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Sakakibara Yui - Happy Lucky X'mas

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Saten
Changed sv slightly to fit with my other santa maps, and applied changes from Sonnyc's mod.
The slider might not look the same because of changed sv and I had less to work with.

http://puu.sh/degeZ/ad567077b5.osu
Xgor
Oh hey. I got a skin request for once.

[Skin]
As you haven't skinned the slider parts and the hitburst it can create a weird clash with skins if you are using a custom, I suggest that you skin them too or set the preferred skin to default to avoid that.

Right now if you play at the default skin the score looks too spaced apart (https://osu.ppy.sh/ss/2302920) compared to the old skin (http://osu.ppy.sh/ss/2302927). As a large part of the player base is using the default it might be a good idea to make that one look better.

spinner-metre has bigger lines that doesn't really align with spinner-background.. I guess it supposed to be glow but because of that it dosn't go outside the background it looks kinda ugly (Especially on widescreen). (In general the spinner doesn't work well on widescreen)

soft-hitfinish3 is absurdly bigger than the other sound effects. There is a lot of silence in it so cut it down.

As it's over 10 MB you could lower the quality on the jpg images because the are pretty big right now.



Hope this was useful.
Topic Starter
Suimya
Thanks for checking, fixed some parts of the skin.

And deleted the spinner since it don't fit the map.
koreapenguin
Doooo
Lanturn
AndreasHD

AndreasHD wrote:

[Lanturn's Easy]

01:00:689 (1) - This is probably rankable, since it's not out of screen, but it's like one pixel away from doing that, maybe drag it up one grid or something. If you do that, the blanket around 01:02:189 (2) - will actually be perfect too! :D I moved a bunch of notes up so it won't be as bad. and blanketed,

01:39:126 (1,2,3) - Make these curve? It'll look nice, make them like this: I actually prefer the straight sliders for variety.

02:34:439 add a note here please. k

03:17:939 (1,2) - curve these aswell same thing here. thanks for the suggestion though :3

Not much to say, the rest seems ok :)
Thanks <3

Momochikun

Momochikun wrote:

[Easy]
00:07:025 (1) - You should just end it at 00:07:843 - instead since there're no instrument that can be covered with its end now -w- went to 1/1 before the next note.
00:19:439 (1) - Missing finish i guess ? added
01:50:939 (1,2) - I'd prefer 3/2 slider reverse instead since i can hear cymbal on the red tick. But since its hard to fix so stfu ww I wanted more variety, but you're right. so changed.
02:11:189 (2) - This slider give so much momentum to the downside that make your next note placement become weird, i'd prefer this being curved slider instead Sure. added curve.
02:49:439 (2) - Am i the only one that think this slider is a bit weird ? orz Yup. It is, but Idk. I like it I guess?
02:59:939 (1) - I didn't prefer anti jump here..beginners may suddenly click this a bit faster since its appeared a bit fast after 02:58:439 (2) - ends due to low AR. i'd make this like something below for easier pattern Hmm. I never really considered this much of an issue. I think there is more than enough time for new players to catch on. I think it should be fine.
03:25:251 (2) - Make this symmetrical or at least same shape with (1) ? made it more unsymmetrical lol.
Pretty low SV you using here, but that's fine though >< Any faster SV and the map would be much higher in difficulty so yeah :(
Thanks <3

Kibbleru

Kibbleru wrote:

[Lamp]
  1. cuz lamps are cooler [/color]
  2. 00:34:064 (4) - uh maybe whistle Why not >_<
  3. 01:50:939 (1,2) - i think 3/2 repeat would work better here =w= Changed with Momochikun's mod yay!
  4. 01:56:189 (4,1) - uh. idk bout this probably something to think about a bit. the thing is, if that part was completely silent during the antijump, it probably would've been fine. but it isnt. Yeah. i fixed it with Momo's mod as well.
  5. 02:04:251 (3) - consider nc here yeah..... But then I'd want to NC at 03:40:439 (3,4) - lol so Idk.
  6. 02:34:439 - how bout drag the break to here q: I added a note from an earlier mod yay.
  7. 02:49:439 (2) - you could probably make this candy cane look better with some anchors A what?
    02:52:439 (2) - ^
  8. 02:55:251 (4) - mm you can use a smooth slider here imo, there isnt really anything at 02:55:626 - although not too important but it's pretty so I want to keep it.
  9. 03:43:439 (1) - damn nice yay
  10. 03:48:501 - could add note :D
Nah. I think that's too trollish lol.
Thanks. I really almost missed this mod because I wasn't expecting.. Lamp :3

CloudSplash16

CloudSplash16 wrote:

[Lanturn's Easy]
  1. 00:19:439 (1) - I think a cymbal sound (soft-hitfinish) would be suitable here. Added with earlier mod, thanks!
  2. 02:04:251 (3) - New combo to match 01:02:751 (1) ok, added cause everyone says so. Gonna also NC 03:40:439 (1) - because yeah.
  3. 02:34:439 - Probably makes no significant difference, but push the start of the break to here? added a note there anyways.
  4. 03:08:939 (1) - Add a finish to match the other similar parts. Done!

Thanks!

Kocari

Kocari wrote:

[Lanturn's Easy]

  1. 01:08:939 (1) - Move this a little more to the left for perfect blanket ok
  2. 01:22:251 (4) - I feel like continuing the clap hitsound pattern is fine here. It doesn't really effect the sound but keeps it consistent Hmm. I actually like the setup i have here. Thanks though :3
  3. 03:16:251 (4) - Same as the 1st one Same as above.
  4. 03:19:439 (3) - I feel the end of that slider should have a clap because you didn't have one there but instead had it here with the exact same note pattern for example - 01:25:439 (3); it occurs other places as well so why not have it the same :) Was missing yeah. Thanks :3
    Love that bell at the end though really great stuff during the easy difficulty. Felt relatively fun and wasn't anything out of order

Thanks!

Axarious

Axarious wrote:

[Lanturn's Easy]
  1. 00:29:564 (3,4) - Maybe two white points (instead of one) before the red point on (4) for a better blanket with (3). Changed this slider.
  2. 00:43:439 (1,3) - Eh, blanket maybe? I think it's blanketed well enough.
  3. 01:00:689 (1,2) - Move slider (2) to x:243 y:327 to match up y-coordinates from slider (1). I changed this with other mods. I like how it is now.
  4. 02:14:939 (3,1) - Move (1) to x:107 y:148 for a better blanket, also makes 1.19x distance snap. Done.
Thanks!

koreapenguin

koreapenguin wrote:

Lanturn's Easy
  1. 00:07:025 - 00:15:214 - how about use S:C3 :D ? hear so it's really really noise on quiet part (Intro) SC3 has no Soft slider slide so I don't want it.
  2. 00:23:939 (4) - add finish on slider head, hear it :3 it's match with song very well even tail Done on head.
  3. 03:43:439 (1) - nyaaa, i think it will be okay to make impact on last, 03:43:439 (1) - ex) add S:C3's finish :3 on tail really really nice bell sound idk. I get the finish sound. I need to redownload and see after.
Thanks <3

BrosephStalin

BrosephStalin wrote:

Do
Suggest

00:43:439 (1,3) - Adjust (3) to be better blanketed with (1) by moving the head of (3) closer to (1) [/color]
01:25:439 (3,1) - Adjust (1) to be better blanketed by moving the sliderhead down a bit [/color]
02:20:939 (3) - Make (3) rounder (Pull the middle node out) for a better blanket with (2) [/color]
02:49:439 (2) - Cute, but why no 3-point slider? This one is 3funky5me [color=#0000FF]yay lol :D I'll probably fix these one day.[/color]
02:52:439 (2) - ^
03:29:939 (1) - Move sliderend (The arrow) out a little bit for a better blanket [/color]
Thanks!

litoluna

litoluna wrote:

[Easy]
  1. 00:07:025 - ~00:15:214 - I felt fiting default soft-hitsound.
    this part is not drum beats yeah.. I'll fix this after it updates I think.
  2. 01:00:689 (1) - this slider, seem to protrude outside a frame. Moved it up yeah.
    You should little up this point.
  3. 03:43:439 (1) - nice BELL slider :oops:

Thanks!

SPOILER
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Title:Happy Lucky X'mas
TitleUnicode:Happy⇔Lucky X'mas♪
Artist:Sakakibara Yui
ArtistUnicode:榊原ゆい
Creator:Sekai-nyan
Version:Lanturn's Easy
Source:
Tags:xmas christmas P_A_N PAN Xinely Saten Saten-san Sekai Lanturn Collab Collaboration
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404,108,114314,1,8,0:0:0:0:
471,175,114689,2,0,B|471:237|471:237|441:297,2,120,0|2|8,0:0|0:0|0:0,0:3:0:0:
404,108,116189,1,0,0:0:0:0:
216,60,116939,6,0,B|164:60|164:60|140:48|140:48|88:48,2,120,4|2|0,0:0|0:0|0:0,0:0:0:0:
296,112,118439,2,0,L|376:112,2,79.9999999999999,2|2|2,0:0|0:0|0:0,0:0:0:0:
216,284,119939,6,0,B|164:284|164:284|140:296|140:296|88:296,2,120,4|2|0,0:0|0:0|0:0,0:0:0:0:
304,320,121439,1,2,0:0:0:0:
400,320,121814,1,2,0:0:0:0:
462,247,122189,6,0,P|500:190|495:134,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
406,168,123689,2,0,L|362:168,1,40
316,250,124251,6,0,P|263:310|184:330,1,160,4|2,0:0|0:0,0:0:0:0:
72,120,125939,2,0,P|128:72|188:60,1,120,4|2,0:0|0:0,0:0:0:0:
408,112,127439,6,0,L|408:192,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
480,252,128189,2,0,P|446:279|409:286,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
324,244,128939,2,0,P|264:228|208:244,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
264,320,130439,6,0,P|220:336|180:332,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
100,300,131189,2,0,P|56:260|24:192,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
180,248,132689,1,0,0:0:0:0:
256,72,133439,6,0,L|352:72,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
292,156,134189,2,0,L|200:156,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
164,72,134939,2,0,P|104:52|40:80,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
107,148,136439,6,0,L|75:232,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
112,312,137189,2,0,P|164:340|228:332,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
184,248,138689,1,0,0:0:0:0:
276,228,139064,1,8,0:0:0:0:
356,280,139439,6,0,P|400:300|464:300,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
424,208,140189,2,0,P|472:203|527:171,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
440,116,140939,2,0,P|375:129|335:183,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
396,32,142439,5,2,0:0:0:0:
308,68,142814,1,8,0:0:0:0:
256,148,143189,2,0,L|256:208,1,40
308,268,143751,2,0,B|368:327|390:266|458:329,1,160,2|2,0:0|0:0,0:0:0:0:
460,84,145439,6,0,B|424:68|424:68|372:68,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
324,144,146189,2,0,L|236:144,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
176,212,146939,2,0,B|104:244|104:244|32:244,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
256,264,148439,6,0,L|336:264,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
424,224,149189,2,0,P|374:174|319:168,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
408,320,150689,1,0,0:0:0:0:
320,360,151064,1,8,0:0:0:0:
228,328,151439,6,0,B|148:328|148:328|112:304,1,120,2|2,0:0|0:0,0:0:0:0:
114,113,152751,2,0,B|147:90|147:90|227:90,1,120,4|8,0:0|0:0,0:0:0:0:
292,160,153689,1,8,0:0:0:0:
292,256,154064,1,8,0:0:0:0:
228,328,154439,5,4,0:0:0:0:
164,112,167939,6,0,P|116:80|56:80,2,120,4|2|0,0:0|0:0|0:0,0:0:0:0:
256,80,169439,2,0,B|292:48|312:36|336:32|364:40|384:60|384:100,1,160,2|2,0:0|0:0,0:0:0:0:
348,272,170939,6,0,P|396:304|456:304,2,120,4|0|0,0:0|0:0|0:0,0:0:0:0:
256,304,172439,2,0,B|220:336|200:348|176:352|148:344|128:324|128:284,1,160,2|2,0:0|0:0,0:0:0:0:
176,116,173939,5,2,0:0:0:0:
256,64,174314,1,2,0:0:0:0:
336,116,174689,1,2,0:0:0:0:
320,260,175251,2,0,B|276:272|256:304|256:304|236:272|192:260,1,160,4|2,0:0|0:0,0:0:0:0:
288,40,176939,6,0,B|304:96|304:96|288:164,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
212,100,178439,1,0,0:0:0:0:
152,168,179939,6,0,L|68:168,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
120,252,180689,2,0,L|204:252,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
276,192,181439,2,0,P|328:172|388:192,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
220,116,182939,6,0,P|256:92|300:84,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
388,84,183689,2,0,P|460:124|488:172,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
340,168,185189,1,0,0:0:0:0:
196,292,185939,6,0,P|160:320|120:328,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
48,276,186689,2,0,P|32:232|40:196,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
104,128,187439,2,0,B|148:63|148:63|152:16,2,120,2|4|0,0:0|0:0|0:0,0:0:0:0:
172,196,188939,6,0,L|256:196,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
340,160,189689,2,0,L|380:44,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
368,252,191189,1,0,0:0:0:0:
464,248,191564,1,8,0:0:0:0:
420,332,191939,6,0,P|356:348|304:324,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
368,252,193439,2,0,P|384:188|360:136,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
288,200,194939,5,2,0:0:0:0:
212,260,195314,1,8,0:0:0:0:
128,212,195689,2,0,L|88:164,1,40
148,96,196251,2,0,B|195:102|219:71|219:71|259:93|297:52,1,160,2|2,0:0|0:0,0:0:0:0:
440,248,197939,6,0,L|440:336,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
352,288,198689,2,0,L|280:352,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
260,252,199439,2,0,P|200:236|144:256,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
204,332,200939,6,0,P|153:350|104:340,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
44,304,201689,2,0,P|20:244|44:184,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
116,244,203189,1,0,0:0:0:0:
200,200,203564,1,8,0:0:0:0:
116,152,203939,6,0,B|96:96|96:96|120:36,1,120,2|2,0:0|0:0,0:0:0:0:
300,104,205251,2,0,P|358:82|425:111,2,120,4|8|0,0:0|0:0|0:0,0:0:0:0:
200,208,206939,6,0,P|144:264|52:268,1,160,2|0,0:0|0:0,0:0:0:0:
140,148,208251,2,0,P|198:123|251:140,1,120,4|0,0:0|0:0,0:0:0:0:
336,100,209189,1,2,0:0:0:0:
416,148,209564,1,2,0:0:0:0:
472,68,209939,6,0,P|506:115|508:175,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
416,148,211439,2,0,P|416:207|451:254,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
340,88,212939,5,2,0:0:0:0:
250,53,213314,2,0,P|172:59|115:113,1,160,8|8,0:0|0:0,0:0:0:0:
128,208,214439,2,0,B|148:268|104:268|124:328,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
208,156,215939,6,0,L|292:200,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
296,100,216689,2,0,L|396:100,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
456,44,217439,2,0,P|472:112|444:168,1,120,2|2,0:0|0:0,0:0:0:0:
312,352,218939,5,4,0:0:0:0:
220,321,219314,2,0,P|184:249|220:173,1,160,8|8,0:0|0:0,0:0:0:0:
296,132,220439,6,0,P|296:88|240:16,1,120,4|4,0:0|0:0,0:0:0:0:
44,144,221939,2,0,P|44:188|100:260,1,120,4|4,0:0|0:0,0:0:0:0:
300,352,223439,6,0,B|352:372|424:324|424:324|404:168|288:96|288:96|300:64|256:38|256:38|212:64|224:96|224:96|108:168|88:324|88:324|160:372|212:352,1,959.999999999999,4|2,0:0|0:0,0:0:0:0:

so many mods XD
Topic Starter
Suimya
lol yeah, and updated =w=/
nanoK
[Merry X'mas]

  • 00:41:939 (1,2,3,4) - The jump from slider to slider goes in the opposite direction. This makes newbies to insane want to just not move their cursor because the slider circle still wraps around their cursor even if they don't move, which is bad in general. At least make them closer together, or change it all.
    02:14:939 (1,2,3,4,5) - These jumps are really annoying...
    03:29:939 (1,2,3,4,5,6) - I prefer to make this a correctly measured star. To make a star like that first do Ctrl-shift-D, make it 5 beats, arrange it so it goes around in a star, and replace this ugly stuff.
    03:35:939 (1,2) - Same as the first mod. make them closer together or change them.
    HP drain rate of 7 is harsh especially for an insane.
[Panely's Hard]
  • 01:08:001 (2,3) - Again, it goes against the sliders, change this as it especially applies to those who are starting / currently on hard.
    01:48:689 (3,4,5,6,7) - This doesn't matter much and I don't know how else you could change it to fit the song (except maybe doing ctrl-G to flip each one) but, This also promotes people starting hard to just hold at the beginning of the slider, instead of actually moving, which is bad. Flipping it will at least allow jumps to help them with jumping.
[Skin]

  • Crop the sides of the numbers because when you have multiple digits, the transparent space at the edges creates space between the two digits, making times when you have a combo of 10 or more it's really really ugly.
Other than that I love the skin. :)

:D
Sincerely, finap
Topic Starter
Suimya
Thanks for checking Fixed some stuff :3
Ujimatsu Chiya
As PM requested
Sorry late ; ^ ;

SPOILER
Bold : should be Fix it. (or Unrankable)
Green : High Recommend.
Black : suggestions.

[General]
  1. well.. you have not been used yet for SB, cheak out wide screen now. ( easy ~ hard )
  2. I think this is not really need. recommended remove.
  3. soft-hitfinish2 , soft-hitfinish4 << Why are practically the same sound using the two?
  4. remove ' Collab ' at tag. I do not think this is necessary because already 'Collaboration'.

[Skin]
  1. I can't understand why you use ' section-fail ' jpg. I think that it is better to use X mark with character.
    Difficult to know the difference between success and failure.
  2. It's really need? http://puu.sh/dlZAP/4d69280337.png
  3. Just.. my opinion try with these skins. make more cute. ww // http://puu.sh/dlZCR/59958a9df9.zip
    SPOILER
    follow point ↓

    sliderb0~5 ↓

    Lighting ↓

    HP bar ↓
    << ?!!?!!!?!

[Merry X'mas]
  1. HP > 7
  2. 00:11:938 (2) - remove whistle instead, add 00:12:211 (3) - here. It is sufficient for the finish because of the small sound than 00:12:484 (4) - and
    heard a small voice from 00:12:211 (3) -
  3. 00:12:757 (5) - same here add whistle Add attaching to the reason like here. 00:08:662 (3,4) -
  4. 00:15:623 (6) - how about change fininsh? I think better know. :P
  5. 00:21:595 (5,6,7,8) - just opinion how about change two 1/4 slider? 00:21:782 (7) - beat is strong and... have more fun. lol
  6. 00:25:439 (1) - try make blank with 00:24:689 (4) - better to design
  7. 00:35:939 (1) - cheak blank at tail
  8. 00:45:689 (3,5) - add whislte better
  9. 01:02:751 (5) - ctrl + J?
  10. 01:06:689 (3,4,5,6) - just opinion.. try this follow
  11. 01:12:689 (3) - ctrl+g?
  12. 01:20:939 (1) - make blank with 01:20:564 (6) - better.
  13. 01:32:564 (1) - I think need NC here. speed change is greater
  14. 01:56:564 (8) - why not stack with 01:55:064 (6) - ?
  15. 02:15:501 (4,5) - hm... ctrl + g? think follow is better than ever
  16. 03:29:939 (1,3) - Please narrow street. make perfect star I guess.
  17. 03:37:814 (3) - make blank better.

[Pan & Xinely]
  1. 00:12:484 (2) - try perfect stack
  2. 00:21:501 (2) - cheak blank
  3. 00:32:095 (3) - cheak blank, you missed the tail
  4. 00:39:876 (4) - same ^ missed head
  5. 00:41:189 (4) - cheak DS prev, DS seems to be no reason to increase.
  6. 00:42:501 (3) - ^ Please increase.
  7. 02:26:189 (4,2) - blank little wrong.
  8. 03:08:939 (1) - ^
  9. 03:40:439 (1) - ^

I think Easy , Normal diff fine. :3

GL with X'mas~
yeah~ 100 kds xD
Topic Starter
Suimya
Thanks so much for the mod eINess ww

Fixed everything on my diff!
Natsu
I'll check this today

General:

  1. Unused Image Files: follow point.png
Merry X'mas

  1. try OD8, since the hitwindow of OD7 is too big for AR9.
  2. mmm HP +1?
  3. 00:07:843 (2) - missing whistle in the tail, since you have whistle in 00:08:662 (3,4) - which are the same in the music.
  4. 00:15:487 (5,6,7,8,9) - this is really off, you can listen at 50% or 25%
  5. 00:18:782 (2) - so nothing in the music there, your triplet should be in 00:18:970
  6. 00:21:501 (4,5,6) - really weird rhythm and a bit uncomfortable to play, I'll suggest you to try this instead:
  7. 00:34:251 why this pause? feel really weird when playing
  8. 01:08:189 (3,4,5) - shouldn't be this stacked with the previous 01:07:064 (5) -
  9. 01:17:001 (5,6,7,8,9,10) - this rhythm doesn't fit the song nicely, try this:
  10. 01:31:814 (3,4,5) - shouldn't be these nc due to the sv changes?
  11. 01:47:470 (5) - this is not following nothing in the music, but you forgot adding one circle in 01:47:282 -
  12. 01:47:751 why are you ignoring this circle? thepause feel really bad, considering that you are mapping to every sound in the music
  13. 02:05:939 (2,3,4) - this is really confused to play
  14. 02:18:689 (4,5,6,7,8,9) - your current rhythm doesn't follow the song properly, try this:
  15. 02:27:689 (4,5,6,7,1) - similar as above, for this case try this:
  16. 02:30:782 (6) - there is nothing in the music as well
  17. 03:08:470 (7) - ^
  18. 03:11:189 (4,5,6,7,8,9,10,1) - your rhythm selection doesn't fit the music, try this:
  19. 03:26:939 (1,2,3,4,5) - why the jumps and overmap when the music is in the slow part? remove this 03:27:126 (2,3) -
  20. 03:40:439 (1,2,3) - why the spacing is the same if the spacing in the timeline is different?
  21. 03:41:939 (1,2,3) - ^
    I'm not fan of overmap and there are some beats and rhythm that doesn't follow the song like it is, will be nice if you recheck your rhythm selections again
work with this for now, also try to get a timing check as well, maybe I'll check this again later :3
Deif
Timing help incoming /o/

1. Offset: 612ms / BPM: 110,00
2. Offset: 4.839ms / BPM: 110,00
3. Offset: 17.929ms / BPM: 160,00

Hope it's helpful, ho ho ho!
Topic Starter
Suimya
Thanks so much for the Timing help Deif and Ike <3
Natsu
I'll be here today, sorry for delay

General:

  1. so your BG is 16:9 and your storyboard is 4:3 , try to be consistent, since actually looks really ugly, since your bg got cropped (seems like the sb still wip
  2. Inconsistency in timing sections (first like is not the same in all diffs)
Merry X'mas

  1. 00:19:051 (4) - this need another repeat according to the music, be careful with the spacing 00:19:051 (4,1) -
  2. 00:21:676 (5,6) - remove 6 and add a repeat in 5, since 1/4 slider jump to a circle play really bad, slider to slider is better
  3. 00:24:582 (4) - there is nothing in the music with this circle, I suggest you to remove it
  4. 00:54:301 (2,3,4,5) - according to the music this should be a 5 circle stream, so add a circle in 00:54:582
  5. 01:05:176 (3,4,5,6,7,8,1) - this should be a full stream, so add circles in 01:05:457 - and 01:05:832
  6. 01:11:457 (7) - remove this circle and add one in 01:11:269 - sound better with the music
  7. 01:11:926 (1,2) - this spacing is too short, consider to add more spacing to fit the next jump in 01:12:301 (2,3) -
  8. 01:14:551 (3,4,5,6) - shouldn't be a stream here, if you listen careful, remove 01:14:644 (4,6) -
  9. 01:16:707 (3) - nothing in the music here, remove that circle, if you want you can add a circle in 01:16:894
  10. 01:18:863 (4,5) - this jump is a bit uncomfortable to play, reduce a bit the spacing, since can be confused with a 1/1 gap
  11. 01:20:457 (5) - nothing in the music here, but yes in 01:20:269
  12. 01:23:269 (6) - remove circle, since there is no beat in the music
  13. 01:31:801 (3,4,5) - this is fine without NC, since the music make you read it without warning
  14. 01:56:363 (7,8) - this jump is really evil lol.. consider that is 1/4 jump and this is just an insane diff, I suggest you to reduce the spacing like a lot
  15. 02:06:676 (5,6,7,8,9,1) - this should be a big stream :c
  16. 02:09:957 (5) - remove this circle there is nothing in the music as well
  17. 02:19:144 (7) - there is nothing in the music here, but yes in 02:18:957
  18. 02:21:957 (7) - nothing here, but in 02:21:769
  19. 02:22:332 add a circle here, since the sound is really prominent
  20. 02:24:957 (6) - nothing here, but in 02:24:769
  21. 02:26:176 (5) - CTRL G flow better IMO
  22. 02:27:957 (6) - nothing here, but yes in 02:27:769
  23. 02:31:332 (2) - remove this circle, there is nothing in the music
  24. 02:46:988 (2,3,4,5,6,7,1) - this play really weird, mainly cuz the stream is starting in a blue tick, also cuz you are not mapping the beat at 02:46:801 - mmm try this:
  25. 02:57:676 (3,4,5,6,7,1) - this should be a full stream as well, but try some 1/4 repeat sliders here, since there is another long stream after it
  26. 03:14:457 (5) - nothing here, but yes in 03:14:269
  27. 03:17:176 (4,5,6,7) - should be a 5 circle stream
  28. 03:22:894 (3) - there is nothing in the music here
  29. 03:23:832 add a circle here there is a sound in the music
  30. 03:32:457 (5) - nothing here, but yes in 03:32:269
  31. 03:35:457 (6) - nothing here, but in 03:35:269
  32. 03:43:332 stream should continue here
work with this, I'm modding the rest now :3
Topic Starter
Suimya
Thanks for modding Natsu, fixed everything on my diff. Really it's much better now :3
Nepu
Sorry for being so late orzorz final exam sucks.
The sb is done now
http://puu.sh/dDGBa/e5bf165648.zip

You should fix all the .osu files to add following lines
Sprite,Background,Centre,"<your background file name here>",320,240
S,0,0,,0.625
F,0,0,223426,0
F,0,223426,227926,0,1
F,0,227926,239099,1
Also remember to turn on the wide-screen support~

Hopefully this will get qualified before 12.25 >.<
IamKwaN
Requested on hitsounds, storyboard and skinning check.
[Storyboard]
  1. 1-15.png disappears too fast provided that the lyric (いらないから) hasn't ended.
  2. 1-30.png appears too slowly, the singer has sung もう but lyric doesn't show up.
  3. 1-34.png - Same as 1-15.png.
[Skinning]
  1. Reference: https://osu.ppy.sh/wiki/Skinning#osu.21standard
  2. Missing 'cursormiddle.png' to fulfill the Cursor set.
  3. Missing 'scorebar-marker.png' to fulfill the Scorebar set.
[Hitsound]
  1. Oriental delay is detected on 'soft-hitclap.wav', use this instead: http://puu.sh/dDHNB.wav
@Sekai: LOL merry x'mas everyone
Topic Starter
Suimya
Finally updated and add the SB <3

Thanks a lot Google owo/

EDIT: I really didn't like the skin, so i removed it and kept the section-fail, and section-pass o3o/
Rare
lyrics are fine. at the end, she saying "merry Christmas". but not found in the lyric i wonder.
thats all.

no kds pls.
Topic Starter
Suimya
Thanks for checking Rare owo
Nepu
Updated sb fixed things metioned by Kwan
http://puu.sh/dDLsm/e1bb16a96d.zip

:P
Topic Starter
Suimya
updated owo/
Natsu
so sb is done?

kk later in night, soon!
Topic Starter
Suimya

Natsu wrote:

so sb is done?
Yes, it's finally finished o3o/
Melophobia
I'm waiting <3
Natsu

Melophobia wrote:

I'm waiting <3
I'm modding brb

General

  1. timing seems fine already confirmed with other people, anyways bar line should be omitted in 00:18:676 (apply to every diff)
Insane:

  1. 00:19:051 (4,1) - use less spacing make them overlap so is easy to read, actually people can be confused thinking that it is 1/2
  2. 00:21:488 (4) - x: 404 y: 180 similar reason as above
  3. 01:05:832 (10,1) - this spacing is really bad and confused, use the same spacing as 01:05:176 (3,4,5,6,7,8,9,10) -
  4. 02:07:332 (12,1) - same as above
  5. 03:28:238 (1,2) - music is really strong make a jump here as well
  6. 03:43:332 (11,1) - spacing
Hard:

  1. 00:08:385 (2,3) - blanket is really off
  2. 00:32:176 (3) - mm I feel that 1/2 repeat slider will fit the vocals better, is kinda weird that youa re ignoring the one in 00:32:363
  3. 00:39:488 (3,4) - blanket can be improved
  4. 00:47:176 (3,1) - is this supposed to be a blanket? if yes then fix it pls, is really off
  5. 00:53:926 (1,2) - blanket is off as well
  6. 01:04:426 (1) - add a circle with finish and start the spinner 1/4 later, like you did here 02:31:426 (5,1) -
  7. 02:09:488 (2) - this slider should end in 02:09:676 - where the music is prominent, also this is not consistent with the first kiai.
  8. 02:17:176 (3,1) - is this supposed to be a blanket? cuz actually looks really bad
  9. 02:34:332 (5) - I prefer if you remove this circle there is nothing in the music or almost inaudible and doesn't sound nice with the song.
  10. 02:47:551 (4,5) - 1/4 repeat slider can be better, since there is a stream, but w/e
  11. 02:50:551 (4) - this slider should be 1/2 there is nothing in the music at the blue tick
  12. 02:56:926 (1) - add a circle with finish and start the spinner 1/4 later
  13. 03:26:926 (1,2) - this is so confused to play lol, mainly in hidden, is confused cuz you didn't map this beat 03:27:488 - and is weird cuz is the same music and vocal as 03:27:676
  14. 03:36:113 add a circle for the cute vocals?? T-T merry x`mas
  15. 03:37:426 (1,2) - this diff is fine but those blamkets make me sad, they are really off, pls check the diff and improve them
Normal:

  1. HP drain is really hight and is not balanced with the settings in this mapset, try HP 4 instead
  2. 02:54:301 (1,2,3) - spacing error? I see what you are doing here, I'm ok with this, just pointing in case of that is not on purpose
  3. 00:45:863 (7,2) - this overlap looks kinda ugly in game
  4. 00:15:749 (1) - the end of this spinner is not properly snapped, probably happen when sekai apply the new timing LOL
  5. 02:07:988 (3,4) - try a better blanket?
  6. 02:47:926 - 0.50 sv maybe is too slow, what about 0.75? normal diff players are not familiarized with this kind of sv changes tho
  7. 03:04:801 add a circle? the music is really strong and I feel that you shouldn't be ignoring it
  8. 03:43:426 (1) - D: nice
Easy:

  1. this is fine to me
:)
Topic Starter
Suimya
Thanks for the recheck Natsu <3

Fixed everything on it on my diff!
Lanturn
<3 getting close~
Topic Starter
Suimya
Fixed everything on Xinely and PAN's Diff, since Xinely allowed me to o.o/

Since they're kinda busy atm o3o/
Saten

Natsu wrote:

Normal:

  1. HP drain is really hight and is not balanced with the settings in this mapset, try HP 4 instead not that it really matter in the end because you'll still be able to recover even if you miss full sliders, but okay
  2. 02:54:301 (1,2,3) - spacing error? I see what you are doing here, I'm ok with this, just pointing in case of that is not on purpose yeah, I use that spacing as a transition to the following SV
  3. 00:45:863 (7,2) - this overlap looks kinda ugly in game no u D:
  4. 00:15:749 (1) - the end of this spinner is not properly snapped, probably happen when sekai apply the new timing LOL yeah, baka Sekai
  5. 02:07:988 (3,4) - try a better blanket? but it's cold
  6. 02:47:926 - 0.50 sv maybe is too slow, what about 0.75? normal diff players are not familiarized with this kind of sv changes tho I wanted to have the last part before the final chorus somewhat different from the others
  7. 03:04:801 add a circle? the music is really strong and I feel that you shouldn't be ignoring it it's more or less the same pattern as the other previous parts, I can't really find any proper reasons to put a note there as it is now
  8. 03:43:426 (1) - D: nice :D
merry
http://puu.sh/dGGss/e86a054d9a.osu
Topic Starter
Suimya
updated Saten's diff ></
Natsu
Her you go :3

In the normal diff 00:15:749 (1,1) - the gap between spinner and slider can be a bit questionable, but considering the low bpm and the difficulty of the normal diff should be fine IMO, also rhythm is correct so up to the next BAT
Gamu
We fixed a hitsound file via irc.
Because it had a delay of greater than 5ms.

Rebubbled!

This is the only thing that I can do now...sorry
I pretty much didn't have any time.
BeatofIke
GO Sekai <3
Myxo


See the review of the Insane diff as popping reason. It was confirmed with a QAT member as well.

[General]

  1. Please snap the Preview Point correctly.
[Lanturn's Easy]

  1. 03:16:238 (4) - Move the last anchor a bit down for a more beautiful curve c: http://puu.sh/dHEDD/bcf5901682.jpg
  2. Nice Easy!
[Santa's Normal]

  1. 00:07:021 (1,2) - It's better to use this rhythm imo: http://puu.sh/dHFrw/a36fe6bd1a.jpg To fit the bells better.
  2. This diff uses everything I dislike in Normals, but I love it. On a more serious note, the crossing movements and overlaps are really tough, but it fits well with the spread. I hope it won't be a problem.
[Panely's Hard]

  1. 00:40:988 (3) - Move this circle so that the spacing to the next note is 1.2x as well - Otherwise it looks quite weird.
  2. 01:32:176 (3) - Minor, but I think it would work better as a straight slider - http://puu.sh/dHF6Y/b58ef2c890.jpg
  3. 02:11:363 (4) - The overlap with the previous slider looks a bit strange... Maybe use straight slider like 02:10:426 (1) - ? http://puu.sh/dHFim/f0e2afda9c.jpg
  4. 03:43:426 (5) - NC for consistency with Normal and Insane c:
  5. Cool!
[Merry X'mas]

  1. AR 8.5 & HP 7 please >w< The AR feels too high currently, since you mostly use quite low spacing and the BPM is not that high.
  2. Some of your stream shapes, like 02:06:676 (5,6,7,8,9,10,11,12,1) - for example, could be much more clean if you use Convert Slider to Stream. (Although it's quite minor)
  3. 00:07:021 (1,2) - Use a similar rhythm as Hard? To follow the bells better.
  4. 00:09:203 (1,2,3) - ^
  5. 00:16:294 (9) - Place more far away from previous note for a better flow and aesthetic: http://puu.sh/dHFZZ/9609fa9277.jpg
  6. 00:21:488 (4,5) - This pattern flows weird for me, and it doesn't really make sense to have a kick-slider here :c Maybe you can just replace (4) with two circles stacked on (5)
  7. 00:22:988 (4,5) - The sudden lower spacing between (4) and (5) plays and looks pretty weird. I can't think of a suggestion atm, but I'm sure you can come up with something.
  8. 00:24:301 (2,3) - This jump is a bit too big imo, since before you haven't use big jumps so it seems sudden.
  9. 00:38:176 (4,5,6) - The flow is not the best here - I'd just copy and flip 00:37:426 (1,2,3) to replace 00:38:176 (4,5,6) -
  10. 01:08:926 (1) - y:312
  11. 01:32:551 (5) - Somewhere around x:340 y:135 the flow and aesthetic of this pattern would be much better imo: http://puu.sh/dHGqS/ff19f76c3c.jpg
  12. This difficulty lacks quality. The patterns are very repetetive, which shouldn't be the case for an almost-4-minutes map if it should be fun to play. You got very few rhythm variation, most of the time it's all on 1/2. When you use 1/2-sliders, they are always copy-pasted and flipped, which lacks variation. Back-and-forth 1/2-circle patterns are overused, as well as the reusage of circles (aka placing a circle where there was already a circle some objects before). It gets a bit better in the end, but the issues apply for the whole diff.
While the other diffs are mostly fine, Insane needs some work before this can go qualified. Minimum would be to get atleast 3 more mods on the Insane diff by professional modders, to improve the overall flow. I'd also highly recommend you to search for the overused patterns I mentioned and replace some of them with more interesting ones, for more variation. At the moment, the map is not fun to play for me and it probably won't be for most players.
Natsu
mmm personally I found this fun to play and I don't see it lacking quality, also AR9 play fine here due to the jumpy map, just my two cents, GL Sekai
Lanturn
Fixed.

SPOILER
osu file format v13

[General]
AudioFilename: happyhappy.mp3
AudioLeadIn: 0
PreviewTime: 127439
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
SkinPreference:Default
WidescreenStoryboard: 1

[Editor]
Bookmarks: 18689,31439,36314,43439,65939,110939,154439,223439,227939
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Happy Lucky X'mas
TitleUnicode:Happy⇔Lucky X'mas♪
Artist:Sakakibara Yui
ArtistUnicode:榊原ゆい
Creator:Sekai-nyan
Version:Lanturn's Easy
Source:
Tags:xmas christmas P_A_N PAN Xinely Saten Saten-san Sekai Lanturn Collab Collaboration
BeatmapID:546016
BeatmapSetID:235599

[Difficulty]
HPDrainRate:2
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.799999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"45.jpg",0,0
//Break Periods
2,155939,166486
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"45.jpg",320,240
S,0,0,,0.625
F,0,0,223426,0
F,0,223426,227926,0,1
F,0,227926,239099,1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
614,545.454545454546,4,2,1,30,1,0
4840,545.454545454546,4,2,1,30,1,0
11385,-100,4,2,2,35,0,0
17930,-100,4,2,0,5,0,0
18676,375,4,2,1,60,1,8
19426,375,4,2,1,60,1,0
31426,-100,4,2,1,50,0,0
55426,-100,4,2,2,60,0,0
60676,-100,4,2,1,50,0,0
65926,-100,4,2,1,70,0,1
91426,-100,4,2,1,60,0,1
92926,-100,4,2,1,60,0,0
116926,-100,4,2,2,60,0,0
122738,-100,4,2,1,60,0,0
127426,-100,4,2,1,70,0,1
154426,-100,4,2,1,60,0,0
167457,-100,4,2,1,40,0,0
167926,-100,4,2,2,60,0,0
173926,-100,4,2,1,60,0,0
178426,-100,4,2,1,40,0,0
179926,-100,4,2,1,70,0,1
205426,-100,4,2,1,60,0,0
223426,-100,4,2,1,20,0,0
227926,-100,4,2,3,5,0,0


[Colours]
Combo1 : 86,154,71
Combo2 : 240,116,116
Combo3 : 255,251,176

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228,184,102676,2,0,P|208:136|228:64,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
300,248,104176,1,0,0:0:0:0:
440,116,104926,6,0,B|476:188|476:188|476:272,1,160,4|0,0:0|0:0,0:0:0:0:
352,340,106238,2,0,L|248:340,2,79.9999999999999,2|2|2,0:0|0:0|0:0,0:0:0:0:
128,256,107926,6,0,L|128:172,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
40,140,108676,2,0,P|87:90|158:86,1,120,0|2,0:0|0:0,0:0:0:0:
216,132,109613,1,2,0:0:0:0:
288,72,109988,1,2,0:0:0:0:
370,123,110363,1,2,0:0:0:0:
392,264,110926,6,0,P|452:284|504:264,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
295,264,112426,2,0,P|235:284|183:264,2,120,0|4|8,0:0|0:0|0:0,0:0:0:0:
352,184,113926,5,4,0:0:0:0:
404,108,114301,1,8,0:0:0:0:
471,175,114676,2,0,B|471:237|471:237|441:297,2,120,0|2|8,0:0|0:0|0:0,0:3:0:0:
404,108,116176,1,0,0:0:0:0:
216,60,116926,6,0,B|164:60|164:60|140:48|140:48|88:48,2,120,4|2|0,0:0|0:0|0:0,0:0:0:0:
296,112,118426,2,0,L|376:112,2,79.9999999999999,2|2|2,0:0|0:0|0:0,0:0:0:0:
216,284,119926,6,0,B|164:284|164:284|140:296|140:296|88:296,2,120,4|2|0,0:0|0:0|0:0,0:0:0:0:
304,320,121426,1,2,0:0:0:0:
400,320,121801,1,2,0:0:0:0:
462,247,122176,6,0,P|500:190|495:134,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
406,168,123676,2,0,L|362:168,1,40
316,250,124238,6,0,P|263:310|184:330,1,160,4|2,0:0|0:0,0:0:0:0:
72,120,125926,2,0,P|128:72|188:60,1,120,4|2,0:0|0:0,0:0:0:0:
408,112,127426,6,0,L|408:192,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
480,252,128176,2,0,P|446:279|409:286,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
324,244,128926,2,0,P|264:228|208:244,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
264,320,130426,6,0,P|220:336|180:332,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
100,300,131176,2,0,P|56:260|24:192,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
180,248,132676,1,0,0:0:0:0:
256,72,133426,6,0,L|352:72,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
292,156,134176,2,0,L|200:156,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
164,72,134926,2,0,P|104:52|40:80,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
107,148,136426,6,0,L|75:232,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
112,312,137176,2,0,P|164:340|228:332,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
184,248,138676,1,0,0:0:0:0:
276,228,139051,1,8,0:0:0:0:
356,280,139426,6,0,P|400:300|464:300,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
424,208,140176,2,0,P|472:203|527:171,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
440,116,140926,2,0,P|375:129|335:183,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
396,32,142426,5,2,0:0:0:0:
308,68,142801,1,8,0:0:0:0:
256,148,143176,2,0,L|256:208,1,40
308,268,143738,2,0,B|368:327|390:266|458:329,1,160,2|2,0:0|0:0,0:0:0:0:
460,84,145426,6,0,B|424:68|424:68|372:68,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
324,144,146176,2,0,L|236:144,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
176,212,146926,2,0,B|104:244|104:244|32:244,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
256,264,148426,6,0,L|336:264,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
424,224,149176,2,0,P|374:174|319:168,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
408,320,150676,1,0,0:0:0:0:
320,360,151051,1,8,0:0:0:0:
228,328,151426,6,0,B|148:328|148:328|112:304,1,120,2|2,0:0|0:0,0:0:0:0:
114,113,152738,2,0,B|147:90|147:90|227:90,1,120,4|8,0:0|0:0,0:0:0:0:
292,160,153676,1,8,0:0:0:0:
292,256,154051,1,8,0:0:0:0:
228,328,154426,5,4,0:0:0:0:
164,112,167926,6,0,P|116:80|56:80,2,120,4|2|0,0:0|0:0|0:0,0:0:0:0:
256,80,169426,2,0,B|292:48|312:36|336:32|364:40|384:60|384:100,1,160,2|2,0:0|0:0,0:0:0:0:
348,272,170926,6,0,P|396:304|456:304,2,120,4|0|0,0:0|0:0|0:0,0:0:0:0:
256,304,172426,2,0,B|220:336|200:348|176:352|148:344|128:324|128:284,1,160,2|2,0:0|0:0,0:0:0:0:
176,116,173926,5,2,0:0:0:0:
256,64,174301,1,2,0:0:0:0:
336,116,174676,1,2,0:0:0:0:
320,260,175238,2,0,B|276:272|256:304|256:304|236:272|192:260,1,160,4|2,0:0|0:0,0:0:0:0:
288,40,176926,6,0,B|304:96|304:96|288:164,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
212,100,178426,1,0,0:0:0:0:
152,168,179926,6,0,L|68:168,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
120,252,180676,2,0,L|204:252,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
276,192,181426,2,0,P|328:172|388:192,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
220,116,182926,6,0,P|256:92|300:84,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
388,84,183676,2,0,P|460:124|488:172,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
340,168,185176,1,0,0:0:0:0:
196,292,185926,6,0,P|160:320|120:328,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
48,276,186676,2,0,P|32:232|40:196,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
104,128,187426,2,0,B|148:63|148:63|152:16,2,120,2|4|0,0:0|0:0|0:0,0:0:0:0:
172,196,188926,6,0,L|256:196,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
340,160,189676,2,0,L|380:44,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
368,252,191176,1,0,0:0:0:0:
464,248,191551,1,8,0:0:0:0:
420,332,191926,6,0,P|356:348|304:324,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
368,252,193426,2,0,P|384:188|360:136,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
288,200,194926,5,2,0:0:0:0:
212,260,195301,1,8,0:0:0:0:
128,212,195676,2,0,L|88:164,1,40
136,92,196238,2,0,B|183:98|207:67|207:67|247:89|284:64,1,160,2|2,0:0|0:0,0:0:0:0:
440,248,197926,6,0,L|440:336,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
352,288,198676,2,0,L|280:352,1,79.9999999999999,0|8,0:0|0:0,0:0:0:0:
260,252,199426,2,0,P|200:236|144:256,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
204,332,200926,6,0,P|153:350|104:340,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
44,304,201676,2,0,P|20:244|44:184,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
116,244,203176,1,0,0:0:0:0:
200,200,203551,1,8,0:0:0:0:
116,152,203926,6,0,B|96:96|96:96|120:36,1,120,2|2,0:0|0:0,0:0:0:0:
300,104,205238,2,0,P|358:82|425:111,2,120,4|8|0,0:0|0:0|0:0,0:0:0:0:
200,208,206926,6,0,P|144:264|52:268,1,160,2|0,0:0|0:0,0:0:0:0:
140,148,208238,2,0,P|198:123|251:140,1,120,4|0,0:0|0:0,0:0:0:0:
336,100,209176,1,2,0:0:0:0:
416,148,209551,1,2,0:0:0:0:
472,68,209926,6,0,P|506:115|508:175,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
416,148,211426,2,0,P|416:207|451:254,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
340,88,212926,5,2,0:0:0:0:
250,53,213301,2,0,P|172:59|115:113,1,160,8|8,0:0|0:0,0:0:0:0:
128,208,214426,2,0,B|148:268|104:268|124:328,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
208,156,215926,6,0,L|292:200,1,79.9999999999999,4|8,0:0|0:0,0:0:0:0:
296,100,216676,2,0,L|396:100,1,79.9999999999999,2|8,0:0|0:0,0:0:0:0:
456,44,217426,2,0,P|472:112|444:168,1,120,2|2,0:0|0:0,0:0:0:0:
312,352,218926,5,4,0:0:0:0:
220,321,219301,2,0,P|184:249|220:173,1,160,8|8,0:0|0:0,0:0:0:0:
296,132,220426,6,0,P|296:88|240:16,1,120,4|4,0:0|0:0,0:0:0:0:
44,144,221926,2,0,P|44:188|100:260,1,120,4|4,0:0|0:0,0:0:0:0:
300,352,223426,6,0,B|352:372|424:324|424:324|404:168|288:96|288:96|300:64|256:38|256:38|212:64|224:96|224:96|108:168|88:324|88:324|160:372|212:352,1,959.999999999999,4|2,0:0|0:0,0:0:0:0:
Melophobia
</3
Myxo

Natsu wrote:

mmm personally I found this fun to play and I don't see it lacking quality, also AR9 play fine here due to the jumpy map, just my two cents, GL Sekai
Yea I know it is fun to play for some players / mappers, since it was already bubbled twice, but I confirmed with QATs and they said it needs work before it can get qualified, so yea... We don't want to have a DQ after all. But I appreciate your opinion.
And about AR9 - if Sekai really wants to keep it I would be fine with it...
Sem
k
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