There is no difference between low DPI.buny wrote:
gl with 2.4k dpi is all i can say
If you got 1920x1080 the same speed and DPI accuracy will be 1200 dpi.
@ 960x540 the same speed and DPI accuracy will be 600 dpi.
So if you got 1024x768 800 DPI will be the same speed than my 2400 dpi on 2560x1440
The accuracy will be the same since i will use a optical Sensor of roccat kone pure core optical
I also could use 1200 DPI and 2x sensitivity, but it would be less accurate!
Example of 2560x1600
D = distance for 360 degrees in inches
W = horizontal resolution of screen
F = field of view in game
C = CPI needed
Number of pixels in 360 degrees = W * 360 / F
Distance moved = D
C = (W * 360) / (F * D)
Let's times, you play on a resolution of 2560 x 1600, a sensitivity of 15 cm / 360 ° rotation has (which is quite fast) and plays Counter-Strike (FOV 90):
15 cm = 5.91 inch
C = (2560 * 360) / (90 * 5.91)
C = 921600 / 531,9
C = 1732
You would need 1732 dpi to skip at this resolution and mouse sensitivity no pixels.
As in my Situation i have no sensitivity set, i need way more DPI !