Hello, from my queue.
GeneralNothing that will really improve this map now, it's great. The storyboard was nice as well. However some blankets were still quite sloppy, mind making them a bit more accurate? I usually just take the ones that are visibly off when playing, I never really suggest pixel work things.
I don't really get the storyboard Nicely made.
Hard00:25:798 (8) - I would personally make a 1/2 slider with a circle after it. The current slider doesn't really end on something. EDIT= placing a circle there would even make less sense then >< sorry, my bad
00:30:460 (2) - You can try to make this a blanket.
00:37:352 (3) - These blankets look nice but the red slider anchor is a bit too close. Move it a bit down.
00:47:081 (3) - Hmm you could make this blanket a little better.
00:48:703 (8) - Same with this one.
00:51:541 (7) - This one is not perfectly stacked (one pixel up). I think the editor is doing this though, I'm sorry if it's perfectly stacked in your version. Same with the other pixel-stack suggestions.
00:57:825 (3) - I see what you're mapping here, though I think mapping to the voice is better. Your choice of course.
00:58:636 (4) - Jump feels a bit random, consider placing it closer to (3).
00:59:244 (1) - Barely visible, but not perfectly parallel.
01:24:987 (7) - Anti jump feels quite weird here, why not stack it with 01:25:190 (1) - ?
01:25:798 (3) - I feel like the return point should be a clickable beat, consider changing it to something like this.
http://puu.sh/cFO3a/fe6353a512.jpg01:44:446 (1) - I think you shouldn't make a slider end on the downbeat here, consider changing this to 2 circles or something similar.
02:03:298 (3) - Move this one a bit down for a better blanket.
02:26:811 (1) - Also move this one 1 pixel up for perfect stack.
02:29:244 (6) - And this one 1 pixel down.
02:30:054 (1) - 1 pixel to the left.
02:33:298 (1) - Blanket.
02:51:744 (5,6) - Hmm, wouldn't it be better if you switched the slider and the circle? (and move them on the grid ofc).
02:54:784 (6) - Not perfectly parallel.
03:14:649 (3) - Here you suddenly use a different rhythm from the rest of the song, why exactly?
03:23:568 (1,2,3,4,5,6) - I don't really get all the circles here, why not use a similar rhythm from another part of the map?
02:39:784 - Why doesn't the break start here? I would still map something (a slider, 2 circles,...) or let the break start on the white tick. (same for other diffs)
I was laughing so hard for some reason when I saw this appear.
Normal00:18:298 (3) - Little blanket maybe?
00:55:595 (1) - Just something I personally like more, consider making this 2 circles instead of a slider.
01:05:325 (6,1) - I'm not a normal-expert, but I don't really know whether letting things overlap is a good idea or not (maybe make the overlap smaller like this one. 01:13:433 (3,4) - )
01:17:892 (5,1) - Little blanket maybe? (unless you have to ruin your flow with it)
01:40:189 (4) - Make this blanket a little better.
01:50:730 (1) - Same as 00:18:298 (3) -
02:13:838 (1) - Same as 00:55:595 (1) -
02:35:730 (5) - Blanket
03:08:973 (1) - ^
03:11:811 (1) - Same as 00:55:595 (1) -
03:19:919 (3) - Blanket look a bit sloppy again. (even though it's so small, I think you should just move it a bit to the right and up)
Easy01:26:000 (2) - Blanket.
03:08:163 (4) - ^
This is a great mapset, I liked the difficulties and the storyboard was funny, you could see that there was quite some time put into it. Have a star and good luck!