Hi~~ NM from my queue~
[general]
Good map here we have~
But we need the diffs more smooth for each level of players.
[insane]
00:05:400 (3) - fix blanket
00:06:000 (1,2,3,4) - use sliders to check it:
00:07:500 (2,3,4) - fix blanket
00:08:400 (1,2,3,4) - ↑↑
00:15:600 (1,2) - same curvature
00:28:200 (3) - blanket
00:29:400 (4) - ^
00:30:300 (2) - use copy of 1.
00:33:000 (4) - blanket
00:40:500 (5) - bad flow, move right
00:42:000 (1) -
00:44:400 (1) - blanket
00:48:750 (4) - here use sliders begin at red line(1/2) is a little weird.
00:51:600 (1) - bad flow, move left, up
01:03:600 (1,2) - vol down about 10%, a little noisy here
01:11:400 (3) - blanket or the same curvature of 01:10:800 (1)
01:13:500 (2) - x128 y192 to fix flow
01:16:800 (1,2,3) - fix shape to perfect
01:19:200 (1,4) - a little overlap, move out one of them
01:20:400 (1) - blanket
01:21:600 (1) - cancel NC
01:22:800 (1) - blanket (first fix 01:22:500 (5) - for flow)
01:24:000 (1,2,3,4) - bad flow
01:33:450 (5) - blanket
01:43:800 (5) - blanket
01:55:800 (4) - ^
02:00:600 (4) - ^
02:12:750 (1,2) - ctrl g?
02:21:000 (3) - use copy of 1.
02:23:400 (3) - fix shape to 2's curvature
02:30:000 (1,2) - vol down↑↑
02:36:000 (1) - x56 y188
02:44:850 (2) - x248 y356
02:46:800 (1) - blanket
02:49:200 (1) - ^
02:54:000 (1) - ^
03:08:400 (1) - ^ with 03:08:100 (4)
03:29:850 (1,4) - ^
03:35:550 (5) - x204 y188
03:37:500 (2,3,4) - fix to better equilateral
03:39:600 (1) - blanket
03:54:000 (1) - ^
04:08:100 (4,1,2) - fix shape
04:17:400 (5) - too curve
04:18:000 (1) - blanket
[hard]
HP≤5
00:03:600 (1,2,3,4) - DS too big, something like these should be nerer
00:09:600 (1,2) - sounds strange
00:13:200 (1,2,3,4) - fix shape or all change to straight
00:16:950 (2) - wrong DS before and after
00:23:400 (3) - blanket
00:26:550 (1,2) - weird, change form
00:34:200 (3) - blanket
00:36:450 (2) - ^
00:36:900 (3) - ^
00:38:400 (1) - ^
00:39:000 (3) - ^
00:40:500 (2,3) - bad shape
00:42:000 (1) - blanket
00:45:000 (3,4) - ^
00:45:600 (1,2) - ^
00:48:000 (1) - ^
00:48:600 (3) - ^
00:50:400 (1,2) - ^
00:54:000 (1) - ^
00:55:200 (1,2,3,4) - use one copy of one of them
00:58:200 (3,4) - too far away
01:00:000 (1,2,3,4) - fix shape better
01:09:600 (1) - blanket
01:10:200 (3) - ^
01:14:400 (1,2,3,4) - too difficult, suggest each slider ctrl g and change 01:15:600 (1)
01:19:200 (1) - blanket
01:22:800 (1) - ^
01:42:450 (2) - fix DS
01:42:600 (3) - blanket
01:43:200 (1) - ^
01:49:650 (2,3) - fix DS
01:54:600 (3) - blanket
01:57:000 (3) - ^
02:10:800 (1) - ^
02:14:400 (1) - ^
02:16:800 (1) - ^
02:24:900 (4) - hmm, why here?
02:34:200 (3) - blanket
02:43:800 (3) - ^
02:49:200 (1) - ^
02:53:400 (3) - ^
02:58:800 (1) - ^
03:01:200 (1) - ^
03:04:650 (3) - ^
03:09:600 (1) - ^
03:35:250 (2,3,4,5) - better not use these in hard but it is ok
03:39:600 (1) - blanket
03:48:300 (2) - bad overlap
03:51:000 (2) - blanket
03:57:450 (3) - ^
04:06:000 (1) - ^
04:08:400 (1) - ^
04:13:200 (1,3) - ^
04:15:000 (3) - ^
normal I give up...
If you want to use as so much blanket as you did, then be more patient
Good luck~