3,2) - yuzu pls
00:22:590 (4,5) - imperfect stack
00:31:056 (1,2) - ^
00:46:501 (5,1) - not too fond about this buti can't think of anything better so ye a (I'd just make this one new combo slider instead though)
00:54:224 (4,5,2) - slider doesn't stack perfectly with hte 2 circles lmao
00:56:600 (7,1) - same slider if they aren't already
01:06:551 (5) - nc for combo consistency
01:11:155 (3,3) - imperfect stack
Gaia
ayy lmao
OD7
00:07:739 - add note
00:09:075 (2,3) - vol 50%
00:14:422 (1) - x:232 y:228
00:16:650 (5) - x:48 y:144
00:36:848 (4,1) - stack under slider tbh
00:47:392 (4) - Ctrl+G
00:58:976 (4) - ^
01:03:580 (2) - curve less
01:14:422 (3) - Ctrl+G lma o
01:13:828 (1,3) - actually imo it'd be better if it was perfectly vertical but ye a
insane
00:00:165 (1,5) - imperfect stack
00:04:026 (2) - Ctrl+G tbh
00:05:511 (3,1) - imperfect stack
00:05:957 (1,4) - ^ lmao
00:20:957 (7,1,2,3) - ^
00:26:155 (1,2) - ^
00:29:867 (1,3) - ^
00:34:471 (5,3) - ^
00:35:660 (1,2,3) - ^
00:38:110 (8,1) - stack
00:38:184 (1,2) - imperfect stack
00:45:016 (7,2) - stack/no overlap
00:48:877 (1,2,3,4) - i can't tell if this is a bent square or not, but if u didn't use create polygon circles instead pls
00:52:887 (2) - doesn't perfectly stack with the bunch of circles before this
01:04:323 (1,4) - impefect stack
01:12:343 (1,2,3) - ^
01:14:570 (4,5) - I'd make the distance of this 2x longer than 01:13:976 (1,2) - but yea
01:14:719 (5) - nc

happy mappign
Topic Starter
-Yuzuriha

VINXIS wrote:

kk finally got to be able 2 mod
pm m4m lma o

general
lol y no combo colours tho
Aerous
did u not bow down to jmmxp today im dissapointed in u son
00:06:699 (3) - make it completely horizontal or x:268 y:264 (for the second point)
00:09:669 (1) - curve this less
00:12:046 (4,1) - make them congruent if they aren't already
00:12:046 (4) - nc
00:13:234 (1) - remove nc
00:14:422 (2) - nc
00:16:798 (1,1) - inb4 2soon4circle
00:22:739 (5,1) - blanket this m8
00:26:303 (1) - remove nc
00:27:491 (2) - nc
00:31:056 (4) - nc
00:32:838 (1) - remove nc
00:33:432 (2) - nc
00:40:264 (1) - remove nc
00:40:561 (2) - nc
00:42:937 (1,2) - y u do dis (make them same slider pls)
00:56:006 (2) - make it str8
00:57:194 (1) - remove nc
00:58:382 (2) - nc
01:03:135 (2) - >3 points >2015
01:05:511 (2,1) - blanketo
m1223961117
bak in may 2014 if i played this i'd die and call those slider spams. boy was i a dumas C:
00:23:333 (1) - remove nc
00:23:927 (3) - nc
01:02:689 (7,8) - stuff like this comes alot in the map. I'd leave this if i were u but to make it easier I'd change it to a repeat slider instead of a slider-note
ye a
Hard
00:05:511 (3,2) - yuzu pls
00:22:590 (4,5) - imperfect stack OK~
00:31:056 (1,2) - ^ OK~
00:46:501 (5,1) - not too fond about this buti can't think of anything better so ye a (I'd just make this one new combo slider instead though) OK~
00:54:224 (4,5,2) - slider doesn't stack perfectly with hte 2 circles lmao OK~
00:56:600 (7,1) - same slider if they aren't already OK~
01:06:551 (5) - nc for combo consistency OK~
01:11:155 (3,3) - imperfect stack
Gaia
ayy lmao
OD7
00:07:739 - add note
00:09:075 (2,3) - vol 50%
00:14:422 (1) - x:232 y:228
00:16:650 (5) - x:48 y:144
00:36:848 (4,1) - stack under slider tbh
00:47:392 (4) - Ctrl+G
00:58:976 (4) - ^
01:03:580 (2) - curve less
01:14:422 (3) - Ctrl+G lma o
01:13:828 (1,3) - actually imo it'd be better if it was perfectly vertical but ye a
insane
00:00:165 (1,5) - imperfect stack OK~
00:04:026 (2) - Ctrl+G tbh
00:05:511 (3,1) - imperfect stack OK~
00:05:957 (1,4) - ^ lmao OK~
00:20:957 (7,1,2,3) - ^ OK~
00:26:155 (1,2) - ^ OK~
00:29:867 (1,3) - ^ OK~
00:34:471 (5,3) - ^ OK~
00:35:660 (1,2,3) - ^ OK~
00:38:110 (8,1) - stack OK~
00:38:184 (1,2) - imperfect stack OK~
00:45:016 (7,2) - stack/no overlap OK~
00:48:877 (1,2,3,4) - i can't tell if this is a bent square or not, but if u didn't use create polygon circles instead pls
00:52:887 (2) - doesn't perfectly stack with the bunch of circles before this
01:04:323 (1,4) - impefect stack
01:12:343 (1,2,3) - ^
01:14:570 (4,5) - I'd make the distance of this 2x longer than 01:13:976 (1,2) - but yea
01:14:719 (5) - nc

happy mappign
DreaM117er

VINXIS wrote:

kk finally got to be able 2 mod
pm m4m lma o

m1223961117
bak in may 2014 if i played this i'd die and call those slider spams. boy was i a dumas C: >Maybe you don't like my style, I don't care about this :) Because it is not my feeling, it's yours ;)
00:23:333 (1) - remove nc
00:23:927 (3) - nc >Fix all
01:02:689 (7,8) - stuff like this comes alot in the map. I'd leave this if i were u but to make it easier I'd change it to a repeat slider instead of a slider-note
ye a >Sure, fix now

happy mappign
Thanks your mod :)

SPOILER
osu file format v13

[General]
AudioFilename: Taiyou to Tsuki no Cross.mp3
AudioLeadIn: 1500
PreviewTime: 48803
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Taiyou to Tsuki no CROSS (TV Size)
TitleUnicode:太陽と月のCROSS (TV Size)
Artist:TWO-FORMULA
ArtistUnicode:TWO-FORMULA
Creator:-Yuzuriha-inori-
Version:117's Normal
Source:俺の脳内選択肢が、学園ラブコメを全力で邪魔している
Tags:ore no nounai sentakushi ga gakuen lovecome o zenryoku de jama shiteiru noucome my mental choices are completely m1223961117 gaia aerous
BeatmapID:571601
BeatmapSetID:246852

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
165,297.029702970297,4,2,1,60,1,0
19174,-100,4,2,2,50,0,0
26897,-100,4,2,2,30,0,0
27491,-100,4,2,1,60,0,0
28085,-100,4,3,0,60,0,0
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28382,-100,4,2,1,60,0,0
37145,-100,4,3,1,60,0,0
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59496,-100,4,2,1,70,0,0
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68036,-100,4,2,1,70,0,1
71006,-100,4,3,1,70,0,1
71452,-100,4,2,1,60,0,0
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Sh1raYuKi
Hello.
[Callin's Easy]

00:00:165 (1) - Change sound up
 
 00:02:541 (3,4) -To use it to copy either the slider?

 00:12:046 (4) - NC

 00:13:234 (1) - NC revocation
 
 00:31:056 (4) - clap

 00:39:075 (2,1) - follow

 01:07:739 (2,1) - Slider is unbalanced

 I think that it should be the spacing constant.  Good luck!

[117's Normal]

 I think that it should be the spacing constant.
I think it's a good map.  Good luck!

[Gaia's Hard]

 00:50:065 (1) - kiai time

 01:03:580 (2,3) - blanket

 01:07:739 (1) - Ctrl G
 
 I think it's a good map. Good luck!

[Hard&Insane]
 None
 
It is a good map set. Good luck! I support you

Aerous

sumomo301 wrote:

こんにちわ。さっそくですが見ていきたいと思います。難易度多くて大変そうだけど一生懸命したいと思います。
[Callin's Easy]

 00:02:541 (3,4) - スライダーをどちらかコピーしてつかってもいいのでは?CTRL + G 似ている

 01:07:739 (2,1) - ここもなんかアンバランスな気がする。

 あとは、スペーシングを同じにしたほうがいいと思います。若干ですが、ずれてるところあるので それは結構です , 変化なし


 Callin's Easy~Gaia's HardまでとHard、Insaneが選択画面の時別れてるのが気になります。

Good thing Yuzu was on when I was looking through the mod ~ Didn't need to use google translte :P

http://puu.sh/eoFWp/57f4950c4a.osu
Owntrolf
Insane
00:03:135 (4) - Theres no sound here
00:01:056 (4,1) - I think its a bit too close to the hp bar
00:22:590 (2,3) - Nazistack
00:24:521 (2,4,5) - Maybe make these straight
00:25:709 (6,1) - Probably can shorten 6 by 2 ticks and put a circle on the white tick
00:26:155 (1,2) - Nazistack
00:27:937 (1,2,3,4,5,6,7,8) - I think the stream should end earlier because I hear the sound end around 00:28:457
00:45:016 - I think it would be better to just keep going with the stream to to next slider
00:48:877 (1,2) - This is tricky because it looks similar to the things before which similar distance, maybe stack or something?
01:04:323 (1,2) - Nazistack

Gaia's Hard
00:12:640 (3) - Maybe just keep using the curves
00:19:174 (1,2) - Nazistack
00:36:402 (3,4,1) - Maybe space 4 and 1 further from 3
01:11:155 (4,2) - Is really hard to see with default skin since 4 is overlapping it

Hard
00:04:026 (2,4) - Maybe copy 2 and just ctrl+h and make it shorter for 4
00:39:224 (4,1) - Its a bit hard to press

Normal
Not really sure if there should really be that many kicksliders
Some combos seem a bit long
Other than that its fine to me

Easy
00:05:957 (2) - You dont need to try that hard for easy to map guitar the beats are strong enough that you can just take out the slider and put a circle on the large white tick because
as it is now it feels really awkward because of the time difference
00:42:937 (1,2) - Replace the 1 slider with a copy of the 2
01:01:947 (1,2) - Blanket better also 2 looks weird because theres too many points
Topic Starter
-Yuzuriha

Owntrolf wrote:

Insane
00:03:135 (4) - Theres no sound here ok~
00:01:056 (4,1) - I think its a bit too close to the hp bar ok~
00:22:590 (2,3) - Nazistack ok~
00:24:521 (2,4,5) - Maybe make t hese straight ok~
00:25:709 (6,1) - Probably can shorten 6 by 2 ticks and put a circle on the white tick
00:26:155 (1,2) - Nazistack ok~
00:27:937 (1,2,3,4,5,6,7,8) - I think the stream should end earlier because I hear the sound end around 00:28:457
00:45:016 - I think it would be better to just keep going with the stream to to next slider
00:48:877 (1,2) - This is tricky because it looks similar to the things before which similar distance, maybe stack or something?
01:04:323 (1,2) - Nazistack ok~


Hard
00:04:026 (2,4) - Maybe copy 2 and just ctrl+h and make it shorter for 4 ok
00:39:224 (4,1) - Its a bit hard to press
mod thanks ~ :)
VINXIS

m1223961117 wrote:

>Maybe you don't like my style, I don't care about this :) Because it is not my feeling, it's yours ;)
rip I liked ur map lmao I was just talking about how I was a shit player lol

good map though
DreaM117er

VINXIS wrote:

m1223961117 wrote:

>Maybe you don't like my style, I don't care about this :) Because it is not my feeling, it's yours ;)
rip I liked ur map lmao I was just talking about how I was a shit player lol >Oh...bad play its not your fault :?

good map though
Re-mod a little part...
00:51:848 (5) - It's strange after playing by my hand

SPOILER
osu file format v13

[General]
AudioFilename: Taiyou to Tsuki no Cross.mp3
AudioLeadIn: 1500
PreviewTime: 48803
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Taiyou to Tsuki no CROSS (TV Size)
TitleUnicode:太陽と月のCROSS (TV Size)
Artist:TWO-FORMULA
ArtistUnicode:TWO-FORMULA
Creator:-Yuzuriha-inori-
Version:117's Normal
Source:俺の脳内選択肢が、学園ラブコメを全力で邪魔している
Tags:ore no nounai sentakushi ga gakuen lovecome o zenryoku de jama shiteiru noucome my mental choices are completely m1223961117 gaia aerous
BeatmapID:571601
BeatmapSetID:246852

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

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Aerous

Owntrolf wrote:

Insane
Easy
00:05:957 (2) - You dont need to try that hard for easy to map guitar the beats are strong enough that you can just take out the slider and put a circle on the large white tick because
as it is now it feels really awkward because of the time difference
Its fine here , in my opinion . Might change if other mods talk about this
00:42:937 (1,2) - Replace the 1 slider with a copy of the 2 Copied , and replaced
01:01:947 (1,2) - Blanket better also 2 looks weird because theres too many points
Yup nice catch on the blanket and changed the next slider
http://puu.sh/eBPK5/191cd4fbaa.osu

Yuzu update please and add callin to the tags !

onegai ~
Chaoslitz

^The first mod with new banner www
As requested o/

[Callin's Easy]
  1. 5 spinners is too many imo
  2. 00:02:541 (3) - this is not necessary to use finish here
  3. 00:21:551 (3,4) - Fix blanket
  4. 00:23:927 (1) - rotate this since players may hit the tail of the slider
  5. 00:27:491 (2) - Try to have whistle at head and clap at tail
  6. 00:32:838 (1) - clap
  7. 00:33:432 (2) - remove clap at head at use at tail
  8. 00:34:323 (3,4) - remove clap at 00:34:323 (3) and use clap at 00:34:620 (4) tail
  9. 00:38:184 (1) - End your slider at 00:38:630
  10. 00:42:937 (1) - End at 00:43:382
  11. 00:52:442 (1) - you can try to place your slider tail higher

    well hitsound is kinda messy...
[117's Normal]
  1. 00:14:867 (2) - Remove this note
  2. 00:21:551 (1) - NC
  3. 00:23:927 (1) - whistle at reverse instead?
  4. 00:26:155 (5) - remove
  5. 00:42:194 (4,5) - I suggest to use 1 slider only instead of this pattern
  6. 00:50:511 (2) - start this slider at 00:50:660
  7. 00:51:848 (5,6) - exchange the place in timeline, which is more follow to the vocal I think
  8. 01:09:224 (2) - how about a pattern same as 01:09:966 (4,5)?
[Hard]
  1. 00:28:679 (1) - curve slider higher
  2. 00:38:630 (2) 00:43:382 (3) - you can try to add finish at this two slider head also
  3. 01:06:551 (1) - use a note at 01:07:293 (4) and 1/2 slider at 01:07:293 (4)
[Gaia's Hard]

  • Gaia o/
  1. 00:05:957 (1,2) - exchange in timezone? that electric guitar is better to use a slider to represent
  2. 00:58:828 (3) - whistle instead?
  3. 01:09:521 (2,3) - another exchange in timezone, I think this is more suitable to the rhythm
[Insane]
  1. 00:02:392 (9,10,1) - I think a triplet is not needed in here
  2. 00:03:135 (4) - remove clap
  3. 00:09:372 (4) - a clap would be nice here
  4. 00:30:462 (4) - remove clap
  5. 00:32:838 (3) - ^
  6. 00:35:214 (3) - ^
  7. 00:39:892 (4) - delete this note
  8. 00:58:976 (8) - add clap?
  9. 01:01:947 (1,2,3,4,5) - feel empty in this part >_>
  10. 01:05:808 (2) - ctrl+g?

noucome <33
nice mapset \:D/~
shoot star o/
Aerous

Chaoslitz wrote:


^The first mod with new banner www
As requested o/

[notice][Callin's Easy]
  1. 5 spinners is too many imo
  2. 00:02:541 (3) - this is not necessary to use finish here
  3. 00:21:551 (3,4) - Fix blanket
  4. 00:23:927 (1) - rotate this since players may hit the tail of the slider
  5. 00:27:491 (2) - Try to have whistle at head and clap at tail
  6. 00:32:838 (1) - clap
  7. 00:33:432 (2) - remove clap at head at use at tail
  8. 00:34:323 (3,4) - remove clap at 00:34:323 (3) and use clap at 00:34:620 (4) tail
  9. 00:38:184 (1) - End your slider at 00:38:630
  10. 00:42:937 (1) - End at 00:43:382
  11. 00:52:442 (1) - you can try to place your slider tail higher

    well hitsound is kinda messy...
noucome <33
nice mapset \:D/~
shoot star o/
I didnt fix the finish at [*]00:02:541 (3) - this is not necessary to use finish here
Fixxed my hitsounds and fixed some spacing !

Here you go Yuzu ! : http://puu.sh/eHQrT/a74c295d72.osu
DreaM117er

Chaoslitz wrote:

[117's Normal]
  1. 00:14:867 (2) - Remove this note >OK
  2. 00:21:551 (1) - NC >Fix
  3. 00:23:927 (1) - whistle at reverse instead? >OK
  4. 00:26:155 (5) - remove >No
  5. 00:42:194 (4,5) - I suggest to use 1 slider only instead of this pattern >Nice :)
  6. 00:50:511 (2) - start this slider at 00:50:660 >No fix, strange
  7. 00:51:848 (5,6) - exchange the place in timeline, which is more follow to the vocal I think >OK, better now
  8. 01:09:224 (2) - how about a pattern same as 01:09:966 (4,5)? >I think no change better
noucome <33
nice mapset \:D/~
shoot star o/
Thanks your mod :)

SPOILER
osu file format v13

[General]
AudioFilename: Taiyou to Tsuki no Cross.mp3
AudioLeadIn: 1500
PreviewTime: 48803
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Taiyou to Tsuki no CROSS (TV Size)
TitleUnicode:太陽と月のCROSS (TV Size)
Artist:TWO-FORMULA
ArtistUnicode:TWO-FORMULA
Creator:-Yuzuriha-inori-
Version:117's Normal
Source:俺の脳内選択肢が、学園ラブコメを全力で邪魔している
Tags:ore no nounai sentakushi ga gakuen lovecome o zenryoku de jama shiteiru noucome my mental choices are completely m1223961117 gaia callin
BeatmapID:571601
BeatmapSetID:246852

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
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Topic Starter
-Yuzuriha

Chaoslitz wrote:

[Hard]
  1. 00:28:679 (1) - curve slider higher
  2. 00:38:630 (2) 00:43:382 (3) - you can try to add finish at this two slider head also sorry... no chenge
  3. 01:06:551 (1) - use a note at 01:07:293 (4) and 1/2 slider at 01:07:293 (4) ?
[[Insane]
  1. 00:02:392 (9,10,1) - I think a triplet is not needed in here
  2. 00:03:135 (4) - remove clap
  3. 00:09:372 (4) - a clap would be nice here
  4. 00:30:462 (4) - remove clap
  5. 00:32:838 (3) - ^
  6. 00:35:214 (3) - ^
  7. 00:39:892 (4) - delete this note
  8. 00:58:976 (8) - add clap?
  9. 01:01:947 (1,2,3,4,5) - feel empty in this part >_> uh...
  10. 01:05:808 (2) - ctrl+g? again say another person , i Fix
[/notice]



noucome <33
nice mapset \:D/~
shoot star o/
thanks ~ :)
Frey
M4M~

[Callin's Easy]

· 00:11:749 (3) - Add clap

· 00:15:313 (4) - Add clap

· 00:29:570 - Add clap ?

· 01:06:699 (1) - For a better blanket, move it to x240 y164

· 01:06:699 (1) - Add finish

· 01:07:739 (2) - Add finish

· 01:11:452 (1) - Soft-hitfinish sounds better I think

[117's Normal]

· 既然不是固定DS的作圖方式,看來我也沒必要挑DS的問題。

· 00:47:689 (5) - 這裡應該放個NC,因為音樂裡面能感覺出很明顯的這裡的前後區別

· 00:52:739 (7,8) - 沒疊好,稍微挪動一下(8)就好

[Hard]

· 00:03:580 (1) - It's weird to hear a finish-hitsound at a red line in 1/4 tempo, you should remove it

· 00:44:719 (8) - I don't know the rules, but I think it's risky to use 1/8 tempo here

[Gaia's Hard]

· Ah, you forgot to set the KIAI

· 00:13:976 - Add finish

· 00:22:145 - Add whistle ?

· 01:00:164 (3) - Add drum-hitfinish

· 01:14:422 (3) - This is very misleading, you should Ctrl+G. Besides, it's reasonable to jump between 01:14:422 (3) and 01:14:719 (1), because you used NC there.

[Insane]

· 00:18:877 (7) - the flow would better if you move it to x217 y113

· 00:33:135 (4) - Don't care about the blanket, move it to x216 y168 (At that moment, 00:32:244 (1) has disappeared)

· 00:33:877 (2) - you should unify the DS between 00:33:432 (1,3)

· 00:34:323 (4) - move it to x156 y332 ?

· 00:58:382 (3) - add NC

· 00:49:174 (2,4) - add whistle

· To be honest, Insane still needs some mods.

【 Choose: ①Rank this map. ②Rank this map. ③Rank this map. 】
Topic Starter
-Yuzuriha

Frey wrote:

M4M~

[Insane]

· 00:18:877 (7) - the flow would better if you move it to x217 y113 fix

· 00:33:135 (4) - Don't care about the blanket, move it to x216 y168 (At that moment, 00:32:244 (1) has disappeared)

· 00:33:877 (2) - you should unify the DS between 00:33:432 (1,3)

· 00:34:323 (4) - move it to x156 y332 ?

· 00:58:382 (3) - add NC fix

· 00:49:174 (2,4) - add whistle

· To be honest, Insane still needs some mods.

【 Choose: ①Rank this map. ②Rank this map. ③Rank this map. 】
mod thanks ~ :)
DreaM117er

Frey wrote:

M4M~

[117's Normal]

· 既然不是固定DS的作圖方式,看來我也沒必要挑DS的問題。 >恩...1/2間距0.9x,1/1間距1.0x,我從BAT那裡得知這樣是符合規定的,差距太大才會違規(雙馬尾的Normal也是這樣) :)

· 00:47:689 (5) - 這裡應該放個NC,因為音樂裡面能感覺出很明顯的這裡的前後區別 >OK

· 00:52:739 (7,8) - 沒疊好,稍微挪動一下(8)就好 >修好了

· To be honest, Insane still needs some mods.

【 Choose: ①Rank this map. ②Rank this map. ③Rank this map. 】
謝謝你的Mod,小地方都能看到 :D

SPOILER
osu file format v13

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Title:Taiyou to Tsuki no CROSS (TV Size)
TitleUnicode:太陽と月のCROSS (TV Size)
Artist:TWO-FORMULA
ArtistUnicode:TWO-FORMULA
Creator:-Yuzuriha-inori-
Version:117's Normal
Source:俺の脳内選択肢が、学園ラブコメを全力で邪魔している
Tags:ore no nounai sentakushi ga gakuen lovecome o zenryoku de jama shiteiru noucome my mental choices are completely m1223961117 gaia callin
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Mikagura Seisa
hi~from #modreqs


mod
Easy
01:03:135 (2,1) - these pair looks strange, try to use silder 1 round the end of slider 2.
Normal
nice map
Hard
00:18:283 (2,3,4) - I think straight is better
00:31:501 (2,3) - put the 2 on 3 as 00:32:689 (2,3) -
00:34:174 (2,3) - ^
00:52:442 (4) - you can do some change on 4 and make flow better (like use red point)
GHard
00:22:442 (2,3) - emmm,2- 3(a straight flow) is better?
00:47:689 (1,2,1,2,1,2) - i think these pair is not fit the music,every 12's distance should be similar and 21's distance could decide by you(stay or jump)
Insane
I think you should use ALL space to map! Not a circle in middle
00:48:877 (1,2,3,4) - slider is better
01:01:947 (1,2,3,4) - follow lyrics? but you have follow the rhythm before. add point at 01:02:838 -

emmm, I don't think your flow of jump in kiai is fitful for the music. Have you find people try this map?

Good luck :D
Topic Starter
-Yuzuriha

MoleAkarin wrote:

hi~from #modreqs


Hard
00:18:283 (2,3,4) - I think straight is better
00:31:501 (2,3) - put the 2 on 3 as 00:32:689 (2,3) - fix~
00:34:174 (2,3) - ^
00:52:442 (4) - you can do some change on 4 and make flow better (like use red point)
Insane
I think you should use ALL space to map! Not a circle in middle
00:48:877 (1,2,3,4) - slider is better
01:01:947 (1,2,3,4) - follow lyrics? but you have follow the rhythm before. add point at 01:02:838 -

emmm, I don't think your flow of jump in kiai is fitful for the music. Have you find people try this map?

Good luck :D[/box]
mod thanks~ :)
DreaM117er
Fix useless greenline :)

SPOILER
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AudioLeadIn: 1500
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Title:Taiyou to Tsuki no CROSS (TV Size)
TitleUnicode:太陽と月のCROSS (TV Size)
Artist:TWO-FORMULA
ArtistUnicode:TWO-FORMULA
Creator:-Yuzuriha-inori-
Version:117's Normal
Source:俺の脳内選択肢が、学園ラブコメを全力で邪魔している
Tags:ore no nounai sentakushi ga gakuen lovecome o zenryoku de jama shiteiru noucome my mental choices are completely m1223961117 gaia callin
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116,188,23927,6,0,L|104:308,2,100,2|2|0,0:0|0:0|0:0,0:0:0:0:
196,128,24818,1,2,0:0:0:0:
256,208,25115,2,0,P|301:233|359:242,1,100,2|2,0:0|0:0,0:0:0:0:
448,224,25709,2,0,L|460:116,1,100,2|2,0:0|0:0,0:0:0:0:
452,80,26155,1,2,0:0:0:0:
424,44,26303,6,0,B|352:36|352:36|300:48|300:48|204:36,1,200,2|2,0:0|0:0,0:0:0:0:
140,92,27194,1,2,0:0:0:0:
56,40,27491,2,0,L|-8:48,2,50,8|8|8,0:0|0:0|0:0,0:0:0:0:
140,92,28085,2,0,L|148:164,1,50,8|2,0:0|0:0,0:0:0:0:
120,180,28382,2,0,L|108:312,1,100,8|6,0:0|0:0,0:0:0:0:
176,356,28976,5,8,0:0:0:0:
260,300,29273,2,0,P|320:288|380:300,1,100,2|8,0:0|0:0,0:0:0:0:
400,308,29719,2,0,P|440:256|444:164,1,150,0|8,0:0|0:0,0:0:0:0:
408,80,30462,1,2,0:0:0:0:
312,60,30759,1,8,0:0:0:0:
244,136,31056,2,0,P|199:156|145:157,1,100,2|8,0:0|0:0,0:0:0:0:
60,116,31650,2,0,L|52:52,2,50,2|2|8,0:0|0:0|0:0,0:0:0:0:
60,216,32244,5,2,0:0:0:0:
116,300,32541,2,0,L|184:308,1,50,8|2,0:0|0:0,0:0:0:0:
192,340,32838,2,0,L|291:329,1,100,2|8,0:0|0:0,0:0:0:0:
392,312,33432,2,0,P|444:324|504:316,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
320,240,34323,5,8,0:0:0:0:
292,144,34620,2,0,L|308:20,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
220,212,35511,2,0,L|148:220,1,50,8|2,0:0|0:0,0:0:0:0:
136,248,35808,6,0,L|4:228,1,100,2|8,0:0|0:0,0:0:0:0:
24,132,36402,2,0,L|40:64,1,50,8|8,0:0|0:0,0:0:0:0:
120,32,36848,1,6,0:0:0:0:
384,344,38184,6,0,P|309:353|237:337,2,150,6|8|8,0:0|0:0|0:0,0:0:0:0:
464,288,39372,1,2,0:0:0:0:
504,196,39669,2,0,L|488:72,1,100,8|2,0:0|0:0,0:0:0:0:
412,32,40264,1,8,0:0:0:0:
352,112,40561,6,0,P|296:140|152:116,1,200,2|2,0:0|0:0,0:0:0:0:
88,60,41452,1,8,0:0:0:0:
28,140,41749,2,0,L|12:264,1,100,2|8,0:0|0:0,0:0:0:0:
28,284,42194,2,0,P|101:328|180:320,1,150,2|8,0:0|0:0,0:0:0:0:
260,300,42937,6,0,P|317:283|388:296,1,100,4|2,0:0|0:0,0:0:0:0:
404,300,43382,2,0,L|416:224,1,50,8|2,0:0|0:0,0:0:0:0:
452,160,43828,1,8,0:0:0:0:
452,160,43976,2,0,P|412:120|353:101,1,100,2|2,0:0|0:0,0:0:0:0:
328,100,44422,1,8,0:0:0:0:
228,116,44719,2,0,P|176:124|100:100,1,100,2|8,0:0|0:0,0:0:0:0:
40,160,45313,6,0,P|20:228|28:280,1,100,6|8,0:0|0:0,0:0:0:0:
80,340,45907,2,0,P|136:352|200:332,1,100,2|8,0:0|0:0,0:0:0:0:
260,288,46501,2,0,P|336:272|380:284,1,100,6|0,0:0|0:0,0:0:0:0:
448,316,47095,2,0,P|488:240|476:156,1,150,2|0,0:0|0:0,0:0:0:0:
464,136,47689,6,0,L|396:128,1,50,8|8,0:0|0:0,0:0:0:0:
360,48,48135,2,0,L|288:56,1,50,8|8,0:0|0:0,0:0:0:0:
240,128,48580,2,0,L|176:120,1,50,8|8,0:0|0:0,0:0:0:0:
152,96,48877,6,0,L|32:104,2,100,2|2|2,0:0|0:0|0:0,0:0:0:0:
236,44,49768,2,0,L|300:52,1,50,2|2,0:0|0:0,0:0:0:0:
312,88,50065,6,0,L|428:80,1,100,6|8,0:0|0:0,0:0:0:0:
456,92,50511,2,0,P|490:154|473:260,1,150,2|8,0:0|0:0,0:0:0:0:
436,316,51254,1,2,0:0:0:0:
340,348,51551,1,8,0:0:0:0:
264,280,51848,2,0,P|221:265|152:268,1,100,2|8,0:0|0:0,0:0:0:0:
80,312,52442,1,2,0:0:0:0:
15,235,52739,1,8,0:0:0:0:
15,235,52887,2,0,P|0:162|18:90,1,150,2|8,0:0|0:0,0:0:0:0:
100,32,53630,6,0,L|216:44,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
18,91,54521,2,0,L|24:160,1,50,8|2,0:0|0:0,0:0:0:0:
36,184,54818,2,0,P|20:244|28:300,1,100,6|8,0:0|0:0,0:0:0:0:
84,360,55412,1,2,0:0:0:0:
160,292,55709,2,0,P|206:276|280:280,1,100,8|2,0:0|0:0,0:0:0:0:
348,312,56303,1,8,0:0:0:0:
424,248,56600,2,0,P|448:200|449:138,1,100,2|8,0:0|0:0,0:0:0:0:
440,112,57046,1,2,0:0:0:0:
412,80,57194,6,0,L|292:68,1,100,6|8,0:0|0:0,0:0:0:0:
216,48,57788,2,0,L|84:60,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
312,70,58679,1,8,0:0:0:0:
380,144,58976,2,0,P|396:192|384:260,1,100,2|8,0:0|0:0,0:0:0:0:
372,280,59422,1,2,0:0:0:0:
332,304,59570,6,0,L|208:292,1,100,6|8,0:0|0:0,0:0:0:0:
140,252,60165,2,0,L|20:260,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
224,200,61056,1,8,0:0:0:0:
296,272,61353,2,0,P|348:292|408:288,1,100,2|8,0:0|0:0,0:0:0:0:
484,248,61947,2,0,P|500:196|488:124,1,100,2|8,0:0|0:0,0:0:0:0:
480,108,62392,1,2,0:0:0:0:
388,64,62689,2,0,L|376:0,2,50,2|8|2,0:0|0:0|0:0,0:0:0:0:
368,104,63135,6,0,L|356:220,1,100,2|8,0:0|0:0,0:0:0:0:
312,292,63729,1,2,0:0:0:0:
224,340,64026,2,0,P|171:350|110:335,1,100,8|6,0:0|0:0,0:0:0:0:
40,292,64620,1,8,0:0:0:0:
40,292,64768,2,0,P|20:220|47:127,1,150,6|8,0:0|0:0,0:0:0:0:
92,64,65511,6,0,L|200:60,1,100,6|8,0:0|0:0,0:0:0:0:
280,104,66105,1,2,0:0:0:0:
356,40,66402,2,0,L|420:32,1,50,8|2,0:0|0:0,0:0:0:0:
452,48,66699,2,0,B|472:92|472:92|468:164,1,100,6|8,0:0|0:0,0:0:0:0:
392,204,67293,2,0,L|400:312,1,100,2|8,0:0|0:0,0:0:0:0:
376,348,67739,2,0,P|287:322|204:333,1,150,6|8,0:0|0:0,0:0:0:0:
132,332,68481,2,0,L|64:344,2,50,2|2|8,0:0|0:0|0:0,0:0:0:0:
180,244,69075,5,8,0:0:0:0:
180,244,69224,2,0,P|192:175|172:72,1,150,8|8,0:0|0:0,0:0:0:0:
252,28,69966,2,0,P|296:56|368:60,1,100,2|8,0:0|0:0,0:0:0:0:
392,64,70412,1,8,0:0:0:0:
484,28,70709,2,0,L|472:184,1,150,8|8,0:0|0:0,0:0:0:0:
384,220,71452,6,0,L|400:372,2,150,6|8|8,0:0|0:0|0:0,0:0:0:0:
324,80,72788,2,0,P|272:44|168:52,1,150,8|8,0:0|0:0,0:0:0:0:
108,104,73531,1,8,0:0:0:0:
92,204,73828,2,0,L|104:268,1,50,8|8,0:0|0:0,0:0:0:0:
172,324,74273,1,8,0:0:0:0:
256,272,74570,2,0,L|260:200,1,50,8|6,0:0|0:0,0:0:0:0:
256,192,74867,12,0,77392,0:0:0:0:
Aerous

MoleAkarin wrote:

hi~from #modreqs


mod
Easy
01:03:135 (2,1) - these pair looks strange, try to use silder 1 round the end of slider 2.
Good luck :D
Yuzu's you can change that for me !
Also hopefully this should get ranked :3
RandF
ha~i

[General]
  1. guestのAerousをtagsに。。。
[Hard]
  1. 00:19:620 (2) - delete. SVが0.5xとかなり変わるので、1/1rhtyhmで対応する間がほしいっていうのと、vocalフォローでも良さそうっていうのが理由です
  2. 00:41:452 (6,1) - blanketずれてるのが気になりました
  3. 00:46:798- ここclapかな
  4. 00:50:065~01:11:452- kiaitimeのjumpが00:50:957 (4,1) - 1つだけだったので、もう1~2か所jumpがあってもおもしろいかなと思います
  5. 01:13:234 (5) - white-lineが強い音なので、2回たたかせる方が好みです。こんなかんじとか
[Insane]
  1. 00:46:501 (7,1) - swap NC?
  2. 00:51:105 (4,5) - どっちもclapつけるかはずすか統一した方がよいかも
  3. 00:58:976 (6,7) - blanket correctly. 見栄え良くなると思います
[Callin's Easy]
  1. I suggest to add clap at backbeat(2nd, 4th beat) as far as possible.
    for example in 00:09:669~00:16:798-, add clap at the following
    00:11:155
    00:11:749
    00:15:313
  2. 00:35:660 (1) - I recommend to add some hitsound, and increase hitsound's volume
  3. 00:42:937 (1,2) - how about moving 00:43:828 (2) - like the following for good looking and good flow?
  4. 01:05:511 (2,1) - not good flow, imo. I prefer like the following for smoother cursor moving
[117's Normal]
  1. 01:02:689 (7,1) - I prefer to follow vocal
[Gaia's Hard]

  • Good!
star~☆
たたきやすくて良いmapsetでした :) :) :)
~Good Luck~
DreaM117er

RandomEffect wrote:

[117's Normal]
  1. 01:02:689 (7,1) - I prefer to follow vocal >Lose something on white line, sorry about this :?
star~☆
たたきやすくて良いmapsetでした :) :) :) >Thanks your mod and star
~Good Luck~
Topic Starter
-Yuzuriha

RandomEffect wrote:

ha~i  今日もよろしくお願いします~

[General]
  1. guestのAerousをtagsに。。。
[Hard]
  1. 00:19:620 (2) - delete. SVが0.5xとかなり変わるので、1/1rhtyhmで対応する間がほしいっていうのと、vocalフォローでも良さそうっていうのが理由です
  2. 00:41:452 (6,1) - blanketずれてるのが気になりました fix
  3. 00:46:798- ここclapかな fix
  4. 00:50:065~01:11:452- kiaitimeのjumpが00:50:957 (4,1) - 1つだけだったので、もう1~2か所jumpがあってもおもしろいかなと思います
  5. 01:13:234 (5) - white-lineが強い音なので、2回たたかせる方が好みです。こんなかんじとか fix
[Insane]
  1. 00:46:501 (7,1) - swap NC? fix
  2. 00:51:105 (4,5) - どっちもclapつけるかはずすか統一した方がよいかも clapをはずしました
  3. 00:58:976 (6,7) - blanket correctly. 見栄え良くなると思います fix
star~☆
たたきやすくて良いmapsetでした :) :) :)
~Good Luck~
mod ありがとうですー :D
Knotts
Hiiiii

Insane
  1. 00:01:204 (5) - NC
  2. 00:03:580 (1) - You could Ctrl + G this, I think it deserves a bigger jump
  3. 00:04:620 (4,5) - Ctrl + G might feel better here as well. I'd also move 00:04:768 (5) to (260, 68) because the overlap looks messy
  4. 00:10:264 (4,5) - Whistle on the tail of both of these
  5. 00:10:858 (1) - Remove whistle on head, put clap on tail
  6. 00:11:452 (4) - Whistle on tail, I think it's the same sound as the head
  7. 00:12:640 (3) - ^
  8. 00:13:085 (5) - Whistle
  9. 00:13:234 (1) - Remove whistle and put on tail
  10. 00:13:828 (4) - Whistle on tail
  11. 00:15:164 (4,6) - Whistle
  12. 00:15:610 (1) - Remove whistle and put on tail
  13. 00:16:056 (3) - Remove whistle
  14. 00:16:501 (5) - I think the soft clap sounds better than drum clap here. Also put a whistle on the second repeat
  15. 00:16:798 (1) - Clap instead of whistle but put a whistle on the tail
  16. 00:17:244 (3) - Whistle
  17. 00:17:541 (5) - Whistle + finish on the head could fit
  18. 00:18:135 (2,3,4,5,6) - Lower the volume of these and remove the finish from 00:18:877 (7)
  19. 00:27:714 - Add an object here?
  20. 00:38:630 (2) - Clap
  21. 00:38:778 (3) - Whistle on tail
  22. 00:39:224 (1) - Move whistle from head to tail
  23. 00:39:966 (4) - Whistle on tail and head
  24. 00:41:155 (3) - Whistle on tail
  25. 00:43:382 (3) - Clap
  26. 00:43:531 (4) - Whistle on tail
  27. 00:43:976 (6,1) - Switch NCs
  28. 00:45:907 (3) - Remove whistle and clap, place whistle on tail
  29. 00:46:353 (5) - Remove clap
  30. 00:47:690 (1,2,1,2,1,2) - - These are the same sound so they should have the same hitsounds. I would use finish + clap
  31. 00:48:877 (1,2,3) - I would use sliders with low SV for this, playing these as circles after 00:48:580 (1,2) feels a little weird
  32. 00:50:808 (2) - Whistle
  33. 00:51:254 (1) - I dont think finish fits here
  34. 00:51:996 (5) - Whistle + clap could fit here or maybe just clap. See which one you like more
  35. 00:52:293 (7,8) - Remove claps
  36. 00:53:184 (3) - Whistle
  37. 00:53:333 (4,5) - Remove whistle
  38. 00:54:075 (4,6) - Whistle
  39. 00:54:669 (8) - Remove clap
  40. 00:56:303 (2) - Whistle on tail
  41. 00:56:526 (3,4) - Remove hitsounds. Whistle on 00:56:749 (5)
  42. 00:57:640 (3) - Remove hitsounds on head
  43. 00:58:976 (6) - Switch whistle from head to tail
  44. 01:01:056 (2) - whistle on tail
  45. 01:01:353 (3) - Remove hitsounds on head
  46. 01:02:392 (3) - I dont think any hitsounds fit here
  47. 01:02:541 - You skipper over some important beats :(
  48. 01:02:838 - ^
  49. 01:04:174 (6,7) - Remove claps
  50. 01:04:768 (2) - Add finish
  51. 01:04:917 (3) - Switch hitsound from head to tail
  52. 01:05:511 (1) - Use finish + whistle on head
  53. 01:05:957 - You skip over this important beat as well
  54. 01:06:105 (3) - Remove hitsound from head.
  55. 01:06:551 (1) - Remove hitsounds from both head and tail. Actually you should make 01:06:551 (1) a circle and put an object on 01:06:699
  56. 01:07:739 (3) - Should be finish instead of clap on head. Also remove whistle from tail
  57. 01:08:036 (1) - I think this is a whistle, not too sure
  58. 01:08:630 (5) - This is the same sound as 01:08:481 (4)
  59. 01:09:075 (1) - Remove clap from tail
  60. 01:09:521 (2) - Whistle
  61. 01:09:669 (3) - ^ but on tail
  62. 01:09:966 (5) - Remove clap
  63. 01:10:264 (1) - Whistle on head instead of clap, clap on tail. Remove clap from 01:10:561 (2)
  64. 01:11:080 - The stream actually starts here
  65. 01:11:749 (2,4) - Whistle + clap
  66. 01:12:343 (5,6,7,8) - ^ on tail
  67. 01:13:828 (1) - ^
  68. 01:14:570 (3) - Whistle
  69. 01:12:343 (1) - NC here?
  70. 01:14:719 (4) - You could NC this

Need to go study for finals, PM me if you need anything else :)
Topic Starter
-Yuzuriha

Knotts wrote:

Hiiiii

Insane
  1. 00:01:204 (5) - NC fix
  2. 00:03:580 (1) - You could Ctrl + G this, I think it deserves a bigger jump fix
  3. 00:04:620 (4,5) - Ctrl + G might feel better here as well. I'd also move 00:04:768 (5) to (260, 68) because the overlap looks messy fix
  4. 00:10:264 (4,5) - Whistle on the tail of both of these
  5. 00:10:858 (1) - Remove whistle on head, put clap on tail
  6. 00:11:452 (4) - Whistle on tail, I think it's the same sound as the head
  7. 00:12:640 (3) - ^
  8. 00:13:085 (5) - Whistle
  9. 00:13:234 (1) - Remove whistle and put on tail
  10. 00:13:828 (4) - Whistle on tail
  11. 00:15:164 (4,6) - Whistle
  12. 00:15:610 (1) - Remove whistle and put on tail
  13. 00:16:056 (3) - Remove whistle
  14. 00:16:501 (5) - I think the soft clap sounds better than drum clap here. Also put a whistle on the second repeat
  15. 00:16:798 (1) - Clap instead of whistle but put a whistle on the tail
  16. 00:17:244 (3) - Whistle
  17. 00:17:541 (5) - Whistle + finish on the head could fit finish dix~
  18. 00:18:135 (2,3,4,5,6) - Lower the volume of these and remove the finish from 00:18:877 (7)
  19. 00:27:714 - Add an object here?
  20. 00:38:630 (2) - Clap
  21. 00:38:778 (3) - Whistle on tail
  22. 00:39:224 (1) - Move whistle from head to tail
  23. 00:39:966 (4) - Whistle on tail and head
  24. 00:41:155 (3) - Whistle on tail
  25. 00:43:382 (3) - Clap
  26. 00:43:531 (4) - Whistle on tail
  27. 00:43:976 (6,1) - Switch NCs keep
  28. 00:45:907 (3) - Remove whistle and clap, place whistle on tail
  29. 00:46:353 (5) - Remove clap fix~
  30. 00:47:690 (1,2,1,2,1,2) - - These are the same sound so they should have the same hitsounds. I would use finish + clap
  31. 00:48:877 (1,2,3) - I would use sliders with low SV for this, playing these as circles after 00:48:580 (1,2) feels a little weird
  32. 00:50:808 (2) - Whistle
  33. 00:51:254 (1) - I dont think finish fits here
  34. 00:51:996 (5) - Whistle + clap could fit here or maybe just clap. See which one you like more
  35. 00:52:293 (7,8) - Remove claps fix~
  36. 00:53:184 (3) - Whistle
  37. 00:53:333 (4,5) - Remove whistle
  38. 00:54:075 (4,6) - Whistle
  39. 00:54:669 (8) - Remove clap
  40. 00:56:303 (2) - Whistle on tail
  41. 00:56:526 (3,4) - Remove hitsounds. Whistle on 00:56:749 (5)
  42. 00:57:640 (3) - Remove hitsounds on head
  43. 00:58:976 (6) - Switch whistle from head to tail
  44. 01:01:056 (2) - whistle on tail
  45. 01:01:353 (3) - Remove hitsounds on head
  46. 01:02:392 (3) - I dont think any hitsounds fit here
  47. 01:02:541 - You skipper over some important beats :( fix
  48. 01:02:838 - ^ fix
  49. 01:04:174 (6,7) - Remove claps
  50. 01:04:768 (2) - Add finish
  51. 01:04:917 (3) - Switch hitsound from head to tail
  52. 01:05:511 (1) - Use finish + whistle on head
  53. 01:05:957 - You skip over this important beat as well
  54. 01:06:105 (3) - Remove hitsound from head.
  55. 01:06:551 (1) - Remove hitsounds from both head and tail. Actually you should make 01:06:551 (1) a circle and put an object on 01:06:699
  56. 01:07:739 (3) - Should be finish instead of clap on head. Also remove whistle from tail
  57. 01:08:036 (1) - I think this is a whistle, not too sure
  58. 01:08:630 (5) - This is the same sound as 01:08:481 (4)
  59. 01:09:075 (1) - Remove clap from tail
  60. 01:09:521 (2) - Whistle
  61. 01:09:669 (3) - ^ but on tail
  62. 01:09:966 (5) - Remove clap
  63. 01:10:264 (1) - Whistle on head instead of clap, clap on tail. Remove clap from 01:10:561 (2)
  64. 01:11:080 - The stream actually starts here
  65. 01:11:749 (2,4) - Whistle + clap
  66. 01:12:343 (5,6,7,8) - ^ on tail
  67. 01:13:828 (1) - ^
  68. 01:14:570 (3) - Whistle
  69. 01:12:343 (1) - NC here? fix
  70. 01:14:719 (4) - You could NC this no thanks

Need to go study for finals, PM me if you need anything else :)
mod thank you ~ :D
Aerous

RandomEffect wrote:

ha~i

[Callin's Easy]
  1. I suggest to add clap at backbeat(2nd, 4th beat) as far as possible.
    for example in 00:09:669~00:16:798-, add clap at the following
    00:11:155
    00:11:749
    00:15:313
  2. 00:35:660 (1) - I recommend to add some hitsound, and increase hitsound's volume
  3. 00:42:937 (1,2) - how about moving 00:43:828 (2) - like the following for good looking and good flow?
  4. 01:05:511 (2,1) - not good flow, imo. I prefer like the following for smoother cursor moving
[117's Normal]
  1. 01:02:689 (7,1) - I prefer to follow vocal
Changed everything you told me to :D

~Good Luck~
Thanks for the mod :D


Here you go Yuzu : http://puu.sh/f7cur/14b776c6e0.osu
pkhg
hi from #modreqs

[General]
The following hitsound is unused:
  1. soft-slidertick3.wav
Delete it :P
How about adding "Aerous" to tags? He's a guest though :P
You have stolen xChippy's mp3 file so take his video too /me runs
Seriously, add it >:3 (use the same offset that xChippy used)

[Insane]

00:05:957 (1) - You forgot a finish here, on head
00:15:610 (1,3) - Finish on head, fits pretty well
00:17:838 (1,2) - Swap nc
00:17:392 (4,5) - Put the finish on (4) instead, sounds way better. I know there's a cymbal sound where (5) is but isnt very audible. If you want to keep the finish on it, reduce the volume a bit.
00:22:590 (2) - Tweaked this a bit. Remeber to stack this again 00:23:630 (3) -
381,202,22590,2,0,B|340:230|331:265|331:265|252:229|218:249,1,200,2|2,0:0|0:0,0:0:0:0:
00:23:927 (1,2,3) - The spacing between (1) & (2) is the same as (2) & (3) but the gap between them is different. This might confuse players causing them to hit (3) later so, stacking (3) on this 00:25:115 (4) - may resolve this.
00:28:085 (3,4,5) - Huge spacing imo
00:38:184 (1,2,4) - Add finish to these
00:41:155 (3) - Oops, remove clap from head :P
00:42:937 (1,3,5) - Finish, like i said here 00:38:184 (1,2,4) -
00:44:719 (3,4,5,6,7) - You can use the default softwhistle for these, fits great with the piano (you can lower the volume if its too loud)
00:48:877 (1,2,3,4) - ^ same, its too empty
00:58:531 (2,3,4) - Use drum finishes here
00:58:828 (5) - Theres a cymbal sound, add finish please, you can lower the volume a bit too
01:02:838 (5) - You forgot a clap here
01:04:768 (2) - Finish to emphasize the cymbal sound here
01:05:808 (2) - Short it by 1/4, to the red tick and add a finish, same reason as above :P
01:06:699 - You skipped a cymbal here
01:07:145 - Finish cuz cymbal sound
01:07:739 (3) - Finish instead of clap, you know, cymbals xD
01:09:521 (2) - Finish
01:10:264 (1,3) - Finish on head
Look at Gaia's Hard, he's using all the finish that i suggested so add them for consistency.

[Gaia's Hard]
You dont like kiais or something? owo

00:36:402 (3,4) - Isnt this a bit confusing?
00:44:719 (3) - same as insane
00:56:600 (3) - remove finish from head
01:00:164 (3) - drum finish on head
01:14:422 (3) - Put a drum finish instead of clap, on tail, fits better imo
Great diff :3

[Hard]

00:26:897 (1,2) - default soft whistle works better here cuz the piano :P
00:28:085 (2,3) - the stream starts here 00:28:234 - or you can do something like Gaia did on his map
00:38:630 (2,3) - add Finish
00:43:382 (3,5) - ^ on head
00:44:719 (8) - See? you used the default whistle here \o/ You must use them in the other diffs as well
00:48:877 (1,2) - You used default whistle here too \o/ so do this ^^^
01:05:957 (2) - Finish
01:06:699 - You skipped cymbal here :P
Take a look at Gaia's diff and follow his finishers pattern

[117's Normal]
HP 3~3.5 For better spread (both hards are HP 6 and Easy is HP1)

00:16:501 (1,2) - Swap nc for consistency
00:31:056 (6,1) - ^ and these too 00:34:323 (1,2) -
00:38:184 - Delete greenline
00:46:501 (3) - forgot a clap on tail :P

[Easy]

00:00:165 (1) - Whistle on reverse
00:04:620 - Add circle maybe?
00:07:293 (1) - uh, this really doesnt fit here, you can perfectly map this part :P
00:11:155 (2) - clap on head
00:11:749 (3) - clap
00:15:313 (4) - clap
00:16:798 (1,1) - uh, you need a full measure before a spinner like here 00:47:689 (1,1) - read this too -> t/241019
00:26:377 (1) - looks ugly, tweaked a bit ( fixed the spacing issue too)
408,32,26303,6,0,B|444:55|441:101|441:101|485:114|495:156,1,161.999995056153,2|10,0:0|0:0,0:0:0:0:
00:28:976 (1) - Copy+paste and rotate the same that i posted above ^
00:35:660 (1) - you know, i dont agree with this spinner :P
00:38:184 (1) - extend it to the red tick
00:50:065 (1) - clap on tail
00:53:333 - clap
00:53:630 (2) - put the clap on tail instead
00:54:224 (3) - clap on tail
00:56:006 (2) - clap on reverse
00:56:897 (3) - clap
00:57:194 (1,2) - fixed the spacing between them and tweaked (1) looks ugly right now :P
92,64,57194,6,0,B|164:88|216:36|216:36|268:88|340:64,1,270,4|8,0:0|0:0,0:0:0:0:
428,40,58382,2,0,P|468:118|457:206,1,180,0|4,0:0|0:0,0:0:0:0:
00:59:570 (1) - clap on tail
01:00:759 (2) - ^ on reverse
01:02:838 - clap
01:03:135 (2) - ^ on tail
01:08:778 (3) - clap
01:09:075 (1) - ^ on tail
Delete the following unused/unnecesary greenlines: 00:19:174 - 00:26:897 - 00:26:897 - 00:28:085 - 00:28:382 - 00:37:145 - 00:38:036 - 00:43:382 - 00:43:976 - 01:04:323 - 01:05:511 - 01:07:293 - 01:08:036 - 01:11:006 - 01:17:392 -
Easy still need a lot improvement on rhythm, hitsounding and such things imo >:3

That's all, Good luck ^^

Edit: Opps, i posted a wrong code here 00:57:194 (1,2) - on easy. Its fixed now :3
Factorial
Short mods fro #modreq
[Callin's Easy]
Try DS of 1.1 and SV of 0.8 here. SV seems a little faster.
00:07:293 (1) - You should have 4 beats recovery time after a spinner on Easy. Try replacing with notes.
00:16:798 (1) - ^
00:35:660 (1) - ^
01:14:793 (1) - Start at 01:14:867, a 1/4 space is too hard.
[Hard]
00:19:174 - Increase SV in this part (to avoid overlapping)
[Gaia's Hard]
00:09:075 (2,3) - Decrease volume
Topic Starter
-Yuzuriha

Neil Leo wrote:

Short mods fro #modreq

[Hard]
00:19:174 - Increase SV in this part (to avoid overlapping)
mod thanks~ :)


pkhg wrote:

hi from #modreqs

[General]
The following hitsound is unused:
  1. soft-slidertick3.wav
Delete it :P ok~

How about adding "Aerous" to tags? He's a guest though :P ok~
You have stolen xChippy's mp3 file so take his video too /me runs
Seriously, add it >:3 (use the same offset that xChippy used)


[Insane]

00:05:957 (1) - You forgot a finish here, on head fix
00:15:610 (1,3) - Finish on head, fits pretty well fix
00:17:838 (1,2) - Swap nc fix
00:17:392 (4,5) - Put the finish on (4) instead, sounds way better. I know there's a cymbal sound where (5) is but isnt very audible. If you want to keep the finish on it, reduce the volume a bit. fix
00:22:590 (2) - Tweaked this a bit. Remeber to stack this again 00:23:630 (3) -
381,202,22590,2,0,B|340:230|331:265|331:265|252:229|218:249,1,200,2|2,0:0|0:0,0:0:0:0:
00:23:927 (1,2,3) - The spacing between (1) & (2) is the same as (2) & (3) but the gap between them is different. This might confuse players causing them to hit (3) later so, stacking (3) on this 00:25:115 (4) - may resolve this.
00:28:085 (3,4,5) - Huge spacing imo
00:38:184 (1,2,4) - Add finish to these fix
00:41:155 (3) - Oops, remove clap from head :P fix
00:42:937 (1,3,5) - Finish, like i said here 00:38:184 (1,2,4) - fix
00:44:719 (3,4,5,6,7) - You can use the default softwhistle for these, fits great with the piano (you can lower the volume if its too loud)
00:48:877 (1,2,3,4) - ^ same, its too empty
00:58:531 (2,3,4) - Use drum finishes here
00:58:828 (5) - Theres a cymbal sound, add finish please, you can lower the volume a bit too
01:02:838 (5) - You forgot a clap here fix
01:04:768 (2) - Finish to emphasize the cymbal sound here
01:05:808 (2) - Short it by 1/4, to the red tick and add a finish, same reason as above :P fix
01:06:699 - You skipped a cymbal here
01:07:145 - Finish cuz cymbal sound
01:07:739 (3) - Finish instead of clap, you know, cymbals xD
01:09:521 (2) - Finish
01:10:264 (1,3) - Finish on head
Look at Gaia's Hard, he's using all the finish that i suggested so add them for consistency.

[Hard]

00:26:897 (1,2) - default soft whistle works better here cuz the piano :P
00:28:085 (2,3) - the stream starts here 00:28:234 - or you can do something like Gaia did on his map
00:38:630 (2,3) - add Finish fix
00:43:382 (3,5) - ^ on head fix
00:44:719 (8) - See? you used the default whistle here \o/ You must use them in the other diffs as well fix
00:48:877 (1,2) - You used default whistle here too \o/ so do this ^^^
01:05:957 (2) - Finish
01:06:699 - You skipped cymbal here :P
Take a look at Gaia's diff and follow his finishers pattern


That's all, Good luck ^^

Edit: Opps, i posted a wrong code here 00:57:194 (1,2) - on easy. Its fixed now :3
mod thanks~ :)
Kamio Misuzu
[Insane]
00:35:660 (1) - finishはいらないと思うけど。ついでに、00:35:808 - ここは何かを押したいなあって気がします、このsliderをnote+1/2sliderに変更してみたらどうでしょう

00:37:442 (3,4,5,6) - ここなんだけど、一般的には、三連のあとのnoteはもっと近いほうがやりやすいから。自分で聞いてみたら、00:37:516 (4) - と00:38:110 (8) - この二つのnoteのところは音がないそうですので、微妙な違和感があるそうで、これらを削除してこの部分を直したほうがいいかなあって思っています

00:42:194 (3,4,5) - ここの4も同じovermap。提案があります
00:45:016 (7) - sliderほしいなあ

01:13:234 (3,4) -
01:13:828 (1,2,3,4,5) - こうなってはどうですか
[Gaia‘s Hard]
why don't you add the kiai time?

00:58:828 (3) - sampleset==>normal? The soft-finish seems a bit loud for me

[Hard & Normal & Easy]

nothing to say

なかなかいい譜面です。sp数はもう十分だと思います、BATsを探してみたら? Good luck~ :)
Topic Starter
-Yuzuriha

Kamio Misuzu wrote:

[Insane]
00:35:660 (1) - finishはいらないと思うけど。ついでに、00:35:808 - ここは何かを押したいなあって気がします、このsliderをnote+1/2sliderに変更してみたらどうでしょう

00:37:442 (3,4,5,6) - ここなんだけど、一般的には、三連のあとのnoteはもっと近いほうがやりやすいから。自分で聞いてみたら、00:37:516 (4) - と00:38:110 (8) - この二つのnoteのところは音がないそうですので、微妙な違和感があるそうで、これらを削除してこの部分を直したほうがいいかなあって思っています

00:42:194 (3,4,5) - ここの4も同じovermap。提案があります fix

00:45:016 (7) - sliderほしいなあc fix

01:13:234 (3,4) -
01:13:828 (1,2,3,4,5) - こうなってはどうですか
なかなかいい譜面です。sp数はもう十分だと思います、BATsを探してみたら? Good luck~ :)
mod ありあがとうございましたー

画像のほうは参考にして変えていきたいと思います
-Nanaka-
BAT探してたみたいなのでサウンドの遅延含めエラーチェックだけしてみました
  1. soft-slidertick3.wavは使われてないので削除する必要があります
  2. ガイアDiffだけwidescreenチェック入ってました、よずりはさんの方で外してあげましょう
  3. Comboカラーを設定して上げたほうがいいと思います
  4. Hardの00:44:719 (8) - は変えるべきだと思いましたGaiaさんのより低いHardでこの音取りはダメかと
  5. HardからInsaneへの星の上がり方を見るとLight Insaneが欲しいです
以上です
頑張ってください :)
Topic Starter
-Yuzuriha

-Nanaka- wrote:

BAT探してたみたいなのでサウンドの遅延含めエラーチェックだけしてみました
  1. soft-slidertick3.wavは使われてないので削除する必要があります
  2. ガイアDiffだけwidescreenチェック入ってました、よずりはさんの方で外してあげましょう
  3. Comboカラーを設定して上げたほうがいいと思います
  4. Hardの00:44:719 (8) - は変えるべきだと思いましたGaiaさんのより低いHardでこの音取りはダメかと
  5. HardからInsaneへの星の上がり方を見るとLight Insaneが欲しいです
以上です
頑張ってください :)

こんにちは~

チェックありがとうございます!

少しずつ確認してみますね~ :)
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