Alright, thanks anyway :3BeatBreakerS wrote:
not sure why its lagging on high FPS maybe memory issue ?
as for the MS, from what i understand it represents the time taken to Render a Single frame
Alright, thanks anyway :3BeatBreakerS wrote:
not sure why its lagging on high FPS maybe memory issue ?
as for the MS, from what i understand it represents the time taken to Render a Single frame
This has to be related to your setup then. Current beta build is the same as cutting edge was 2 days ago.Inundacion wrote:
changed to beta and lines disappeared lol
WINEDEBUG=+all,-snoop,-heap,-reg,-opengl
This is intended. Please read the changelog.Moe Fishmonger wrote:
I found a small bug in the latest Cutting, 20150906.1, not sure if all the time, but when i quit out of a song, it doesn't play the music from the point i quit from, it goes to the preview point. I know this isn't major but it really bugs me
Could you try using this executable to see if it fixes your issue? https://www.dropbox.com/s/70b7z9qk01e59 ... 1.exe?dl=0Score_Under wrote:
The debug log is quite large. I ended up capturing it with these parameters:WINEDEBUG=+all,-snoop,-heap,-reg,-opengl
Here's a gzip of the last 10,000 lines of the debug log: https://d.maxfile.ro/rsxgdtipfb.gz
All of those lines were printed while Osu was unresponsive.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error NOT_INITIALIZED.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=q9dxucbh_Y2rJkI98J_ZDJWiqSr1Jf4FqOTrXrxPROOc=.#=qfyVnQJz9_TgTaj$IlmzFRQ==(Int32 #=qR89xsALkLYBd05cO$f$GCA==, Int32 #=qCg38u8LV_RJ0w1tuzY7_vA==, GraphicsContextFlags #=qcsO_FA9350iKLyBH_AH7UQ==)
at #=qQbB2REKlPKXqa407JOmQ_BJOTOYgu2OjcmZqOdoaapM=.#=qzEZA$JS65K8gGYi2SxWAnA==()
at #=qQbB2REKlPKXqa407JOmQ_BJOTOYgu2OjcmZqOdoaapM=.#=qzEZA$JS65K8gGYi2SxWAnA==()
at #=qQbB2REKlPKXqa407JOmQ_BJOTOYgu2OjcmZqOdoaapM=.#=qzEZA$JS65K8gGYi2SxWAnA==()
at #=qQbB2REKlPKXqa407JOmQ_BJOTOYgu2OjcmZqOdoaapM=.OnHandleCreated(EventArgs #=qG0E1nK0drZK8P_BTmdV7Hw==)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=q2MH9cyblxsRlK6GuwJLn67MYjwW8FFfy7zWcUk6WEs4CA9e1JpsE_FMMGe94DnRo.WndProc(Message& #=qlUsdARGtOw_eVMhsOhleCA==)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
osu!
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///C:/Program%20Files/osu!/osu!.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
OpenTK
Assembly Version: 1.1.0.0
Win32 Version: 1.1.2049.0
CodeBase: file:///C:/Program%20Files/osu!/OpenTK.DLL
----------------------------------------
zx_7ee5ae2c82b14d8ea82adecde5899239
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///C:/Program%20Files/osu!/osu!.exe
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I can confirm that this fixes the issue for me, and that the issue was not already fixed in b20150907.12cuttingedge.peppy wrote:
Could you try using this executable to see if it fixes your issue? https://www.dropbox.com/s/70b7z9qk01e59 ... 1.exe?dl=0
peppy wrote:
Please don’t comment on the new font; it will see improvements before going public.
Yes, that's normal. osu!'s main thread is sleeping so that osu! only fills your screen's refresh rate during load so that more work can be spent actually loading the map during those sleeps.Score_Under wrote:
I can confirm that this fixes the issue for me, and that the issue was not already fixed in b20150907.12cuttingedge.peppy wrote:
Could you try using this executable to see if it fixes your issue? https://www.dropbox.com/s/70b7z9qk01e59 ... 1.exe?dl=0
edit:
Unrelated, but I've noticed that songs spend most of their loading time reporting "sleep" in the timing graph. Is that normal?
Is the issue fixed on cutting edge now?Score_Under wrote:
I can confirm that this fixes the issue for me, and that the issue was not already fixed in b20150907.12cuttingedge.peppy wrote:
Could you try using this executable to see if it fixes your issue? https://www.dropbox.com/s/70b7z9qk01e59 ... 1.exe?dl=0
edit:
Unrelated, but I've noticed that songs spend most of their loading time reporting "sleep" in the timing graph. Is that normal?
LuihGi wrote:
Cutting edge build not starting because of this errorhereThis only happened on this new build.See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error NOT_INITIALIZED.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=q9dxucbh_Y2rJkI98J_ZDJWiqSr1Jf4FqOTrXrxPROOc=.#=qfyVnQJz9_TgTaj$IlmzFRQ==(Int32 #=qR89xsALkLYBd05cO$f$GCA==, Int32 #=qCg38u8LV_RJ0w1tuzY7_vA==, GraphicsContextFlags #=qcsO_FA9350iKLyBH_AH7UQ==)
at #=qQbB2REKlPKXqa407JOmQ_BJOTOYgu2OjcmZqOdoaapM=.#=qzEZA$JS65K8gGYi2SxWAnA==()
at #=qQbB2REKlPKXqa407JOmQ_BJOTOYgu2OjcmZqOdoaapM=.#=qzEZA$JS65K8gGYi2SxWAnA==()
at #=qQbB2REKlPKXqa407JOmQ_BJOTOYgu2OjcmZqOdoaapM=.#=qzEZA$JS65K8gGYi2SxWAnA==()
at #=qQbB2REKlPKXqa407JOmQ_BJOTOYgu2OjcmZqOdoaapM=.OnHandleCreated(EventArgs #=qG0E1nK0drZK8P_BTmdV7Hw==)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=q2MH9cyblxsRlK6GuwJLn67MYjwW8FFfy7zWcUk6WEs4CA9e1JpsE_FMMGe94DnRo.WndProc(Message& #=qlUsdARGtOw_eVMhsOhleCA==)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
osu!
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///C:/Program%20Files/osu!/osu!.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
OpenTK
Assembly Version: 1.1.0.0
Win32 Version: 1.1.2049.0
CodeBase: file:///C:/Program%20Files/osu!/OpenTK.DLL
----------------------------------------
zx_7ee5ae2c82b14d8ea82adecde5899239
Assembly Version: 0.0.0.0
Win32 Version: 1.3.3.7
CodeBase: file:///C:/Program%20Files/osu!/osu!.exe
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.33440 built by: FX45W81RTMREL
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Merged to Cutting Edge thread. Try to use this thread for Cutting Edge issues, please.bezrq wrote:
Problem Details:
About every 30-70 seconds, I get a sutter. I can see this as the ms counter goes from .23 to 1.-- to 4.-- and it really messes up gameplay
I do not know what causes this.
It is not my computer, as I have a very high end ( gtx 970, 16gb ram, i5 3570k@3.4ghz)
Video or screenshot showing the problem:
unable to take a screenshot of this as it happens very quickly
osu! version: 20150907.12cuttingedge
Trosk- wrote:
Merged to Cutting Edge thread. Try to use this thread for Cutting Edge issues, please.bezrq wrote:
Problem Details:
About every 30-70 seconds, I get a sutter. I can see this as the ms counter goes from .23 to 1.-- to 4.-- and it really messes up gameplay
I do not know what causes this.
It is not my computer, as I have a very high end ( gtx 970, 16gb ram, i5 3570k@3.4ghz)
Video or screenshot showing the problem:
unable to take a screenshot of this as it happens very quickly
osu! version: 20150907.12cuttingedge
Do you have background processes or something that could be affecting the performance? Does it happen if you play after booting your PC?
It is indeed, thank you!Tom94 wrote:
Is the issue fixed on cutting edge now?
If you hold "Ctrl + A" it activates auto-mod without needing to open the mod selection screen. It is practically the same as "Ctrl + Enter" but you won't get thrown into the auto replay immediately.Apexis wrote:
I noticed that the Auto-mod would occasionally turn itself on, haven't tried to replicate it yet.
Seems like osu! fails to load the default and score numbers, after playing with the custom skin of that beatmap. (Default numbers on the beatmap skin are blank.)peppy wrote:
Are you using a custom skin or something? I can't seem to replicate this.
Can replicate it. Merged the thread to the Cutting Edge thread, since this error only appears on Cutting Edge.Markie wrote:
Problem Details:
When starting the osu! client, it crashes when trying to maximize. I noticed this doesn't happen after I enter the options.
Video or screenshot showing the problem:
https://dl.dropboxusercontent.com/u/824 ... -21-57.mp4
OS version: Windows 10 (not sure if OS related)
System.NullReferenceException: Object reference not set to an instance of an object.
at #=qTOGBLgmDBD3jQQ0VGZri5ayJJYafaftAcHTnnzoiUAs=.#=qykl9C2$z0RWblWyNkkuRwbwvVz$JBCyH7oCJ7VbQWDc=()
at #=q8JbX_zSxWvzrPCpGPpmIrQ==.#=qafEzGtRynwNckHyYnjlkPqXYHQwTJGQb1J_06cVIzE4=(Boolean #=qugn0TNJ3kgxgKtNCFpesxg==)
at #=q8JbX_zSxWvzrPCpGPpmIrQ==.#=qRt45GTlrv$N7KV5ZUS6caQ==(Nullable`1 #=qmGUopUarCo0ok1W78Xoe1A==, Nullable`1 #=qoiAXCY_Tis$r7AQRmwblng==, Boolean #=qYu2TcHQFOwrNnXKuqUrbrA==, Boolean #=qugn0TNJ3kgxgKtNCFpesxg==)
at #=q8JbX_zSxWvzrPCpGPpmIrQ==.#=q6nbmRdKy2YiDlLEOM7sxBQ==()
at #=qLNDlu928lNgwWor59VmkaGJXFVCBDOLn6AJLluKzUN0=.#=qsrNeh8PLTcStO7q1$wNslw==()
at #=qLNDlu928lNgwWor59VmkaGJXFVCBDOLn6AJLluKzUN0=.#=qm70KSipwJaz$83ihwv7pyQ==(Object #=qbU3NEcCrm9pF67c4be6Cbg==, EventArgs #=qkTz7cFuJxBH36IoStBp7SA==)
at #=qKwqJG8yq3ENZLKf4J7Yr4VsG0YioTj44Vd1kDAZffhFl686zFYqyPYZ_isD_TsMt.#=qhsRd$qEJC4WgJ4R665oveQ==()
at #=qCpMPvPWn5X6x07K_ZKPp9XNOD8s5s4umT2dMiEvso1igzVYCCecYAfmFHY14is5R.#=qwbUG$MWtK2x$QEMbuSoPER13BrWJQ_DXh4xzRzjD8ec=(Object #=qbU3NEcCrm9pF67c4be6Cbg==, EventArgs #=qkTz7cFuJxBH36IoStBp7SA==)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #=qCpMPvPWn5X6x07K_ZKPp9XNOD8s5s4umT2dMiEvso1igzVYCCecYAfmFHY14is5R.#=qrGXvXTWUKTiV4RF5J2Wwuw==()
at #=qLNDlu928lNgwWor59VmkaGJXFVCBDOLn6AJLluKzUN0=.#=qrGXvXTWUKTiV4RF5J2Wwuw==()
at #=qTcKky2gZ4b6Jr7mHUi0iJg==.#=q3cGAteFLj7Dz9h14IRNxyw==(String #=q9wmg3411lpYEvBb40hm1Lg==, Boolean #=q86DmCAtvAEKULbqWBpcx7rlDXf15I0jDlMWLpI$UDjA=, Boolean #=qjMolcbXJTLFqVtiDi$N9lJME6hrG9IDIJUtzt9Ox8gQ=, Boolean #=qbJkWJeRlqtN4hyqujAqZow==)
Seems to be working fine on my end. Are you getting a "osu! crashed" window, or something like that?Razor Sharp wrote:
MAJOR PROBLEM FOR MAPPERS
Version: b20150908.2cuttingedge
Problem: Whenever i open the "editor" ingame, the whole client crashes on me. Have restarted osu many times and tested, but always crashes. Idk if im the only one with the problem. But i believe it cause of a bug in the code? Anyway, this should be fixed asap ;_;
Seems like it fixed itself for now. Will post crashlog if i get it again.Trosk- wrote:
Seems to be working fine on my end. Are you getting a "osu! crashed" window, or something like that?Razor Sharp wrote:
MAJOR PROBLEM FOR MAPPERS
Version: b20150908.2cuttingedge
Problem: Whenever i open the "editor" ingame, the whole client crashes on me. Have restarted osu many times and tested, but always crashes. Idk if im the only one with the problem. But i believe it cause of a bug in the code? Anyway, this should be fixed asap ;_;
If so, could you copy the crashlog and paste it here? In case you are getting the "osu! crashed" window, click on the girl of the image and copy the crashlog.
Razor Sharp wrote:
MAJOR PROBLEM FOR MAPPERS
Version: b20150908.2cuttingedge
Problem: Whenever i open the "editor" ingame, the whole client crashes on me. Have restarted osu many times and tested, but always crashes. Idk if im the only one with the problem. But i believe it cause of a bug in the code? Anyway, this should be fixed asap ;_;
I remember a post with rules, one saying that you should not ask for toggles or to remove new features otherwise you'll make peppy angry, but I can't find and quote it anymoreKStarPlays wrote:
Can u add a Feature for the User, that you can change if you want the new font or the old one?
Because in my opinion, the new one s*cks
In <3 KStarPlays <: