As the title suggests, there are some minor consistency issues throughout the osu! client that I find annoying and could not be too hard to fix. The two candidates I wish to bring before you today are as follows:
-Phillip
Easy and HardRock both change the AR, OD, CS and HP of the beatmap; this change is reflected in the values in the top left corner. However, when using HalfTime or DoubleTime (both of which change the same stats, excluding CS) this change is only reflected by a small arrow next to the stats.
I would prefer it that for consistency sake, and also for the sake of not having to use the AR chart and OD chart every time I use DT or HT and want to know what I am up against, that the modified values will be displayed in the same manner as Easy and HardRock changes, and that we do away with the arrow method. This will also mean we will finally be able to see decimal AR values too
The Auto mod currently functions as follows: It is activated in the mod menu, and then plays the song for you using your current settings. You essentially see the playfield as if someone else is playing. Using Auto's sister mod, Cinema, however, you do not see hit objects. Instead, background dim is removed, and you hear the song being played with the video/storyboard/custom hitsounds packaged in the skin.
However, this mod seems to automatically disable itself after one play, regardless of whether you let it play all the way or interrupt it during play. I would prefer it if this mod mirrors the behavior of other mods, and stays activated until manually deactivated.
-Phillip