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Marika - Soul Release

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CaptainTatsujin
Hi! You're lucky to get this NM -3-
Sorry if my mod totally sucks :p

General
*I'll mod in english. I'm just suspicious with the submission date :v
*Great map!

Easy
Wow. I don't see anything wrong.

Normal
00:45:705 white anchor looks almost useless. i reccomend this... https://osu.ppy.sh/ss/2389670
00:49:694 I do it like this :3 https://osu.ppy.sh/ss/2389676
01:15:226 4 anchor is enough https://osu.ppy.sh/ss/2389688 (optional)
01:23:843 Make blanket on slider 5 https://osu.ppy.sh/ss/2389694
01:33:098 same reason as 00:45:705
03:20:013 same reason as 01:15:226
03:30:226 adjust the slider so it could blanket slider 5's head

Hard
*tunggu... yang buat UWS?! omg..
*BTW i'll just complain about slider's beauty. if you think your slider is beautiful already,

skip this mod :v
00:07:566 not curvy enough to blanket previous slider 3
00:57:035 The curve is not beautiful enough. https://osu.ppy.sh/ss/2389706
01:44:907 same reason as 00:07:566
around 02:11:556 this will make it look better for me https://osu.ppy.sh/ss/2389723
02:13:949 same reason as 00:57:035 , it's possible to blanket circle 2
02:22:566 move the last anchor by one square
03:01:184 i do it like this https://osu.ppy.sh/ss/2389730
03:04:056 i'll probably move the red anchor to make it looks parallel
03:09:801 same reason as 00:57:035 , it's possible to blanket slider end 7
03:22:886 seek to 03:22:646, make slider 1's path cut the slider 5's ball it won't change the DS a lot

Sorry i couldn't mod insane and release. T_T
Hope it ranked soon :D
Topic Starter
El SolarBeam
no change on my side because all are intentional

but thanks for the effort :3
Natsu
Hi

General:

  1. Add like 1000 AudioLeadIn to have two secs before the first object appear (Apply to every diff)
  2. Inconsistency in widescreensupport
  3. your soft-sliderslide is not an empty file, change it for this: http://puu.sh/erpjR/cc0f4a78dd.wav
Release:

  1. personally I can play this with AR9, I don't see a reason to have decimals on it. There are not big jumps or hard to read patterns.
  2. 00:03:418 (1) - just a bit weird that you are ending the slider where the new section in the music is starting 00:03:737 - I can't see a valid reason for this, since there are not vocals just instruments
  3. 00:05:970 (5) - ^
  4. 00:08:843 (1) - just an example of how nice it sounds, that's why I dislike the previous two.
  5. 00:11:077 (4) - same as 00:03:418
  6. 00:28:630 (4,5,6) - spacing in 1/2 gap and 1/4 gap is the same, this is not a nice way of introducing 1/4 jumps, I suggest you to reduce the 1/4 spacing there
  7. 00:33:258 (1,2,3,4) - I did listen this a different gaps 25% 50% and to be honest I can't hear any 1/4 beats there.
  8. 00:35:492 (4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1) - in this section you are ignoring some important beats, that has vocals and instruments, I don't see a valid reason, do you mind explaining them?
  9. 00:44:588 (1) - spacing, this kind of patterns play really bad and are really hard to read in first play
  10. 00:53:364 (1,2) - realy weird rhythm, it doesn't follow vocals or the main beats in the song, try this instead:
  11. 01:01:981 (6,1,2) - personally I find that this part flow really poor, I mean 6 to 1 play nice, but then 1 to 2 is like a hand breaker
  12. 01:09:801 (4) - same problem as 00:03:418
  13. 01:12:354 (5,6,7,8) - I can't listen any 1/4 here, maybe the first triplet is fine, but 01:12:593 (8) - sounds totally out place
  14. 01:14:907 (5) - same as 00:03:418
  15. 01:41:077 - 01:42:035 . I don't see any valid reason to ignore those beats
  16. 01:47:620 (1) - starting kiai in the end of a spinner doesn't represent the song nicely, since the chorus of the song is regulary the stong part in the song, bring it a click action pls
  17. 02:10:918 (1) - use 3 circles as before?
  18. 02:17:859 (5,6,7,8,9,10,11,1,2,3,4) - I'm sure that this should be 1/3
  19. 02:29:269 (1,2,3,4,5,1,2) - nothing wrong, but a bit sad that you didn't follow the guitar with some more streams :C
  20. 02:38:045 (1,2) - swap rhythm in the time line
Insane:

  1. 00:01:184 is this green line really necesary? since you don't have any slider there, just a spinner~
  2. 00:04:543 Unsnapped
  3. 01:48:867 ^
  4. 01:49:505 ^
  5. 00:10:439 (2) - this extended slider doesn't follow the music in my opinion, mainly cuz there is sound in 00:10:598 - but nothing in 00:10:678
  6. 00:23:843 (1) - I don't see any reason to has this NC here, since the stack is easy to read without it
  7. 00:32:779 (1) - about this rhythm is a bit weird to me, since you are ending the slider where your NC is supposed to be (also the music is suggesting it), try:
  8. 00:34:854 (3,4) - fix the stack
  9. 00:35:492 (5,1,2) - ^
  10. 00:36:928 (1,2) - there are a lot more, not really important, but if you care about design then stack them properly.
  11. 01:14:269 (3) - same as 00:10:439
  12. 01:30:545 (1) - I'm sure that you can make a better slider, as captin1 said this make me sad panda
  13. 01:42:035 there are some beats similar at this one that take you out rhythm when playing, cause that for some reason you are ignoring them
  14. 01:44:907 breaking your clap pattern for not reason :l, since you are not following vocals in this diff, from what I listen to it.
  15. 01:47:620 (1) - same as RELEASE
  16. 02:17:779 (1,2,3,4) - same as release
  17. 02:48:896 (2) - really weird rhythm here. sound better if you start the slider in the white tick and the un add a circle in 2:48:896
  18. 03:17:460 (1) - same bad feeliing as Release diff in 01:47:620
  19. 03:42:354 (2) - this should be a 1/2 slider, red tick has sound, blue doesn't
Hard:

  1. 00:39:003 (4,5) - kinda weird to play for a hard dff, since I think most of players will stop holding 4 to hit 5 :(
  2. 01:48:098 (1) - maybe 50% volume to be safe
  3. 02:14:588 (3) - 1/2 slider sounds alot better with the music, mainly cuz the sound in 02:14:747 is really strong
  4. 03:21:609 (1,2) - not a fan of this flow in hard diff to be honest, most of people will stop holding the slider too early
Normal:

  1. 00:39:960 (2,3) - fix the stack
  2. 01:38:684 (3,4) - ^
  3. 01:43:790 (2,3) - ^
  4. 01:06:290 (4) - this short double repeat sliders are combo breakers, since people who play normal diffs doesn't see this kind of pattern really often, use two 1/2 slider instead
  5. 01:47:779 (1) - same as other diffs
  6. 02:31:184 (1) - really weird place to start the new section, make more sense to me starting again in 02:31:503
  7. 02:57:354 (1) - probably too soon after a spinner at this BPM
  8. mmm maybe you can do some clean up in this diff, some patterns doesn't look that nice IMO.
Easy:

  1. 00:03:258 (1) - remove this slider? first to all is realy short and doesn't play nicely in an easy diff, second make more sense to start where the music is strong in 00:03:737
  2. 00:36:928 (1,2,3,4,5) - to be honest, personally I'm not a fan of those 1/2 sliders in easy diff, they are too short, a newbie will keep getting 100s there
  3. Nice diff, I'm still not sure about those sliders >:, maybe you will need to get more opinions about them
sorry for being late, real life issues :>
Topic Starter
El SolarBeam
patiently waiting until the mod finished so I can answer all at once owo

EDIT : oh right, I have my own exam here, so I'd be late as well xD
Topic Starter
El SolarBeam

Natsu wrote:

Hi

General:

  1. Add like 1000 AudioLeadIn to have two secs before the first object appear (Apply to every diff) (it's a bit embarassing of me but, how?)
  2. Inconsistency in widescreensupport (fixed)
  3. your soft-sliderslide is not an empty file, change it for this: http://puu.sh/erpjR/cc0f4a78dd.wav (fixed)
Release:

  1. personally I can play this with AR9, I don't see a reason to have decimals on it. There are not big jumps or hard to read patterns. (simple, because I can have less miss this way, though I don't know how people do)
  2. 00:03:418 (1) - just a bit weird that you are ending the slider where the new section in the music is starting 00:03:737 - I can't see a valid reason for this, since there are not vocals just instruments (fixed)
  3. 00:05:970 (5) - ^ (this one has less stressed sound so I think it's fine)
  4. 00:08:843 (1) - just an example of how nice it sounds, that's why I dislike the previous two.
  5. 00:11:077 (4) - same as 00:03:418 (same reason)
  6. 00:28:630 (4,5,6) - spacing in 1/2 gap and 1/4 gap is the same, this is not a nice way of introducing 1/4 jumps, I suggest you to reduce the 1/4 spacing there (I did it for stressing the beat I suppose, let me hear some more opinion)
  7. 00:33:258 (1,2,3,4) - I did listen this a different gaps 25% 50% and to be honest I can't hear any 1/4 beats there. (fixed)
  8. 00:35:492 (4,5,6,7,8,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1) - in this section you are ignoring some important beats, that has vocals and instruments, I don't see a valid reason, do you mind explaining them? (what I follow here is bass though, I don't really into vocal mapping. maybe some call it hollow but it's a nice kick for me)
  9. 00:44:588 (1) - spacing, this kind of patterns play really bad and are really hard to read in first play (fixed)
  10. 00:53:364 (1,2) - realy weird rhythm, it doesn't follow vocals or the main beats in the song, try this instead: (that suggestion is nice and all, but I just like how it plays by holding the note a sec there, err like emphasizing it by different approach)
  11. 01:01:981 (6,1,2) - personally I find that this part flow really poor, I mean 6 to 1 play nice, but then 1 to 2 is like a hand breaker (some may think so, I won't deny, but in majority of testplayers there's not that much complaint there since they can confront it well enough)
  12. 01:09:801 (4) - same problem as 00:03:418 (same reason)
  13. 01:12:354 (5,6,7,8) - I can't listen any 1/4 here, maybe the first triplet is fine, but 01:12:593 (8) - sounds totally out place (let me hear some more opinion on this)
  14. 01:14:907 (5) - same as 00:03:418 (same reason)
  15. 01:41:077 - 01:42:035 . I don't see any valid reason to ignore those beats (same reason with same section before)
  16. 01:47:620 (1) - starting kiai in the end of a spinner doesn't represent the song nicely, since the chorus of the song is regulary the stong part in the song, bring it a click action pls (fixed)
  17. 02:10:918 (1) - use 3 circles as before? (actually this slider can make challenging pattern in ctb so I'd keep it lol)
  18. 02:17:859 (5,6,7,8,9,10,11,1,2,3,4) - I'm sure that this should be 1/3 (well now that's something I didn't realize, fixed)
  19. 02:29:269 (1,2,3,4,5,1,2) - nothing wrong, but a bit sad that you didn't follow the guitar with some more streams :C (well, I don't hate that flow though xD)
  20. 02:38:045 (1,2) - swap rhythm in the time line (fixed)
Insane:

  1. 00:01:184 is this green line really necesary? since you don't have any slider there, just a spinner~ (fixed)
  2. 00:04:543 Unsnapped (fixed)
  3. 01:48:867 ^ (fixed)
  4. 01:49:505 ^ (fixed)
  5. 00:10:439 (2) - this extended slider doesn't follow the music in my opinion, mainly cuz there is sound in 00:10:598 - but nothing in 00:10:678 (well, there's nothing wrong in how it plays so no problem I suppose)
  6. 00:23:843 (1) - I don't see any reason to has this NC here, since the stack is easy to read without it (really? I hardly figure it out so I'll keep it for a while xD)
  7. 00:32:779 (1) - about this rhythm is a bit weird to me, since you are ending the slider where your NC is supposed to be (also the music is suggesting it), try: (though it's a downbeat, I don't think the beat is strong enough for it to be emphasized with a circle so it's fine I suppose)
  8. 00:34:854 (3,4) - fix the stack (fixed, I suppose)
  9. 00:35:492 (5,1,2) - ^ (I can't even realized lol, fixed)
  10. 00:36:928 (1,2) - there are a lot more, not really important, but if you care about design then stack them properly. (fixed)
  11. 01:14:269 (3) - same as 00:10:439 (same reason)
  12. 01:30:545 (1) - I'm sure that you can make a better slider, as captin1 said this make me sad panda (captin sure has lots complaint lawl, I'm not sure if I've done it right but fixed, I suppose?)
  13. 01:42:035 there are some beats similar at this one that take you out rhythm when playing, cause that for some reason you are ignoring them (well yes)
  14. 01:44:907 breaking your clap pattern for not reason :l, since you are not following vocals in this diff, from what I listen to it. (let me hear some more opinion on this)
  15. 01:47:620 (1) - same as RELEASE (fixed)
  16. 02:17:779 (1,2,3,4) - same as release (fixed)
  17. 02:48:896 (2) - really weird rhythm here. sound better if you start the slider in the white tick and the un add a circle in 2:48:896 (fixed)
  18. 03:17:460 (1) - same bad feeliing as Release diff in 01:47:620 (fixed)
  19. 03:42:354 (2) - this should be a 1/2 slider, red tick has sound, blue doesn't (the current one sounds nicer for me tho)
Normal:

  1. 00:39:960 (2,3) - fix the stack (fixed all pointed)
  2. 01:38:684 (3,4) - ^
  3. 01:43:790 (2,3) - ^
  4. 01:06:290 (4) - this short double repeat sliders are combo breakers, since people who play normal diffs doesn't see this kind of pattern really often, use two 1/2 slider instead (looking for more opinions)
  5. 01:47:779 (1) - same as other diffs (don't think ppl mind having this in normal diff)
  6. 02:31:184 (1) - really weird place to start the new section, make more sense to me starting again in 02:31:503 (fine)
  7. 02:57:354 (1) - probably too soon after a spinner at this BPM (but it's the best option to emphasize it imo)
  8. mmm maybe you can do some clean up in this diff, some patterns doesn't look that nice IMO. (well, I won't be sure if you don't point it out, just be honest)
thanks a bunch and sorry late
Kibbleru
looking at this again, this song is pretty damn awesome!

i might come mod this soon lol. (no 100% but i probably will)
Topic Starter
El SolarBeam
surely, it would be much appreciated o7
Kibbleru
safksanhkfjwehfmdsfdsk,jf i check this again and theres another diff to mod lol

[General]
  1. your mp3 is only 128 kbps? try finding a better one?
[release]
  1. 02:57:354 - duplicate green line
  2. 00:03:418 (6) - try drum finish
  3. 00:20:971 (7,1) - maybe just make the distance a bit larger.
  4. 00:23:684 - imo removing a repeat and putting a circle here is better for emphasis but ur choice.
  5. 00:33:418 (3) - nc for sv change?
  6. 00:42:035 - finish? may apply to other diffs too
  7. 01:01:024 (4) - just my personal preference but it looks somewhat better like this imo
    01:01:503 (5) - ^
    01:27:354 (3) - ^
    01:54:162 (3) - okay ill just stop pointing these out cuz you clearly like the current one lol i think
  8. 01:06:290 (1,2,3,4) - you can make these jumps more noticeably larger than the previous ones
  9. 01:07:088 (1,2,3) - some nazi straight line thing
  10. 01:12:434 (6,7,8) - try a drum sampleset for these, having no hitsound on "somewhat overmapped objects" isn't really good
    01:37:168 (2,3,4,5,6) - ^
    00:08:604 (6,8) - ^
    02:31:104 (4) - ^
    bleh do it for all of the no hitsound streams pls
  11. 01:29:747 - map this out, the 1/1 gap becomes confusing cuz there's a clear beat in between
  12. 01:47:620 (4) - you can use 0.5 sv here like before, the exaggeration would be pretty cool, also nc you could also extend it to 01:48:338 - if you don't hate those extended sliders
  13. 02:04:854 (4,6) - overlap is kinda meh
  14. 02:09:322 (2,4) - copy paste maybe?
  15. 02:18:418 (1,2,3,4,5,6) - im not entirely sure if this part is 1/3 lol also 1/3 streams don't necessarily play well :X i would much recommend sliders but your choice
  16. 02:28:630 (1,2,3,4) - this part also not really clear on the snapping, if you want to avoid it just use a 1/2 slider or something lol
  17. 02:31:503 (9) - im not sure if its just preference but techinically you should stack all you finishes with a whistle (kick drum), or at least most of them, it makes more sense musical wise
  18. 02:40:758 (1) - i would really expect a bigger jump here :X
  19. 02:52:247 (1) - you can decrease the volume but there should be a finish + whistle here, or maybe you can use a normal addition finish
  20. 03:24:481 (6,1) - =_= lol..
  21. 03:33:098 - finishh
    03:40:758 - ^
    01:45:864 - ^
  22. 03:50:971 (7) - optional nc
    hitsound suggestions may or may not apply to any other diffs.
[insane]
  1. 00:26:077 (3) - maybe curve this a bit more to look more consistent with the 2 previous sliders
  2. 00:43:790 - 00:44:109 - mapping these kick drums will help the build up
  3. 00:47:779 (4) - lol space this out or overlap them more, atm they're barely touching looks bad
  4. 01:48:737 (1) - not sure if nc is really necessary
  5. 02:18:418 (3) - same as the other diff
    02:28:630 (3) - ^
  6. 02:52:247 - it would be cool if you added a circle here like in the other diff and put it right in the middle of the pentagon :o
  7. 03:16:184 (4,1,1) - pls more spacing.
  8. 02:57:354 - duplicate green line
  9. 01:47:620 (1) - a bit too short i think :X
[UWS]
  1. 00:21:609 (1,2,3) - could possibly get somewhat confusing since its not too consistent with what you did before, and with the distances and such
  2. 02:28:630 (3) - im not too sure if the guitars are on 1/4 for this one
  3. 01:48:098 (1,1) - mm might be better to space this out normally :X
  4. 01:48:338 - so apparently a map was dq'd cuz a slider end was silenced to 10% and was inaudible :X at least 20% pls?
[normal]
  1. 00:03:418 (4) - circle is too hidden .-.
  2. 00:32:301 (2,5) - not a real problem but this overlap doesnt seem intentional, doesn't look too good lol
    00:35:492 (5,1) - ^
    01:36:928 (4,3,4) - ^
  3. 01:17:460 (5) - unecessary imo, just remove this and add a repeat in the previous slider
  4. 02:03:737 (1,2) - kinda clustered, maybe do something similar to 00:59:907 (1,2) -
    03:03:418 (4,5) - ^
    03:12:673 (1,2) - ^
  5. 02:11:396 - wtf this break is so long lol. at least a part of this is mappable, just use long sliders and 1/1s and stuff
[Ts8...sz29128 fuck i cant remember]
  1. 00:03:258 (1,2) - this is somewhat hard to read, please expose the slider head of (2)
    02:35:013 (2) - ^
  2. 00:19:056 (1,2) - offbeat sliders don't fit as well here, please use 3/2 repeats instead like 00:16:503 (1) -
  3. 00:23:205 (4,5) - please try not to do this unless the music absolutely suggests it.. these 1/2 sliders are fine but you use too many. also these become awkward to play when you skip a drum beat using them like for 00:28:630 -
    00:28:311 (3,4) - ^
    00:32:141 (2,3) - ^
    01:27:034 (4,5) - ^
    01:32:141 (3,4) - ^
    i won't mention anymore, but please fix all of these.
  4. 00:33:896 (2,1,2,3,4) - this is just a bit too much.
    00:36:928 - ^
    01:38:205 - as before
  5. 00:49:056 (2) - circle hidden, a simple fix would be to remove this and add repeat to 00:48:418 (1) -
    01:52:885 (2) - ^
    03:01:822 (2) - ^
    03:22:247 (2) - ^
  6. 01:25:439 (1) - also hidden :X
    01:26:715 (3) - ^ not too sure how to fix but these gotta be fixed
  7. 01:36:928 (4) - its better to end this 1/2 earlier to get instruments
  8. 02:11:396 - same as for normal
  9. 02:41:715 (4,2) - is this overlap intentional? doesn't look that great
  10. 03:02:141 (1) - how about using a circle then a 1/1 slider? i think it fits the start of the kiai better
    03:22:566 (3) - ^
  11. 03:03:098 (2,3) - offbeat slider doesn't really fit too well here, use a repeat on 03:03:098 (2) - instead and continue mapping
  12. 01:48:098 (5) - i think its better to delete this? somewhat overmapped and it gives a nice effect when left blank.
  13. 03:54:641 - i don't really get why there is a 5% volume here then a 10% at the actual slider end, i guess it's not really an issue though..

    In general, try to simplify your rhythm down a bit, don't use too many offbeat sliders, stick with the instrumentals more and white ticks and such. if you want to map a vocal on the red tick, its better to go with a 3/2 repeat slider. also those 1/2 things need to be nerfed down. also try not to stack circles under other objects, it becomes difficult to read since it will hide them, same with slider heads.
Topic Starter
El SolarBeam

Kibbleru wrote:

safksanhkfjwehfmdsfdsk,jf i check this again and theres another diff to mod lol (I didn't expect that you will mod all of them but well thanks really lol)

[General]
  1. your mp3 is only 128 kbps? try finding a better one? (I've thought of it and I'll keep the mp3 so the size won't be that big, and it doesn't sound that bad either :>)
[release]
  1. 02:57:354 - duplicate green line (fixed, phew)
  2. 00:03:418 (6) - try drum finish (my preference, ain't bad suggestion though)
  3. 00:20:971 (7,1) - maybe just make the distance a bit larger. (not sure if it's large enough but fixed)
  4. 00:23:684 - imo removing a repeat and putting a circle here is better for emphasis but ur choice. (hm, I prefer keeping it since I don't have any idea to make the flow smooth with circle)
  5. 00:33:418 (3) - nc for sv change? (oh right, thanks)
  6. 00:42:035 - finish? may apply to other diffs too (added)
  7. 01:01:024 (4) - just my personal preference but it looks somewhat better like this imo (since I like how it be hidden :>)
    01:01:503 (5) - ^
    01:27:354 (3) - ^
    01:54:162 (3) - okay ill just stop pointing these out cuz you clearly like the current one lol i think (well that's that xD)
  8. 01:06:290 (1,2,3,4) - you can make these jumps more noticeably larger than the previous ones (enjoy your ride)
  9. 01:07:088 (1,2,3) - some nazi straight line thing (fixed)
  10. 01:12:434 (6,7,8) - try a drum sampleset for these, having no hitsound on "somewhat overmapped objects" isn't really good (fixed)
    01:37:168 (2,3,4,5,6) - ^
    00:08:604 (6,8) - ^
    02:31:104 (4) - ^
    bleh do it for all of the no hitsound streams pls (fixed most of them)
  11. 01:29:747 - map this out, the 1/1 gap becomes confusing cuz there's a clear beat in between (fixed)
  12. 01:47:620 (4) - you can use 0.5 sv here like before, the exaggeration would be pretty cool, also nc you could also extend it to 01:48:338 - if you don't hate those extended sliders (cool, I like this)
  13. 02:04:854 (4,6) - overlap is kinda meh (fixed)
  14. 02:09:322 (2,4) - copy paste maybe? (fixed, I suppose)
  15. 02:18:418 (1,2,3,4,5,6) - im not entirely sure if this part is 1/3 lol also 1/3 streams don't necessarily play well :X i would much recommend sliders but your choice (dunno, I can play it well at least but let's see how it goes)
  16. 02:28:630 (1,2,3,4) - this part also not really clear on the snapping, if you want to avoid it just use a 1/2 slider or something lol (that's intentional, really)
  17. 02:31:503 (9) - im not sure if its just preference but technically you should stack all you finishes with a whistle (kick drum), or at least most of them, it makes more sense musical wise (I just feel like it, somehow sounds better for me or my taste is really that off lmao)
  18. 02:40:758 (1) - i would really expect a bigger jump here :X (enjoy)
  19. 02:52:247 (1) - you can decrease the volume but there should be a finish + whistle here, or maybe you can use a normal addition finish (fixed)
  20. 03:24:481 (6,1) - =_= lol.. (I know what you're trying to say but please bear with it heheh)
  21. 03:33:098 - finishh (all added)
    03:40:758 - ^
    01:45:864 - ^
  22. 03:50:971 (7) - optional nc (fixed)
    hitsound suggestions may or may not apply to any other diffs.
[insane]
  1. 00:26:077 (3) - maybe curve this a bit more to look more consistent with the 2 previous sliders (alright)
  2. 00:43:790 - 00:44:109 - mapping these kick drums will help the build up (fixed)
  3. 00:47:779 (4) - lol space this out or overlap them more, atm they're barely touching looks bad (overlapped lmao)
  4. 01:48:737 (1) - not sure if nc is really necessary (fixed)
  5. 02:18:418 (3) - same as the other diff
    02:28:630 (3) - ^
  6. 02:52:247 - it would be cool if you added a circle here like in the other diff and put it right in the middle of the pentagon :o (fixed)
  7. 03:16:184 (4,1,1) - pls more spacing. (fixed)
  8. 02:57:354 - duplicate green line (fixed)
  9. 01:47:620 (1) - a bit too short i think :X (no probs I suppose, since auto reach 2000)
[normal]
  1. 00:03:418 (4) - circle is too hidden .-. (no probs, I've tested it to my friend who has recently start playing this game)
  2. 00:32:301 (2,5) - not a real problem but this overlap doesnt seem intentional, doesn't look too good lol (I don't really mind since majority won't notice it in gameplay :>)
    00:35:492 (5,1) - ^
    01:36:928 (4,3,4) - ^
  3. 01:17:460 (5) - unecessary imo, just remove this and add a repeat in the previous slider (fixed)
  4. 02:03:737 (1,2) - kinda clustered, maybe do something similar to 00:59:907 (1,2) - (fixed)
    03:03:418 (4,5) - ^ (but I like this one lol)
    03:12:673 (1,2) - ^ (I'm cool for this)
  5. 02:11:396 - wtf this break is so long lol. at least a part of this is mappable, just use long sliders and 1/1s and stuff (following EZ, I'll change if he changes as well)
thanks a bunch kibb :>
ts8zs
alll fixed
osu file format v13

[General]
AudioFilename: Marika - Soul Release.mp3
AudioLeadIn: 0
PreviewTime: 187566
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.2

[Metadata]
Title:Soul Release
TitleUnicode:Soul Release
Artist:Marika
ArtistUnicode:真里歌
Creator:El SolarBeam
Version:Ts8zs' Easy
Source:ハロー・レディ!
Tags:Hello Lady! Akatsuki Works Meis Clauson Angel Note eroge visual novel ts8zs UnitedWeSin
BeatmapID:0
BeatmapSetID:222790

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:0.799999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,131396,150502
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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hope i didn't missed anything.
Topic Starter
El SolarBeam
updated
Kibbleru
easy
00:22:886 (3) - cirlce hidden, sorry this would be somewhat hard to fix but please do fix it :(
as for the break.. yeah.. lol if you map a part of it, so will el solarbeam lol. peer pressire >:D.

normal
00:03:418 (4) - this sort of depends on the skin you're using, some skins don't have the transparency on the sliders and that will make this impossible to predict.
could you at least expose it like halfway or something? :X
anyway if ts8 doesn't end up mapping the break, at least drag it so that it starts at 02:11:396 -

as for the mp3, is it just you can't find one? or you want to keep the file size small, because the file size is the least you have to worry about right now.
or maybe too lazy to find one lol.
ts8zs
oh well anything else?
osu file format v13

[General]
AudioFilename: Marika - Soul Release.mp3
AudioLeadIn: 0
PreviewTime: 187566
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.2

[Metadata]
Title:Soul Release
TitleUnicode:Soul Release
Artist:Marika
ArtistUnicode:真里歌
Creator:El SolarBeam
Version:Ts8zs' Easy
Source:ハロー・レディ!
Tags:Hello Lady! Akatsuki Works Meis Clauson Angel Note eroge visual novel ts8zs UnitedWeSin
BeatmapID:523589
BeatmapSetID:222790

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:0.799999999999999
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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216,320,33896,2,0,L|256:344,1,40,10|10,0:0|0:0,0:0:0:0:
344,312,34375,6,0,P|376:240|368:160,1,160,6|10,0:0|0:0,0:0:0:0:
280,120,35332,2,0,B|248:48|248:48|160:48,1,160,2|2,0:0|0:0,0:0:0:0:
88,104,36290,6,0,P|56:80|16:72,1,79.9999999999999,10|10,0:0|0:0,0:0:0:0:
16,168,36928,2,0,P|40:248|96:296,1,160,2|10,0:0|0:0,0:0:0:0:
192,274,37886,2,0,B|264:304|264:304|336:256,1,160,2|2,0:0|0:0,0:0:0:0:
376,176,38843,2,0,B|400:88|400:88|464:64,2,160,8|6|8,0:0|0:0|0:0,0:0:0:0:
280,184,40439,2,0,B|200:200|200:200|216:160|200:120,1,160
112,160,41396,1,10,0:0:0:0:
120,64,41715,6,0,L|95:32,2,40,10|0|6,0:0|0:0|0:0,0:0:0:0:
32,104,42354,2,0,P|16:144|24:192,2,79.9999999999999,10|2|10,0:0|0:0|0:0,0:0:0:0:
112,160,43311,1,6,0:0:0:0:
200,200,43630,2,0,L|248:192,2,40,10|0|6,0:0|0:0|0:0,0:0:0:0:
120,256,44269,1,10,0:0:0:0:
208,288,44588,6,0,L|288:272,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
344,192,45226,2,0,P|384:256|376:312,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
256,160,46503,1,2,0:0:0:0:
328,96,46822,2,0,P|256:64|184:96,2,160,14|10|10,0:0|0:0|0:0,0:0:0:0:
416,128,48418,6,0,P|424:88|408:48,2,79.9999999999999,2|10|2,0:0|0:0|0:0,0:0:0:0:
344,192,49375,2,0,P|374:218|417:225,2,79.9999999999999,10|6|10,0:0|0:0|0:0,0:0:0:0:
272,256,50332,6,0,P|241:229|160:232,1,120,2|2,0:0|0:0,0:0:0:0:
200,320,51130,2,0,P|248:352|368:288,1,200,10|10,0:0|0:0,0:0:0:0:
344,200,52247,6,0,B|352:152|328:120|328:120|336:80,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
248,176,53524,2,0,L|208:168,2,40,2|0|14,0:0|0:0|0:0,0:0:0:0:
272,272,54162,2,0,L|233:285,2,40,2|2|14,0:0|0:0|0:0,0:0:0:0:
368,296,54801,6,0,P|408:304|448:296,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
408,208,55439,2,0,B|440:176|434:130|434:130|461:100,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
336,144,56715,1,2,0:0:0:0:
280,64,57035,6,0,P|240:131|256:207,1,160,14|10,0:0|0:0,0:0:0:0:
296,296,57992,2,0,P|256:304|216:296,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
128,264,58630,6,0,P|120:303|160:376,2,120,2|0|14,0:0|0:0|0:0,0:0:0:0:
168,176,59907,2,0,P|208:184|248:176,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
208,88,60545,6,0,P|152:80|96:112,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
304,88,61822,2,0,P|360:80|416:112,2,120,2|4|10,0:0|0:0|0:0,0:0:0:0:
256,168,63098,2,0,B|232:224|280:272|256:328,1,160,2|2,0:0|0:0,0:0:0:0:
168,296,64056,2,0,P|128:304|88:296,2,79.9999999999999,10|2|14,0:0|0:0|0:0,0:0:0:0:
128,208,65013,6,0,P|112:144|136:88,2,120,6|0|10,0:0|0:0|0:0,0:0:0:0:
208,160,66290,2,0,P|224:224|200:280,1,120,10|10,0:0|0:0,0:0:0:0:
296,304,67088,2,0,L|336:296,1,40,2|14,0:0|0:0,0:0:0:0:
432,280,67566,6,0,P|440:224|399:168,1,120,2|0,0:0|0:0,0:0:0:0:
344,248,68364,2,0,P|336:304|375:360,1,120,2|2,0:0|0:0,0:0:0:0:
464,368,69161,1,10,0:0:0:0:
496,280,69481,2,0,P|504:232|496:184,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
480,104,70120,6,0,B|444:118|444:118|404:102|364:118,1,120,2|0,0:0|0:0,0:0:0:0:
400,208,70917,2,0,B|361:223|321:207|321:207|285:222,1,120,2|2,0:0|0:0,0:0:0:0:
200,184,71715,2,0,P|192:223|200:262,2,79.9999999999999,10|2|10,0:0|0:0|0:0,0:0:0:0:
280,128,72673,6,0,P|240:96|168:96,1,120,2|0,0:0|0:0,0:0:0:0:
93,149,73471,2,0,P|141:184|200:184,1,120,2|2,0:0|0:0,0:0:0:0:
288,224,74268,1,10,0:0:0:0:
384,232,74587,2,0,P|376:184|352:152,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
296,88,75226,6,0,P|352:64|416:80,1,120,2|0,0:0|0:0,0:0:0:0:
472,144,76024,2,0,P|418:168|359:157,1,120,2|2,0:0|0:0,0:0:0:0:
264,184,76821,2,0,L|192:240,2,79.9999999999999,10|2|14,0:0|0:0|0:0,0:0:0:0:
256,192,77779,12,0,81609,0:0:0:0:
136,120,82886,6,0,P|173:135|213:134,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
195,42,83524,2,0,P|234:42|271:57,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
299,146,84162,2,0,P|335:161|375:161,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
355,66,84801,2,0,P|394:65|432:79,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
467,170,85439,5,2,0:0:0:0:
416,248,85758,2,0,P|404:325|340:370,1,160,10|0,0:0|0:0,0:0:0:0:
313,276,86715,1,2,0:0:0:0:
216,248,87035,2,0,P|224:192|152:128,1,160
88,64,87991,6,0,P|64:116|77:173,2,120,6|0|10,0:0|0:0|0:0,0:0:0:0:
176,16,89268,2,0,P|214:30|254:29,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
304,112,89906,2,0,P|344:111|381:125,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
440,200,90545,6,0,P|473:150|468:92,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
344,224,91821,1,2,0:0:0:0:
416,288,92141,2,0,B|384:312|343:314|343:314|322:345|322:345|283:316,1,160,10|10,0:0|0:0,0:0:0:0:
224,248,93098,6,0,P|196:300|202:357,2,120,6|0|10,0:0|0:0|0:0,0:0:0:0:
312,280,94374,2,0,P|318:240|302:197,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
256,120,95013,2,0,P|244:82|251:43,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
344,80,95651,5,2,0:0:0:0:
342,176,95971,2,0,B|316:213|270:211|270:211|252:239|252:239|212:225,1,160,10|10,0:0|0:0,0:0:0:0:
152,152,96928,2,0,P|124:203|131:262,1,120,2|0,0:0|0:0,0:0:0:0:
200,328,97726,2,0,L|235:358,1,40,2|10,0:0|0:0,0:0:0:0:
325,338,98205,6,0,P|357:266|349:186,1,160,6|10,0:0|0:0,0:0:0:0:
292,109,99162,2,0,B|260:37|260:37|172:37,1,160,2|2,0:0|0:0,0:0:0:0:
107,101,100119,2,0,P|79:71|41:56,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
21,150,100758,2,0,P|45:230|101:278,1,160,2|10,0:0|0:0,0:0:0:0:
190,315,101716,2,0,B|262:345|262:345|334:297,1,160,2|2,0:0|0:0,0:0:0:0:
391,225,102673,2,0,B|415:137|415:137|479:113,2,160,10|6|10,0:0|0:0|0:0,0:0:0:0:
295,211,104269,2,0,B|213:200|213:200|231:163|223:125,1,160,2|2,0:0|0:0,0:0:0:0:
129,149,105225,1,2,0:0:0:0:
154,56,105544,6,0,L|134:20,2,40,10|0|6,0:0|0:0|0:0,0:0:0:0:
60,80,106183,2,0,P|37:116|36:165,2,79.9999999999999,10|2|10,0:0|0:0|0:0,0:0:0:0:
129,149,107140,1,2,0:0:0:0:
223,135,107459,2,0,L|271:135,2,40,10|0|2,0:0|0:0|0:0,0:0:0:0:
199,325,108417,6,0,L|280:296,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
344,232,109055,2,0,P|372:301|354:355,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
271,174,110332,1,2,0:0:0:0:
353,124,110651,2,0,P|287:79|211:98,2,160,14|10|10,0:0|0:0|0:0,0:0:0:0:
434,171,112247,6,0,P|448:132|440:90,2,79.9999999999999,2|10|2,0:0|0:0|0:0,0:0:0:0:
352,221,113204,2,0,P|377:252|418:266,2,79.9999999999999,10|6|10,0:0|0:0|0:0,0:0:0:0:
270,272,114162,6,0,P|244:240|163:228,1,120,2|2,0:0|0:0,0:0:0:0:
188,322,114960,2,0,P|229:361|359:319,1,200,2|10,0:0|0:0,0:0:0:0:
351,229,116077,6,0,B|367:183|349:147|349:147|363:109,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
260,189,117353,2,0,L|221:174,2,40,2|0|14,0:0|0:0|0:0,0:0:0:0:
267,287,117991,2,0,L|226:293,2,40,2|2|14,0:0|0:0|0:0,0:0:0:0:
358,328,118630,6,0,P|396:342|436:341,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
412,248,119268,2,0,B|449:222|451:176|451:176|483:150,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
352,172,120544,1,2,0:0:0:0:
312,80,120864,6,0,P|260:139|264:217,1,160,14|10,0:0|0:0,0:0:0:0:
288,312,121821,2,0,P|247:312|209:298,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
128,248,122460,6,0,P|114:285|140:363,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
184,168,123736,2,0,P|149:151|106:155,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
31,208,124374,6,0,P|13:152|32:96,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
112,152,125652,2,0,P|130:95|112:39,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
120,248,126928,2,0,P|200:264|264:216,1,160,2|2,0:0|0:0,0:0:0:0:
264,128,127885,2,0,P|304:136|336:160,2,79.9999999999999,10|2|14,0:0|0:0|0:0,0:0:0:0:
176,168,128843,6,0,P|168:120|200:56,2,120,6|0|10,0:0|0:0|0:0,0:0:0:0:
224,256,130119,2,0,B|304:240|304:240|344:256,1,120,10|10,0:0|0:0,0:0:0:0:
376,168,130917,2,0,L|416:184,1,40,2|14,0:0|0:0,0:0:0:0:
248,104,151822,6,0,P|288:110|323:131,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
330,227,152460,2,0,P|290:221|256:201,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
169,161,153098,2,0,P|153:87|179:37,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
248,104,154375,6,0,P|286:96|326:103,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
288,192,155013,2,0,P|248:200|208:192,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
128,232,155652,2,0,P|120:173|150:123,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
168,320,156928,6,0,P|128:328|88:320,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
50,232,157566,2,0,P|88:224|128:232,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
224,248,158205,2,0,P|256:296|248:368,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
160,184,159481,6,0,P|139:150|132:110,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
200,40,160119,2,0,P|220:73|227:113,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
256,208,160758,2,0,P|295:211|334:203,2,79.9999999999999,2|10|2,0:0|0:0|0:0,0:0:0:0:
160,184,161715,1,10,0:0:0:0:
192,272,162035,6,0,P|200:312|192:352,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
104,304,162673,2,0,P|96:264|104:224,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
136,136,163311,2,0,P|143:96|135:57,2,79.9999999999999,2|10|2,0:0|0:0|0:0,0:0:0:0:
48,96,164269,1,10,0:0:0:0:
56,192,164588,6,0,P|80:216|128:232,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
208,272,165226,2,0,P|217:233|209:194,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
136,136,165864,1,2,0:0:0:0:
128,40,166184,2,0,L|160:16,2,40,10|10|8,0:0|0:0|0:0,0:0:0:0:
48,96,166822,1,10,0:0:0:0:
56,192,167141,6,0,P|80:216|128:232,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
208,184,167779,2,0,P|245:196|274:223,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
192,280,168418,2,0,L|200:320,2,40,2|8|10,0:0|0:0|0:0,0:0:0:0:
128,208,169056,2,0,P|127:168|142:131,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
208,56,169694,6,0,P|136:32|56:80,1,160,2|2,0:0|0:0,0:0:0:0:
142,131,170652,2,0,P|214:155|294:107,1,160,10|10,0:0|0:0,0:0:0:0:
304,24,171609,2,0,P|344:40|368:72,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
256,192,172247,12,2,175758,0:0:0:0:
304,288,177354,6,0,L|224:272,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
168,192,177992,2,0,P|128:256|136:312,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
256,160,179269,1,2,0:0:0:0:
184,96,179588,2,0,P|256:64|328:96,2,160,14|10|10,0:0|0:0|0:0,0:0:0:0:
96,128,181184,6,0,P|88:88|104:48,2,79.9999999999999,2|10|8,0:0|0:0|0:0,0:0:0:0:
168,192,182141,6,0,P|138:218|95:225,2,79.9999999999999,10|6|10,0:0|0:0|0:0,0:0:0:0:
258,224,183098,2,0,P|289:251|370:248,2,120,2|0|0,0:0|0:0|0:0,0:0:0:0:
186,288,184375,2,0,P|140:289|105:270,1,79.9999999999999
168,200,185013,6,0,B|160:152|184:120|184:120|176:80,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
264,176,186290,2,0,L|304:168,2,40,2|0|14,0:0|0:0|0:0,0:0:0:0:
240,272,186928,2,0,L|279:285,2,40,2|2|14,0:0|0:0|0:0,0:0:0:0:
144,296,187567,6,0,P|104:304|64:296,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
104,208,188205,2,0,B|72:176|78:130|78:130|51:100,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
176,144,189481,1,2,0:0:0:0:
232,64,189801,6,0,P|272:131|256:207,1,160,14|10,0:0|0:0,0:0:0:0:
216,296,190758,2,0,P|256:304|296:296,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
384,264,191396,6,0,P|392:303|352:376,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
344,176,192673,2,0,P|304:184|264:176,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
304,88,193311,6,0,P|360:80|416:112,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
208,88,194588,2,0,P|152:80|96:112,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
256,168,195864,2,0,B|280:224|232:272|256:328,1,160,2|6,0:0|0:0,0:0:0:0:
344,296,196822,2,0,P|384:304|424:296,2,79.9999999999999,10|2|10,0:0|0:0|0:0,0:0:0:0:
376,208,197779,6,0,P|336:200|296:208,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
208,184,198417,2,0,P|209:243|245:290,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
280,120,199694,1,2,0:0:0:0:
376,104,200013,2,0,P|329:40|251:31,2,160,10|10|10,0:0|0:0|0:0,0:0:0:0:
336,192,201609,6,0,P|376:200|416:192,2,79.9999999999999,2|10|2,0:0|0:0|0:0,0:0:0:0:
280,120,202566,2,0,P|254:150|247:193,2,79.9999999999999,10|6|10,0:0|0:0|0:0,0:0:0:0:
336,192,203524,6,0,P|320:248|264:280,1,120,2|2,0:0|0:0,0:0:0:0:
232,368,204322,2,0,P|173:292|208:203,1,200,2|10,0:0|0:0,0:0:0:0:
304,216,205438,6,0,B|312:168|288:136|288:136|296:96,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
208,200,206715,2,0,L|168:192,2,40,2|0|10,0:0|0:0|0:0,0:0:0:0:
240,288,207353,2,0,L|201:301,2,40,2|2|10,0:0|0:0|0:0,0:0:0:0:
328,320,207992,6,0,P|368:328|408:320,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
368,232,208630,2,0,B|400:200|394:154|394:154|421:124,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
304,160,209906,1,2,0:0:0:0:
248,80,210226,6,0,P|208:147|224:223,1,160,14|10,0:0|0:0,0:0:0:0:
264,312,211183,2,0,P|224:320|184:312,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
96,272,211821,6,0,P|88:311|128:384,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
136,184,213098,2,0,P|176:192|216:184,1,79.9999999999999,6|10,0:0|0:0,0:0:0:0:
176,96,213736,6,0,P|120:88|64:120,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
248,32,215013,2,0,P|304:24|360:56,2,120,2|4|10,0:0|0:0|0:0,0:0:0:0:
288,120,216289,2,0,B|264:176|312:224|288:280,1,160,2|2,0:0|0:0,0:0:0:0:
200,240,217247,2,0,P|160:248|120:240,2,79.9999999999999,10|2|14,0:0|0:0|0:0,0:0:0:0:
160,152,218204,6,0,P|144:88|168:32,2,120,2|0|10,0:0|0:0|0:0,0:0:0:0:
248,104,219481,2,0,P|264:168|240:224,1,120,2|10,0:0|0:0,0:0:0:0:
280,304,220279,2,0,L|320:304,1,40,2|14,0:0|0:0,0:0:0:0:
384,232,220758,6,0,P|392:176|352:120,1,120,2|0,0:0|0:0,0:0:0:0:
295,196,221556,2,0,P|287:254|320:304,1,120,2|2,0:0|0:0,0:0:0:0:
416,328,222354,1,10,0:0:0:0:
472,248,222672,2,0,P|479:208|480:168,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
464,72,223311,6,0,B|428:86|428:86|388:70|348:86,1,120,2|0,0:0|0:0,0:0:0:0:
384,176,224109,2,0,B|345:191|305:175|305:175|269:190,1,120,2|2,0:0|0:0,0:0:0:0:
184,152,224906,2,0,P|176:191|184:230,2,79.9999999999999,10|2|10,0:0|0:0|0:0,0:0:0:0:
264,96,225864,6,0,P|224:64|152:64,1,120,2|0,0:0|0:0,0:0:0:0:
77,116,226662,2,0,P|124:151|184:152,1,120,2|2,0:0|0:0,0:0:0:0:
272,192,227459,1,10,0:0:0:0:
368,200,227778,2,0,P|360:152|336:120,1,79.9999999999999,2|10,0:0|0:0,0:0:0:0:
272,56,228418,6,0,P|328:32|392:48,1,120,2|0,0:0|0:0,0:0:0:0:
456,112,229215,2,0,P|402:136|343:125,1,120,2|2,0:0|0:0,0:0:0:0:
248,152,230013,1,10,0:0:0:0:
166,106,230332,2,0,P|154:144|160:184,1,79.9999999999999,10|10,0:0|0:0,0:0:0:0:
256,192,230970,12,0,234801,0:0:0:0:
Topic Starter
El SolarBeam

Kibbleru wrote:

easy
as for the break.. yeah.. lol if you map a part of it, so will el solarbeam lol. peer pressire >:D. (lolol you hypocrite 8) )

normal
00:03:418 (4) - this sort of depends on the skin you're using, some skins don't have the transparency on the sliders and that will make this impossible to predict.
could you at least expose it like halfway or something? :X (fixed since an idea come through me, eureka)
anyway if ts8 doesn't end up mapping the break, at least drag it so that it starts at 02:11:396 - (dragged)

as for the mp3, is it just you can't find one? or you want to keep the file size small, because the file size is the least you have to worry about right now.
or maybe too lazy to find one lol. (lmao really, we indonesian have a low resource when it comes to internet connection, just ask xinely nee-san if you don't believe it)
thanks again :>
Kibbleru
waiting onf uws, we got time, ill see if i can find an mp3 lol
pkk
Topic Starter
El SolarBeam
updated the mp3

phew my connection unexpectedly stable when updating today
Kibbleru
rip wheres uws lol
UnitedWeSin
Sorry ;_;

CaptainTatsujin

CaptainTatsujin wrote:

Hard
*tunggu... yang buat UWS?! omg..
*BTW i'll just complain about slider's beauty. if you think your slider is beautiful already,

skip this mod :v
00:07:566 not curvy enough to blanket previous slider 3
Seems ok for me ;_;

00:57:035 The curve is not beautiful enough. https://osu.ppy.sh/ss/2389706
01:44:907 same reason as 00:07:566

around 02:11:556 this will make it look better for me https://osu.ppy.sh/ss/2389723
It was like that before, seems ok now. ;_;

02:13:949 same reason as 00:57:035 , it's possible to blanket circle 2
fixed I think

02:22:566 move the last anchor by one square
k

03:01:184 i do it like this https://osu.ppy.sh/ss/2389730
kk

03:04:056 i'll probably move the red anchor to make it looks parallel
shud be gud

03:09:801 same reason as 00:57:035 , it's possible to blanket slider end 7
gah seems fine for me

03:22:886 seek to 03:22:646, make slider 1's path cut the slider 5's ball it won't change the DS a lot
seems ok

Nachos

Natsu wrote:

Hard:

  1. 00:39:003 (4,5) - kinda weird to play for a hard dff, since I think most of players will stop holding 4 to hit 5 :(
    lol yea, fixed
  2. 01:48:098 (1) - maybe 50% volume to be safe
    \:D/
  3. 02:14:588 (3) - 1/2 slider sounds alot better with the music, mainly cuz the sound in 02:14:747 is really strong
    hm ok
  4. 03:21:609 (1,2) - not a fan of this flow in hard diff to be honest, most of people will stop holding the slider too early
    changed it, hope it's ok

Kibbles 'n Bits

Kibbleru wrote:

[UWS]
  1. 00:21:609 (1,2,3) - could possibly get somewhat confusing since its not too consistent with what you did before, and with the distances and such
    Yea maybe. Just thought it worked really well as a transitional idea.
  2. 02:28:630 (3) - im not too sure if the guitars are on 1/4 for this one
    For Hard diff this pattern works fine imo. No need to complicate it.
  3. 01:48:098 (1,1) - mm might be better to space this out normally :X
    kk
  4. 01:48:338 - so apparently a map was dq'd cuz a slider end was silenced to 10% and was inaudible :X at least 20% pls?
    okie

Thanks for the mods! :)

I added/removed some combos. Also changed the following: 00:53:524 - , 01:04:056 - ,03:31:822 - , a few other things.

http://puu.sh/foDH9/ca6f0371e6.rar
Kibbleru
this part should be 1/3!
02:30:864 (3,4,5,6,7) -

apply to all diffs please

i would also like to ask around for those snappings, worst case you'll have to change some to 1/2 spam maybe :X
UnitedWeSin
02:18:418 - Changes back to 1/4.

My 2c
Topic Starter
El SolarBeam
fixed all above and updated

though I find the transition from 1/3 to 1/4 quite deceiving lol
Kibbleru
insane

02:20:811 - add note, the transition between the two sliders is somewhat awkward since i think alot of people would usually interpret that as 1/2 gap
02:26:556 - ^ this one less important but i still think it generally plays better


Release
02:31:184 (4) - maybe nc to indicate change to 1/3
so i asked around for the snapping, and 02:18:098 - is also 1/4. soo i just suggest changing 02:17:886 (5,6) - into a slider and have 1/4 for the rest also that stream seems to be missing some hitsounds too lol whistles/claps. ofc apply for all diffs (UWS too)

also Release isn't a particularly creative name lol, so imo just find a synonym for it like
"Liberate"
"Exemption"

another method is to look up the song's lyrics and find something but idk if i can find any lol
Topic Starter
El SolarBeam
all fixed and did minor tweaking on some patterns

waiting for uws
UnitedWeSin
It felt more intuitive for Hard to leave each slider as 1/3, that's why I mapped it that way. But ok try this.

http://puu.sh/fvVOn/7bf87d87bc.rar
Topic Starter
El SolarBeam
updated
Kibbleru
easy diff maybe ar 3.5?

also for every other diff add like 500 audio lead in just to be safe.
Topic Starter
El SolarBeam
fixed all, including audio leadin in easy diff as well because I can't bear watching inconsistency warning
Shiranai
Because Galau is way too mainstream already
Aha is that sooo😋
Topic Starter
El SolarBeam
awkwk kabur ada kak mako
Kibbleru
good~

call me back if u need rebub
meii18
wow ! Already bubbled ! Sry for that I didn't mod it . Good luck o/
Kibbleru

ByBy_ChAn wrote:

wow ! Already bubbled ! Sry for that I didn't mod it . Good luck o/
"Sry for that I didn't mod it"

this^
is what i used to do B)
Topic Starter
El SolarBeam
lmao you guys are fancy B)

anyway thanks kibb
jonathanlfj
late m4m ><

[Ts8zs' Easy]
00:13:949 (1) - maybe another finish here thats lower in volume to finish the transition
00:19:056 (1) - missing hitsounds on repeat
00:36:928 (2) - NC here instead of 00:36:290 (1)
01:25:758 (2) - missing clap on end
01:27:035 (4) - no hitsounds?
01:40:758 (4) - NC to prevent long combo
01:48:417 (1) - this is an exact copy paste of the first kiai, i would recommend you do a vertical or horizontal flip to avoid the similarity
02:59:588 (4) - NC here instead of 03:01:184 (1)
03:04:375 (3) - missing clap, and the end of 03:03:098 (2) as well
03:39:481 (2) - small spacing inconsistency here
there are a lot of missing claps in this diff, try fixing them by going through the diff with 100% hitsound volume and 50% music volume

[Normal]
00:54:162 (5) - see of you can arrange it so this stacks on 00:52:726 (2)
01:06:290 (4,5) - this may raise some confusion since all previous short sliders are one repeat, try something like this: 01:50:013 (5) - try arranging this so you get a blanket with 01:50:652 (1)
02:07:726 (6,7) - this rhythm is a little difficult to play, try swapping 02:07:726 (6,7) for a slider and turn 02:08:205 (8) into 2 circles
02:10:120 (4,5) - no hitsounds?
03:50:971 (1) - move it a bit left for better flow

[UWS's Hard]
03:01:184 (1) - expected this to be a lot quieter, pretty loud hitsounds for a calm build up
03:09:162 (6) - forgot clap
03:26:715 (1,2,3,4,5) - this could cause reading issues for players late into the map, consider moving 03:26:715 (1,2) out of stack

[Insane]
01:04:694 (9) - missing hitsounds here, also this pause plays a little bad because players are inclined to hit 01:05:013 (1) too early; easy solution would be to make this circle into a slider ending at 01:04:854
01:38:364 (2) - the anti jump reads better if the NC was on this instead of 01:37:886 (1)
01:46:822 (2,3) - this anti jump is a little random since there are no music indications, just use normal spacing here
02:47:141 (1) - try a finish here
02:57:354 (1) - why is this not centered lol
03:14:827 - i would add a note here to catch the 1/4 in the music
03:20:652 (3) - the clap on the end sounds a little out of place, since there is no clap in the music there

[Liberation]
00:32:779 (1,1,1) - using how the intensity of the music changes, this should actually be 0.9 -> 0.7 -> 0.5 instead of 0.5 -> 0.7 -> 0.9 which is what you currently have.
01:04:614 (11) - this spacing is a little intense, if anything this belongs to the last kiai where everything is harder
01:36:928 (1,2,3,4,5,6,7,1) - would be great if you can mimic the slowdown effect 00:32:779 (1,1,1) has
01:48:338 - try lowering the volume a bit furthur, myabe 20%
02:17:886 (5) - use a larger spacing here to differentiate 1/3 better from 1/4
02:31:184 (1,2,3,4) - this will catch many people off guard, i recommend you use two sliders here or a repeat slider and a circle
03:29:907 (8,9) - this jump is really uncomfortable to hit, its better if you can reduce the intensity to ~2.3x and form a diamond:
thats all from me, let me know after you have looked through everything
Topic Starter
El SolarBeam

jonathanlfj wrote:

late m4m >< (no problem, you came on the right time actually \o/)

[Normal]
00:54:162 (5) - see of you can arrange it so this stacks on 00:52:726 (2) (it had quite some chain effect but I hope it fixed)
01:06:290 (4,5) - this may raise some confusion since all previous short sliders are one repeat, try something like this: (fixed) 01:50:013 (5) - try arranging this so you get a blanket with 01:50:652 (1) (fixed)
02:07:726 (6,7) - this rhythm is a little difficult to play, try swapping 02:07:726 (6,7) for a slider and turn 02:08:205 (8) into 2 circles (fixed)
02:10:120 (4,5) - no hitsounds? (added, I forgot orz)
03:50:971 (1) - move it a bit left for better flow (fixed)

[Insane]
01:04:694 (9) - missing hitsounds here, also this pause plays a little bad because players are inclined to hit 01:05:013 (1) too early; easy solution would be to make this circle into a slider ending at 01:04:854 (clap added, but I think it's the right place to put an antijump)
01:38:364 (2) - the anti jump reads better if the NC was on this instead of 01:37:886 (1) (fixed)
01:46:822 (2,3) - this anti jump is a little random since there are no music indications, just use normal spacing here (fixed)
02:47:141 (1) - try a finish here (added, I supposed to do it long ago but it seems I'm so forgetful)
02:57:354 (1) - why is this not centered lol (LOL fixed)
03:14:827 - i would add a note here to catch the 1/4 in the music (fixed and done tweaking the flow a bit)
03:20:652 (3) - the clap on the end sounds a little out of place, since there is no clap in the music there (removed)

[Liberation]
00:32:779 (1,1,1) - using how the intensity of the music changes, this should actually be 0.9 -> 0.7 -> 0.5 instead of 0.5 -> 0.7 -> 0.9 which is what you currently have. (fixed)
01:04:614 (11) - this spacing is a little intense, if anything this belongs to the last kiai where everything is harder (changed to 1.0x to follow the current SV)
01:36:928 (1,2,3,4,5,6,7,1) - would be great if you can mimic the slowdown effect 00:32:779 (1,1,1) has (fixed, phew much better)
01:48:338 - try lowering the volume a bit furthur, myabe 20% (tried another way but fixed)
02:17:886 (5) - use a larger spacing here to differentiate 1/3 better from 1/4 (I hope 1.0x spacing would be enough)
02:31:184 (1,2,3,4) - this will catch many people off guard, i recommend you use two sliders here or a repeat slider and a circle (now that you mention it, I agree)
03:29:907 (8,9) - this jump is really uncomfortable to hit, its better if you can reduce the intensity to ~2.3x and form a diamond: (how about 2.4x? I find it comfortable enough)
thats all from me, let me know after you have looked through everything
thanks, that really help
waiting for GDers then I'll update
Topic Starter
El SolarBeam

so hi, here I am again

jonathanlfj wrote:

[Ts8zs' Easy]
00:13:949 (1) - maybe another finish here thats lower in volume to finish the transition (added)
00:19:056 (1) - missing hitsounds on repeat (clap added)
00:36:928 (2) - NC here instead of 00:36:290 (1) (fixed)
01:25:758 (2) - missing clap on end (fixed)
01:27:035 (4) - no hitsounds? (clap added)
01:40:758 (4) - NC to prevent long combo (fixed for consistency)
01:48:417 (1) - this is an exact copy paste of the first kiai, i would recommend you do a vertical or horizontal flip to avoid the similarity (why I haven't realized since the beginning lol, flipped horizontally)
02:59:588 (4) - NC here instead of 03:01:184 (1) (fixed)
03:04:375 (3) - missing clap, and the end of 03:03:098 (2) as well (added)
03:39:481 (2) - small spacing inconsistency here (fixed)
there are a lot of missing claps in this diff, try fixing them by going through the diff with 100% hitsound volume and 50% music volume (well, judging on how he rarely use any claps on red tick, I suppose it's just his style but anything else beside red tick one are fixed, I suppose)
waiting for UWS
Kibbleru
hahaha

these hitsounds. gg i was too lazy to check those ;w;
UnitedWeSin
Thank you Mr lfjljfjflj sir. I have fixed those things.

http://puu.sh/fYeQf/bde87afa9c.rar
Topic Starter
El SolarBeam
all diffs updated
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