Beatmap skins can have 8 Combo colors, so wouldn't it make more sense if custom skins could also have up to 8 possible different colors as opposed to 5?
Uh, what I was trying to say was that before submitting this post I had already tried just adding it as Combo6/7/8dorothy3242 wrote:
Well now that you know, that's good. c:
I guess my result just showed it better because the colours used in the example were totally random and made to be as different numerically as possible.
Once you're getting up to the maximum amount of 8 colours it can be hard to come up with colors different enough that they can be told apart.
Now this thread should probably be marked as resolved probably
haha, guess that's probably true, but I could have picked any set of colors; these were just the ones I happened to have open at the time, have also looked into trying out circles that would just slightly change between shades of green.Philosofikal wrote:
Seconded, if you're using more than eight colors you might want to reconsider your color choices. I mean, the standard rainbow only has seven colors.
Ah, I'm sorry! I misread that 6 as an 8 at the end of your second post and took it to meant it was working right. Really sorry about that;;Pengprey wrote:
Uh, what I was trying to say was that before submitting this post I had already tried just adding it as Combo6/7/8
I those 8 numbers should all produce different colors completely but it is looping back to the beginning after 6 for some reason.
Made the 8 notes in editor, then tested it in game, making sure that beatmap skin was disabled.Oinari-sama wrote:
Are you testing in game or in the editor?
It should already work. Please do a search in the Tech Support forum for similar issues and if you're still having trouble, please feel free to post there.
yeah that seems to be what it's doing:dorothy3242 wrote:
Ah, I'm sorry! I misread that 6 as an 8 at the end of your second post and took it to meant it was working right. Really sorry about that;;
This time I went and matched up the colors you listed that you had in the skin.ini in the example and matched them up to the picture. It seems somehow it's not going up to 6 and looping back--- It's going all the way up to 8 THEN looping like it's supposed to, but skipping 4 and 5 for some reason.
When I put the same code it ends up like this:
Maybe try
"
Combo1:0,0,0
Combo2:0,0,0
Combo3:0,0,0
Combo4:255,255,255
Combo5:255,255,255
Combo6:0,0,0
Combo7:0,0,0
Combo8:0,0,0
"
So you can easily tell whether it really is skipping over 4 and 5?