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buny
1) silvia's dpi is still lowers than OP, and he's one of the selected players to be at that level at such a dpi

2) that's a tablet?

3 and 4) what is headshot? what is hitbox? what is movement inaccuracy? what is recoil? You showed me a game which focuses on movement aspects rather than aim, congratulations.
Ohrami

buny wrote:

1) silvia's dpi is still lowers than OP, and he's one of the selected players to be at that level at such a dpi

2) that's a tablet?

3 and 4) what is headshot? what is hitbox? what is movement inaccuracy? what is recoil? You showed me a game which focuses on movement aspects rather than aim, congratulations.
1) his DPI is lower, his sensitivity to move across the screen is higher

2) yes it is

3) a headshot is what he got several times in that first video against fast-moving targets. idk why you mention hitbox or movement inaccuracy, since it has nothing to do with the video. recoil has no effect in either of those games with the weapons being used, so another pointless statement

buny wrote:

You showed me a game which focuses on movement aspects rather than aim, congratulations.
play the game before you say retarded things about it. sounds like you've barely even played FPS in general considering you can't even see that his shot goes exactly where his crosshair is aiming every time. here's a higher quality video with some slow motion since you don't seem to be able to tell the crosshair is on their head without it

buny
most of the shots in that video are body shots
the "zombies" or whatever are NPCs I'm assuming, because they only move one direction and have predictable movement


3.40 in your quake video shows that this player has trouble hitting people that strafe left and right as opposed to constantly bhopping in 1 direction

i will admit that your sensitivity has to be a bit higher in games that involve fast movements such as quake and gunz but it is only to compensate for the speed that the players move and to be able to have enough space for your camera to do a 360
Ohrami
almost all of the shots on players in that last left 4 dead video are headshots. here, i'll point them out for you:
0:03 headshot, 0:20 headshot, 0:29 headshot, 0:33 headshot, 0:37 headshot, 0:41 headshot, 0:47 headshot, 0:51 headshot, 0:57 headshot, 1:00 headshot, 1:02 headshot
the ones that pounce in the air are players, the ones that just run around like retards are NPCs.

regarding that quake video: so does everyone else since aim prediction requires fast reactions more than raw control. the fact is that almost nobody else can get 70%+ accuracy that consistently on that many frags and most people use low sensitivity
buny
and what dpi are they using?

you swing your mouse much faster in osu than you do tracking an enemy on any of those games

and that quake example, i don't have to go too indepth with it but he misses quite a few easy shots on people that are close up, because they require more precise movement.
Ohrami

buny wrote:

and what dpi are they using?

you swing your mouse much faster in osu than you do tracking an enemy on any of those games
he uses 5700 dpi. no, you swing your mouse faster in left 4 dead 2 than you do in osu. also you completely ignored the point I made about SiLviA (the fact that his effective sensitivity is higher than OP's)

I hope you realize that situations like 3:40 in quake (close up to your opponent who is moving erratically back and forth with strafes) are the most difficult to aim in, and if you played the game you would know that
buny
it's not the same, because the actual velocity of your cursor is smaller compared to a larger screen.

And what rank is this guy on osu?

Kyou-kun wrote:

I hope you realize that situations like 3:40 in quake (close up to your opponent who is moving erratically back and forth with strafes) are the most difficult to aim in, and if you played the game you would know that
You let them walk into a crosshair like a normal person
You get them in the middle of their strafe, not between each A/D strafe
Ohrami
so all that matters is the actual velocity of your cursor? so by your logic 800 dpi should be just as OK at 640x480 (<1 inch to cross the screen) and 2560x1440 (2.4 inches to cross the screen). these are effectively the same (according to you), yes?

buny wrote:

You let them walk into a crosshair like a normal person
You get them in the middle of their strafe, not between each A/D strafe
well then that's not really aiming now is it?? not that I believe you would be able to do that against anyone half decent before being fragged yourself
Paizuri
that fps guy's sensitivity doesn't look high at all
at ~1:08 in the quake video, he moves his mouse quite a bit to achieve a 180 degree turn
Ohrami

Noobsicle wrote:

that fps guy's sensitivity doesn't look high at all
at ~1:08 in the quake video, he moves his mouse quite a bit to achieve a 180 degree turn
it's 5 in/360 which means he used 2.5 inches to do a 180. you were probably including the parts where he was lifting his mouse off the pad, but if you watch carefully you'll see that he doesn't move it that much

average FPS player uses around ~15 in/360
Litenang
I think people judge sensitivity too much. I'm using 4800 dpi on a LASER mouse at 1x sensitivity on a 1280x800 window. I'm using raw input as a way to kind of cope with it. I use 6400 dpi to browse the web and to play most games. The decrease in sensitivity and smoothing is much welcome when I have to be much more precise, but I too am used to high dpi.

While I use a laser mouse, I have used an optical (high dpi optical mice cost way out of my budget) and I would recommend that if it's within your budget. The lack of acceleration is way better than with just a little. High dpi also kinda smudges that on a daily basis, so I notice it a lot less than if I were to use 800/1000dpi. Granted, I'm still on the lookout for a good mouse (looking for a good deal on the G402).
Paizuri

Kyou-kun wrote:

Noobsicle wrote:

that fps guy's sensitivity doesn't look high at all
at ~1:08 in the quake video, he moves his mouse quite a bit to achieve a 180 degree turn
it's 5 in/360 which means he used 2.5 inches to do a 180. you were probably including the parts where he was lifting his mouse off the pad, but if you watch carefully you'll see that he doesn't move it that much

average FPS player uses around ~15 in/360
ah, i didn't even realise that i move my mouse a fkload in fps games (i'm around 20in/360 in csgo ._.)
Topic Starter
defenz0r
The Roccat Kone Pure Core Optical is a tad smaller than a Kone XTD an recommend by NIXX.
I try that mouse @ Sunday and can give some Feedback.
Switched only cause my Kone XTD was to big for 16 cm Hands and liked a bit smaller mouse.
AmaiHachimitsu
Ok Kyou-chan, SiLviA used relatively high (but surely acceptable) sensitivity. I think I don't need to explain why. Just fucking look at his desk.

He's been playing on the same settings for a long time and mastered his tool - mouse.

But, you will never know what would it look like if he could use lower sensitivity. And I'm pretty sure you know the best that SiLviA doesn't have top-tier aiming scores, especially with HR (where precision is the key) which low-sens players do.

I already said it somewhere, but FPS game as an example is the worst one possible. Aiming at moving target while being on the move is totally different from what osu! is like. And there you are arguing whether it was headshot or not. LMAO


Your examples only support the fact that one can learn to play well on every sensitivity, it's totally true! But there is always the option that limits you the least. I don't think it's a coincidence that 9/10 pro mousers are low dpi players, you kind of can't argue over that.

And here we are giving advice to the OP whose settings at the start weren't just unfitting, they were ridiculous. That's why I said "go on" so he can realize it himself. He might as well as keep playing on high sens, he will surely become decent after months of practice. But this "decent" will probably the highest level he can reach.
I Give Up
As an experiment I am going to play guinea pig and lower my dpi to 800 for the next 2 weeks. Watch this space.

First impression: well, its definitely more fun. Pretty exciting actually, my arm goes WOOSH. And just yesterday I learnt how to single tap. My playstyle has changed drastically lol. Hopefully for the best.
Topic Starter
defenz0r

AmaiHachimitsu wrote:

And here we are giving advice to the OP whose settings at the start weren't just unfitting, they were ridiculous. That's why I said "go on" so he can realize it himself. He might as well as keep playing on high sens, he will surely become decent after months of practice. But this "decent" will probably the highest level he can reach.
This is a harsh and a daring offense. With this you say im not get good.
How can you know this ? Got Cultris II Rank ~ 200 global in some months, and i play not much.
You judge people you dont know, thats stupid :D. I created this Account 2 years ago, then after 2 years i started playing a bit.
Its like - starting as a Noob can never and as a professional. Please think more about your words.
AmaiHachimitsu
Offense? Seriously?

Since when underestimating supported with experience and knowledge is an offense?


Let's do it again:


defenz0r, prove me wrong, there is no time limit.


The only person who proved me wrong till now was Kyou-kun (coincidence, huh) when he finally reached med-high level HR which I doubted he would.

You are in far worse position, but... good luck : )
Topic Starter
defenz0r
Ah, Experience ? This means youre a fortune teller?
May youre good at Osu! but you cant know how much people can raise skill.
You dont have enough parameters to do that.
How can you know this? You may underrating people...
My experience says, much underrated people can grew up to professionals.
As you dont think i even can get much better, i say its only a matter of time.
Can you even prove that i can't get more than youre mind says?
I did apply the correct settings the user telled me in this topic,@ begin i did read the beginners Guide, but there wasnt any information about correct Settings.
At least i found a Tablet user Guide.

And why is "Precision" mode / Direct Hardware access a bad idea?
Doenst Windows alternate the Mouse accuracy? I want a reason.

And why i stand i a bad position ?
Kaienyuu
Oh my days, this thread is exquisite.
AmaiHachimitsu
/me sighs

I never had intention to start heavy discussion since it's like banging a wall with your head, but well.....

defenz0r wrote:

Ah, Experience ? This means youre a fortune teller? I think me playing mouse on arguably high level for 3 years straight can be called "experience"

May youre good at Osu! but you cant know how much people can raise skill. I have witnessed more prodigies who reached very high level, so I actually can (to some extent)

You dont have enough parameters to do that.
How can you know this? You may underrating people... I don't need the parameters, I know the nature of this game. And yes, I stated it myself that I'm underrating people, but I have my reasons

My experience says, much underrated people can grew up to professionals.
As you dont think i even can get much better, i say its only a matter of time. That's why I challenged you, prove me wrong, that is "get to the high level in reasonably short period". It matters if you achieve pro-level in one year and in seven


Can you even prove that i can't get more than youre mind says? My english can't decipher this line


I did apply the correct settings the user telled me in this topic,@ begin i did read the beginners Guide, but there wasnt any information about correct Settings. Why are you making excuses when you're being so stubborn? I said it already: GO ON and play the way you want to
At least i found a Tablet user Guide.

And why is "Precision" mode / Direct Hardware access a bad idea? Precision mode takes into account the speed of your movement along with the distance, you need to master both distance and speed instead of just distance. It's unintuitive and simply crappy for games like osu! It could work for Quake or something
Doenst Windows alternate the Mouse accuracy? I want a reason. Again, I can't comprehend this question. All I can say that changing windows sensitivity causes pixel skipping. But I have no idea what you actually asked me

And why i stand i a bad position ? Kyou had it easier, just that
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